- A - org.bukkit.Note.Tone
-
- abandon() - Method in class org.bukkit.conversations.Conversation
-
Abandons and resets the current conversation.
- abandon(ConversationAbandonedEvent) - Method in class org.bukkit.conversations.Conversation
-
Abandons and resets the current conversation.
- abandonConversation(Conversation) - Method in interface org.bukkit.conversations.Conversable
-
Abandons an active conversation.
- abandonConversation(Conversation, ConversationAbandonedEvent) - Method in interface org.bukkit.conversations.Conversable
-
Abandons an active conversation.
- ABANDONED - org.bukkit.conversations.Conversation.ConversationState
-
- ABANDONED_MINESHAFT - org.bukkit.loot.LootTables
-
- abandonedListeners - Variable in class org.bukkit.conversations.Conversation
-
- abandonedListeners - Variable in class org.bukkit.conversations.ConversationFactory
-
- ABSORPTION - org.bukkit.event.entity.EntityDamageEvent.DamageModifier
-
Deprecated.
This represents the damage reduction caused by the absorption potion
effect.
- ABSORPTION - Static variable in class org.bukkit.potion.PotionEffectType
-
Increases the maximum health of an entity with health that cannot be
regenerated, but is refilled every 30 seconds.
- AbstractArrow - Interface in org.bukkit.entity
-
Represents an arrow.
- AbstractArrow.PickupStatus - Enum in org.bukkit.entity
-
Represents the pickup status of this arrow.
- AbstractHorse - Interface in org.bukkit.entity
-
Represents a Horse-like creature.
- AbstractHorseInventory - Interface in org.bukkit.inventory
-
- AbstractVillager - Interface in org.bukkit.entity
-
Represents a villager NPC
- ACACIA - org.bukkit.TreeSpecies
-
Represents acacia trees.
- ACACIA - org.bukkit.TreeType
-
Acacia tree.
- ACACIA_BOAT - org.bukkit.Material
-
- ACACIA_BUTTON - org.bukkit.Material
-
- ACACIA_DOOR - org.bukkit.Material
-
- ACACIA_FENCE - org.bukkit.Material
-
- ACACIA_FENCE_GATE - org.bukkit.Material
-
- ACACIA_LEAVES - org.bukkit.Material
-
- ACACIA_LOG - org.bukkit.Material
-
- ACACIA_LOGS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all acacia log and bark variants.
- ACACIA_PLANKS - org.bukkit.Material
-
- ACACIA_PRESSURE_PLATE - org.bukkit.Material
-
- ACACIA_SAPLING - org.bukkit.Material
-
- ACACIA_SIGN - org.bukkit.Material
-
- ACACIA_SLAB - org.bukkit.Material
-
- ACACIA_STAIRS - org.bukkit.Material
-
- ACACIA_TRAPDOOR - org.bukkit.Material
-
- ACACIA_WALL_SIGN - org.bukkit.Material
-
- ACACIA_WOOD - org.bukkit.Material
-
- accept(T) - Method in interface org.bukkit.util.Consumer
-
Performs this operation on the given argument.
- acceptConversationInput(String) - Method in interface org.bukkit.conversations.Conversable
-
Accepts input into the active conversation.
- ACCEPTED - org.bukkit.event.player.PlayerResourcePackStatusEvent.Status
-
The client accepted the pack and is beginning a download of it.
- acceptInput(String) - Method in class org.bukkit.conversations.Conversation
-
Passes player input into the current prompt.
- acceptInput(ConversationContext, String) - Method in class org.bukkit.conversations.MessagePrompt
-
Accepts and ignores any user input, returning the next prompt in the
prompt graph instead.
- acceptInput(ConversationContext, String) - Method in interface org.bukkit.conversations.Prompt
-
Accepts and processes input from the user.
- acceptInput(ConversationContext, String) - Method in class org.bukkit.conversations.ValidatingPrompt
-
Accepts and processes input from the user and validates it.
- acceptValidatedInput(ConversationContext, boolean) - Method in class org.bukkit.conversations.BooleanPrompt
-
Override this method to perform some action with the user's boolean
response.
- acceptValidatedInput(ConversationContext, Number) - Method in class org.bukkit.conversations.NumericPrompt
-
Override this method to perform some action with the user's integer
response.
- acceptValidatedInput(ConversationContext, String) - Method in class org.bukkit.conversations.BooleanPrompt
-
- acceptValidatedInput(ConversationContext, String) - Method in class org.bukkit.conversations.NumericPrompt
-
- acceptValidatedInput(ConversationContext, String) - Method in class org.bukkit.conversations.PlayerNamePrompt
-
- acceptValidatedInput(ConversationContext, String) - Method in class org.bukkit.conversations.ValidatingPrompt
-
Override this method to accept and processes the validated input from
the user.
- acceptValidatedInput(ConversationContext, Player) - Method in class org.bukkit.conversations.PlayerNamePrompt
-
Override this method to perform some action with the user's player name
response.
- Achievement - Enum in org.bukkit
-
- ACQUIRE_IRON - org.bukkit.Achievement
-
Deprecated.
- action - Variable in class org.bukkit.event.player.PlayerInteractEvent
-
- Action - Enum in org.bukkit.event.block
-
- ACTIVATOR_RAIL - org.bukkit.Material
-
- add(double, double, double) - Method in class org.bukkit.Location
-
Adds the location by another.
- add(double, double, double) - Method in class org.bukkit.util.EulerAngle
-
Creates a new EulerAngle which is the result of adding
the x, y, z components to this EulerAngle
- add(Location) - Method in class org.bukkit.Location
-
Adds the location by another.
- add(Vector) - Method in class org.bukkit.Location
-
Adds the location by a vector.
- add(Vector) - Method in class org.bukkit.util.Vector
-
Adds a vector to this one
- ADD_NUMBER - org.bukkit.attribute.AttributeModifier.Operation
-
Adds (or subtracts) the specified amount to the base value.
- ADD_SCALAR - org.bukkit.attribute.AttributeModifier.Operation
-
Adds this scalar of amount to the base value.
- addAttachment(Plugin) - Method in interface org.bukkit.permissions.Permissible
-
- addAttachment(Plugin) - Method in class org.bukkit.permissions.PermissibleBase
-
- addAttachment(Plugin, int) - Method in interface org.bukkit.permissions.Permissible
-
- addAttachment(Plugin, int) - Method in class org.bukkit.permissions.PermissibleBase
-
- addAttachment(Plugin, String, boolean) - Method in interface org.bukkit.permissions.Permissible
-
- addAttachment(Plugin, String, boolean) - Method in class org.bukkit.permissions.PermissibleBase
-
- addAttachment(Plugin, String, boolean, int) - Method in interface org.bukkit.permissions.Permissible
-
- addAttachment(Plugin, String, boolean, int) - Method in class org.bukkit.permissions.PermissibleBase
-
- addAttributeModifier(Attribute, AttributeModifier) - Method in interface org.bukkit.inventory.meta.ItemMeta
-
Add an Attribute and it's Modifier.
- addBan(String, String, Date, String) - Method in interface org.bukkit.BanList
-
Adds a ban to the this list.
- addChargedProjectile(ItemStack) - Method in interface org.bukkit.inventory.meta.CrossbowMeta
-
Adds a charged projectile to this item.
- addConversationAbandonedListener(ConversationAbandonedListener) - Method in class org.bukkit.conversations.Conversation
-
- addConversationAbandonedListener(ConversationAbandonedListener) - Method in class org.bukkit.conversations.ConversationFactory
-
- addCursor(int, int, byte) - Method in class org.bukkit.map.MapCursorCollection
-
Add a cursor to the collection.
- addCursor(int, int, byte, byte) - Method in class org.bukkit.map.MapCursorCollection
-
- addCursor(int, int, byte, byte, boolean) - Method in class org.bukkit.map.MapCursorCollection
-
- addCursor(int, int, byte, byte, boolean, String) - Method in class org.bukkit.map.MapCursorCollection
-
- addCursor(MapCursor) - Method in class org.bukkit.map.MapCursorCollection
-
Add a cursor to the collection.
- addCustomEffect(PotionEffect, boolean) - Method in interface org.bukkit.entity.AreaEffectCloud
-
Adds a custom potion effect to this cloud.
- addCustomEffect(PotionEffect, boolean) - Method in interface org.bukkit.entity.Arrow
-
Adds a custom potion effect to this arrow.
- addCustomEffect(PotionEffect, boolean) - Method in interface org.bukkit.inventory.meta.PotionMeta
-
Adds a custom potion effect to this potion.
- addDefault(String, Object) - Method in interface org.bukkit.configuration.Configuration
-
Sets the default value of the given path as provided.
- addDefault(String, Object) - Method in interface org.bukkit.configuration.ConfigurationSection
-
Sets the default value in the root at the given path as provided.
- addDefault(String, Object) - Method in class org.bukkit.configuration.MemoryConfiguration
-
- addDefault(String, Object) - Method in class org.bukkit.configuration.MemorySection
-
- addDefaults(Map<String, Object>) - Method in interface org.bukkit.configuration.Configuration
-
Sets the default values of the given paths as provided.
- addDefaults(Map<String, Object>) - Method in class org.bukkit.configuration.MemoryConfiguration
-
- addDefaults(Configuration) - Method in interface org.bukkit.configuration.Configuration
-
Sets the default values of the given paths as provided.
- addDefaults(Configuration) - Method in class org.bukkit.configuration.MemoryConfiguration
-
- ADDED - org.bukkit.event.entity.EntityPotionEffectEvent.Action
-
When the potion effect is added because the entity didn't have it's
type.
- addEffect(FireworkEffect) - Method in interface org.bukkit.inventory.meta.FireworkMeta
-
Add another effect to this firework.
- addEffects(Iterable<FireworkEffect>) - Method in interface org.bukkit.inventory.meta.FireworkMeta
-
Add several firework effects to this firework.
- addEffects(FireworkEffect...) - Method in interface org.bukkit.inventory.meta.FireworkMeta
-
Add several effects to this firework.
- addEnchant(Enchantment, int, boolean) - Method in interface org.bukkit.inventory.meta.ItemMeta
-
Adds the specified enchantment to this item meta.
- addEnchantment(Enchantment, int) - Method in class org.bukkit.inventory.ItemStack
-
- addEnchantments(Map<Enchantment, Integer>) - Method in class org.bukkit.inventory.ItemStack
-
Adds the specified enchantments to this item stack.
- addEntry(String) - Method in interface org.bukkit.scoreboard.Team
-
This puts the specified entry onto this team for the scoreboard.
- addFlag(BarFlag) - Method in interface org.bukkit.boss.BossBar
-
Add an optional flag to this boss bar
- addIngredient(int, Material) - Method in class org.bukkit.inventory.ShapelessRecipe
-
Adds multiples of the specified ingredient.
- addIngredient(int, MaterialData) - Method in class org.bukkit.inventory.ShapelessRecipe
-
Adds multiples of the specified ingredient.
- addIngredient(int, Material, int) - Method in class org.bukkit.inventory.ShapelessRecipe
-
- addIngredient(ItemStack) - Method in class org.bukkit.inventory.MerchantRecipe
-
- addIngredient(RecipeChoice) - Method in class org.bukkit.inventory.ShapelessRecipe
-
- addIngredient(Material) - Method in class org.bukkit.inventory.ShapelessRecipe
-
Adds the specified ingredient.
- addIngredient(MaterialData) - Method in class org.bukkit.inventory.ShapelessRecipe
-
Adds the specified ingredient.
- addIngredient(Material, int) - Method in class org.bukkit.inventory.ShapelessRecipe
-
- addItem(ItemStack...) - Method in interface org.bukkit.inventory.Inventory
-
Stores the given ItemStacks in the inventory.
- addItemFlags(ItemFlag...) - Method in interface org.bukkit.inventory.meta.ItemMeta
-
Set itemflags which should be ignored when rendering a ItemStack in the Client.
- addModifier(AttributeModifier) - Method in interface org.bukkit.attribute.AttributeInstance
-
Add a modifier to this instance.
- addPage(String...) - Method in interface org.bukkit.inventory.meta.BookMeta
-
Adds new pages to the end of the book.
- addPage(BaseComponent[]...) - Method in class org.bukkit.inventory.meta.BookMeta.Spigot
-
Adds new pages to the end of the book.
- addParent(String, boolean) - Method in class org.bukkit.permissions.Permission
-
Adds this permission to the specified parent permission.
- addParent(Permission, boolean) - Method in class org.bukkit.permissions.Permission
-
Adds this permission to the specified parent permission.
- addPassenger(Entity) - Method in interface org.bukkit.entity.Entity
-
Add a passenger to the vehicle.
- addPattern(Pattern) - Method in interface org.bukkit.block.Banner
-
Adds a new pattern on top of the existing
patterns
- addPattern(Pattern) - Method in interface org.bukkit.inventory.meta.BannerMeta
-
Adds a new pattern on top of the existing
patterns
- addPermission(Permission) - Method in interface org.bukkit.plugin.PluginManager
-
- addPermission(Permission) - Method in class org.bukkit.plugin.SimplePluginManager
-
- addPermission(Permission, boolean) - Method in class org.bukkit.plugin.SimplePluginManager
-
Deprecated.
- addPlayer(Player) - Method in interface org.bukkit.boss.BossBar
-
Adds the player to this boss bar causing it to display on their screen.
- addPlayer(OfflinePlayer) - Method in interface org.bukkit.scoreboard.Team
-
- addPotionEffect(PotionEffect) - Method in interface org.bukkit.entity.LivingEntity
-
- addPotionEffect(PotionEffect, boolean) - Method in interface org.bukkit.entity.LivingEntity
-
- addPotionEffects(Collection<PotionEffect>) - Method in interface org.bukkit.entity.LivingEntity
-
Attempts to add all of the given
PotionEffect
to the living
entity.
- addRecipe(Recipe) - Static method in class org.bukkit.Bukkit
-
Adds a recipe to the crafting manager.
- addRecipe(Recipe) - Method in interface org.bukkit.Server
-
Adds a recipe to the crafting manager.
- addRecipe(NamespacedKey...) - Method in interface org.bukkit.inventory.meta.KnowledgeBookMeta
-
Adds new recipe to the end of the book.
- addRenderer(MapRenderer) - Method in interface org.bukkit.map.MapView
-
Add a renderer to this map.
- addScoreboardTag(String) - Method in interface org.bukkit.entity.Entity
-
Add a tag to this entity.
- addStoredEnchant(Enchantment, int, boolean) - Method in interface org.bukkit.inventory.meta.EnchantmentStorageMeta
-
Stores the specified enchantment in this item meta.
- addTopic(HelpTopic) - Method in interface org.bukkit.help.HelpMap
-
Adds a topic to the server's help index.
- addUnsafeEnchantment(Enchantment, int) - Method in class org.bukkit.inventory.ItemStack
-
- addUnsafeEnchantments(Map<Enchantment, Integer>) - Method in class org.bukkit.inventory.ItemStack
-
Adds the specified enchantments to this item stack in an unsafe manner.
- Advancement - Interface in org.bukkit.advancement
-
Represents an advancement that may be awarded to a player.
- ADVANCEMENT - Static variable in interface org.bukkit.Registry
-
Server advancements.
- advancementIterator() - Static method in class org.bukkit.Bukkit
-
Get an iterator through all advancements.
- advancementIterator() - Method in interface org.bukkit.Server
-
Get an iterator through all advancements.
- AdvancementProgress - Interface in org.bukkit.advancement
-
The individual status of an advancement for a player.
- ADVENTURE - org.bukkit.GameMode
-
Adventure mode cannot break blocks without the correct tools.
- Ageable - Interface in org.bukkit.block.data
-
'age' represents the different growth stages that a crop-like block can go
through.
- Ageable - Interface in org.bukkit.entity
-
Represents an entity that can age and breed.
- AGGRESSIVE - org.bukkit.entity.Panda.Gene
-
- AIR - org.bukkit.Material
-
- ALBAN - org.bukkit.Art
-
- all(ItemStack) - Method in interface org.bukkit.inventory.Inventory
-
Finds all slots in the inventory containing any ItemStacks with the
given ItemStack.
- all(Material) - Method in interface org.bukkit.inventory.Inventory
-
Returns a HashMap with all slots and ItemStacks in the inventory with
the given Material.
- ALL - org.bukkit.enchantments.EnchantmentTarget
-
Allows the Enchantment to be placed on all items
- ALL_BLACK - org.bukkit.entity.Cat.Type
-
- ALL_CAP - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on all faces.
- ALL_PORES - org.bukkit.material.types.MushroomBlockTexture
-
Pores on all faces.
- ALL_STEM - org.bukkit.material.types.MushroomBlockTexture
-
Stem texture on all faces.
- ALLIUM - org.bukkit.Material
-
- allow() - Method in class org.bukkit.event.player.AsyncPlayerPreLoginEvent
-
Allows the player to log in
- allow() - Method in class org.bukkit.event.player.PlayerLoginEvent
-
Allows the player to log in
- allow() - Method in class org.bukkit.event.player.PlayerPreLoginEvent
-
Deprecated.
Allows the player to log in
- ALLOW - org.bukkit.event.Event.Result
-
Allow / Force the event.
- ALLOWED - org.bukkit.entity.AbstractArrow.PickupStatus
-
The arrow can be picked up.
- ALLOWED - org.bukkit.event.player.AsyncPlayerPreLoginEvent.Result
-
The player is allowed to log in
- ALLOWED - org.bukkit.event.player.PlayerLoginEvent.Result
-
The player is allowed to log in
- ALLOWED - org.bukkit.event.player.PlayerPreLoginEvent.Result
-
Deprecated.
The player is allowed to log in
- allowFriendlyFire() - Method in interface org.bukkit.scoreboard.Team
-
Gets the team friendly fire state
- allTopics - Variable in class org.bukkit.help.IndexHelpTopic
-
- ALWAYS - org.bukkit.FluidCollisionMode
-
Collide with all fluids.
- ALWAYS - org.bukkit.scoreboard.NameTagVisibility
-
Deprecated.
Always show the player's nametag.
- ALWAYS - org.bukkit.scoreboard.Team.OptionStatus
-
Apply this option to everyone.
- Ambient - Interface in org.bukkit.entity
-
Represents an ambient mob
- AMBIENT - org.bukkit.SoundCategory
-
- AMBIENT_CAVE - org.bukkit.Sound
-
- AMBIENT_UNDERWATER_ENTER - org.bukkit.Sound
-
- AMBIENT_UNDERWATER_EXIT - org.bukkit.Sound
-
- AMBIENT_UNDERWATER_LOOP - org.bukkit.Sound
-
- AMBIENT_UNDERWATER_LOOP_ADDITIONS - org.bukkit.Sound
-
- AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE - org.bukkit.Sound
-
- AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE - org.bukkit.Sound
-
- amendCanSee(String) - Method in class org.bukkit.help.HelpTopic
-
Allows the server administrator to override the permission required to
see a help topic.
- amendCanSee(String) - Method in class org.bukkit.help.IndexHelpTopic
-
- amendedPermission - Variable in class org.bukkit.help.HelpTopic
-
- amendTopic(String, String) - Method in class org.bukkit.help.HelpTopic
-
Allows the server admin (or another plugin) to add or replace the
contents of a help topic.
- AMPLIFIED - org.bukkit.WorldType
-
- AnaloguePowerable - Interface in org.bukkit.block.data
-
'power' represents the redstone power level currently being emitted or
transmitted via this block.
- ANDESITE - org.bukkit.Material
-
- ANDESITE_SLAB - org.bukkit.Material
-
- ANDESITE_STAIRS - org.bukkit.Material
-
- ANDESITE_WALL - org.bukkit.Material
-
- angle(Vector) - Method in class org.bukkit.util.Vector
-
Gets the angle between this vector and another in radians.
- Animals - Interface in org.bukkit.entity
-
Represents an Animal.
- ANIMALS_BRED - org.bukkit.Statistic
-
- AnimalTamer - Interface in org.bukkit.entity
-
- ANNOUNCE_ADVANCEMENTS - Static variable in class org.bukkit.GameRule
-
Toggles the announcing of advancements.
- ANVIL - org.bukkit.event.inventory.InventoryType
-
An anvil inventory, with 2 CRAFTING slots and 1 RESULT slot
- ANVIL - org.bukkit.Material
-
- ANVIL - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all damaged and undamaged anvils.
- ANVIL_BREAK - org.bukkit.Effect
-
The sound played when an anvil breaks
- ANVIL_LAND - org.bukkit.Effect
-
The sound played when an anvil lands after
falling
- ANVIL_USE - org.bukkit.Effect
-
The sound played when an anvil is used
- AnvilInventory - Interface in org.bukkit.inventory
-
Interface to the inventory of an Anvil.
- APPLE - org.bukkit.Material
-
- apply(LivingEntity) - Method in class org.bukkit.potion.Potion
-
Deprecated.
Applies the effects that would be applied by this potion to the given
LivingEntity
.
- apply(LivingEntity) - Method in class org.bukkit.potion.PotionEffect
-
Attempts to add the effect represented by this object to the given
LivingEntity
.
- apply(ItemStack) - Method in class org.bukkit.potion.Potion
-
Deprecated.
Applies the effects of this potion to the given
ItemStack
.
- applyAmendment(String, String) - Method in class org.bukkit.help.HelpTopic
-
Developers implementing their own custom HelpTopic implementations can
use this utility method to ensure their implementations comply with the
expected behavior of the
HelpTopic.amendTopic(String, String)
method.
- AQUA - org.bukkit.ChatColor
-
Represents aqua
- AQUA - Static variable in class org.bukkit.Color
-
Aqua, or (0x00,0xFF,0xFF) in (R,G,B)
- AREA_EFFECT_CLOUD - org.bukkit.entity.EntityType
-
- AREA_EFFECT_CLOUD - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When the entity stands inside an area effect cloud.
- AreaEffectCloud - Interface in org.bukkit.entity
-
Represents an area effect cloud which will imbue a potion effect onto
entities which enter it.
- AreaEffectCloudApplyEvent - Class in org.bukkit.event.entity
-
Called when a lingering potion applies it's effects.
- AreaEffectCloudApplyEvent(AreaEffectCloud, List<LivingEntity>) - Constructor for class org.bukkit.event.entity.AreaEffectCloudApplyEvent
-
- ARM_SWING - org.bukkit.event.player.PlayerAnimationType
-
- ARMOR - org.bukkit.enchantments.EnchantmentTarget
-
Allows the Enchantment to be placed on armor
- ARMOR - org.bukkit.event.entity.EntityDamageEvent.DamageModifier
-
Deprecated.
This represents the damage reduction caused by wearing armor.
- ARMOR - org.bukkit.event.inventory.InventoryType.SlotType
-
An armour slot in the player's inventory.
- ARMOR_CLEANED - org.bukkit.Statistic
-
- ARMOR_FEET - org.bukkit.enchantments.EnchantmentTarget
-
Allows the Enchantment to be placed on feet slot armor
- ARMOR_HEAD - org.bukkit.enchantments.EnchantmentTarget
-
Allows the Enchantment to be placed on head slot armor
- ARMOR_LEGS - org.bukkit.enchantments.EnchantmentTarget
-
Allows the Enchantment to be placed on leg slot armor
- ARMOR_STAND - org.bukkit.entity.EntityType
-
Mechanical entity with an inventory for placing weapons / armor into.
- ARMOR_STAND - org.bukkit.loot.LootTables
-
- ARMOR_STAND - org.bukkit.Material
-
- ARMOR_STAND_HIT - org.bukkit.EntityEffect
-
Armor stand is hit.
- ARMOR_TORSO - org.bukkit.enchantments.EnchantmentTarget
-
Allows the Enchantment to be placed on torso slot armor
- ARMOR_WASH - org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
-
Player cleaning their armor.
- ARMORER - org.bukkit.entity.Villager.Profession
-
Armorer profession.
- ARMORER_GIFT - org.bukkit.loot.LootTables
-
- ArmorStand - Interface in org.bukkit.entity
-
- Arrow - Interface in org.bukkit.entity
-
- ARROW - org.bukkit.entity.EntityType
-
An arrow projectile; may get stuck in the ground.
- ARROW - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When the entity is hit by an spectral or tipped arrow.
- ARROW - org.bukkit.Material
-
- ARROW_DAMAGE - Static variable in class org.bukkit.enchantments.Enchantment
-
Provides extra damage when shooting arrows from bows
- ARROW_FIRE - Static variable in class org.bukkit.enchantments.Enchantment
-
Sets entities on fire when hit by arrows shot from a bow
- ARROW_INFINITE - Static variable in class org.bukkit.enchantments.Enchantment
-
Provides infinite arrows when shooting a bow
- ARROW_KNOCKBACK - Static variable in class org.bukkit.enchantments.Enchantment
-
Provides a knockback when an entity is hit by an arrow from a bow
- ARROW_PARTICLES - org.bukkit.EntityEffect
-
Colored particles from a tipped arrow.
- Art - Enum in org.bukkit
-
Represents the art on a painting
- ART - Static variable in interface org.bukkit.Registry
-
Server art.
- asBGR() - Method in class org.bukkit.Color
-
- asBoolean() - Method in interface org.bukkit.metadata.MetadataValue
-
Attempts to convert the value of this metadata item into a boolean.
- asBoolean() - Method in class org.bukkit.metadata.MetadataValueAdapter
-
- asBungee() - Method in enum org.bukkit.ChatColor
-
- asByte() - Method in interface org.bukkit.metadata.MetadataValue
-
Attempts to convert the value of this metadata item into a byte.
- asByte() - Method in class org.bukkit.metadata.MetadataValueAdapter
-
- ASCENDING_EAST - org.bukkit.block.data.Rail.Shape
-
The rail ascends in the east (positive X) direction.
- ASCENDING_NORTH - org.bukkit.block.data.Rail.Shape
-
The rail ascends in the north (negative Z) direction.
- ASCENDING_SOUTH - org.bukkit.block.data.Rail.Shape
-
The rail ascends in the south (positive Z) direction.
- ASCENDING_WEST - org.bukkit.block.data.Rail.Shape
-
The rail ascends in the west (negative X) direction.
- asDouble() - Method in interface org.bukkit.metadata.MetadataValue
-
Attempts to convert the value of this metadata item into a double.
- asDouble() - Method in class org.bukkit.metadata.MetadataValueAdapter
-
- asFloat() - Method in interface org.bukkit.metadata.MetadataValue
-
Attempts to convert the value of this metadata item into a float.
- asFloat() - Method in class org.bukkit.metadata.MetadataValueAdapter
-
- asInt() - Method in interface org.bukkit.metadata.MetadataValue
-
Attempts to convert the value of this metadata item into an int.
- asInt() - Method in class org.bukkit.metadata.MetadataValueAdapter
-
- asLong() - Method in interface org.bukkit.metadata.MetadataValue
-
Attempts to convert the value of this metadata item into a long.
- asLong() - Method in class org.bukkit.metadata.MetadataValueAdapter
-
- asMetaFor(ItemMeta, ItemStack) - Method in interface org.bukkit.inventory.ItemFactory
-
Returns an appropriate item meta for the specified stack.
- asMetaFor(ItemMeta, Material) - Method in interface org.bukkit.inventory.ItemFactory
-
Returns an appropriate item meta for the specified material.
- asRGB() - Method in class org.bukkit.Color
-
- asShort() - Method in interface org.bukkit.metadata.MetadataValue
-
Attempts to convert the value of this metadata item into a short.
- asShort() - Method in class org.bukkit.metadata.MetadataValueAdapter
-
- asString() - Method in interface org.bukkit.metadata.MetadataValue
-
Attempts to convert the value of this metadata item into a string.
- asString() - Method in class org.bukkit.metadata.MetadataValueAdapter
-
- AsyncPlayerChatEvent - Class in org.bukkit.event.player
-
This event will sometimes fire synchronously, depending on how it was
triggered.
- AsyncPlayerChatEvent(boolean, Player, String, Set<Player>) - Constructor for class org.bukkit.event.player.AsyncPlayerChatEvent
-
- AsyncPlayerPreLoginEvent - Class in org.bukkit.event.player
-
Stores details for players attempting to log in.
- AsyncPlayerPreLoginEvent(String, InetAddress) - Constructor for class org.bukkit.event.player.AsyncPlayerPreLoginEvent
-
Deprecated.
- AsyncPlayerPreLoginEvent(String, InetAddress, UUID) - Constructor for class org.bukkit.event.player.AsyncPlayerPreLoginEvent
-
- AsyncPlayerPreLoginEvent.Result - Enum in org.bukkit.event.player
-
Basic kick reasons for communicating to plugins
- Attachable - Interface in org.bukkit.block.data
-
'attached' denotes whether a tripwire hook or string forms a complete
tripwire circuit and is ready to trigger.
- Attachable - Interface in org.bukkit.material
-
Indicates that a block can be attached to another block
- ATTACHED_MELON_STEM - org.bukkit.Material
-
- ATTACHED_PUMPKIN_STEM - org.bukkit.Material
-
- attachmentRemoved(PermissionAttachment) - Method in interface org.bukkit.permissions.PermissionRemovedExecutor
-
- ATTACK - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When the entity is inflicted with a potion effect due to an entity
attack (e.g.
- Attributable - Interface in org.bukkit.attribute
-
Represents an object which may contain attributes.
- Attribute - Enum in org.bukkit.attribute
-
Types of attributes which may be present on an
Attributable
.
- AttributeInstance - Interface in org.bukkit.attribute
-
Represents a mutable instance of an attribute and its associated modifiers
and values.
- AttributeModifier - Class in org.bukkit.attribute
-
Concrete implementation of an attribute modifier.
- AttributeModifier(String, double, AttributeModifier.Operation) - Constructor for class org.bukkit.attribute.AttributeModifier
-
- AttributeModifier(UUID, String, double, AttributeModifier.Operation) - Constructor for class org.bukkit.attribute.AttributeModifier
-
- AttributeModifier(UUID, String, double, AttributeModifier.Operation, EquipmentSlot) - Constructor for class org.bukkit.attribute.AttributeModifier
-
- AttributeModifier.Operation - Enum in org.bukkit.attribute
-
Enumerable operation to be applied.
- AuthorNagException - Exception in org.bukkit.plugin
-
- AuthorNagException(String) - Constructor for exception org.bukkit.plugin.AuthorNagException
-
Constructs a new AuthorNagException based on the given Exception
- AVERAGE_CHAT_PAGE_WIDTH - Static variable in class org.bukkit.util.ChatPaginator
-
- AVIATE_ONE_CM - org.bukkit.Statistic
-
- awardAchievement(Achievement) - Method in interface org.bukkit.entity.Player
-
- awardCriteria(String) - Method in interface org.bukkit.advancement.AdvancementProgress
-
Mark the specified criteria as awarded at the current time.
- AWKWARD - org.bukkit.potion.PotionType
-
- Axis - Enum in org.bukkit
-
Represents a mutually perpendicular axis in 3D Cartesian coordinates.
- AZTEC - org.bukkit.Art
-
- AZTEC2 - org.bukkit.Art
-
- AZURE_BLUET - org.bukkit.Material
-
- B - org.bukkit.Note.Tone
-
- BAD_OMEN - Static variable in class org.bukkit.potion.PotionEffectType
-
oof.
- BADLANDS - org.bukkit.block.Biome
-
- BADLANDS_PLATEAU - org.bukkit.block.Biome
-
- bake() - Method in class org.bukkit.event.HandlerList
-
Bake HashMap and ArrayLists to 2d array - does nothing if not necessary
- BAKE_CAKE - org.bukkit.Achievement
-
Deprecated.
- bakeAll() - Static method in class org.bukkit.event.HandlerList
-
Bake all handler lists.
- BAKED_POTATO - org.bukkit.Material
-
- BALL - org.bukkit.FireworkEffect.Type
-
A small ball effect.
- BALL_LARGE - org.bukkit.FireworkEffect.Type
-
A large ball effect.
- Bamboo - Interface in org.bukkit.block.data.type
-
'leaves' represents the size of the leaves on this bamboo block.
- BAMBOO - org.bukkit.Material
-
- BAMBOO_JUNGLE - org.bukkit.block.Biome
-
- BAMBOO_JUNGLE_HILLS - org.bukkit.block.Biome
-
- BAMBOO_PLANTABLE_ON - Static variable in interface org.bukkit.Tag
-
Vanilla block tag denoting all blocks bamboo may be planted on.
- BAMBOO_SAPLING - org.bukkit.Material
-
- Bamboo.Leaves - Enum in org.bukkit.block.data.type
-
Bamboo leaf size.
- BanEntry - Interface in org.bukkit
-
A single entry from a ban list.
- banIP(String) - Static method in class org.bukkit.Bukkit
-
Bans the specified address from the server.
- banIP(String) - Method in interface org.bukkit.Server
-
Bans the specified address from the server.
- BANJO - org.bukkit.Instrument
-
Banjo is normally played when a note block is on top of a hay block.
- BanList - Interface in org.bukkit
-
- BanList.Type - Enum in org.bukkit
-
Represents a ban-type that a
BanList
may track.
- Banner - Class in org.bukkit.material
-
- Banner - Interface in org.bukkit.block
-
Represents a captured state of a banner.
- Banner() - Constructor for class org.bukkit.material.Banner
-
- Banner(Material) - Constructor for class org.bukkit.material.Banner
-
- Banner(Material, byte) - Constructor for class org.bukkit.material.Banner
-
- BANNER_BLACK - org.bukkit.map.MapCursor.Type
-
- BANNER_BLUE - org.bukkit.map.MapCursor.Type
-
- BANNER_BROWN - org.bukkit.map.MapCursor.Type
-
- BANNER_CLEANED - org.bukkit.Statistic
-
- BANNER_CYAN - org.bukkit.map.MapCursor.Type
-
- BANNER_GRAY - org.bukkit.map.MapCursor.Type
-
- BANNER_GREEN - org.bukkit.map.MapCursor.Type
-
- BANNER_LIGHT_BLUE - org.bukkit.map.MapCursor.Type
-
- BANNER_LIGHT_GRAY - org.bukkit.map.MapCursor.Type
-
- BANNER_LIME - org.bukkit.map.MapCursor.Type
-
- BANNER_MAGENTA - org.bukkit.map.MapCursor.Type
-
- BANNER_ORANGE - org.bukkit.map.MapCursor.Type
-
- BANNER_PINK - org.bukkit.map.MapCursor.Type
-
- BANNER_PURPLE - org.bukkit.map.MapCursor.Type
-
- BANNER_RED - org.bukkit.map.MapCursor.Type
-
- BANNER_WASH - org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
-
Player cleaning their banner.
- BANNER_WHITE - org.bukkit.map.MapCursor.Type
-
- BANNER_YELLOW - org.bukkit.map.MapCursor.Type
-
- BannerMeta - Interface in org.bukkit.inventory.meta
-
- BANNERS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all banner blocks.
- BarColor - Enum in org.bukkit.boss
-
- BarFlag - Enum in org.bukkit.boss
-
- Barrel - Interface in org.bukkit.block
-
Represents a captured state of a Barrel.
- BARREL - org.bukkit.event.inventory.InventoryType
-
A barrel box inventory, with 27 slots of type CONTAINER.
- BARREL - org.bukkit.Material
-
- BARRIER - org.bukkit.Material
-
- BARRIER - org.bukkit.Particle
-
- BarStyle - Enum in org.bukkit.boss
-
- BASE - org.bukkit.block.banner.PatternType
-
- BASE - org.bukkit.event.entity.EntityDamageEvent.DamageModifier
-
Deprecated.
- BASS_DRUM - org.bukkit.Instrument
-
Bass drum is normally played when a note block is on top of a
stone-like block.
- BASS_GUITAR - org.bukkit.Instrument
-
Bass guitar is normally played when a note block is on top of a wooden
block.
- Bat - Interface in org.bukkit.entity
-
Represents a Bat
- BAT - org.bukkit.entity.EntityType
-
- BAT - org.bukkit.loot.LootTables
-
- BAT_SPAWN_EGG - org.bukkit.Material
-
- BAT_TAKEOFF - org.bukkit.Effect
-
Sound played by a bat taking off
- BatToggleSleepEvent - Class in org.bukkit.event.entity
-
Called when a bat attempts to sleep or wake up from its slumber.
- BatToggleSleepEvent(Bat, boolean) - Constructor for class org.bukkit.event.entity.BatToggleSleepEvent
-
- BEACH - org.bukkit.block.Biome
-
- Beacon - Interface in org.bukkit.block
-
Represents a captured state of a beacon.
- BEACON - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When beacon effects get applied due to the entity being nearby.
- BEACON - org.bukkit.event.inventory.InventoryType
-
A beacon inventory, with 1 CRAFTING slot
- BEACON - org.bukkit.Material
-
- BEACON_INTERACTION - org.bukkit.Statistic
-
- BeaconInventory - Interface in org.bukkit.inventory
-
Interface to the inventory of a Beacon.
- Bed - Class in org.bukkit.material
-
Represents a bed.
- Bed - Interface in org.bukkit.block
-
- Bed - Interface in org.bukkit.block.data.type
-
Similar to
Bisected
, 'part' denotes which half of the bed this block
corresponds to.
- Bed() - Constructor for class org.bukkit.material.Bed
-
Default constructor for a bed.
- Bed(BlockFace) - Constructor for class org.bukkit.material.Bed
-
Instantiate a bed facing in a particular direction.
- Bed(Material) - Constructor for class org.bukkit.material.Bed
-
- Bed(Material, byte) - Constructor for class org.bukkit.material.Bed
-
- Bed.Part - Enum in org.bukkit.block.data.type
-
Horizontal half of a bed.
- BEDROCK - org.bukkit.Material
-
- BEDS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all beds.
- BEEF - org.bukkit.Material
-
- BEETROOT - org.bukkit.Material
-
- BEETROOT_SEEDS - org.bukkit.Material
-
- BEETROOT_SOUP - org.bukkit.Material
-
- BEETROOTS - org.bukkit.Material
-
- begin() - Method in class org.bukkit.conversations.Conversation
-
Displays the first prompt of this conversation and begins redirecting
the user's chat responses.
- beginConversation(Conversation) - Method in interface org.bukkit.conversations.Conversable
-
Enters into a dialog with a Conversation object.
- Bell - Interface in org.bukkit.block
-
Represents a captured state of Bell.
- Bell - Interface in org.bukkit.block.data.type
-
'attachment' denotes how the bell is attached to its block.
- BELL - org.bukkit.Instrument
-
Bell is normally played when a note block is on top of a gold block.
- BELL - org.bukkit.Material
-
- BELL_RING - org.bukkit.Statistic
-
- Bell.Attachment - Enum in org.bukkit.block.data.type
-
What the bell is attached to.
- BELOW_NAME - org.bukkit.scoreboard.DisplaySlot
-
- BETTY - org.bukkit.entity.TropicalFish.Pattern
-
- BIG_TREE - org.bukkit.TreeType
-
Regular tree, extra tall with branches
- BINDING_CURSE - Static variable in class org.bukkit.enchantments.Enchantment
-
Item cannot be removed
- Biome - Enum in org.bukkit.block
-
Holds all accepted Biomes in the default server
- BIOME - Static variable in interface org.bukkit.Registry
-
Server biomes.
- BIRCH - org.bukkit.TreeSpecies
-
Represents birches.
- BIRCH - org.bukkit.TreeType
-
Birch tree
- BIRCH_BOAT - org.bukkit.Material
-
- BIRCH_BUTTON - org.bukkit.Material
-
- BIRCH_DOOR - org.bukkit.Material
-
- BIRCH_FENCE - org.bukkit.Material
-
- BIRCH_FENCE_GATE - org.bukkit.Material
-
- BIRCH_FOREST - org.bukkit.block.Biome
-
- BIRCH_FOREST_HILLS - org.bukkit.block.Biome
-
- BIRCH_LEAVES - org.bukkit.Material
-
- BIRCH_LOG - org.bukkit.Material
-
- BIRCH_LOGS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all birch log and bark variants.
- BIRCH_PLANKS - org.bukkit.Material
-
- BIRCH_PRESSURE_PLATE - org.bukkit.Material
-
- BIRCH_SAPLING - org.bukkit.Material
-
- BIRCH_SIGN - org.bukkit.Material
-
- BIRCH_SLAB - org.bukkit.Material
-
- BIRCH_STAIRS - org.bukkit.Material
-
- BIRCH_TRAPDOOR - org.bukkit.Material
-
- BIRCH_WALL_SIGN - org.bukkit.Material
-
- BIRCH_WOOD - org.bukkit.Material
-
- Bisected - Interface in org.bukkit.block.data
-
'half' denotes which half of a two block tall material this block is.
- Bisected.Half - Enum in org.bukkit.block.data
-
The half of a vertically bisected block.
- BIT - org.bukkit.Instrument
-
Bit is normally played when a note block is on top of a emerald block.
- BITE - org.bukkit.event.player.PlayerFishEvent.State
-
Called when there is a bite on the hook and it is ready to be reeled
in.
- BLACK - org.bukkit.ChatColor
-
Represents black
- BLACK - org.bukkit.DyeColor
-
Represents black dye.
- BLACK - org.bukkit.entity.Cat.Type
-
- BLACK - org.bukkit.entity.Horse.Color
-
Pitch black
- BLACK - org.bukkit.entity.Rabbit.Type
-
Black rabbit.
- BLACK - Static variable in class org.bukkit.Color
-
Black, or (0x00,0x00,0x00) in (R,G,B)
- BLACK_AND_WHITE - org.bukkit.entity.Rabbit.Type
-
Black with white patches, or white with black patches?
- BLACK_BANNER - org.bukkit.Material
-
- BLACK_BED - org.bukkit.Material
-
- BLACK_CARPET - org.bukkit.Material
-
- BLACK_CAT - org.bukkit.entity.Ocelot.Type
-
Deprecated.
- BLACK_CONCRETE - org.bukkit.Material
-
- BLACK_CONCRETE_POWDER - org.bukkit.Material
-
- BLACK_DOTS - org.bukkit.entity.Horse.Style
-
Small black dots
- BLACK_DYE - org.bukkit.Material
-
- BLACK_GLAZED_TERRACOTTA - org.bukkit.Material
-
- BLACK_SHULKER_BOX - org.bukkit.Material
-
- BLACK_STAINED_GLASS - org.bukkit.Material
-
- BLACK_STAINED_GLASS_PANE - org.bukkit.Material
-
- BLACK_TERRACOTTA - org.bukkit.Material
-
- BLACK_WALL_BANNER - org.bukkit.Material
-
- BLACK_WOOL - org.bukkit.Material
-
- BLANK_CONFIG - Static variable in class org.bukkit.configuration.file.YamlConfiguration
-
- BLAST_FURNACE - org.bukkit.event.inventory.InventoryType
-
A blast furnace inventory, with a RESULT slot, a CRAFTING slot, and a
FUEL slot.
- BLAST_FURNACE - org.bukkit.Material
-
- BlastFurnace - Interface in org.bukkit.block
-
Represents a captured state of a blast furnace.
- BlastingRecipe - Class in org.bukkit.inventory
-
Represents a campfire recipe.
- BlastingRecipe(NamespacedKey, ItemStack, RecipeChoice, float, int) - Constructor for class org.bukkit.inventory.BlastingRecipe
-
- BlastingRecipe(NamespacedKey, ItemStack, Material, float, int) - Constructor for class org.bukkit.inventory.BlastingRecipe
-
- Blaze - Interface in org.bukkit.entity
-
Represents a Blaze monster
- BLAZE - org.bukkit.entity.EntityType
-
- BLAZE - org.bukkit.loot.LootTables
-
- BLAZE_POWDER - org.bukkit.Material
-
- BLAZE_ROD - org.bukkit.Material
-
- BLAZE_SHOOT - org.bukkit.Effect
-
Sound of blaze firing.
- BLAZE_SPAWN_EGG - org.bukkit.Material
-
- BLINDNESS - org.bukkit.entity.Evoker.Spell
-
Deprecated.
The spell that makes the target blind.
- BLINDNESS - org.bukkit.entity.Spellcaster.Spell
-
The spell that makes the target blind.
- BLINDNESS - Static variable in class org.bukkit.potion.PotionEffectType
-
Blinds an entity.
- block - Variable in class org.bukkit.event.block.BlockEvent
-
- block - Variable in class org.bukkit.event.entity.EntityInteractEvent
-
- Block - Interface in org.bukkit.block
-
Represents a block.
- BLOCK - org.bukkit.block.PistonMoveReaction
-
Indicates that the block will resist being pushed or pulled.
- BLOCK - org.bukkit.Statistic.Type
-
Statistics of this type require a Block Material qualifier.
- BLOCK_ANVIL_BREAK - org.bukkit.Sound
-
- BLOCK_ANVIL_DESTROY - org.bukkit.Sound
-
- BLOCK_ANVIL_FALL - org.bukkit.Sound
-
- BLOCK_ANVIL_HIT - org.bukkit.Sound
-
- BLOCK_ANVIL_LAND - org.bukkit.Sound
-
- BLOCK_ANVIL_PLACE - org.bukkit.Sound
-
- BLOCK_ANVIL_STEP - org.bukkit.Sound
-
- BLOCK_ANVIL_USE - org.bukkit.Sound
-
- BLOCK_BAMBOO_BREAK - org.bukkit.Sound
-
- BLOCK_BAMBOO_FALL - org.bukkit.Sound
-
- BLOCK_BAMBOO_HIT - org.bukkit.Sound
-
- BLOCK_BAMBOO_PLACE - org.bukkit.Sound
-
- BLOCK_BAMBOO_SAPLING_BREAK - org.bukkit.Sound
-
- BLOCK_BAMBOO_SAPLING_HIT - org.bukkit.Sound
-
- BLOCK_BAMBOO_SAPLING_PLACE - org.bukkit.Sound
-
- BLOCK_BAMBOO_STEP - org.bukkit.Sound
-
- BLOCK_BARREL_CLOSE - org.bukkit.Sound
-
- BLOCK_BARREL_OPEN - org.bukkit.Sound
-
- BLOCK_BEACON_ACTIVATE - org.bukkit.Sound
-
- BLOCK_BEACON_AMBIENT - org.bukkit.Sound
-
- BLOCK_BEACON_DEACTIVATE - org.bukkit.Sound
-
- BLOCK_BEACON_POWER_SELECT - org.bukkit.Sound
-
- BLOCK_BELL_RESONATE - org.bukkit.Sound
-
- BLOCK_BELL_USE - org.bukkit.Sound
-
- BLOCK_BLASTFURNACE_FIRE_CRACKLE - org.bukkit.Sound
-
- BLOCK_BREWING_STAND_BREW - org.bukkit.Sound
-
- BLOCK_BUBBLE_COLUMN_BUBBLE_POP - org.bukkit.Sound
-
- BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT - org.bukkit.Sound
-
- BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE - org.bukkit.Sound
-
- BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT - org.bukkit.Sound
-
- BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE - org.bukkit.Sound
-
- BLOCK_CAMPFIRE_CRACKLE - org.bukkit.Sound
-
- BLOCK_CHEST_CLOSE - org.bukkit.Sound
-
- BLOCK_CHEST_LOCKED - org.bukkit.Sound
-
- BLOCK_CHEST_OPEN - org.bukkit.Sound
-
- BLOCK_CHORUS_FLOWER_DEATH - org.bukkit.Sound
-
- BLOCK_CHORUS_FLOWER_GROW - org.bukkit.Sound
-
- BLOCK_COMPARATOR_CLICK - org.bukkit.Sound
-
- BLOCK_COMPOSTER_EMPTY - org.bukkit.Sound
-
- BLOCK_COMPOSTER_FILL - org.bukkit.Sound
-
- BLOCK_COMPOSTER_FILL_SUCCESS - org.bukkit.Sound
-
- BLOCK_COMPOSTER_READY - org.bukkit.Sound
-
- BLOCK_CONDUIT_ACTIVATE - org.bukkit.Sound
-
- BLOCK_CONDUIT_AMBIENT - org.bukkit.Sound
-
- BLOCK_CONDUIT_AMBIENT_SHORT - org.bukkit.Sound
-
- BLOCK_CONDUIT_ATTACK_TARGET - org.bukkit.Sound
-
- BLOCK_CONDUIT_DEACTIVATE - org.bukkit.Sound
-
- BLOCK_CORAL_BLOCK_BREAK - org.bukkit.Sound
-
- BLOCK_CORAL_BLOCK_FALL - org.bukkit.Sound
-
- BLOCK_CORAL_BLOCK_HIT - org.bukkit.Sound
-
- BLOCK_CORAL_BLOCK_PLACE - org.bukkit.Sound
-
- BLOCK_CORAL_BLOCK_STEP - org.bukkit.Sound
-
- BLOCK_CRACK - org.bukkit.Particle
-
- BLOCK_CROP_BREAK - org.bukkit.Sound
-
- BLOCK_DISPENSER_DISPENSE - org.bukkit.Sound
-
- BLOCK_DISPENSER_FAIL - org.bukkit.Sound
-
- BLOCK_DISPENSER_LAUNCH - org.bukkit.Sound
-
- BLOCK_DUST - org.bukkit.Particle
-
- BLOCK_ENCHANTMENT_TABLE_USE - org.bukkit.Sound
-
- BLOCK_END_GATEWAY_SPAWN - org.bukkit.Sound
-
- BLOCK_END_PORTAL_FRAME_FILL - org.bukkit.Sound
-
- BLOCK_END_PORTAL_SPAWN - org.bukkit.Sound
-
- BLOCK_ENDER_CHEST_CLOSE - org.bukkit.Sound
-
- BLOCK_ENDER_CHEST_OPEN - org.bukkit.Sound
-
- BLOCK_EXPLOSION - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused by being in the area when a block explodes.
- BLOCK_FENCE_GATE_CLOSE - org.bukkit.Sound
-
- BLOCK_FENCE_GATE_OPEN - org.bukkit.Sound
-
- BLOCK_FIRE_AMBIENT - org.bukkit.Sound
-
- BLOCK_FIRE_EXTINGUISH - org.bukkit.Sound
-
- BLOCK_FURNACE_FIRE_CRACKLE - org.bukkit.Sound
-
- BLOCK_GLASS_BREAK - org.bukkit.Sound
-
- BLOCK_GLASS_FALL - org.bukkit.Sound
-
- BLOCK_GLASS_HIT - org.bukkit.Sound
-
- BLOCK_GLASS_PLACE - org.bukkit.Sound
-
- BLOCK_GLASS_STEP - org.bukkit.Sound
-
- BLOCK_GRASS_BREAK - org.bukkit.Sound
-
- BLOCK_GRASS_FALL - org.bukkit.Sound
-
- BLOCK_GRASS_HIT - org.bukkit.Sound
-
- BLOCK_GRASS_PLACE - org.bukkit.Sound
-
- BLOCK_GRASS_STEP - org.bukkit.Sound
-
- BLOCK_GRAVEL_BREAK - org.bukkit.Sound
-
- BLOCK_GRAVEL_FALL - org.bukkit.Sound
-
- BLOCK_GRAVEL_HIT - org.bukkit.Sound
-
- BLOCK_GRAVEL_PLACE - org.bukkit.Sound
-
- BLOCK_GRAVEL_STEP - org.bukkit.Sound
-
- BLOCK_GRINDSTONE_USE - org.bukkit.Sound
-
- BLOCK_IRON_DOOR_CLOSE - org.bukkit.Sound
-
- BLOCK_IRON_DOOR_OPEN - org.bukkit.Sound
-
- BLOCK_IRON_TRAPDOOR_CLOSE - org.bukkit.Sound
-
- BLOCK_IRON_TRAPDOOR_OPEN - org.bukkit.Sound
-
- BLOCK_LADDER_BREAK - org.bukkit.Sound
-
- BLOCK_LADDER_FALL - org.bukkit.Sound
-
- BLOCK_LADDER_HIT - org.bukkit.Sound
-
- BLOCK_LADDER_PLACE - org.bukkit.Sound
-
- BLOCK_LADDER_STEP - org.bukkit.Sound
-
- BLOCK_LANTERN_BREAK - org.bukkit.Sound
-
- BLOCK_LANTERN_FALL - org.bukkit.Sound
-
- BLOCK_LANTERN_HIT - org.bukkit.Sound
-
- BLOCK_LANTERN_PLACE - org.bukkit.Sound
-
- BLOCK_LANTERN_STEP - org.bukkit.Sound
-
- BLOCK_LAVA_AMBIENT - org.bukkit.Sound
-
- BLOCK_LAVA_EXTINGUISH - org.bukkit.Sound
-
- BLOCK_LAVA_POP - org.bukkit.Sound
-
- BLOCK_LEVER_CLICK - org.bukkit.Sound
-
- BLOCK_LILY_PAD_PLACE - org.bukkit.Sound
-
- BLOCK_METAL_BREAK - org.bukkit.Sound
-
- BLOCK_METAL_FALL - org.bukkit.Sound
-
- BLOCK_METAL_HIT - org.bukkit.Sound
-
- BLOCK_METAL_PLACE - org.bukkit.Sound
-
- BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF - org.bukkit.Sound
-
- BLOCK_METAL_PRESSURE_PLATE_CLICK_ON - org.bukkit.Sound
-
- BLOCK_METAL_STEP - org.bukkit.Sound
-
- BLOCK_NETHER_WART_BREAK - org.bukkit.Sound
-
- BLOCK_NOTE_BLOCK_BANJO - org.bukkit.Sound
-
- BLOCK_NOTE_BLOCK_BASEDRUM - org.bukkit.Sound
-
- BLOCK_NOTE_BLOCK_BASS - org.bukkit.Sound
-
- BLOCK_NOTE_BLOCK_BELL - org.bukkit.Sound
-
- BLOCK_NOTE_BLOCK_BIT - org.bukkit.Sound
-
- BLOCK_NOTE_BLOCK_CHIME - org.bukkit.Sound
-
- BLOCK_NOTE_BLOCK_COW_BELL - org.bukkit.Sound
-
- BLOCK_NOTE_BLOCK_DIDGERIDOO - org.bukkit.Sound
-
- BLOCK_NOTE_BLOCK_FLUTE - org.bukkit.Sound
-
- BLOCK_NOTE_BLOCK_GUITAR - org.bukkit.Sound
-
- BLOCK_NOTE_BLOCK_HARP - org.bukkit.Sound
-
- BLOCK_NOTE_BLOCK_HAT - org.bukkit.Sound
-
- BLOCK_NOTE_BLOCK_IRON_XYLOPHONE - org.bukkit.Sound
-
- BLOCK_NOTE_BLOCK_PLING - org.bukkit.Sound
-
- BLOCK_NOTE_BLOCK_SNARE - org.bukkit.Sound
-
- BLOCK_NOTE_BLOCK_XYLOPHONE - org.bukkit.Sound
-
- BLOCK_PISTON_CONTRACT - org.bukkit.Sound
-
- BLOCK_PISTON_EXTEND - org.bukkit.Sound
-
- BLOCK_PORTAL_AMBIENT - org.bukkit.Sound
-
- BLOCK_PORTAL_TRAVEL - org.bukkit.Sound
-
- BLOCK_PORTAL_TRIGGER - org.bukkit.Sound
-
- BLOCK_PUMPKIN_CARVE - org.bukkit.Sound
-
- BLOCK_REDSTONE_TORCH_BURNOUT - org.bukkit.Sound
-
- BLOCK_SAND_BREAK - org.bukkit.Sound
-
- BLOCK_SAND_FALL - org.bukkit.Sound
-
- BLOCK_SAND_HIT - org.bukkit.Sound
-
- BLOCK_SAND_PLACE - org.bukkit.Sound
-
- BLOCK_SAND_STEP - org.bukkit.Sound
-
- BLOCK_SCAFFOLDING_BREAK - org.bukkit.Sound
-
- BLOCK_SCAFFOLDING_FALL - org.bukkit.Sound
-
- BLOCK_SCAFFOLDING_HIT - org.bukkit.Sound
-
- BLOCK_SCAFFOLDING_PLACE - org.bukkit.Sound
-
- BLOCK_SCAFFOLDING_STEP - org.bukkit.Sound
-
- BLOCK_SHULKER_BOX_CLOSE - org.bukkit.Sound
-
- BLOCK_SHULKER_BOX_OPEN - org.bukkit.Sound
-
- BLOCK_SLIME_BLOCK_BREAK - org.bukkit.Sound
-
- BLOCK_SLIME_BLOCK_FALL - org.bukkit.Sound
-
- BLOCK_SLIME_BLOCK_HIT - org.bukkit.Sound
-
- BLOCK_SLIME_BLOCK_PLACE - org.bukkit.Sound
-
- BLOCK_SLIME_BLOCK_STEP - org.bukkit.Sound
-
- BLOCK_SMOKER_SMOKE - org.bukkit.Sound
-
- BLOCK_SNOW_BREAK - org.bukkit.Sound
-
- BLOCK_SNOW_FALL - org.bukkit.Sound
-
- BLOCK_SNOW_HIT - org.bukkit.Sound
-
- BLOCK_SNOW_PLACE - org.bukkit.Sound
-
- BLOCK_SNOW_STEP - org.bukkit.Sound
-
- BLOCK_STONE_BREAK - org.bukkit.Sound
-
- BLOCK_STONE_BUTTON_CLICK_OFF - org.bukkit.Sound
-
- BLOCK_STONE_BUTTON_CLICK_ON - org.bukkit.Sound
-
- BLOCK_STONE_FALL - org.bukkit.Sound
-
- BLOCK_STONE_HIT - org.bukkit.Sound
-
- BLOCK_STONE_PLACE - org.bukkit.Sound
-
- BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF - org.bukkit.Sound
-
- BLOCK_STONE_PRESSURE_PLATE_CLICK_ON - org.bukkit.Sound
-
- BLOCK_STONE_STEP - org.bukkit.Sound
-
- BLOCK_SWEET_BERRY_BUSH_BREAK - org.bukkit.Sound
-
- BLOCK_SWEET_BERRY_BUSH_PLACE - org.bukkit.Sound
-
- BLOCK_TRIPWIRE_ATTACH - org.bukkit.Sound
-
- BLOCK_TRIPWIRE_CLICK_OFF - org.bukkit.Sound
-
- BLOCK_TRIPWIRE_CLICK_ON - org.bukkit.Sound
-
- BLOCK_TRIPWIRE_DETACH - org.bukkit.Sound
-
- BLOCK_WATER_AMBIENT - org.bukkit.Sound
-
- BLOCK_WET_GRASS_BREAK - org.bukkit.Sound
-
- BLOCK_WET_GRASS_FALL - org.bukkit.Sound
-
- BLOCK_WET_GRASS_HIT - org.bukkit.Sound
-
- BLOCK_WET_GRASS_PLACE - org.bukkit.Sound
-
- BLOCK_WET_GRASS_STEP - org.bukkit.Sound
-
- BLOCK_WOOD_BREAK - org.bukkit.Sound
-
- BLOCK_WOOD_FALL - org.bukkit.Sound
-
- BLOCK_WOOD_HIT - org.bukkit.Sound
-
- BLOCK_WOOD_PLACE - org.bukkit.Sound
-
- BLOCK_WOOD_STEP - org.bukkit.Sound
-
- BLOCK_WOODEN_BUTTON_CLICK_OFF - org.bukkit.Sound
-
- BLOCK_WOODEN_BUTTON_CLICK_ON - org.bukkit.Sound
-
- BLOCK_WOODEN_DOOR_CLOSE - org.bukkit.Sound
-
- BLOCK_WOODEN_DOOR_OPEN - org.bukkit.Sound
-
- BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF - org.bukkit.Sound
-
- BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON - org.bukkit.Sound
-
- BLOCK_WOODEN_TRAPDOOR_CLOSE - org.bukkit.Sound
-
- BLOCK_WOODEN_TRAPDOOR_OPEN - org.bukkit.Sound
-
- BLOCK_WOOL_BREAK - org.bukkit.Sound
-
- BLOCK_WOOL_FALL - org.bukkit.Sound
-
- BLOCK_WOOL_HIT - org.bukkit.Sound
-
- BLOCK_WOOL_PLACE - org.bukkit.Sound
-
- BLOCK_WOOL_STEP - org.bukkit.Sound
-
- BlockBreakEvent - Class in org.bukkit.event.block
-
Called when a block is broken by a player.
- BlockBreakEvent(Block, Player) - Constructor for class org.bukkit.event.block.BlockBreakEvent
-
- BlockBurnEvent - Class in org.bukkit.event.block
-
Called when a block is destroyed as a result of being burnt by fire.
- BlockBurnEvent(Block) - Constructor for class org.bukkit.event.block.BlockBurnEvent
-
Deprecated.
- BlockBurnEvent(Block, Block) - Constructor for class org.bukkit.event.block.BlockBurnEvent
-
- BlockCanBuildEvent - Class in org.bukkit.event.block
-
Called when we try to place a block, to see if we can build it here or not.
- BlockCanBuildEvent(Block, BlockData, boolean) - Constructor for class org.bukkit.event.block.BlockCanBuildEvent
-
Deprecated.
- BlockCanBuildEvent(Block, Player, BlockData, boolean) - Constructor for class org.bukkit.event.block.BlockCanBuildEvent
-
- BlockChangeDelegate - Interface in org.bukkit
-
A delegate for handling block changes.
- blockClicked - Variable in class org.bukkit.event.player.PlayerInteractEvent
-
- BlockCommandSender - Interface in org.bukkit.command
-
- BlockCookEvent - Class in org.bukkit.event.block
-
Called when an ItemStack is successfully cooked in a block.
- BlockCookEvent(Block, ItemStack, ItemStack) - Constructor for class org.bukkit.event.block.BlockCookEvent
-
- BlockDamageEvent - Class in org.bukkit.event.block
-
Called when a block is damaged by a player.
- BlockDamageEvent(Player, Block, ItemStack, boolean) - Constructor for class org.bukkit.event.block.BlockDamageEvent
-
- blockData - Variable in class org.bukkit.event.block.BlockCanBuildEvent
-
- BlockData - Interface in org.bukkit.block.data
-
- BlockDataMeta - Interface in org.bukkit.inventory.meta
-
- BlockDispenseArmorEvent - Class in org.bukkit.event.block
-
Called when an equippable item is dispensed from a block and equipped on a
nearby entity.
- BlockDispenseArmorEvent(Block, ItemStack, LivingEntity) - Constructor for class org.bukkit.event.block.BlockDispenseArmorEvent
-
- BlockDispenseEvent - Class in org.bukkit.event.block
-
Called when an item is dispensed from a block.
- BlockDispenseEvent(Block, ItemStack, Vector) - Constructor for class org.bukkit.event.block.BlockDispenseEvent
-
- BlockDropItemEvent - Class in org.bukkit.event.block
-
- BlockDropItemEvent(Block, BlockState, Player, List<Item>) - Constructor for class org.bukkit.event.block.BlockDropItemEvent
-
Deprecated.
- BlockEvent - Class in org.bukkit.event.block
-
Represents a block related event.
- BlockEvent(Block) - Constructor for class org.bukkit.event.block.BlockEvent
-
- BlockExpEvent - Class in org.bukkit.event.block
-
An event that's called when a block yields experience.
- BlockExpEvent(Block, int) - Constructor for class org.bukkit.event.block.BlockExpEvent
-
- BlockExplodeEvent - Class in org.bukkit.event.block
-
Called when a block explodes
- BlockExplodeEvent(Block, List<Block>, float) - Constructor for class org.bukkit.event.block.BlockExplodeEvent
-
- blockFace - Variable in class org.bukkit.event.player.PlayerInteractEvent
-
- BlockFace - Enum in org.bukkit.block
-
Represents the face of a block
- BlockFadeEvent - Class in org.bukkit.event.block
-
Called when a block fades, melts or disappears based on world conditions
- BlockFadeEvent(Block, BlockState) - Constructor for class org.bukkit.event.block.BlockFadeEvent
-
- BlockFertilizeEvent - Class in org.bukkit.event.block
-
Called with the block changes resulting from a player fertilizing a given
block with bonemeal.
- BlockFertilizeEvent(Block, Player, List<BlockState>) - Constructor for class org.bukkit.event.block.BlockFertilizeEvent
-
- BLOCKFISH - org.bukkit.entity.TropicalFish.Pattern
-
- BlockFormEvent - Class in org.bukkit.event.block
-
Called when a block is formed or spreads based on world conditions.
- BlockFormEvent(Block, BlockState) - Constructor for class org.bukkit.event.block.BlockFormEvent
-
- BlockFromToEvent - Class in org.bukkit.event.block
-
Represents events with a source block and a destination block, currently
only applies to liquid (lava and water) and teleporting dragon eggs.
- BlockFromToEvent(Block, Block) - Constructor for class org.bukkit.event.block.BlockFromToEvent
-
- BlockFromToEvent(Block, BlockFace) - Constructor for class org.bukkit.event.block.BlockFromToEvent
-
- BlockGrowEvent - Class in org.bukkit.event.block
-
Called when a block grows naturally in the world.
- BlockGrowEvent(Block, BlockState) - Constructor for class org.bukkit.event.block.BlockGrowEvent
-
- BlockIgniteEvent - Class in org.bukkit.event.block
-
Called when a block is ignited.
- BlockIgniteEvent(Block, BlockIgniteEvent.IgniteCause, Block) - Constructor for class org.bukkit.event.block.BlockIgniteEvent
-
- BlockIgniteEvent(Block, BlockIgniteEvent.IgniteCause, Entity) - Constructor for class org.bukkit.event.block.BlockIgniteEvent
-
- BlockIgniteEvent(Block, BlockIgniteEvent.IgniteCause, Entity, Block) - Constructor for class org.bukkit.event.block.BlockIgniteEvent
-
- BlockIgniteEvent.IgniteCause - Enum in org.bukkit.event.block
-
An enum to specify the cause of the ignite
- BLOCKING - org.bukkit.event.entity.EntityDamageEvent.DamageModifier
-
Deprecated.
This represents the damage reduction caused by blocking, only present for
Players
.
- BlockInventoryHolder - Interface in org.bukkit.inventory
-
Represents a block inventory holder - either a BlockState, or a regular
Block.
- BlockIterator - Class in org.bukkit.util
-
This class performs ray tracing and iterates along blocks on a line
- BlockIterator(LivingEntity) - Constructor for class org.bukkit.util.BlockIterator
-
Constructs the BlockIterator.
- BlockIterator(LivingEntity, int) - Constructor for class org.bukkit.util.BlockIterator
-
Constructs the BlockIterator.
- BlockIterator(Location) - Constructor for class org.bukkit.util.BlockIterator
-
Constructs the BlockIterator.
- BlockIterator(Location, double) - Constructor for class org.bukkit.util.BlockIterator
-
Constructs the BlockIterator.
- BlockIterator(Location, double, int) - Constructor for class org.bukkit.util.BlockIterator
-
Constructs the BlockIterator.
- BlockIterator(World, Vector, Vector, double, int) - Constructor for class org.bukkit.util.BlockIterator
-
Constructs the BlockIterator.
- blockList() - Method in class org.bukkit.event.block.BlockExplodeEvent
-
Returns the list of blocks that would have been removed or were removed
from the explosion event.
- blockList() - Method in class org.bukkit.event.entity.EntityExplodeEvent
-
Returns the list of blocks that would have been removed or were removed
from the explosion event.
- BlockMultiPlaceEvent - Class in org.bukkit.event.block
-
Fired when a single block placement action of a player triggers the
creation of multiple blocks(e.g.
- BlockMultiPlaceEvent(List<BlockState>, Block, ItemStack, Player, boolean) - Constructor for class org.bukkit.event.block.BlockMultiPlaceEvent
-
- BlockPhysicsEvent - Class in org.bukkit.event.block
-
Thrown when a block physics check is called.
- BlockPhysicsEvent(Block, BlockData) - Constructor for class org.bukkit.event.block.BlockPhysicsEvent
-
- BlockPhysicsEvent(Block, BlockData, Block) - Constructor for class org.bukkit.event.block.BlockPhysicsEvent
-
- BlockPistonEvent - Class in org.bukkit.event.block
-
Called when a piston block is triggered
- BlockPistonEvent(Block, BlockFace) - Constructor for class org.bukkit.event.block.BlockPistonEvent
-
- BlockPistonExtendEvent - Class in org.bukkit.event.block
-
Called when a piston extends
- BlockPistonExtendEvent(Block, int, BlockFace) - Constructor for class org.bukkit.event.block.BlockPistonExtendEvent
-
Deprecated.
- BlockPistonExtendEvent(Block, List<Block>, BlockFace) - Constructor for class org.bukkit.event.block.BlockPistonExtendEvent
-
- BlockPistonRetractEvent - Class in org.bukkit.event.block
-
Called when a piston retracts
- BlockPistonRetractEvent(Block, List<Block>, BlockFace) - Constructor for class org.bukkit.event.block.BlockPistonRetractEvent
-
- BlockPlaceEvent - Class in org.bukkit.event.block
-
Called when a block is placed by a player.
- BlockPlaceEvent(Block, BlockState, Block, ItemStack, Player, boolean) - Constructor for class org.bukkit.event.block.BlockPlaceEvent
-
Deprecated.
- BlockPlaceEvent(Block, BlockState, Block, ItemStack, Player, boolean, EquipmentSlot) - Constructor for class org.bukkit.event.block.BlockPlaceEvent
-
- BlockPopulator - Class in org.bukkit.generator
-
A block populator is responsible for generating a small area of blocks.
- BlockPopulator() - Constructor for class org.bukkit.generator.BlockPopulator
-
- BlockProjectileSource - Interface in org.bukkit.projectiles
-
- BlockRedstoneEvent - Class in org.bukkit.event.block
-
Called when a redstone current changes
- BlockRedstoneEvent(Block, int, int) - Constructor for class org.bukkit.event.block.BlockRedstoneEvent
-
- BLOCKS - org.bukkit.SoundCategory
-
- blocksForInput(ConversationContext) - Method in class org.bukkit.conversations.MessagePrompt
-
Message prompts never wait for user input before continuing.
- blocksForInput(ConversationContext) - Method in interface org.bukkit.conversations.Prompt
-
Checks to see if this prompt implementation should wait for user input
or immediately display the next prompt.
- blocksForInput(ConversationContext) - Method in class org.bukkit.conversations.StringPrompt
-
Ensures that the prompt waits for the user to provide input.
- blocksForInput(ConversationContext) - Method in class org.bukkit.conversations.ValidatingPrompt
-
Ensures that the prompt waits for the user to provide input.
- BlockShearEntityEvent - Class in org.bukkit.event.block
-
Event fired when a dispenser shears a nearby sheep.
- BlockShearEntityEvent(Block, Entity, ItemStack) - Constructor for class org.bukkit.event.block.BlockShearEntityEvent
-
- BlockSpreadEvent - Class in org.bukkit.event.block
-
Called when a block spreads based on world conditions.
- BlockSpreadEvent(Block, Block, BlockState) - Constructor for class org.bukkit.event.block.BlockSpreadEvent
-
- BlockState - Interface in org.bukkit.block
-
Represents a captured state of a block, which will not change
automatically.
- BlockStateMeta - Interface in org.bukkit.inventory.meta
-
- BlockVector - Class in org.bukkit.util
-
A vector with a hash function that floors the X, Y, Z components, a la
BlockVector in WorldEdit.
- BlockVector() - Constructor for class org.bukkit.util.BlockVector
-
Construct the vector with all components as 0.
- BlockVector(double, double, double) - Constructor for class org.bukkit.util.BlockVector
-
Construct the vector with provided double components.
- BlockVector(float, float, float) - Constructor for class org.bukkit.util.BlockVector
-
Construct the vector with provided float components.
- BlockVector(int, int, int) - Constructor for class org.bukkit.util.BlockVector
-
Construct the vector with provided integer components.
- BlockVector(Vector) - Constructor for class org.bukkit.util.BlockVector
-
Construct the vector with another vector.
- BLUE - org.bukkit.boss.BarColor
-
- BLUE - org.bukkit.ChatColor
-
Represents blue
- BLUE - org.bukkit.DyeColor
-
Represents blue dye.
- BLUE - org.bukkit.entity.Parrot.Variant
-
Royal blue colored parrot.
- BLUE - Static variable in class org.bukkit.Color
-
Blue, or (0x00,0x00,0xFF) in (R,G,B)
- BLUE - Static variable in class org.bukkit.map.MapPalette
-
- BLUE_BANNER - org.bukkit.Material
-
- BLUE_BED - org.bukkit.Material
-
- BLUE_CARPET - org.bukkit.Material
-
- BLUE_CONCRETE - org.bukkit.Material
-
- BLUE_CONCRETE_POWDER - org.bukkit.Material
-
- BLUE_DYE - org.bukkit.Material
-
- BLUE_GLAZED_TERRACOTTA - org.bukkit.Material
-
- BLUE_ICE - org.bukkit.Material
-
- BLUE_ORCHID - org.bukkit.Material
-
- BLUE_POINTER - org.bukkit.map.MapCursor.Type
-
- BLUE_SHULKER_BOX - org.bukkit.Material
-
- BLUE_STAINED_GLASS - org.bukkit.Material
-
- BLUE_STAINED_GLASS_PANE - org.bukkit.Material
-
- BLUE_TERRACOTTA - org.bukkit.Material
-
- BLUE_WALL_BANNER - org.bukkit.Material
-
- BLUE_WOOL - org.bukkit.Material
-
- Boat - Interface in org.bukkit.entity
-
Represents a boat entity.
- BOAT - org.bukkit.entity.EntityType
-
A placed boat.
- BOAT_ONE_CM - org.bukkit.Statistic
-
- BOLD - org.bukkit.ChatColor
-
Makes the text bold.
- BOMB - org.bukkit.Art
-
- BONE - org.bukkit.Material
-
- BONE_BLOCK - org.bukkit.Material
-
- BONE_MEAL - org.bukkit.Material
-
- BOOK - org.bukkit.Material
-
- BOOK_PAGE - org.bukkit.inventory.InventoryView.Property
-
The lectern's current open book page
- BOOKCASE - org.bukkit.Achievement
-
Deprecated.
- BookMeta - Interface in org.bukkit.inventory.meta
-
- BookMeta.Generation - Enum in org.bukkit.inventory.meta
-
Represents the generation (or level of copying) of a written book
- BookMeta.Spigot - Class in org.bukkit.inventory.meta
-
- BOOKSHELF - org.bukkit.Material
-
- BooleanPrompt - Class in org.bukkit.conversations
-
BooleanPrompt is the base class for any prompt that requires a boolean
response from the user.
- BooleanPrompt() - Constructor for class org.bukkit.conversations.BooleanPrompt
-
- BORDER - org.bukkit.block.banner.PatternType
-
- Boss - Interface in org.bukkit.entity
-
Represents the Boss Entity.
- BOSS_BARS - Static variable in interface org.bukkit.Registry
-
Custom boss bars.
- BossBar - Interface in org.bukkit.boss
-
- BOTTLE_EMPTY - org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
-
Player filling the cauldron by emptying their bottle.
- BOTTLE_FILL - org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
-
Player emptying the cauldron by filling their bottle.
- BOTTOM - org.bukkit.block.data.Bisected.Half
-
The bottom half of the block, normally with the lower y coordinate.
- BOTTOM - org.bukkit.block.data.type.Slab.Type
-
The slab occupies the lower y half of the block.
- BoundingBox - Class in org.bukkit.util
-
A mutable axis aligned bounding box (AABB).
- BoundingBox() - Constructor for class org.bukkit.util.BoundingBox
-
Creates a new (degenerate) bounding box with all corner coordinates at
0
.
- BoundingBox(double, double, double, double, double, double) - Constructor for class org.bukkit.util.BoundingBox
-
Creates a new bounding box from the given corner coordinates.
- BOW - org.bukkit.enchantments.EnchantmentTarget
-
Allows the Enchantment to be placed on bows.
- BOW - org.bukkit.Material
-
- BOW_FIRE - org.bukkit.Effect
-
Sound of a bow firing.
- BOWL - org.bukkit.Material
-
- BRAIN_CORAL - org.bukkit.Material
-
- BRAIN_CORAL_BLOCK - org.bukkit.Material
-
- BRAIN_CORAL_FAN - org.bukkit.Material
-
- BRAIN_CORAL_WALL_FAN - org.bukkit.Material
-
- BREAD - org.bukkit.Material
-
- BREAK - org.bukkit.block.PistonMoveReaction
-
Indicates the block is fragile and will break if pushed on.
- BREAK_ITEM - org.bukkit.Statistic
-
- BREAKABLE - org.bukkit.enchantments.EnchantmentTarget
-
Allows the enchantment to be placed on items with durability.
- breakNaturally() - Method in interface org.bukkit.block.Block
-
Breaks the block and spawns items as if a player had digged it
- breakNaturally(ItemStack) - Method in interface org.bukkit.block.Block
-
Breaks the block and spawns items as if a player had digged it with a
specific tool
- BREATH_ATTACK - org.bukkit.entity.EnderDragon.Phase
-
The dragon will attack with dragon breath at its current location.
- BREED_COW - org.bukkit.Achievement
-
Deprecated.
- BREEDING - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When an animal breeds to create a child
- BREW_POTION - org.bukkit.Achievement
-
Deprecated.
- BREW_TIME - org.bukkit.inventory.InventoryView.Property
-
The progress of the down-pointing arrow in a brewing inventory.
- BrewerInventory - Interface in org.bukkit.inventory
-
Interface to the inventory of a Brewing Stand.
- BrewEvent - Class in org.bukkit.event.inventory
-
Called when the brewing of the contents inside the Brewing Stand is
complete.
- BrewEvent(Block, BrewerInventory, int) - Constructor for class org.bukkit.event.inventory.BrewEvent
-
- BREWING - org.bukkit.event.inventory.InventoryType
-
A brewing stand inventory, with one FUEL slot and three CRAFTING slots.
- BREWING_STAND - org.bukkit.Material
-
- BREWING_STAND_BREW - org.bukkit.Effect
-
The sound played by brewing stands when brewing
- BrewingStand - Interface in org.bukkit.block
-
Represents a captured state of a brewing stand.
- BrewingStand - Interface in org.bukkit.block.data.type
-
Interface to the 'has_bottle_0', 'has_bottle_1', 'has_bottle_2' flags on a
brewing stand which indicate which bottles are rendered on the outside.
- BREWINGSTAND_INTERACTION - org.bukkit.Statistic
-
- BrewingStandFuelEvent - Class in org.bukkit.event.inventory
-
Called when an ItemStack is about to increase the fuel level of a brewing
stand.
- BrewingStandFuelEvent(Block, ItemStack, int) - Constructor for class org.bukkit.event.inventory.BrewingStandFuelEvent
-
- BRICK - org.bukkit.Material
-
- BRICK_SLAB - org.bukkit.Material
-
- BRICK_STAIRS - org.bukkit.Material
-
- BRICK_WALL - org.bukkit.Material
-
- BRICKS - org.bukkit.block.banner.PatternType
-
- BRICKS - org.bukkit.Material
-
- BRINELY - org.bukkit.entity.TropicalFish.Pattern
-
- BRITISH_SHORTHAIR - org.bukkit.entity.Cat.Type
-
- broadcast(String, String) - Static method in class org.bukkit.Bukkit
-
Broadcasts the specified message to every user with the given
permission name.
- broadcast(String, String) - Method in interface org.bukkit.Server
-
Broadcasts the specified message to every user with the given
permission name.
- broadcast(BaseComponent) - Method in class org.bukkit.Server.Spigot
-
Sends the component to the player
- broadcast(BaseComponent...) - Method in class org.bukkit.Server.Spigot
-
Sends an array of components as a single message to the player
- BROADCAST_CHANNEL_ADMINISTRATIVE - Static variable in interface org.bukkit.Server
-
Used for all administrative messages, such as an operator using a
command.
- BROADCAST_CHANNEL_USERS - Static variable in interface org.bukkit.Server
-
Used for all announcement messages, such as informing users that a
player has joined.
- broadcastCommandMessage(CommandSender, String) - Static method in class org.bukkit.command.Command
-
- broadcastCommandMessage(CommandSender, String, boolean) - Static method in class org.bukkit.command.Command
-
- broadcastMessage(String) - Static method in class org.bukkit.Bukkit
-
Broadcast a message to all players.
- broadcastMessage(String) - Method in interface org.bukkit.Server
-
Broadcast a message to all players.
- BroadcastMessageEvent - Class in org.bukkit.event.server
-
- BroadcastMessageEvent(boolean, String, Set<CommandSender>) - Constructor for class org.bukkit.event.server.BroadcastMessageEvent
-
- BroadcastMessageEvent(String, Set<CommandSender>) - Constructor for class org.bukkit.event.server.BroadcastMessageEvent
-
Deprecated.
- BroadcastPermissions - Class in org.bukkit.util.permissions
-
- BROWN - org.bukkit.DyeColor
-
Represents brown dye.
- BROWN - org.bukkit.entity.Horse.Color
-
Light brown
- BROWN - org.bukkit.entity.Llama.Color
-
A brown llama.
- BROWN - org.bukkit.entity.MushroomCow.Variant
-
Brown mushroom cow.
- BROWN - org.bukkit.entity.Panda.Gene
-
- BROWN - org.bukkit.entity.Rabbit.Type
-
Chocolate colored rabbit.
- BROWN - Static variable in class org.bukkit.map.MapPalette
-
- BROWN_BANNER - org.bukkit.Material
-
- BROWN_BED - org.bukkit.Material
-
- BROWN_CARPET - org.bukkit.Material
-
- BROWN_CONCRETE - org.bukkit.Material
-
- BROWN_CONCRETE_POWDER - org.bukkit.Material
-
- BROWN_DYE - org.bukkit.Material
-
- BROWN_GLAZED_TERRACOTTA - org.bukkit.Material
-
- BROWN_MUSHROOM - org.bukkit.Material
-
- BROWN_MUSHROOM - org.bukkit.TreeType
-
Big brown mushroom; tall and umbrella-like
- BROWN_MUSHROOM_BLOCK - org.bukkit.Material
-
- BROWN_SHULKER_BOX - org.bukkit.Material
-
- BROWN_STAINED_GLASS - org.bukkit.Material
-
- BROWN_STAINED_GLASS_PANE - org.bukkit.Material
-
- BROWN_TERRACOTTA - org.bukkit.Material
-
- BROWN_WALL_BANNER - org.bukkit.Material
-
- BROWN_WOOL - org.bukkit.Material
-
- BUBBLE_COLUMN - org.bukkit.Material
-
- BUBBLE_COLUMN_UP - org.bukkit.Particle
-
- BUBBLE_CORAL - org.bukkit.Material
-
- BUBBLE_CORAL_BLOCK - org.bukkit.Material
-
- BUBBLE_CORAL_FAN - org.bukkit.Material
-
- BUBBLE_CORAL_WALL_FAN - org.bukkit.Material
-
- BUBBLE_POP - org.bukkit.Particle
-
- BubbleColumn - Interface in org.bukkit.block.data.type
-
'drag' indicates whether a force will be applied on entities moving through
this block.
- BUCKET - org.bukkit.Material
-
- BUCKET_EMPTY - org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
-
Player filling the cauldron by emptying their bucket.
- BUCKET_FILL - org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
-
Player emptying the cauldron by filling their bucket.
- BUFFET - org.bukkit.WorldType
-
- build() - Method in class org.bukkit.FireworkEffect.Builder
-
- build() - Method in class org.bukkit.loot.LootContext.Builder
-
Create a new
LootContext
instance using the supplied
parameters.
- BUILD_BETTER_PICKAXE - org.bukkit.Achievement
-
Deprecated.
- BUILD_FURNACE - org.bukkit.Achievement
-
Deprecated.
- BUILD_HOE - org.bukkit.Achievement
-
Deprecated.
- BUILD_IRONGOLEM - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When an iron golem is spawned by being built
- BUILD_PICKAXE - org.bukkit.Achievement
-
Deprecated.
- BUILD_SNOWMAN - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When a snowman is spawned by being built
- BUILD_SWORD - org.bukkit.Achievement
-
Deprecated.
- BUILD_WITHER - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When a wither boss is spawned by being built
- BUILD_WORKBENCH - org.bukkit.Achievement
-
Deprecated.
- buildable - Variable in class org.bukkit.event.block.BlockCanBuildEvent
-
- buildConversation(Conversable) - Method in class org.bukkit.conversations.ConversationFactory
-
Constructs a
Conversation
in accordance with the defaults set
for this factory.
- builder() - Static method in class org.bukkit.FireworkEffect
-
Construct a firework effect.
- Builder(Location) - Constructor for class org.bukkit.loot.LootContext.Builder
-
Creates a new LootContext.Builder instance to facilitate easy
creation of
LootContext
s.
- buildHeader() - Method in class org.bukkit.configuration.file.FileConfiguration
-
- buildHeader() - Method in class org.bukkit.configuration.file.YamlConfiguration
-
- buildIndexLine(CommandSender, HelpTopic) - Method in class org.bukkit.help.IndexHelpTopic
-
Builds individual lines in the index topic.
- buildPreamble(CommandSender) - Method in class org.bukkit.help.IndexHelpTopic
-
Builds the topic preamble.
- Bukkit - Class in org.bukkit
-
Represents the Bukkit core, for version and Server singleton handling
- BUKKIT - Static variable in class org.bukkit.NamespacedKey
-
The namespace representing all keys generated by Bukkit for backwards
compatibility measures.
- BukkitCommand - Class in org.bukkit.command.defaults
-
- BukkitCommand(String) - Constructor for class org.bukkit.command.defaults.BukkitCommand
-
- BukkitCommand(String, String, String, List<String>) - Constructor for class org.bukkit.command.defaults.BukkitCommand
-
- BukkitObjectInputStream - Class in org.bukkit.util.io
-
- BukkitObjectInputStream() - Constructor for class org.bukkit.util.io.BukkitObjectInputStream
-
Constructor provided to mirror super functionality.
- BukkitObjectInputStream(InputStream) - Constructor for class org.bukkit.util.io.BukkitObjectInputStream
-
Object input stream decoration constructor.
- BukkitObjectOutputStream - Class in org.bukkit.util.io
-
- BukkitObjectOutputStream() - Constructor for class org.bukkit.util.io.BukkitObjectOutputStream
-
Constructor provided to mirror super functionality.
- BukkitObjectOutputStream(OutputStream) - Constructor for class org.bukkit.util.io.BukkitObjectOutputStream
-
Object output stream decoration constructor.
- BukkitRunnable - Class in org.bukkit.scheduler
-
This class is provided as an easy way to handle scheduling tasks.
- BukkitRunnable() - Constructor for class org.bukkit.scheduler.BukkitRunnable
-
- BukkitScheduler - Interface in org.bukkit.scheduler
-
- BukkitTask - Interface in org.bukkit.scheduler
-
Represents a task being executed by the scheduler
- BukkitWorker - Interface in org.bukkit.scheduler
-
Represents a worker thread for the scheduler.
- BURIED_TREASURE - org.bukkit.loot.LootTables
-
- BURIED_TREASURE - Static variable in class org.bukkit.StructureType
-
Buried treasure consists of a single chest buried in the beach sand or
gravel, with random loot in it.
- BURN_TIME - org.bukkit.inventory.InventoryView.Property
-
The progress of the flame in a furnace inventory.
- BURNING_SKULL - org.bukkit.Art
-
- BURST - org.bukkit.FireworkEffect.Type
-
A burst effect.
- BUST - org.bukkit.Art
-
- BUTCHER - org.bukkit.entity.Villager.Profession
-
Butcher profession.
- BUTCHER_GIFT - org.bukkit.loot.LootTables
-
- Button - Class in org.bukkit.material
-
Represents a button
- Button() - Constructor for class org.bukkit.material.Button
-
- Button(Material) - Constructor for class org.bukkit.material.Button
-
- Button(Material, byte) - Constructor for class org.bukkit.material.Button
-
- BUTTONS - Static variable in interface org.bukkit.Tag
-
- BYTE - Static variable in interface org.bukkit.inventory.meta.tags.ItemTagType
-
Deprecated.
- BYTE - Static variable in interface org.bukkit.persistence.PersistentDataType
-
- BYTE_ARRAY - Static variable in interface org.bukkit.inventory.meta.tags.ItemTagType
-
Deprecated.
- BYTE_ARRAY - Static variable in interface org.bukkit.persistence.PersistentDataType
-
- byValue(byte) - Static method in enum org.bukkit.map.MapCursor.Type
-
- C - org.bukkit.Note.Tone
-
- CACHE_AFTER_FIRST_EVAL - org.bukkit.metadata.LazyMetadataValue.CacheStrategy
-
Once the metadata value has been evaluated, do not re-evaluate the
value until it is manually invalidated.
- CACHE_ETERNALLY - org.bukkit.metadata.LazyMetadataValue.CacheStrategy
-
Once the metadata value has been evaluated, do not re-evaluate the
value in spite of manual invalidation.
- CachedServerIcon - Interface in org.bukkit.util
-
This is a cached version of a server-icon.
- CACTUS - org.bukkit.Material
-
- Cake - Class in org.bukkit.material
-
- Cake - Interface in org.bukkit.block.data.type
-
'bites' represents the amount of bites which have been taken from this slice
of cake.
- Cake() - Constructor for class org.bukkit.material.Cake
-
- Cake(Material) - Constructor for class org.bukkit.material.Cake
-
- Cake(Material, byte) - Constructor for class org.bukkit.material.Cake
-
- CAKE - org.bukkit.Material
-
- CAKE_SLICES_EATEN - org.bukkit.Statistic
-
- CALICO - org.bukkit.entity.Cat.Type
-
- callEvent(Event) - Method in interface org.bukkit.plugin.PluginManager
-
Calls an event with the given details
- callEvent(Event) - Method in class org.bukkit.plugin.RegisteredListener
-
Calls the event executor
- callEvent(Event) - Method in class org.bukkit.plugin.SimplePluginManager
-
Calls an event with the given details.
- callEvent(Event) - Method in class org.bukkit.plugin.TimedRegisteredListener
-
- callSyncMethod(Plugin, Callable<T>) - Method in interface org.bukkit.scheduler.BukkitScheduler
-
Calls a method on the main thread and returns a Future object.
- Campfire - Interface in org.bukkit.block
-
Represents a captured state of a campfire.
- Campfire - Interface in org.bukkit.block.data.type
-
'signal_fire' denotes whether the fire is extra smokey due to having a hay
bale placed beneath it.
- CAMPFIRE - org.bukkit.Material
-
- CAMPFIRE_COSY_SMOKE - org.bukkit.Particle
-
- CAMPFIRE_SIGNAL_SMOKE - org.bukkit.Particle
-
- CampfireRecipe - Class in org.bukkit.inventory
-
Represents a campfire recipe.
- CampfireRecipe(NamespacedKey, ItemStack, RecipeChoice, float, int) - Constructor for class org.bukkit.inventory.CampfireRecipe
-
- CampfireRecipe(NamespacedKey, ItemStack, Material, float, int) - Constructor for class org.bukkit.inventory.CampfireRecipe
-
- canBreed() - Method in interface org.bukkit.entity.Ageable
-
Return the ability to breed of the animal.
- canBuild - Variable in class org.bukkit.event.block.BlockPlaceEvent
-
- canBuild() - Method in class org.bukkit.event.block.BlockPlaceEvent
-
Gets the value whether the player would be allowed to build here.
- cancel - Variable in class org.bukkit.event.block.BlockFromToEvent
-
- cancel - Variable in class org.bukkit.event.block.BlockPlaceEvent
-
- cancel() - Method in class org.bukkit.scheduler.BukkitRunnable
-
Attempts to cancel this task.
- cancel() - Method in interface org.bukkit.scheduler.BukkitTask
-
Will attempt to cancel this task.
- cancelBasedOnInput(ConversationContext, String) - Method in interface org.bukkit.conversations.ConversationCanceller
-
Cancels a conversation based on user input.
- cancelBasedOnInput(ConversationContext, String) - Method in class org.bukkit.conversations.ExactMatchConversationCanceller
-
- cancelBasedOnInput(ConversationContext, String) - Method in class org.bukkit.conversations.InactivityConversationCanceller
-
- cancelBasedOnInput(ConversationContext, String) - Method in class org.bukkit.conversations.ManuallyAbandonedConversationCanceller
-
- Cancellable - Interface in org.bukkit.event
-
- cancellers - Variable in class org.bukkit.conversations.Conversation
-
- cancellers - Variable in class org.bukkit.conversations.ConversationFactory
-
- cancelling(Conversation) - Method in class org.bukkit.conversations.InactivityConversationCanceller
-
Subclasses of InactivityConversationCanceller can override this method
to take additional actions when the inactivity timer abandons the
conversation.
- cancelTask(int) - Method in interface org.bukkit.scheduler.BukkitScheduler
-
Removes task from scheduler.
- cancelTasks(Plugin) - Method in interface org.bukkit.scheduler.BukkitScheduler
-
Removes all tasks associated with a particular plugin from the
scheduler.
- canEnchantItem(ItemStack) - Method in class org.bukkit.enchantments.Enchantment
-
Checks if this Enchantment may be applied to the given
ItemStack
.
- canEnchantItem(ItemStack) - Method in class org.bukkit.enchantments.EnchantmentWrapper
-
- canGenerateStructures() - Method in interface org.bukkit.World
-
Gets whether or not structures are being generated.
- canHurtEntities() - Method in interface org.bukkit.entity.FallingBlock
-
Get the HurtEntities state of this block.
- canSee(CommandSender) - Method in class org.bukkit.help.GenericCommandHelpTopic
-
- canSee(CommandSender) - Method in class org.bukkit.help.HelpTopic
-
Determines if a
Player
is allowed to see this help topic.
- canSee(CommandSender) - Method in class org.bukkit.help.IndexHelpTopic
-
- canSee(Player) - Method in interface org.bukkit.entity.Player
-
Checks to see if a player has been hidden from this player
- canSeeFriendlyInvisibles() - Method in interface org.bukkit.scoreboard.Team
-
Gets the team's ability to see
invisible
teammates.
- canSpawn(World, int, int) - Method in class org.bukkit.generator.ChunkGenerator
-
Tests if the specified location is valid for a natural spawn position
- CAP_EAST - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on the top and east faces, pores on remaining sides.
- CAP_NORTH - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on the top and north faces, pores on remaining sides.
- CAP_NORTH_EAST - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on the top, north and east faces, pores on remaining sides.
- CAP_NORTH_WEST - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on the top, north and west faces, pores on remaining sides.
- CAP_SOUTH - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on the top and south faces, pores on remaining sides.
- CAP_SOUTH_EAST - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on the top, south and east faces, pores on remaining sides.
- CAP_SOUTH_WEST - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on the top, south and west faces, pores on remaining sides.
- CAP_TOP - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on the top face, pores on remaining sides.
- CAP_WEST - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on the top and west faces, pores on remaining sides.
- CARPETS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all colors of carpet.
- CARROT - org.bukkit.Material
-
- CARROT_ON_A_STICK - org.bukkit.Material
-
- CARROTS - org.bukkit.Material
-
- CARTOGRAPHER - org.bukkit.entity.Villager.Profession
-
Cartographer profession.
- CARTOGRAPHER_GIFT - org.bukkit.loot.LootTables
-
- CARTOGRAPHY - org.bukkit.event.inventory.InventoryType
-
Cartography inventory with 2 INPUT slots, and 1 RESULT slot.
- CARTOGRAPHY_TABLE - org.bukkit.Material
-
- CartographyInventory - Interface in org.bukkit.inventory
-
Interface to the inventory of a Cartography table.
- CARVED_PUMPKIN - org.bukkit.Material
-
- Cat - Interface in org.bukkit.entity
-
Meow.
- CAT - org.bukkit.entity.EntityType
-
- CAT - org.bukkit.loot.LootTables
-
- CAT_MORNING_GIFT - org.bukkit.loot.LootTables
-
- CAT_SPAWN_EGG - org.bukkit.Material
-
- Cat.Type - Enum in org.bukkit.entity
-
Represents the various different cat types there are.
- CAUGHT_ENTITY - org.bukkit.event.player.PlayerFishEvent.State
-
When a player has successfully caught an entity.
- CAUGHT_FISH - org.bukkit.event.player.PlayerFishEvent.State
-
When a player has successfully caught a fish and is reeling it in.
- Cauldron - Class in org.bukkit.material
-
Represents a cauldron
- Cauldron() - Constructor for class org.bukkit.material.Cauldron
-
- Cauldron(byte) - Constructor for class org.bukkit.material.Cauldron
-
- Cauldron(Material, byte) - Constructor for class org.bukkit.material.Cauldron
-
- CAULDRON - org.bukkit.Material
-
- CAULDRON_FILLED - org.bukkit.Statistic
-
- CAULDRON_USED - org.bukkit.Statistic
-
- CauldronLevelChangeEvent - Class in org.bukkit.event.block
-
- CauldronLevelChangeEvent(Block, Entity, CauldronLevelChangeEvent.ChangeReason, int, int) - Constructor for class org.bukkit.event.block.CauldronLevelChangeEvent
-
- CauldronLevelChangeEvent.ChangeReason - Enum in org.bukkit.event.block
-
- CAVE_AIR - org.bukkit.Material
-
- CAVE_SPIDER - org.bukkit.entity.EntityType
-
- CAVE_SPIDER - org.bukkit.loot.LootTables
-
- CAVE_SPIDER_SPAWN_EGG - org.bukkit.Material
-
- CaveSpider - Interface in org.bukkit.entity
-
Represents a Spider.
- ceil(double) - Static method in class org.bukkit.util.NumberConversions
-
- CEILING - org.bukkit.block.data.type.Bell.Attachment
-
Placed on ceiling.
- CEILING - org.bukkit.block.data.type.Switch.Face
-
The switch is mounted to the ceiling and pointing dowanrds.
- CHAIN_COMMAND_BLOCK - org.bukkit.Material
-
- CHAINMAIL_BOOTS - org.bukkit.Material
-
- CHAINMAIL_CHESTPLATE - org.bukkit.Material
-
- CHAINMAIL_HELMET - org.bukkit.Material
-
- CHAINMAIL_LEGGINGS - org.bukkit.Material
-
- CHANGED - org.bukkit.event.entity.EntityPotionEffectEvent.Action
-
When the entity already had the potion effect type, but the effect is
changed.
- CHANNELING - Static variable in class org.bukkit.enchantments.Enchantment
-
Strikes lightning when a mob is hit with a trident if conditions are
stormy
- ChannelNameTooLongException - Exception in org.bukkit.plugin.messaging
-
Thrown if a Plugin Channel is too long.
- ChannelNameTooLongException() - Constructor for exception org.bukkit.plugin.messaging.ChannelNameTooLongException
-
- ChannelNameTooLongException(String) - Constructor for exception org.bukkit.plugin.messaging.ChannelNameTooLongException
-
- ChannelNotRegisteredException - Exception in org.bukkit.plugin.messaging
-
Thrown if a Plugin attempts to send a message on an unregistered channel.
- ChannelNotRegisteredException() - Constructor for exception org.bukkit.plugin.messaging.ChannelNotRegisteredException
-
- ChannelNotRegisteredException(String) - Constructor for exception org.bukkit.plugin.messaging.ChannelNotRegisteredException
-
- CharacterSprite(int, int, boolean[]) - Constructor for class org.bukkit.map.MapFont.CharacterSprite
-
- CHARCOAL - org.bukkit.CoalType
-
- CHARCOAL - org.bukkit.Material
-
- CHARGE_PLAYER - org.bukkit.entity.EnderDragon.Phase
-
The dragon will charge a player.
- chat(String) - Method in interface org.bukkit.entity.Player
-
Says a message (or runs a command).
- ChatColor - Enum in org.bukkit
-
All supported color values for chat
- ChatPage(String[], int, int) - Constructor for class org.bukkit.util.ChatPaginator.ChatPage
-
- ChatPaginator - Class in org.bukkit.util
-
The ChatPaginator takes a raw string of arbitrary length and breaks it down
into an array of strings appropriate for displaying on the Minecraft player
console.
- ChatPaginator() - Constructor for class org.bukkit.util.ChatPaginator
-
- ChatPaginator.ChatPage - Class in org.bukkit.util
-
- checkFinite() - Method in class org.bukkit.Location
-
Check if each component of this Location is finite.
- checkFinite() - Method in class org.bukkit.util.Vector
-
Check if each component of this Vector is finite.
- checkFinite(double, String) - Static method in class org.bukkit.util.NumberConversions
-
- checkFinite(float, String) - Static method in class org.bukkit.util.NumberConversions
-
- checkSupported(PluginDescriptionFile) - Method in interface org.bukkit.UnsafeValues
-
Deprecated.
- Chest - Class in org.bukkit.material
-
Represents a chest
- Chest - Interface in org.bukkit.block
-
Represents a captured state of a chest.
- Chest - Interface in org.bukkit.block.data.type
-
'type' represents which part of a double chest this block is, or if it is a
single chest.
- Chest() - Constructor for class org.bukkit.material.Chest
-
- Chest(BlockFace) - Constructor for class org.bukkit.material.Chest
-
Instantiate a chest facing in a particular direction.
- Chest(Material) - Constructor for class org.bukkit.material.Chest
-
- Chest(Material, byte) - Constructor for class org.bukkit.material.Chest
-
- CHEST - org.bukkit.event.inventory.InventoryType
-
A chest inventory, with 0, 9, 18, 27, 36, 45, or 54 slots of type
CONTAINER.
- CHEST - org.bukkit.inventory.EquipmentSlot
-
- CHEST - org.bukkit.Material
-
- CHEST_MINECART - org.bukkit.Material
-
- CHEST_OPENED - org.bukkit.Statistic
-
- Chest.Type - Enum in org.bukkit.block.data.type
-
Type of this chest block.
- ChestedHorse - Interface in org.bukkit.entity
-
Represents Horse-like creatures which can carry an inventory.
- CHESTNUT - org.bukkit.entity.Horse.Color
-
Chestnut
- Chicken - Interface in org.bukkit.entity
-
Represents a Chicken.
- CHICKEN - org.bukkit.entity.EntityType
-
- CHICKEN - org.bukkit.loot.LootTables
-
- CHICKEN - org.bukkit.Material
-
- CHICKEN_SPAWN_EGG - org.bukkit.Material
-
- CHIME - org.bukkit.Instrument
-
Chime is normally played when a note block is on top of a packed ice
block.
- CHIPPED_ANVIL - org.bukkit.Material
-
- CHISELED_QUARTZ_BLOCK - org.bukkit.Material
-
- CHISELED_RED_SANDSTONE - org.bukkit.Material
-
- CHISELED_SANDSTONE - org.bukkit.Material
-
- CHISELED_STONE_BRICKS - org.bukkit.Material
-
- CHORUS_FLOWER - org.bukkit.Material
-
- CHORUS_FLOWER_DEATH - org.bukkit.Effect
-
The sound played when a chorus flower dies
- CHORUS_FLOWER_GROW - org.bukkit.Effect
-
The sound played when a chorus flower grows
- CHORUS_FRUIT - org.bukkit.event.player.PlayerTeleportEvent.TeleportCause
-
Indicates the teleportation was caused by a player consuming chorus
fruit
- CHORUS_FRUIT - org.bukkit.Material
-
- CHORUS_PLANT - org.bukkit.Material
-
- CHORUS_PLANT - org.bukkit.TreeType
-
Large plant native to The End
- chunk - Variable in class org.bukkit.event.world.ChunkEvent
-
- Chunk - Interface in org.bukkit
-
Represents a chunk of blocks
- CHUNK_GEN - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
- ChunkEvent - Class in org.bukkit.event.world
-
Represents a Chunk related event
- ChunkEvent(Chunk) - Constructor for class org.bukkit.event.world.ChunkEvent
-
- ChunkGenerator - Class in org.bukkit.generator
-
A chunk generator is responsible for the initial shaping of an entire
chunk.
- ChunkGenerator() - Constructor for class org.bukkit.generator.ChunkGenerator
-
- ChunkGenerator.BiomeGrid - Interface in org.bukkit.generator
-
Interface to biome section for chunk to be generated: initialized with
default values for world type and seed.
- ChunkGenerator.ChunkData - Interface in org.bukkit.generator
-
Data for a Chunk.
- ChunkLoadEvent - Class in org.bukkit.event.world
-
Called when a chunk is loaded
- ChunkLoadEvent(Chunk, boolean) - Constructor for class org.bukkit.event.world.ChunkLoadEvent
-
- ChunkPopulateEvent - Class in org.bukkit.event.world
-
Thrown when a new chunk has finished being populated.
- ChunkPopulateEvent(Chunk) - Constructor for class org.bukkit.event.world.ChunkPopulateEvent
-
- ChunkSnapshot - Interface in org.bukkit
-
Represents a static, thread-safe snapshot of chunk of blocks.
- ChunkUnloadEvent - Class in org.bukkit.event.world
-
Called when a chunk is unloaded
- ChunkUnloadEvent(Chunk) - Constructor for class org.bukkit.event.world.ChunkUnloadEvent
-
- ChunkUnloadEvent(Chunk, boolean) - Constructor for class org.bukkit.event.world.ChunkUnloadEvent
-
- CIRCLE_MIDDLE - org.bukkit.block.banner.PatternType
-
- CIRCLING - org.bukkit.entity.EnderDragon.Phase
-
The dragon will circle outside the ring of pillars if ender
crystals remain or inside the ring if not.
- CLAY - org.bukkit.Material
-
- CLAY_BALL - org.bukkit.Material
-
- CLAYFISH - org.bukkit.entity.TropicalFish.Pattern
-
- CLEAN_SHULKER_BOX - org.bukkit.Statistic
-
- clear() - Method in interface org.bukkit.help.HelpMap
-
Clears out the contents of the help index.
- clear() - Method in interface org.bukkit.inventory.EntityEquipment
-
Clears the entity of all armor and held items
- clear() - Method in interface org.bukkit.inventory.Inventory
-
Clears out the whole Inventory.
- clear(int) - Method in interface org.bukkit.inventory.Inventory
-
Clears out a particular slot in the index.
- CLEAR - org.bukkit.WeatherType
-
Clear weather, clouds but no rain.
- clearCommands() - Method in interface org.bukkit.command.CommandMap
-
Clears all registered commands.
- clearCommands() - Method in class org.bukkit.command.SimpleCommandMap
-
- clearCustomEffects() - Method in interface org.bukkit.entity.AreaEffectCloud
-
Removes all custom potion effects from this cloud.
- clearCustomEffects() - Method in interface org.bukkit.entity.Arrow
-
Removes all custom potion effects from this arrow.
- clearCustomEffects() - Method in interface org.bukkit.inventory.meta.PotionMeta
-
Removes all custom potion effects from this potion.
- CLEARED - org.bukkit.event.entity.EntityPotionEffectEvent.Action
-
When the effect is removed due to all effects being removed.
- clearEffects() - Method in interface org.bukkit.inventory.meta.FireworkMeta
-
Remove all effects from this firework.
- clearPermissions() - Method in class org.bukkit.permissions.PermissibleBase
-
- clearPlugins() - Method in interface org.bukkit.plugin.PluginManager
-
Disables and removes all plugins
- clearPlugins() - Method in class org.bukkit.plugin.SimplePluginManager
-
- clearRecipes() - Static method in class org.bukkit.Bukkit
-
Clears the list of crafting recipes.
- clearRecipes() - Method in interface org.bukkit.Server
-
Clears the list of crafting recipes.
- clearSlot(DisplaySlot) - Method in interface org.bukkit.scoreboard.Scoreboard
-
Clears any objective in the specified slot.
- CLERIC - org.bukkit.entity.Villager.Profession
-
Cleric profession.
- CLERIC_GIFT - org.bukkit.loot.LootTables
-
- CLICK1 - org.bukkit.Effect
-
A click sound.
- CLICK2 - org.bukkit.Effect
-
An alternate click sound.
- clickedEntity - Variable in class org.bukkit.event.player.PlayerInteractEntityEvent
-
- ClickType - Enum in org.bukkit.event.inventory
-
What the client did to trigger this action (not the result).
- CLIMB_ONE_CM - org.bukkit.Statistic
-
- CLOCK - org.bukkit.Material
-
- CLOCKWISE - org.bukkit.Rotation
-
Rotated clockwise by 90 degrees
- CLOCKWISE_135 - org.bukkit.Rotation
-
Rotated clockwise by 135 degrees
- CLOCKWISE_180 - org.bukkit.block.structure.StructureRotation
-
Rotated clockwise 180 degrees.
- CLOCKWISE_45 - org.bukkit.Rotation
-
Rotated clockwise by 45 degrees
- CLOCKWISE_90 - org.bukkit.block.structure.StructureRotation
-
Rotated clockwise 90 degrees.
- clone() - Method in interface org.bukkit.block.data.BlockData
-
Returns a copy of this BlockData.
- clone() - Method in interface org.bukkit.conversations.ConversationCanceller
-
- clone() - Method in class org.bukkit.conversations.ExactMatchConversationCanceller
-
- clone() - Method in class org.bukkit.conversations.InactivityConversationCanceller
-
- clone() - Method in class org.bukkit.conversations.ManuallyAbandonedConversationCanceller
-
- clone() - Method in class org.bukkit.inventory.ItemStack
-
- clone() - Method in interface org.bukkit.inventory.meta.BookMeta
-
- clone() - Method in interface org.bukkit.inventory.meta.Damageable
-
- clone() - Method in interface org.bukkit.inventory.meta.EnchantmentStorageMeta
-
- clone() - Method in interface org.bukkit.inventory.meta.FireworkEffectMeta
-
- clone() - Method in interface org.bukkit.inventory.meta.FireworkMeta
-
- clone() - Method in interface org.bukkit.inventory.meta.ItemMeta
-
- clone() - Method in interface org.bukkit.inventory.meta.KnowledgeBookMeta
-
- clone() - Method in interface org.bukkit.inventory.meta.LeatherArmorMeta
-
- clone() - Method in interface org.bukkit.inventory.meta.MapMeta
-
- clone() - Method in interface org.bukkit.inventory.meta.PotionMeta
-
- clone() - Method in interface org.bukkit.inventory.meta.Repairable
-
- clone() - Method in interface org.bukkit.inventory.meta.SkullMeta
-
- clone() - Method in interface org.bukkit.inventory.meta.SpawnEggMeta
-
- clone() - Method in interface org.bukkit.inventory.meta.TropicalFishBucketMeta
-
- clone() - Method in interface org.bukkit.inventory.RecipeChoice
-
- clone() - Method in class org.bukkit.inventory.RecipeChoice.ExactChoice
-
Deprecated.
- clone() - Method in class org.bukkit.inventory.RecipeChoice.MaterialChoice
-
- clone() - Method in class org.bukkit.Location
-
- clone() - Method in class org.bukkit.material.Banner
-
- clone() - Method in class org.bukkit.material.Bed
-
- clone() - Method in class org.bukkit.material.Button
-
- clone() - Method in class org.bukkit.material.Cake
-
- clone() - Method in class org.bukkit.material.Cauldron
-
- clone() - Method in class org.bukkit.material.Chest
-
- clone() - Method in class org.bukkit.material.Coal
-
- clone() - Method in class org.bukkit.material.CocoaPlant
-
- clone() - Method in class org.bukkit.material.Command
-
- clone() - Method in class org.bukkit.material.Comparator
-
- clone() - Method in class org.bukkit.material.Crops
-
- clone() - Method in class org.bukkit.material.DetectorRail
-
- clone() - Method in class org.bukkit.material.Diode
-
- clone() - Method in class org.bukkit.material.DirectionalContainer
-
- clone() - Method in class org.bukkit.material.Dispenser
-
- clone() - Method in class org.bukkit.material.Door
-
- clone() - Method in class org.bukkit.material.Dye
-
- clone() - Method in class org.bukkit.material.EnderChest
-
- clone() - Method in class org.bukkit.material.ExtendedRails
-
- clone() - Method in class org.bukkit.material.FlowerPot
-
Deprecated.
- clone() - Method in class org.bukkit.material.Furnace
-
- clone() - Method in class org.bukkit.material.FurnaceAndDispenser
-
- clone() - Method in class org.bukkit.material.Gate
-
- clone() - Method in class org.bukkit.material.Hopper
-
- clone() - Method in class org.bukkit.material.Ladder
-
- clone() - Method in class org.bukkit.material.Leaves
-
- clone() - Method in class org.bukkit.material.Lever
-
- clone() - Method in class org.bukkit.material.LongGrass
-
- clone() - Method in class org.bukkit.material.MaterialData
-
Deprecated.
- clone() - Method in class org.bukkit.material.MonsterEggs
-
- clone() - Method in class org.bukkit.material.Mushroom
-
- clone() - Method in class org.bukkit.material.NetherWarts
-
- clone() - Method in class org.bukkit.material.Observer
-
- clone() - Method in class org.bukkit.material.PistonBaseMaterial
-
- clone() - Method in class org.bukkit.material.PistonExtensionMaterial
-
- clone() - Method in class org.bukkit.material.PoweredRail
-
- clone() - Method in class org.bukkit.material.PressurePlate
-
- clone() - Method in class org.bukkit.material.Pumpkin
-
- clone() - Method in class org.bukkit.material.Rails
-
- clone() - Method in class org.bukkit.material.RedstoneTorch
-
- clone() - Method in class org.bukkit.material.RedstoneWire
-
- clone() - Method in class org.bukkit.material.Sandstone
-
- clone() - Method in class org.bukkit.material.Sapling
-
- clone() - Method in class org.bukkit.material.Sign
-
- clone() - Method in class org.bukkit.material.SimpleAttachableMaterialData
-
- clone() - Method in class org.bukkit.material.Skull
-
- clone() - Method in class org.bukkit.material.SmoothBrick
-
- clone() - Method in class org.bukkit.material.SpawnEgg
-
Deprecated.
- clone() - Method in class org.bukkit.material.Stairs
-
- clone() - Method in class org.bukkit.material.Step
-
- clone() - Method in class org.bukkit.material.TexturedMaterial
-
- clone() - Method in class org.bukkit.material.Torch
-
- clone() - Method in class org.bukkit.material.TrapDoor
-
- clone() - Method in class org.bukkit.material.Tree
-
- clone() - Method in class org.bukkit.material.Tripwire
-
- clone() - Method in class org.bukkit.material.TripwireHook
-
- clone() - Method in class org.bukkit.material.Vine
-
- clone() - Method in class org.bukkit.material.Wood
-
- clone() - Method in class org.bukkit.material.WoodenStep
-
- clone() - Method in class org.bukkit.material.Wool
-
- clone() - Method in class org.bukkit.util.BlockVector
-
Get a new block vector.
- clone() - Method in class org.bukkit.util.BoundingBox
-
Creates a copy of this bounding box.
- clone() - Method in class org.bukkit.util.Vector
-
Get a new vector.
- CLONE_STACK - org.bukkit.event.inventory.InventoryAction
-
A max-size stack of the clicked item is put on the cursor.
- close() - Method in class org.bukkit.inventory.InventoryView
-
Closes the inventory view.
- CLOSE - org.bukkit.map.MapView.Scale
-
- CLOSED_CHAT_PAGE_HEIGHT - Static variable in class org.bukkit.util.ChatPaginator
-
- closeInventory() - Method in interface org.bukkit.entity.HumanEntity
-
Force-closes the currently open inventory view for this player, if any.
- CLOSEST - org.bukkit.map.MapView.Scale
-
- CLOSEST_ENTITY - org.bukkit.event.entity.EntityTargetEvent.TargetReason
-
When the entity doesn't have a target, so it attacks the nearest
entity
- CLOSEST_PLAYER - org.bukkit.event.entity.EntityTargetEvent.TargetReason
-
When the entity doesn't have a target, so it attacks the nearest
player
- CLOUD - org.bukkit.Particle
-
- Coal - Class in org.bukkit.material
-
Represents the different types of coals.
- Coal() - Constructor for class org.bukkit.material.Coal
-
- Coal(CoalType) - Constructor for class org.bukkit.material.Coal
-
- Coal(Material) - Constructor for class org.bukkit.material.Coal
-
- Coal(Material, byte) - Constructor for class org.bukkit.material.Coal
-
- COAL - org.bukkit.CoalType
-
- COAL - org.bukkit.Material
-
- COAL_BLOCK - org.bukkit.Material
-
- COAL_ORE - org.bukkit.Material
-
- CoalType - Enum in org.bukkit
-
Represents the two types of coal
- COARSE_DIRT - org.bukkit.Material
-
- COBBLESTONE - org.bukkit.Material
-
- COBBLESTONE_SLAB - org.bukkit.Material
-
- COBBLESTONE_STAIRS - org.bukkit.Material
-
- COBBLESTONE_WALL - org.bukkit.Material
-
- COBWEB - org.bukkit.Material
-
- Cocoa - Interface in org.bukkit.block.data.type
-
- COCOA - org.bukkit.Material
-
- COCOA_BEANS - org.bukkit.Material
-
- COCOA_TREE - org.bukkit.TreeType
-
Jungle tree with cocoa plants; 1 block wide
- CocoaPlant - Class in org.bukkit.material
-
Represents the cocoa plant
- CocoaPlant() - Constructor for class org.bukkit.material.CocoaPlant
-
- CocoaPlant(CocoaPlant.CocoaPlantSize) - Constructor for class org.bukkit.material.CocoaPlant
-
- CocoaPlant(CocoaPlant.CocoaPlantSize, BlockFace) - Constructor for class org.bukkit.material.CocoaPlant
-
- CocoaPlant(Material, byte) - Constructor for class org.bukkit.material.CocoaPlant
-
- CocoaPlant.CocoaPlantSize - Enum in org.bukkit.material
-
- Cod - Interface in org.bukkit.entity
-
Represents a cod fish.
- COD - org.bukkit.entity.EntityType
-
- COD - org.bukkit.loot.LootTables
-
- COD - org.bukkit.Material
-
- COD_BUCKET - org.bukkit.Material
-
- COD_SPAWN_EGG - org.bukkit.Material
-
- COLD_OCEAN - org.bukkit.block.Biome
-
- COLLECT_TO_CURSOR - org.bukkit.event.inventory.InventoryAction
-
- COLLISION - org.bukkit.event.entity.EntityTargetEvent.TargetReason
-
When an entity targets another entity after colliding with it.
- COLLISION_RULE - org.bukkit.scoreboard.Team.Option
-
How players of this team collide with others.
- Color - Class in org.bukkit
-
A container for a color palette.
- COLOR_CHAR - Static variable in enum org.bukkit.ChatColor
-
The special character which prefixes all chat colour codes.
- Colorable - Interface in org.bukkit.material
-
An object that can be colored.
- command - Variable in class org.bukkit.help.GenericCommandHelpTopic
-
- Command - Class in org.bukkit.command
-
Represents a Command, which executes various tasks upon user input
- Command - Class in org.bukkit.material
-
Represents a command block
- Command() - Constructor for class org.bukkit.material.Command
-
- Command(String) - Constructor for class org.bukkit.command.Command
-
- Command(String, String, String, List<String>) - Constructor for class org.bukkit.command.Command
-
- Command(Material) - Constructor for class org.bukkit.material.Command
-
- Command(Material, byte) - Constructor for class org.bukkit.material.Command
-
- COMMAND - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When a potion effect is changed due to the /effect command.
- COMMAND - org.bukkit.event.player.PlayerTeleportEvent.TeleportCause
-
Indicates the teleportation was caused by a player executing a
command
- COMMAND - org.bukkit.event.weather.LightningStrikeEvent.Cause
-
Triggered by the /summon command.
- COMMAND_BLOCK - org.bukkit.Material
-
- COMMAND_BLOCK_MINECART - org.bukkit.Material
-
- COMMAND_BLOCK_OUTPUT - Static variable in class org.bukkit.GameRule
-
Whether command blocks should notify admins when they perform commands.
- CommandBlock - Interface in org.bukkit.block
-
Represents a captured state of a command block.
- CommandBlock - Interface in org.bukkit.block.data.type
-
'conditional' denotes whether this command block is conditional or not, i.e.
- CommandException - Exception in org.bukkit.command
-
Thrown when an unhandled exception occurs during the execution of a Command
- CommandException() - Constructor for exception org.bukkit.command.CommandException
-
Creates a new instance of CommandException
without detail
message.
- CommandException(String) - Constructor for exception org.bukkit.command.CommandException
-
Constructs an instance of CommandException
with the
specified detail message.
- CommandException(String, Throwable) - Constructor for exception org.bukkit.command.CommandException
-
- CommandExecutor - Interface in org.bukkit.command
-
Represents a class which contains a single method for executing commands
- CommandMap - Interface in org.bukkit.command
-
- CommandMinecart - Interface in org.bukkit.entity.minecart
-
- CommandPermissions - Class in org.bukkit.util.permissions
-
- CommandSender - Interface in org.bukkit.command
-
- CommandSender.Spigot - Class in org.bukkit.command
-
- COMMENT_PREFIX - Static variable in class org.bukkit.configuration.file.YamlConfiguration
-
- Comparator - Class in org.bukkit.material
-
Represents a comparator in the on or off state, in normal or subtraction mode and facing in a specific direction.
- Comparator - Interface in org.bukkit.block
-
Represents a captured state of an on / off comparator.
- Comparator - Interface in org.bukkit.block.data.type
-
'mode' indicates what mode this comparator will operate in.
- Comparator() - Constructor for class org.bukkit.material.Comparator
-
Constructs a comparator switched off, with the default mode (normal) and facing the default direction (north).
- Comparator(BlockFace) - Constructor for class org.bukkit.material.Comparator
-
Constructs a comparator switched off, with the default mode (normal) and facing the specified direction.
- Comparator(BlockFace, boolean) - Constructor for class org.bukkit.material.Comparator
-
Constructs a comparator switched off, with the specified mode and facing the specified direction.
- Comparator(BlockFace, boolean, boolean) - Constructor for class org.bukkit.material.Comparator
-
Constructs a comparator switched on or off, with the specified mode and facing the specified direction.
- Comparator(Material) - Constructor for class org.bukkit.material.Comparator
-
- Comparator(Material, byte) - Constructor for class org.bukkit.material.Comparator
-
- COMPARATOR - org.bukkit.Material
-
- Comparator.Mode - Enum in org.bukkit.block.data.type
-
The mode in which a comparator will operate in.
- compare(String, String) - Method in class org.bukkit.help.HelpTopicComparator.TopicNameComparator
-
- compare(HelpTopic, HelpTopic) - Method in class org.bukkit.help.HelpTopicComparator
-
- COMPARE - org.bukkit.block.data.type.Comparator.Mode
-
The default mode, similar to a transistor.
- compareTo(RegisteredServiceProvider<?>) - Method in class org.bukkit.plugin.RegisteredServiceProvider
-
- COMPASS - org.bukkit.Material
-
- ComplexEntityPart - Interface in org.bukkit.entity
-
- ComplexLivingEntity - Interface in org.bukkit.entity
-
Represents a complex living entity - one that is made up of various smaller
parts
- COMPOSTER - org.bukkit.Material
-
- COMPOSTER - org.bukkit.Particle
-
- Conduit - Interface in org.bukkit.block
-
Represents a captured state of a conduit.
- CONDUIT - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When the entity gets the effect from a conduit.
- CONDUIT - org.bukkit.Material
-
- CONDUIT_POWER - Static variable in class org.bukkit.potion.PotionEffectType
-
Effects granted by a nearby conduit.
- configuration() - Method in class org.bukkit.configuration.ConfigurationOptions
-
- configuration() - Method in class org.bukkit.configuration.file.FileConfigurationOptions
-
- configuration() - Method in class org.bukkit.configuration.file.YamlConfigurationOptions
-
- configuration() - Method in class org.bukkit.configuration.MemoryConfigurationOptions
-
- Configuration - Interface in org.bukkit.configuration
-
Represents a source of configurable options and settings
- ConfigurationOptions - Class in org.bukkit.configuration
-
Various settings for controlling the input and output of a
Configuration
- ConfigurationOptions(Configuration) - Constructor for class org.bukkit.configuration.ConfigurationOptions
-
- ConfigurationSection - Interface in org.bukkit.configuration
-
- ConfigurationSerializable - Interface in org.bukkit.configuration.serialization
-
Represents an object that may be serialized.
- ConfigurationSerialization - Class in org.bukkit.configuration.serialization
-
Utility class for storing and retrieving classes for
Configuration
.
- ConfigurationSerialization(Class<? extends ConfigurationSerializable>) - Constructor for class org.bukkit.configuration.serialization.ConfigurationSerialization
-
- conflictsWith(Enchantment) - Method in class org.bukkit.enchantments.Enchantment
-
Check if this enchantment conflicts with another enchantment.
- conflictsWith(Enchantment) - Method in class org.bukkit.enchantments.EnchantmentWrapper
-
- CONFUSION - Static variable in class org.bukkit.potion.PotionEffectType
-
Warps vision on the client.
- ConsoleCommandSender - Interface in org.bukkit.command
-
- Consumer<T> - Interface in org.bukkit.util
-
Represents an operation that accepts a single input argument and returns no
result.
- CONTACT - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused when an entity contacts a block such as a Cactus.
- Container - Interface in org.bukkit.block
-
Represents a captured state of a container block.
- CONTAINER - org.bukkit.event.inventory.InventoryType.SlotType
-
A regular slot in the container or the player's inventory; anything
not covered by the other enum values.
- contains(double, double, double) - Method in class org.bukkit.util.BoundingBox
-
Checks if this bounding box contains the specified position.
- contains(String) - Method in interface org.bukkit.configuration.ConfigurationSection
-
- contains(String) - Method in class org.bukkit.configuration.MemorySection
-
- contains(String, boolean) - Method in interface org.bukkit.configuration.ConfigurationSection
-
- contains(String, boolean) - Method in class org.bukkit.configuration.MemorySection
-
- contains(ItemStack) - Method in interface org.bukkit.inventory.Inventory
-
Checks if the inventory contains any ItemStacks matching the given
ItemStack.
- contains(ItemStack, int) - Method in interface org.bukkit.inventory.Inventory
-
Checks if the inventory contains at least the minimum amount specified
of exactly matching ItemStacks.
- contains(Material) - Method in interface org.bukkit.inventory.Inventory
-
Checks if the inventory contains any ItemStacks with the given
material.
- contains(Material, int) - Method in interface org.bukkit.inventory.Inventory
-
Checks if the inventory contains any ItemStacks with the given
material, adding to at least the minimum amount specified.
- contains(BoundingBox) - Method in class org.bukkit.util.BoundingBox
-
Checks if this bounding box fully contains the given bounding box.
- contains(Vector) - Method in class org.bukkit.util.BoundingBox
-
Checks if this bounding box contains the specified position.
- contains(Vector, Vector) - Method in class org.bukkit.util.BoundingBox
-
Checks if this bounding box fully contains the bounding box that is
defined by the given corners.
- containsAtLeast(ItemStack, int) - Method in interface org.bukkit.inventory.Inventory
-
Checks if the inventory contains ItemStacks matching the given
ItemStack whose amounts sum to at least the minimum amount specified.
- containsEnchantment(Enchantment) - Method in class org.bukkit.inventory.ItemStack
-
Checks if this ItemStack contains the given
Enchantment
- context - Variable in class org.bukkit.conversations.Conversation
-
- CONTROL_DROP - org.bukkit.event.inventory.ClickType
-
Holding Ctrl while pressing the "Drop" key (defaults to Q).
- Conversable - Interface in org.bukkit.conversations
-
The Conversable interface is used to indicate objects that can have
conversations.
- conversation - Variable in class org.bukkit.conversations.InactivityConversationCanceller
-
- Conversation - Class in org.bukkit.conversations
-
The Conversation class is responsible for tracking the current state of a
conversation, displaying prompts to the user, and dispatching the user's
response to the appropriate place.
- Conversation(Plugin, Conversable, Prompt) - Constructor for class org.bukkit.conversations.Conversation
-
Initializes a new Conversation.
- Conversation(Plugin, Conversable, Prompt, Map<Object, Object>) - Constructor for class org.bukkit.conversations.Conversation
-
Initializes a new Conversation.
- Conversation.ConversationState - Enum in org.bukkit.conversations
-
- conversationAbandoned(ConversationAbandonedEvent) - Method in interface org.bukkit.conversations.ConversationAbandonedListener
-
- ConversationAbandonedEvent - Class in org.bukkit.conversations
-
ConversationAbandonedEvent contains information about an abandoned
conversation.
- ConversationAbandonedEvent(Conversation) - Constructor for class org.bukkit.conversations.ConversationAbandonedEvent
-
- ConversationAbandonedEvent(Conversation, ConversationCanceller) - Constructor for class org.bukkit.conversations.ConversationAbandonedEvent
-
- ConversationAbandonedListener - Interface in org.bukkit.conversations
-
- ConversationCanceller - Interface in org.bukkit.conversations
-
A ConversationCanceller is a class that cancels an active
Conversation
.
- ConversationContext - Class in org.bukkit.conversations
-
A ConversationContext provides continuity between nodes in the prompt graph
by giving the developer access to the subject of the conversation and a
generic map for storing values that are shared between all
Prompt
invocations.
- ConversationContext(Plugin, Conversable, Map<Object, Object>) - Constructor for class org.bukkit.conversations.ConversationContext
-
- ConversationFactory - Class in org.bukkit.conversations
-
A ConversationFactory is responsible for creating a
Conversation
from a predefined template.
- ConversationFactory(Plugin) - Constructor for class org.bukkit.conversations.ConversationFactory
-
Constructs a ConversationFactory.
- ConversationPrefix - Interface in org.bukkit.conversations
-
A ConversationPrefix implementation prepends all output from the
conversation to the player.
- CONVERSION - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When a conversion from a villager zombie to a villager is started or
finished.
- convertMapsToSections(Map<?, ?>, ConfigurationSection) - Method in class org.bukkit.configuration.file.YamlConfiguration
-
- convertSlot(int) - Method in class org.bukkit.inventory.InventoryView
-
Converts a raw slot ID into its local slot ID into whichever of the two
inventories the slot points to.
- COOK_FISH - org.bukkit.Achievement
-
Deprecated.
- COOK_TIME - org.bukkit.inventory.InventoryView.Property
-
The progress of the right-pointing arrow in a furnace inventory.
- COOKED_BEEF - org.bukkit.Material
-
- COOKED_CHICKEN - org.bukkit.Material
-
- COOKED_COD - org.bukkit.Material
-
- COOKED_MUTTON - org.bukkit.Material
-
- COOKED_PORKCHOP - org.bukkit.Material
-
- COOKED_RABBIT - org.bukkit.Material
-
- COOKED_SALMON - org.bukkit.Material
-
- COOKIE - org.bukkit.Material
-
- CookingRecipe<T extends CookingRecipe> - Class in org.bukkit.inventory
-
Represents a cooking recipe.
- CookingRecipe(NamespacedKey, ItemStack, RecipeChoice, float, int) - Constructor for class org.bukkit.inventory.CookingRecipe
-
Create a cooking recipe to craft the specified ItemStack.
- CookingRecipe(NamespacedKey, ItemStack, Material, float, int) - Constructor for class org.bukkit.inventory.CookingRecipe
-
Create a cooking recipe to craft the specified ItemStack.
- copy(File, File) - Static method in class org.bukkit.util.FileUtil
-
This method copies one file to another location
- copy(BoundingBox) - Method in class org.bukkit.util.BoundingBox
-
Copies another bounding box.
- copy(Vector) - Method in class org.bukkit.util.Vector
-
Copies another vector
- copy(World) - Method in class org.bukkit.WorldCreator
-
Copies the options from the specified world
- copy(WorldCreator) - Method in class org.bukkit.WorldCreator
-
- COPY_OF_COPY - org.bukkit.inventory.meta.BookMeta.Generation
-
Book that was copied from a copy of an original.
- COPY_OF_ORIGINAL - org.bukkit.inventory.meta.BookMeta.Generation
-
Book that was copied from an original.
- copyDefaults() - Method in class org.bukkit.configuration.ConfigurationOptions
-
- copyDefaults(boolean) - Method in class org.bukkit.configuration.ConfigurationOptions
-
- copyDefaults(boolean) - Method in class org.bukkit.configuration.file.FileConfigurationOptions
-
- copyDefaults(boolean) - Method in class org.bukkit.configuration.file.YamlConfigurationOptions
-
- copyDefaults(boolean) - Method in class org.bukkit.configuration.MemoryConfigurationOptions
-
- copyHeader() - Method in class org.bukkit.configuration.file.FileConfigurationOptions
-
Gets whether or not the header should be copied from a default source.
- copyHeader(boolean) - Method in class org.bukkit.configuration.file.FileConfigurationOptions
-
Sets whether or not the header should be copied from a default source.
- copyHeader(boolean) - Method in class org.bukkit.configuration.file.YamlConfigurationOptions
-
- copyPartialMatches(String, Iterable<String>, T) - Static method in class org.bukkit.util.StringUtil
-
Copies all elements from the iterable collection of originals to the
collection provided.
- CORAL_BLOCKS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all coral blocks.
- CORAL_PLANTS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all coral plants.
- CORALS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all coral.
- CoralWallFan - Interface in org.bukkit.block.data.type
-
- CORNER - org.bukkit.block.data.type.StructureBlock.Mode
-
Used for detection of two opposite corners of a structure.
- CORNER - org.bukkit.block.structure.UsageMode
-
Used when saving a structure for easy size calculation.
- CORNFLOWER - org.bukkit.Material
-
- COUNTER_CLOCKWISE - org.bukkit.Rotation
-
Rotated counter-clockwise by 90 degrees
- COUNTER_CLOCKWISE_45 - org.bukkit.Rotation
-
Rotated counter-clockwise by 45 degrees
- COUNTERCLOCKWISE_90 - org.bukkit.block.structure.StructureRotation
-
Rotated counter clockwise 90 degrees.
- countSlots() - Method in class org.bukkit.inventory.InventoryView
-
Check the total number of slots in this view, combining the upper and
lower inventories.
- COURBET - org.bukkit.Art
-
- Cow - Interface in org.bukkit.entity
-
Represents a Cow.
- COW - org.bukkit.entity.EntityType
-
- COW - org.bukkit.loot.LootTables
-
- COW_BELL - org.bukkit.Instrument
-
Cow Bell is normally played when a note block is on top of a soul sand block.
- COW_SPAWN_EGG - org.bukkit.Material
-
- CRACKED - org.bukkit.SandstoneType
-
- CRACKED_STONE_BRICKS - org.bukkit.Material
-
- CRAFT_ITEM - org.bukkit.Statistic
-
- CRAFTING - org.bukkit.event.inventory.InventoryType
-
A player's crafting inventory, with 4 CRAFTING slots and a RESULT slot.
- CRAFTING - org.bukkit.event.inventory.InventoryType.SlotType
-
A slot in the crafting matrix, or the input slot in a furnace
inventory, the potion slot in the brewing stand, or the enchanting
slot.
- CRAFTING_TABLE - org.bukkit.Material
-
- CRAFTING_TABLE_INTERACTION - org.bukkit.Statistic
-
- CraftingInventory - Interface in org.bukkit.inventory
-
Interface to the crafting inventories
- CraftItemEvent - Class in org.bukkit.event.inventory
-
Called when the recipe of an Item is completed inside a crafting matrix.
- CraftItemEvent(Recipe, InventoryView, InventoryType.SlotType, int, ClickType, InventoryAction) - Constructor for class org.bukkit.event.inventory.CraftItemEvent
-
- CraftItemEvent(Recipe, InventoryView, InventoryType.SlotType, int, ClickType, InventoryAction, int) - Constructor for class org.bukkit.event.inventory.CraftItemEvent
-
- CRAMMING - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused when an entity is colliding with too many entities due
to the maxEntityCramming game rule.
- CREAMY - org.bukkit.entity.Horse.Color
-
Very light brown
- CREAMY - org.bukkit.entity.Llama.Color
-
A cream-colored llama.
- CREATE_FOG - org.bukkit.boss.BarFlag
-
Creates fog around the world.
- createBlockData() - Method in enum org.bukkit.Material
-
Creates a new
BlockData
instance for this Material, with all
properties initialized to unspecified defaults.
- createBlockData(String) - Static method in class org.bukkit.Bukkit
-
Creates a new
BlockData
instance with material and properties
parsed from provided data.
- createBlockData(String) - Method in enum org.bukkit.Material
-
Creates a new
BlockData
instance for this Material, with all
properties initialized to unspecified defaults, except for those provided
in data.
- createBlockData(String) - Method in interface org.bukkit.Server
-
Creates a new
BlockData
instance with material and properties
parsed from provided data.
- createBlockData(Consumer<BlockData>) - Method in enum org.bukkit.Material
-
Creates a new
BlockData
instance for this Material, with
all properties initialized to unspecified defaults.
- createBlockData(Material) - Static method in class org.bukkit.Bukkit
-
Creates a new
BlockData
instance for the specified Material, with
all properties initialized to unspecified defaults.
- createBlockData(Material) - Method in interface org.bukkit.Server
-
Creates a new
BlockData
instance for the specified Material, with
all properties initialized to unspecified defaults.
- createBlockData(Material, String) - Static method in class org.bukkit.Bukkit
-
Creates a new
BlockData
instance for the specified Material, with
all properties initialized to unspecified defaults, except for those
provided in data.
- createBlockData(Material, String) - Method in interface org.bukkit.Server
-
Creates a new
BlockData
instance for the specified Material, with
all properties initialized to unspecified defaults, except for those
provided in data.
- createBlockData(Material, Consumer<BlockData>) - Static method in class org.bukkit.Bukkit
-
Creates a new
BlockData
instance for the specified Material, with
all properties initialized to unspecified defaults.
- createBlockData(Material, Consumer<BlockData>) - Method in interface org.bukkit.Server
-
Creates a new
BlockData
instance for the specified Material, with
all properties initialized to unspecified defaults.
- createBossBar(String, BarColor, BarStyle, BarFlag...) - Static method in class org.bukkit.Bukkit
-
Creates a boss bar instance to display to players.
- createBossBar(String, BarColor, BarStyle, BarFlag...) - Method in interface org.bukkit.Server
-
Creates a boss bar instance to display to players.
- createBossBar(NamespacedKey, String, BarColor, BarStyle, BarFlag...) - Static method in class org.bukkit.Bukkit
-
Creates a boss bar instance to display to players.
- createBossBar(NamespacedKey, String, BarColor, BarStyle, BarFlag...) - Method in interface org.bukkit.Server
-
Creates a boss bar instance to display to players.
- createChunkData(World) - Static method in class org.bukkit.Bukkit
-
Create a ChunkData for use in a generator.
- createChunkData(World) - Method in class org.bukkit.generator.ChunkGenerator
-
Create a ChunkData for a world.
- createChunkData(World) - Method in interface org.bukkit.Server
-
Create a ChunkData for use in a generator.
- createEffect(int, int) - Method in class org.bukkit.potion.PotionEffectType
-
Creates a PotionEffect from this PotionEffectType, applying duration
modifiers and checks.
- createEffect(PotionEffectType, int, int) - Method in interface org.bukkit.potion.PotionBrewer
-
- createExplorerMap(World, Location, StructureType) - Static method in class org.bukkit.Bukkit
-
Create a new explorer map targeting the closest nearby structure of a
given
StructureType
.
- createExplorerMap(World, Location, StructureType) - Method in interface org.bukkit.Server
-
Create a new explorer map targeting the closest nearby structure of a
given
StructureType
.
- createExplorerMap(World, Location, StructureType, int, boolean) - Static method in class org.bukkit.Bukkit
-
Create a new explorer map targeting the closest nearby structure of a
given
StructureType
.
- createExplorerMap(World, Location, StructureType, int, boolean) - Method in interface org.bukkit.Server
-
Create a new explorer map targeting the closest nearby structure of a
given
StructureType
.
- createExplosion(double, double, double, float) - Method in interface org.bukkit.World
-
Creates explosion at given coordinates with given power
- createExplosion(double, double, double, float, boolean) - Method in interface org.bukkit.World
-
Creates explosion at given coordinates with given power and optionally
setting blocks on fire.
- createExplosion(double, double, double, float, boolean, boolean) - Method in interface org.bukkit.World
-
Creates explosion at given coordinates with given power and optionally
setting blocks on fire or breaking blocks.
- createExplosion(Location, float) - Method in interface org.bukkit.World
-
Creates explosion at given coordinates with given power
- createExplosion(Location, float, boolean) - Method in interface org.bukkit.World
-
Creates explosion at given coordinates with given power and optionally
setting blocks on fire.
- createInventory(InventoryHolder, int) - Static method in class org.bukkit.Bukkit
-
- createInventory(InventoryHolder, int) - Method in interface org.bukkit.Server
-
- createInventory(InventoryHolder, int, String) - Static method in class org.bukkit.Bukkit
-
- createInventory(InventoryHolder, int, String) - Method in interface org.bukkit.Server
-
- createInventory(InventoryHolder, InventoryType) - Static method in class org.bukkit.Bukkit
-
Creates an empty inventory with the specified type.
- createInventory(InventoryHolder, InventoryType) - Method in interface org.bukkit.Server
-
Creates an empty inventory with the specified type.
- createInventory(InventoryHolder, InventoryType, String) - Static method in class org.bukkit.Bukkit
-
Creates an empty inventory with the specified type and title.
- createInventory(InventoryHolder, InventoryType, String) - Method in interface org.bukkit.Server
-
Creates an empty inventory with the specified type and title.
- createMap(World) - Static method in class org.bukkit.Bukkit
-
Create a new map with an automatically assigned ID.
- createMap(World) - Method in interface org.bukkit.Server
-
Create a new map with an automatically assigned ID.
- createMerchant(String) - Static method in class org.bukkit.Bukkit
-
Creates an empty merchant.
- createMerchant(String) - Method in interface org.bukkit.Server
-
Creates an empty merchant.
- createPath(ConfigurationSection, String) - Static method in class org.bukkit.configuration.MemorySection
-
- createPath(ConfigurationSection, String, ConfigurationSection) - Static method in class org.bukkit.configuration.MemorySection
-
- createRegisteredListeners(Listener, Plugin) - Method in class org.bukkit.plugin.java.JavaPluginLoader
-
- createRegisteredListeners(Listener, Plugin) - Method in interface org.bukkit.plugin.PluginLoader
-
Creates and returns registered listeners for the event classes used in
this listener
- createSection(String) - Method in interface org.bukkit.configuration.ConfigurationSection
-
- createSection(String) - Method in class org.bukkit.configuration.MemorySection
-
- createSection(String, Map<?, ?>) - Method in interface org.bukkit.configuration.ConfigurationSection
-
- createSection(String, Map<?, ?>) - Method in class org.bukkit.configuration.MemorySection
-
- createTopic(TCommand) - Method in interface org.bukkit.help.HelpTopicFactory
-
This method accepts a command deriving from a custom command base class
and constructs a custom HelpTopic for it.
- createWorld() - Method in class org.bukkit.WorldCreator
-
Creates a world with the specified options.
- createWorld(WorldCreator) - Static method in class org.bukkit.Bukkit
-
Creates or loads a world with the given name using the specified
options.
- createWorld(WorldCreator) - Method in interface org.bukkit.Server
-
Creates or loads a world with the given name using the specified
options.
- CREATIVE - org.bukkit.event.inventory.ClickType
-
Any action done with the Creative inventory open.
- CREATIVE - org.bukkit.event.inventory.InventoryType
-
The creative mode inventory, with only 9 QUICKBAR slots and nothing
else.
- CREATIVE - org.bukkit.GameMode
-
Creative mode may fly, build instantly, become invulnerable and create
free items.
- CREATIVE_ONLY - org.bukkit.entity.AbstractArrow.PickupStatus
-
The arrow can only be picked up by players in creative mode.
- Creature - Interface in org.bukkit.entity
-
Represents a Creature.
- CreatureSpawner - Interface in org.bukkit.block
-
Represents a captured state of a creature spawner.
- CreatureSpawnEvent - Class in org.bukkit.event.entity
-
Called when a creature is spawned into a world.
- CreatureSpawnEvent(LivingEntity, CreatureSpawnEvent.SpawnReason) - Constructor for class org.bukkit.event.entity.CreatureSpawnEvent
-
- CreatureSpawnEvent.SpawnReason - Enum in org.bukkit.event.entity
-
An enum to specify the type of spawning
- CREEBET - org.bukkit.Art
-
- Creeper - Interface in org.bukkit.entity
-
Represents a Creeper
- CREEPER - org.bukkit.block.banner.PatternType
-
- CREEPER - org.bukkit.entity.EntityType
-
- CREEPER - org.bukkit.FireworkEffect.Type
-
A creeper-face effect.
- CREEPER - org.bukkit.loot.LootTables
-
- CREEPER - org.bukkit.SkullType
-
Deprecated.
- CREEPER_BANNER_PATTERN - org.bukkit.Material
-
- CREEPER_HEAD - org.bukkit.Material
-
- CREEPER_SPAWN_EGG - org.bukkit.Material
-
- CREEPER_WALL_HEAD - org.bukkit.Material
-
- CreeperPowerEvent - Class in org.bukkit.event.entity
-
Called when a Creeper is struck by lightning.
- CreeperPowerEvent(Creeper, LightningStrike, CreeperPowerEvent.PowerCause) - Constructor for class org.bukkit.event.entity.CreeperPowerEvent
-
- CreeperPowerEvent(Creeper, CreeperPowerEvent.PowerCause) - Constructor for class org.bukkit.event.entity.CreeperPowerEvent
-
- CreeperPowerEvent.PowerCause - Enum in org.bukkit.event.entity
-
An enum to specify the cause of the change in power
- CRIT - org.bukkit.Particle
-
- CRIT_MAGIC - org.bukkit.Particle
-
- Criterias - Class in org.bukkit.scoreboard
-
Criteria names which trigger an objective to be modified by actions in-game
- Crops - Class in org.bukkit.material
-
Represents the different types of crops in different states of growth.
- Crops() - Constructor for class org.bukkit.material.Crops
-
Constructs a wheat crop block in the seeded state.
- Crops(CropState) - Constructor for class org.bukkit.material.Crops
-
Constructs a wheat crop block in the given growth state
- Crops(Material) - Constructor for class org.bukkit.material.Crops
-
Constructs a crop block of the given type and in the seeded state
- Crops(Material, byte) - Constructor for class org.bukkit.material.Crops
-
- Crops(Material, CropState) - Constructor for class org.bukkit.material.Crops
-
Constructs a crop block of the given type and in the given growth state
- CropState - Enum in org.bukkit
-
Represents the different growth states of crops
- CROSS - org.bukkit.block.banner.PatternType
-
- CROSSBOW - org.bukkit.enchantments.EnchantmentTarget
-
Allow the Enchantment to be placed on crossbows.
- CROSSBOW - org.bukkit.Material
-
- CrossbowMeta - Interface in org.bukkit.inventory.meta
-
- crossProduct(Vector) - Method in class org.bukkit.util.Vector
-
Calculates the cross product of this vector with another.
- CROUCH_ONE_CM - org.bukkit.Statistic
-
- CURED - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When a villager is cured from infection
- CURED - org.bukkit.event.entity.EntityTransformEvent.TransformReason
-
When a zombie gets cured and a villager is spawned.
- CURLY_BORDER - org.bukkit.block.banner.PatternType
-
- CURRENT_DOWN - org.bukkit.Particle
-
- currentPrompt - Variable in class org.bukkit.conversations.Conversation
-
- CUSTOM - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When a creature is spawned by plugins
- CUSTOM - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Custom damage.
- CUSTOM - org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason
-
Any other reason not covered by the reasons above
- CUSTOM - org.bukkit.event.entity.EntityTargetEvent.TargetReason
-
For custom calls to the event.
- CUSTOM - org.bukkit.PortalType
-
This is a custom Plugin portal.
- CustomItemTagContainer - Interface in org.bukkit.inventory.meta.tags
-
- CUSTOMIZED - org.bukkit.WorldType
-
- CustomTimingsHandler - Class in org.spigotmc
-
Provides custom timing sections for /timings merged.
- CustomTimingsHandler(String) - Constructor for class org.spigotmc.CustomTimingsHandler
-
- CustomTimingsHandler(String, CustomTimingsHandler) - Constructor for class org.spigotmc.CustomTimingsHandler
-
- CUT_RED_SANDSTONE - org.bukkit.Material
-
- CUT_RED_SANDSTONE_SLAB - org.bukkit.Material
-
- CUT_SANDSTONE - org.bukkit.Material
-
- CUT_SANDSTONE_SLAB - org.bukkit.Material
-
- CYAN - org.bukkit.DyeColor
-
Represents cyan dye.
- CYAN - org.bukkit.entity.Parrot.Variant
-
Cyan colored parrot.
- CYAN_BANNER - org.bukkit.Material
-
- CYAN_BED - org.bukkit.Material
-
- CYAN_CARPET - org.bukkit.Material
-
- CYAN_CONCRETE - org.bukkit.Material
-
- CYAN_CONCRETE_POWDER - org.bukkit.Material
-
- CYAN_DYE - org.bukkit.Material
-
- CYAN_GLAZED_TERRACOTTA - org.bukkit.Material
-
- CYAN_SHULKER_BOX - org.bukkit.Material
-
- CYAN_STAINED_GLASS - org.bukkit.Material
-
- CYAN_STAINED_GLASS_PANE - org.bukkit.Material
-
- CYAN_TERRACOTTA - org.bukkit.Material
-
- CYAN_WALL_BANNER - org.bukkit.Material
-
- CYAN_WOOL - org.bukkit.Material
-
- D - org.bukkit.Note.Tone
-
- damage(double) - Method in interface org.bukkit.entity.Damageable
-
Deals the given amount of damage to this entity.
- damage(double, Entity) - Method in interface org.bukkit.entity.Damageable
-
Deals the given amount of damage to this entity, from a specified
entity.
- DAMAGE_ABSORBED - org.bukkit.Statistic
-
- DAMAGE_ALL - Static variable in class org.bukkit.enchantments.Enchantment
-
Increases damage against all targets
- DAMAGE_ARTHROPODS - Static variable in class org.bukkit.enchantments.Enchantment
-
Increases damage against arthropod targets
- DAMAGE_BLOCKED_BY_SHIELD - org.bukkit.Statistic
-
- DAMAGE_DEALT - org.bukkit.Statistic
-
- DAMAGE_DEALT_ABSORBED - org.bukkit.Statistic
-
- DAMAGE_DEALT_RESISTED - org.bukkit.Statistic
-
- DAMAGE_INDICATOR - org.bukkit.Particle
-
- DAMAGE_RESISTANCE - Static variable in class org.bukkit.potion.PotionEffectType
-
Decreases damage dealt to an entity.
- DAMAGE_RESISTED - org.bukkit.Statistic
-
- DAMAGE_TAKEN - org.bukkit.Statistic
-
- DAMAGE_UNDEAD - Static variable in class org.bukkit.enchantments.Enchantment
-
Increases damage against undead targets
- Damageable - Interface in org.bukkit.entity
-
Represents an
Entity
that has health and can take damage.
- Damageable - Interface in org.bukkit.inventory.meta
-
Represents an item that has durability and can take damage.
- DAMAGED_ANVIL - org.bukkit.Material
-
- damerauLevenshteinDistance(String, String) - Static method in class org.bukkit.command.defaults.HelpCommand
-
Computes the Dameraur-Levenshtein Distance between two strings.
- DANDELION - org.bukkit.Material
-
- DARK_AQUA - org.bukkit.ChatColor
-
Represents dark blue (aqua)
- DARK_BLUE - org.bukkit.ChatColor
-
Represents dark blue
- DARK_BROWN - org.bukkit.entity.Horse.Color
-
Dark brown
- DARK_BROWN - Static variable in class org.bukkit.map.MapPalette
-
- DARK_FOREST - org.bukkit.block.Biome
-
- DARK_FOREST_HILLS - org.bukkit.block.Biome
-
- DARK_GRAY - org.bukkit.ChatColor
-
Represents dark gray
- DARK_GRAY - Static variable in class org.bukkit.map.MapPalette
-
- DARK_GREEN - org.bukkit.ChatColor
-
Represents dark green
- DARK_GREEN - Static variable in class org.bukkit.map.MapPalette
-
- DARK_OAK - org.bukkit.TreeSpecies
-
Represents dark oak trees.
- DARK_OAK - org.bukkit.TreeType
-
Dark Oak tree.
- DARK_OAK_BOAT - org.bukkit.Material
-
- DARK_OAK_BUTTON - org.bukkit.Material
-
- DARK_OAK_DOOR - org.bukkit.Material
-
- DARK_OAK_FENCE - org.bukkit.Material
-
- DARK_OAK_FENCE_GATE - org.bukkit.Material
-
- DARK_OAK_LEAVES - org.bukkit.Material
-
- DARK_OAK_LOG - org.bukkit.Material
-
- DARK_OAK_LOGS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all dark oak log and bark variants.
- DARK_OAK_PLANKS - org.bukkit.Material
-
- DARK_OAK_PRESSURE_PLATE - org.bukkit.Material
-
- DARK_OAK_SAPLING - org.bukkit.Material
-
- DARK_OAK_SIGN - org.bukkit.Material
-
- DARK_OAK_SLAB - org.bukkit.Material
-
- DARK_OAK_STAIRS - org.bukkit.Material
-
- DARK_OAK_TRAPDOOR - org.bukkit.Material
-
- DARK_OAK_WALL_SIGN - org.bukkit.Material
-
- DARK_OAK_WOOD - org.bukkit.Material
-
- DARK_PRISMARINE - org.bukkit.Material
-
- DARK_PRISMARINE_SLAB - org.bukkit.Material
-
- DARK_PRISMARINE_STAIRS - org.bukkit.Material
-
- DARK_PURPLE - org.bukkit.ChatColor
-
Represents dark purple
- DARK_RED - org.bukkit.ChatColor
-
Represents dark red
- DARKEN_SKY - org.bukkit.boss.BarFlag
-
Darkens the sky like during fighting a wither.
- DASHER - org.bukkit.entity.TropicalFish.Pattern
-
- data - Variable in enum org.bukkit.Material
-
- DATA - org.bukkit.block.data.type.StructureBlock.Mode
-
Dummy block used to run a custom function during world generation
before being removed.
- DATA - org.bukkit.block.structure.UsageMode
-
Used to run specific custom functions, which can only be used for certain
Structures.
- DAYLIGHT_DETECTOR - org.bukkit.Material
-
- DaylightDetector - Interface in org.bukkit.block.data.type
-
'inverted' denotes whether this daylight detector is in the inverted mode,
i.e.
- DaylightDetector - Interface in org.bukkit.block
-
Represents a captured state of a (possibly inverted) daylight detector.
- DEAD - org.bukkit.GrassSpecies
-
Represents the dead looking grass.
- DEAD_BRAIN_CORAL - org.bukkit.Material
-
- DEAD_BRAIN_CORAL_BLOCK - org.bukkit.Material
-
- DEAD_BRAIN_CORAL_FAN - org.bukkit.Material
-
- DEAD_BRAIN_CORAL_WALL_FAN - org.bukkit.Material
-
- DEAD_BUBBLE_CORAL - org.bukkit.Material
-
- DEAD_BUBBLE_CORAL_BLOCK - org.bukkit.Material
-
- DEAD_BUBBLE_CORAL_FAN - org.bukkit.Material
-
- DEAD_BUBBLE_CORAL_WALL_FAN - org.bukkit.Material
-
- DEAD_BUSH - org.bukkit.Material
-
- DEAD_FIRE_CORAL - org.bukkit.Material
-
- DEAD_FIRE_CORAL_BLOCK - org.bukkit.Material
-
- DEAD_FIRE_CORAL_FAN - org.bukkit.Material
-
- DEAD_FIRE_CORAL_WALL_FAN - org.bukkit.Material
-
- DEAD_HORN_CORAL - org.bukkit.Material
-
- DEAD_HORN_CORAL_BLOCK - org.bukkit.Material
-
- DEAD_HORN_CORAL_FAN - org.bukkit.Material
-
- DEAD_HORN_CORAL_WALL_FAN - org.bukkit.Material
-
- DEAD_TUBE_CORAL - org.bukkit.Material
-
- DEAD_TUBE_CORAL_BLOCK - org.bukkit.Material
-
- DEAD_TUBE_CORAL_FAN - org.bukkit.Material
-
- DEAD_TUBE_CORAL_WALL_FAN - org.bukkit.Material
-
- DEATH - org.bukkit.EntityEffect
-
- DEATH - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When all effects are removed due to death (Note: This is called on
respawn, so it's player only!)
- DEATH_MESSAGE_VISIBILITY - org.bukkit.scoreboard.Team.Option
-
How to display the death messages for players on this team.
- DEATHS - org.bukkit.Statistic
-
- DEATHS - Static variable in class org.bukkit.scoreboard.Criterias
-
- DEBUG_STICK - org.bukkit.Material
-
- DECLINED - org.bukkit.event.player.PlayerResourcePackStatusEvent.Status
-
The client refused to accept the resource pack.
- decrementStatistic(Statistic) - Method in interface org.bukkit.entity.Player
-
Decrements the given statistic for this player.
- decrementStatistic(Statistic, int) - Method in interface org.bukkit.entity.Player
-
Decrements the given statistic for this player.
- decrementStatistic(Statistic, EntityType) - Method in interface org.bukkit.entity.Player
-
Decrements the given statistic for this player for the given entity.
- decrementStatistic(Statistic, EntityType, int) - Method in interface org.bukkit.entity.Player
-
Decrements the given statistic for this player for the given entity.
- decrementStatistic(Statistic, Material) - Method in interface org.bukkit.entity.Player
-
Decrements the given statistic for this player for the given material.
- decrementStatistic(Statistic, Material, int) - Method in interface org.bukkit.entity.Player
-
Decrements the given statistic for this player for the given material.
- DEEP_COLD_OCEAN - org.bukkit.block.Biome
-
- DEEP_FROZEN_OCEAN - org.bukkit.block.Biome
-
- DEEP_LUKEWARM_OCEAN - org.bukkit.block.Biome
-
- DEEP_OCEAN - org.bukkit.block.Biome
-
- DEEP_WARM_OCEAN - org.bukkit.block.Biome
-
- DEFAULT - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When an entity is missing a SpawnReason
- DEFAULT - org.bukkit.event.Event.Result
-
Neither deny nor allow the event.
- DEFAULT - org.bukkit.event.hanging.HangingBreakEvent.RemoveCause
-
Removed by an uncategorised cause
- DEFAULT - org.bukkit.Warning.WarningState
-
Indicates each warning would default to the configured
Warning
annotation, or always if annotation not found.
- DEFAULT_ACTIVE - Static variable in class org.bukkit.material.Hopper
-
- DEFAULT_DECAYABLE - Static variable in class org.bukkit.material.Leaves
-
- DEFAULT_DELAY - Static variable in class org.bukkit.material.Diode
-
- DEFAULT_DIRECTION - Static variable in class org.bukkit.material.Comparator
-
- DEFAULT_DIRECTION - Static variable in class org.bukkit.material.Diode
-
- DEFAULT_DIRECTION - Static variable in class org.bukkit.material.Hopper
-
- DEFAULT_DIRECTION - Static variable in class org.bukkit.material.Tree
-
- DEFAULT_INVERTED - Static variable in class org.bukkit.material.WoodenStep
-
- DEFAULT_LOOT_MODIFIER - Static variable in class org.bukkit.loot.LootContext
-
- DEFAULT_PERMISSION - Static variable in class org.bukkit.permissions.Permission
-
- DEFAULT_SPECIES - Static variable in class org.bukkit.material.Wood
-
- DEFAULT_STATE - Static variable in class org.bukkit.material.Comparator
-
- DEFAULT_STATE - Static variable in class org.bukkit.material.Crops
-
- DEFAULT_STATE - Static variable in class org.bukkit.material.Diode
-
- DEFAULT_SUBTRACTION_MODE - Static variable in class org.bukkit.material.Comparator
-
- DEFAULT_TYPE - Static variable in class org.bukkit.material.Crops
-
- DEFAULT_TYPE - Static variable in class org.bukkit.material.Leaves
-
- DEFAULT_TYPE - Static variable in class org.bukkit.material.Tree
-
- DEFAULT_TYPE - Static variable in class org.bukkit.material.Wood
-
- DEFAULT_TYPE - Static variable in class org.bukkit.material.WoodenStep
-
- DefaultPermissions - Class in org.bukkit.util.permissions
-
- defaults - Variable in class org.bukkit.configuration.MemoryConfiguration
-
- DEFEND_VILLAGE - org.bukkit.event.entity.EntityTargetEvent.TargetReason
-
When an entity selects a target while defending a village.
- DelegateDeserialization - Annotation Type in org.bukkit.configuration.serialization
-
- DENY - org.bukkit.event.Event.Result
-
Deny the event.
- DEPTH_STRIDER - Static variable in class org.bukkit.enchantments.Enchantment
-
Increases walking speed while in water
- description - Variable in class org.bukkit.command.Command
-
- deserialize(Map<String, ?>) - Method in class org.bukkit.configuration.serialization.ConfigurationSerialization
-
- deserialize(Map<String, Object>) - Static method in class org.bukkit.attribute.AttributeModifier
-
- deserialize(Map<String, Object>) - Static method in class org.bukkit.Color
-
- deserialize(Map<String, Object>) - Static method in class org.bukkit.FireworkEffect
-
- deserialize(Map<String, Object>) - Static method in class org.bukkit.inventory.ItemStack
-
Required method for configuration serialization
- deserialize(Map<String, Object>) - Static method in class org.bukkit.Location
-
Required method for deserialization
- deserialize(Map<String, Object>) - Static method in class org.bukkit.util.BlockVector
-
- deserialize(Map<String, Object>) - Static method in class org.bukkit.util.BoundingBox
-
- deserialize(Map<String, Object>) - Static method in class org.bukkit.util.Vector
-
- deserializeObject(Map<String, ?>) - Static method in class org.bukkit.configuration.serialization.ConfigurationSerialization
-
Attempts to deserialize the given arguments into a new instance of the
given class.
- deserializeObject(Map<String, ?>, Class<? extends ConfigurationSerializable>) - Static method in class org.bukkit.configuration.serialization.ConfigurationSerialization
-
Attempts to deserialize the given arguments into a new instance of the
given class.
- deserializeViaCtor(Constructor<? extends ConfigurationSerializable>, Map<String, ?>) - Method in class org.bukkit.configuration.serialization.ConfigurationSerialization
-
- deserializeViaMethod(Method, Map<String, ?>) - Method in class org.bukkit.configuration.serialization.ConfigurationSerialization
-
- DESERT - org.bukkit.block.Biome
-
- DESERT - org.bukkit.entity.Villager.Type
-
- DESERT_HILLS - org.bukkit.block.Biome
-
- DESERT_LAKES - org.bukkit.block.Biome
-
- DESERT_PYRAMID - org.bukkit.loot.LootTables
-
- DESERT_PYRAMID - Static variable in class org.bukkit.StructureType
-
Desert pyramids (also known as desert temples) are found in deserts.
- DETECTOR_RAIL - org.bukkit.Material
-
- DetectorRail - Class in org.bukkit.material
-
Represents a detector rail
- DetectorRail() - Constructor for class org.bukkit.material.DetectorRail
-
- DetectorRail(Material) - Constructor for class org.bukkit.material.DetectorRail
-
- DetectorRail(Material, byte) - Constructor for class org.bukkit.material.DetectorRail
-
- detonate() - Method in interface org.bukkit.entity.Firework
-
Cause this firework to explode at earliest opportunity, as if it has no
remaining fuse.
- DIAGONAL_LEFT - org.bukkit.block.banner.PatternType
-
- DIAGONAL_LEFT_MIRROR - org.bukkit.block.banner.PatternType
-
- DIAGONAL_RIGHT - org.bukkit.block.banner.PatternType
-
- DIAGONAL_RIGHT_MIRROR - org.bukkit.block.banner.PatternType
-
- DIAMOND - org.bukkit.Material
-
- DIAMOND_AXE - org.bukkit.Material
-
- DIAMOND_BLOCK - org.bukkit.Material
-
- DIAMOND_BOOTS - org.bukkit.Material
-
- DIAMOND_CHESTPLATE - org.bukkit.Material
-
- DIAMOND_HELMET - org.bukkit.Material
-
- DIAMOND_HOE - org.bukkit.Material
-
- DIAMOND_HORSE_ARMOR - org.bukkit.Material
-
- DIAMOND_LEGGINGS - org.bukkit.Material
-
- DIAMOND_ORE - org.bukkit.Material
-
- DIAMOND_PICKAXE - org.bukkit.Material
-
- DIAMOND_SHOVEL - org.bukkit.Material
-
- DIAMOND_SWORD - org.bukkit.Material
-
- DIAMONDS_TO_YOU - org.bukkit.Achievement
-
Deprecated.
- DIDGERIDOO - org.bukkit.Instrument
-
Didgeridoo is normally played when a note block is on top of a pumpkin block.
- Difficulty - Enum in org.bukkit
-
Represents the various difficulty levels that are available.
- DIG_SPEED - Static variable in class org.bukkit.enchantments.Enchantment
-
Increases the rate at which you mine/dig
- Diode - Class in org.bukkit.material
-
Represents a diode/repeater in the on or off state, with a delay and facing
in a specific direction.
- Diode() - Constructor for class org.bukkit.material.Diode
-
Constructs a diode switched on, with a delay of 1 and facing the default
direction (north).
- Diode(BlockFace) - Constructor for class org.bukkit.material.Diode
-
Constructs a diode switched off, with a delay of 1 and facing the
specified direction.
- Diode(BlockFace, int) - Constructor for class org.bukkit.material.Diode
-
Constructs a diode switched off, with the specified delay and facing the
specified direction.
- Diode(BlockFace, int, boolean) - Constructor for class org.bukkit.material.Diode
-
Constructs a diode switched on or off, with the specified delay and
facing the specified direction.
- Diode(Material) - Constructor for class org.bukkit.material.Diode
-
- Diode(Material, byte) - Constructor for class org.bukkit.material.Diode
-
- DIORITE - org.bukkit.Material
-
- DIORITE_SLAB - org.bukkit.Material
-
- DIORITE_STAIRS - org.bukkit.Material
-
- DIORITE_WALL - org.bukkit.Material
-
- Directional - Interface in org.bukkit.block.data
-
'facing' represents the face towards which the block is pointing.
- Directional - Interface in org.bukkit.material
-
- DirectionalContainer - Class in org.bukkit.material
-
Represents a furnace or a dispenser.
- DirectionalContainer(Material) - Constructor for class org.bukkit.material.DirectionalContainer
-
- DirectionalContainer(Material, byte) - Constructor for class org.bukkit.material.DirectionalContainer
-
- DIRT - org.bukkit.Material
-
- DIRT_LIKE - Static variable in interface org.bukkit.Tag
-
Vanilla block tag denoting dirt like blocks.
- dirtyPermissibles() - Method in class org.bukkit.plugin.SimplePluginManager
-
Deprecated.
- DISABLE_ELYTRA_MOVEMENT_CHECK - Static variable in class org.bukkit.GameRule
-
Whether the server should skip checking player speed when the player is
wearing elytra.
- disablePlugin(Plugin) - Method in class org.bukkit.plugin.java.JavaPluginLoader
-
- disablePlugin(Plugin) - Method in interface org.bukkit.plugin.PluginLoader
-
Disables the specified plugin
- disablePlugin(Plugin) - Method in interface org.bukkit.plugin.PluginManager
-
Disables the specified plugin
- disablePlugin(Plugin) - Method in class org.bukkit.plugin.SimplePluginManager
-
- disablePlugins() - Method in interface org.bukkit.plugin.PluginManager
-
Disables all the loaded plugins
- disablePlugins() - Method in class org.bukkit.plugin.SimplePluginManager
-
- disallow(AsyncPlayerPreLoginEvent.Result, String) - Method in class org.bukkit.event.player.AsyncPlayerPreLoginEvent
-
Disallows the player from logging in, with the given reason
- disallow(PlayerLoginEvent.Result, String) - Method in class org.bukkit.event.player.PlayerLoginEvent
-
Disallows the player from logging in, with the given reason
- disallow(PlayerPreLoginEvent.Result, String) - Method in class org.bukkit.event.player.AsyncPlayerPreLoginEvent
-
- disallow(PlayerPreLoginEvent.Result, String) - Method in class org.bukkit.event.player.PlayerPreLoginEvent
-
Deprecated.
Disallows the player from logging in, with the given reason
- DISALLOWED - org.bukkit.entity.AbstractArrow.PickupStatus
-
The arrow cannot be picked up.
- disambiguate(T, String) - Method in class org.bukkit.metadata.MetadataStoreBase
-
Creates a unique name for the object receiving metadata by combining
unique data from the subject with a metadataKey.
- DISAPPEAR - org.bukkit.entity.Evoker.Spell
-
Deprecated.
The spell that makes the casting entity invisible.
- DISAPPEAR - org.bukkit.entity.Spellcaster.Spell
-
The spell that makes the casting entity invisible.
- discoverRecipe(NamespacedKey) - Method in interface org.bukkit.entity.HumanEntity
-
Discover a recipe for this player such that it has not already been
discovered.
- discoverRecipes(Collection<NamespacedKey>) - Method in interface org.bukkit.entity.HumanEntity
-
Discover a collection of recipes for this player such that they have not
already been discovered.
- dispatch(CommandSender, String) - Method in interface org.bukkit.command.CommandMap
-
Looks for the requested command and executes it if found.
- dispatch(CommandSender, String) - Method in class org.bukkit.command.SimpleCommandMap
-
Looks for the requested command and executes it if found.
- dispatchCommand(CommandSender, String) - Static method in class org.bukkit.Bukkit
-
Dispatches a command on this server, and executes it if found.
- dispatchCommand(CommandSender, String) - Method in interface org.bukkit.Server
-
Dispatches a command on this server, and executes it if found.
- dispatchIncomingMessage(Player, String, byte[]) - Method in interface org.bukkit.plugin.messaging.Messenger
-
Dispatches the specified incoming message to any registered listeners.
- dispatchIncomingMessage(Player, String, byte[]) - Method in class org.bukkit.plugin.messaging.StandardMessenger
-
- dispense() - Method in interface org.bukkit.block.Dispenser
-
Attempts to dispense the contents of the dispenser.
- DISPENSE_EGG - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When a creature is spawned by a dispenser dispensing an egg
- Dispenser - Class in org.bukkit.material
-
Represents a dispenser.
- Dispenser - Interface in org.bukkit.block.data.type
-
Similar to
Powerable
, 'triggered' indicates whether or not the
dispenser is currently activated.
- Dispenser - Interface in org.bukkit.block
-
Represents a captured state of a dispenser.
- Dispenser() - Constructor for class org.bukkit.material.Dispenser
-
- Dispenser(BlockFace) - Constructor for class org.bukkit.material.Dispenser
-
- Dispenser(Material) - Constructor for class org.bukkit.material.Dispenser
-
- Dispenser(Material, byte) - Constructor for class org.bukkit.material.Dispenser
-
- DISPENSER - org.bukkit.event.inventory.InventoryType
-
A dispenser inventory, with 9 slots of type CONTAINER.
- DISPENSER - org.bukkit.Material
-
- DISPENSER_INSPECTED - org.bukkit.Statistic
-
- DisplaySlot - Enum in org.bukkit.scoreboard
-
Locations for displaying objectives to the player
- distance(Location) - Method in class org.bukkit.Location
-
Get the distance between this location and another.
- distance(Vector) - Method in class org.bukkit.util.Vector
-
Get the distance between this vector and another.
- DISTANCE - org.bukkit.event.entity.EntityUnleashEvent.UnleashReason
-
When the entity's leashholder is more than 10 blocks away
- distanceSquared(Location) - Method in class org.bukkit.Location
-
Get the squared distance between this location and another.
- distanceSquared(Vector) - Method in class org.bukkit.util.Vector
-
Get the squared distance between this vector and another.
- divide(Vector) - Method in class org.bukkit.util.Vector
-
Divides the vector by another.
- DO_DAYLIGHT_CYCLE - Static variable in class org.bukkit.GameRule
-
Whether time progresses from the current moment.
- DO_ENTITY_DROPS - Static variable in class org.bukkit.GameRule
-
Whether entities that are not mobs should have drops.
- DO_FIRE_TICK - Static variable in class org.bukkit.GameRule
-
Whether fire should spread and naturally extinguish.
- DO_LIMITED_CRAFTING - Static variable in class org.bukkit.GameRule
-
Whether players should only be able to craft recipes they've unlocked
first.
- DO_MOB_LOOT - Static variable in class org.bukkit.GameRule
-
Whether mobs should drop items.
- DO_MOB_SPAWNING - Static variable in class org.bukkit.GameRule
-
Whether mobs should naturally spawn.
- DO_TILE_DROPS - Static variable in class org.bukkit.GameRule
-
Whether blocks should have drops.
- DO_WEATHER_CYCLE - Static variable in class org.bukkit.GameRule
-
Whether the weather will change from the current moment.
- doesBounce() - Method in interface org.bukkit.entity.Projectile
-
Determine if this projectile should bounce or not when it hits.
- Dolphin - Interface in org.bukkit.entity
-
- DOLPHIN - org.bukkit.entity.EntityType
-
- DOLPHIN - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When the entity gets the effect from a dolphin.
- DOLPHIN - org.bukkit.loot.LootTables
-
- DOLPHIN - org.bukkit.Particle
-
- DOLPHIN_SPAWN_EGG - org.bukkit.Material
-
- DOLPHINS_GRACE - Static variable in class org.bukkit.potion.PotionEffectType
-
Squee'ek uh'k kk'kkkk squeek eee'eek.
- Donkey - Interface in org.bukkit.entity
-
- DONKEY - org.bukkit.entity.EntityType
-
- DONKEY - org.bukkit.entity.Horse.Variant
-
Deprecated.
A donkey
- DONKEY - org.bukkit.loot.LootTables
-
- DONKEY_KONG - org.bukkit.Art
-
- DONKEY_SPAWN_EGG - org.bukkit.Material
-
- Door - Class in org.bukkit.material
-
Represents a door.
- Door - Interface in org.bukkit.block.data.type
-
'hinge' indicates which hinge this door is attached to and will rotate around
when opened.
- Door() - Constructor for class org.bukkit.material.Door
-
- Door(Material) - Constructor for class org.bukkit.material.Door
-
- Door(Material, boolean) - Constructor for class org.bukkit.material.Door
-
Constructs the top half of door of the given material type and with the hinge on the left or right
- Door(Material, byte) - Constructor for class org.bukkit.material.Door
-
- Door(Material, BlockFace) - Constructor for class org.bukkit.material.Door
-
Constructs the bottom half of a door of the given material type, facing the specified direction and set to closed
- Door(Material, BlockFace, boolean) - Constructor for class org.bukkit.material.Door
-
Constructs the bottom half of a door of the given material type, facing the specified direction and set to open
or closed
- Door(TreeSpecies, boolean) - Constructor for class org.bukkit.material.Door
-
Constructs the top half of a wooden door of the given species and with the hinge on the left or right
- Door(TreeSpecies, BlockFace) - Constructor for class org.bukkit.material.Door
-
Constructs the bottom half of a wooden door of the given species, facing the specified direction and set to
closed
- Door(TreeSpecies, BlockFace, boolean) - Constructor for class org.bukkit.material.Door
-
Constructs the bottom half of a wooden door of the given species, facing the specified direction and set to open
or closed
- DOOR_CLOSE - org.bukkit.Effect
-
Sound of a door closing.
- DOOR_TOGGLE - org.bukkit.Effect
-
Sound of a door opening.
- Door.Hinge - Enum in org.bukkit.block.data.type
-
The hinge of a door.
- DOORS - Static variable in interface org.bukkit.Tag
-
- dot(int[], double, double) - Static method in class org.bukkit.util.noise.SimplexNoiseGenerator
-
- dot(int[], double, double, double) - Static method in class org.bukkit.util.noise.SimplexNoiseGenerator
-
- dot(int[], double, double, double, double) - Static method in class org.bukkit.util.noise.SimplexNoiseGenerator
-
- dot(Vector) - Method in class org.bukkit.util.Vector
-
Calculates the dot product of this vector with another.
- DOUBLE - org.bukkit.block.data.type.Slab.Type
-
The slab occupies the entire block.
- DOUBLE - Static variable in interface org.bukkit.inventory.meta.tags.ItemTagType
-
Deprecated.
- DOUBLE - Static variable in interface org.bukkit.persistence.PersistentDataType
-
- DOUBLE_CLICK - org.bukkit.event.inventory.ClickType
-
Pressing the left mouse button twice in quick succession.
- DOUBLE_WALL - org.bukkit.block.data.type.Bell.Attachment
-
Placed between two walls.
- DoubleChest - Class in org.bukkit.block
-
Represents a double chest.
- DoubleChest(DoubleChestInventory) - Constructor for class org.bukkit.block.DoubleChest
-
- DoubleChestInventory - Interface in org.bukkit.inventory
-
Interface to the inventory of a Double Chest.
- DOWN - org.bukkit.block.BlockFace
-
- DOWNFALL - org.bukkit.WeatherType
-
Raining or snowing depending on biome.
- DRAGON - org.bukkit.SkullType
-
Deprecated.
- DRAGON_BREATH - org.bukkit.Effect
-
The sound/particles used by the enderdragon's breath
attack.
- DRAGON_BREATH - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused by a dragon breathing fire.
- DRAGON_BREATH - org.bukkit.Material
-
- DRAGON_BREATH - org.bukkit.Particle
-
- DRAGON_EGG - org.bukkit.Material
-
- DRAGON_FIREBALL - org.bukkit.entity.EntityType
-
- DRAGON_HEAD - org.bukkit.Material
-
- DRAGON_WALL_HEAD - org.bukkit.Material
-
- DragonFireball - Interface in org.bukkit.entity
-
- DragType - Enum in org.bukkit.event.inventory
-
Represents the effect of a drag that will be applied to an Inventory in an
InventoryDragEvent.
- drawImage(int, int, Image) - Method in interface org.bukkit.map.MapCanvas
-
Draw an image to the map.
- drawText(int, int, MapFont, String) - Method in interface org.bukkit.map.MapCanvas
-
Render text to the map using fancy formatting.
- DRIED_KELP - org.bukkit.Material
-
- DRIED_KELP_BLOCK - org.bukkit.Material
-
- DRIP_LAVA - org.bukkit.Particle
-
- DRIP_WATER - org.bukkit.Particle
-
- drop() - Method in interface org.bukkit.block.Dropper
-
Tries to drop a randomly selected item from the dropper's inventory,
following the normal behavior of a dropper.
- DROP - org.bukkit.event.inventory.ClickType
-
The "Drop" key (defaults to Q).
- DROP - org.bukkit.Statistic
-
- DROP_ALL_CURSOR - org.bukkit.event.inventory.InventoryAction
-
The entire cursor item is dropped.
- DROP_ALL_SLOT - org.bukkit.event.inventory.InventoryAction
-
The entire clicked slot is dropped.
- DROP_COUNT - org.bukkit.Statistic
-
- DROP_ONE_CURSOR - org.bukkit.event.inventory.InventoryAction
-
One item is dropped from the cursor.
- DROP_ONE_SLOT - org.bukkit.event.inventory.InventoryAction
-
One item is dropped from the clicked slot.
- dropItem(Location, ItemStack) - Method in interface org.bukkit.World
-
- dropItemNaturally(Location, ItemStack) - Method in interface org.bukkit.World
-
Drops an item at the specified
Location
with a random offset
- DROPPED_ITEM - org.bukkit.entity.EntityType
-
An item resting on the ground.
- Dropper - Interface in org.bukkit.block
-
Represents a captured state of a dropper.
- DROPPER - org.bukkit.event.inventory.InventoryType
-
A dropper inventory, with 9 slots of type CONTAINER.
- DROPPER - org.bukkit.Material
-
- DROPPER_INSPECTED - org.bukkit.Statistic
-
- Drowned - Interface in org.bukkit.entity
-
Drowned zombie.
- DROWNED - org.bukkit.entity.EntityType
-
- DROWNED - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When a creature is spawned by another entity drowning
- DROWNED - org.bukkit.event.entity.EntityTransformEvent.TransformReason
-
When a entity drowns in water and a new entity spawns.
- DROWNED - org.bukkit.loot.LootTables
-
- DROWNED_SPAWN_EGG - org.bukkit.Material
-
- DROWNING - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused by running out of air while in water
- DRYOUT - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused when an entity that should be in water is not.
- DURABILITY - Static variable in class org.bukkit.enchantments.Enchantment
-
Decreases the rate at which a tool looses durability
- DustOptions(Color, float) - Constructor for class org.bukkit.Particle.DustOptions
-
- Dye - Class in org.bukkit.material
-
Represents dye
- Dye() - Constructor for class org.bukkit.material.Dye
-
- Dye(DyeColor) - Constructor for class org.bukkit.material.Dye
-
- Dye(Material) - Constructor for class org.bukkit.material.Dye
-
- Dye(Material, byte) - Constructor for class org.bukkit.material.Dye
-
- DyeColor - Enum in org.bukkit
-
All supported color values for dyes and cloth
- DYING - org.bukkit.entity.EnderDragon.Phase
-
The dragon will fly to the vicinity of the portal and die.
- DYING - org.bukkit.entity.Pose
-
Entity is dead.
- E - org.bukkit.Note.Tone
-
- EAST - org.bukkit.block.BlockFace
-
- EAST_NORTH_EAST - org.bukkit.block.BlockFace
-
- EAST_SOUTH_EAST - org.bukkit.block.BlockFace
-
- EAST_WEST - org.bukkit.block.data.Rail.Shape
-
The rail runs flat along the east/west (X) axis.
- EASY - org.bukkit.Difficulty
-
Hostile mobs spawn, enemies deal less damage than on normal difficulty,
the hunger bar does deplete and starving deals up to 5 hearts of
damage.
- EATING - org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason
-
When a player regains health from eating consumables
- Effect - Enum in org.bukkit
-
A list of effects that the server is able to send to players.
- Effect.Type - Enum in org.bukkit
-
Represents the type of an effect.
- Egg - Interface in org.bukkit.entity
-
Represents a thrown egg.
- EGG - org.bukkit.entity.EntityType
-
A flying chicken egg.
- EGG - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When a creature spawns from an egg
- EGG - org.bukkit.Material
-
- eject() - Method in interface org.bukkit.block.Jukebox
-
Stops the jukebox playing and ejects the current record.
- eject() - Method in interface org.bukkit.entity.Entity
-
Eject any passenger.
- ELDER_GUARDIAN - org.bukkit.entity.EntityType
-
- ELDER_GUARDIAN - org.bukkit.loot.LootTables
-
- ELDER_GUARDIAN_SPAWN_EGG - org.bukkit.Material
-
- ElderGuardian - Interface in org.bukkit.entity
-
Represents an ElderGuardian - variant of
Guardian
.
- ELYTRA - org.bukkit.Material
-
- EMERALD - org.bukkit.Material
-
- EMERALD_BLOCK - org.bukkit.Material
-
- EMERALD_ORE - org.bukkit.Material
-
- EMPTY - org.bukkit.loot.LootTables
-
- enablePlugin(Plugin) - Method in class org.bukkit.plugin.java.JavaPluginLoader
-
- enablePlugin(Plugin) - Method in interface org.bukkit.plugin.PluginLoader
-
Enables the specified plugin
- enablePlugin(Plugin) - Method in interface org.bukkit.plugin.PluginManager
-
Enables the specified plugin
- enablePlugin(Plugin) - Method in class org.bukkit.plugin.SimplePluginManager
-
- ENCHANT_BUTTON1 - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the top button's experience level
value.
- ENCHANT_BUTTON2 - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the middle button's experience level
value.
- ENCHANT_BUTTON3 - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the bottom button's experience level
value.
- ENCHANT_ID1 - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the top button's enchantment's id
- ENCHANT_ID2 - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the middle button's enchantment's id
- ENCHANT_ID3 - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the bottom button's enchantment's id
- ENCHANT_LEVEL1 - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the top button's level value.
- ENCHANT_LEVEL2 - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the middle button's level value.
- ENCHANT_LEVEL3 - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the bottom button's level value.
- ENCHANT_THORNS_HIT - org.bukkit.Sound
-
- ENCHANT_XP_SEED - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the first four bits of the player's xpSeed.
- ENCHANTED_BOOK - org.bukkit.Material
-
- ENCHANTED_GOLDEN_APPLE - org.bukkit.Material
-
- ENCHANTING - org.bukkit.event.inventory.InventoryType
-
An enchantment table inventory, with two CRAFTING slots and three
enchanting buttons.
- ENCHANTING_TABLE - org.bukkit.Material
-
- EnchantingInventory - Interface in org.bukkit.inventory
-
Interface to the inventory of an Enchantment Table.
- EnchantingTable - Interface in org.bukkit.block
-
Represents a captured state of an enchanting table.
- EnchantItemEvent - Class in org.bukkit.event.enchantment
-
Called when an ItemStack is successfully enchanted (currently at
enchantment table)
- EnchantItemEvent(Player, InventoryView, Block, ItemStack, int, Map<Enchantment, Integer>, int) - Constructor for class org.bukkit.event.enchantment.EnchantItemEvent
-
- Enchantment - Class in org.bukkit.enchantments
-
The various type of enchantments that may be added to armour or weapons
- Enchantment(NamespacedKey) - Constructor for class org.bukkit.enchantments.Enchantment
-
- ENCHANTMENT - Static variable in interface org.bukkit.Registry
-
Server enchantments.
- ENCHANTMENT_TABLE - org.bukkit.Particle
-
- EnchantmentOffer - Class in org.bukkit.enchantments
-
A class for the available enchantment offers in the enchantment table.
- EnchantmentOffer(Enchantment, int, int) - Constructor for class org.bukkit.enchantments.EnchantmentOffer
-
- ENCHANTMENTS - org.bukkit.Achievement
-
Deprecated.
- EnchantmentStorageMeta - Interface in org.bukkit.inventory.meta
-
EnchantmentMeta is specific to items that can store enchantments, as
opposed to being enchanted.
- EnchantmentTarget - Enum in org.bukkit.enchantments
-
- EnchantmentWrapper - Class in org.bukkit.enchantments
-
- EnchantmentWrapper(String) - Constructor for class org.bukkit.enchantments.EnchantmentWrapper
-
- END_BARRENS - org.bukkit.block.Biome
-
- END_CITY - Static variable in class org.bukkit.StructureType
-
End Cities are tall castle-like structures that generate in the outer
island of the End dimension.
- END_CITY_TREASURE - org.bukkit.loot.LootTables
-
- END_CRYSTAL - org.bukkit.Material
-
- END_GATEWAY - org.bukkit.event.player.PlayerTeleportEvent.TeleportCause
-
Indicates the teleportation was caused by a player entering an End
gateway
- END_GATEWAY - org.bukkit.Material
-
- END_GATEWAY_SPAWN - org.bukkit.Effect
-
The sound/particles caused by a end gateway spawning
- END_HIGHLANDS - org.bukkit.block.Biome
-
- END_MIDLANDS - org.bukkit.block.Biome
-
- END_OF_CONVERSATION - Static variable in interface org.bukkit.conversations.Prompt
-
A convenience constant for indicating the end of a conversation.
- END_PLATFORM - org.bukkit.event.world.PortalCreateEvent.CreateReason
-
When the target end platform is created as a result of a player
entering an end portal.
- END_PORTAL - org.bukkit.Achievement
-
Deprecated.
- END_PORTAL - org.bukkit.event.player.PlayerTeleportEvent.TeleportCause
-
Indicates the teleportation was caused by a player entering an End
portal
- END_PORTAL - org.bukkit.Material
-
- END_PORTAL_FRAME - org.bukkit.Material
-
- END_ROD - org.bukkit.Material
-
- END_ROD - org.bukkit.Particle
-
- END_STONE - org.bukkit.Material
-
- END_STONE_BRICK_SLAB - org.bukkit.Material
-
- END_STONE_BRICK_STAIRS - org.bukkit.Material
-
- END_STONE_BRICK_WALL - org.bukkit.Material
-
- END_STONE_BRICKS - org.bukkit.Material
-
- ENDER - org.bukkit.PortalType
-
This is an Ender portal.
- ENDER_CHEST - org.bukkit.event.inventory.InventoryType
-
The ender chest inventory, with 27 slots.
- ENDER_CHEST - org.bukkit.Material
-
- ENDER_CRYSTAL - org.bukkit.entity.EntityType
-
- ENDER_CRYSTAL - org.bukkit.event.block.BlockIgniteEvent.IgniteCause
-
Block ignition caused by an Ender Crystal.
- ENDER_CRYSTAL - org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason
-
When an ender dragon regains health from an ender crystal
- ENDER_DRAGON - org.bukkit.entity.EntityType
-
- ENDER_DRAGON - org.bukkit.loot.LootTables
-
- ENDER_EYE - org.bukkit.Material
-
- ENDER_PEARL - org.bukkit.entity.EntityType
-
A flying ender pearl.
- ENDER_PEARL - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When an entity is spawned as a result of ender pearl usage
- ENDER_PEARL - org.bukkit.event.player.PlayerTeleportEvent.TeleportCause
-
Indicates the teleporation was caused by a player throwing an Ender
Pearl
- ENDER_PEARL - org.bukkit.Material
-
- ENDER_SIGNAL - org.bukkit.Effect
-
An ender eye signal; a visual effect.
- ENDER_SIGNAL - org.bukkit.entity.EntityType
-
An ender eye signal.
- EnderChest - Class in org.bukkit.material
-
Represents an ender chest
- EnderChest - Interface in org.bukkit.block.data.type
-
- EnderChest - Interface in org.bukkit.block
-
Represents a captured state of an ender chest.
- EnderChest() - Constructor for class org.bukkit.material.EnderChest
-
- EnderChest(BlockFace) - Constructor for class org.bukkit.material.EnderChest
-
Instantiate an ender chest facing in a particular direction.
- EnderChest(Material) - Constructor for class org.bukkit.material.EnderChest
-
- EnderChest(Material, byte) - Constructor for class org.bukkit.material.EnderChest
-
- ENDERCHEST_OPENED - org.bukkit.Statistic
-
- EnderCrystal - Interface in org.bukkit.entity
-
A crystal that heals nearby EnderDragons
- EnderDragon - Interface in org.bukkit.entity
-
Represents an Ender Dragon
- ENDERDRAGON_GROWL - org.bukkit.Effect
-
The sound of an enderdragon growling
- ENDERDRAGON_SHOOT - org.bukkit.Effect
-
Sound of an enderdragon firing
- EnderDragon.Phase - Enum in org.bukkit.entity
-
Represents a phase or action that an Ender Dragon can perform.
- EnderDragonChangePhaseEvent - Class in org.bukkit.event.entity
-
Called when an EnderDragon switches controller phase.
- EnderDragonChangePhaseEvent(EnderDragon, EnderDragon.Phase, EnderDragon.Phase) - Constructor for class org.bukkit.event.entity.EnderDragonChangePhaseEvent
-
- EnderDragonPart - Interface in org.bukkit.entity
-
Represents an ender dragon part
- ENDEREYE_LAUNCH - org.bukkit.Effect
-
The sound played when launching an endereye
- Enderman - Interface in org.bukkit.entity
-
Represents an Enderman.
- ENDERMAN - org.bukkit.entity.EntityType
-
- ENDERMAN - org.bukkit.loot.LootTables
-
- ENDERMAN_HOLDABLE - Static variable in interface org.bukkit.Tag
-
Vanilla block tag denoting blocks that enderman may pick up and hold.
- ENDERMAN_SPAWN_EGG - org.bukkit.Material
-
- Endermite - Interface in org.bukkit.entity
-
- ENDERMITE - org.bukkit.entity.EntityType
-
- ENDERMITE - org.bukkit.loot.LootTables
-
- ENDERMITE_SPAWN_EGG - org.bukkit.Material
-
- EnderPearl - Interface in org.bukkit.entity
-
Represents a thrown Ender Pearl entity
- EnderSignal - Interface in org.bukkit.entity
-
Represents an EnderSignal, which is created upon throwing an ender eye.
- EndGateway - Interface in org.bukkit.block
-
Represents a captured state of an end gateway.
- EndPortalFrame - Interface in org.bukkit.block.data.type
-
'eye' denotes whether this end portal frame has been activated by having an
eye of ender placed in it.
- entity - Variable in class org.bukkit.event.entity.EntityEvent
-
- Entity - Interface in org.bukkit.entity
-
Represents a base entity in the world
- ENTITY - org.bukkit.event.hanging.HangingBreakEvent.RemoveCause
-
Removed by an entity
- ENTITY - org.bukkit.Statistic.Type
-
Statistics of this type require an EntityType qualifier.
- ENTITY_ARMOR_STAND_BREAK - org.bukkit.Sound
-
- ENTITY_ARMOR_STAND_FALL - org.bukkit.Sound
-
- ENTITY_ARMOR_STAND_HIT - org.bukkit.Sound
-
- ENTITY_ARMOR_STAND_PLACE - org.bukkit.Sound
-
- ENTITY_ARROW_HIT - org.bukkit.Sound
-
- ENTITY_ARROW_HIT_PLAYER - org.bukkit.Sound
-
- ENTITY_ARROW_SHOOT - org.bukkit.Sound
-
- ENTITY_ATTACK - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused when an entity attacks another entity.
- ENTITY_BAT_AMBIENT - org.bukkit.Sound
-
- ENTITY_BAT_DEATH - org.bukkit.Sound
-
- ENTITY_BAT_HURT - org.bukkit.Sound
-
- ENTITY_BAT_LOOP - org.bukkit.Sound
-
- ENTITY_BAT_TAKEOFF - org.bukkit.Sound
-
- ENTITY_BLAZE_AMBIENT - org.bukkit.Sound
-
- ENTITY_BLAZE_BURN - org.bukkit.Sound
-
- ENTITY_BLAZE_DEATH - org.bukkit.Sound
-
- ENTITY_BLAZE_HURT - org.bukkit.Sound
-
- ENTITY_BLAZE_SHOOT - org.bukkit.Sound
-
- ENTITY_BOAT_PADDLE_LAND - org.bukkit.Sound
-
- ENTITY_BOAT_PADDLE_WATER - org.bukkit.Sound
-
- ENTITY_CAT_AMBIENT - org.bukkit.Sound
-
- ENTITY_CAT_BEG_FOR_FOOD - org.bukkit.Sound
-
- ENTITY_CAT_DEATH - org.bukkit.Sound
-
- ENTITY_CAT_EAT - org.bukkit.Sound
-
- ENTITY_CAT_HISS - org.bukkit.Sound
-
- ENTITY_CAT_HURT - org.bukkit.Sound
-
- ENTITY_CAT_PURR - org.bukkit.Sound
-
- ENTITY_CAT_PURREOW - org.bukkit.Sound
-
- ENTITY_CAT_STRAY_AMBIENT - org.bukkit.Sound
-
- ENTITY_CHICKEN_AMBIENT - org.bukkit.Sound
-
- ENTITY_CHICKEN_DEATH - org.bukkit.Sound
-
- ENTITY_CHICKEN_EGG - org.bukkit.Sound
-
- ENTITY_CHICKEN_HURT - org.bukkit.Sound
-
- ENTITY_CHICKEN_STEP - org.bukkit.Sound
-
- ENTITY_COD_AMBIENT - org.bukkit.Sound
-
- ENTITY_COD_DEATH - org.bukkit.Sound
-
- ENTITY_COD_FLOP - org.bukkit.Sound
-
- ENTITY_COD_HURT - org.bukkit.Sound
-
- ENTITY_COW_AMBIENT - org.bukkit.Sound
-
- ENTITY_COW_DEATH - org.bukkit.Sound
-
- ENTITY_COW_HURT - org.bukkit.Sound
-
- ENTITY_COW_MILK - org.bukkit.Sound
-
- ENTITY_COW_STEP - org.bukkit.Sound
-
- ENTITY_CREEPER_DEATH - org.bukkit.Sound
-
- ENTITY_CREEPER_HURT - org.bukkit.Sound
-
- ENTITY_CREEPER_PRIMED - org.bukkit.Sound
-
- ENTITY_DOLPHIN_AMBIENT - org.bukkit.Sound
-
- ENTITY_DOLPHIN_AMBIENT_WATER - org.bukkit.Sound
-
- ENTITY_DOLPHIN_ATTACK - org.bukkit.Sound
-
- ENTITY_DOLPHIN_DEATH - org.bukkit.Sound
-
- ENTITY_DOLPHIN_EAT - org.bukkit.Sound
-
- ENTITY_DOLPHIN_HURT - org.bukkit.Sound
-
- ENTITY_DOLPHIN_JUMP - org.bukkit.Sound
-
- ENTITY_DOLPHIN_PLAY - org.bukkit.Sound
-
- ENTITY_DOLPHIN_SPLASH - org.bukkit.Sound
-
- ENTITY_DOLPHIN_SWIM - org.bukkit.Sound
-
- ENTITY_DONKEY_AMBIENT - org.bukkit.Sound
-
- ENTITY_DONKEY_ANGRY - org.bukkit.Sound
-
- ENTITY_DONKEY_CHEST - org.bukkit.Sound
-
- ENTITY_DONKEY_DEATH - org.bukkit.Sound
-
- ENTITY_DONKEY_HURT - org.bukkit.Sound
-
- ENTITY_DRAGON_FIREBALL_EXPLODE - org.bukkit.Sound
-
- ENTITY_DROWNED_AMBIENT - org.bukkit.Sound
-
- ENTITY_DROWNED_AMBIENT_WATER - org.bukkit.Sound
-
- ENTITY_DROWNED_DEATH - org.bukkit.Sound
-
- ENTITY_DROWNED_DEATH_WATER - org.bukkit.Sound
-
- ENTITY_DROWNED_HURT - org.bukkit.Sound
-
- ENTITY_DROWNED_HURT_WATER - org.bukkit.Sound
-
- ENTITY_DROWNED_SHOOT - org.bukkit.Sound
-
- ENTITY_DROWNED_STEP - org.bukkit.Sound
-
- ENTITY_DROWNED_SWIM - org.bukkit.Sound
-
- ENTITY_EGG_THROW - org.bukkit.Sound
-
- ENTITY_ELDER_GUARDIAN_AMBIENT - org.bukkit.Sound
-
- ENTITY_ELDER_GUARDIAN_AMBIENT_LAND - org.bukkit.Sound
-
- ENTITY_ELDER_GUARDIAN_CURSE - org.bukkit.Sound
-
- ENTITY_ELDER_GUARDIAN_DEATH - org.bukkit.Sound
-
- ENTITY_ELDER_GUARDIAN_DEATH_LAND - org.bukkit.Sound
-
- ENTITY_ELDER_GUARDIAN_FLOP - org.bukkit.Sound
-
- ENTITY_ELDER_GUARDIAN_HURT - org.bukkit.Sound
-
- ENTITY_ELDER_GUARDIAN_HURT_LAND - org.bukkit.Sound
-
- ENTITY_ENDER_DRAGON_AMBIENT - org.bukkit.Sound
-
- ENTITY_ENDER_DRAGON_DEATH - org.bukkit.Sound
-
- ENTITY_ENDER_DRAGON_FLAP - org.bukkit.Sound
-
- ENTITY_ENDER_DRAGON_GROWL - org.bukkit.Sound
-
- ENTITY_ENDER_DRAGON_HURT - org.bukkit.Sound
-
- ENTITY_ENDER_DRAGON_SHOOT - org.bukkit.Sound
-
- ENTITY_ENDER_EYE_DEATH - org.bukkit.Sound
-
- ENTITY_ENDER_EYE_LAUNCH - org.bukkit.Sound
-
- ENTITY_ENDER_PEARL_THROW - org.bukkit.Sound
-
- ENTITY_ENDERMAN_AMBIENT - org.bukkit.Sound
-
- ENTITY_ENDERMAN_DEATH - org.bukkit.Sound
-
- ENTITY_ENDERMAN_HURT - org.bukkit.Sound
-
- ENTITY_ENDERMAN_SCREAM - org.bukkit.Sound
-
- ENTITY_ENDERMAN_STARE - org.bukkit.Sound
-
- ENTITY_ENDERMAN_TELEPORT - org.bukkit.Sound
-
- ENTITY_ENDERMITE_AMBIENT - org.bukkit.Sound
-
- ENTITY_ENDERMITE_DEATH - org.bukkit.Sound
-
- ENTITY_ENDERMITE_HURT - org.bukkit.Sound
-
- ENTITY_ENDERMITE_STEP - org.bukkit.Sound
-
- ENTITY_EVOKER_AMBIENT - org.bukkit.Sound
-
- ENTITY_EVOKER_CAST_SPELL - org.bukkit.Sound
-
- ENTITY_EVOKER_CELEBRATE - org.bukkit.Sound
-
- ENTITY_EVOKER_DEATH - org.bukkit.Sound
-
- ENTITY_EVOKER_FANGS_ATTACK - org.bukkit.Sound
-
- ENTITY_EVOKER_HURT - org.bukkit.Sound
-
- ENTITY_EVOKER_PREPARE_ATTACK - org.bukkit.Sound
-
- ENTITY_EVOKER_PREPARE_SUMMON - org.bukkit.Sound
-
- ENTITY_EVOKER_PREPARE_WOLOLO - org.bukkit.Sound
-
- ENTITY_EXPERIENCE_BOTTLE_THROW - org.bukkit.Sound
-
- ENTITY_EXPERIENCE_ORB_PICKUP - org.bukkit.Sound
-
- ENTITY_EXPLOSION - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused by being in the area when an entity, such as a
Creeper, explodes.
- ENTITY_FIREWORK_ROCKET_BLAST - org.bukkit.Sound
-
- ENTITY_FIREWORK_ROCKET_BLAST_FAR - org.bukkit.Sound
-
- ENTITY_FIREWORK_ROCKET_LARGE_BLAST - org.bukkit.Sound
-
- ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR - org.bukkit.Sound
-
- ENTITY_FIREWORK_ROCKET_LAUNCH - org.bukkit.Sound
-
- ENTITY_FIREWORK_ROCKET_SHOOT - org.bukkit.Sound
-
- ENTITY_FIREWORK_ROCKET_TWINKLE - org.bukkit.Sound
-
- ENTITY_FIREWORK_ROCKET_TWINKLE_FAR - org.bukkit.Sound
-
- ENTITY_FISH_SWIM - org.bukkit.Sound
-
- ENTITY_FISHING_BOBBER_RETRIEVE - org.bukkit.Sound
-
- ENTITY_FISHING_BOBBER_SPLASH - org.bukkit.Sound
-
- ENTITY_FISHING_BOBBER_THROW - org.bukkit.Sound
-
- ENTITY_FOX_AGGRO - org.bukkit.Sound
-
- ENTITY_FOX_AMBIENT - org.bukkit.Sound
-
- ENTITY_FOX_BITE - org.bukkit.Sound
-
- ENTITY_FOX_DEATH - org.bukkit.Sound
-
- ENTITY_FOX_EAT - org.bukkit.Sound
-
- ENTITY_FOX_HURT - org.bukkit.Sound
-
- ENTITY_FOX_SCREECH - org.bukkit.Sound
-
- ENTITY_FOX_SLEEP - org.bukkit.Sound
-
- ENTITY_FOX_SNIFF - org.bukkit.Sound
-
- ENTITY_FOX_SPIT - org.bukkit.Sound
-
- ENTITY_GENERIC_BIG_FALL - org.bukkit.Sound
-
- ENTITY_GENERIC_BURN - org.bukkit.Sound
-
- ENTITY_GENERIC_DEATH - org.bukkit.Sound
-
- ENTITY_GENERIC_DRINK - org.bukkit.Sound
-
- ENTITY_GENERIC_EAT - org.bukkit.Sound
-
- ENTITY_GENERIC_EXPLODE - org.bukkit.Sound
-
- ENTITY_GENERIC_EXTINGUISH_FIRE - org.bukkit.Sound
-
- ENTITY_GENERIC_HURT - org.bukkit.Sound
-
- ENTITY_GENERIC_SMALL_FALL - org.bukkit.Sound
-
- ENTITY_GENERIC_SPLASH - org.bukkit.Sound
-
- ENTITY_GENERIC_SWIM - org.bukkit.Sound
-
- ENTITY_GHAST_AMBIENT - org.bukkit.Sound
-
- ENTITY_GHAST_DEATH - org.bukkit.Sound
-
- ENTITY_GHAST_HURT - org.bukkit.Sound
-
- ENTITY_GHAST_SCREAM - org.bukkit.Sound
-
- ENTITY_GHAST_SHOOT - org.bukkit.Sound
-
- ENTITY_GHAST_WARN - org.bukkit.Sound
-
- ENTITY_GUARDIAN_AMBIENT - org.bukkit.Sound
-
- ENTITY_GUARDIAN_AMBIENT_LAND - org.bukkit.Sound
-
- ENTITY_GUARDIAN_ATTACK - org.bukkit.Sound
-
- ENTITY_GUARDIAN_DEATH - org.bukkit.Sound
-
- ENTITY_GUARDIAN_DEATH_LAND - org.bukkit.Sound
-
- ENTITY_GUARDIAN_FLOP - org.bukkit.Sound
-
- ENTITY_GUARDIAN_HURT - org.bukkit.Sound
-
- ENTITY_GUARDIAN_HURT_LAND - org.bukkit.Sound
-
- ENTITY_HORSE_AMBIENT - org.bukkit.Sound
-
- ENTITY_HORSE_ANGRY - org.bukkit.Sound
-
- ENTITY_HORSE_ARMOR - org.bukkit.Sound
-
- ENTITY_HORSE_BREATHE - org.bukkit.Sound
-
- ENTITY_HORSE_DEATH - org.bukkit.Sound
-
- ENTITY_HORSE_EAT - org.bukkit.Sound
-
- ENTITY_HORSE_GALLOP - org.bukkit.Sound
-
- ENTITY_HORSE_HURT - org.bukkit.Sound
-
- ENTITY_HORSE_JUMP - org.bukkit.Sound
-
- ENTITY_HORSE_LAND - org.bukkit.Sound
-
- ENTITY_HORSE_SADDLE - org.bukkit.Sound
-
- ENTITY_HORSE_STEP - org.bukkit.Sound
-
- ENTITY_HORSE_STEP_WOOD - org.bukkit.Sound
-
- ENTITY_HOSTILE_BIG_FALL - org.bukkit.Sound
-
- ENTITY_HOSTILE_DEATH - org.bukkit.Sound
-
- ENTITY_HOSTILE_HURT - org.bukkit.Sound
-
- ENTITY_HOSTILE_SMALL_FALL - org.bukkit.Sound
-
- ENTITY_HOSTILE_SPLASH - org.bukkit.Sound
-
- ENTITY_HOSTILE_SWIM - org.bukkit.Sound
-
- ENTITY_HUSK_AMBIENT - org.bukkit.Sound
-
- ENTITY_HUSK_CONVERTED_TO_ZOMBIE - org.bukkit.Sound
-
- ENTITY_HUSK_DEATH - org.bukkit.Sound
-
- ENTITY_HUSK_HURT - org.bukkit.Sound
-
- ENTITY_HUSK_STEP - org.bukkit.Sound
-
- ENTITY_ILLUSIONER_AMBIENT - org.bukkit.Sound
-
- ENTITY_ILLUSIONER_CAST_SPELL - org.bukkit.Sound
-
- ENTITY_ILLUSIONER_DEATH - org.bukkit.Sound
-
- ENTITY_ILLUSIONER_HURT - org.bukkit.Sound
-
- ENTITY_ILLUSIONER_MIRROR_MOVE - org.bukkit.Sound
-
- ENTITY_ILLUSIONER_PREPARE_BLINDNESS - org.bukkit.Sound
-
- ENTITY_ILLUSIONER_PREPARE_MIRROR - org.bukkit.Sound
-
- ENTITY_IRON_GOLEM_ATTACK - org.bukkit.Sound
-
- ENTITY_IRON_GOLEM_DEATH - org.bukkit.Sound
-
- ENTITY_IRON_GOLEM_HURT - org.bukkit.Sound
-
- ENTITY_IRON_GOLEM_STEP - org.bukkit.Sound
-
- ENTITY_ITEM_BREAK - org.bukkit.Sound
-
- ENTITY_ITEM_FRAME_ADD_ITEM - org.bukkit.Sound
-
- ENTITY_ITEM_FRAME_BREAK - org.bukkit.Sound
-
- ENTITY_ITEM_FRAME_PLACE - org.bukkit.Sound
-
- ENTITY_ITEM_FRAME_REMOVE_ITEM - org.bukkit.Sound
-
- ENTITY_ITEM_FRAME_ROTATE_ITEM - org.bukkit.Sound
-
- ENTITY_ITEM_PICKUP - org.bukkit.Sound
-
- ENTITY_KILLED_BY - org.bukkit.Statistic
-
- ENTITY_LEASH_KNOT_BREAK - org.bukkit.Sound
-
- ENTITY_LEASH_KNOT_PLACE - org.bukkit.Sound
-
- ENTITY_LIGHTNING_BOLT_IMPACT - org.bukkit.Sound
-
- ENTITY_LIGHTNING_BOLT_THUNDER - org.bukkit.Sound
-
- ENTITY_LINGERING_POTION_THROW - org.bukkit.Sound
-
- ENTITY_LLAMA_AMBIENT - org.bukkit.Sound
-
- ENTITY_LLAMA_ANGRY - org.bukkit.Sound
-
- ENTITY_LLAMA_CHEST - org.bukkit.Sound
-
- ENTITY_LLAMA_DEATH - org.bukkit.Sound
-
- ENTITY_LLAMA_EAT - org.bukkit.Sound
-
- ENTITY_LLAMA_HURT - org.bukkit.Sound
-
- ENTITY_LLAMA_SPIT - org.bukkit.Sound
-
- ENTITY_LLAMA_STEP - org.bukkit.Sound
-
- ENTITY_LLAMA_SWAG - org.bukkit.Sound
-
- ENTITY_MAGMA_CUBE_DEATH - org.bukkit.Sound
-
- ENTITY_MAGMA_CUBE_DEATH_SMALL - org.bukkit.Sound
-
- ENTITY_MAGMA_CUBE_HURT - org.bukkit.Sound
-
- ENTITY_MAGMA_CUBE_HURT_SMALL - org.bukkit.Sound
-
- ENTITY_MAGMA_CUBE_JUMP - org.bukkit.Sound
-
- ENTITY_MAGMA_CUBE_SQUISH - org.bukkit.Sound
-
- ENTITY_MAGMA_CUBE_SQUISH_SMALL - org.bukkit.Sound
-
- ENTITY_MINECART_INSIDE - org.bukkit.Sound
-
- ENTITY_MINECART_RIDING - org.bukkit.Sound
-
- ENTITY_MOOSHROOM_CONVERT - org.bukkit.Sound
-
- ENTITY_MOOSHROOM_EAT - org.bukkit.Sound
-
- ENTITY_MOOSHROOM_MILK - org.bukkit.Sound
-
- ENTITY_MOOSHROOM_SHEAR - org.bukkit.Sound
-
- ENTITY_MOOSHROOM_SUSPICIOUS_MILK - org.bukkit.Sound
-
- ENTITY_MULE_AMBIENT - org.bukkit.Sound
-
- ENTITY_MULE_CHEST - org.bukkit.Sound
-
- ENTITY_MULE_DEATH - org.bukkit.Sound
-
- ENTITY_MULE_HURT - org.bukkit.Sound
-
- ENTITY_OCELOT_AMBIENT - org.bukkit.Sound
-
- ENTITY_OCELOT_DEATH - org.bukkit.Sound
-
- ENTITY_OCELOT_HURT - org.bukkit.Sound
-
- ENTITY_PAINTING_BREAK - org.bukkit.Sound
-
- ENTITY_PAINTING_PLACE - org.bukkit.Sound
-
- ENTITY_PANDA_AGGRESSIVE_AMBIENT - org.bukkit.Sound
-
- ENTITY_PANDA_AMBIENT - org.bukkit.Sound
-
- ENTITY_PANDA_BITE - org.bukkit.Sound
-
- ENTITY_PANDA_CANT_BREED - org.bukkit.Sound
-
- ENTITY_PANDA_DEATH - org.bukkit.Sound
-
- ENTITY_PANDA_EAT - org.bukkit.Sound
-
- ENTITY_PANDA_HURT - org.bukkit.Sound
-
- ENTITY_PANDA_PRE_SNEEZE - org.bukkit.Sound
-
- ENTITY_PANDA_SNEEZE - org.bukkit.Sound
-
- ENTITY_PANDA_STEP - org.bukkit.Sound
-
- ENTITY_PANDA_WORRIED_AMBIENT - org.bukkit.Sound
-
- ENTITY_PARROT_AMBIENT - org.bukkit.Sound
-
- ENTITY_PARROT_DEATH - org.bukkit.Sound
-
- ENTITY_PARROT_EAT - org.bukkit.Sound
-
- ENTITY_PARROT_FLY - org.bukkit.Sound
-
- ENTITY_PARROT_HURT - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_BLAZE - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_CREEPER - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_DROWNED - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_ELDER_GUARDIAN - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_ENDER_DRAGON - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_ENDERMAN - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_ENDERMITE - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_EVOKER - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_GHAST - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_GUARDIAN - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_HUSK - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_ILLUSIONER - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_MAGMA_CUBE - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_PANDA - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_PHANTOM - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_PILLAGER - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_POLAR_BEAR - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_RAVAGER - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_SHULKER - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_SILVERFISH - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_SKELETON - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_SLIME - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_SPIDER - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_STRAY - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_VEX - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_VINDICATOR - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_WITCH - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_WITHER - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_WITHER_SKELETON - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_WOLF - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_ZOMBIE - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_ZOMBIE_PIGMAN - org.bukkit.Sound
-
- ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER - org.bukkit.Sound
-
- ENTITY_PARROT_STEP - org.bukkit.Sound
-
- ENTITY_PHANTOM_AMBIENT - org.bukkit.Sound
-
- ENTITY_PHANTOM_BITE - org.bukkit.Sound
-
- ENTITY_PHANTOM_DEATH - org.bukkit.Sound
-
- ENTITY_PHANTOM_FLAP - org.bukkit.Sound
-
- ENTITY_PHANTOM_HURT - org.bukkit.Sound
-
- ENTITY_PHANTOM_SWOOP - org.bukkit.Sound
-
- ENTITY_PIG_AMBIENT - org.bukkit.Sound
-
- ENTITY_PIG_DEATH - org.bukkit.Sound
-
- ENTITY_PIG_HURT - org.bukkit.Sound
-
- ENTITY_PIG_SADDLE - org.bukkit.Sound
-
- ENTITY_PIG_STEP - org.bukkit.Sound
-
- ENTITY_PILLAGER_AMBIENT - org.bukkit.Sound
-
- ENTITY_PILLAGER_CELEBRATE - org.bukkit.Sound
-
- ENTITY_PILLAGER_DEATH - org.bukkit.Sound
-
- ENTITY_PILLAGER_HURT - org.bukkit.Sound
-
- ENTITY_PLAYER_ATTACK_CRIT - org.bukkit.Sound
-
- ENTITY_PLAYER_ATTACK_KNOCKBACK - org.bukkit.Sound
-
- ENTITY_PLAYER_ATTACK_NODAMAGE - org.bukkit.Sound
-
- ENTITY_PLAYER_ATTACK_STRONG - org.bukkit.Sound
-
- ENTITY_PLAYER_ATTACK_SWEEP - org.bukkit.Sound
-
- ENTITY_PLAYER_ATTACK_WEAK - org.bukkit.Sound
-
- ENTITY_PLAYER_BIG_FALL - org.bukkit.Sound
-
- ENTITY_PLAYER_BREATH - org.bukkit.Sound
-
- ENTITY_PLAYER_BURP - org.bukkit.Sound
-
- ENTITY_PLAYER_DEATH - org.bukkit.Sound
-
- ENTITY_PLAYER_HURT - org.bukkit.Sound
-
- ENTITY_PLAYER_HURT_DROWN - org.bukkit.Sound
-
- ENTITY_PLAYER_HURT_ON_FIRE - org.bukkit.Sound
-
- ENTITY_PLAYER_HURT_SWEET_BERRY_BUSH - org.bukkit.Sound
-
- ENTITY_PLAYER_LEVELUP - org.bukkit.Sound
-
- ENTITY_PLAYER_SMALL_FALL - org.bukkit.Sound
-
- ENTITY_PLAYER_SPLASH - org.bukkit.Sound
-
- ENTITY_PLAYER_SPLASH_HIGH_SPEED - org.bukkit.Sound
-
- ENTITY_PLAYER_SWIM - org.bukkit.Sound
-
- ENTITY_POLAR_BEAR_AMBIENT - org.bukkit.Sound
-
- ENTITY_POLAR_BEAR_AMBIENT_BABY - org.bukkit.Sound
-
- ENTITY_POLAR_BEAR_DEATH - org.bukkit.Sound
-
- ENTITY_POLAR_BEAR_HURT - org.bukkit.Sound
-
- ENTITY_POLAR_BEAR_STEP - org.bukkit.Sound
-
- ENTITY_POLAR_BEAR_WARNING - org.bukkit.Sound
-
- ENTITY_POOF - org.bukkit.EntityEffect
-
Silverfish entering block, spawner spawning.
- ENTITY_PUFFER_FISH_AMBIENT - org.bukkit.Sound
-
- ENTITY_PUFFER_FISH_BLOW_OUT - org.bukkit.Sound
-
- ENTITY_PUFFER_FISH_BLOW_UP - org.bukkit.Sound
-
- ENTITY_PUFFER_FISH_DEATH - org.bukkit.Sound
-
- ENTITY_PUFFER_FISH_FLOP - org.bukkit.Sound
-
- ENTITY_PUFFER_FISH_HURT - org.bukkit.Sound
-
- ENTITY_PUFFER_FISH_STING - org.bukkit.Sound
-
- ENTITY_RABBIT_AMBIENT - org.bukkit.Sound
-
- ENTITY_RABBIT_ATTACK - org.bukkit.Sound
-
- ENTITY_RABBIT_DEATH - org.bukkit.Sound
-
- ENTITY_RABBIT_HURT - org.bukkit.Sound
-
- ENTITY_RABBIT_JUMP - org.bukkit.Sound
-
- ENTITY_RAVAGER_AMBIENT - org.bukkit.Sound
-
- ENTITY_RAVAGER_ATTACK - org.bukkit.Sound
-
- ENTITY_RAVAGER_CELEBRATE - org.bukkit.Sound
-
- ENTITY_RAVAGER_DEATH - org.bukkit.Sound
-
- ENTITY_RAVAGER_HURT - org.bukkit.Sound
-
- ENTITY_RAVAGER_ROAR - org.bukkit.Sound
-
- ENTITY_RAVAGER_STEP - org.bukkit.Sound
-
- ENTITY_RAVAGER_STUNNED - org.bukkit.Sound
-
- ENTITY_SALMON_AMBIENT - org.bukkit.Sound
-
- ENTITY_SALMON_DEATH - org.bukkit.Sound
-
- ENTITY_SALMON_FLOP - org.bukkit.Sound
-
- ENTITY_SALMON_HURT - org.bukkit.Sound
-
- ENTITY_SHEEP_AMBIENT - org.bukkit.Sound
-
- ENTITY_SHEEP_DEATH - org.bukkit.Sound
-
- ENTITY_SHEEP_HURT - org.bukkit.Sound
-
- ENTITY_SHEEP_SHEAR - org.bukkit.Sound
-
- ENTITY_SHEEP_STEP - org.bukkit.Sound
-
- ENTITY_SHULKER_AMBIENT - org.bukkit.Sound
-
- ENTITY_SHULKER_BULLET_HIT - org.bukkit.Sound
-
- ENTITY_SHULKER_BULLET_HURT - org.bukkit.Sound
-
- ENTITY_SHULKER_CLOSE - org.bukkit.Sound
-
- ENTITY_SHULKER_DEATH - org.bukkit.Sound
-
- ENTITY_SHULKER_HURT - org.bukkit.Sound
-
- ENTITY_SHULKER_HURT_CLOSED - org.bukkit.Sound
-
- ENTITY_SHULKER_OPEN - org.bukkit.Sound
-
- ENTITY_SHULKER_SHOOT - org.bukkit.Sound
-
- ENTITY_SHULKER_TELEPORT - org.bukkit.Sound
-
- ENTITY_SILVERFISH_AMBIENT - org.bukkit.Sound
-
- ENTITY_SILVERFISH_DEATH - org.bukkit.Sound
-
- ENTITY_SILVERFISH_HURT - org.bukkit.Sound
-
- ENTITY_SILVERFISH_STEP - org.bukkit.Sound
-
- ENTITY_SKELETON_AMBIENT - org.bukkit.Sound
-
- ENTITY_SKELETON_DEATH - org.bukkit.Sound
-
- ENTITY_SKELETON_HORSE_AMBIENT - org.bukkit.Sound
-
- ENTITY_SKELETON_HORSE_AMBIENT_WATER - org.bukkit.Sound
-
- ENTITY_SKELETON_HORSE_DEATH - org.bukkit.Sound
-
- ENTITY_SKELETON_HORSE_GALLOP_WATER - org.bukkit.Sound
-
- ENTITY_SKELETON_HORSE_HURT - org.bukkit.Sound
-
- ENTITY_SKELETON_HORSE_JUMP_WATER - org.bukkit.Sound
-
- ENTITY_SKELETON_HORSE_STEP_WATER - org.bukkit.Sound
-
- ENTITY_SKELETON_HORSE_SWIM - org.bukkit.Sound
-
- ENTITY_SKELETON_HURT - org.bukkit.Sound
-
- ENTITY_SKELETON_SHOOT - org.bukkit.Sound
-
- ENTITY_SKELETON_STEP - org.bukkit.Sound
-
- ENTITY_SLIME_ATTACK - org.bukkit.Sound
-
- ENTITY_SLIME_DEATH - org.bukkit.Sound
-
- ENTITY_SLIME_DEATH_SMALL - org.bukkit.Sound
-
- ENTITY_SLIME_HURT - org.bukkit.Sound
-
- ENTITY_SLIME_HURT_SMALL - org.bukkit.Sound
-
- ENTITY_SLIME_JUMP - org.bukkit.Sound
-
- ENTITY_SLIME_JUMP_SMALL - org.bukkit.Sound
-
- ENTITY_SLIME_SQUISH - org.bukkit.Sound
-
- ENTITY_SLIME_SQUISH_SMALL - org.bukkit.Sound
-
- ENTITY_SNOW_GOLEM_AMBIENT - org.bukkit.Sound
-
- ENTITY_SNOW_GOLEM_DEATH - org.bukkit.Sound
-
- ENTITY_SNOW_GOLEM_HURT - org.bukkit.Sound
-
- ENTITY_SNOW_GOLEM_SHOOT - org.bukkit.Sound
-
- ENTITY_SNOWBALL_THROW - org.bukkit.Sound
-
- ENTITY_SPIDER_AMBIENT - org.bukkit.Sound
-
- ENTITY_SPIDER_DEATH - org.bukkit.Sound
-
- ENTITY_SPIDER_HURT - org.bukkit.Sound
-
- ENTITY_SPIDER_STEP - org.bukkit.Sound
-
- ENTITY_SPLASH_POTION_BREAK - org.bukkit.Sound
-
- ENTITY_SPLASH_POTION_THROW - org.bukkit.Sound
-
- ENTITY_SQUID_AMBIENT - org.bukkit.Sound
-
- ENTITY_SQUID_DEATH - org.bukkit.Sound
-
- ENTITY_SQUID_HURT - org.bukkit.Sound
-
- ENTITY_SQUID_SQUIRT - org.bukkit.Sound
-
- ENTITY_STRAY_AMBIENT - org.bukkit.Sound
-
- ENTITY_STRAY_DEATH - org.bukkit.Sound
-
- ENTITY_STRAY_HURT - org.bukkit.Sound
-
- ENTITY_STRAY_STEP - org.bukkit.Sound
-
- ENTITY_SWEEP_ATTACK - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused when an entity attacks another entity in a sweep attack.
- ENTITY_TNT_PRIMED - org.bukkit.Sound
-
- ENTITY_TROPICAL_FISH_AMBIENT - org.bukkit.Sound
-
- ENTITY_TROPICAL_FISH_DEATH - org.bukkit.Sound
-
- ENTITY_TROPICAL_FISH_FLOP - org.bukkit.Sound
-
- ENTITY_TROPICAL_FISH_HURT - org.bukkit.Sound
-
- ENTITY_TURTLE_AMBIENT_LAND - org.bukkit.Sound
-
- ENTITY_TURTLE_DEATH - org.bukkit.Sound
-
- ENTITY_TURTLE_DEATH_BABY - org.bukkit.Sound
-
- ENTITY_TURTLE_EGG_BREAK - org.bukkit.Sound
-
- ENTITY_TURTLE_EGG_CRACK - org.bukkit.Sound
-
- ENTITY_TURTLE_EGG_HATCH - org.bukkit.Sound
-
- ENTITY_TURTLE_HURT - org.bukkit.Sound
-
- ENTITY_TURTLE_HURT_BABY - org.bukkit.Sound
-
- ENTITY_TURTLE_LAY_EGG - org.bukkit.Sound
-
- ENTITY_TURTLE_SHAMBLE - org.bukkit.Sound
-
- ENTITY_TURTLE_SHAMBLE_BABY - org.bukkit.Sound
-
- ENTITY_TURTLE_SWIM - org.bukkit.Sound
-
- ENTITY_TYPE - Static variable in interface org.bukkit.Registry
-
Server entity types.
- ENTITY_VEX_AMBIENT - org.bukkit.Sound
-
- ENTITY_VEX_CHARGE - org.bukkit.Sound
-
- ENTITY_VEX_DEATH - org.bukkit.Sound
-
- ENTITY_VEX_HURT - org.bukkit.Sound
-
- ENTITY_VILLAGER_AMBIENT - org.bukkit.Sound
-
- ENTITY_VILLAGER_CELEBRATE - org.bukkit.Sound
-
- ENTITY_VILLAGER_DEATH - org.bukkit.Sound
-
- ENTITY_VILLAGER_HURT - org.bukkit.Sound
-
- ENTITY_VILLAGER_NO - org.bukkit.Sound
-
- ENTITY_VILLAGER_TRADE - org.bukkit.Sound
-
- ENTITY_VILLAGER_WORK_ARMORER - org.bukkit.Sound
-
- ENTITY_VILLAGER_WORK_BUTCHER - org.bukkit.Sound
-
- ENTITY_VILLAGER_WORK_CARTOGRAPHER - org.bukkit.Sound
-
- ENTITY_VILLAGER_WORK_CLERIC - org.bukkit.Sound
-
- ENTITY_VILLAGER_WORK_FARMER - org.bukkit.Sound
-
- ENTITY_VILLAGER_WORK_FISHERMAN - org.bukkit.Sound
-
- ENTITY_VILLAGER_WORK_FLETCHER - org.bukkit.Sound
-
- ENTITY_VILLAGER_WORK_LEATHERWORKER - org.bukkit.Sound
-
- ENTITY_VILLAGER_WORK_LIBRARIAN - org.bukkit.Sound
-
- ENTITY_VILLAGER_WORK_MASON - org.bukkit.Sound
-
- ENTITY_VILLAGER_WORK_SHEPHERD - org.bukkit.Sound
-
- ENTITY_VILLAGER_WORK_TOOLSMITH - org.bukkit.Sound
-
- ENTITY_VILLAGER_WORK_WEAPONSMITH - org.bukkit.Sound
-
- ENTITY_VILLAGER_YES - org.bukkit.Sound
-
- ENTITY_VINDICATOR_AMBIENT - org.bukkit.Sound
-
- ENTITY_VINDICATOR_CELEBRATE - org.bukkit.Sound
-
- ENTITY_VINDICATOR_DEATH - org.bukkit.Sound
-
- ENTITY_VINDICATOR_HURT - org.bukkit.Sound
-
- ENTITY_WANDERING_TRADER_AMBIENT - org.bukkit.Sound
-
- ENTITY_WANDERING_TRADER_DEATH - org.bukkit.Sound
-
- ENTITY_WANDERING_TRADER_DISAPPEARED - org.bukkit.Sound
-
- ENTITY_WANDERING_TRADER_DRINK_MILK - org.bukkit.Sound
-
- ENTITY_WANDERING_TRADER_DRINK_POTION - org.bukkit.Sound
-
- ENTITY_WANDERING_TRADER_HURT - org.bukkit.Sound
-
- ENTITY_WANDERING_TRADER_NO - org.bukkit.Sound
-
- ENTITY_WANDERING_TRADER_REAPPEARED - org.bukkit.Sound
-
- ENTITY_WANDERING_TRADER_TRADE - org.bukkit.Sound
-
- ENTITY_WANDERING_TRADER_YES - org.bukkit.Sound
-
- ENTITY_WITCH_AMBIENT - org.bukkit.Sound
-
- ENTITY_WITCH_CELEBRATE - org.bukkit.Sound
-
- ENTITY_WITCH_DEATH - org.bukkit.Sound
-
- ENTITY_WITCH_DRINK - org.bukkit.Sound
-
- ENTITY_WITCH_HURT - org.bukkit.Sound
-
- ENTITY_WITCH_THROW - org.bukkit.Sound
-
- ENTITY_WITHER_AMBIENT - org.bukkit.Sound
-
- ENTITY_WITHER_BREAK_BLOCK - org.bukkit.Sound
-
- ENTITY_WITHER_DEATH - org.bukkit.Sound
-
- ENTITY_WITHER_HURT - org.bukkit.Sound
-
- ENTITY_WITHER_SHOOT - org.bukkit.Sound
-
- ENTITY_WITHER_SKELETON_AMBIENT - org.bukkit.Sound
-
- ENTITY_WITHER_SKELETON_DEATH - org.bukkit.Sound
-
- ENTITY_WITHER_SKELETON_HURT - org.bukkit.Sound
-
- ENTITY_WITHER_SKELETON_STEP - org.bukkit.Sound
-
- ENTITY_WITHER_SPAWN - org.bukkit.Sound
-
- ENTITY_WOLF_AMBIENT - org.bukkit.Sound
-
- ENTITY_WOLF_DEATH - org.bukkit.Sound
-
- ENTITY_WOLF_GROWL - org.bukkit.Sound
-
- ENTITY_WOLF_HOWL - org.bukkit.Sound
-
- ENTITY_WOLF_HURT - org.bukkit.Sound
-
- ENTITY_WOLF_PANT - org.bukkit.Sound
-
- ENTITY_WOLF_SHAKE - org.bukkit.Sound
-
- ENTITY_WOLF_STEP - org.bukkit.Sound
-
- ENTITY_WOLF_WHINE - org.bukkit.Sound
-
- ENTITY_ZOMBIE_AMBIENT - org.bukkit.Sound
-
- ENTITY_ZOMBIE_ATTACK_IRON_DOOR - org.bukkit.Sound
-
- ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR - org.bukkit.Sound
-
- ENTITY_ZOMBIE_BREAK_WOODEN_DOOR - org.bukkit.Sound
-
- ENTITY_ZOMBIE_CONVERTED_TO_DROWNED - org.bukkit.Sound
-
- ENTITY_ZOMBIE_DEATH - org.bukkit.Sound
-
- ENTITY_ZOMBIE_DESTROY_EGG - org.bukkit.Sound
-
- ENTITY_ZOMBIE_HORSE_AMBIENT - org.bukkit.Sound
-
- ENTITY_ZOMBIE_HORSE_DEATH - org.bukkit.Sound
-
- ENTITY_ZOMBIE_HORSE_HURT - org.bukkit.Sound
-
- ENTITY_ZOMBIE_HURT - org.bukkit.Sound
-
- ENTITY_ZOMBIE_INFECT - org.bukkit.Sound
-
- ENTITY_ZOMBIE_PIGMAN_AMBIENT - org.bukkit.Sound
-
- ENTITY_ZOMBIE_PIGMAN_ANGRY - org.bukkit.Sound
-
- ENTITY_ZOMBIE_PIGMAN_DEATH - org.bukkit.Sound
-
- ENTITY_ZOMBIE_PIGMAN_HURT - org.bukkit.Sound
-
- ENTITY_ZOMBIE_STEP - org.bukkit.Sound
-
- ENTITY_ZOMBIE_VILLAGER_AMBIENT - org.bukkit.Sound
-
- ENTITY_ZOMBIE_VILLAGER_CONVERTED - org.bukkit.Sound
-
- ENTITY_ZOMBIE_VILLAGER_CURE - org.bukkit.Sound
-
- ENTITY_ZOMBIE_VILLAGER_DEATH - org.bukkit.Sound
-
- ENTITY_ZOMBIE_VILLAGER_HURT - org.bukkit.Sound
-
- ENTITY_ZOMBIE_VILLAGER_STEP - org.bukkit.Sound
-
- Entity.Spigot - Class in org.bukkit.entity
-
- EntityAirChangeEvent - Class in org.bukkit.event.entity
-
Called when the amount of air an entity has remaining changes.
- EntityAirChangeEvent(Entity, int) - Constructor for class org.bukkit.event.entity.EntityAirChangeEvent
-
- EntityBlockFormEvent - Class in org.bukkit.event.block
-
Called when a block is formed by entities.
- EntityBlockFormEvent(Entity, Block, BlockState) - Constructor for class org.bukkit.event.block.EntityBlockFormEvent
-
- EntityBreakDoorEvent - Class in org.bukkit.event.entity
-
Called when an
Entity
breaks a door
- EntityBreakDoorEvent(LivingEntity, Block) - Constructor for class org.bukkit.event.entity.EntityBreakDoorEvent
-
- EntityBreedEvent - Class in org.bukkit.event.entity
-
Called when one Entity breeds with another Entity.
- EntityBreedEvent(LivingEntity, LivingEntity, LivingEntity, LivingEntity, ItemStack, int) - Constructor for class org.bukkit.event.entity.EntityBreedEvent
-
- EntityChangeBlockEvent - Class in org.bukkit.event.entity
-
Called when any Entity, excluding players, changes a block.
- EntityChangeBlockEvent(Entity, Block, BlockData) - Constructor for class org.bukkit.event.entity.EntityChangeBlockEvent
-
- EntityCombustByBlockEvent - Class in org.bukkit.event.entity
-
Called when a block causes an entity to combust.
- EntityCombustByBlockEvent(Block, Entity, int) - Constructor for class org.bukkit.event.entity.EntityCombustByBlockEvent
-
- EntityCombustByEntityEvent - Class in org.bukkit.event.entity
-
Called when an entity causes another entity to combust.
- EntityCombustByEntityEvent(Entity, Entity, int) - Constructor for class org.bukkit.event.entity.EntityCombustByEntityEvent
-
- EntityCombustEvent - Class in org.bukkit.event.entity
-
Called when an entity combusts.
- EntityCombustEvent(Entity, int) - Constructor for class org.bukkit.event.entity.EntityCombustEvent
-
- EntityCreatePortalEvent - Class in org.bukkit.event.entity
-
Thrown when a Living Entity creates a portal in a world.
- EntityCreatePortalEvent(LivingEntity, List<BlockState>, PortalType) - Constructor for class org.bukkit.event.entity.EntityCreatePortalEvent
-
- EntityDamageByBlockEvent - Class in org.bukkit.event.entity
-
Called when an entity is damaged by a block
- EntityDamageByBlockEvent(Block, Entity, EntityDamageEvent.DamageCause, double) - Constructor for class org.bukkit.event.entity.EntityDamageByBlockEvent
-
- EntityDamageByBlockEvent(Block, Entity, EntityDamageEvent.DamageCause, Map<EntityDamageEvent.DamageModifier, Double>, Map<EntityDamageEvent.DamageModifier, ? extends Function<? super Double, Double>>) - Constructor for class org.bukkit.event.entity.EntityDamageByBlockEvent
-
- EntityDamageByEntityEvent - Class in org.bukkit.event.entity
-
Called when an entity is damaged by an entity
- EntityDamageByEntityEvent(Entity, Entity, EntityDamageEvent.DamageCause, double) - Constructor for class org.bukkit.event.entity.EntityDamageByEntityEvent
-
- EntityDamageByEntityEvent(Entity, Entity, EntityDamageEvent.DamageCause, Map<EntityDamageEvent.DamageModifier, Double>, Map<EntityDamageEvent.DamageModifier, ? extends Function<? super Double, Double>>) - Constructor for class org.bukkit.event.entity.EntityDamageByEntityEvent
-
- EntityDamageEvent - Class in org.bukkit.event.entity
-
Stores data for damage events
- EntityDamageEvent(Entity, EntityDamageEvent.DamageCause, double) - Constructor for class org.bukkit.event.entity.EntityDamageEvent
-
- EntityDamageEvent(Entity, EntityDamageEvent.DamageCause, Map<EntityDamageEvent.DamageModifier, Double>, Map<EntityDamageEvent.DamageModifier, ? extends Function<? super Double, Double>>) - Constructor for class org.bukkit.event.entity.EntityDamageEvent
-
- EntityDamageEvent.DamageCause - Enum in org.bukkit.event.entity
-
An enum to specify the cause of the damage
- EntityDamageEvent.DamageModifier - Enum in org.bukkit.event.entity
-
- EntityDeathEvent - Class in org.bukkit.event.entity
-
Thrown whenever a LivingEntity dies
- EntityDeathEvent(LivingEntity, List<ItemStack>) - Constructor for class org.bukkit.event.entity.EntityDeathEvent
-
- EntityDeathEvent(LivingEntity, List<ItemStack>, int) - Constructor for class org.bukkit.event.entity.EntityDeathEvent
-
- EntityDismountEvent - Class in org.spigotmc.event.entity
-
Called when an entity stops riding another entity.
- EntityDismountEvent(Entity, Entity) - Constructor for class org.spigotmc.event.entity.EntityDismountEvent
-
- EntityDropItemEvent - Class in org.bukkit.event.entity
-
Thrown when an entity creates an item drop.
- EntityDropItemEvent(Entity, Item) - Constructor for class org.bukkit.event.entity.EntityDropItemEvent
-
- EntityEffect - Enum in org.bukkit
-
A list of all Effects that can happen to entities.
- EntityEquipment - Interface in org.bukkit.inventory
-
An interface to a creatures inventory
- EntityEvent - Class in org.bukkit.event.entity
-
Represents an Entity-related event
- EntityEvent(Entity) - Constructor for class org.bukkit.event.entity.EntityEvent
-
- EntityExplodeEvent - Class in org.bukkit.event.entity
-
Called when an entity explodes
- EntityExplodeEvent(Entity, Location, List<Block>, float) - Constructor for class org.bukkit.event.entity.EntityExplodeEvent
-
- EntityInteractEvent - Class in org.bukkit.event.entity
-
Called when an entity interacts with an object
- EntityInteractEvent(Entity, Block) - Constructor for class org.bukkit.event.entity.EntityInteractEvent
-
- EntityMountEvent - Class in org.spigotmc.event.entity
-
Called when an entity attempts to ride another entity.
- EntityMountEvent(Entity, Entity) - Constructor for class org.spigotmc.event.entity.EntityMountEvent
-
- EntityPickupItemEvent - Class in org.bukkit.event.entity
-
Thrown when a entity picks an item up from the ground
- EntityPickupItemEvent(LivingEntity, Item, int) - Constructor for class org.bukkit.event.entity.EntityPickupItemEvent
-
- EntityPlaceEvent - Class in org.bukkit.event.entity
-
- EntityPlaceEvent(Entity, Player, Block, BlockFace) - Constructor for class org.bukkit.event.entity.EntityPlaceEvent
-
Deprecated.
- EntityPortalEnterEvent - Class in org.bukkit.event.entity
-
Called when an entity comes into contact with a portal
- EntityPortalEnterEvent(Entity, Location) - Constructor for class org.bukkit.event.entity.EntityPortalEnterEvent
-
- EntityPortalEvent - Class in org.bukkit.event.entity
-
Called when a non-player entity is about to teleport because it is in
contact with a portal.
- EntityPortalEvent(Entity, Location, Location) - Constructor for class org.bukkit.event.entity.EntityPortalEvent
-
- EntityPortalExitEvent - Class in org.bukkit.event.entity
-
Called before an entity exits a portal.
- EntityPortalExitEvent(Entity, Location, Location, Vector, Vector) - Constructor for class org.bukkit.event.entity.EntityPortalExitEvent
-
- EntityPoseChangeEvent - Class in org.bukkit.event.entity
-
Called when an entity changes its pose.
- EntityPoseChangeEvent(Entity, Pose) - Constructor for class org.bukkit.event.entity.EntityPoseChangeEvent
-
- EntityPotionEffectEvent - Class in org.bukkit.event.entity
-
Called when a potion effect is modified on an entity.
- EntityPotionEffectEvent(LivingEntity, PotionEffect, PotionEffect, EntityPotionEffectEvent.Cause, EntityPotionEffectEvent.Action, boolean) - Constructor for class org.bukkit.event.entity.EntityPotionEffectEvent
-
- EntityPotionEffectEvent.Action - Enum in org.bukkit.event.entity
-
An enum to specify the action to be performed.
- EntityPotionEffectEvent.Cause - Enum in org.bukkit.event.entity
-
An enum to specify the cause why an effect was changed.
- EntityRegainHealthEvent - Class in org.bukkit.event.entity
-
Stores data for health-regain events
- EntityRegainHealthEvent(Entity, double, EntityRegainHealthEvent.RegainReason) - Constructor for class org.bukkit.event.entity.EntityRegainHealthEvent
-
- EntityRegainHealthEvent.RegainReason - Enum in org.bukkit.event.entity
-
An enum to specify the type of health regaining that is occurring
- EntityResurrectEvent - Class in org.bukkit.event.entity
-
Called when an entity dies and may have the opportunity to be resurrected.
- EntityResurrectEvent(LivingEntity) - Constructor for class org.bukkit.event.entity.EntityResurrectEvent
-
- EntityShootBowEvent - Class in org.bukkit.event.entity
-
Called when a LivingEntity shoots a bow firing an arrow
- EntityShootBowEvent(LivingEntity, ItemStack, Entity, float) - Constructor for class org.bukkit.event.entity.EntityShootBowEvent
-
- EntitySpawnEvent - Class in org.bukkit.event.entity
-
Called when an entity is spawned into a world.
- EntitySpawnEvent(Entity) - Constructor for class org.bukkit.event.entity.EntitySpawnEvent
-
- EntityTameEvent - Class in org.bukkit.event.entity
-
Thrown when a LivingEntity is tamed
- EntityTameEvent(LivingEntity, AnimalTamer) - Constructor for class org.bukkit.event.entity.EntityTameEvent
-
- EntityTargetEvent - Class in org.bukkit.event.entity
-
Called when a creature targets or untargets another entity
- EntityTargetEvent(Entity, Entity, EntityTargetEvent.TargetReason) - Constructor for class org.bukkit.event.entity.EntityTargetEvent
-
- EntityTargetEvent.TargetReason - Enum in org.bukkit.event.entity
-
An enum to specify the reason for the targeting
- EntityTargetLivingEntityEvent - Class in org.bukkit.event.entity
-
Called when an Entity targets a
LivingEntity
and can only target
LivingEntity's.
- EntityTargetLivingEntityEvent(Entity, LivingEntity, EntityTargetEvent.TargetReason) - Constructor for class org.bukkit.event.entity.EntityTargetLivingEntityEvent
-
- EntityTeleportEvent - Class in org.bukkit.event.entity
-
Thrown when a non-player entity is teleported from one location to another.
- EntityTeleportEvent(Entity, Location, Location) - Constructor for class org.bukkit.event.entity.EntityTeleportEvent
-
- EntityToggleGlideEvent - Class in org.bukkit.event.entity
-
Sent when an entity's gliding status is toggled with an Elytra.
- EntityToggleGlideEvent(LivingEntity, boolean) - Constructor for class org.bukkit.event.entity.EntityToggleGlideEvent
-
- EntityToggleSwimEvent - Class in org.bukkit.event.entity
-
Sent when an entity's swimming status is toggled.
- EntityToggleSwimEvent(LivingEntity, boolean) - Constructor for class org.bukkit.event.entity.EntityToggleSwimEvent
-
- EntityTransformEvent - Class in org.bukkit.event.entity
-
Called when an entity is about to be replaced by another entity.
- EntityTransformEvent(Entity, List<Entity>, EntityTransformEvent.TransformReason) - Constructor for class org.bukkit.event.entity.EntityTransformEvent
-
- EntityTransformEvent.TransformReason - Enum in org.bukkit.event.entity
-
- EntityType - Enum in org.bukkit.entity
-
- EntityUnleashEvent - Class in org.bukkit.event.entity
-
Called immediately prior to an entity being unleashed.
- EntityUnleashEvent(Entity, EntityUnleashEvent.UnleashReason) - Constructor for class org.bukkit.event.entity.EntityUnleashEvent
-
- EntityUnleashEvent.UnleashReason - Enum in org.bukkit.event.entity
-
- environment() - Method in class org.bukkit.WorldCreator
-
Gets the environment that will be used to create or load the world
- environment(World.Environment) - Method in class org.bukkit.WorldCreator
-
Sets the environment that will be used to create or load the world
- equals(Object) - Method in class org.bukkit.attribute.AttributeModifier
-
- equals(Object) - Method in class org.bukkit.block.banner.Pattern
-
- equals(Object) - Method in class org.bukkit.Color
-
- equals(Object) - Method in class org.bukkit.enchantments.Enchantment
-
- equals(Object) - Method in class org.bukkit.FireworkEffect
-
- equals(Object) - Method in class org.bukkit.GameRule
-
- equals(Object) - Method in class org.bukkit.inventory.ItemStack
-
- equals(Object) - Method in class org.bukkit.inventory.RecipeChoice.ExactChoice
-
Deprecated.
- equals(Object) - Method in class org.bukkit.inventory.RecipeChoice.MaterialChoice
-
- equals(Object) - Method in class org.bukkit.Location
-
- equals(Object) - Method in class org.bukkit.material.MaterialData
-
Deprecated.
- equals(Object) - Method in class org.bukkit.NamespacedKey
-
- equals(Object) - Method in class org.bukkit.Note
-
- equals(Object) - Method in class org.bukkit.plugin.messaging.PluginMessageListenerRegistration
-
- equals(Object) - Method in class org.bukkit.plugin.PluginBase
-
- equals(Object) - Method in class org.bukkit.potion.Potion
-
Deprecated.
- equals(Object) - Method in class org.bukkit.potion.PotionData
-
- equals(Object) - Method in class org.bukkit.potion.PotionEffect
-
- equals(Object) - Method in class org.bukkit.potion.PotionEffectType
-
- equals(Object) - Method in class org.bukkit.StructureType
-
- equals(Object) - Method in class org.bukkit.util.BlockVector
-
Checks if another object is equivalent.
- equals(Object) - Method in class org.bukkit.util.BoundingBox
-
- equals(Object) - Method in class org.bukkit.util.EulerAngle
-
- equals(Object) - Method in class org.bukkit.util.RayTraceResult
-
- equals(Object) - Method in class org.bukkit.util.Vector
-
Checks to see if two objects are equal.
- equals(ItemMeta, ItemMeta) - Method in interface org.bukkit.inventory.ItemFactory
-
This method is used to compare two item meta data objects.
- EquipmentSlot - Enum in org.bukkit.inventory
-
- ERODED_BADLANDS - org.bukkit.block.Biome
-
- EulerAngle - Class in org.bukkit.util
-
EulerAngle is used to represent 3 angles, one for each
axis (x, y, z).
- EulerAngle(double, double, double) - Constructor for class org.bukkit.util.EulerAngle
-
Creates a EularAngle with each axis set to the
passed angle in radians
- EVAPORATE - org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
-
Evaporating due to biome dryness.
- EVEN - org.bukkit.event.inventory.DragType
-
The cursor is split evenly across all selected slots, not to exceed the
Material's max stack size, with the remainder going to the cursor.
- Event - Class in org.bukkit.event
-
Represents an event.
- Event() - Constructor for class org.bukkit.event.Event
-
The default constructor is defined for cleaner code.
- Event(boolean) - Constructor for class org.bukkit.event.Event
-
This constructor is used to explicitly declare an event as synchronous
or asynchronous.
- EVENT_RAID_HORN - org.bukkit.Sound
-
- Event.Result - Enum in org.bukkit.event
-
- EventException - Exception in org.bukkit.event
-
- EventException() - Constructor for exception org.bukkit.event.EventException
-
Constructs a new EventException
- EventException(String) - Constructor for exception org.bukkit.event.EventException
-
Constructs a new EventException with the given message
- EventException(Throwable) - Constructor for exception org.bukkit.event.EventException
-
Constructs a new EventException based on the given Exception
- EventException(Throwable, String) - Constructor for exception org.bukkit.event.EventException
-
Constructs a new EventException with the given message
- EventExecutor - Interface in org.bukkit.plugin
-
Interface which defines the class for event call backs to plugins
- EventHandler - Annotation Type in org.bukkit.event
-
An annotation to mark methods as being event handler methods
- EventPriority - Enum in org.bukkit.event
-
Represents an event's priority in execution
- Evoker - Interface in org.bukkit.entity
-
Represents an Evoker "Illager".
- EVOKER - org.bukkit.entity.EntityType
-
- EVOKER - org.bukkit.loot.LootTables
-
- EVOKER_FANGS - org.bukkit.entity.EntityType
-
- EVOKER_SPAWN_EGG - org.bukkit.Material
-
- Evoker.Spell - Enum in org.bukkit.entity
-
- EvokerFangs - Interface in org.bukkit.entity
-
Represents Evoker Fangs.
- ExactChoice(List<ItemStack>) - Constructor for class org.bukkit.inventory.RecipeChoice.ExactChoice
-
Deprecated.
- ExactChoice(ItemStack) - Constructor for class org.bukkit.inventory.RecipeChoice.ExactChoice
-
Deprecated.
- ExactChoice(ItemStack...) - Constructor for class org.bukkit.inventory.RecipeChoice.ExactChoice
-
Deprecated.
- ExactMatchConversationCanceller - Class in org.bukkit.conversations
-
An ExactMatchConversationCanceller cancels a conversation if the user
enters an exact input string
- ExactMatchConversationCanceller(String) - Constructor for class org.bukkit.conversations.ExactMatchConversationCanceller
-
Builds an ExactMatchConversationCanceller.
- execute(CommandSender, String, String[]) - Method in class org.bukkit.command.Command
-
Executes the command, returning its success
- execute(CommandSender, String, String[]) - Method in class org.bukkit.command.defaults.HelpCommand
-
- execute(CommandSender, String, String[]) - Method in class org.bukkit.command.defaults.PluginsCommand
-
- execute(CommandSender, String, String[]) - Method in class org.bukkit.command.defaults.ReloadCommand
-
- execute(CommandSender, String, String[]) - Method in class org.bukkit.command.defaults.TimingsCommand
-
- execute(CommandSender, String, String[]) - Method in class org.bukkit.command.defaults.VersionCommand
-
- execute(CommandSender, String, String[]) - Method in class org.bukkit.command.FormattedCommandAlias
-
- execute(CommandSender, String, String[]) - Method in class org.bukkit.command.MultipleCommandAlias
-
- execute(CommandSender, String, String[]) - Method in class org.bukkit.command.PluginCommand
-
Executes the command, returning its success
- execute(Listener, Event) - Method in interface org.bukkit.plugin.EventExecutor
-
- executeSpigotTimings(CommandSender, String[]) - Method in class org.bukkit.command.defaults.TimingsCommand
-
- expand(double) - Method in class org.bukkit.util.BoundingBox
-
Expands this bounding box uniformly by the given value in all directions.
- expand(double, double, double) - Method in class org.bukkit.util.BoundingBox
-
Expands this bounding box uniformly by the given values in both positive
and negative directions.
- expand(double, double, double, double) - Method in class org.bukkit.util.BoundingBox
-
Expands this bounding box in the specified direction.
- expand(double, double, double, double, double, double) - Method in class org.bukkit.util.BoundingBox
-
Expands this bounding box by the given values in the corresponding
directions.
- expand(BlockFace, double) - Method in class org.bukkit.util.BoundingBox
-
Expands this bounding box in the direction specified by the given block
face.
- expand(Vector) - Method in class org.bukkit.util.BoundingBox
-
Expands this bounding box uniformly by the given values in both positive
and negative directions.
- expand(Vector, double) - Method in class org.bukkit.util.BoundingBox
-
Expands this bounding box in the specified direction.
- expandDirectional(double, double, double) - Method in class org.bukkit.util.BoundingBox
-
Expands this bounding box in the specified direction.
- expandDirectional(Vector) - Method in class org.bukkit.util.BoundingBox
-
Expands this bounding box in the specified direction.
- ExpBottleEvent - Class in org.bukkit.event.entity
-
Called when a ThrownExpBottle hits and releases experience.
- ExpBottleEvent(ThrownExpBottle, int) - Constructor for class org.bukkit.event.entity.ExpBottleEvent
-
- EXPERIENCE_BOTTLE - org.bukkit.Material
-
- EXPERIENCE_ORB - org.bukkit.entity.EntityType
-
An experience orb.
- ExperienceOrb - Interface in org.bukkit.entity
-
Represents an Experience Orb.
- EXPIRATION - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When the effect was removed due to expiration.
- EXPLORE_ALL_BIOMES - org.bukkit.Achievement
-
Deprecated.
- EXPLOSION - org.bukkit.event.block.BlockIgniteEvent.IgniteCause
-
Block ignition caused by explosion.
- EXPLOSION - org.bukkit.event.hanging.HangingBreakEvent.RemoveCause
-
Removed by an explosion
- EXPLOSION_HUGE - org.bukkit.Particle
-
- EXPLOSION_LARGE - org.bukkit.Particle
-
- EXPLOSION_NORMAL - org.bukkit.Particle
-
- ExplosionPrimeEvent - Class in org.bukkit.event.entity
-
Called when an entity has made a decision to explode.
- ExplosionPrimeEvent(Entity, float, boolean) - Constructor for class org.bukkit.event.entity.ExplosionPrimeEvent
-
- ExplosionPrimeEvent(Explosive) - Constructor for class org.bukkit.event.entity.ExplosionPrimeEvent
-
- Explosive - Interface in org.bukkit.entity
-
A representation of an explosive entity
- ExplosiveMinecart - Interface in org.bukkit.entity.minecart
-
Represents a Minecart with TNT inside it that can explode when triggered.
- extend() - Method in class org.bukkit.potion.Potion
-
Deprecated.
Chain this to the constructor to extend the potion's duration.
- ExtendedRails - Class in org.bukkit.material
-
- ExtendedRails(Material) - Constructor for class org.bukkit.material.ExtendedRails
-
- ExtendedRails(Material, byte) - Constructor for class org.bukkit.material.ExtendedRails
-
- EXTINGUISH - org.bukkit.Effect
-
Sound of fire being extinguished.
- EXTINGUISH - org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
-
Entity being extinguished.
- F - org.bukkit.Note.Tone
-
- F2 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
-
- F3 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
-
- F4 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
-
- face - Variable in class org.bukkit.event.block.BlockFromToEvent
-
- fade(double) - Static method in class org.bukkit.util.noise.NoiseGenerator
-
- FAILED_ATTEMPT - org.bukkit.event.player.PlayerFishEvent.State
-
When a player fails to catch a bite while fishing usually due to
poor timing.
- FAILED_DOWNLOAD - org.bukkit.event.player.PlayerResourcePackStatusEvent.Status
-
The client accepted the pack, but download failed.
- FALL - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused when an entity falls a distance greater than 3 blocks
- FALL_FLYING - org.bukkit.entity.Pose
-
Entity is gliding.
- FALL_ONE_CM - org.bukkit.Statistic
-
- FALLING_BLOCK - org.bukkit.entity.EntityType
-
A block that is going to or is about to fall.
- FALLING_BLOCK - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused by being hit by a falling block which deals damage
- FALLING_DUST - org.bukkit.Particle
-
- FALLING_LAVA - org.bukkit.Particle
-
- FALLING_WATER - org.bukkit.Particle
-
- FallingBlock - Interface in org.bukkit.entity
-
Represents a falling block
- FALSE - org.bukkit.permissions.PermissionDefault
-
- FANGS - org.bukkit.entity.Evoker.Spell
-
Deprecated.
The spell that summons Fangs.
- FANGS - org.bukkit.entity.Spellcaster.Spell
-
The spell that summons Fangs.
- FAR - org.bukkit.map.MapView.Scale
-
- FARMER - org.bukkit.entity.Villager.Profession
-
Farmer profession.
- FARMER_GIFT - org.bukkit.loot.LootTables
-
- Farmland - Interface in org.bukkit.block.data.type
-
The 'moisture' level of farmland indicates how close it is to a water source
(if any).
- FARMLAND - org.bukkit.Material
-
- FARTHEST - org.bukkit.map.MapView.Scale
-
- FAST_DIGGING - Static variable in class org.bukkit.potion.PotionEffectType
-
Increases dig speed.
- FEATHER - org.bukkit.Material
-
- FEET - org.bukkit.inventory.EquipmentSlot
-
- Fence - Interface in org.bukkit.block.data.type
-
- FENCE_GATE_CLOSE - org.bukkit.Effect
-
Sound of a door closing.
- FENCE_GATE_TOGGLE - org.bukkit.Effect
-
Sound of a door opening.
- FENCES - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all fences.
- FERMENTED_SPIDER_EYE - org.bukkit.Material
-
- FERN - org.bukkit.Material
-
- FERN_LIKE - org.bukkit.GrassSpecies
-
Represents the fern-looking grass species.
- FIGHTERS - org.bukkit.Art
-
- FileConfiguration - Class in org.bukkit.configuration.file
-
This is a base class for all File based implementations of
Configuration
- FileConfiguration() - Constructor for class org.bukkit.configuration.file.FileConfiguration
-
- FileConfiguration(Configuration) - Constructor for class org.bukkit.configuration.file.FileConfiguration
-
- FileConfigurationOptions - Class in org.bukkit.configuration.file
-
- FileConfigurationOptions(MemoryConfiguration) - Constructor for class org.bukkit.configuration.file.FileConfigurationOptions
-
- FileUtil - Class in org.bukkit.util
-
Class containing file utilities
- FileUtil() - Constructor for class org.bukkit.util.FileUtil
-
- FILLED_MAP - org.bukkit.Material
-
- fillInventory(Inventory, Random, LootContext) - Method in interface org.bukkit.loot.LootTable
-
Attempt to fill an inventory with this LootTable's loot.
- findPossibleMatches(String) - Method in class org.bukkit.command.defaults.HelpCommand
-
- Fire - Interface in org.bukkit.block.data.type
-
md_5's mixtape.
- FIRE - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused by direct exposure to fire
- FIRE - org.bukkit.event.world.PortalCreateEvent.CreateReason
-
When the blocks inside a portal are created due to a portal frame
being set on fire.
- FIRE - org.bukkit.Material
-
- FIRE_ASPECT - Static variable in class org.bukkit.enchantments.Enchantment
-
When attacking a target, has a chance to set them on fire
- FIRE_CHARGE - org.bukkit.Material
-
- FIRE_CORAL - org.bukkit.Material
-
- FIRE_CORAL_BLOCK - org.bukkit.Material
-
- FIRE_CORAL_FAN - org.bukkit.Material
-
- FIRE_CORAL_WALL_FAN - org.bukkit.Material
-
- FIRE_RESISTANCE - org.bukkit.potion.PotionType
-
- FIRE_RESISTANCE - Static variable in class org.bukkit.potion.PotionEffectType
-
Stops fire damage.
- FIRE_TICK - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused due to burns caused by fire
- Fireball - Interface in org.bukkit.entity
-
Represents a Fireball.
- FIREBALL - org.bukkit.entity.EntityType
-
A flying large fireball, as thrown by a Ghast for example.
- FIREBALL - org.bukkit.event.block.BlockIgniteEvent.IgniteCause
-
Block ignition caused by an entity using a fireball.
- Firework - Interface in org.bukkit.entity
-
- FIREWORK - org.bukkit.entity.EntityType
-
Internal representation of a Firework once it has been launched.
- FIREWORK_EXPLODE - org.bukkit.EntityEffect
-
When a firework explodes.
- FIREWORK_ROCKET - org.bukkit.Material
-
- FIREWORK_SHOOT - org.bukkit.Effect
-
The sound played when launching a firework
- FIREWORK_STAR - org.bukkit.Material
-
- FireworkEffect - Class in org.bukkit
-
Represents a single firework effect.
- FireworkEffect.Builder - Class in org.bukkit
-
This is a builder for FireworkEffects.
- FireworkEffect.Type - Enum in org.bukkit
-
The type or shape of the effect.
- FireworkEffectMeta - Interface in org.bukkit.inventory.meta
-
Represents a meta that can store a single FireworkEffect.
- FireworkExplodeEvent - Class in org.bukkit.event.entity
-
Called when a firework explodes.
- FireworkExplodeEvent(Firework) - Constructor for class org.bukkit.event.entity.FireworkExplodeEvent
-
- FireworkMeta - Interface in org.bukkit.inventory.meta
-
- FIREWORKS_SPARK - org.bukkit.Particle
-
- first(ItemStack) - Method in interface org.bukkit.inventory.Inventory
-
Returns the first slot in the inventory containing an ItemStack with
the given stack.
- first(Material) - Method in interface org.bukkit.inventory.Inventory
-
Finds the first slot in the inventory containing an ItemStack with the
given material
- firstEmpty() - Method in interface org.bukkit.inventory.Inventory
-
Returns the first empty Slot.
- firstPrompt - Variable in class org.bukkit.conversations.ConversationFactory
-
- Fish - Interface in org.bukkit.entity
-
Represents a fish entity.
- FISH_CAUGHT - org.bukkit.Statistic
-
- FISHERMAN - org.bukkit.entity.Villager.Profession
-
Fisherman profession.
- FISHERMAN_GIFT - org.bukkit.loot.LootTables
-
- FishHook - Interface in org.bukkit.entity
-
Represents a fishing hook.
- FISHING - org.bukkit.event.player.PlayerFishEvent.State
-
When a player is fishing, ie casting the line out.
- FISHING - org.bukkit.loot.LootTables
-
- FISHING_FISH - org.bukkit.loot.LootTables
-
- FISHING_HOOK - org.bukkit.entity.EntityType
-
A fishing line and bobber.
- FISHING_JUNK - org.bukkit.loot.LootTables
-
- FISHING_ROD - org.bukkit.enchantments.EnchantmentTarget
-
Allows the Enchantment to be placed on fishing rods.
- FISHING_ROD - org.bukkit.Material
-
- FISHING_TREASURE - org.bukkit.loot.LootTables
-
- FixedMetadataValue - Class in org.bukkit.metadata
-
A FixedMetadataValue is a special case metadata item that contains the same
value forever after initialization.
- FixedMetadataValue(Plugin, Object) - Constructor for class org.bukkit.metadata.FixedMetadataValue
-
Initializes a FixedMetadataValue with an Object
- fixedSet - Variable in class org.bukkit.conversations.FixedSetPrompt
-
- FixedSetPrompt - Class in org.bukkit.conversations
-
FixedSetPrompt is the base class for any prompt that requires a fixed set
response from the user.
- FixedSetPrompt(String...) - Constructor for class org.bukkit.conversations.FixedSetPrompt
-
Creates a FixedSetPrompt from a set of strings.
- FLAME - org.bukkit.Particle
-
- FLASH - org.bukkit.Particle
-
- flat(int, Note.Tone) - Static method in class org.bukkit.Note
-
Creates a new note for a flat tone, such as A-flat.
- FLAT - org.bukkit.WorldType
-
- flattened() - Method in class org.bukkit.Note
-
- FLETCHER - org.bukkit.entity.Villager.Profession
-
Fletcher profession.
- FLETCHER_GIFT - org.bukkit.loot.LootTables
-
- FLETCHING_TABLE - org.bukkit.Material
-
- flicker(boolean) - Method in class org.bukkit.FireworkEffect.Builder
-
Set whether the firework effect should flicker.
- FLINT - org.bukkit.Material
-
- FLINT_AND_STEEL - org.bukkit.event.block.BlockIgniteEvent.IgniteCause
-
Block ignition caused by a player or dispenser using flint-and-steel.
- FLINT_AND_STEEL - org.bukkit.Material
-
- FLIPPED - org.bukkit.Rotation
-
Flipped upside-down, a 180 degree rotation
- FLIPPED_45 - org.bukkit.Rotation
-
Flipped upside-down + 45 degree rotation
- FLOAT - Static variable in interface org.bukkit.inventory.meta.tags.ItemTagType
-
Deprecated.
- FLOAT - Static variable in interface org.bukkit.persistence.PersistentDataType
-
- floor(double) - Static method in class org.bukkit.util.noise.NoiseGenerator
-
Speedy floor, faster than (int)Math.floor(x)
- floor(double) - Static method in class org.bukkit.util.NumberConversions
-
- FLOOR - org.bukkit.block.data.type.Bell.Attachment
-
Placed on floor.
- FLOOR - org.bukkit.block.data.type.Switch.Face
-
The switch is mounted to the floor and pointing upwards.
- FLOPPER - org.bukkit.entity.TropicalFish.Pattern
-
- FLOWER - org.bukkit.block.banner.PatternType
-
- FLOWER_BANNER_PATTERN - org.bukkit.Material
-
- FLOWER_FOREST - org.bukkit.block.Biome
-
- FLOWER_POT - org.bukkit.Material
-
- FLOWER_POTS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all empty and filled flower pots.
- FLOWER_POTTED - org.bukkit.Statistic
-
- FlowerPot - Class in org.bukkit.material
-
- FlowerPot - Interface in org.bukkit.block
-
- FlowerPot() - Constructor for class org.bukkit.material.FlowerPot
-
Deprecated.
Default constructor for a flower pot.
- FlowerPot(Material) - Constructor for class org.bukkit.material.FlowerPot
-
Deprecated.
- FlowerPot(Material, byte) - Constructor for class org.bukkit.material.FlowerPot
-
- FluidCollisionMode - Enum in org.bukkit
-
Determines the collision behavior when fluids get hit during ray tracing.
- FluidLevelChangeEvent - Class in org.bukkit.event.block
-
Called when the fluid level of a block changes due to changes in adjacent
blocks.
- FluidLevelChangeEvent(Block, BlockData) - Constructor for class org.bukkit.event.block.FluidLevelChangeEvent
-
- FLUTE - org.bukkit.Instrument
-
Flute is normally played when a note block is on top of a clay block.
- FLY_INTO_WALL - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused when an entity runs into a wall.
- FLY_ONE_CM - org.bukkit.Statistic
-
- FLY_PIG - org.bukkit.Achievement
-
Deprecated.
- FLY_TO_PORTAL - org.bukkit.entity.EnderDragon.Phase
-
The dragon will fly towards the empty portal (approaching
from the other side, if applicable).
- Flying - Interface in org.bukkit.entity
-
Represents a Flying Entity.
- FOLLOW_LEADER - org.bukkit.event.entity.EntityTargetEvent.TargetReason
-
When a raiding entity selects the same target as one of its compatriots.
- Font - Static variable in class org.bukkit.map.MinecraftFont
-
A static non-malleable MinecraftFont.
- FOOD - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When an effect is inflicted due to food (e.g.
- FoodLevelChangeEvent - Class in org.bukkit.event.entity
-
Called when a human entity's food level changes
- FoodLevelChangeEvent(HumanEntity, int) - Constructor for class org.bukkit.event.entity.FoodLevelChangeEvent
-
- FOOT - org.bukkit.block.data.type.Bed.Part
-
The foot is the lower half of the bed.
- FOR_OTHER_TEAMS - org.bukkit.scoreboard.Team.OptionStatus
-
Apply this option only for opposing teams.
- FOR_OWN_TEAM - org.bukkit.scoreboard.Team.OptionStatus
-
Apply this option for only team members.
- FOREST - org.bukkit.block.Biome
-
- FORGOT_TARGET - org.bukkit.event.entity.EntityTargetEvent.TargetReason
-
When the target is forgotten for whatever reason.
- formatFixedSet() - Method in class org.bukkit.conversations.FixedSetPrompt
-
Utility function to create a formatted string containing all the
options declared in the constructor.
- FormattedCommandAlias - Class in org.bukkit.command
-
- FormattedCommandAlias(String, String[]) - Constructor for class org.bukkit.command.FormattedCommandAlias
-
- Fox - Interface in org.bukkit.entity
-
What does the fox say?
- FOX - org.bukkit.entity.EntityType
-
- FOX - org.bukkit.loot.LootTables
-
- FOX_SPAWN_EGG - org.bukkit.Material
-
- Fox.Type - Enum in org.bukkit.entity
-
Represents the various different fox types there are.
- fromBGR(int) - Static method in class org.bukkit.Color
-
Creates a new color object from an integer that contains the blue,
green, and red bytes in the lowest order 24 bits.
- fromBGR(int, int, int) - Static method in class org.bukkit.Color
-
Creates a new Color object from a blue, green, and red
- fromDamage(int) - Static method in class org.bukkit.potion.Potion
-
Deprecated.
- fromId(int) - Static method in enum org.bukkit.entity.EntityType
-
- fromItemStack(ItemStack) - Static method in class org.bukkit.potion.Potion
-
Deprecated.
- fromLegacy(Material) - Method in interface org.bukkit.UnsafeValues
-
Deprecated.
- fromLegacy(MaterialData) - Method in interface org.bukkit.UnsafeValues
-
Deprecated.
- fromLegacy(MaterialData, boolean) - Method in interface org.bukkit.UnsafeValues
-
Deprecated.
- fromLegacy(Material, byte) - Method in interface org.bukkit.UnsafeValues
-
Deprecated.
- fromName(String) - Static method in enum org.bukkit.entity.EntityType
-
- fromPrimitive(T, ItemTagAdapterContext) - Method in interface org.bukkit.inventory.meta.tags.ItemTagType
-
Deprecated.
Creates a complex object based of the passed primitive value
- fromPrimitive(T, ItemTagAdapterContext) - Method in class org.bukkit.inventory.meta.tags.ItemTagType.PrimitiveTagType
-
Deprecated.
- fromPrimitive(T, PersistentDataAdapterContext) - Method in interface org.bukkit.persistence.PersistentDataType
-
Creates a complex object based of the passed primitive value
- fromPrimitive(T, PersistentDataAdapterContext) - Method in class org.bukkit.persistence.PersistentDataType.PrimitivePersistentDataType
-
- fromRGB(int) - Static method in class org.bukkit.Color
-
Creates a new color object from an integer that contains the red,
green, and blue bytes in the lowest order 24 bits.
- fromRGB(int, int, int) - Static method in class org.bukkit.Color
-
Creates a new Color object from a red, green, and blue
- FRONT_BACK - org.bukkit.block.structure.Mirror
-
Structure is mirrored front to back.
- FROST_WALKER - Static variable in class org.bukkit.enchantments.Enchantment
-
Freezes any still water adjacent to ice / frost which player is walking on
- FROSTED_ICE - org.bukkit.Material
-
- FROZEN_OCEAN - org.bukkit.block.Biome
-
- FROZEN_RIVER - org.bukkit.block.Biome
-
- FUCHSIA - Static variable in class org.bukkit.Color
-
Fuchsia, or (0xFF,0x00,0xFF) in (R,G,B)
- FUEL - org.bukkit.event.inventory.InventoryType.SlotType
-
The fuel slot in a furnace inventory, or the ingredient slot in a
brewing stand inventory.
- FULL_BEACON - org.bukkit.Achievement
-
Deprecated.
- fullText - Variable in class org.bukkit.help.HelpTopic
-
- Furnace - Class in org.bukkit.material
-
Represents a furnace.
- Furnace - Interface in org.bukkit.block.data.type
-
- Furnace - Interface in org.bukkit.block
-
Represents a captured state of a furnace.
- Furnace() - Constructor for class org.bukkit.material.Furnace
-
- Furnace(BlockFace) - Constructor for class org.bukkit.material.Furnace
-
Instantiate a furnace facing in a particular direction.
- Furnace(Material) - Constructor for class org.bukkit.material.Furnace
-
- Furnace(Material, byte) - Constructor for class org.bukkit.material.Furnace
-
- FURNACE - org.bukkit.event.inventory.InventoryType
-
A furnace inventory, with a RESULT slot, a CRAFTING slot, and a FUEL
slot.
- FURNACE - org.bukkit.Material
-
- FURNACE_INTERACTION - org.bukkit.Statistic
-
- FURNACE_MINECART - org.bukkit.Material
-
- FurnaceAndDispenser - Class in org.bukkit.material
-
Represents a furnace or dispenser, two types of directional containers
- FurnaceAndDispenser(Material) - Constructor for class org.bukkit.material.FurnaceAndDispenser
-
- FurnaceAndDispenser(Material, byte) - Constructor for class org.bukkit.material.FurnaceAndDispenser
-
- FurnaceBurnEvent - Class in org.bukkit.event.inventory
-
Called when an ItemStack is successfully burned as fuel in a furnace.
- FurnaceBurnEvent(Block, ItemStack, int) - Constructor for class org.bukkit.event.inventory.FurnaceBurnEvent
-
- FurnaceExtractEvent - Class in org.bukkit.event.inventory
-
This event is called when a player takes items out of the furnace
- FurnaceExtractEvent(Player, Block, Material, int, int) - Constructor for class org.bukkit.event.inventory.FurnaceExtractEvent
-
- FurnaceInventory - Interface in org.bukkit.inventory
-
Interface to the inventory of a Furnace.
- FurnaceRecipe - Class in org.bukkit.inventory
-
Represents a furnace recipe.
- FurnaceRecipe(ItemStack, Material) - Constructor for class org.bukkit.inventory.FurnaceRecipe
-
Deprecated.
- FurnaceRecipe(ItemStack, MaterialData) - Constructor for class org.bukkit.inventory.FurnaceRecipe
-
Deprecated.
- FurnaceRecipe(ItemStack, MaterialData, float) - Constructor for class org.bukkit.inventory.FurnaceRecipe
-
Deprecated.
- FurnaceRecipe(ItemStack, Material, int) - Constructor for class org.bukkit.inventory.FurnaceRecipe
-
Deprecated.
- FurnaceRecipe(NamespacedKey, ItemStack, RecipeChoice, float, int) - Constructor for class org.bukkit.inventory.FurnaceRecipe
-
Create a furnace recipe to craft the specified ItemStack.
- FurnaceRecipe(NamespacedKey, ItemStack, Material, float, int) - Constructor for class org.bukkit.inventory.FurnaceRecipe
-
Create a furnace recipe to craft the specified ItemStack.
- FurnaceRecipe(NamespacedKey, ItemStack, Material, int, float, int) - Constructor for class org.bukkit.inventory.FurnaceRecipe
-
Deprecated.
- FurnaceSmeltEvent - Class in org.bukkit.event.inventory
-
Called when an ItemStack is successfully smelted in a furnace.
- FurnaceSmeltEvent(Block, ItemStack, ItemStack) - Constructor for class org.bukkit.event.inventory.FurnaceSmeltEvent
-
- G - org.bukkit.Note.Tone
-
- G2 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
-
- G22 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
-
- G3 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
-
- G4 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
-
- G42 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
-
- G43 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
-
- G44 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
-
- GameMode - Enum in org.bukkit
-
Represents the various type of game modes that
HumanEntity
s may
have
- GameRule<T> - Class in org.bukkit
-
GameRules dictate certain behavior within Minecraft itself
For more information please visit the
Minecraft
Wiki
- Gate - Class in org.bukkit.material
-
Represents a fence gate
- Gate - Interface in org.bukkit.block.data.type
-
'in_wall" indicates if the fence gate is attached to a wall, and if true the
texture is lowered by a small amount to blend in better.
- Gate() - Constructor for class org.bukkit.material.Gate
-
- Gate(byte) - Constructor for class org.bukkit.material.Gate
-
- Gate(Material, byte) - Constructor for class org.bukkit.material.Gate
-
- generateChunkData(World, Random, int, int, ChunkGenerator.BiomeGrid) - Method in class org.bukkit.generator.ChunkGenerator
-
Shapes the chunk for the given coordinates.
- generateStructures() - Method in class org.bukkit.WorldCreator
-
Gets whether or not structures will be generated in the world.
- generateStructures(boolean) - Method in class org.bukkit.WorldCreator
-
Sets whether or not worlds created or loaded with this creator will
have structures.
- generateTree(Location, TreeType) - Method in interface org.bukkit.World
-
- generateTree(Location, TreeType, BlockChangeDelegate) - Method in interface org.bukkit.World
-
- generator() - Method in class org.bukkit.WorldCreator
-
Gets the generator that will be used to create or load the world.
- generator(String) - Method in class org.bukkit.WorldCreator
-
Sets the generator that will be used to create or load the world.
- generator(String, CommandSender) - Method in class org.bukkit.WorldCreator
-
Sets the generator that will be used to create or load the world.
- generator(ChunkGenerator) - Method in class org.bukkit.WorldCreator
-
Sets the generator that will be used to create or load the world.
- generatorSettings() - Method in class org.bukkit.WorldCreator
-
Gets the generator settings of the world that will be created or loaded
- generatorSettings(String) - Method in class org.bukkit.WorldCreator
-
Sets the generator settings of the world that will be created or loaded
- GENERIC - org.bukkit.TreeSpecies
-
Represents the common tree species.
- GENERIC_ARMOR - org.bukkit.attribute.Attribute
-
Armor bonus of an Entity.
- GENERIC_ARMOR_TOUGHNESS - org.bukkit.attribute.Attribute
-
Armor durability bonus of an Entity.
- GENERIC_ATTACK_DAMAGE - org.bukkit.attribute.Attribute
-
Attack damage of an Entity.
- GENERIC_ATTACK_SPEED - org.bukkit.attribute.Attribute
-
Attack speed of an Entity.
- GENERIC_FLYING_SPEED - org.bukkit.attribute.Attribute
-
Flying speed of an Entity.
- GENERIC_FOLLOW_RANGE - org.bukkit.attribute.Attribute
-
Range at which an Entity will follow others.
- GENERIC_KNOCKBACK_RESISTANCE - org.bukkit.attribute.Attribute
-
Resistance of an Entity to knockback.
- GENERIC_LUCK - org.bukkit.attribute.Attribute
-
Luck bonus of an Entity.
- GENERIC_MAX_HEALTH - org.bukkit.attribute.Attribute
-
Maximum health of an Entity.
- GENERIC_MOVEMENT_SPEED - org.bukkit.attribute.Attribute
-
Movement speed of an Entity.
- GenericCommandHelpTopic - Class in org.bukkit.help
-
Lacking an alternative, the help system will create instances of
GenericCommandHelpTopic for each command in the server's CommandMap.
- GenericCommandHelpTopic(Command) - Constructor for class org.bukkit.help.GenericCommandHelpTopic
-
- GERMINATED - org.bukkit.CropState
-
First growth stage
- get(int, int) - Method in class org.bukkit.map.MapFont.CharacterSprite
-
Get the value of a pixel of the character.
- get(String) - Method in interface org.bukkit.configuration.ConfigurationSection
-
Gets the requested Object by path.
- get(String) - Method in class org.bukkit.configuration.MemorySection
-
- get(String, Object) - Method in interface org.bukkit.configuration.ConfigurationSection
-
Gets the requested Object by path, returning a default value if not
found.
- get(String, Object) - Method in class org.bukkit.configuration.MemorySection
-
- get(NamespacedKey) - Method in interface org.bukkit.Registry
-
Get the object by its key.
- get(NamespacedKey) - Method in class org.bukkit.Registry.SimpleRegistry
-
- get(NamespacedKey, PersistentDataType<T, Z>) - Method in interface org.bukkit.persistence.PersistentDataContainer
-
- GET_BLAZE_ROD - org.bukkit.Achievement
-
Deprecated.
- GET_DIAMONDS - org.bukkit.Achievement
-
Deprecated.
- getAchievement() - Method in class org.bukkit.event.player.PlayerAchievementAwardedEvent
-
Deprecated.
Gets the Achievement being awarded.
- getAction() - Method in class org.bukkit.event.entity.EntityPotionEffectEvent
-
Gets the action which will be performed on the potion effect type.
- getAction() - Method in class org.bukkit.event.inventory.InventoryClickEvent
-
Gets the InventoryAction that triggered this event.
- getAction() - Method in class org.bukkit.event.player.PlayerInteractEvent
-
Returns the action type
- getActivePotionEffects() - Method in interface org.bukkit.entity.LivingEntity
-
Returns all currently active
PotionEffect
s on the living
entity.
- getActiveWorkers() - Method in interface org.bukkit.scheduler.BukkitScheduler
-
Returns a list of all active workers.
- getAdapterContext() - Method in interface org.bukkit.inventory.meta.tags.CustomItemTagContainer
-
Deprecated.
Returns the adapter context this tag container uses.
- getAdapterContext() - Method in interface org.bukkit.persistence.PersistentDataContainer
-
Returns the adapter context this tag container uses.
- getAddress() - Method in interface org.bukkit.entity.Player
-
Gets the socket address of this player
- getAddress() - Method in class org.bukkit.event.player.AsyncPlayerPreLoginEvent
-
Gets the player IP address.
- getAddress() - Method in class org.bukkit.event.player.PlayerLoginEvent
-
Gets the
InetAddress
for the Player associated with this event.
- getAddress() - Method in class org.bukkit.event.player.PlayerPreLoginEvent
-
Deprecated.
Gets the player IP address.
- getAddress() - Method in class org.bukkit.event.server.ServerListPingEvent
-
Get the address the ping is coming from.
- getAdvancement() - Method in interface org.bukkit.advancement.AdvancementProgress
-
The advancement this progress is concerning.
- getAdvancement() - Method in class org.bukkit.event.player.PlayerAdvancementDoneEvent
-
Get the advancement which has been completed.
- getAdvancement(NamespacedKey) - Static method in class org.bukkit.Bukkit
-
Get the advancement specified by this key.
- getAdvancement(NamespacedKey) - Method in interface org.bukkit.Server
-
Get the advancement specified by this key.
- getAdvancementProgress(Advancement) - Method in interface org.bukkit.entity.Player
-
Return the player's progression on the specified advancement.
- getAffectedEntities() - Method in class org.bukkit.event.entity.AreaEffectCloudApplyEvent
-
Retrieves a mutable list of the effected entities
- getAffectedEntities() - Method in class org.bukkit.event.entity.PotionSplashEvent
-
Retrieves a list of all effected entities
- getAfter() - Method in class org.bukkit.event.entity.EntityPortalExitEvent
-
Gets a copy of the velocity that the entity will have after exiting the
portal.
- getAge() - Method in interface org.bukkit.block.data.Ageable
-
Gets the value of the 'age' property.
- getAge() - Method in interface org.bukkit.block.EndGateway
-
Gets the age in ticks of the gateway.
- getAge() - Method in interface org.bukkit.entity.Ageable
-
Gets the age of this animal.
- getAgeLock() - Method in interface org.bukkit.entity.Ageable
-
Gets the current agelock.
- getAlias(Class<? extends ConfigurationSerializable>) - Static method in class org.bukkit.configuration.serialization.ConfigurationSerialization
-
- getAliases() - Method in class org.bukkit.command.Command
-
Returns a list of active aliases of this command
- getAllowAnimals() - Method in interface org.bukkit.World
-
Gets whether animals can spawn in this world.
- getAllowedFaces() - Method in interface org.bukkit.block.data.MultipleFacing
-
Gets all of this faces which may be set on this block.
- getAllowedFaces() - Method in interface org.bukkit.block.data.type.RedstoneWire
-
Gets all of this faces which may be set on this block.
- getAllowEnd() - Static method in class org.bukkit.Bukkit
-
Gets whether this server allows the End or not.
- getAllowEnd() - Method in interface org.bukkit.Server
-
Gets whether this server allows the End or not.
- getAllowFlight() - Static method in class org.bukkit.Bukkit
-
Gets whether this server allows flying or not.
- getAllowFlight() - Method in interface org.bukkit.entity.Player
-
Determines if the Player is allowed to fly via jump key double-tap like
in creative mode.
- getAllowFlight() - Method in interface org.bukkit.Server
-
Gets whether this server allows flying or not.
- getAllowMonsters() - Method in interface org.bukkit.World
-
Gets whether monsters can spawn in this world.
- getAllowNether() - Static method in class org.bukkit.Bukkit
-
Gets whether this server allows the Nether or not.
- getAllowNether() - Method in interface org.bukkit.Server
-
Gets whether this server allows the Nether or not.
- getAllSessionData() - Method in class org.bukkit.conversations.ConversationContext
-
Gets the underlying sessionData map.
- getAmbientSpawnLimit() - Static method in class org.bukkit.Bukkit
-
Gets user-specified limit for number of ambient mobs that can spawn in
a chunk.
- getAmbientSpawnLimit() - Method in interface org.bukkit.Server
-
Gets user-specified limit for number of ambient mobs that can spawn in
a chunk.
- getAmbientSpawnLimit() - Method in interface org.bukkit.World
-
Gets the limit for number of ambient mobs that can spawn in a chunk in
this world
- getAmount() - Method in class org.bukkit.attribute.AttributeModifier
-
- getAmount() - Method in class org.bukkit.event.entity.EntityAirChangeEvent
-
Gets the amount of air the entity has left (measured in ticks).
- getAmount() - Method in class org.bukkit.event.entity.EntityRegainHealthEvent
-
Gets the amount of regained health
- getAmount() - Method in class org.bukkit.event.player.PlayerExpChangeEvent
-
Get the amount of experience the player will receive
- getAmount() - Method in class org.bukkit.inventory.ItemStack
-
Gets the amount of items in this stack
- getAmplifier() - Method in class org.bukkit.potion.PotionEffect
-
Returns the amplifier of this effect.
- getAnger() - Method in interface org.bukkit.entity.PigZombie
-
Get the pig zombie's current anger level.
- getAnimalSpawnLimit() - Static method in class org.bukkit.Bukkit
-
Gets user-specified limit for number of animals that can spawn in a
chunk.
- getAnimalSpawnLimit() - Method in interface org.bukkit.Server
-
Gets user-specified limit for number of animals that can spawn in a
chunk.
- getAnimalSpawnLimit() - Method in interface org.bukkit.World
-
Gets the limit for number of animals that can spawn in a chunk in this
world
- getAnimationType() - Method in class org.bukkit.event.player.PlayerAnimationEvent
-
Get the type of this animation event
- getAPIVersion() - Method in class org.bukkit.plugin.PluginDescriptionFile
-
Gives the API version which this plugin is designed to support.
- getApplicable() - Method in enum org.bukkit.EntityEffect
-
Gets entity superclass which this affect is applicable to.
- getAreaEffectCloud() - Method in class org.bukkit.event.entity.LingeringPotionSplashEvent
-
Gets the AreaEffectCloud spawned
- getArmor() - Method in interface org.bukkit.inventory.HorseInventory
-
Gets the item in the horse's armor slot.
- getArmorContents() - Method in interface org.bukkit.inventory.EntityEquipment
-
Gets a copy of all worn armor
- getArmorContents() - Method in interface org.bukkit.inventory.PlayerInventory
-
Get all ItemStacks from the armor slots
- getArmorStandItem() - Method in class org.bukkit.event.player.PlayerArmorStandManipulateEvent
-
Returns the item held by the armor stand.
- getArrow() - Method in class org.bukkit.event.player.PlayerPickupArrowEvent
-
Get the arrow being picked up by the player
- getArt() - Method in interface org.bukkit.entity.Painting
-
Get the art on this painting
- getAscendingDirection() - Method in class org.bukkit.material.Stairs
-
- getAsString() - Method in interface org.bukkit.block.data.BlockData
-
- getAsString(boolean) - Method in interface org.bukkit.block.data.BlockData
-
- getAttachedBlock() - Method in interface org.bukkit.entity.AbstractArrow
-
Gets the block to which this arrow is attached.
- getAttachedFace() - Method in interface org.bukkit.material.Attachable
-
Gets the face that this block is attached on
- getAttachedFace() - Method in class org.bukkit.material.Banner
-
- getAttachedFace() - Method in class org.bukkit.material.Button
-
Gets the face that this block is attached on
- getAttachedFace() - Method in class org.bukkit.material.CocoaPlant
-
- getAttachedFace() - Method in class org.bukkit.material.Ladder
-
Gets the face that this block is attached on
- getAttachedFace() - Method in class org.bukkit.material.Lever
-
Gets the face that this block is attached on
- getAttachedFace() - Method in class org.bukkit.material.PistonExtensionMaterial
-
- getAttachedFace() - Method in class org.bukkit.material.Sign
-
Gets the face that this block is attached on
- getAttachedFace() - Method in class org.bukkit.material.Torch
-
Gets the face that this block is attached on
- getAttachedFace() - Method in class org.bukkit.material.TrapDoor
-
- getAttachedFace() - Method in class org.bukkit.material.TripwireHook
-
- getAttachment() - Method in interface org.bukkit.block.data.type.Bell
-
Gets the value of the 'attachment' property.
- getAttachment() - Method in class org.bukkit.permissions.PermissionAttachmentInfo
-
Gets the attachment providing this permission.
- getAttacker() - Method in class org.bukkit.event.vehicle.VehicleDamageEvent
-
Gets the Entity that is attacking the vehicle
- getAttacker() - Method in class org.bukkit.event.vehicle.VehicleDestroyEvent
-
Gets the Entity that has destroyed the vehicle, potentially null
- getAttribute() - Method in interface org.bukkit.attribute.AttributeInstance
-
The attribute pertaining to this instance.
- getAttribute(Attribute) - Method in interface org.bukkit.attribute.Attributable
-
Gets the specified attribute instance from the object.
- getAttributeModifiers() - Method in interface org.bukkit.inventory.meta.ItemMeta
-
Return an immutable copy of all Attributes and
their modifiers in this ItemMeta.
Returns null if none exist.
- getAttributeModifiers(Attribute) - Method in interface org.bukkit.inventory.meta.ItemMeta
-
- getAttributeModifiers(EquipmentSlot) - Method in interface org.bukkit.inventory.meta.ItemMeta
-
- getAuthor() - Method in interface org.bukkit.block.Structure
-
Get the name of who created this structure.
- getAuthor() - Method in interface org.bukkit.inventory.meta.BookMeta
-
Gets the author of the book.
- getAuthors() - Method in class org.bukkit.plugin.PluginDescriptionFile
-
Gives the list of authors for the plugin.
- getAwardedCriteria() - Method in interface org.bukkit.advancement.AdvancementProgress
-
Gets the criteria which have been awarded.
- getAwareness() - Method in class org.bukkit.plugin.PluginDescriptionFile
-
- getAxes() - Method in interface org.bukkit.block.data.Orientable
-
Gets the axes which are applicable to this block.
- getAxis() - Method in interface org.bukkit.block.data.Orientable
-
Gets the value of the 'axis' property.
- getBanEntries() - Method in interface org.bukkit.BanList
-
Gets a set containing every
BanEntry
in this list.
- getBanEntry(String) - Method in interface org.bukkit.BanList
-
- getBanList(BanList.Type) - Static method in class org.bukkit.Bukkit
-
Gets a ban list for the supplied type.
- getBanList(BanList.Type) - Method in interface org.bukkit.Server
-
Gets a ban list for the supplied type.
- getBannedPlayers() - Static method in class org.bukkit.Bukkit
-
Gets a set containing all banned players.
- getBannedPlayers() - Method in interface org.bukkit.Server
-
Gets a set containing all banned players.
- getBaseColor() - Method in interface org.bukkit.block.Banner
-
Returns the base color for this banner
- getBaseColor() - Method in interface org.bukkit.inventory.meta.BannerMeta
-
- getBasePixel(int, int) - Method in interface org.bukkit.map.MapCanvas
-
Get a pixel from the layers below this canvas.
- getBasePotionData() - Method in interface org.bukkit.entity.AreaEffectCloud
-
Returns the potion data about the base potion
- getBasePotionData() - Method in interface org.bukkit.entity.Arrow
-
Returns the potion data about the base potion
- getBasePotionData() - Method in interface org.bukkit.inventory.meta.PotionMeta
-
Returns the potion data about the base potion
- getBaseValue() - Method in interface org.bukkit.attribute.AttributeInstance
-
Base value of this instance before modifiers are applied.
- getBeamTarget() - Method in interface org.bukkit.entity.EnderCrystal
-
Gets the location that this end crystal is pointing its beam to.
- getBed() - Method in class org.bukkit.event.player.PlayerBedEnterEvent
-
Returns the bed block involved in this event.
- getBed() - Method in class org.bukkit.event.player.PlayerBedLeaveEvent
-
Returns the bed block involved in this event.
- getBedEnterResult() - Method in class org.bukkit.event.player.PlayerBedEnterEvent
-
This describes the default outcome of this event.
- getBedLocation() - Method in interface org.bukkit.entity.HumanEntity
-
Gets the location of the bed the player is currently sleeping in
- getBedSpawnLocation() - Method in interface org.bukkit.entity.HumanEntity
-
Gets the Location where the player will spawn at their bed, null if
they have not slept in one or their current bed spawn is invalid.
- getBedSpawnLocation() - Method in interface org.bukkit.OfflinePlayer
-
Gets the Location where the player will spawn at their bed, null if
they have not slept in one or their current bed spawn is invalid.
- getBefore() - Method in class org.bukkit.event.entity.EntityPortalExitEvent
-
Gets a copy of the velocity that the entity has before entering the
portal.
- getBiome() - Method in interface org.bukkit.block.Block
-
Returns the biome that this block resides in
- getBiome(int, int) - Method in interface org.bukkit.ChunkSnapshot
-
Get biome at given coordinates
- getBiome(int, int) - Method in interface org.bukkit.generator.ChunkGenerator.BiomeGrid
-
Get biome at x, z within chunk being generated
- getBiome(int, int) - Method in interface org.bukkit.World
-
Gets the biome for the given block coordinates.
- getBiteChance() - Method in interface org.bukkit.entity.FishHook
-
- getBites() - Method in interface org.bukkit.block.data.type.Cake
-
Gets the value of the 'bites' property.
- getBlastResistance() - Method in enum org.bukkit.Material
-
Obtains the blast resistance value (also known as block "durability").
- getBlock() - Method in interface org.bukkit.block.BlockState
-
Gets the block represented by this block state.
- getBlock() - Method in interface org.bukkit.command.BlockCommandSender
-
Returns the block this command sender belongs to
- getBlock() - Method in class org.bukkit.event.block.BlockEvent
-
Gets the block involved in this event.
- getBlock() - Method in class org.bukkit.event.entity.EntityChangeBlockEvent
-
Gets the block the entity is changing
- getBlock() - Method in class org.bukkit.event.entity.EntityInteractEvent
-
Returns the involved block
- getBlock() - Method in class org.bukkit.event.entity.EntityPlaceEvent
-
Deprecated.
Returns the block that the entity was placed on
- getBlock() - Method in class org.bukkit.event.hanging.HangingPlaceEvent
-
Returns the block that the hanging entity was placed on
- getBlock() - Method in class org.bukkit.event.vehicle.VehicleBlockCollisionEvent
-
Gets the block the vehicle collided with
- getBlock() - Method in interface org.bukkit.inventory.BlockInventoryHolder
-
Gets the block associated with this holder.
- getBlock() - Method in class org.bukkit.Location
-
Gets the block at the represented location
- getBlock() - Method in interface org.bukkit.projectiles.BlockProjectileSource
-
Gets the block this projectile source belongs to.
- getBlock(int, int, int) - Method in interface org.bukkit.Chunk
-
Gets a block from this chunk
- getBlockAgainst() - Method in class org.bukkit.event.block.BlockPlaceEvent
-
Gets the block that this block was placed against
- getBlockAt(int, int, int) - Method in interface org.bukkit.World
-
Gets the
Block
at the given coordinates
- getBlockAt(Location) - Method in interface org.bukkit.World
-
- getBlockClicked() - Method in class org.bukkit.event.player.PlayerBucketEvent
-
Return the block clicked
- getBlockData() - Method in interface org.bukkit.block.Block
-
Gets the complete block data for this block
- getBlockData() - Method in interface org.bukkit.block.BlockState
-
Gets the data for this block state.
- getBlockData() - Method in interface org.bukkit.entity.FallingBlock
-
Get the data for the falling block
- getBlockData() - Method in class org.bukkit.event.block.BlockCanBuildEvent
-
Gets the BlockData that we are trying to place.
- getBlockData() - Method in class org.bukkit.event.entity.EntityChangeBlockEvent
-
Gets the data for the block that would be changed into
- getBlockData(int, int, int) - Method in interface org.bukkit.BlockChangeDelegate
-
Get the block data at the location.
- getBlockData(int, int, int) - Method in interface org.bukkit.ChunkSnapshot
-
Get block data for block at corresponding coordinate in the chunk
- getBlockData(int, int, int) - Method in interface org.bukkit.generator.ChunkGenerator.ChunkData
-
Get the type and data of the block at x, y, z.
- getBlockData(Material) - Method in interface org.bukkit.inventory.meta.BlockDataMeta
-
Returns the currently attached block data for this item or creates a new
one if one doesn't exist.
- getBlockEmittedLight(int, int, int) - Method in interface org.bukkit.ChunkSnapshot
-
Get light level emitted by block at corresponding coordinate in the
chunk
- getBlockFace() - Method in class org.bukkit.event.entity.EntityPlaceEvent
-
Deprecated.
Returns the face of the block that the entity was placed on
- getBlockFace() - Method in class org.bukkit.event.hanging.HangingPlaceEvent
-
Returns the face of the block that the hanging entity was placed on
- getBlockFace() - Method in class org.bukkit.event.player.PlayerBucketEvent
-
Get the face on the clicked block
- getBlockFace() - Method in class org.bukkit.event.player.PlayerInteractEvent
-
Returns the face of the block that was clicked
- getBlockHeight() - Method in enum org.bukkit.Art
-
Gets the height of the painting, in blocks
- getBlockInventory() - Method in interface org.bukkit.block.Chest
-
Gets the inventory of the chest block represented by this block state.
- getBlockPlaced() - Method in class org.bukkit.event.block.BlockPlaceEvent
-
Clarity method for getting the placed block.
- getBlockPower() - Method in interface org.bukkit.block.Block
-
Returns the redstone power being provided to this block
- getBlockPower(BlockFace) - Method in interface org.bukkit.block.Block
-
Returns the redstone power being provided to this block face
- getBlockProjectileSource() - Method in interface org.bukkit.block.Dispenser
-
Gets the BlockProjectileSource object for the dispenser.
- getBlockReplacedState() - Method in class org.bukkit.event.block.BlockPlaceEvent
-
Gets the BlockState for the block which was replaced.
- getBlocks() - Method in class org.bukkit.event.block.BlockFertilizeEvent
-
Gets a list of all blocks changed by the fertilization.
- getBlocks() - Method in class org.bukkit.event.block.BlockPistonExtendEvent
-
Get an immutable list of the blocks which will be moved by the
extending.
- getBlocks() - Method in class org.bukkit.event.block.BlockPistonRetractEvent
-
Get an immutable list of the blocks which will be moved by the
extending.
- getBlocks() - Method in class org.bukkit.event.block.SpongeAbsorbEvent
-
Get a list of all blocks to be removed by the sponge.
- getBlocks() - Method in class org.bukkit.event.entity.EntityCreatePortalEvent
-
Gets a list of all blocks associated with the portal.
- getBlocks() - Method in class org.bukkit.event.world.PortalCreateEvent
-
Gets an array list of all the blocks associated with the created portal
- getBlocks() - Method in class org.bukkit.event.world.StructureGrowEvent
-
Gets a list of all blocks associated with the structure.
- getBlockSkyLight(int, int, int) - Method in interface org.bukkit.ChunkSnapshot
-
Get sky light level for block at corresponding coordinate in the chunk
- getBlockState() - Method in class org.bukkit.event.block.BlockDropItemEvent
-
Deprecated.
Gets the BlockState of the block involved in this event before it was
broken.
- getBlockState() - Method in interface org.bukkit.inventory.meta.BlockStateMeta
-
Returns the currently attached block state for this
item or creates a new one if one doesn't exist.
- getBlockTexture() - Method in class org.bukkit.material.Mushroom
-
Gets the mushroom texture of this block.
- getBlockType(int, int, int) - Method in interface org.bukkit.ChunkSnapshot
-
Get block type for block at corresponding coordinate in the chunk
- getBlockWidth() - Method in enum org.bukkit.Art
-
Gets the width of the painting, in blocks
- getBlockX() - Method in class org.bukkit.Location
-
Gets the floored value of the X component, indicating the block that
this location is contained with.
- getBlockX() - Method in class org.bukkit.util.Vector
-
Gets the floored value of the X component, indicating the block that
this vector is contained with.
- getBlockY() - Method in class org.bukkit.Location
-
Gets the floored value of the Y component, indicating the block that
this location is contained with.
- getBlockY() - Method in class org.bukkit.util.Vector
-
Gets the floored value of the Y component, indicating the block that
this vector is contained with.
- getBlockZ() - Method in class org.bukkit.Location
-
Gets the floored value of the Z component, indicating the block that
this location is contained with.
- getBlockZ() - Method in class org.bukkit.util.Vector
-
Gets the floored value of the Z component, indicating the block that
this vector is contained with.
- getBlue() - Method in class org.bukkit.Color
-
Gets the blue component
- getBodyColor() - Method in interface org.bukkit.entity.TropicalFish
-
Gets the color of the fish's body.
- getBodyColor() - Method in interface org.bukkit.inventory.meta.TropicalFishBucketMeta
-
Gets the color of the fish's body.
- getBodyPose() - Method in interface org.bukkit.entity.ArmorStand
-
Returns the armor stand's body's
current pose as a
EulerAngle
- getBonus() - Method in class org.bukkit.event.entity.VillagerReplenishTradeEvent
-
Get the bonus uses added.
- getBook() - Method in class org.bukkit.event.player.PlayerTakeLecternBookEvent
-
Gets the current ItemStack on the lectern.
- getBoolean(String) - Method in interface org.bukkit.configuration.ConfigurationSection
-
Gets the requested boolean by path.
- getBoolean(String) - Method in class org.bukkit.configuration.MemorySection
-
- getBoolean(String, boolean) - Method in interface org.bukkit.configuration.ConfigurationSection
-
Gets the requested boolean by path, returning a default value if not
found.
- getBoolean(String, boolean) - Method in class org.bukkit.configuration.MemorySection
-
- getBooleanList(String) - Method in interface org.bukkit.configuration.ConfigurationSection
-
Gets the requested List of Boolean by path.
- getBooleanList(String) - Method in class org.bukkit.configuration.MemorySection
-
- getBoots() - Method in interface org.bukkit.entity.ArmorStand
-
Returns the item currently being worn
by the armor stand on its feet
- getBoots() - Method in interface org.bukkit.inventory.EntityEquipment
-
Gets a copy of the boots currently being worn by the entity
- getBoots() - Method in interface org.bukkit.inventory.PlayerInventory
-
Return the ItemStack from the boots slot
- getBootsDropChance() - Method in interface org.bukkit.inventory.EntityEquipment
-
Gets the chance of the boots being dropped upon this creature's death.
- getBossBar() - Method in interface org.bukkit.entity.Boss
-
- getBossBar(NamespacedKey) - Static method in class org.bukkit.Bukkit
-
- getBossBar(NamespacedKey) - Method in interface org.bukkit.Server
-
- getBossBars() - Static method in class org.bukkit.Bukkit
-
Gets an unmodifiable iterator through all persistent bossbars.
- getBossBars() - Method in interface org.bukkit.Server
-
Gets an unmodifiable iterator through all persistent bossbars.
- getBottles() - Method in interface org.bukkit.block.data.type.BrewingStand
-
Get the indexes of all the bottles present on this block.
- getBottomInventory() - Method in class org.bukkit.inventory.InventoryView
-
Get the lower inventory involved in this transaction.
- getBoundingBox() - Method in interface org.bukkit.block.Block
-
Gets the approximate bounding box for this block.
- getBoundingBox() - Method in interface org.bukkit.entity.Entity
-
Gets the entity's current bounding box.
- getBow() - Method in class org.bukkit.event.entity.EntityShootBowEvent
-
Gets the bow ItemStack used to fire the arrow.
- getBredWith() - Method in class org.bukkit.event.entity.EntityBreedEvent
-
The ItemStack that was used to initiate breeding, if present.
- getBreedCause() - Method in interface org.bukkit.entity.Animals
-
- getBreeder() - Method in class org.bukkit.event.entity.EntityBreedEvent
-
Gets the Entity responsible for breeding.
- getBrewer() - Static method in class org.bukkit.potion.Potion
-
Deprecated.
- getBrewingTime() - Method in interface org.bukkit.block.BrewingStand
-
How much time is left in the brewing cycle.
- getBrokenItem() - Method in class org.bukkit.event.player.PlayerItemBreakEvent
-
Gets the item that broke
- getBucket() - Method in class org.bukkit.event.player.PlayerBucketEvent
-
Returns the bucket used in this event
- getBuffer() - Method in class org.bukkit.event.server.TabCompleteEvent
-
Return the entire buffer which formed the basis of this completion.
- getBukkitVersion() - Static method in class org.bukkit.Bukkit
-
Gets the Bukkit version that this server is running.
- getBukkitVersion() - Method in interface org.bukkit.Server
-
Gets the Bukkit version that this server is running.
- getBurnTime() - Method in interface org.bukkit.block.Furnace
-
Get burn time.
- getBurnTime() - Method in class org.bukkit.event.inventory.FurnaceBurnEvent
-
Gets the burn time for this fuel
- getByChar(char) - Static method in enum org.bukkit.ChatColor
-
Gets the color represented by the specified color code
- getByChar(String) - Static method in enum org.bukkit.ChatColor
-
Gets the color represented by the specified color code
- getByColor(Color) - Static method in enum org.bukkit.DyeColor
-
Gets the DyeColor with the given color value.
- getByDamageValue(int) - Static method in enum org.bukkit.potion.PotionType
-
- getByData(byte) - Static method in enum org.bukkit.CoalType
-
- getByData(byte) - Static method in enum org.bukkit.CropState
-
- getByData(byte) - Static method in enum org.bukkit.EntityEffect
-
- getByData(byte) - Static method in enum org.bukkit.GrassSpecies
-
- getByData(byte) - Static method in enum org.bukkit.material.types.MushroomBlockTexture
-
- getByData(byte) - Static method in enum org.bukkit.SandstoneType
-
- getByData(byte) - Static method in enum org.bukkit.TreeSpecies
-
- getByDyeData(byte) - Static method in enum org.bukkit.DyeColor
-
- getByEffect(PotionEffectType) - Static method in enum org.bukkit.potion.PotionType
-
- getByFireworkColor(Color) - Static method in enum org.bukkit.DyeColor
-
Gets the DyeColor with the given firework color value.
- getById(byte) - Static method in enum org.bukkit.Note.Tone
-
- getById(int) - Static method in enum org.bukkit.Art
-
- getById(int) - Static method in enum org.bukkit.block.PistonMoveReaction
-
- getById(int) - Static method in enum org.bukkit.Effect
-
- getById(int) - Static method in class org.bukkit.potion.PotionEffectType
-
- getByIdentifier(String) - Static method in enum org.bukkit.block.banner.PatternType
-
Returns the pattern type which matches the passed
identifier or null if no matches are found
- getByKey(NamespacedKey) - Static method in class org.bukkit.enchantments.Enchantment
-
Gets the Enchantment at the specified key
- getByName(String) - Static method in enum org.bukkit.Art
-
Get a painting by its unique name
- getByName(String) - Static method in class org.bukkit.enchantments.Enchantment
-
- getByName(String) - Static method in class org.bukkit.GameRule
-
- getByName(String) - Static method in enum org.bukkit.permissions.PermissionDefault
-
Looks up a PermissionDefault by name
- getByName(String) - Static method in class org.bukkit.potion.PotionEffectType
-
Gets the effect type specified by the given name.
- getByName(String) - Static method in enum org.bukkit.WorldType
-
Gets a WorldType by its name
- getByteList(String) - Method in interface org.bukkit.configuration.ConfigurationSection
-
Gets the requested List of Byte by path.
- getByteList(String) - Method in class org.bukkit.configuration.MemorySection
-
- getByType(byte) - Static method in enum org.bukkit.Instrument
-
- getByValue(int) - Static method in enum org.bukkit.Difficulty
-
- getByValue(int) - Static method in enum org.bukkit.GameMode
-
- getByWoolData(byte) - Static method in enum org.bukkit.DyeColor
-
- getCallee() - Method in interface org.bukkit.command.ProxiedCommandSender
-
Returns the CommandSender which is being used to call the command
- getCaller() - Method in interface org.bukkit.command.ProxiedCommandSender
-
Returns the CommandSender which triggered this proxied command
- getCanceller() - Method in class org.bukkit.conversations.ConversationAbandonedEvent
-
Gets the object that caused the conversation to be abandoned.
- getCancellers() - Method in class org.bukkit.conversations.Conversation
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- getCanPickupItems() - Method in interface org.bukkit.entity.