Cancellablepublic class EntityShootBowEvent extends EntityEvent implements Cancellable
Event.Resultentity| Constructor | Description | 
|---|---|
EntityShootBowEvent(LivingEntity shooter,
                   ItemStack bow,
                   Entity projectile,
                   float force) | 
| Modifier and Type | Method | Description | 
|---|---|---|
ItemStack | 
getBow() | 
 Gets the bow ItemStack used to fire the arrow. 
 | 
LivingEntity | 
getEntity() | 
 Returns the Entity involved in this event 
 | 
float | 
getForce() | 
 Gets the force the arrow was launched with 
 | 
static HandlerList | 
getHandlerList() | 
|
HandlerList | 
getHandlers() | 
|
Entity | 
getProjectile() | 
 Gets the projectile which will be launched by this event 
 | 
boolean | 
isCancelled() | 
 Gets the cancellation state of this event. 
 | 
void | 
setCancelled(boolean cancel) | 
 Sets the cancellation state of this event. 
 | 
void | 
setProjectile(Entity projectile) | 
 Replaces the projectile which will be launched 
 | 
getEntityTypegetEventName, isAsynchronouspublic EntityShootBowEvent(@NotNull
                           LivingEntity shooter,
                           @Nullable
                           ItemStack bow,
                           @NotNull
                           Entity projectile,
                           float force)
@NotNull public LivingEntity getEntity()
EntityEventgetEntity in class EntityEvent@Nullable public ItemStack getBow()
@NotNull public Entity getProjectile()
public void setProjectile(@NotNull
                          Entity projectile)
projectile - the new projectilepublic float getForce()
public boolean isCancelled()
CancellableisCancelled in interface Cancellablepublic void setCancelled(boolean cancel)
CancellablesetCancelled in interface Cancellablecancel - true if you wish to cancel this event@NotNull public HandlerList getHandlers()
getHandlers in class Event@NotNull public static HandlerList getHandlerList()
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