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A

A - Enum constant in enum org.bukkit.Note.Tone
 
abandon() - Method in class org.bukkit.conversations.Conversation
Abandons and resets the current conversation.
abandon(ConversationAbandonedEvent) - Method in class org.bukkit.conversations.Conversation
Abandons and resets the current conversation.
abandonConversation(Conversation) - Method in interface org.bukkit.conversations.Conversable
Abandons an active conversation.
abandonConversation(Conversation, ConversationAbandonedEvent) - Method in interface org.bukkit.conversations.Conversable
Abandons an active conversation.
ABANDONED - Enum constant in enum org.bukkit.conversations.Conversation.ConversationState
 
ABANDONED_MINESHAFT - Enum constant in enum org.bukkit.loot.LootTables
 
abandonedListeners - Variable in class org.bukkit.conversations.Conversation
 
abandonedListeners - Variable in class org.bukkit.conversations.ConversationFactory
 
ABSORPTION - Enum constant in enum org.bukkit.event.entity.EntityDamageEvent.DamageModifier
Deprecated.
This represents the damage reduction caused by the absorption potion effect.
ABSORPTION - Static variable in class org.bukkit.potion.PotionEffectType
Increases the maximum health of an entity with health that cannot be regenerated, but is refilled every 30 seconds.
AbstractArrow - Interface in org.bukkit.entity
Represents an arrow.
AbstractArrow.PickupStatus - Enum in org.bukkit.entity
Represents the pickup status of this arrow.
AbstractHorse - Interface in org.bukkit.entity
Represents a Horse-like creature.
AbstractHorseInventory - Interface in org.bukkit.inventory
An interface to the inventory of an AbstractHorse.
AbstractSkeleton - Interface in org.bukkit.entity
This interface defines or represents the abstract concept of skeleton-like entities on the server.
AbstractVillager - Interface in org.bukkit.entity
Represents a villager NPC
ACACIA - Enum constant in enum org.bukkit.TreeSpecies
Represents acacia trees.
ACACIA - Enum constant in enum org.bukkit.TreeType
Acacia tree.
ACACIA_BOAT - Enum constant in enum org.bukkit.Material
 
ACACIA_BUTTON - Enum constant in enum org.bukkit.Material
BlockData: Switch
ACACIA_DOOR - Enum constant in enum org.bukkit.Material
BlockData: Door
ACACIA_FENCE - Enum constant in enum org.bukkit.Material
BlockData: Fence
ACACIA_FENCE_GATE - Enum constant in enum org.bukkit.Material
BlockData: Gate
ACACIA_LEAVES - Enum constant in enum org.bukkit.Material
BlockData: Leaves
ACACIA_LOG - Enum constant in enum org.bukkit.Material
BlockData: Orientable
ACACIA_LOGS - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all acacia log and bark variants.
ACACIA_PLANKS - Enum constant in enum org.bukkit.Material
 
ACACIA_PRESSURE_PLATE - Enum constant in enum org.bukkit.Material
BlockData: Powerable
ACACIA_SAPLING - Enum constant in enum org.bukkit.Material
BlockData: Sapling
ACACIA_SIGN - Enum constant in enum org.bukkit.Material
BlockData: Sign
ACACIA_SLAB - Enum constant in enum org.bukkit.Material
BlockData: Slab
ACACIA_STAIRS - Enum constant in enum org.bukkit.Material
BlockData: Stairs
ACACIA_TRAPDOOR - Enum constant in enum org.bukkit.Material
BlockData: TrapDoor
ACACIA_WALL_SIGN - Enum constant in enum org.bukkit.Material
BlockData: WallSign
ACACIA_WOOD - Enum constant in enum org.bukkit.Material
BlockData: Orientable
accept(T) - Method in interface org.bukkit.util.Consumer
Performs this operation on the given argument.
acceptConversationInput(String) - Method in interface org.bukkit.conversations.Conversable
Accepts input into the active conversation.
ACCEPTED - Enum constant in enum org.bukkit.event.player.PlayerResourcePackStatusEvent.Status
The client accepted the pack and is beginning a download of it.
acceptInput(String) - Method in class org.bukkit.conversations.Conversation
Passes player input into the current prompt.
acceptInput(ConversationContext, String) - Method in class org.bukkit.conversations.MessagePrompt
Accepts and ignores any user input, returning the next prompt in the prompt graph instead.
acceptInput(ConversationContext, String) - Method in interface org.bukkit.conversations.Prompt
Accepts and processes input from the user.
acceptInput(ConversationContext, String) - Method in class org.bukkit.conversations.ValidatingPrompt
Accepts and processes input from the user and validates it.
acceptValidatedInput(ConversationContext, boolean) - Method in class org.bukkit.conversations.BooleanPrompt
Override this method to perform some action with the user's boolean response.
acceptValidatedInput(ConversationContext, Number) - Method in class org.bukkit.conversations.NumericPrompt
Override this method to perform some action with the user's integer response.
acceptValidatedInput(ConversationContext, String) - Method in class org.bukkit.conversations.BooleanPrompt
 
acceptValidatedInput(ConversationContext, String) - Method in class org.bukkit.conversations.NumericPrompt
 
acceptValidatedInput(ConversationContext, String) - Method in class org.bukkit.conversations.PlayerNamePrompt
 
acceptValidatedInput(ConversationContext, String) - Method in class org.bukkit.conversations.ValidatingPrompt
Override this method to accept and processes the validated input from the user.
acceptValidatedInput(ConversationContext, Player) - Method in class org.bukkit.conversations.PlayerNamePrompt
Override this method to perform some action with the user's player name response.
action - Variable in class org.bukkit.event.player.PlayerInteractEvent
 
Action - Enum in org.bukkit.event.block
 
ACTIVATOR_RAIL - Enum constant in enum org.bukkit.Material
BlockData: RedstoneRail
ACTIVE - Enum constant in enum org.bukkit.block.data.type.SculkSensor.Phase
The sensor is active.
add(double, double, double) - Method in class org.bukkit.Location
Adds the location by another.
add(double, double, double) - Method in class org.bukkit.util.EulerAngle
Creates a new EulerAngle which is the result of adding the x, y, z components to this EulerAngle
add(Location) - Method in class org.bukkit.Location
Adds the location by another.
add(Vector) - Method in class org.bukkit.Location
Adds the location by a vector.
add(Vector) - Method in class org.bukkit.util.Vector
Adds a vector to this one
ADD_NUMBER - Enum constant in enum org.bukkit.attribute.AttributeModifier.Operation
Adds (or subtracts) the specified amount to the base value.
ADD_SCALAR - Enum constant in enum org.bukkit.attribute.AttributeModifier.Operation
Adds this scalar of amount to the base value.
addAttachment(Plugin) - Method in interface org.bukkit.permissions.Permissible
Adds a new empty PermissionAttachment to this object
addAttachment(Plugin) - Method in class org.bukkit.permissions.PermissibleBase
 
addAttachment(Plugin, int) - Method in interface org.bukkit.permissions.Permissible
Temporarily adds a new empty PermissionAttachment to this object
addAttachment(Plugin, int) - Method in class org.bukkit.permissions.PermissibleBase
 
addAttachment(Plugin, String, boolean) - Method in interface org.bukkit.permissions.Permissible
Adds a new PermissionAttachment with a single permission by name and value
addAttachment(Plugin, String, boolean) - Method in class org.bukkit.permissions.PermissibleBase
 
addAttachment(Plugin, String, boolean, int) - Method in interface org.bukkit.permissions.Permissible
Temporarily adds a new PermissionAttachment with a single permission by name and value
addAttachment(Plugin, String, boolean, int) - Method in class org.bukkit.permissions.PermissibleBase
 
addAttributeModifier(Attribute, AttributeModifier) - Method in interface org.bukkit.inventory.meta.ItemMeta
Add an Attribute and it's Modifier.
addBan(String, String, Date, String) - Method in interface org.bukkit.BanList
Adds a ban to the this list.
addBarterMaterial(Material) - Method in interface org.bukkit.entity.Piglin
Adds a material to the allowed list of materials to barter with.
addChargedProjectile(ItemStack) - Method in interface org.bukkit.inventory.meta.CrossbowMeta
Adds a charged projectile to this item.
addClassTag(Class<? extends Object>, Tag) - Method in class org.bukkit.configuration.file.YamlRepresenter
 
addConversationAbandonedListener(ConversationAbandonedListener) - Method in class org.bukkit.conversations.Conversation
addConversationAbandonedListener(ConversationAbandonedListener) - Method in class org.bukkit.conversations.ConversationFactory
Adds a ConversationAbandonedListener to all conversations constructed by this factory.
addCursor(int, int, byte) - Method in class org.bukkit.map.MapCursorCollection
Add a cursor to the collection.
addCursor(int, int, byte, byte) - Method in class org.bukkit.map.MapCursorCollection
Deprecated.
Magic value
addCursor(int, int, byte, byte, boolean) - Method in class org.bukkit.map.MapCursorCollection
Deprecated.
Magic value
addCursor(int, int, byte, byte, boolean, String) - Method in class org.bukkit.map.MapCursorCollection
Deprecated.
Magic value
addCursor(MapCursor) - Method in class org.bukkit.map.MapCursorCollection
Add a cursor to the collection.
addCustomEffect(PotionEffect, boolean) - Method in interface org.bukkit.entity.AreaEffectCloud
Adds a custom potion effect to this cloud.
addCustomEffect(PotionEffect, boolean) - Method in interface org.bukkit.entity.Arrow
Adds a custom potion effect to this arrow.
addCustomEffect(PotionEffect, boolean) - Method in interface org.bukkit.inventory.meta.PotionMeta
Adds a custom potion effect to this potion.
addCustomEffect(PotionEffect, boolean) - Method in interface org.bukkit.inventory.meta.SuspiciousStewMeta
Adds a custom potion effect to this suspicious stew.
addDefault(String, Object) - Method in interface org.bukkit.configuration.Configuration
Sets the default value of the given path as provided.
addDefault(String, Object) - Method in interface org.bukkit.configuration.ConfigurationSection
Sets the default value in the root at the given path as provided.
addDefault(String, Object) - Method in class org.bukkit.configuration.MemoryConfiguration
 
addDefault(String, Object) - Method in class org.bukkit.configuration.MemorySection
 
addDefaults(Map<String, Object>) - Method in interface org.bukkit.configuration.Configuration
Sets the default values of the given paths as provided.
addDefaults(Map<String, Object>) - Method in class org.bukkit.configuration.MemoryConfiguration
 
addDefaults(Configuration) - Method in interface org.bukkit.configuration.Configuration
Sets the default values of the given paths as provided.
addDefaults(Configuration) - Method in class org.bukkit.configuration.MemoryConfiguration
 
ADDED - Enum constant in enum org.bukkit.event.entity.EntityPotionEffectEvent.Action
When the potion effect is added because the entity didn't have it's type.
addEffect(FireworkEffect) - Method in interface org.bukkit.inventory.meta.FireworkMeta
Add another effect to this firework.
addEffects(Iterable<FireworkEffect>) - Method in interface org.bukkit.inventory.meta.FireworkMeta
Add several firework effects to this firework.
addEffects(FireworkEffect...) - Method in interface org.bukkit.inventory.meta.FireworkMeta
Add several effects to this firework.
addEnchant(Enchantment, int, boolean) - Method in interface org.bukkit.inventory.meta.ItemMeta
Adds the specified enchantment to this item meta.
addEnchantment(Enchantment, int) - Method in class org.bukkit.inventory.ItemStack
Adds the specified Enchantment to this item stack.
addEnchantments(Map<Enchantment, Integer>) - Method in class org.bukkit.inventory.ItemStack
Adds the specified enchantments to this item stack.
addEntity(T) - Method in interface org.bukkit.block.EntityBlockStorage
Add an entity to the block.
addEntry(String) - Method in interface org.bukkit.scoreboard.Team
This puts the specified entry onto this team for the scoreboard.
addEquipmentLock(EquipmentSlot, ArmorStand.LockType) - Method in interface org.bukkit.entity.ArmorStand
Locks the equipment slot with the specified locking mechanism.
addFlag(BarFlag) - Method in interface org.bukkit.boss.BossBar
Add an optional flag to this boss bar
ADDING - Enum constant in enum org.bukkit.entity.ArmorStand.LockType
Prevents adding the respective equipment - players cannot replace the empty slot with a new item, but can swap items between themselves and the ArmorStand.
ADDING_OR_CHANGING - Enum constant in enum org.bukkit.entity.ArmorStand.LockType
Prevents adding or changing the respective equipment - players cannot replace the empty slot with a new item or swap the items between themselves and the ArmorStand.
addIngredient(int, Material) - Method in class org.bukkit.inventory.ShapelessRecipe
Adds multiples of the specified ingredient.
addIngredient(int, MaterialData) - Method in class org.bukkit.inventory.ShapelessRecipe
Adds multiples of the specified ingredient.
addIngredient(int, Material, int) - Method in class org.bukkit.inventory.ShapelessRecipe
Deprecated.
Magic value
addIngredient(ItemStack) - Method in class org.bukkit.inventory.MerchantRecipe
 
addIngredient(RecipeChoice) - Method in class org.bukkit.inventory.ShapelessRecipe
 
addIngredient(Material) - Method in class org.bukkit.inventory.ShapelessRecipe
Adds the specified ingredient.
addIngredient(MaterialData) - Method in class org.bukkit.inventory.ShapelessRecipe
Adds the specified ingredient.
addIngredient(Material, int) - Method in class org.bukkit.inventory.ShapelessRecipe
Deprecated.
Magic value
addItem(ItemStack) - Method in interface org.bukkit.inventory.meta.BundleMeta
Adds an item to this item.
addItem(ItemStack...) - Method in interface org.bukkit.inventory.Inventory
Stores the given ItemStacks in the inventory.
addItemFlags(ItemFlag...) - Method in interface org.bukkit.inventory.meta.ItemMeta
Set itemflags which should be ignored when rendering a ItemStack in the Client.
addMaterialOfInterest(Material) - Method in interface org.bukkit.entity.Piglin
Adds a material the piglin will pickup and store in his inventory.
addModifier(AttributeModifier) - Method in interface org.bukkit.attribute.AttributeInstance
Add a modifier to this instance.
addPage(String...) - Method in interface org.bukkit.inventory.meta.BookMeta
Adds new pages to the end of the book.
addPage(BaseComponent[]...) - Method in class org.bukkit.inventory.meta.BookMeta.Spigot
Adds new pages to the end of the book.
addParent(String, boolean) - Method in class org.bukkit.permissions.Permission
Adds this permission to the specified parent permission.
addParent(Permission, boolean) - Method in class org.bukkit.permissions.Permission
Adds this permission to the specified parent permission.
addPassenger(Entity) - Method in interface org.bukkit.entity.Entity
Add a passenger to the vehicle.
addPattern(Pattern) - Method in interface org.bukkit.block.Banner
Adds a new pattern on top of the existing patterns
addPattern(Pattern) - Method in interface org.bukkit.inventory.meta.BannerMeta
Adds a new pattern on top of the existing patterns
addPermission(Permission) - Method in interface org.bukkit.plugin.PluginManager
Adds a Permission to this plugin manager.
addPermission(Permission) - Method in class org.bukkit.plugin.SimplePluginManager
 
addPermission(Permission, boolean) - Method in class org.bukkit.plugin.SimplePluginManager
Deprecated.
addPlayer(Player) - Method in interface org.bukkit.boss.BossBar
Adds the player to this boss bar causing it to display on their screen.
addPlayer(OfflinePlayer) - Method in interface org.bukkit.scoreboard.Team
Deprecated.
Teams can contain entries that aren't players
addPluginChunkTicket(int, int, Plugin) - Method in interface org.bukkit.World
Adds a plugin ticket for the specified chunk, loading the chunk if it is not already loaded.
addPluginChunkTicket(Plugin) - Method in interface org.bukkit.Chunk
Adds a plugin ticket for this chunk, loading this chunk if it is not already loaded.
addPotionEffect(PotionEffect) - Method in interface org.bukkit.entity.LivingEntity
Adds the given PotionEffect to the living entity.
addPotionEffect(PotionEffect, boolean) - Method in interface org.bukkit.entity.LivingEntity
Deprecated.
no need to force since multiple effects of the same type are now supported.
addPotionEffects(Collection<PotionEffect>) - Method in interface org.bukkit.entity.LivingEntity
Attempts to add all of the given PotionEffect to the living entity.
addRecipe(Recipe) - Static method in class org.bukkit.Bukkit
Adds a recipe to the crafting manager.
addRecipe(Recipe) - Method in interface org.bukkit.Server
Adds a recipe to the crafting manager.
addRecipe(NamespacedKey...) - Method in interface org.bukkit.inventory.meta.KnowledgeBookMeta
Adds new recipe to the end of the book.
addRenderer(MapRenderer) - Method in interface org.bukkit.map.MapView
Add a renderer to this map.
addScoreboardTag(String) - Method in interface org.bukkit.entity.Entity
Add a tag to this entity.
addStoredEnchant(Enchantment, int, boolean) - Method in interface org.bukkit.inventory.meta.EnchantmentStorageMeta
Stores the specified enchantment in this item meta.
addTopic(HelpTopic) - Method in interface org.bukkit.help.HelpMap
Adds a topic to the server's help index.
addUnsafeEnchantment(Enchantment, int) - Method in class org.bukkit.inventory.ItemStack
Adds the specified Enchantment to this item stack.
addUnsafeEnchantments(Map<Enchantment, Integer>) - Method in class org.bukkit.inventory.ItemStack
Adds the specified enchantments to this item stack in an unsafe manner.
ADMIRING_DISABLED - Static variable in class org.bukkit.entity.memory.MemoryKey
 
ADMIRING_ITEM - Static variable in class org.bukkit.entity.memory.MemoryKey
 
Advancement - Interface in org.bukkit.advancement
Represents an advancement that may be awarded to a player.
ADVANCEMENT - Static variable in interface org.bukkit.Registry
Server advancements.
advancementIterator() - Static method in class org.bukkit.Bukkit
Get an iterator through all advancements.
advancementIterator() - Method in interface org.bukkit.Server
Get an iterator through all advancements.
AdvancementProgress - Interface in org.bukkit.advancement
The individual status of an advancement for a player.
ADVENTURE - Enum constant in enum org.bukkit.GameMode
Adventure mode cannot break blocks without the correct tools.
Ageable - Interface in org.bukkit.block.data
'age' represents the different growth stages that a crop-like block can go through.
Ageable - Interface in org.bukkit.entity
Represents an entity that can age.
AGGRESSIVE - Enum constant in enum org.bukkit.entity.Panda.Gene
 
AIR - Enum constant in enum org.bukkit.Material
 
ALBAN - Enum constant in enum org.bukkit.Art
 
all(ItemStack) - Method in interface org.bukkit.inventory.Inventory
Finds all slots in the inventory containing any ItemStacks with the given ItemStack.
all(Material) - Method in interface org.bukkit.inventory.Inventory
Returns a HashMap with all slots and ItemStacks in the inventory with the given Material.
ALL - Enum constant in enum org.bukkit.enchantments.EnchantmentTarget
Deprecated.
this target no longer exists in Vanilla
ALL_BLACK - Enum constant in enum org.bukkit.entity.Cat.Type
 
ALL_CAP - Enum constant in enum org.bukkit.material.types.MushroomBlockTexture
Cap texture on all faces.
ALL_PORES - Enum constant in enum org.bukkit.material.types.MushroomBlockTexture
Pores on all faces.
ALL_STEM - Enum constant in enum org.bukkit.material.types.MushroomBlockTexture
Stem texture on all faces.
ALLIUM - Enum constant in enum org.bukkit.Material
 
allow() - Method in class org.bukkit.event.player.AsyncPlayerPreLoginEvent
Allows the player to log in
allow() - Method in class org.bukkit.event.player.PlayerLoginEvent
Allows the player to log in
allow() - Method in class org.bukkit.event.player.PlayerPreLoginEvent
Deprecated.
Allows the player to log in
ALLOW - Enum constant in enum org.bukkit.event.Event.Result
Allow / Force the event.
ALLOWED - Enum constant in enum org.bukkit.entity.AbstractArrow.PickupStatus
The arrow can be picked up.
ALLOWED - Enum constant in enum org.bukkit.event.player.AsyncPlayerPreLoginEvent.Result
The player is allowed to log in
ALLOWED - Enum constant in enum org.bukkit.event.player.PlayerLoginEvent.Result
The player is allowed to log in
ALLOWED - Enum constant in enum org.bukkit.event.player.PlayerPreLoginEvent.Result
Deprecated.
The player is allowed to log in
allowFriendlyFire() - Method in interface org.bukkit.scoreboard.Team
Gets the team friendly fire state
allTopics - Variable in class org.bukkit.help.IndexHelpTopic
 
ALWAYS - Enum constant in enum org.bukkit.FluidCollisionMode
Collide with all fluids.
ALWAYS - Enum constant in enum org.bukkit.scoreboard.NameTagVisibility
Deprecated.
Always show the player's nametag.
ALWAYS - Enum constant in enum org.bukkit.scoreboard.Team.OptionStatus
Apply this option to everyone.
Ambient - Interface in org.bukkit.entity
Represents an ambient mob
AMBIENT - Enum constant in enum org.bukkit.SoundCategory
 
AMBIENT_BASALT_DELTAS_ADDITIONS - Enum constant in enum org.bukkit.Sound
 
AMBIENT_BASALT_DELTAS_LOOP - Enum constant in enum org.bukkit.Sound
 
AMBIENT_BASALT_DELTAS_MOOD - Enum constant in enum org.bukkit.Sound
 
AMBIENT_CAVE - Enum constant in enum org.bukkit.Sound
 
AMBIENT_CRIMSON_FOREST_ADDITIONS - Enum constant in enum org.bukkit.Sound
 
AMBIENT_CRIMSON_FOREST_LOOP - Enum constant in enum org.bukkit.Sound
 
AMBIENT_CRIMSON_FOREST_MOOD - Enum constant in enum org.bukkit.Sound
 
AMBIENT_NETHER_WASTES_ADDITIONS - Enum constant in enum org.bukkit.Sound
 
AMBIENT_NETHER_WASTES_LOOP - Enum constant in enum org.bukkit.Sound
 
AMBIENT_NETHER_WASTES_MOOD - Enum constant in enum org.bukkit.Sound
 
AMBIENT_SOUL_SAND_VALLEY_ADDITIONS - Enum constant in enum org.bukkit.Sound
 
AMBIENT_SOUL_SAND_VALLEY_LOOP - Enum constant in enum org.bukkit.Sound
 
AMBIENT_SOUL_SAND_VALLEY_MOOD - Enum constant in enum org.bukkit.Sound
 
AMBIENT_UNDERWATER_ENTER - Enum constant in enum org.bukkit.Sound
 
AMBIENT_UNDERWATER_EXIT - Enum constant in enum org.bukkit.Sound
 
AMBIENT_UNDERWATER_LOOP - Enum constant in enum org.bukkit.Sound
 
AMBIENT_UNDERWATER_LOOP_ADDITIONS - Enum constant in enum org.bukkit.Sound
 
AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE - Enum constant in enum org.bukkit.Sound
 
AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE - Enum constant in enum org.bukkit.Sound
 
AMBIENT_WARPED_FOREST_ADDITIONS - Enum constant in enum org.bukkit.Sound
 
AMBIENT_WARPED_FOREST_LOOP - Enum constant in enum org.bukkit.Sound
 
AMBIENT_WARPED_FOREST_MOOD - Enum constant in enum org.bukkit.Sound
 
amendCanSee(String) - Method in class org.bukkit.help.HelpTopic
Allows the server administrator to override the permission required to see a help topic.
amendCanSee(String) - Method in class org.bukkit.help.IndexHelpTopic
 
amendedPermission - Variable in class org.bukkit.help.HelpTopic
 
amendTopic(String, String) - Method in class org.bukkit.help.HelpTopic
Allows the server admin (or another plugin) to add or replace the contents of a help topic.
AMETHYST_BLOCK - Enum constant in enum org.bukkit.Material
 
AMETHYST_CLUSTER - Enum constant in enum org.bukkit.Material
BlockData: AmethystCluster
AMETHYST_SHARD - Enum constant in enum org.bukkit.Material
 
AmethystCluster - Interface in org.bukkit.block.data.type
 
AMPLIFIED - Enum constant in enum org.bukkit.WorldType
 
AnaloguePowerable - Interface in org.bukkit.block.data
'power' represents the redstone power level currently being emitted or transmitted via this block.
ANCIENT_DEBRIS - Enum constant in enum org.bukkit.Material
 
ANDESITE - Enum constant in enum org.bukkit.Material
 
ANDESITE_SLAB - Enum constant in enum org.bukkit.Material
BlockData: Slab
ANDESITE_STAIRS - Enum constant in enum org.bukkit.Material
BlockData: Stairs
ANDESITE_WALL - Enum constant in enum org.bukkit.Material
BlockData: Wall
angle(Vector) - Method in class org.bukkit.util.Vector
Gets the angle between this vector and another in radians.
ANGRY_AT - Static variable in class org.bukkit.entity.memory.MemoryKey
 
Animals - Interface in org.bukkit.entity
Represents an Animal.
ANIMALS_BRED - Enum constant in enum org.bukkit.Statistic
 
AnimalTamer - Interface in org.bukkit.entity
 
ANNOUNCE_ADVANCEMENTS - Static variable in class org.bukkit.GameRule
Toggles the announcing of advancements.
ANVIL - Enum constant in enum org.bukkit.event.inventory.InventoryType
An anvil inventory, with 2 CRAFTING slots and 1 RESULT slot
ANVIL - Enum constant in enum org.bukkit.Material
BlockData: Directional
ANVIL - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all damaged and undamaged anvils.
ANVIL_BREAK - Enum constant in enum org.bukkit.Effect
The sound played when an anvil breaks
ANVIL_LAND - Enum constant in enum org.bukkit.Effect
The sound played when an anvil lands after falling
ANVIL_USE - Enum constant in enum org.bukkit.Effect
The sound played when an anvil is used
AnvilInventory - Interface in org.bukkit.inventory
Interface to the inventory of an Anvil.
APPLE - Enum constant in enum org.bukkit.Material
 
apply(LivingEntity) - Method in class org.bukkit.potion.Potion
Deprecated.
Applies the effects that would be applied by this potion to the given LivingEntity.
apply(LivingEntity) - Method in class org.bukkit.potion.PotionEffect
Attempts to add the effect represented by this object to the given LivingEntity.
apply(ItemStack) - Method in class org.bukkit.potion.Potion
Deprecated.
Applies the effects of this potion to the given ItemStack.
applyAmendment(String, String) - Method in class org.bukkit.help.HelpTopic
Developers implementing their own custom HelpTopic implementations can use this utility method to ensure their implementations comply with the expected behavior of the HelpTopic.amendTopic(String, String) method.
applyBoneMeal(BlockFace) - Method in interface org.bukkit.block.Block
Simulate bone meal application to this block (if possible).
AQUA - Enum constant in enum org.bukkit.ChatColor
Represents aqua
AQUA - Static variable in class org.bukkit.Color
Aqua, or (0x00,0xFF,0xFF) in (R,G,B)
AREA_EFFECT_CLOUD - Enum constant in enum org.bukkit.entity.EntityType
 
AREA_EFFECT_CLOUD - Enum constant in enum org.bukkit.event.entity.EntityPotionEffectEvent.Cause
When the entity stands inside an area effect cloud.
AreaEffectCloud - Interface in org.bukkit.entity
Represents an area effect cloud which will imbue a potion effect onto entities which enter it.
AreaEffectCloudApplyEvent - Class in org.bukkit.event.entity
Called when a lingering potion applies it's effects.
AreaEffectCloudApplyEvent(AreaEffectCloud, List<LivingEntity>) - Constructor for class org.bukkit.event.entity.AreaEffectCloudApplyEvent
 
ARM_SWING - Enum constant in enum org.bukkit.event.player.PlayerAnimationType
 
ARMOR - Enum constant in enum org.bukkit.enchantments.EnchantmentTarget
Allows the Enchantment to be placed on armor
ARMOR - Enum constant in enum org.bukkit.event.entity.EntityDamageEvent.DamageModifier
Deprecated.
This represents the damage reduction caused by wearing armor.
ARMOR - Enum constant in enum org.bukkit.event.inventory.InventoryType.SlotType
An armour slot in the player's inventory.
ARMOR_CLEANED - Enum constant in enum org.bukkit.Statistic
 
ARMOR_FEET - Enum constant in enum org.bukkit.enchantments.EnchantmentTarget
Allows the Enchantment to be placed on feet slot armor
ARMOR_HEAD - Enum constant in enum org.bukkit.enchantments.EnchantmentTarget
Allows the Enchantment to be placed on head slot armor
ARMOR_LEGS - Enum constant in enum org.bukkit.enchantments.EnchantmentTarget
Allows the Enchantment to be placed on leg slot armor
ARMOR_STAND - Enum constant in enum org.bukkit.entity.EntityType
Mechanical entity with an inventory for placing weapons / armor into.
ARMOR_STAND - Enum constant in enum org.bukkit.loot.LootTables
 
ARMOR_STAND - Enum constant in enum org.bukkit.Material
 
ARMOR_STAND_HIT - Enum constant in enum org.bukkit.EntityEffect
Armor stand is hit.
ARMOR_TORSO - Enum constant in enum org.bukkit.enchantments.EnchantmentTarget
Allows the Enchantment to be placed on torso slot armor
ARMOR_WASH - Enum constant in enum org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
Player cleaning their armor.
ARMORER - Enum constant in enum org.bukkit.entity.Villager.Profession
Armorer profession.
ARMORER_GIFT - Enum constant in enum org.bukkit.loot.LootTables
 
ArmorStand - Interface in org.bukkit.entity
 
ArmorStand.LockType - Enum in org.bukkit.entity
Represents types of locking mechanisms for ArmorStand equipment.
Arrow - Interface in org.bukkit.entity
 
ARROW - Enum constant in enum org.bukkit.entity.EntityType
An arrow projectile; may get stuck in the ground.
ARROW - Enum constant in enum org.bukkit.event.block.BlockIgniteEvent.IgniteCause
Block ignition caused by a flaming arrow.
ARROW - Enum constant in enum org.bukkit.event.entity.EntityPotionEffectEvent.Cause
When the entity is hit by an spectral or tipped arrow.
ARROW - Enum constant in enum org.bukkit.Material
 
ARROW_DAMAGE - Static variable in class org.bukkit.enchantments.Enchantment
Provides extra damage when shooting arrows from bows
ARROW_FIRE - Static variable in class org.bukkit.enchantments.Enchantment
Sets entities on fire when hit by arrows shot from a bow
ARROW_INFINITE - Static variable in class org.bukkit.enchantments.Enchantment
Provides infinite arrows when shooting a bow
ARROW_KNOCKBACK - Static variable in class org.bukkit.enchantments.Enchantment
Provides a knockback when an entity is hit by an arrow from a bow
ARROW_PARTICLES - Enum constant in enum org.bukkit.EntityEffect
Colored particles from a tipped arrow.
ArrowBodyCountChangeEvent - Class in org.bukkit.event.entity
Called when an arrow enters or exists an entity's body.
ArrowBodyCountChangeEvent(LivingEntity, int, int, boolean) - Constructor for class org.bukkit.event.entity.ArrowBodyCountChangeEvent
 
Art - Enum in org.bukkit
Represents the art on a painting
ART - Static variable in interface org.bukkit.Registry
Server art.
ARTHROPOD - Enum constant in enum org.bukkit.entity.EntityCategory
Entities of the arthropod family.
asBGR() - Method in class org.bukkit.Color
Gets the color as an BGR integer.
asBoolean() - Method in interface org.bukkit.metadata.MetadataValue
Attempts to convert the value of this metadata item into a boolean.
asBoolean() - Method in class org.bukkit.metadata.MetadataValueAdapter
 
asBungee() - Method in enum org.bukkit.ChatColor
 
asByte() - Method in interface org.bukkit.metadata.MetadataValue
Attempts to convert the value of this metadata item into a byte.
asByte() - Method in class org.bukkit.metadata.MetadataValueAdapter
 
ASCENDING_EAST - Enum constant in enum org.bukkit.block.data.Rail.Shape
The rail ascends in the east (positive X) direction.
ASCENDING_NORTH - Enum constant in enum org.bukkit.block.data.Rail.Shape
The rail ascends in the north (negative Z) direction.
ASCENDING_SOUTH - Enum constant in enum org.bukkit.block.data.Rail.Shape
The rail ascends in the south (positive Z) direction.
ASCENDING_WEST - Enum constant in enum org.bukkit.block.data.Rail.Shape
The rail ascends in the west (negative X) direction.
asDouble() - Method in interface org.bukkit.metadata.MetadataValue
Attempts to convert the value of this metadata item into a double.
asDouble() - Method in class org.bukkit.metadata.MetadataValueAdapter
 
asFloat() - Method in interface org.bukkit.metadata.MetadataValue
Attempts to convert the value of this metadata item into a float.
asFloat() - Method in class org.bukkit.metadata.MetadataValueAdapter
 
ASH - Enum constant in enum org.bukkit.Particle
 
asInt() - Method in interface org.bukkit.metadata.MetadataValue
Attempts to convert the value of this metadata item into an int.
asInt() - Method in class org.bukkit.metadata.MetadataValueAdapter
 
asLong() - Method in interface org.bukkit.metadata.MetadataValue
Attempts to convert the value of this metadata item into a long.
asLong() - Method in class org.bukkit.metadata.MetadataValueAdapter
 
asMetaFor(ItemMeta, ItemStack) - Method in interface org.bukkit.inventory.ItemFactory
Returns an appropriate item meta for the specified stack.
asMetaFor(ItemMeta, Material) - Method in interface org.bukkit.inventory.ItemFactory
Returns an appropriate item meta for the specified material.
asRGB() - Method in class org.bukkit.Color
Gets the color as an RGB integer.
asShort() - Method in interface org.bukkit.metadata.MetadataValue
Attempts to convert the value of this metadata item into a short.
asShort() - Method in class org.bukkit.metadata.MetadataValueAdapter
 
asString() - Method in interface org.bukkit.metadata.MetadataValue
Attempts to convert the value of this metadata item into a string.
asString() - Method in class org.bukkit.metadata.MetadataValueAdapter
 
AsyncPlayerChatEvent - Class in org.bukkit.event.player
This event will sometimes fire synchronously, depending on how it was triggered.
AsyncPlayerChatEvent(boolean, Player, String, Set<Player>) - Constructor for class org.bukkit.event.player.AsyncPlayerChatEvent
 
AsyncPlayerPreLoginEvent - Class in org.bukkit.event.player
Stores details for players attempting to log in.
AsyncPlayerPreLoginEvent(String, InetAddress) - Constructor for class org.bukkit.event.player.AsyncPlayerPreLoginEvent
Deprecated.
AsyncPlayerPreLoginEvent(String, InetAddress, UUID) - Constructor for class org.bukkit.event.player.AsyncPlayerPreLoginEvent
 
AsyncPlayerPreLoginEvent.Result - Enum in org.bukkit.event.player
Basic kick reasons for communicating to plugins
Attachable - Interface in org.bukkit.block.data
'attached' denotes whether a tripwire hook or string forms a complete tripwire circuit and is ready to trigger.
Attachable - Interface in org.bukkit.material
Indicates that a block can be attached to another block
ATTACHED_MELON_STEM - Enum constant in enum org.bukkit.Material
BlockData: Directional
ATTACHED_PUMPKIN_STEM - Enum constant in enum org.bukkit.Material
BlockData: Directional
attachmentRemoved(PermissionAttachment) - Method in interface org.bukkit.permissions.PermissionRemovedExecutor
Called when a PermissionAttachment is removed from a Permissible
attack(Entity) - Method in interface org.bukkit.entity.LivingEntity
Makes this entity attack the given entity with a melee attack.
ATTACK - Enum constant in enum org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason
Player attacks another entity
ATTACK - Enum constant in enum org.bukkit.event.entity.EntityPotionEffectEvent.Cause
When the entity is inflicted with a potion effect due to an entity attack (e.g.
Attributable - Interface in org.bukkit.attribute
Represents an object which may contain attributes.
Attribute - Enum in org.bukkit.attribute
Types of attributes which may be present on an Attributable.
ATTRIBUTE - Static variable in interface org.bukkit.Registry
Attribute.
AttributeInstance - Interface in org.bukkit.attribute
Represents a mutable instance of an attribute and its associated modifiers and values.
AttributeModifier - Class in org.bukkit.attribute
Concrete implementation of an attribute modifier.
AttributeModifier(String, double, AttributeModifier.Operation) - Constructor for class org.bukkit.attribute.AttributeModifier
 
AttributeModifier(UUID, String, double, AttributeModifier.Operation) - Constructor for class org.bukkit.attribute.AttributeModifier
 
AttributeModifier(UUID, String, double, AttributeModifier.Operation, EquipmentSlot) - Constructor for class org.bukkit.attribute.AttributeModifier
 
AttributeModifier.Operation - Enum in org.bukkit.attribute
Enumerable operation to be applied.
AuthorNagException - Exception in org.bukkit.plugin
 
AuthorNagException(String) - Constructor for exception org.bukkit.plugin.AuthorNagException
Constructs a new AuthorNagException based on the given Exception
AVERAGE_CHAT_PAGE_WIDTH - Static variable in class org.bukkit.util.ChatPaginator
 
AVIATE_ONE_CM - Enum constant in enum org.bukkit.Statistic
 
awardCriteria(String) - Method in interface org.bukkit.advancement.AdvancementProgress
Mark the specified criteria as awarded at the current time.
AWKWARD - Enum constant in enum org.bukkit.potion.PotionType
 
Axis - Enum in org.bukkit
Represents a mutually perpendicular axis in 3D Cartesian coordinates.
Axolotl - Interface in org.bukkit.entity
An Axolotl.
AXOLOTL - Enum constant in enum org.bukkit.entity.EntityType
 
AXOLOTL - Enum constant in enum org.bukkit.event.entity.EntityPotionEffectEvent.Cause
When an entity gets the effect from an axolotl.
AXOLOTL - Enum constant in enum org.bukkit.loot.LootTables
 
AXOLOTL_BUCKET - Enum constant in enum org.bukkit.Material
 
AXOLOTL_SPAWN_EGG - Enum constant in enum org.bukkit.Material
 
AXOLOTL_TEMPT_ITEMS - Static variable in interface org.bukkit.Tag
Vanilla item tag representing all items which tempt axolotls.
Axolotl.Variant - Enum in org.bukkit.entity
Represents the variant of a axolotl - ie its color.
AxolotlBucketMeta - Interface in org.bukkit.inventory.meta
Represents a bucket of axolotl.
AZALEA - Enum constant in enum org.bukkit.Material
 
AZALEA - Enum constant in enum org.bukkit.TreeType
Tree with large roots which grows above lush caves
AZALEA_LEAVES - Enum constant in enum org.bukkit.Material
BlockData: Leaves
AZTEC - Enum constant in enum org.bukkit.Art
 
AZTEC2 - Enum constant in enum org.bukkit.Art
 
AZURE_BLUET - Enum constant in enum org.bukkit.Material
 

B

B - Enum constant in enum org.bukkit.Note.Tone
 
BAD_OMEN - Static variable in class org.bukkit.potion.PotionEffectType
oof.
BADLANDS - Enum constant in enum org.bukkit.block.Biome
 
BADLANDS_PLATEAU - Enum constant in enum org.bukkit.block.Biome
 
bake() - Method in class org.bukkit.event.HandlerList
Bake HashMap and ArrayLists to 2d array - does nothing if not necessary
bakeAll() - Static method in class org.bukkit.event.HandlerList
Bake all handler lists.
BAKED_POTATO - Enum constant in enum org.bukkit.Material
 
BALL - Enum constant in enum org.bukkit.FireworkEffect.Type
A small ball effect.
BALL_LARGE - Enum constant in enum org.bukkit.FireworkEffect.Type
A large ball effect.
Bamboo - Interface in org.bukkit.block.data.type
'leaves' represents the size of the leaves on this bamboo block.
BAMBOO - Enum constant in enum org.bukkit.Material
BlockData: Bamboo
BAMBOO_JUNGLE - Enum constant in enum org.bukkit.block.Biome
 
BAMBOO_JUNGLE_HILLS - Enum constant in enum org.bukkit.block.Biome
 
BAMBOO_PLANTABLE_ON - Static variable in interface org.bukkit.Tag
Vanilla block tag denoting all blocks bamboo may be planted on.
BAMBOO_SAPLING - Enum constant in enum org.bukkit.Material
 
Bamboo.Leaves - Enum in org.bukkit.block.data.type
Bamboo leaf size.
BanEntry - Interface in org.bukkit
A single entry from a ban list.
banIP(String) - Static method in class org.bukkit.Bukkit
Bans the specified address from the server.
banIP(String) - Method in interface org.bukkit.Server
Bans the specified address from the server.
BANJO - Enum constant in enum org.bukkit.Instrument
Banjo is normally played when a note block is on top of a hay block.
BanList - Interface in org.bukkit
A ban list, containing bans of some BanList.Type.
BanList.Type - Enum in org.bukkit
Represents a ban-type that a BanList may track.
Banner - Class in org.bukkit.material
Deprecated.
all usage of MaterialData is deprecated and subject to removal. Use BlockData.
Banner - Interface in org.bukkit.block
Represents a captured state of a banner.
Banner() - Constructor for class org.bukkit.material.Banner
Deprecated.
 
Banner(Material) - Constructor for class org.bukkit.material.Banner
Deprecated.
 
Banner(Material, byte) - Constructor for class org.bukkit.material.Banner
Deprecated.
Magic value
BANNER_BLACK - Enum constant in enum org.bukkit.map.MapCursor.Type
 
BANNER_BLUE - Enum constant in enum org.bukkit.map.MapCursor.Type
 
BANNER_BROWN - Enum constant in enum org.bukkit.map.MapCursor.Type
 
BANNER_CLEANED - Enum constant in enum org.bukkit.Statistic
 
BANNER_CYAN - Enum constant in enum org.bukkit.map.MapCursor.Type
 
BANNER_GRAY - Enum constant in enum org.bukkit.map.MapCursor.Type
 
BANNER_GREEN - Enum constant in enum org.bukkit.map.MapCursor.Type
 
BANNER_LIGHT_BLUE - Enum constant in enum org.bukkit.map.MapCursor.Type
 
BANNER_LIGHT_GRAY - Enum constant in enum org.bukkit.map.MapCursor.Type
 
BANNER_LIME - Enum constant in enum org.bukkit.map.MapCursor.Type
 
BANNER_MAGENTA - Enum constant in enum org.bukkit.map.MapCursor.Type
 
BANNER_ORANGE - Enum constant in enum org.bukkit.map.MapCursor.Type
 
BANNER_PINK - Enum constant in enum org.bukkit.map.MapCursor.Type
 
BANNER_PURPLE - Enum constant in enum org.bukkit.map.MapCursor.Type
 
BANNER_RED - Enum constant in enum org.bukkit.map.MapCursor.Type
 
BANNER_WASH - Enum constant in enum org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
Player cleaning their banner.
BANNER_WHITE - Enum constant in enum org.bukkit.map.MapCursor.Type
 
BANNER_YELLOW - Enum constant in enum org.bukkit.map.MapCursor.Type
 
BannerMeta - Interface in org.bukkit.inventory.meta
 
BANNERS - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all banner blocks.
BarColor - Enum in org.bukkit.boss
 
BarFlag - Enum in org.bukkit.boss
 
Barrel - Interface in org.bukkit.block
Represents a captured state of a Barrel.
BARREL - Enum constant in enum org.bukkit.event.inventory.InventoryType
A barrel box inventory, with 27 slots of type CONTAINER.
BARREL - Enum constant in enum org.bukkit.Material
BlockData: Directional
BARRIER - Enum constant in enum org.bukkit.Material
 
BARRIER - Enum constant in enum org.bukkit.Particle
 
BarStyle - Enum in org.bukkit.boss
 
BASALT - Enum constant in enum org.bukkit.Material
BlockData: Orientable
BASALT_DELTAS - Enum constant in enum org.bukkit.block.Biome
 
BASE - Enum constant in enum org.bukkit.block.banner.PatternType
 
BASE - Enum constant in enum org.bukkit.block.data.type.PointedDripstone.Thickness
Base.
BASE - Enum constant in enum org.bukkit.event.entity.EntityDamageEvent.DamageModifier
Deprecated.
This represents the amount of damage being done, also known as the raw EntityDamageEvent.getDamage().
BASE_STONE_NETHER - Static variable in interface org.bukkit.Tag
Vanilla block tag representing the nether base material.
BASE_STONE_OVERWORLD - Static variable in interface org.bukkit.Tag
Vanilla block tag representing the overworld base material.
BASS_DRUM - Enum constant in enum org.bukkit.Instrument
Bass drum is normally played when a note block is on top of a stone-like block.
BASS_GUITAR - Enum constant in enum org.bukkit.Instrument
Bass guitar is normally played when a note block is on top of a wooden block.
BASTION_BRIDGE - Enum constant in enum org.bukkit.loot.LootTables
 
BASTION_HOGLIN_STABLE - Enum constant in enum org.bukkit.loot.LootTables
 
BASTION_OTHER - Enum constant in enum org.bukkit.loot.LootTables
 
BASTION_REMNANT - Static variable in class org.bukkit.StructureType
Bastion remnant.
BASTION_TREASURE - Enum constant in enum org.bukkit.loot.LootTables
 
Bat - Interface in org.bukkit.entity
Represents a Bat
BAT - Enum constant in enum org.bukkit.entity.EntityType
 
BAT - Enum constant in enum org.bukkit.loot.LootTables
 
BAT_SPAWN_EGG - Enum constant in enum org.bukkit.Material
 
BAT_TAKEOFF - Enum constant in enum org.bukkit.Effect
Sound played by a bat taking off
BatToggleSleepEvent - Class in org.bukkit.event.entity
Called when a bat attempts to sleep or wake up from its slumber.
BatToggleSleepEvent(Bat, boolean) - Constructor for class org.bukkit.event.entity.BatToggleSleepEvent
 
BEACH - Enum constant in enum org.bukkit.block.Biome
 
Beacon - Interface in org.bukkit.block
Represents a captured state of a beacon.
BEACON - Enum constant in enum org.bukkit.event.entity.EntityPotionEffectEvent.Cause
When beacon effects get applied due to the entity being nearby.
BEACON - Enum constant in enum org.bukkit.event.inventory.InventoryType
A beacon inventory, with 1 CRAFTING slot
BEACON - Enum constant in enum org.bukkit.Material
 
BEACON_BASE_BLOCKS - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all beacon base blocks.
BEACON_INTERACTION - Enum constant in enum org.bukkit.Statistic
 
BeaconInventory - Interface in org.bukkit.inventory
Interface to the inventory of a Beacon.
Bed - Class in org.bukkit.material
Deprecated.
all usage of MaterialData is deprecated and subject to removal. Use BlockData.
Bed - Interface in org.bukkit.block
Deprecated.
does not provide useful information beyond the material itself
Bed - Interface in org.bukkit.block.data.type
Similar to Bisected, 'part' denotes which half of the bed this block corresponds to.
Bed() - Constructor for class org.bukkit.material.Bed
Deprecated.
Default constructor for a bed.
Bed(BlockFace) - Constructor for class org.bukkit.material.Bed
Deprecated.
Instantiate a bed facing in a particular direction.
Bed(Material) - Constructor for class org.bukkit.material.Bed
Deprecated.
 
Bed(Material, byte) - Constructor for class org.bukkit.material.Bed
Deprecated.
Magic value
Bed.Part - Enum in org.bukkit.block.data.type
Horizontal half of a bed.
BEDROCK - Enum constant in enum org.bukkit.Material
 
BEDS - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all beds.
Bee - Interface in org.bukkit.entity
Represents a Bee.
BEE - Enum constant in enum org.bukkit.entity.EntityType
 
BEE - Enum constant in enum org.bukkit.loot.LootTables
 
BEE_GROWABLES - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all bee growables.
BEE_NEST - Enum constant in enum org.bukkit.Material
BlockData: Beehive
BEE_SPAWN_EGG - Enum constant in enum org.bukkit.Material
 
BEEF - Enum constant in enum org.bukkit.Material
 
Beehive - Interface in org.bukkit.block
Represents a captured state of a bee hive.
Beehive - Interface in org.bukkit.block.data.type
'honey_level' represents the amount of honey stored in the hive.
BEEHIVE - Enum constant in enum org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
When a bee is released from a beehive/bee nest
BEEHIVE - Enum constant in enum org.bukkit.Material
BlockData: Beehive
BEEHIVES - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all beehives.
BEETROOT - Enum constant in enum org.bukkit.Material
 
BEETROOT_SEEDS - Enum constant in enum org.bukkit.Material
 
BEETROOT_SOUP - Enum constant in enum org.bukkit.Material
 
BEETROOTS - Enum constant in enum org.bukkit.Material
BlockData: Ageable
begin() - Method in class org.bukkit.conversations.Conversation
Displays the first prompt of this conversation and begins redirecting the user's chat responses.
beginConversation(Conversation) - Method in interface org.bukkit.conversations.Conversable
Enters into a dialog with a Conversation object.
Bell - Interface in org.bukkit.block
Represents a captured state of Bell.
Bell - Interface in org.bukkit.block.data.type
'attachment' denotes how the bell is attached to its block.
BELL - Enum constant in enum org.bukkit.Instrument
Bell is normally played when a note block is on top of a gold block.
BELL - Enum constant in enum org.bukkit.Material
BlockData: Bell
BELL_RING - Enum constant in enum org.bukkit.Statistic
 
Bell.Attachment - Enum in org.bukkit.block.data.type
What the bell is attached to.
BELOW_NAME - Enum constant in enum org.bukkit.scoreboard.DisplaySlot
 
BETTY - Enum constant in enum org.bukkit.entity.TropicalFish.Pattern
 
BIG_DRIPLEAF - Enum constant in enum org.bukkit.Material
BlockData: BigDripleaf
BIG_DRIPLEAF_STEM - Enum constant in enum org.bukkit.Material
BlockData: Dripleaf
BIG_TREE - Enum constant in enum org.bukkit.TreeType
Regular tree, extra tall with branches
BigDripleaf - Interface in org.bukkit.block.data.type
'tilt' indicates how far the leaf is tilted.
BigDripleaf.Tilt - Enum in org.bukkit.block.data.type
The tilt of a leaf.
BINDING_CURSE - Static variable in class org.bukkit.enchantments.Enchantment
Item cannot be removed
Biome - Enum in org.bukkit.block
Holds all accepted Biomes in the default server
BIOME - Static variable in interface org.bukkit.Registry
Server biomes.
biomeProvider() - Method in class org.bukkit.WorldCreator
Gets the biome provider that will be used to create or load the world.
biomeProvider(String) - Method in class org.bukkit.WorldCreator
Sets the biome provider that will be used to create or load the world.
biomeProvider(String, CommandSender) - Method in class org.bukkit.WorldCreator
Sets the biome provider that will be used to create or load the world.
biomeProvider(BiomeProvider) - Method in class org.bukkit.WorldCreator
Sets the biome provider that will be used to create or load the world.
BiomeProvider - Class in org.bukkit.generator
Class for providing biomes.
BiomeProvider() - Constructor for class org.bukkit.generator.BiomeProvider
 
BIRCH - Enum constant in enum org.bukkit.TreeSpecies
Represents birches.
BIRCH - Enum constant in enum org.bukkit.TreeType
Birch tree
BIRCH_BOAT - Enum constant in enum org.bukkit.Material
 
BIRCH_BUTTON - Enum constant in enum org.bukkit.Material
BlockData: Switch
BIRCH_DOOR - Enum constant in enum org.bukkit.Material
BlockData: Door
BIRCH_FENCE - Enum constant in enum org.bukkit.Material
BlockData: Fence
BIRCH_FENCE_GATE - Enum constant in enum org.bukkit.Material
BlockData: Gate
BIRCH_FOREST - Enum constant in enum org.bukkit.block.Biome
 
BIRCH_FOREST_HILLS - Enum constant in enum org.bukkit.block.Biome
 
BIRCH_LEAVES - Enum constant in enum org.bukkit.Material
BlockData: Leaves
BIRCH_LOG - Enum constant in enum org.bukkit.Material
BlockData: Orientable
BIRCH_LOGS - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all birch log and bark variants.
BIRCH_PLANKS - Enum constant in enum org.bukkit.Material
 
BIRCH_PRESSURE_PLATE - Enum constant in enum org.bukkit.Material
BlockData: Powerable
BIRCH_SAPLING - Enum constant in enum org.bukkit.Material
BlockData: Sapling
BIRCH_SIGN - Enum constant in enum org.bukkit.Material
BlockData: Sign
BIRCH_SLAB - Enum constant in enum org.bukkit.Material
BlockData: Slab
BIRCH_STAIRS - Enum constant in enum org.bukkit.Material
BlockData: Stairs
BIRCH_TRAPDOOR - Enum constant in enum org.bukkit.Material
BlockData: TrapDoor
BIRCH_WALL_SIGN - Enum constant in enum org.bukkit.Material
BlockData: WallSign
BIRCH_WOOD - Enum constant in enum org.bukkit.Material
BlockData: Orientable
Bisected - Interface in org.bukkit.block.data
'half' denotes which half of a two block tall material this block is.
Bisected.Half - Enum in org.bukkit.block.data
The half of a vertically bisected block.
BIT - Enum constant in enum org.bukkit.Instrument
Bit is normally played when a note block is on top of a emerald block.
BITE - Enum constant in enum org.bukkit.event.player.PlayerFishEvent.State
Called when there is a bite on the hook and it is ready to be reeled in.
BLACK - Enum constant in enum org.bukkit.ChatColor
Represents black
BLACK - Enum constant in enum org.bukkit.DyeColor
Represents black dye.
BLACK - Enum constant in enum org.bukkit.entity.Cat.Type
 
BLACK - Enum constant in enum org.bukkit.entity.Horse.Color
Pitch black
BLACK - Enum constant in enum org.bukkit.entity.Rabbit.Type
Black rabbit.
BLACK - Static variable in class org.bukkit.Color
Black, or (0x00,0x00,0x00) in (R,G,B)
BLACK_AND_WHITE - Enum constant in enum org.bukkit.entity.Rabbit.Type
Black with white patches, or white with black patches?
BLACK_BANNER - Enum constant in enum org.bukkit.Material
BlockData: Rotatable
BLACK_BED - Enum constant in enum org.bukkit.Material
BlockData: Bed
BLACK_CANDLE - Enum constant in enum org.bukkit.Material
BlockData: Candle
BLACK_CANDLE_CAKE - Enum constant in enum org.bukkit.Material
BlockData: Lightable
BLACK_CARPET - Enum constant in enum org.bukkit.Material
 
BLACK_CAT - Enum constant in enum org.bukkit.entity.Ocelot.Type
Deprecated.
 
BLACK_CONCRETE - Enum constant in enum org.bukkit.Material
 
BLACK_CONCRETE_POWDER - Enum constant in enum org.bukkit.Material
 
BLACK_DOTS - Enum constant in enum org.bukkit.entity.Horse.Style
Small black dots
BLACK_DYE - Enum constant in enum org.bukkit.Material
 
BLACK_GLAZED_TERRACOTTA - Enum constant in enum org.bukkit.Material
BlockData: Directional
BLACK_SHULKER_BOX - Enum constant in enum org.bukkit.Material
BlockData: Directional
BLACK_STAINED_GLASS - Enum constant in enum org.bukkit.Material
 
BLACK_STAINED_GLASS_PANE - Enum constant in enum org.bukkit.Material
BlockData: GlassPane
BLACK_TERRACOTTA - Enum constant in enum org.bukkit.Material
 
BLACK_WALL_BANNER - Enum constant in enum org.bukkit.Material
BlockData: Directional
BLACK_WOOL - Enum constant in enum org.bukkit.Material
 
BLACKSTONE - Enum constant in enum org.bukkit.Material
 
BLACKSTONE_SLAB - Enum constant in enum org.bukkit.Material
BlockData: Slab
BLACKSTONE_STAIRS - Enum constant in enum org.bukkit.Material
BlockData: Stairs
BLACKSTONE_WALL - Enum constant in enum org.bukkit.Material
BlockData: Wall
BLANK_CONFIG - Static variable in class org.bukkit.configuration.file.YamlConfiguration
 
BLAST_FURNACE - Enum constant in enum org.bukkit.event.inventory.InventoryType
A blast furnace inventory, with a RESULT slot, a CRAFTING slot, and a FUEL slot.
BLAST_FURNACE - Enum constant in enum org.bukkit.Material
BlockData: Furnace
BlastFurnace - Interface in org.bukkit.block
Represents a captured state of a blast furnace.
BlastingRecipe - Class in org.bukkit.inventory
Represents a campfire recipe.
BlastingRecipe(NamespacedKey, ItemStack, RecipeChoice, float, int) - Constructor for class org.bukkit.inventory.BlastingRecipe
 
BlastingRecipe(NamespacedKey, ItemStack, Material, float, int) - Constructor for class org.bukkit.inventory.BlastingRecipe
 
Blaze - Interface in org.bukkit.entity
Represents a Blaze monster
BLAZE - Enum constant in enum org.bukkit.entity.EntityType
 
BLAZE - Enum constant in enum org.bukkit.loot.LootTables
 
BLAZE_POWDER - Enum constant in enum org.bukkit.Material
 
BLAZE_ROD - Enum constant in enum org.bukkit.Material
 
BLAZE_SHOOT - Enum constant in enum org.bukkit.Effect
Sound of blaze firing.
BLAZE_SPAWN_EGG - Enum constant in enum org.bukkit.Material
 
BLINDNESS - Enum constant in enum org.bukkit.entity.Evoker.Spell
Deprecated.
The spell that makes the target blind.
BLINDNESS - Enum constant in enum org.bukkit.entity.Spellcaster.Spell
The spell that makes the target blind.
BLINDNESS - Static variable in class org.bukkit.potion.PotionEffectType
Blinds an entity.
block - Variable in class org.bukkit.event.block.BlockEvent
 
block - Variable in class org.bukkit.event.entity.EntityInteractEvent
 
Block - Interface in org.bukkit.block
Represents a block.
BLOCK - Enum constant in enum org.bukkit.block.PistonMoveReaction
Indicates that the block will resist being pushed or pulled.
BLOCK - Enum constant in enum org.bukkit.Statistic.Type
Statistics of this type require a Block Material qualifier.
BLOCK_AMETHYST_BLOCK_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_AMETHYST_BLOCK_CHIME - Enum constant in enum org.bukkit.Sound
 
BLOCK_AMETHYST_BLOCK_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_AMETHYST_BLOCK_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_AMETHYST_BLOCK_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_AMETHYST_BLOCK_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_AMETHYST_CLUSTER_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_AMETHYST_CLUSTER_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_AMETHYST_CLUSTER_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_AMETHYST_CLUSTER_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_AMETHYST_CLUSTER_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_ANCIENT_DEBRIS_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_ANCIENT_DEBRIS_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_ANCIENT_DEBRIS_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_ANCIENT_DEBRIS_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_ANCIENT_DEBRIS_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_ANVIL_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_ANVIL_DESTROY - Enum constant in enum org.bukkit.Sound
 
BLOCK_ANVIL_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_ANVIL_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_ANVIL_LAND - Enum constant in enum org.bukkit.Sound
 
BLOCK_ANVIL_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_ANVIL_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_ANVIL_USE - Enum constant in enum org.bukkit.Sound
 
BLOCK_ATTACH - Static variable in class org.bukkit.GameEvent
 
BLOCK_AZALEA_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_AZALEA_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_AZALEA_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_AZALEA_LEAVES_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_AZALEA_LEAVES_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_AZALEA_LEAVES_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_AZALEA_LEAVES_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_AZALEA_LEAVES_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_AZALEA_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_AZALEA_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_BAMBOO_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_BAMBOO_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_BAMBOO_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_BAMBOO_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_BAMBOO_SAPLING_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_BAMBOO_SAPLING_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_BAMBOO_SAPLING_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_BAMBOO_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_BARREL_CLOSE - Enum constant in enum org.bukkit.Sound
 
BLOCK_BARREL_OPEN - Enum constant in enum org.bukkit.Sound
 
BLOCK_BASALT_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_BASALT_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_BASALT_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_BASALT_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_BASALT_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_BEACON_ACTIVATE - Enum constant in enum org.bukkit.Sound
 
BLOCK_BEACON_AMBIENT - Enum constant in enum org.bukkit.Sound
 
BLOCK_BEACON_DEACTIVATE - Enum constant in enum org.bukkit.Sound
 
BLOCK_BEACON_POWER_SELECT - Enum constant in enum org.bukkit.Sound
 
BLOCK_BEEHIVE_DRIP - Enum constant in enum org.bukkit.Sound
 
BLOCK_BEEHIVE_ENTER - Enum constant in enum org.bukkit.Sound
 
BLOCK_BEEHIVE_EXIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_BEEHIVE_SHEAR - Enum constant in enum org.bukkit.Sound
 
BLOCK_BEEHIVE_WORK - Enum constant in enum org.bukkit.Sound
 
BLOCK_BELL_RESONATE - Enum constant in enum org.bukkit.Sound
 
BLOCK_BELL_USE - Enum constant in enum org.bukkit.Sound
 
BLOCK_BIG_DRIPLEAF_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_BIG_DRIPLEAF_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_BIG_DRIPLEAF_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_BIG_DRIPLEAF_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_BIG_DRIPLEAF_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_BIG_DRIPLEAF_TILT_DOWN - Enum constant in enum org.bukkit.Sound
 
BLOCK_BIG_DRIPLEAF_TILT_UP - Enum constant in enum org.bukkit.Sound
 
BLOCK_BLASTFURNACE_FIRE_CRACKLE - Enum constant in enum org.bukkit.Sound
 
BLOCK_BONE_BLOCK_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_BONE_BLOCK_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_BONE_BLOCK_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_BONE_BLOCK_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_BONE_BLOCK_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_BREWING_STAND_BREW - Enum constant in enum org.bukkit.Sound
 
BLOCK_BUBBLE_COLUMN_BUBBLE_POP - Enum constant in enum org.bukkit.Sound
 
BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT - Enum constant in enum org.bukkit.Sound
 
BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE - Enum constant in enum org.bukkit.Sound
 
BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT - Enum constant in enum org.bukkit.Sound
 
BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE - Enum constant in enum org.bukkit.Sound
 
BLOCK_CAKE_ADD_CANDLE - Enum constant in enum org.bukkit.Sound
 
BLOCK_CALCITE_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_CALCITE_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_CALCITE_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_CALCITE_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_CALCITE_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_CAMPFIRE_CRACKLE - Enum constant in enum org.bukkit.Sound
 
BLOCK_CANDLE_AMBIENT - Enum constant in enum org.bukkit.Sound
 
BLOCK_CANDLE_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_CANDLE_EXTINGUISH - Enum constant in enum org.bukkit.Sound
 
BLOCK_CANDLE_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_CANDLE_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_CANDLE_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_CANDLE_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_CAVE_VINES_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_CAVE_VINES_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_CAVE_VINES_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_CAVE_VINES_PICK_BERRIES - Enum constant in enum org.bukkit.Sound
 
BLOCK_CAVE_VINES_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_CAVE_VINES_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_CHAIN_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_CHAIN_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_CHAIN_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_CHAIN_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_CHAIN_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_CHANGE - Static variable in class org.bukkit.GameEvent
 
BLOCK_CHEST_CLOSE - Enum constant in enum org.bukkit.Sound
 
BLOCK_CHEST_LOCKED - Enum constant in enum org.bukkit.Sound
 
BLOCK_CHEST_OPEN - Enum constant in enum org.bukkit.Sound
 
BLOCK_CHORUS_FLOWER_DEATH - Enum constant in enum org.bukkit.Sound
 
BLOCK_CHORUS_FLOWER_GROW - Enum constant in enum org.bukkit.Sound
 
BLOCK_CLOSE - Static variable in class org.bukkit.GameEvent
 
BLOCK_COMPARATOR_CLICK - Enum constant in enum org.bukkit.Sound
 
BLOCK_COMPOSTER_EMPTY - Enum constant in enum org.bukkit.Sound
 
BLOCK_COMPOSTER_FILL - Enum constant in enum org.bukkit.Sound
 
BLOCK_COMPOSTER_FILL_SUCCESS - Enum constant in enum org.bukkit.Sound
 
BLOCK_COMPOSTER_READY - Enum constant in enum org.bukkit.Sound
 
BLOCK_CONDUIT_ACTIVATE - Enum constant in enum org.bukkit.Sound
 
BLOCK_CONDUIT_AMBIENT - Enum constant in enum org.bukkit.Sound
 
BLOCK_CONDUIT_AMBIENT_SHORT - Enum constant in enum org.bukkit.Sound
 
BLOCK_CONDUIT_ATTACK_TARGET - Enum constant in enum org.bukkit.Sound
 
BLOCK_CONDUIT_DEACTIVATE - Enum constant in enum org.bukkit.Sound
 
BLOCK_COPPER_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_COPPER_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_COPPER_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_COPPER_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_COPPER_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_CORAL_BLOCK_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_CORAL_BLOCK_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_CORAL_BLOCK_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_CORAL_BLOCK_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_CORAL_BLOCK_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_CRACK - Enum constant in enum org.bukkit.Particle
 
BLOCK_CROP_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_DEEPSLATE_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_DEEPSLATE_BRICKS_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_DEEPSLATE_BRICKS_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_DEEPSLATE_BRICKS_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_DEEPSLATE_BRICKS_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_DEEPSLATE_BRICKS_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_DEEPSLATE_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_DEEPSLATE_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_DEEPSLATE_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_DEEPSLATE_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_DEEPSLATE_TILES_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_DEEPSLATE_TILES_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_DEEPSLATE_TILES_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_DEEPSLATE_TILES_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_DEEPSLATE_TILES_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_DESTROY - Static variable in class org.bukkit.GameEvent
 
BLOCK_DETACH - Static variable in class org.bukkit.GameEvent
 
BLOCK_DISPENSER_DISPENSE - Enum constant in enum org.bukkit.Sound
 
BLOCK_DISPENSER_FAIL - Enum constant in enum org.bukkit.Sound
 
BLOCK_DISPENSER_LAUNCH - Enum constant in enum org.bukkit.Sound
 
BLOCK_DRIPSTONE_BLOCK_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_DRIPSTONE_BLOCK_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_DRIPSTONE_BLOCK_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_DRIPSTONE_BLOCK_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_DRIPSTONE_BLOCK_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_DUST - Enum constant in enum org.bukkit.Particle
 
BLOCK_ENCHANTMENT_TABLE_USE - Enum constant in enum org.bukkit.Sound
 
BLOCK_END_GATEWAY_SPAWN - Enum constant in enum org.bukkit.Sound
 
BLOCK_END_PORTAL_FRAME_FILL - Enum constant in enum org.bukkit.Sound
 
BLOCK_END_PORTAL_SPAWN - Enum constant in enum org.bukkit.Sound
 
BLOCK_ENDER_CHEST_CLOSE - Enum constant in enum org.bukkit.Sound
 
BLOCK_ENDER_CHEST_OPEN - Enum constant in enum org.bukkit.Sound
 
BLOCK_EXPLOSION - Enum constant in enum org.bukkit.event.entity.EntityDamageEvent.DamageCause
Damage caused by being in the area when a block explodes.
BLOCK_FENCE_GATE_CLOSE - Enum constant in enum org.bukkit.Sound
 
BLOCK_FENCE_GATE_OPEN - Enum constant in enum org.bukkit.Sound
 
BLOCK_FIRE_AMBIENT - Enum constant in enum org.bukkit.Sound
 
BLOCK_FIRE_EXTINGUISH - Enum constant in enum org.bukkit.Sound
 
BLOCK_FLOWERING_AZALEA_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_FLOWERING_AZALEA_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_FLOWERING_AZALEA_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_FLOWERING_AZALEA_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_FLOWERING_AZALEA_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_FUNGUS_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_FUNGUS_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_FUNGUS_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_FUNGUS_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_FUNGUS_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_FURNACE_FIRE_CRACKLE - Enum constant in enum org.bukkit.Sound
 
BLOCK_GILDED_BLACKSTONE_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_GILDED_BLACKSTONE_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_GILDED_BLACKSTONE_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_GILDED_BLACKSTONE_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_GILDED_BLACKSTONE_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_GLASS_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_GLASS_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_GLASS_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_GLASS_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_GLASS_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_GRASS_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_GRASS_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_GRASS_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_GRASS_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_GRASS_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_GRAVEL_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_GRAVEL_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_GRAVEL_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_GRAVEL_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_GRAVEL_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_GRINDSTONE_USE - Enum constant in enum org.bukkit.Sound
 
BLOCK_HANGING_ROOTS_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_HANGING_ROOTS_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_HANGING_ROOTS_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_HANGING_ROOTS_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_HANGING_ROOTS_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_HONEY_BLOCK_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_HONEY_BLOCK_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_HONEY_BLOCK_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_HONEY_BLOCK_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_HONEY_BLOCK_SLIDE - Enum constant in enum org.bukkit.Sound
 
BLOCK_HONEY_BLOCK_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_IRON_DOOR_CLOSE - Enum constant in enum org.bukkit.Sound
 
BLOCK_IRON_DOOR_OPEN - Enum constant in enum org.bukkit.Sound
 
BLOCK_IRON_TRAPDOOR_CLOSE - Enum constant in enum org.bukkit.Sound
 
BLOCK_IRON_TRAPDOOR_OPEN - Enum constant in enum org.bukkit.Sound
 
BLOCK_LADDER_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_LADDER_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_LADDER_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_LADDER_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_LADDER_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_LANTERN_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_LANTERN_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_LANTERN_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_LANTERN_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_LANTERN_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_LARGE_AMETHYST_BUD_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_LARGE_AMETHYST_BUD_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_LAVA_AMBIENT - Enum constant in enum org.bukkit.Sound
 
BLOCK_LAVA_EXTINGUISH - Enum constant in enum org.bukkit.Sound
 
BLOCK_LAVA_POP - Enum constant in enum org.bukkit.Sound
 
BLOCK_LEVER_CLICK - Enum constant in enum org.bukkit.Sound
 
BLOCK_LILY_PAD_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_LODESTONE_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_LODESTONE_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_LODESTONE_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_LODESTONE_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_LODESTONE_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_MEDIUM_AMETHYST_BUD_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_MEDIUM_AMETHYST_BUD_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_METAL_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_METAL_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_METAL_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_METAL_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF - Enum constant in enum org.bukkit.Sound
 
BLOCK_METAL_PRESSURE_PLATE_CLICK_ON - Enum constant in enum org.bukkit.Sound
 
BLOCK_METAL_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_MINED - Enum constant in enum org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason
Player mines a block
BLOCK_MOSS_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_MOSS_CARPET_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_MOSS_CARPET_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_MOSS_CARPET_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_MOSS_CARPET_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_MOSS_CARPET_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_MOSS_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_MOSS_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_MOSS_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_MOSS_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_BRICKS_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_BRICKS_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_BRICKS_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_BRICKS_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_BRICKS_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_GOLD_ORE_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_GOLD_ORE_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_GOLD_ORE_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_GOLD_ORE_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_GOLD_ORE_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_ORE_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_ORE_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_ORE_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_ORE_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_ORE_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_SPROUTS_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_SPROUTS_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_SPROUTS_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_SPROUTS_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_SPROUTS_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHER_WART_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHERITE_BLOCK_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHERITE_BLOCK_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHERITE_BLOCK_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHERITE_BLOCK_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHERITE_BLOCK_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHERRACK_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHERRACK_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHERRACK_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHERRACK_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_NETHERRACK_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_NOTE_BLOCK_BANJO - Enum constant in enum org.bukkit.Sound
 
BLOCK_NOTE_BLOCK_BASEDRUM - Enum constant in enum org.bukkit.Sound
 
BLOCK_NOTE_BLOCK_BASS - Enum constant in enum org.bukkit.Sound
 
BLOCK_NOTE_BLOCK_BELL - Enum constant in enum org.bukkit.Sound
 
BLOCK_NOTE_BLOCK_BIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_NOTE_BLOCK_CHIME - Enum constant in enum org.bukkit.Sound
 
BLOCK_NOTE_BLOCK_COW_BELL - Enum constant in enum org.bukkit.Sound
 
BLOCK_NOTE_BLOCK_DIDGERIDOO - Enum constant in enum org.bukkit.Sound
 
BLOCK_NOTE_BLOCK_FLUTE - Enum constant in enum org.bukkit.Sound
 
BLOCK_NOTE_BLOCK_GUITAR - Enum constant in enum org.bukkit.Sound
 
BLOCK_NOTE_BLOCK_HARP - Enum constant in enum org.bukkit.Sound
 
BLOCK_NOTE_BLOCK_HAT - Enum constant in enum org.bukkit.Sound
 
BLOCK_NOTE_BLOCK_IRON_XYLOPHONE - Enum constant in enum org.bukkit.Sound
 
BLOCK_NOTE_BLOCK_PLING - Enum constant in enum org.bukkit.Sound
 
BLOCK_NOTE_BLOCK_SNARE - Enum constant in enum org.bukkit.Sound
 
BLOCK_NOTE_BLOCK_XYLOPHONE - Enum constant in enum org.bukkit.Sound
 
BLOCK_NYLIUM_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_NYLIUM_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_NYLIUM_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_NYLIUM_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_NYLIUM_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_OPEN - Static variable in class org.bukkit.GameEvent
 
BLOCK_PISTON_CONTRACT - Enum constant in enum org.bukkit.Sound
 
BLOCK_PISTON_EXTEND - Enum constant in enum org.bukkit.Sound
 
BLOCK_PLACE - Static variable in class org.bukkit.GameEvent
 
BLOCK_POINTED_DRIPSTONE_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_POINTED_DRIPSTONE_DRIP_LAVA - Enum constant in enum org.bukkit.Sound
 
BLOCK_POINTED_DRIPSTONE_DRIP_LAVA_INTO_CAULDRON - Enum constant in enum org.bukkit.Sound
 
BLOCK_POINTED_DRIPSTONE_DRIP_WATER - Enum constant in enum org.bukkit.Sound
 
BLOCK_POINTED_DRIPSTONE_DRIP_WATER_INTO_CAULDRON - Enum constant in enum org.bukkit.Sound
 
BLOCK_POINTED_DRIPSTONE_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_POINTED_DRIPSTONE_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_POINTED_DRIPSTONE_LAND - Enum constant in enum org.bukkit.Sound
 
BLOCK_POINTED_DRIPSTONE_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_POINTED_DRIPSTONE_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_POLISHED_DEEPSLATE_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_POLISHED_DEEPSLATE_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_POLISHED_DEEPSLATE_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_POLISHED_DEEPSLATE_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_POLISHED_DEEPSLATE_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_PORTAL_AMBIENT - Enum constant in enum org.bukkit.Sound
 
BLOCK_PORTAL_TRAVEL - Enum constant in enum org.bukkit.Sound
 
BLOCK_PORTAL_TRIGGER - Enum constant in enum org.bukkit.Sound
 
BLOCK_POWDER_SNOW_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_POWDER_SNOW_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_POWDER_SNOW_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_POWDER_SNOW_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_POWDER_SNOW_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_PRESS - Static variable in class org.bukkit.GameEvent
 
BLOCK_PUMPKIN_CARVE - Enum constant in enum org.bukkit.Sound
 
BLOCK_REDSTONE_TORCH_BURNOUT - Enum constant in enum org.bukkit.Sound
 
BLOCK_RESPAWN_ANCHOR_AMBIENT - Enum constant in enum org.bukkit.Sound
 
BLOCK_RESPAWN_ANCHOR_CHARGE - Enum constant in enum org.bukkit.Sound
 
BLOCK_RESPAWN_ANCHOR_DEPLETE - Enum constant in enum org.bukkit.Sound
 
BLOCK_RESPAWN_ANCHOR_SET_SPAWN - Enum constant in enum org.bukkit.Sound
 
BLOCK_ROOTED_DIRT_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_ROOTED_DIRT_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_ROOTED_DIRT_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_ROOTED_DIRT_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_ROOTED_DIRT_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_ROOTS_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_ROOTS_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_ROOTS_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_ROOTS_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_ROOTS_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_SAND_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_SAND_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_SAND_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_SAND_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_SAND_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_SCAFFOLDING_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_SCAFFOLDING_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_SCAFFOLDING_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_SCAFFOLDING_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_SCAFFOLDING_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_SCULK_SENSOR_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_SCULK_SENSOR_CLICKING - Enum constant in enum org.bukkit.Sound
 
BLOCK_SCULK_SENSOR_CLICKING_STOP - Enum constant in enum org.bukkit.Sound
 
BLOCK_SCULK_SENSOR_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_SCULK_SENSOR_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_SCULK_SENSOR_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_SCULK_SENSOR_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_SHROOMLIGHT_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_SHROOMLIGHT_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_SHROOMLIGHT_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_SHROOMLIGHT_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_SHROOMLIGHT_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_SHULKER_BOX_CLOSE - Enum constant in enum org.bukkit.Sound
 
BLOCK_SHULKER_BOX_OPEN - Enum constant in enum org.bukkit.Sound
 
BLOCK_SLIME_BLOCK_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_SLIME_BLOCK_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_SLIME_BLOCK_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_SLIME_BLOCK_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_SLIME_BLOCK_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_SMALL_AMETHYST_BUD_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_SMALL_AMETHYST_BUD_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_SMALL_DRIPLEAF_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_SMALL_DRIPLEAF_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_SMALL_DRIPLEAF_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_SMALL_DRIPLEAF_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_SMALL_DRIPLEAF_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_SMITHING_TABLE_USE - Enum constant in enum org.bukkit.Sound
 
BLOCK_SMOKER_SMOKE - Enum constant in enum org.bukkit.Sound
 
BLOCK_SNOW_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_SNOW_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_SNOW_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_SNOW_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_SNOW_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_SOUL_SAND_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_SOUL_SAND_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_SOUL_SAND_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_SOUL_SAND_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_SOUL_SAND_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_SOUL_SOIL_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_SOUL_SOIL_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_SOUL_SOIL_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_SOUL_SOIL_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_SOUL_SOIL_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_SPORE_BLOSSOM_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_SPORE_BLOSSOM_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_SPORE_BLOSSOM_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_SPORE_BLOSSOM_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_SPORE_BLOSSOM_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_STEM_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_STEM_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_STEM_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_STEM_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_STEM_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_STONE_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_STONE_BUTTON_CLICK_OFF - Enum constant in enum org.bukkit.Sound
 
BLOCK_STONE_BUTTON_CLICK_ON - Enum constant in enum org.bukkit.Sound
 
BLOCK_STONE_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_STONE_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_STONE_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF - Enum constant in enum org.bukkit.Sound
 
BLOCK_STONE_PRESSURE_PLATE_CLICK_ON - Enum constant in enum org.bukkit.Sound
 
BLOCK_STONE_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_SWEET_BERRY_BUSH_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_SWEET_BERRY_BUSH_PICK_BERRIES - Enum constant in enum org.bukkit.Sound
 
BLOCK_SWEET_BERRY_BUSH_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_SWITCH - Static variable in class org.bukkit.GameEvent
 
BLOCK_TRIPWIRE_ATTACH - Enum constant in enum org.bukkit.Sound
 
BLOCK_TRIPWIRE_CLICK_OFF - Enum constant in enum org.bukkit.Sound
 
BLOCK_TRIPWIRE_CLICK_ON - Enum constant in enum org.bukkit.Sound
 
BLOCK_TRIPWIRE_DETACH - Enum constant in enum org.bukkit.Sound
 
BLOCK_TUFF_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_TUFF_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_TUFF_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_TUFF_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_TUFF_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_UNPRESS - Static variable in class org.bukkit.GameEvent
 
BLOCK_UNSWITCH - Static variable in class org.bukkit.GameEvent
 
BLOCK_VINE_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_VINE_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_VINE_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_VINE_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_VINE_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_WART_BLOCK_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_WART_BLOCK_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_WART_BLOCK_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_WART_BLOCK_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_WART_BLOCK_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_WATER_AMBIENT - Enum constant in enum org.bukkit.Sound
 
BLOCK_WEEPING_VINES_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_WEEPING_VINES_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_WEEPING_VINES_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_WEEPING_VINES_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_WEEPING_VINES_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_WET_GRASS_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_WET_GRASS_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_WET_GRASS_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_WET_GRASS_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_WET_GRASS_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_WOOD_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_WOOD_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_WOOD_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_WOOD_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_WOOD_STEP - Enum constant in enum org.bukkit.Sound
 
BLOCK_WOODEN_BUTTON_CLICK_OFF - Enum constant in enum org.bukkit.Sound
 
BLOCK_WOODEN_BUTTON_CLICK_ON - Enum constant in enum org.bukkit.Sound
 
BLOCK_WOODEN_DOOR_CLOSE - Enum constant in enum org.bukkit.Sound
 
BLOCK_WOODEN_DOOR_OPEN - Enum constant in enum org.bukkit.Sound
 
BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF - Enum constant in enum org.bukkit.Sound
 
BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON - Enum constant in enum org.bukkit.Sound
 
BLOCK_WOODEN_TRAPDOOR_CLOSE - Enum constant in enum org.bukkit.Sound
 
BLOCK_WOODEN_TRAPDOOR_OPEN - Enum constant in enum org.bukkit.Sound
 
BLOCK_WOOL_BREAK - Enum constant in enum org.bukkit.Sound
 
BLOCK_WOOL_FALL - Enum constant in enum org.bukkit.Sound
 
BLOCK_WOOL_HIT - Enum constant in enum org.bukkit.Sound
 
BLOCK_WOOL_PLACE - Enum constant in enum org.bukkit.Sound
 
BLOCK_WOOL_STEP - Enum constant in enum org.bukkit.Sound
 
BlockBreakEvent - Class in org.bukkit.event.block
Called when a block is broken by a player.
BlockBreakEvent(Block, Player) - Constructor for class org.bukkit.event.block.BlockBreakEvent
 
BlockBurnEvent - Class in org.bukkit.event.block
Called when a block is destroyed as a result of being burnt by fire.
BlockBurnEvent(Block) - Constructor for class org.bukkit.event.block.BlockBurnEvent
Deprecated.
BlockBurnEvent(Block, Block) - Constructor for class org.bukkit.event.block.BlockBurnEvent
 
BlockCanBuildEvent - Class in org.bukkit.event.block
Called when we try to place a block, to see if we can build it here or not.
BlockCanBuildEvent(Block, BlockData, boolean) - Constructor for class org.bukkit.event.block.BlockCanBuildEvent
Deprecated.
BlockCanBuildEvent(Block, Player, BlockData, boolean) - Constructor for class org.bukkit.event.block.BlockCanBuildEvent
 
BlockChangeDelegate - Interface in org.bukkit
A delegate for handling block changes.
blockClicked - Variable in class org.bukkit.event.player.PlayerInteractEvent
 
BlockCommandSender - Interface in org.bukkit.command
 
BlockCookEvent - Class in org.bukkit.event.block
Called when an ItemStack is successfully cooked in a block.
BlockCookEvent(Block, ItemStack, ItemStack) - Constructor for class org.bukkit.event.block.BlockCookEvent
 
BlockDamageEvent - Class in org.bukkit.event.block
Called when a block is damaged by a player.
BlockDamageEvent(Player, Block, ItemStack, boolean) - Constructor for class org.bukkit.event.block.BlockDamageEvent
 
blockData - Variable in class org.bukkit.event.block.BlockCanBuildEvent
 
BlockData - Interface in org.bukkit.block.data
 
BlockDataMeta - Interface in org.bukkit.inventory.meta
 
BlockDestination(Block) - Constructor for class org.bukkit.Vibration.Destination.BlockDestination
 
BlockDestination(Location) - Constructor for class org.bukkit.Vibration.Destination.BlockDestination
 
BlockDispenseArmorEvent - Class in org.bukkit.event.block
Called when an equippable item is dispensed from a block and equipped on a nearby entity.
BlockDispenseArmorEvent(Block, ItemStack, LivingEntity) - Constructor for class org.bukkit.event.block.BlockDispenseArmorEvent
 
BlockDispenseEvent - Class in org.bukkit.event.block
Called when an item is dispensed from a block.
BlockDispenseEvent(Block, ItemStack, Vector) - Constructor for class org.bukkit.event.block.BlockDispenseEvent
 
BlockDropItemEvent - Class in org.bukkit.event.block
Called if a block broken by a player drops an item.
BlockDropItemEvent(Block, BlockState, Player, List<Item>) - Constructor for class org.bukkit.event.block.BlockDropItemEvent
 
BlockEvent - Class in org.bukkit.event.block
Represents a block related event.
BlockEvent(Block) - Constructor for class org.bukkit.event.block.BlockEvent
 
BlockExpEvent - Class in org.bukkit.event.block
An event that's called when a block yields experience.
BlockExpEvent(Block, int) - Constructor for class org.bukkit.event.block.BlockExpEvent
 
BlockExplodeEvent - Class in org.bukkit.event.block
Called when a block explodes
BlockExplodeEvent(Block, List<Block>, float) - Constructor for class org.bukkit.event.block.BlockExplodeEvent
 
blockFace - Variable in class org.bukkit.event.player.PlayerInteractEvent
 
BlockFace - Enum in org.bukkit.block
Represents the face of a block
BlockFadeEvent - Class in org.bukkit.event.block
Called when a block fades, melts or disappears based on world conditions
BlockFadeEvent(Block, BlockState) - Constructor for class org.bukkit.event.block.BlockFadeEvent
 
BlockFertilizeEvent - Class in org.bukkit.event.block
Called with the block changes resulting from a player fertilizing a given block with bonemeal.
BlockFertilizeEvent(Block, Player, List<BlockState>) - Constructor for class org.bukkit.event.block.BlockFertilizeEvent
 
BLOCKFISH - Enum constant in enum org.bukkit.entity.TropicalFish.Pattern
 
BlockFormEvent - Class in org.bukkit.event.block
Called when a block is formed or spreads based on world conditions.
BlockFormEvent(Block, BlockState) - Constructor for class org.bukkit.event.block.BlockFormEvent
 
BlockFromToEvent - Class in org.bukkit.event.block
Represents events with a source block and a destination block, currently only applies to liquid (lava and water) and teleporting dragon eggs.
BlockFromToEvent(Block, Block) - Constructor for class org.bukkit.event.block.BlockFromToEvent
 
BlockFromToEvent(Block, BlockFace) - Constructor for class org.bukkit.event.block.BlockFromToEvent
 
BlockGrowEvent - Class in org.bukkit.event.block
Called when a block grows naturally in the world.
BlockGrowEvent(Block, BlockState) - Constructor for class org.bukkit.event.block.BlockGrowEvent
 
BlockIgniteEvent - Class in org.bukkit.event.block
Called when a block is ignited.
BlockIgniteEvent(Block, BlockIgniteEvent.IgniteCause, Block) - Constructor for class org.bukkit.event.block.BlockIgniteEvent
 
BlockIgniteEvent(Block, BlockIgniteEvent.IgniteCause, Entity) - Constructor for class org.bukkit.event.block.BlockIgniteEvent
 
BlockIgniteEvent(Block, BlockIgniteEvent.IgniteCause, Entity, Block) - Constructor for class org.bukkit.event.block.BlockIgniteEvent
 
BlockIgniteEvent.IgniteCause - Enum in org.bukkit.event.block
An enum to specify the cause of the ignite
BLOCKING - Enum constant in enum org.bukkit.event.entity.EntityDamageEvent.DamageModifier
Deprecated.
This represents the damage reduction caused by blocking, only present for Players.
BlockInventoryHolder - Interface in org.bukkit.inventory
Represents a block inventory holder - either a BlockState, or a regular Block.
BlockIterator - Class in org.bukkit.util
This class performs ray tracing and iterates along blocks on a line
BlockIterator(LivingEntity) - Constructor for class org.bukkit.util.BlockIterator
Constructs the BlockIterator.
BlockIterator(LivingEntity, int) - Constructor for class org.bukkit.util.BlockIterator
Constructs the BlockIterator.
BlockIterator(Location) - Constructor for class org.bukkit.util.BlockIterator
Constructs the BlockIterator.
BlockIterator(Location, double) - Constructor for class org.bukkit.util.BlockIterator
Constructs the BlockIterator.
BlockIterator(Location, double, int) - Constructor for class org.bukkit.util.BlockIterator
Constructs the BlockIterator.
BlockIterator(World, Vector, Vector, double, int) - Constructor for class org.bukkit.util.BlockIterator
Constructs the BlockIterator.
blockList() - Method in class org.bukkit.event.block.BlockExplodeEvent
Returns the list of blocks that would have been removed or were removed from the explosion event.
blockList() - Method in class org.bukkit.event.entity.EntityExplodeEvent
Returns the list of blocks that would have been removed or were removed from the explosion event.
BlockMultiPlaceEvent - Class in org.bukkit.event.block
Fired when a single block placement action of a player triggers the creation of multiple blocks(e.g.
BlockMultiPlaceEvent(List<BlockState>, Block, ItemStack, Player, boolean) - Constructor for class org.bukkit.event.block.BlockMultiPlaceEvent
 
BlockPhysicsEvent - Class in org.bukkit.event.block
Thrown when a block physics check is called.
BlockPhysicsEvent(Block, BlockData) - Constructor for class org.bukkit.event.block.BlockPhysicsEvent
 
BlockPhysicsEvent(Block, BlockData, Block) - Constructor for class org.bukkit.event.block.BlockPhysicsEvent
 
BlockPistonEvent - Class in org.bukkit.event.block
Called when a piston block is triggered
BlockPistonEvent(Block, BlockFace) - Constructor for class org.bukkit.event.block.BlockPistonEvent
 
BlockPistonExtendEvent - Class in org.bukkit.event.block
Called when a piston extends
BlockPistonExtendEvent(Block, int, BlockFace) - Constructor for class org.bukkit.event.block.BlockPistonExtendEvent
Deprecated.
BlockPistonExtendEvent(Block, List<Block>, BlockFace) - Constructor for class org.bukkit.event.block.BlockPistonExtendEvent
 
BlockPistonRetractEvent - Class in org.bukkit.event.block
Called when a piston retracts
BlockPistonRetractEvent(Block, List<Block>, BlockFace) - Constructor for class org.bukkit.event.block.BlockPistonRetractEvent
 
BlockPlaceEvent - Class in org.bukkit.event.block
Called when a block is placed by a player.
BlockPlaceEvent(Block, BlockState, Block, ItemStack, Player, boolean) - Constructor for class org.bukkit.event.block.BlockPlaceEvent
Deprecated.
BlockPlaceEvent(Block, BlockState, Block, ItemStack, Player, boolean, EquipmentSlot) - Constructor for class org.bukkit.event.block.BlockPlaceEvent
 
BlockPopulator - Class in org.bukkit.generator
A block populator is responsible for generating a small area of blocks.
BlockPopulator() - Constructor for class org.bukkit.generator.BlockPopulator
 
BlockProjectileSource - Interface in org.bukkit.projectiles
 
BlockReceiveGameEvent - Class in org.bukkit.event.block
Called when a Sculk sensor receives a game event and hence might activate.
BlockReceiveGameEvent(GameEvent, Block, Entity) - Constructor for class org.bukkit.event.block.BlockReceiveGameEvent
 
BlockRedstoneEvent - Class in org.bukkit.event.block
Called when a redstone current changes
BlockRedstoneEvent(Block, int, int) - Constructor for class org.bukkit.event.block.BlockRedstoneEvent
 
BLOCKS - Enum constant in enum org.bukkit.SoundCategory
 
blocksForInput(ConversationContext) - Method in class org.bukkit.conversations.MessagePrompt
Message prompts never wait for user input before continuing.
blocksForInput(ConversationContext) - Method in interface org.bukkit.conversations.Prompt
Checks to see if this prompt implementation should wait for user input or immediately display the next prompt.
blocksForInput(ConversationContext) - Method in class org.bukkit.conversations.StringPrompt
Ensures that the prompt waits for the user to provide input.
blocksForInput(ConversationContext) - Method in class org.bukkit.conversations.ValidatingPrompt
Ensures that the prompt waits for the user to provide input.
BlockShearEntityEvent - Class in org.bukkit.event.block
Event fired when a dispenser shears a nearby sheep.
BlockShearEntityEvent(Block, Entity, ItemStack) - Constructor for class org.bukkit.event.block.BlockShearEntityEvent
 
BlockSpreadEvent - Class in org.bukkit.event.block
Called when a block spreads based on world conditions.
BlockSpreadEvent(Block, Block, BlockState) - Constructor for class org.bukkit.event.block.BlockSpreadEvent
 
BlockState - Interface in org.bukkit.block
Represents a captured state of a block, which will not change automatically.
BlockStateMeta - Interface in org.bukkit.inventory.meta
 
BlockVector - Class in org.bukkit.util
A vector with a hash function that floors the X, Y, Z components, a la BlockVector in WorldEdit.
BlockVector() - Constructor for class org.bukkit.util.BlockVector
Construct the vector with all components as 0.
BlockVector(double, double, double) - Constructor for class org.bukkit.util.BlockVector
Construct the vector with provided double components.
BlockVector(float, float, float) - Constructor for class org.bukkit.util.BlockVector
Construct the vector with provided float components.
BlockVector(int, int, int) - Constructor for class org.bukkit.util.BlockVector
Construct the vector with provided integer components.
BlockVector(Vector) - Constructor for class org.bukkit.util.BlockVector
Construct the vector with another vector.
BLUE - Enum constant in enum org.bukkit.boss.BarColor
 
BLUE - Enum constant in enum org.bukkit.ChatColor
Represents blue
BLUE - Enum constant in enum org.bukkit.DyeColor
Represents blue dye.
BLUE - Enum constant in enum org.bukkit.entity.Axolotl.Variant
Blue axolotl.
BLUE - Enum constant in enum org.bukkit.entity.Parrot.Variant
Royal blue colored parrot.
BLUE - Static variable in class org.bukkit.Color
Blue, or (0x00,0x00,0xFF) in (R,G,B)
BLUE - Static variable in class org.bukkit.map.MapPalette
Deprecated.
Magic value
BLUE_BANNER - Enum constant in enum org.bukkit.Material
BlockData: Rotatable
BLUE_BED - Enum constant in enum org.bukkit.Material
BlockData: Bed
BLUE_CANDLE - Enum constant in enum org.bukkit.Material
BlockData: Candle
BLUE_CANDLE_CAKE - Enum constant in enum org.bukkit.Material
BlockData: Lightable
BLUE_CARPET - Enum constant in enum org.bukkit.Material
 
BLUE_CONCRETE - Enum constant in enum org.bukkit.Material
 
BLUE_CONCRETE_POWDER - Enum constant in enum org.bukkit.Material
 
BLUE_DYE - Enum constant in enum org.bukkit.Material
 
BLUE_GLAZED_TERRACOTTA - Enum constant in enum org.bukkit.Material
BlockData: Directional
BLUE_ICE - Enum constant in enum org.bukkit.Material
 
BLUE_ORCHID - Enum constant in enum org.bukkit.Material
 
BLUE_POINTER - Enum constant in enum org.bukkit.map.MapCursor.Type
 
BLUE_SHULKER_BOX - Enum constant in enum org.bukkit.Material
BlockData: Directional
BLUE_STAINED_GLASS - Enum constant in enum org.bukkit.Material
 
BLUE_STAINED_GLASS_PANE - Enum constant in enum org.bukkit.Material
BlockData: GlassPane
BLUE_TERRACOTTA - Enum constant in enum org.bukkit.Material
 
BLUE_WALL_BANNER - Enum constant in enum org.bukkit.Material
BlockData: Directional
BLUE_WOOL - Enum constant in enum org.bukkit.Material
 
Boat - Interface in org.bukkit.entity
Represents a boat entity.
BOAT - Enum constant in enum org.bukkit.entity.EntityType
A placed boat.
BOAT_ONE_CM - Enum constant in enum org.bukkit.Statistic
 
BOBBING - Enum constant in enum org.bukkit.entity.FishHook.HookState
The fishing hook is bobbing in the water, waiting for a bite.
BOLD - Enum constant in enum org.bukkit.ChatColor
Makes the text bold.
BOMB - Enum constant in enum org.bukkit.Art
 
BONE - Enum constant in enum org.bukkit.Material
 
BONE_BLOCK - Enum constant in enum org.bukkit.Material
BlockData: Orientable
BONE_MEAL - Enum constant in enum org.bukkit.Material
 
BONE_MEAL_USE - Enum constant in enum org.bukkit.Effect
The sound played / particles shown when bone meal is used to grow a plant.
BOOK - Enum constant in enum org.bukkit.Material
 
BOOK_PAGE - Enum constant in enum org.bukkit.inventory.InventoryView.Property
The lectern's current open book page
BOOK_PAGE_TURN - Enum constant in enum org.bukkit.Effect
The sound played when a book page is being turned.
BookMeta - Interface in org.bukkit.inventory.meta
Represents a book (Material.WRITABLE_BOOK or Material.WRITTEN_BOOK) that can have a title, an author, and pages.
BookMeta.Generation - Enum in org.bukkit.inventory.meta
Represents the generation (or level of copying) of a written book
BookMeta.Spigot - Class in org.bukkit.inventory.meta
 
BOOKSHELF - Enum constant in enum org.bukkit.Material
 
BooleanPrompt - Class in org.bukkit.conversations
BooleanPrompt is the base class for any prompt that requires a boolean response from the user.
BooleanPrompt() - Constructor for class org.bukkit.conversations.BooleanPrompt
 
BORDER - Enum constant in enum org.bukkit.block.banner.PatternType
 
Boss - Interface in org.bukkit.entity
Represents the Boss Entity.
BOSS_BARS - Static variable in interface org.bukkit.Registry
Custom boss bars.
BossBar - Interface in org.bukkit.boss
 
BOTTLE_EMPTY - Enum constant in enum org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
Player filling the cauldron by emptying their bottle.
BOTTLE_FILL - Enum constant in enum org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
Player emptying the cauldron by filling their bottle.
BOTTOM - Enum constant in enum org.bukkit.block.data.Bisected.Half
The bottom half of the block, normally with the lower y coordinate.
BOTTOM - Enum constant in enum org.bukkit.block.data.type.Slab.Type
The slab occupies the lower y half of the block.
BoundingBox - Class in org.bukkit.util
A mutable axis aligned bounding box (AABB).
BoundingBox() - Constructor for class org.bukkit.util.BoundingBox
Creates a new (degenerate) bounding box with all corner coordinates at 0.
BoundingBox(double, double, double, double, double, double) - Constructor for class org.bukkit.util.BoundingBox
Creates a new bounding box from the given corner coordinates.
BOW - Enum constant in enum org.bukkit.enchantments.EnchantmentTarget
Allows the Enchantment to be placed on bows.
BOW - Enum constant in enum org.bukkit.Material
 
BOW_FIRE - Enum constant in enum org.bukkit.Effect
Sound of a bow firing.
BOWL - Enum constant in enum org.bukkit.Material
 
BRAIN_CORAL - Enum constant in enum org.bukkit.Material
BlockData: Waterlogged
BRAIN_CORAL_BLOCK - Enum constant in enum org.bukkit.Material
 
BRAIN_CORAL_FAN - Enum constant in enum org.bukkit.Material
BlockData: Waterlogged
BRAIN_CORAL_WALL_FAN - Enum constant in enum org.bukkit.Material
BlockData: CoralWallFan
BREAD - Enum constant in enum org.bukkit.Material
 
BREAK - Enum constant in enum org.bukkit.block.PistonMoveReaction
Indicates the block is fragile and will break if pushed on.
BREAK_EQUIPMENT_BOOTS - Enum constant in enum org.bukkit.EntityEffect
Entity breaks item in boot slot
BREAK_EQUIPMENT_CHESTPLATE - Enum constant in enum org.bukkit.EntityEffect
Entity breaks item in chestplate slot
BREAK_EQUIPMENT_HELMET - Enum constant in enum org.bukkit.EntityEffect
Entity breaks item in helmet slot
BREAK_EQUIPMENT_LEGGINGS - Enum constant in enum org.bukkit.EntityEffect
Entity breaks item in legging slot
BREAK_EQUIPMENT_MAIN_HAND - Enum constant in enum org.bukkit.EntityEffect
Entity breaks item in main hand
BREAK_EQUIPMENT_OFF_HAND - Enum constant in enum org.bukkit.EntityEffect
Entity breaks item in off hand
BREAK_ITEM - Enum constant in enum org.bukkit.Statistic
 
BREAKABLE - Enum constant in enum org.bukkit.enchantments.EnchantmentTarget
Allows the enchantment to be placed on items with durability.
breakBlock(Block) - Method in interface org.bukkit.entity.Player
Force this player to break a Block using the item in their main hand.
breakNaturally() - Method in interface org.bukkit.block.Block
Breaks the block and spawns items as if a player had digged it regardless of the tool.
breakNaturally(ItemStack) - Method in interface org.bukkit.block.Block
Breaks the block and spawns items as if a player had digged it with a specific tool
BREATH_ATTACK - Enum constant in enum org.bukkit.entity.EnderDragon.Phase
The dragon will attack with dragon breath at its current location.
Breedable - Interface in org.bukkit.entity
Represents an entity that can age and breed.
BREEDING - Enum constant in enum org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
When an animal breeds to create a child
BREW_TIME - Enum constant in enum org.bukkit.inventory.InventoryView.Property
The progress of the down-pointing arrow in a brewing inventory.
BrewerInventory - Interface in org.bukkit.inventory
Interface to the inventory of a Brewing Stand.
BrewEvent - Class in org.bukkit.event.inventory
Called when the brewing of the contents inside the Brewing Stand is complete.
BrewEvent(Block, BrewerInventory, List<ItemStack>, int) - Constructor for class org.bukkit.event.inventory.BrewEvent
 
BREWING - Enum constant in enum org.bukkit.event.inventory.InventoryType
A brewing stand inventory, with one FUEL slot and four CRAFTING slots.
BREWING_STAND - Enum constant in enum org.bukkit.Material
BlockData: BrewingStand
BREWING_STAND_BREW - Enum constant in enum org.bukkit.Effect
The sound played by brewing stands when brewing
BrewingStand - Interface in org.bukkit.block
Represents a captured state of a brewing stand.
BrewingStand - Interface in org.bukkit.block.data.type
Interface to the 'has_bottle_0', 'has_bottle_1', 'has_bottle_2' flags on a brewing stand which indicate which bottles are rendered on the outside.
BREWINGSTAND_INTERACTION - Enum constant in enum org.bukkit.Statistic
 
BrewingStandFuelEvent - Class in org.bukkit.event.inventory
Called when an ItemStack is about to increase the fuel level of a brewing stand.
BrewingStandFuelEvent(Block, ItemStack, int) - Constructor for class org.bukkit.event.inventory.BrewingStandFuelEvent
 
BRICK - Enum constant in enum org.bukkit.Material
 
BRICK_SLAB - Enum constant in enum org.bukkit.Material
BlockData: Slab
BRICK_STAIRS - Enum constant in enum org.bukkit.Material
BlockData: Stairs
BRICK_WALL - Enum constant in enum org.bukkit.Material
BlockData: Wall
BRICKS - Enum constant in enum org.bukkit.block.banner.PatternType
 
BRICKS - Enum constant in enum org.bukkit.Material
 
BRINELY - Enum constant in enum org.bukkit.entity.TropicalFish.Pattern
 
BRITISH_SHORTHAIR - Enum constant in enum org.bukkit.entity.Cat.Type
 
broadcast(String, String) - Static method in class org.bukkit.Bukkit
Broadcasts the specified message to every user with the given permission name.
broadcast(String, String) - Method in interface org.bukkit.Server
Broadcasts the specified message to every user with the given permission name.
broadcast(BaseComponent) - Method in class org.bukkit.Server.Spigot
Sends the component to the player
broadcast(BaseComponent...) - Method in class org.bukkit.Server.Spigot
Sends an array of components as a single message to the player
BROADCAST_CHANNEL_ADMINISTRATIVE - Static variable in interface org.bukkit.Server
Used for all administrative messages, such as an operator using a command.
BROADCAST_CHANNEL_USERS - Static variable in interface org.bukkit.Server
Used for all announcement messages, such as informing users that a player has joined.
broadcastCommandMessage(CommandSender, String) - Static method in class org.bukkit.command.Command
 
broadcastCommandMessage(CommandSender, String, boolean) - Static method in class org.bukkit.command.Command
 
broadcastMessage(String) - Static method in class org.bukkit.Bukkit
Broadcast a message to all players.
broadcastMessage(String) - Method in interface org.bukkit.Server
Broadcast a message to all players.
BroadcastMessageEvent - Class in org.bukkit.event.server
Event triggered for server broadcast messages such as from Server.broadcast(String, String).
BroadcastMessageEvent(boolean, String, Set<CommandSender>) - Constructor for class org.bukkit.event.server.BroadcastMessageEvent
 
BroadcastMessageEvent(String, Set<CommandSender>) - Constructor for class org.bukkit.event.server.BroadcastMessageEvent
Deprecated.
BroadcastPermissions - Class in org.bukkit.util.permissions
 
BROWN - Enum constant in enum org.bukkit.DyeColor
Represents brown dye.
BROWN - Enum constant in enum org.bukkit.entity.Horse.Color
Light brown
BROWN - Enum constant in enum org.bukkit.entity.Llama.Color
A brown llama.
BROWN - Enum constant in enum org.bukkit.entity.MushroomCow.Variant
Brown mushroom cow.
BROWN - Enum constant in enum org.bukkit.entity.Panda.Gene
 
BROWN - Enum constant in enum org.bukkit.entity.Rabbit.Type
Chocolate colored rabbit.
BROWN - Static variable in class org.bukkit.map.MapPalette
Deprecated.
Magic value
BROWN_BANNER - Enum constant in enum org.bukkit.Material
BlockData: Rotatable
BROWN_BED - Enum constant in enum org.bukkit.Material
BlockData: Bed
BROWN_CANDLE - Enum constant in enum org.bukkit.Material
BlockData: Candle
BROWN_CANDLE_CAKE - Enum constant in enum org.bukkit.Material
BlockData: Lightable
BROWN_CARPET - Enum constant in enum org.bukkit.Material
 
BROWN_CONCRETE - Enum constant in enum org.bukkit.Material
 
BROWN_CONCRETE_POWDER - Enum constant in enum org.bukkit.Material
 
BROWN_DYE - Enum constant in enum org.bukkit.Material
 
BROWN_GLAZED_TERRACOTTA - Enum constant in enum org.bukkit.Material
BlockData: Directional
BROWN_MUSHROOM - Enum constant in enum org.bukkit.Material
 
BROWN_MUSHROOM - Enum constant in enum org.bukkit.TreeType
Big brown mushroom; tall and umbrella-like
BROWN_MUSHROOM_BLOCK - Enum constant in enum org.bukkit.Material
BlockData: MultipleFacing
BROWN_SHULKER_BOX - Enum constant in enum org.bukkit.Material
BlockData: Directional
BROWN_STAINED_GLASS - Enum constant in enum org.bukkit.Material
 
BROWN_STAINED_GLASS_PANE - Enum constant in enum org.bukkit.Material
BlockData: GlassPane
BROWN_TERRACOTTA - Enum constant in enum org.bukkit.Material
 
BROWN_WALL_BANNER - Enum constant in enum org.bukkit.Material
BlockData: Directional
BROWN_WOOL - Enum constant in enum org.bukkit.Material
 
BUBBLE_COLUMN - Enum constant in enum org.bukkit.Material
BlockData: BubbleColumn
BUBBLE_COLUMN_UP - Enum constant in enum org.bukkit.Particle
 
BUBBLE_CORAL - Enum constant in enum org.bukkit.Material
BlockData: Waterlogged
BUBBLE_CORAL_BLOCK - Enum constant in enum org.bukkit.Material
 
BUBBLE_CORAL_FAN - Enum constant in enum org.bukkit.Material
BlockData: Waterlogged
BUBBLE_CORAL_WALL_FAN - Enum constant in enum org.bukkit.Material
BlockData: CoralWallFan
BUBBLE_POP - Enum constant in enum org.bukkit.Particle
 
BubbleColumn - Interface in org.bukkit.block.data.type
'drag' indicates whether a force will be applied on entities moving through this block.
BUCKET - Enum constant in enum org.bukkit.Material
 
BUCKET_EMPTY - Enum constant in enum org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
Player filling the cauldron by emptying their bucket.
BUCKET_FILL - Enum constant in enum org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
Player emptying the cauldron by filling their bucket.
BUDDING_AMETHYST - Enum constant in enum org.bukkit.Material
 
build() - Method in class org.bukkit.FireworkEffect.Builder
Create a FireworkEffect from the current contents of this builder.
build() - Method in class org.bukkit.loot.LootContext.Builder
Create a new LootContext instance using the supplied parameters.
BUILD_IRONGOLEM - Enum constant in enum org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
When an iron golem is spawned by being built
BUILD_SNOWMAN - Enum constant in enum org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
When a snowman is spawned by being built
BUILD_WITHER - Enum constant in enum org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
When a wither boss is spawned by being built
buildable - Variable in class org.bukkit.event.block.BlockCanBuildEvent
 
buildConversation(Conversable) - Method in class org.bukkit.conversations.ConversationFactory
Constructs a Conversation in accordance with the defaults set for this factory.
builder() - Static method in class org.bukkit.FireworkEffect
Construct a firework effect.
Builder(Location) - Constructor for class org.bukkit.loot.LootContext.Builder
Creates a new LootContext.Builder instance to facilitate easy creation of LootContexts.
buildHeader() - Method in class org.bukkit.configuration.file.FileConfiguration
Compiles the header for this FileConfiguration and returns the result.
buildHeader() - Method in class org.bukkit.configuration.file.YamlConfiguration
 
buildIndexLine(CommandSender, HelpTopic) - Method in class org.bukkit.help.IndexHelpTopic
Builds individual lines in the index topic.
buildPreamble(CommandSender) - Method in class org.bukkit.help.IndexHelpTopic
Builds the topic preamble.
Bukkit - Class in org.bukkit
Represents the Bukkit core, for version and Server singleton handling
BUKKIT - Static variable in class org.bukkit.NamespacedKey
The namespace representing all keys generated by Bukkit for backwards compatibility measures.
BukkitCommand - Class in org.bukkit.command.defaults
 
BukkitCommand(String) - Constructor for class org.bukkit.command.defaults.BukkitCommand
 
BukkitCommand(String, String, String, List<String>) - Constructor for class org.bukkit.command.defaults.BukkitCommand
 
BukkitObjectInputStream - Class in org.bukkit.util.io
This class is designed to be used in conjunction with the ConfigurationSerializable API.
BukkitObjectInputStream() - Constructor for class org.bukkit.util.io.BukkitObjectInputStream
Constructor provided to mirror super functionality.
BukkitObjectInputStream(InputStream) - Constructor for class org.bukkit.util.io.BukkitObjectInputStream
Object input stream decoration constructor.
BukkitObjectOutputStream - Class in org.bukkit.util.io
This class is designed to be used in conjunction with the ConfigurationSerializable API.
BukkitObjectOutputStream() - Constructor for class org.bukkit.util.io.BukkitObjectOutputStream
Constructor provided to mirror super functionality.
BukkitObjectOutputStream(OutputStream) - Constructor for class org.bukkit.util.io.BukkitObjectOutputStream
Object output stream decoration constructor.
BukkitRunnable - Class in org.bukkit.scheduler
This class is provided as an easy way to handle scheduling tasks.
BukkitRunnable() - Constructor for class org.bukkit.scheduler.BukkitRunnable
 
BukkitScheduler - Interface in org.bukkit.scheduler
 
BukkitTask - Interface in org.bukkit.scheduler
Represents a task being executed by the scheduler
BukkitWorker - Interface in org.bukkit.scheduler
Represents a worker thread for the scheduler.
BUNDLE - Enum constant in enum org.bukkit.Material
 
BundleMeta - Interface in org.bukkit.inventory.meta
 
BURIED_TREASURE - Enum constant in enum org.bukkit.loot.LootTables
 
BURIED_TREASURE - Static variable in class org.bukkit.StructureType
Buried treasure consists of a single chest buried in the beach sand or gravel, with random loot in it.
BURN_TIME - Enum constant in enum org.bukkit.inventory.InventoryView.Property
The progress of the flame in a furnace inventory.
BURNING_SKULL - Enum constant in enum org.bukkit.Art
 
BURST - Enum constant in enum org.bukkit.FireworkEffect.Type
A burst effect.
BUST - Enum constant in enum org.bukkit.Art
 
BUTCHER - Enum constant in enum org.bukkit.entity.Villager.Profession
Butcher profession.
BUTCHER_GIFT - Enum constant in enum org.bukkit.loot.LootTables
 
Button - Class in org.bukkit.material
Deprecated.
all usage of MaterialData is deprecated and subject to removal. Use BlockData.
Button() - Constructor for class org.bukkit.material.Button
Deprecated.
 
Button(Material) - Constructor for class org.bukkit.material.Button
Deprecated.
 
Button(Material, byte) - Constructor for class org.bukkit.material.Button
Deprecated.
Magic value
BUTTONS - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all buttons (inherits from Tag.WOODEN_BUTTONS.
BYTE - Static variable in interface org.bukkit.inventory.meta.tags.ItemTagType
Deprecated.
 
BYTE - Static variable in interface org.bukkit.persistence.PersistentDataType
 
BYTE_ARRAY - Static variable in interface org.bukkit.inventory.meta.tags.ItemTagType
Deprecated.
 
BYTE_ARRAY - Static variable in interface org.bukkit.persistence.PersistentDataType
 
byValue(byte) - Static method in enum org.bukkit.map.MapCursor.Type
Deprecated.
Magic value

C

C - Enum constant in enum org.bukkit.Note.Tone
 
CACHE_AFTER_FIRST_EVAL - Enum constant in enum org.bukkit.metadata.LazyMetadataValue.CacheStrategy
Once the metadata value has been evaluated, do not re-evaluate the value until it is manually invalidated.
CACHE_ETERNALLY - Enum constant in enum org.bukkit.metadata.LazyMetadataValue.CacheStrategy
Once the metadata value has been evaluated, do not re-evaluate the value in spite of manual invalidation.
CachedServerIcon - Interface in org.bukkit.util
This is a cached version of a server-icon.
CACTUS - Enum constant in enum org.bukkit.Material
BlockData: Ageable
Cake - Class in org.bukkit.material
Deprecated.
all usage of MaterialData is deprecated and subject to removal. Use BlockData.
Cake - Interface in org.bukkit.block.data.type
'bites' represents the amount of bites which have been taken from this slice of cake.
Cake() - Constructor for class org.bukkit.material.Cake
Deprecated.
 
Cake(Material) - Constructor for class org.bukkit.material.Cake
Deprecated.
 
Cake(Material, byte) - Constructor for class org.bukkit.material.Cake
Deprecated.
Magic value
CAKE - Enum constant in enum org.bukkit.Material
BlockData: Cake
CAKE_SLICES_EATEN - Enum constant in enum org.bukkit.Statistic
 
CALCITE - Enum constant in enum org.bukkit.Material
 
CALICO - Enum constant in enum org.bukkit.entity.Cat.Type
 
callEvent(Event) - Method in interface org.bukkit.plugin.PluginManager
Calls an event with the given details
callEvent(Event) - Method in class org.bukkit.plugin.RegisteredListener
Calls the event executor
callEvent(Event) - Method in class org.bukkit.plugin.SimplePluginManager
Calls an event with the given details.
callEvent(Event) - Method in class org.bukkit.plugin.TimedRegisteredListener
 
callSyncMethod(Plugin, Callable<T>) - Method in interface org.bukkit.scheduler.BukkitScheduler
Calls a method on the main thread and returns a Future object.
Campfire - Interface in org.bukkit.block
Represents a captured state of a campfire.
Campfire - Interface in org.bukkit.block.data.type
'signal_fire' denotes whether the fire is extra smokey due to having a hay bale placed beneath it.
CAMPFIRE - Enum constant in enum org.bukkit.Material
BlockData: Campfire
CAMPFIRE_COSY_SMOKE - Enum constant in enum org.bukkit.Particle
 
CAMPFIRE_SIGNAL_SMOKE - Enum constant in enum org.bukkit.Particle
 
CampfireRecipe - Class in org.bukkit.inventory
Represents a campfire recipe.
CampfireRecipe(NamespacedKey, ItemStack, RecipeChoice, float, int) - Constructor for class org.bukkit.inventory.CampfireRecipe
 
CampfireRecipe(NamespacedKey, ItemStack, Material, float, int) - Constructor for class org.bukkit.inventory.CampfireRecipe
 
CAMPFIRES - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all campfires.
canBreed() - Method in interface org.bukkit.entity.Ageable
Deprecated.
canBreed() - Method in interface org.bukkit.entity.Breedable
Return the ability to breed of the animal.
canBuild - Variable in class org.bukkit.event.block.BlockPlaceEvent
 
canBuild() - Method in class org.bukkit.event.block.BlockPlaceEvent
Gets the value whether the player would be allowed to build here.
cancel - Variable in class org.bukkit.event.block.BlockFromToEvent
 
cancel - Variable in class org.bukkit.event.block.BlockPlaceEvent
 
cancel() - Method in class org.bukkit.scheduler.BukkitRunnable
Attempts to cancel this task.
cancel() - Method in interface org.bukkit.scheduler.BukkitTask
Will attempt to cancel this task.
cancelBasedOnInput(ConversationContext, String) - Method in interface org.bukkit.conversations.ConversationCanceller
Cancels a conversation based on user input.
cancelBasedOnInput(ConversationContext, String) - Method in class org.bukkit.conversations.ExactMatchConversationCanceller
 
cancelBasedOnInput(ConversationContext, String) - Method in class org.bukkit.conversations.InactivityConversationCanceller
 
cancelBasedOnInput(ConversationContext, String) - Method in class org.bukkit.conversations.ManuallyAbandonedConversationCanceller
 
Cancellable - Interface in org.bukkit.event
 
cancellers - Variable in class org.bukkit.conversations.Conversation
 
cancellers - Variable in class org.bukkit.conversations.ConversationFactory
 
cancelling(Conversation) - Method in class org.bukkit.conversations.InactivityConversationCanceller
Subclasses of InactivityConversationCanceller can override this method to take additional actions when the inactivity timer abandons the conversation.
cancelTask(int) - Method in interface org.bukkit.scheduler.BukkitScheduler
Removes task from scheduler.
cancelTasks(Plugin) - Method in interface org.bukkit.scheduler.BukkitScheduler
Removes all tasks associated with a particular plugin from the scheduler.
Candle - Interface in org.bukkit.block.data.type
'candles' represents the number of candles which are present.
CANDLE - Enum constant in enum org.bukkit.Material
BlockData: Candle
CANDLE_CAKE - Enum constant in enum org.bukkit.Material
BlockData: Lightable
CANDLE_CAKES - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all candle cakes.
CANDLES - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all candles.
canEnchantItem(ItemStack) - Method in class org.bukkit.enchantments.Enchantment
Checks if this Enchantment may be applied to the given ItemStack.
canEnchantItem(ItemStack) - Method in class org.bukkit.enchantments.EnchantmentWrapper
 
canGenerateStructures() - Method in interface org.bukkit.World
Gets whether or not structures are being generated.
canHurtEntities() - Method in interface org.bukkit.entity.FallingBlock
Get the HurtEntities state of this block.
canSee(CommandSender) - Method in class org.bukkit.help.GenericCommandHelpTopic
 
canSee(CommandSender) - Method in class org.bukkit.help.HelpTopic
Determines if a Player is allowed to see this help topic.
canSee(CommandSender) - Method in class org.bukkit.help.IndexHelpTopic
 
canSee(Player) - Method in interface org.bukkit.entity.Player
Checks to see if a player has been hidden from this player
canSeeFriendlyInvisibles() - Method in interface org.bukkit.scoreboard.Team
Gets the team's ability to see invisible teammates.
canSpawn(World, int, int) - Method in class org.bukkit.generator.ChunkGenerator
Tests if the specified location is valid for a natural spawn position
CAP_EAST - Enum constant in enum org.bukkit.material.types.MushroomBlockTexture
Cap texture on the top and east faces, pores on remaining sides.
CAP_NORTH - Enum constant in enum org.bukkit.material.types.MushroomBlockTexture
Cap texture on the top and north faces, pores on remaining sides.
CAP_NORTH_EAST - Enum constant in enum org.bukkit.material.types.MushroomBlockTexture
Cap texture on the top, north and east faces, pores on remaining sides.
CAP_NORTH_WEST - Enum constant in enum org.bukkit.material.types.MushroomBlockTexture
Cap texture on the top, north and west faces, pores on remaining sides.
CAP_SOUTH - Enum constant in enum org.bukkit.material.types.MushroomBlockTexture
Cap texture on the top and south faces, pores on remaining sides.
CAP_SOUTH_EAST - Enum constant in enum org.bukkit.material.types.MushroomBlockTexture
Cap texture on the top, south and east faces, pores on remaining sides.
CAP_SOUTH_WEST - Enum constant in enum org.bukkit.material.types.MushroomBlockTexture
Cap texture on the top, south and west faces, pores on remaining sides.
CAP_TOP - Enum constant in enum org.bukkit.material.types.MushroomBlockTexture
Cap texture on the top face, pores on remaining sides.
CAP_WEST - Enum constant in enum org.bukkit.material.types.MushroomBlockTexture
Cap texture on the top and west faces, pores on remaining sides.
CARPETS - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all colors of carpet.
CARROT - Enum constant in enum org.bukkit.Material
 
CARROT_ON_A_STICK - Enum constant in enum org.bukkit.Material
 
CARROTS - Enum constant in enum org.bukkit.Material
BlockData: Ageable
CARTOGRAPHER - Enum constant in enum org.bukkit.entity.Villager.Profession
Cartographer profession.
CARTOGRAPHER_GIFT - Enum constant in enum org.bukkit.loot.LootTables
 
CARTOGRAPHY - Enum constant in enum org.bukkit.event.inventory.InventoryType
Cartography inventory with 2 CRAFTING slots, and 1 RESULT slot.
CARTOGRAPHY_TABLE - Enum constant in enum org.bukkit.Material
 
CartographyInventory - Interface in org.bukkit.inventory
Interface to the inventory of a Cartography table.
CARVED_PUMPKIN - Enum constant in enum org.bukkit.Material
BlockData: Directional
Cat - Interface in org.bukkit.entity
Meow.
CAT - Enum constant in enum org.bukkit.entity.EntityType
 
CAT - Enum constant in enum org.bukkit.loot.LootTables
 
CAT_MORNING_GIFT - Enum constant in enum org.bukkit.loot.LootTables
 
CAT_SPAWN_EGG - Enum constant in enum org.bukkit.Material
 
CAT_TAME_FAIL - Enum constant in enum org.bukkit.EntityEffect
Cat taming failed.
CAT_TAME_SUCCESS - Enum constant in enum org.bukkit.EntityEffect
Cat taming succeeded.
Cat.Type - Enum in org.bukkit.entity
Represents the various different cat types there are.
CAUGHT_ENTITY - Enum constant in enum org.bukkit.event.player.PlayerFishEvent.State
When a player has successfully caught an entity.
CAUGHT_FISH - Enum constant in enum org.bukkit.event.player.PlayerFishEvent.State
When a player has successfully caught a fish and is reeling it in.
Cauldron - Class in org.bukkit.material
Deprecated.
all usage of MaterialData is deprecated and subject to removal. Use BlockData.
Cauldron() - Constructor for class org.bukkit.material.Cauldron
Deprecated.
 
Cauldron(byte) - Constructor for class org.bukkit.material.Cauldron
Deprecated.
Magic value
Cauldron(Material, byte) - Constructor for class org.bukkit.material.Cauldron
Deprecated.
Magic value
CAULDRON - Enum constant in enum org.bukkit.Material
 
CAULDRON_FILLED - Enum constant in enum org.bukkit.Statistic
 
CAULDRON_USED - Enum constant in enum org.bukkit.Statistic
 
CauldronLevelChangeEvent - Class in org.bukkit.event.block
 
CauldronLevelChangeEvent(Block, Entity, CauldronLevelChangeEvent.ChangeReason, BlockState) - Constructor for class org.bukkit.event.block.CauldronLevelChangeEvent
 
CauldronLevelChangeEvent.ChangeReason - Enum in org.bukkit.event.block
 
CAULDRONS - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all cauldrons.
CAVE_AIR - Enum constant in enum org.bukkit.Material
 
CAVE_SPIDER - Enum constant in enum org.bukkit.entity.EntityType
 
CAVE_SPIDER - Enum constant in enum org.bukkit.loot.LootTables
 
CAVE_SPIDER_SPAWN_EGG - Enum constant in enum org.bukkit.Material
 
CAVE_VINES - Enum constant in enum org.bukkit.Material
BlockData: CaveVines
CAVE_VINES - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all cave vines.
CAVE_VINES_PLANT - Enum constant in enum org.bukkit.Material
BlockData: CaveVinesPlant
CaveSpider - Interface in org.bukkit.entity
Represents a Spider.
CaveVines - Interface in org.bukkit.block.data.type
 
CaveVinesPlant - Interface in org.bukkit.block.data.type
'berries' indicates whether the block has berries.
ceil(double) - Static method in class org.bukkit.util.NumberConversions
 
CEILING - Enum constant in enum org.bukkit.block.data.FaceAttachable.AttachedFace
The switch is mounted to the ceiling and pointing dowanrds.
CEILING - Enum constant in enum org.bukkit.block.data.type.Bell.Attachment
Placed on ceiling.
CEILING - Enum constant in enum org.bukkit.block.data.type.Switch.Face
Deprecated.
The switch is mounted to the ceiling and pointing dowanrds.
Chain - Interface in org.bukkit.block.data.type
 
CHAIN - Enum constant in enum org.bukkit.Material
BlockData: Chain
CHAIN_COMMAND_BLOCK - Enum constant in enum org.bukkit.Material
BlockData: CommandBlock
CHAINMAIL_BOOTS - Enum constant in enum org.bukkit.Material
 
CHAINMAIL_CHESTPLATE - Enum constant in enum org.bukkit.Material
 
CHAINMAIL_HELMET - Enum constant in enum org.bukkit.Material
 
CHAINMAIL_LEGGINGS - Enum constant in enum org.bukkit.Material
 
CHANGED - Enum constant in enum org.bukkit.event.entity.EntityPotionEffectEvent.Action
When the entity already had the potion effect type, but the effect is changed.
CHANNELING - Static variable in class org.bukkit.enchantments.Enchantment
Strikes lightning when a mob is hit with a trident if conditions are stormy
ChannelNameTooLongException - Exception in org.bukkit.plugin.messaging
Thrown if a Plugin Channel is too long.
ChannelNameTooLongException() - Constructor for exception org.bukkit.plugin.messaging.ChannelNameTooLongException
 
ChannelNameTooLongException(String) - Constructor for exception org.bukkit.plugin.messaging.ChannelNameTooLongException
 
ChannelNotRegisteredException - Exception in org.bukkit.plugin.messaging
Thrown if a Plugin attempts to send a message on an unregistered channel.
ChannelNotRegisteredException() - Constructor for exception org.bukkit.plugin.messaging.ChannelNotRegisteredException
 
ChannelNotRegisteredException(String) - Constructor for exception org.bukkit.plugin.messaging.ChannelNotRegisteredException
 
CharacterSprite(int, int, boolean[]) - Constructor for class org.bukkit.map.MapFont.CharacterSprite
 
CHARCOAL - Enum constant in enum org.bukkit.CoalType
 
CHARCOAL - Enum constant in enum org.bukkit.Material
 
CHARGE_PLAYER - Enum constant in enum org.bukkit.entity.EnderDragon.Phase
The dragon will charge a player.
chat(String) - Method in interface org.bukkit.entity.Player
Says a message (or runs a command).
ChatColor - Enum in org.bukkit
All supported color values for chat
ChatPage(String[], int, int) - Constructor for class org.bukkit.util.ChatPaginator.ChatPage
 
ChatPaginator - Class in org.bukkit.util
The ChatPaginator takes a raw string of arbitrary length and breaks it down into an array of strings appropriate for displaying on the Minecraft player console.
ChatPaginator() - Constructor for class org.bukkit.util.ChatPaginator
 
ChatPaginator.ChatPage - Class in org.bukkit.util
 
checkFinite() - Method in class org.bukkit.Location
Check if each component of this Location is finite.
checkFinite() - Method in class org.bukkit.util.Vector
Check if each component of this Vector is finite.
checkFinite(double, String) - Static method in class org.bukkit.util.NumberConversions
 
checkFinite(float, String) - Static method in class org.bukkit.util.NumberConversions
 
checkSupported(PluginDescriptionFile) - Method in interface org.bukkit.UnsafeValues
Deprecated.
 
Chest - Class in org.bukkit.material
Deprecated.
all usage of MaterialData is deprecated and subject to removal. Use BlockData.
Chest - Interface in org.bukkit.block
Represents a captured state of a chest.
Chest - Interface in org.bukkit.block.data.type
'type' represents which part of a double chest this block is, or if it is a single chest.
Chest() - Constructor for class org.bukkit.material.Chest
Deprecated.
 
Chest(BlockFace) - Constructor for class org.bukkit.material.Chest
Deprecated.
Instantiate a chest facing in a particular direction.
Chest(Material) - Constructor for class org.bukkit.material.Chest
Deprecated.
 
Chest(Material, byte) - Constructor for class org.bukkit.material.Chest
Deprecated.
Magic value
CHEST - Enum constant in enum org.bukkit.event.inventory.InventoryType
A chest inventory, with 0, 9, 18, 27, 36, 45, or 54 slots of type CONTAINER.
CHEST - Enum constant in enum org.bukkit.inventory.EquipmentSlot
 
CHEST - Enum constant in enum org.bukkit.Material
BlockData: Chest
CHEST_MINECART - Enum constant in enum org.bukkit.Material
 
CHEST_OPENED - Enum constant in enum org.bukkit.Statistic
 
Chest.Type - Enum in org.bukkit.block.data.type
Type of this chest block.
ChestedHorse - Interface in org.bukkit.entity
Represents Horse-like creatures which can carry an inventory.
CHESTNUT - Enum constant in enum org.bukkit.entity.Horse.Color
Chestnut
Chicken - Interface in org.bukkit.entity
Represents a Chicken.
CHICKEN - Enum constant in enum org.bukkit.entity.EntityType
 
CHICKEN - Enum constant in enum org.bukkit.loot.LootTables
 
CHICKEN - Enum constant in enum org.bukkit.Material
 
CHICKEN_SPAWN_EGG - Enum constant in enum org.bukkit.Material
 
CHIME - Enum constant in enum org.bukkit.Instrument
Chime is normally played when a note block is on top of a packed ice block.
CHIPPED_ANVIL - Enum constant in enum org.bukkit.Material
BlockData: Directional
CHISELED_DEEPSLATE - Enum constant in enum org.bukkit.Material
 
CHISELED_NETHER_BRICKS - Enum constant in enum org.bukkit.Material
 
CHISELED_POLISHED_BLACKSTONE - Enum constant in enum org.bukkit.Material
 
CHISELED_QUARTZ_BLOCK - Enum constant in enum org.bukkit.Material
 
CHISELED_RED_SANDSTONE - Enum constant in enum org.bukkit.Material
 
CHISELED_SANDSTONE - Enum constant in enum org.bukkit.Material
 
CHISELED_STONE_BRICKS - Enum constant in enum org.bukkit.Material
 
CHORUS_FLOWER - Enum constant in enum org.bukkit.Material
BlockData: Ageable
CHORUS_FLOWER_DEATH - Enum constant in enum org.bukkit.Effect
The sound played when a chorus flower dies
CHORUS_FLOWER_GROW - Enum constant in enum org.bukkit.Effect
The sound played when a chorus flower grows
CHORUS_FRUIT - Enum constant in enum org.bukkit.event.player.PlayerTeleportEvent.TeleportCause
Indicates the teleportation was caused by a player consuming chorus fruit
CHORUS_FRUIT - Enum constant in enum org.bukkit.Material
 
CHORUS_PLANT - Enum constant in enum org.bukkit.Material
BlockData: MultipleFacing
CHORUS_PLANT - Enum constant in enum org.bukkit.TreeType
Large plant native to The End
chunk - Variable in class org.bukkit.event.world.ChunkEvent
 
Chunk - Interface in org.bukkit
Represents a chunk of blocks
CHUNK_GEN - Enum constant in enum org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
Deprecated.
no longer called, chunks are generated with entities already existing. Consider using ChunkLoadEvent, ChunkLoadEvent.isNewChunk() and Chunk.getEntities() for similar effect.
ChunkEvent - Class in org.bukkit.event.world
Represents a Chunk related event
ChunkEvent(Chunk) - Constructor for class org.bukkit.event.world.ChunkEvent
 
ChunkGenerator - Class in org.bukkit.generator
A chunk generator is responsible for the initial shaping of an entire chunk.
ChunkGenerator() - Constructor for class org.bukkit.generator.ChunkGenerator
 
ChunkGenerator.BiomeGrid - Interface in org.bukkit.generator
Deprecated.
Biomes are now set with BiomeProvider
ChunkGenerator.ChunkData - Interface in org.bukkit.generator
Data for a Chunk.
ChunkLoadEvent - Class in org.bukkit.event.world
Called when a chunk is loaded
ChunkLoadEvent(Chunk, boolean) - Constructor for class org.bukkit.event.world.ChunkLoadEvent
 
ChunkPopulateEvent - Class in org.bukkit.event.world
Thrown when a new chunk has finished being populated.
ChunkPopulateEvent(Chunk) - Constructor for class org.bukkit.event.world.ChunkPopulateEvent
 
ChunkSnapshot - Interface in org.bukkit
Represents a static, thread-safe snapshot of chunk of blocks.
ChunkUnloadEvent - Class in org.bukkit.event.world
Called when a chunk is unloaded
ChunkUnloadEvent(Chunk) - Constructor for class org.bukkit.event.world.ChunkUnloadEvent
 
ChunkUnloadEvent(Chunk, boolean) - Constructor for class org.bukkit.event.world.ChunkUnloadEvent
 
CIRCLE_MIDDLE - Enum constant in enum org.bukkit.block.banner.PatternType
 
CIRCLING - Enum constant in enum org.bukkit.entity.EnderDragon.Phase
The dragon will circle outside the ring of pillars if ender crystals remain or inside the ring if not.
classTags - Variable in class org.bukkit.configuration.file.YamlRepresenter
 
CLAY - Enum constant in enum org.bukkit.Material
 
CLAY_BALL - Enum constant in enum org.bukkit.Material
 
CLAYFISH - Enum constant in enum org.bukkit.entity.TropicalFish.Pattern
 
CLEAN_SHULKER_BOX - Enum constant in enum org.bukkit.Statistic
 
clear() - Method in interface org.bukkit.help.HelpMap
Clears out the contents of the help index.
clear() - Method in interface org.bukkit.inventory.EntityEquipment
Clears the entity of all armor and held items
clear() - Method in interface org.bukkit.inventory.Inventory
Clears out the whole Inventory.
clear(int) - Method in interface org.bukkit.inventory.Inventory
Clears out a particular slot in the index.
CLEAR - Enum constant in enum org.bukkit.WeatherType
Clear weather, clouds but no rain.
clearCommands() - Method in interface org.bukkit.command.CommandMap
Clears all registered commands.
clearCommands() - Method in class org.bukkit.command.SimpleCommandMap
 
clearCustomEffects() - Method in interface org.bukkit.entity.AreaEffectCloud
Removes all custom potion effects from this cloud.
clearCustomEffects() - Method in interface org.bukkit.entity.Arrow
Removes all custom potion effects from this arrow.
clearCustomEffects() - Method in interface org.bukkit.inventory.meta.PotionMeta
Removes all custom potion effects from this potion.
clearCustomEffects() - Method in interface org.bukkit.inventory.meta.SuspiciousStewMeta
Removes all custom potion effects from this suspicious stew.
CLEARED - Enum constant in enum org.bukkit.event.entity.EntityPotionEffectEvent.Action
When the effect is removed due to all effects being removed.
clearEffects() - Method in interface org.bukkit.inventory.meta.FireworkMeta
Remove all effects from this firework.
clearPermissions() - Method in class org.bukkit.permissions.PermissibleBase
 
clearPlugins() - Method in interface org.bukkit.plugin.PluginManager
Disables and removes all plugins
clearPlugins() - Method in class org.bukkit.plugin.SimplePluginManager
 
clearRecipes() - Static method in class org.bukkit.Bukkit
Clears the list of crafting recipes.
clearRecipes() - Method in interface org.bukkit.Server
Clears the list of crafting recipes.
clearSlot(DisplaySlot) - Method in interface org.bukkit.scoreboard.Scoreboard
Clears any objective in the specified slot.
CLERIC - Enum constant in enum org.bukkit.entity.Villager.Profession
Cleric profession.
CLERIC_GIFT - Enum constant in enum org.bukkit.loot.LootTables
 
CLICK1 - Enum constant in enum org.bukkit.Effect
A click sound.
CLICK2 - Enum constant in enum org.bukkit.Effect
An alternate click sound.
clickedEntity - Variable in class org.bukkit.event.player.PlayerInteractEntityEvent
 
ClickType - Enum in org.bukkit.event.inventory
What the client did to trigger this action (not the result).
CLIMB_ONE_CM - Enum constant in enum org.bukkit.Statistic
 
CLIMBABLE - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all climbable blocks.
CLOCK - Enum constant in enum org.bukkit.Material
 
CLOCKWISE - Enum constant in enum org.bukkit.Rotation
Rotated clockwise by 90 degrees
CLOCKWISE_135 - Enum constant in enum org.bukkit.Rotation
Rotated clockwise by 135 degrees
CLOCKWISE_180 - Enum constant in enum org.bukkit.block.structure.StructureRotation
Rotated clockwise 180 degrees.
CLOCKWISE_45 - Enum constant in enum org.bukkit.Rotation
Rotated clockwise by 45 degrees
CLOCKWISE_90 - Enum constant in enum org.bukkit.block.structure.StructureRotation
Rotated clockwise 90 degrees.
clone() - Method in interface org.bukkit.block.data.BlockData
Returns a copy of this BlockData.
clone() - Method in interface org.bukkit.conversations.ConversationCanceller
Allows the ConversationFactory to duplicate this ConversationCanceller when creating a new Conversation.
clone() - Method in class org.bukkit.conversations.ExactMatchConversationCanceller
 
clone() - Method in class org.bukkit.conversations.InactivityConversationCanceller
 
clone() - Method in class org.bukkit.conversations.ManuallyAbandonedConversationCanceller
 
clone() - Method in class org.bukkit.inventory.ItemStack
 
clone() - Method in interface org.bukkit.inventory.meta.AxolotlBucketMeta
 
clone() - Method in interface org.bukkit.inventory.meta.BookMeta
 
clone() - Method in interface org.bukkit.inventory.meta.CompassMeta
 
clone() - Method in interface org.bukkit.inventory.meta.Damageable
 
clone() - Method in interface org.bukkit.inventory.meta.EnchantmentStorageMeta
 
clone() - Method in interface org.bukkit.inventory.meta.FireworkEffectMeta
 
clone() - Method in interface org.bukkit.inventory.meta.FireworkMeta
 
clone() - Method in interface org.bukkit.inventory.meta.ItemMeta
 
clone() - Method in interface org.bukkit.inventory.meta.KnowledgeBookMeta
 
clone() - Method in interface org.bukkit.inventory.meta.LeatherArmorMeta
 
clone() - Method in interface org.bukkit.inventory.meta.MapMeta
 
clone() - Method in interface org.bukkit.inventory.meta.PotionMeta
 
clone() - Method in interface org.bukkit.inventory.meta.Repairable
 
clone() - Method in interface org.bukkit.inventory.meta.SkullMeta
 
clone() - Method in interface org.bukkit.inventory.meta.SpawnEggMeta
 
clone() - Method in interface org.bukkit.inventory.meta.SuspiciousStewMeta
 
clone() - Method in interface org.bukkit.inventory.meta.TropicalFishBucketMeta
 
clone() - Method in interface org.bukkit.inventory.RecipeChoice
 
clone() - Method in class org.bukkit.inventory.RecipeChoice.ExactChoice
 
clone() - Method in class org.bukkit.inventory.RecipeChoice.MaterialChoice
 
clone() - Method in class org.bukkit.Location
 
clone() - Method in class org.bukkit.material.Banner
Deprecated.
 
clone() - Method in class org.bukkit.material.Bed
Deprecated.
 
clone() - Method in class org.bukkit.material.Button
Deprecated.
 
clone() - Method in class org.bukkit.material.Cake
Deprecated.
 
clone() - Method in class org.bukkit.material.Cauldron
Deprecated.
 
clone() - Method in class org.bukkit.material.Chest
Deprecated.
 
clone() - Method in class org.bukkit.material.Coal
Deprecated.
 
clone() - Method in class org.bukkit.material.CocoaPlant
Deprecated.
 
clone() - Method in class org.bukkit.material.Command
Deprecated.
 
clone() - Method in class org.bukkit.material.Comparator
Deprecated.
 
clone() - Method in class org.bukkit.material.Crops
Deprecated.
 
clone() - Method in class org.bukkit.material.DetectorRail
Deprecated.
 
clone() - Method in class org.bukkit.material.Diode
Deprecated.
 
clone() - Method in class org.bukkit.material.DirectionalContainer
Deprecated.
 
clone() - Method in class org.bukkit.material.Dispenser
Deprecated.
 
clone() - Method in class org.bukkit.material.Door
Deprecated.
 
clone() - Method in class org.bukkit.material.Dye
Deprecated.
 
clone() - Method in class org.bukkit.material.EnderChest
Deprecated.
 
clone() - Method in class org.bukkit.material.ExtendedRails
Deprecated.
 
clone() - Method in class org.bukkit.material.FlowerPot
Deprecated.
 
clone() - Method in class org.bukkit.material.Furnace
Deprecated.
 
clone() - Method in class org.bukkit.material.FurnaceAndDispenser
Deprecated.
 
clone() - Method in class org.bukkit.material.Gate
Deprecated.
 
clone() - Method in class org.bukkit.material.Hopper
Deprecated.
 
clone() - Method in class org.bukkit.material.Ladder
Deprecated.
 
clone() - Method in class org.bukkit.material.Leaves
Deprecated.
 
clone() - Method in class org.bukkit.material.Lever
Deprecated.
 
clone() - Method in class org.bukkit.material.LongGrass
Deprecated.
 
clone() - Method in class org.bukkit.material.MaterialData
Deprecated.
 
clone() - Method in class org.bukkit.material.MonsterEggs
Deprecated.
 
clone() - Method in class org.bukkit.material.Mushroom
Deprecated.
 
clone() - Method in class org.bukkit.material.NetherWarts
Deprecated.
 
clone() - Method in class org.bukkit.material.Observer
Deprecated.
 
clone() - Method in class org.bukkit.material.PistonBaseMaterial
Deprecated.
 
clone() - Method in class org.bukkit.material.PistonExtensionMaterial
Deprecated.
 
clone() - Method in class org.bukkit.material.PoweredRail
Deprecated.
 
clone() - Method in class org.bukkit.material.PressurePlate
Deprecated.
 
clone() - Method in class org.bukkit.material.Pumpkin
Deprecated.
 
clone() - Method in class org.bukkit.material.Rails
Deprecated.
 
clone() - Method in class org.bukkit.material.RedstoneTorch
Deprecated.
 
clone() - Method in class org.bukkit.material.RedstoneWire
Deprecated.
 
clone() - Method in class org.bukkit.material.Sandstone
Deprecated.
 
clone() - Method in class org.bukkit.material.Sapling
Deprecated.
 
clone() - Method in class org.bukkit.material.Sign
Deprecated.
 
clone() - Method in class org.bukkit.material.SimpleAttachableMaterialData
Deprecated.
 
clone() - Method in class org.bukkit.material.Skull
Deprecated.
 
clone() - Method in class org.bukkit.material.SmoothBrick
Deprecated.
 
clone() - Method in class org.bukkit.material.SpawnEgg
Deprecated.
 
clone() - Method in class org.bukkit.material.Stairs
Deprecated.
 
clone() - Method in class org.bukkit.material.Step
Deprecated.
 
clone() - Method in class org.bukkit.material.TexturedMaterial
Deprecated.
 
clone() - Method in class org.bukkit.material.Torch
Deprecated.
 
clone() - Method in class org.bukkit.material.TrapDoor
Deprecated.
 
clone() - Method in class org.bukkit.material.Tree
Deprecated.
 
clone() - Method in class org.bukkit.material.Tripwire
Deprecated.
 
clone() - Method in class org.bukkit.material.TripwireHook
Deprecated.
 
clone() - Method in class org.bukkit.material.Vine
Deprecated.
 
clone() - Method in class org.bukkit.material.Wood
Deprecated.
 
clone() - Method in class org.bukkit.material.WoodenStep
Deprecated.
 
clone() - Method in class org.bukkit.material.Wool
Deprecated.
 
clone() - Method in class org.bukkit.util.BlockVector
Get a new block vector.
clone() - Method in class org.bukkit.util.BoundingBox
Creates a copy of this bounding box.
clone() - Method in class org.bukkit.util.Vector
Get a new vector.
CLONE_STACK - Enum constant in enum org.bukkit.event.inventory.InventoryAction
A max-size stack of the clicked item is put on the cursor.
close() - Method in interface org.bukkit.block.Lidded
Sets the block's animated state to closed even if a player is currently viewing this block.
close() - Method in class org.bukkit.inventory.InventoryView
Closes the inventory view.
CLOSE - Enum constant in enum org.bukkit.map.MapView.Scale
 
CLOSED_CHAT_PAGE_HEIGHT - Static variable in class org.bukkit.util.ChatPaginator
 
closeInventory() - Method in interface org.bukkit.entity.HumanEntity
Force-closes the currently open inventory view for this player, if any.
CLOSEST - Enum constant in enum org.bukkit.map.MapView.Scale
 
CLOSEST_ENTITY - Enum constant in enum org.bukkit.event.entity.EntityTargetEvent.TargetReason
When the entity doesn't have a target, so it attacks the nearest entity
CLOSEST_PLAYER - Enum constant in enum org.bukkit.event.entity.EntityTargetEvent.TargetReason
When the entity doesn't have a target, so it attacks the nearest player
CLOUD - Enum constant in enum org.bukkit.Particle
 
CLUSTER_MAX_HARVESTABLES - Static variable in interface org.bukkit.Tag
Vanilla item tag representing all items which are preferred for harvesting clusters (unused).
Coal - Class in org.bukkit.material
Deprecated.
all usage of MaterialData is deprecated and subject to removal. Use BlockData.
Coal() - Constructor for class org.bukkit.material.Coal
Deprecated.
 
Coal(CoalType) - Constructor for class org.bukkit.material.Coal
Deprecated.
 
Coal(Material) - Constructor for class org.bukkit.material.Coal
Deprecated.
 
Coal(Material, byte) - Constructor for class org.bukkit.material.Coal
Deprecated.
Magic value
COAL - Enum constant in enum org.bukkit.CoalType
 
COAL - Enum constant in enum org.bukkit.Material
 
COAL_BLOCK - Enum constant in enum org.bukkit.Material
 
COAL_ORE - Enum constant in enum org.bukkit.Material
 
COAL_ORES - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all coal ores.
CoalType - Enum in org.bukkit
Represents the two types of coal
COARSE_DIRT - Enum constant in enum org.bukkit.Material
 
COBBLED_DEEPSLATE - Enum constant in enum org.bukkit.Material
 
COBBLED_DEEPSLATE_SLAB - Enum constant in enum org.bukkit.Material
BlockData: Slab
COBBLED_DEEPSLATE_STAIRS - Enum constant in enum org.bukkit.Material
BlockData: Stairs
COBBLED_DEEPSLATE_WALL - Enum constant in enum org.bukkit.Material
BlockData: Wall
COBBLESTONE - Enum constant in enum org.bukkit.Material
 
COBBLESTONE_SLAB - Enum constant in enum org.bukkit.Material
BlockData: Slab
COBBLESTONE_STAIRS - Enum constant in enum org.bukkit.Material
BlockData: Stairs
COBBLESTONE_WALL - Enum constant in enum org.bukkit.Material
BlockData: Wall
COBWEB - Enum constant in enum org.bukkit.Material
 
Cocoa - Interface in org.bukkit.block.data.type
 
COCOA - Enum constant in enum org.bukkit.Material
BlockData: Cocoa
COCOA_BEANS - Enum constant in enum org.bukkit.Material
 
COCOA_TREE - Enum constant in enum org.bukkit.TreeType
Jungle tree with cocoa plants; 1 block wide
CocoaPlant - Class in org.bukkit.material
Deprecated.
all usage of MaterialData is deprecated and subject to removal. Use BlockData.
CocoaPlant() - Constructor for class org.bukkit.material.CocoaPlant
Deprecated.
 
CocoaPlant(CocoaPlant.CocoaPlantSize) - Constructor for class org.bukkit.material.CocoaPlant
Deprecated.
 
CocoaPlant(CocoaPlant.CocoaPlantSize, BlockFace) - Constructor for class org.bukkit.material.CocoaPlant
Deprecated.
 
CocoaPlant(Material, byte) - Constructor for class org.bukkit.material.CocoaPlant
Deprecated.
Magic value
CocoaPlant.CocoaPlantSize - Enum in org.bukkit.material
Deprecated.
 
Cod - Interface in org.bukkit.entity
Represents a cod fish.
COD - Enum constant in enum org.bukkit.entity.EntityType
 
COD - Enum constant in enum org.bukkit.loot.LootTables
 
COD - Enum constant in enum org.bukkit.Material
 
COD_BUCKET - Enum constant in enum org.bukkit.Material
 
COD_SPAWN_EGG - Enum constant in enum org.bukkit.Material
 
COLD_OCEAN - Enum constant in enum org.bukkit.block.Biome
 
COLLECT_TO_CURSOR - Enum constant in enum org.bukkit.event.inventory.InventoryAction
The inventory is searched for the same material, and they are put on the cursor up to Material.getMaxStackSize().
COLLISION - Enum constant in enum org.bukkit.event.entity.EntityTargetEvent.TargetReason
When an entity targets another entity after colliding with it.
COLLISION_RULE - Enum constant in enum org.bukkit.scoreboard.Team.Option
How players of this team collide with others.
Color - Class in org.bukkit
A container for a color palette.
COLOR_CHAR - Static variable in enum org.bukkit.ChatColor
The special character which prefixes all chat colour codes.
Colorable - Interface in org.bukkit.material
An object that can be colored.
command - Variable in class org.bukkit.help.GenericCommandHelpTopic
 
Command - Class in org.bukkit.command
Represents a Command, which executes various tasks upon user input
Command - Class in org.bukkit.material
Deprecated.
all usage of MaterialData is deprecated and subject to removal. Use BlockData.
Command() - Constructor for class org.bukkit.material.Command
Deprecated.
 
Command(String) - Constructor for class org.bukkit.command.Command
 
Command(String, String, String, List<String>) - Constructor for class org.bukkit.command.Command
 
Command(Material) - Constructor for class org.bukkit.material.Command
Deprecated.
 
Command(Material, byte) - Constructor for class org.bukkit.material.Command
Deprecated.
Magic value
COMMAND - Enum constant in enum org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
When a creature is spawned by the "/summon" command
COMMAND - Enum constant in enum org.bukkit.event.entity.EntityPotionEffectEvent.Cause
When a potion effect is changed due to the /effect command.
COMMAND - Enum constant in enum org.bukkit.event.player.PlayerTeleportEvent.TeleportCause
Indicates the teleportation was caused by a player executing a command
COMMAND - Enum constant in enum org.bukkit.event.weather.LightningStrikeEvent.Cause
Triggered by the /summon command.
COMMAND - Enum constant in enum org.bukkit.event.world.TimeSkipEvent.SkipReason
When time is changed using the vanilla /time command.
COMMAND_BLOCK - Enum constant in enum org.bukkit.Material
BlockData: CommandBlock
COMMAND_BLOCK_MINECART - Enum constant in enum org.bukkit.Material
 
COMMAND_BLOCK_OUTPUT - Static variable in class org.bukkit.GameRule
Whether command blocks should notify admins when they perform commands.
CommandBlock - Interface in org.bukkit.block
Represents a captured state of a command block.
CommandBlock - Interface in org.bukkit.block.data.type
'conditional' denotes whether this command block is conditional or not, i.e.
CommandException - Exception in org.bukkit.command
Thrown when an unhandled exception occurs during the execution of a Command
CommandException() - Constructor for exception org.bukkit.command.CommandException
Creates a new instance of CommandException without detail message.
CommandException(String) - Constructor for exception org.bukkit.command.CommandException
Constructs an instance of CommandException with the specified detail message.
CommandException(String, Throwable) - Constructor for exception org.bukkit.command.CommandException
 
CommandExecutor - Interface in org.bukkit.command
Represents a class which contains a single method for executing commands
CommandMap - Interface in org.bukkit.command
 
CommandMinecart - Interface in org.bukkit.entity.minecart
 
CommandPermissions - Class in org.bukkit.util.permissions
 
CommandSender - Interface in org.bukkit.command
 
CommandSender.Spigot - Class in org.bukkit.command
 
COMMENT_PREFIX - Static variable in class org.bukkit.configuration.file.YamlConfiguration
 
Comparator - Class in org.bukkit.material
Deprecated.
all usage of MaterialData is deprecated and subject to removal. Use BlockData.
Comparator - Interface in org.bukkit.block
Represents a captured state of an on / off comparator.
Comparator - Interface in org.bukkit.block.data.type
'mode' indicates what mode this comparator will operate in.
Comparator() - Constructor for class org.bukkit.material.Comparator
Deprecated.
Constructs a comparator switched off, with the default mode (normal) and facing the default direction (north).
Comparator(BlockFace) - Constructor for class org.bukkit.material.Comparator
Deprecated.
Constructs a comparator switched off, with the default mode (normal) and facing the specified direction.
Comparator(BlockFace, boolean) - Constructor for class org.bukkit.material.Comparator
Deprecated.
Constructs a comparator switched off, with the specified mode and facing the specified direction.
Comparator(BlockFace, boolean, boolean) - Constructor for class org.bukkit.material.Comparator
Deprecated.
Constructs a comparator switched on or off, with the specified mode and facing the specified direction.
Comparator(Material) - Constructor for class org.bukkit.material.Comparator
Deprecated.
 
Comparator(Material, byte) - Constructor for class org.bukkit.material.Comparator
Deprecated.
Magic value
COMPARATOR - Enum constant in enum org.bukkit.Material
BlockData: Comparator
Comparator.Mode - Enum in org.bukkit.block.data.type
The mode in which a comparator will operate in.
compare(String, String) - Method in class org.bukkit.help.HelpTopicComparator.TopicNameComparator
 
compare(HelpTopic, HelpTopic) - Method in class org.bukkit.help.HelpTopicComparator
 
COMPARE - Enum constant in enum org.bukkit.block.data.type.Comparator.Mode
The default mode, similar to a transistor.
compareTo(RegisteredServiceProvider<?>) - Method in class org.bukkit.plugin.RegisteredServiceProvider
 
COMPASS - Enum constant in enum org.bukkit.Material
 
CompassMeta - Interface in org.bukkit.inventory.meta
Represents a compass that can track a specific location.
ComplexEntityPart - Interface in org.bukkit.entity
Represents a single part of a ComplexLivingEntity
ComplexLivingEntity - Interface in org.bukkit.entity
Represents a complex living entity - one that is made up of various smaller parts
ComplexRecipe - Interface in org.bukkit.inventory
Represents a complex recipe which has imperative server-defined behavior, eg armor dyeing.
COMPOSTER - Enum constant in enum org.bukkit.event.inventory.InventoryType
Pseudo composter inventory with 0 or 1 slots of undefined type.
COMPOSTER - Enum constant in enum org.bukkit.Material
BlockData: Levelled
COMPOSTER - Enum constant in enum org.bukkit.Particle
 
COMPOSTER_FILL_ATTEMPT - Enum constant in enum org.bukkit.Effect
The sound played / particles shown when a composter is being attempted to fill.
Conduit - Interface in org.bukkit.block
Represents a captured state of a conduit.
CONDUIT - Enum constant in enum org.bukkit.event.entity.EntityPotionEffectEvent.Cause
When the entity gets the effect from a conduit.
CONDUIT - Enum constant in enum org.bukkit.Material
BlockData: Waterlogged
CONDUIT_POWER - Static variable in class org.bukkit.potion.PotionEffectType
Effects granted by a nearby conduit.
configuration() - Method in class org.bukkit.configuration.ConfigurationOptions
Returns the Configuration that this object is responsible for.
configuration() - Method in class org.bukkit.configuration.file.FileConfigurationOptions
 
configuration() - Method in class org.bukkit.configuration.file.YamlConfigurationOptions
 
configuration() - Method in class org.bukkit.configuration.MemoryConfigurationOptions
 
Configuration - Interface in org.bukkit.configuration
Represents a source of configurable options and settings
ConfigurationOptions - Class in org.bukkit.configuration
Various settings for controlling the input and output of a Configuration
ConfigurationOptions(Configuration) - Constructor for class org.bukkit.configuration.ConfigurationOptions
 
ConfigurationSection - Interface in org.bukkit.configuration
Represents a section of a Configuration
ConfigurationSerializable - Interface in org.bukkit.configuration.serialization
Represents an object that may be serialized.
ConfigurationSerialization - Class in org.bukkit.configuration.serialization
Utility class for storing and retrieving classes for Configuration.
ConfigurationSerialization(Class<? extends ConfigurationSerializable>) - Constructor for class org.bukkit.configuration.serialization.ConfigurationSerialization
 
conflictsWith(Enchantment) - Method in class org.bukkit.enchantments.Enchantment
Check if this enchantment conflicts with another enchantment.
conflictsWith(Enchantment) - Method in class org.bukkit.enchantments.EnchantmentWrapper
 
CONFUSION - Static variable in class org.bukkit.potion.PotionEffectType
Warps vision on the client.
ConsoleCommandSender - Interface in org.bukkit.command
 
Consumer<T> - Interface in org.bukkit.util
Represents an operation that accepts a single input argument and returns no result.
CONTACT - Enum constant in enum org.bukkit.event.entity.EntityDamageEvent.DamageCause
Damage caused when an entity contacts a block such as a Cactus, Dripstone (Stalagmite) or Berry Bush.
Container - Interface in org.bukkit.block
Represents a captured state of a container block.
CONTAINER - Enum constant in enum org.bukkit.event.inventory.InventoryType.SlotType
A regular slot in the container or the player's inventory; anything not covered by the other enum values.
CONTAINER_CLOSE - Static variable in class org.bukkit.GameEvent
 
CONTAINER_OPEN - Static variable in class org.bukkit.GameEvent
 
contains(double, double, double) - Method in class org.bukkit.util.BoundingBox
Checks if this bounding box contains the specified position.
contains(String) - Method in interface org.bukkit.configuration.ConfigurationSection
Checks if this ConfigurationSection contains the given path.
contains(String) - Method in class org.bukkit.configuration.MemorySection
 
contains(String, boolean) - Method in interface org.bukkit.configuration.ConfigurationSection
Checks if this ConfigurationSection contains the given path.
contains(String, boolean) - Method in class org.bukkit.configuration.MemorySection
 
contains(BlockData) - Method in interface org.bukkit.Chunk
Tests if this chunk contains the specified block.
contains(BlockData) - Method in interface org.bukkit.ChunkSnapshot
Tests if this snapshot contains the specified block.
contains(ItemStack) - Method in interface org.bukkit.inventory.Inventory
Checks if the inventory contains any ItemStacks matching the given ItemStack.
contains(ItemStack, int) - Method in interface org.bukkit.inventory.Inventory
Checks if the inventory contains at least the minimum amount specified of exactly matching ItemStacks.
contains(Material) - Method in interface org.bukkit.inventory.Inventory
Checks if the inventory contains any ItemStacks with the given material.
contains(Material, int) - Method in interface org.bukkit.inventory.Inventory
Checks if the inventory contains any ItemStacks with the given material, adding to at least the minimum amount specified.
contains(BoundingBox) - Method in class org.bukkit.util.BoundingBox
Checks if this bounding box fully contains the given bounding box.
contains(Vector) - Method in class org.bukkit.util.BoundingBox
Checks if this bounding box contains the specified position.
contains(Vector, Vector) - Method in class org.bukkit.util.BoundingBox
Checks if this bounding box fully contains the bounding box that is defined by the given corners.
containsAtLeast(ItemStack, int) - Method in interface org.bukkit.inventory.Inventory
Checks if the inventory contains ItemStacks matching the given ItemStack whose amounts sum to at least the minimum amount specified.
containsEnchantment(Enchantment) - Method in class org.bukkit.inventory.ItemStack
Checks if this ItemStack contains the given Enchantment
context - Variable in class org.bukkit.conversations.Conversation
 
CONTROL_DROP - Enum constant in enum org.bukkit.event.inventory.ClickType
Holding Ctrl while pressing the "Drop" key (defaults to Q).
Conversable - Interface in org.bukkit.conversations
The Conversable interface is used to indicate objects that can have conversations.
conversation - Variable in class org.bukkit.conversations.InactivityConversationCanceller
 
Conversation - Class in org.bukkit.conversations
The Conversation class is responsible for tracking the current state of a conversation, displaying prompts to the user, and dispatching the user's response to the appropriate place.
Conversation(Plugin, Conversable, Prompt) - Constructor for class org.bukkit.conversations.Conversation
Initializes a new Conversation.
Conversation(Plugin, Conversable, Prompt, Map<Object, Object>) - Constructor for class org.bukkit.conversations.Conversation
Initializes a new Conversation.
Conversation.ConversationState - Enum in org.bukkit.conversations
 
conversationAbandoned(ConversationAbandonedEvent) - Method in interface org.bukkit.conversations.ConversationAbandonedListener
Called whenever a Conversation is abandoned.
ConversationAbandonedEvent - Class in org.bukkit.conversations
ConversationAbandonedEvent contains information about an abandoned conversation.
ConversationAbandonedEvent(Conversation) - Constructor for class org.bukkit.conversations.ConversationAbandonedEvent
 
ConversationAbandonedEvent(Conversation, ConversationCanceller) - Constructor for class org.bukkit.conversations.ConversationAbandonedEvent
 
ConversationAbandonedListener - Interface in org.bukkit.conversations
 
ConversationCanceller - Interface in org.bukkit.conversations
A ConversationCanceller is a class that cancels an active Conversation.
ConversationContext - Class in org.bukkit.conversations
A ConversationContext provides continuity between nodes in the prompt graph by giving the developer access to the subject of the conversation and a generic map for storing values that are shared between all Prompt invocations.
ConversationContext(Plugin, Conversable, Map<Object, Object>) - Constructor for class org.bukkit.conversations.ConversationContext
 
ConversationFactory - Class in org.bukkit.conversations
A ConversationFactory is responsible for creating a Conversation from a predefined template.
ConversationFactory(Plugin) - Constructor for class org.bukkit.conversations.ConversationFactory
Constructs a ConversationFactory.
ConversationPrefix - Interface in org.bukkit.conversations
A ConversationPrefix implementation prepends all output from the conversation to the player.
CONVERSION - Enum constant in enum org.bukkit.event.entity.EntityPotionEffectEvent.Cause
When a conversion from a villager zombie to a villager is started or finished.
convertMapsToSections(Map<?, ?>, ConfigurationSection) - Method in class org.bukkit.configuration.file.YamlConfiguration
 
convertSlot(int) - Method in class org.bukkit.inventory.InventoryView
Converts a raw slot ID into its local slot ID into whichever of the two inventories the slot points to.
COOK_TIME - Enum constant in enum org.bukkit.inventory.InventoryView.Property
The progress of the right-pointing arrow in a furnace inventory.
COOKED_BEEF - Enum constant in enum org.bukkit.Material
 
COOKED_CHICKEN - Enum constant in enum org.bukkit.Material
 
COOKED_COD - Enum constant in enum org.bukkit.Material
 
COOKED_MUTTON - Enum constant in enum org.bukkit.Material
 
COOKED_PORKCHOP - Enum constant in enum org.bukkit.Material
 
COOKED_RABBIT - Enum constant in enum org.bukkit.Material
 
COOKED_SALMON - Enum constant in enum org.bukkit.Material
 
COOKIE - Enum constant in enum org.bukkit.Material
 
CookingRecipe<T extends CookingRecipe> - Class in org.bukkit.inventory
Represents a cooking recipe.
CookingRecipe(NamespacedKey, ItemStack, RecipeChoice, float, int) - Constructor for class org.bukkit.inventory.CookingRecipe
Create a cooking recipe to craft the specified ItemStack.
CookingRecipe(NamespacedKey, ItemStack, Material, float, int) - Constructor for class org.bukkit.inventory.CookingRecipe
Create a cooking recipe to craft the specified ItemStack.
COOLDOWN - Enum constant in enum org.bukkit.block.data.type.SculkSensor.Phase
The sensor is cooling down.
COPPER_BLOCK - Enum constant in enum org.bukkit.Material
 
COPPER_INGOT - Enum constant in enum org.bukkit.Material
 
COPPER_ORE - Enum constant in enum org.bukkit.Material
 
COPPER_ORES - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all copper ores.
COPPER_WAX_OFF - Enum constant in enum org.bukkit.Effect
The particles shown when wax is removed from a copper block.
COPPER_WAX_ON - Enum constant in enum org.bukkit.Effect
The sound played / particles shown when wax is applied to a copper block.
copy(File, File) - Static method in class org.bukkit.util.FileUtil
This method copies one file to another location
copy(Structure) - Method in interface org.bukkit.structure.StructureManager
Creates a copy of this structure.
copy(BoundingBox) - Method in class org.bukkit.util.BoundingBox
Copies another bounding box.
copy(Vector) - Method in class org.bukkit.util.Vector
Copies another vector
copy(World) - Method in class org.bukkit.WorldCreator
Copies the options from the specified world
copy(WorldCreator) - Method in class org.bukkit.WorldCreator
Copies the options from the specified WorldCreator
COPY_OF_COPY - Enum constant in enum org.bukkit.inventory.meta.BookMeta.Generation
Book that was copied from a copy of an original.
COPY_OF_ORIGINAL - Enum constant in enum org.bukkit.inventory.meta.BookMeta.Generation
Book that was copied from an original.
copyDefaults() - Method in class org.bukkit.configuration.ConfigurationOptions
Checks if the Configuration should copy values from its default Configuration directly.
copyDefaults(boolean) - Method in class org.bukkit.configuration.ConfigurationOptions
Sets if the Configuration should copy values from its default Configuration directly.
copyDefaults(boolean) - Method in class org.bukkit.configuration.file.FileConfigurationOptions
 
copyDefaults(boolean) - Method in class org.bukkit.configuration.file.YamlConfigurationOptions
 
copyDefaults(boolean) - Method in class org.bukkit.configuration.MemoryConfigurationOptions
 
copyHeader() - Method in class org.bukkit.configuration.file.FileConfigurationOptions
Gets whether or not the header should be copied from a default source.
copyHeader(boolean) - Method in class org.bukkit.configuration.file.FileConfigurationOptions
Sets whether or not the header should be copied from a default source.
copyHeader(boolean) - Method in class org.bukkit.configuration.file.YamlConfigurationOptions
 
copyPartialMatches(String, Iterable<String>, T) - Static method in class org.bukkit.util.StringUtil
Copies all elements from the iterable collection of originals to the collection provided.
CORAL_BLOCKS - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all coral blocks.
CORAL_PLANTS - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all coral plants.
CORALS - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all coral.
CoralWallFan - Interface in org.bukkit.block.data.type
 
CORNER - Enum constant in enum org.bukkit.block.data.type.StructureBlock.Mode
Used for detection of two opposite corners of a structure.
CORNER - Enum constant in enum org.bukkit.block.structure.UsageMode
Used when saving a structure for easy size calculation.
CORNFLOWER - Enum constant in enum org.bukkit.Material
 
COUNTER_CLOCKWISE - Enum constant in enum org.bukkit.Rotation
Rotated counter-clockwise by 90 degrees
COUNTER_CLOCKWISE_45 - Enum constant in enum org.bukkit.Rotation
Rotated counter-clockwise by 45 degrees
COUNTERCLOCKWISE_90 - Enum constant in enum org.bukkit.block.structure.StructureRotation
Rotated counter clockwise 90 degrees.
countSlots() - Method in class org.bukkit.inventory.InventoryView
Check the total number of slots in this view, combining the upper and lower inventories.
COURBET - Enum constant in enum org.bukkit.Art
 
Cow - Interface in org.bukkit.entity
Represents a Cow.
COW - Enum constant in enum org.bukkit.entity.EntityType
 
COW - Enum constant in enum org.bukkit.loot.LootTables
 
COW_BELL - Enum constant in enum org.bukkit.Instrument
Cow Bell is normally played when a note block is on top of a soul sand block.
COW_SPAWN_EGG - Enum constant in enum org.bukkit.Material
 
CRACKED - Enum constant in enum org.bukkit.SandstoneType
 
CRACKED_DEEPSLATE_BRICKS - Enum constant in enum org.bukkit.Material
 
CRACKED_DEEPSLATE_TILES - Enum constant in enum org.bukkit.Material
 
CRACKED_NETHER_BRICKS - Enum constant in enum org.bukkit.Material
 
CRACKED_POLISHED_BLACKSTONE_BRICKS - Enum constant in enum org.bukkit.Material
 
CRACKED_STONE_BRICKS - Enum constant in enum org.bukkit.Material
 
CRAFT_ITEM - Enum constant in enum org.bukkit.Statistic
 
CRAFTING - Enum constant in enum org.bukkit.event.inventory.InventoryType
A player's crafting inventory, with 4 CRAFTING slots and a RESULT slot.
CRAFTING - Enum constant in enum org.bukkit.event.inventory.InventoryType.SlotType
A slot in the crafting matrix, or an 'input' slot.
CRAFTING_TABLE - Enum constant in enum org.bukkit.Material
 
CRAFTING_TABLE_INTERACTION - Enum constant in enum org.bukkit.Statistic
 
CraftingInventory - Interface in org.bukkit.inventory
Interface to the crafting inventories
craftItem(ItemStack[], World, Player) - Static method in class org.bukkit.Bukkit
Get the crafted item using the list of ItemStack provided.
craftItem(ItemStack[], World, Player) - Method in interface org.bukkit.Server
Get the crafted item using the list of ItemStack provided.
CraftItemEvent - Class in org.bukkit.event.inventory
Called when the recipe of an Item is completed inside a crafting matrix.
CraftItemEvent(Recipe, InventoryView, InventoryType.SlotType, int, ClickType, InventoryAction) - Constructor for class org.bukkit.event.inventory.CraftItemEvent
 
CraftItemEvent(Recipe, InventoryView, InventoryType.SlotType, int, ClickType, InventoryAction, int) - Constructor for class org.bukkit.event.inventory.CraftItemEvent
 
CRAMMING - Enum constant in enum org.bukkit.event.entity.EntityDamageEvent.DamageCause
Damage caused when an entity is colliding with too many entities due to the maxEntityCramming game rule.
CREAMY - Enum constant in enum org.bukkit.entity.Horse.Color
Very light brown
CREAMY - Enum constant in enum org.bukkit.entity.Llama.Color
A cream-colored llama.
CREATE_FOG - Enum constant in enum org.bukkit.boss.BarFlag
Creates fog around the world.
createBlockData() - Method in enum org.bukkit.Material
Creates a new BlockData instance for this Material, with all properties initialized to unspecified defaults.
createBlockData(String) - Static method in class org.bukkit.Bukkit
Creates a new BlockData instance with material and properties parsed from provided data.
createBlockData(String) - Method in enum org.bukkit.Material
Creates a new BlockData instance for this Material, with all properties initialized to unspecified defaults, except for those provided in data.
createBlockData(String) - Method in interface org.bukkit.Server
Creates a new BlockData instance with material and properties parsed from provided data.
createBlockData(Consumer<BlockData>) - Method in enum org.bukkit.Material
Creates a new BlockData instance for this Material, with all properties initialized to unspecified defaults.
createBlockData(Material) - Static method in class org.bukkit.Bukkit
Creates a new BlockData instance for the specified Material, with all properties initialized to unspecified defaults.
createBlockData(Material) - Method in interface org.bukkit.Server
Creates a new BlockData instance for the specified Material, with all properties initialized to unspecified defaults.
createBlockData(Material, String) - Static method in class org.bukkit.Bukkit
Creates a new BlockData instance for the specified Material, with all properties initialized to unspecified defaults, except for those provided in data.
createBlockData(Material, String) - Method in interface org.bukkit.Server
Creates a new BlockData instance for the specified Material, with all properties initialized to unspecified defaults, except for those provided in data.
createBlockData(Material, Consumer<BlockData>) - Static method in class org.bukkit.Bukkit
Creates a new BlockData instance for the specified Material, with all properties initialized to unspecified defaults.
createBlockData(Material, Consumer<BlockData>) - Method in interface org.bukkit.Server
Creates a new BlockData instance for the specified Material, with all properties initialized to unspecified defaults.
createBossBar(String, BarColor, BarStyle, BarFlag...) - Static method in class org.bukkit.Bukkit
Creates a boss bar instance to display to players.
createBossBar(String, BarColor, BarStyle, BarFlag...) - Method in interface org.bukkit.Server
Creates a boss bar instance to display to players.
createBossBar(NamespacedKey, String, BarColor, BarStyle, BarFlag...) - Static method in class org.bukkit.Bukkit
Creates a boss bar instance to display to players.
createBossBar(NamespacedKey, String, BarColor, BarStyle, BarFlag...) - Method in interface org.bukkit.Server
Creates a boss bar instance to display to players.
createChunkData(World) - Static method in class org.bukkit.Bukkit
Create a ChunkData for use in a generator.
createChunkData(World) - Method in class org.bukkit.generator.ChunkGenerator
Deprecated.
ChunkGenerator.ChunkData are now directly provided
createChunkData(World) - Method in interface org.bukkit.Server
Create a ChunkData for use in a generator.
createEffect(int, int) - Method in class org.bukkit.potion.PotionEffectType
Creates a PotionEffect from this PotionEffectType, applying duration modifiers and checks.
createEffect(PotionEffectType, int, int) - Method in interface org.bukkit.potion.PotionBrewer
Creates a PotionEffect from the given PotionEffectType, applying duration modifiers and checks.
createExplorerMap(World, Location, StructureType) - Static method in class org.bukkit.Bukkit
Create a new explorer map targeting the closest nearby structure of a given StructureType.
createExplorerMap(World, Location, StructureType) - Method in interface org.bukkit.Server
Create a new explorer map targeting the closest nearby structure of a given StructureType.
createExplorerMap(World, Location, StructureType, int, boolean) - Static method in class org.bukkit.Bukkit
Create a new explorer map targeting the closest nearby structure of a given StructureType.
createExplorerMap(World, Location, StructureType, int, boolean) - Method in interface org.bukkit.Server
Create a new explorer map targeting the closest nearby structure of a given StructureType.
createExplosion(double, double, double, float) - Method in interface org.bukkit.World
Creates explosion at given coordinates with given power
createExplosion(double, double, double, float, boolean) - Method in interface org.bukkit.World
Creates explosion at given coordinates with given power and optionally setting blocks on fire.
createExplosion(double, double, double, float, boolean, boolean) - Method in interface org.bukkit.World
Creates explosion at given coordinates with given power and optionally setting blocks on fire or breaking blocks.
createExplosion(double, double, double, float, boolean, boolean, Entity) - Method in interface org.bukkit.World
Creates explosion at given coordinates with given power and optionally setting blocks on fire or breaking blocks.
createExplosion(Location, float) - Method in interface org.bukkit.World
Creates explosion at given coordinates with given power
createExplosion(Location, float, boolean) - Method in interface org.bukkit.World
Creates explosion at given coordinates with given power and optionally setting blocks on fire.
createExplosion(Location, float, boolean, boolean) - Method in interface org.bukkit.World
Creates explosion at given coordinates with given power and optionally setting blocks on fire or breaking blocks.
createExplosion(Location, float, boolean, boolean, Entity) - Method in interface org.bukkit.World
Creates explosion at given coordinates with given power and optionally setting blocks on fire or breaking blocks.
createInventory(InventoryHolder, int) - Static method in class org.bukkit.Bukkit
Creates an empty inventory of type InventoryType.CHEST with the specified size.
createInventory(InventoryHolder, int) - Method in interface org.bukkit.Server
Creates an empty inventory of type InventoryType.CHEST with the specified size.
createInventory(InventoryHolder, int, String) - Static method in class org.bukkit.Bukkit
Creates an empty inventory of type InventoryType.CHEST with the specified size and title.
createInventory(InventoryHolder, int, String) - Method in interface org.bukkit.Server
Creates an empty inventory of type InventoryType.CHEST with the specified size and title.
createInventory(InventoryHolder, InventoryType) - Static method in class org.bukkit.Bukkit
Creates an empty inventory with the specified type.
createInventory(InventoryHolder, InventoryType) - Method in interface org.bukkit.Server
Creates an empty inventory with the specified type.
createInventory(InventoryHolder, InventoryType, String) - Static method in class org.bukkit.Bukkit
Creates an empty inventory with the specified type and title.
createInventory(InventoryHolder, InventoryType, String) - Method in interface org.bukkit.Server
Creates an empty inventory with the specified type and title.
createMap(World) - Static method in class org.bukkit.Bukkit
Create a new map with an automatically assigned ID.
createMap(World) - Method in interface org.bukkit.Server
Create a new map with an automatically assigned ID.
createMerchant(String) - Static method in class org.bukkit.Bukkit
Creates an empty merchant.
createMerchant(String) - Method in interface org.bukkit.Server
Creates an empty merchant.
createPath(ConfigurationSection, String) - Static method in class org.bukkit.configuration.MemorySection
Creates a full path to the given ConfigurationSection from its root Configuration.
createPath(ConfigurationSection, String, ConfigurationSection) - Static method in class org.bukkit.configuration.MemorySection
Creates a relative path to the given ConfigurationSection from the given relative section.
createRegisteredListeners(Listener, Plugin) - Method in class org.bukkit.plugin.java.JavaPluginLoader
 
createRegisteredListeners(Listener, Plugin) - Method in interface org.bukkit.plugin.PluginLoader
Creates and returns registered listeners for the event classes used in this listener
createSection(String) - Method in interface org.bukkit.configuration.ConfigurationSection
Creates an empty ConfigurationSection at the specified path.
createSection(String) - Method in class org.bukkit.configuration.MemorySection
 
createSection(String, Map<?, ?>) - Method in interface org.bukkit.configuration.ConfigurationSection
Creates a ConfigurationSection at the specified path, with specified values.
createSection(String, Map<?, ?>) - Method in class org.bukkit.configuration.MemorySection
 
createStructure() - Method in interface org.bukkit.structure.StructureManager
Creates a new empty structure.
createTopic(TCommand) - Method in interface org.bukkit.help.HelpTopicFactory
This method accepts a command deriving from a custom command base class and constructs a custom HelpTopic for it.
createWorld() - Method in class org.bukkit.WorldCreator
Creates a world with the specified options.
createWorld(WorldCreator) - Static method in class org.bukkit.Bukkit
Creates or loads a world with the given name using the specified options.
createWorld(WorldCreator) - Method in interface org.bukkit.Server
Creates or loads a world with the given name using the specified options.
CREATIVE - Enum constant in enum org.bukkit.event.inventory.ClickType
Any action done with the Creative inventory open.
CREATIVE - Enum constant in enum org.bukkit.event.inventory.InventoryType
The creative mode inventory, with only 9 QUICKBAR slots and nothing else.
CREATIVE - Enum constant in enum org.bukkit.GameMode
Creative mode may fly, build instantly, become invulnerable and create free items.
CREATIVE_ONLY - Enum constant in enum org.bukkit.entity.AbstractArrow.PickupStatus
The arrow can only be picked up by players in creative mode.
Creature - Interface in org.bukkit.entity
Represents a Creature.
CreatureSpawner - Interface in org.bukkit.block
Represents a captured state of a creature spawner.
CreatureSpawnEvent - Class in org.bukkit.event.entity
Called when a creature is spawned into a world.
CreatureSpawnEvent(LivingEntity, CreatureSpawnEvent.SpawnReason) - Constructor for class org.bukkit.event.entity.CreatureSpawnEvent
 
CreatureSpawnEvent.SpawnReason - Enum in org.bukkit.event.entity
An enum to specify the type of spawning
CREEBET - Enum constant in enum org.bukkit.Art
 
Creeper - Interface in org.bukkit.entity
Represents a Creeper
CREEPER - Enum constant in enum org.bukkit.block.banner.PatternType
 
CREEPER - Enum constant in enum org.bukkit.entity.EntityType
 
CREEPER - Enum constant in enum org.bukkit.FireworkEffect.Type
A creeper-face effect.
CREEPER - Enum constant in enum org.bukkit.loot.LootTables
 
CREEPER - Enum constant in enum org.bukkit.SkullType
Deprecated.
 
CREEPER_BANNER_PATTERN - Enum constant in enum org.bukkit.Material
 
CREEPER_HEAD - Enum constant in enum org.bukkit.Material
BlockData: Rotatable
CREEPER_SPAWN_EGG - Enum constant in enum org.bukkit.Material
 
CREEPER_WALL_HEAD - Enum constant in enum org.bukkit.Material
BlockData: Directional
CreeperPowerEvent - Class in org.bukkit.event.entity
Called when a Creeper is struck by lightning.
CreeperPowerEvent(Creeper, LightningStrike, CreeperPowerEvent.PowerCause) - Constructor for class org.bukkit.event.entity.CreeperPowerEvent
 
CreeperPowerEvent(Creeper, CreeperPowerEvent.PowerCause) - Constructor for class org.bukkit.event.entity.CreeperPowerEvent
 
CreeperPowerEvent.PowerCause - Enum in org.bukkit.event.entity
An enum to specify the cause of the change in power
CRIMSON_BUTTON - Enum constant in enum org.bukkit.Material
BlockData: Switch
CRIMSON_DOOR - Enum constant in enum org.bukkit.Material
BlockData: Door
CRIMSON_FENCE - Enum constant in enum org.bukkit.Material
BlockData: Fence
CRIMSON_FENCE_GATE - Enum constant in enum org.bukkit.Material
BlockData: Gate
CRIMSON_FOREST - Enum constant in enum org.bukkit.block.Biome
 
CRIMSON_FUNGUS - Enum constant in enum org.bukkit.Material
 
CRIMSON_FUNGUS - Enum constant in enum org.bukkit.TreeType
Large crimson fungus native to the nether
CRIMSON_HYPHAE - Enum constant in enum org.bukkit.Material
BlockData: Orientable
CRIMSON_NYLIUM - Enum constant in enum org.bukkit.Material
 
CRIMSON_PLANKS - Enum constant in enum org.bukkit.Material
 
CRIMSON_PRESSURE_PLATE - Enum constant in enum org.bukkit.Material
BlockData: Powerable
CRIMSON_ROOTS - Enum constant in enum org.bukkit.Material
 
CRIMSON_SIGN - Enum constant in enum org.bukkit.Material
BlockData: Sign
CRIMSON_SLAB - Enum constant in enum org.bukkit.Material
BlockData: Slab
CRIMSON_SPORE - Enum constant in enum org.bukkit.Particle
 
CRIMSON_STAIRS - Enum constant in enum org.bukkit.Material
BlockData: Stairs
CRIMSON_STEM - Enum constant in enum org.bukkit.Material
BlockData: Orientable
CRIMSON_STEMS - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all crimson stems.
CRIMSON_TRAPDOOR - Enum constant in enum org.bukkit.Material
BlockData: TrapDoor
CRIMSON_WALL_SIGN - Enum constant in enum org.bukkit.Material
BlockData: WallSign
CRIT - Enum constant in enum org.bukkit.Particle
 
CRIT_MAGIC - Enum constant in enum org.bukkit.Particle
 
Criterias - Class in org.bukkit.scoreboard
Criteria names which trigger an objective to be modified by actions in-game
Crops - Class in org.bukkit.material
Deprecated.
all usage of MaterialData is deprecated and subject to removal. Use BlockData.
Crops() - Constructor for class org.bukkit.material.Crops
Deprecated.
Constructs a wheat crop block in the seeded state.
Crops(CropState) - Constructor for class org.bukkit.material.Crops
Deprecated.
Constructs a wheat crop block in the given growth state
Crops(Material) - Constructor for class org.bukkit.material.Crops
Deprecated.
Constructs a crop block of the given type and in the seeded state
Crops(Material, byte) - Constructor for class org.bukkit.material.Crops
Deprecated.
Magic value
Crops(Material, CropState) - Constructor for class org.bukkit.material.Crops
Deprecated.
Constructs a crop block of the given type and in the given growth state
CROPS - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all crops.
CropState - Enum in org.bukkit
Represents the different growth states of crops
CROSS - Enum constant in enum org.bukkit.block.banner.PatternType
 
CROSSBOW - Enum constant in enum org.bukkit.enchantments.EnchantmentTarget
Allow the Enchantment to be placed on crossbows.
CROSSBOW - Enum constant in enum org.bukkit.Material
 
CrossbowMeta - Interface in org.bukkit.inventory.meta
 
crossProduct(Vector) - Method in class org.bukkit.util.Vector
Calculates the cross product of this vector with another.
CROUCH - Enum constant in enum org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason
Player crouches one centimeter (does not effect exhaustion, but fires nonetheless)
CROUCH_ONE_CM - Enum constant in enum org.bukkit.Statistic
 
CRYING_OBSIDIAN - Enum constant in enum org.bukkit.Material
 
CRYSTAL_SOUND_BLOCKS - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all blocks that make cryustal sounds.
CURED - Enum constant in enum org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
When a villager is cured from infection
CURED - Enum constant in enum org.bukkit.event.entity.EntityTransformEvent.TransformReason
When a zombie gets cured and a villager is spawned.
CURLY_BORDER - Enum constant in enum org.bukkit.block.banner.PatternType
 
CURRENT_DOWN - Enum constant in enum org.bukkit.Particle
 
currentPrompt - Variable in class org.bukkit.conversations.Conversation
 
CUSTOM - Enum constant in enum org.bukkit.block.Biome
Represents a custom Biome
CUSTOM - Enum constant in enum org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
When a creature is spawned by plugins
CUSTOM - Enum constant in enum org.bukkit.event.entity.EntityDamageEvent.DamageCause
Custom damage.
CUSTOM - Enum constant in enum org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason
Any other reason not covered by the reasons above
CUSTOM - Enum constant in enum org.bukkit.event.entity.EntityTargetEvent.TargetReason
For custom calls to the event.
CUSTOM - Enum constant in enum org.bukkit.event.weather.LightningStrikeEvent.Cause
Triggered by a Plugin.
CUSTOM - Enum constant in enum org.bukkit.event.world.TimeSkipEvent.SkipReason
When time is changed by a plugin.
CUSTOM - Enum constant in enum org.bukkit.PortalType
This is a custom Plugin portal.
CUSTOM - Enum constant in enum org.bukkit.World.Environment
Represents a custom dimension
CustomItemTagContainer - Interface in org.bukkit.inventory.meta.tags
Deprecated.
this API part has been replaced by the PersistentDataHolder API. Please use PersistentDataHolder instead of this.
CustomTimingsHandler - Class in org.spigotmc
Provides custom timing sections for /timings merged.
CustomTimingsHandler(String) - Constructor for class org.spigotmc.CustomTimingsHandler
 
CustomTimingsHandler(String, CustomTimingsHandler) - Constructor for class org.spigotmc.CustomTimingsHandler
 
CUT_COPPER - Enum constant in enum org.bukkit.Material
 
CUT_COPPER_SLAB - Enum constant in enum org.bukkit.Material
BlockData: Slab
CUT_COPPER_STAIRS - Enum constant in enum org.bukkit.Material
BlockData: Stairs
CUT_RED_SANDSTONE - Enum constant in enum org.bukkit.Material
 
CUT_RED_SANDSTONE_SLAB - Enum constant in enum org.bukkit.Material
BlockData: Slab
CUT_SANDSTONE - Enum constant in enum org.bukkit.Material
 
CUT_SANDSTONE_SLAB - Enum constant in enum org.bukkit.Material
BlockData: Slab
CYAN - Enum constant in enum org.bukkit.DyeColor
Represents cyan dye.
CYAN - Enum constant in enum org.bukkit.entity.Axolotl.Variant
Cyan axolotl.
CYAN - Enum constant in enum org.bukkit.entity.Parrot.Variant
Cyan colored parrot.
CYAN_BANNER - Enum constant in enum org.bukkit.Material
BlockData: Rotatable
CYAN_BED - Enum constant in enum org.bukkit.Material
BlockData: Bed
CYAN_CANDLE - Enum constant in enum org.bukkit.Material
BlockData: Candle
CYAN_CANDLE_CAKE - Enum constant in enum org.bukkit.Material
BlockData: Lightable
CYAN_CARPET - Enum constant in enum org.bukkit.Material
 
CYAN_CONCRETE - Enum constant in enum org.bukkit.Material
 
CYAN_CONCRETE_POWDER - Enum constant in enum org.bukkit.Material
 
CYAN_DYE - Enum constant in enum org.bukkit.Material
 
CYAN_GLAZED_TERRACOTTA - Enum constant in enum org.bukkit.Material
BlockData: Directional
CYAN_SHULKER_BOX - Enum constant in enum org.bukkit.Material
BlockData: Directional
CYAN_STAINED_GLASS - Enum constant in enum org.bukkit.Material
 
CYAN_STAINED_GLASS_PANE - Enum constant in enum org.bukkit.Material
BlockData: GlassPane
CYAN_TERRACOTTA - Enum constant in enum org.bukkit.Material
 
CYAN_WALL_BANNER - Enum constant in enum org.bukkit.Material
BlockData: Directional
CYAN_WOOL - Enum constant in enum org.bukkit.Material
 

D

D - Enum constant in enum org.bukkit.Note.Tone
 
damage(double) - Method in interface org.bukkit.entity.Damageable
Deals the given amount of damage to this entity.
damage(double, Entity) - Method in interface org.bukkit.entity.Damageable
Deals the given amount of damage to this entity, from a specified entity.
DAMAGE_ABSORBED - Enum constant in enum org.bukkit.Statistic
 
DAMAGE_ALL - Static variable in class org.bukkit.enchantments.Enchantment
Increases damage against all targets
DAMAGE_ARTHROPODS - Static variable in class org.bukkit.enchantments.Enchantment
Increases damage against arthropod targets
DAMAGE_BLOCKED_BY_SHIELD - Enum constant in enum org.bukkit.Statistic
 
DAMAGE_DEALT - Enum constant in enum org.bukkit.Statistic
 
DAMAGE_DEALT_ABSORBED - Enum constant in enum org.bukkit.Statistic
 
DAMAGE_DEALT_RESISTED - Enum constant in enum org.bukkit.Statistic
 
DAMAGE_INDICATOR - Enum constant in enum org.bukkit.Particle
 
DAMAGE_RESISTANCE - Static variable in class org.bukkit.potion.PotionEffectType
Decreases damage dealt to an entity.
DAMAGE_RESISTED - Enum constant in enum org.bukkit.Statistic
 
DAMAGE_TAKEN - Enum constant in enum org.bukkit.Statistic
 
DAMAGE_UNDEAD - Static variable in class org.bukkit.enchantments.Enchantment
Increases damage against undead targets
Damageable - Interface in org.bukkit.entity
Represents an Entity that has health and can take damage.
Damageable - Interface in org.bukkit.inventory.meta
Represents an item that has durability and can take damage.
DAMAGED - Enum constant in enum org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason
Player takes damage
DAMAGED_ANVIL - Enum constant in enum org.bukkit.Material
BlockData: Directional
damerauLevenshteinDistance(String, String) - Static method in class org.bukkit.command.defaults.HelpCommand
Computes the Dameraur-Levenshtein Distance between two strings.
DANDELION - Enum constant in enum org.bukkit.Material
 
DARK_AQUA - Enum constant in enum org.bukkit.ChatColor
Represents dark blue (aqua)
DARK_BLUE - Enum constant in enum org.bukkit.ChatColor
Represents dark blue
DARK_BROWN - Enum constant in enum org.bukkit.entity.Horse.Color
Dark brown
DARK_BROWN - Static variable in class org.bukkit.map.MapPalette
Deprecated.
Magic value
DARK_FOREST - Enum constant in enum org.bukkit.block.Biome
 
DARK_FOREST_HILLS - Enum constant in enum org.bukkit.block.Biome
 
DARK_GRAY - Enum constant in enum org.bukkit.ChatColor
Represents dark gray
DARK_GRAY - Static variable in class org.bukkit.map.MapPalette
Deprecated.
Magic value
DARK_GREEN - Enum constant in enum org.bukkit.ChatColor
Represents dark green
DARK_GREEN - Static variable in class org.bukkit.map.MapPalette
Deprecated.
Magic value
DARK_OAK - Enum constant in enum org.bukkit.TreeSpecies
Represents dark oak trees.
DARK_OAK - Enum constant in enum org.bukkit.TreeType
Dark Oak tree.
DARK_OAK_BOAT - Enum constant in enum org.bukkit.Material
 
DARK_OAK_BUTTON - Enum constant in enum org.bukkit.Material
BlockData: Switch
DARK_OAK_DOOR - Enum constant in enum org.bukkit.Material
BlockData: Door
DARK_OAK_FENCE - Enum constant in enum org.bukkit.Material
BlockData: Fence
DARK_OAK_FENCE_GATE - Enum constant in enum org.bukkit.Material
BlockData: Gate
DARK_OAK_LEAVES - Enum constant in enum org.bukkit.Material
BlockData: Leaves
DARK_OAK_LOG - Enum constant in enum org.bukkit.Material
BlockData: Orientable
DARK_OAK_LOGS - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all dark oak log and bark variants.
DARK_OAK_PLANKS - Enum constant in enum org.bukkit.Material
 
DARK_OAK_PRESSURE_PLATE - Enum constant in enum org.bukkit.Material
BlockData: Powerable
DARK_OAK_SAPLING - Enum constant in enum org.bukkit.Material
BlockData: Sapling
DARK_OAK_SIGN - Enum constant in enum org.bukkit.Material
BlockData: Sign
DARK_OAK_SLAB - Enum constant in enum org.bukkit.Material
BlockData: Slab
DARK_OAK_STAIRS - Enum constant in enum org.bukkit.Material
BlockData: Stairs
DARK_OAK_TRAPDOOR - Enum constant in enum org.bukkit.Material
BlockData: TrapDoor
DARK_OAK_WALL_SIGN - Enum constant in enum org.bukkit.Material
BlockData: WallSign
DARK_OAK_WOOD - Enum constant in enum org.bukkit.Material
BlockData: Orientable
DARK_PRISMARINE - Enum constant in enum org.bukkit.Material
 
DARK_PRISMARINE_SLAB - Enum constant in enum org.bukkit.Material
BlockData: Slab
DARK_PRISMARINE_STAIRS - Enum constant in enum org.bukkit.Material
BlockData: Stairs
DARK_PURPLE - Enum constant in enum org.bukkit.ChatColor
Represents dark purple
DARK_RED - Enum constant in enum org.bukkit.ChatColor
Represents dark red
DARKEN_SKY - Enum constant in enum org.bukkit.boss.BarFlag
Darkens the sky like during fighting a wither.
DASHER - Enum constant in enum org.bukkit.entity.TropicalFish.Pattern
 
data - Variable in enum org.bukkit.Material
 
DATA - Enum constant in enum org.bukkit.block.data.type.StructureBlock.Mode
Dummy block used to run a custom function during world generation before being removed.
DATA - Enum constant in enum org.bukkit.block.structure.UsageMode
Used to run specific custom functions, which can only be used for certain Structures.
DAYLIGHT_DETECTOR - Enum constant in enum org.bukkit.Material
BlockData: DaylightDetector
DaylightDetector - Interface in org.bukkit.block.data.type
'inverted' denotes whether this daylight detector is in the inverted mode, i.e.
DaylightDetector - Interface in org.bukkit.block
Represents a captured state of a (possibly inverted) daylight detector.
DEAD - Enum constant in enum org.bukkit.GrassSpecies
Represents the dead looking grass.
DEAD_BRAIN_CORAL - Enum constant in enum org.bukkit.Material
BlockData: Waterlogged
DEAD_BRAIN_CORAL_BLOCK - Enum constant in enum org.bukkit.Material
 
DEAD_BRAIN_CORAL_FAN - Enum constant in enum org.bukkit.Material
BlockData: Waterlogged
DEAD_BRAIN_CORAL_WALL_FAN - Enum constant in enum org.bukkit.Material
BlockData: CoralWallFan
DEAD_BUBBLE_CORAL - Enum constant in enum org.bukkit.Material
BlockData: Waterlogged
DEAD_BUBBLE_CORAL_BLOCK - Enum constant in enum org.bukkit.Material
 
DEAD_BUBBLE_CORAL_FAN - Enum constant in enum org.bukkit.Material
BlockData: Waterlogged
DEAD_BUBBLE_CORAL_WALL_FAN - Enum constant in enum org.bukkit.Material
BlockData: CoralWallFan
DEAD_BUSH - Enum constant in enum org.bukkit.Material
 
DEAD_FIRE_CORAL - Enum constant in enum org.bukkit.Material
BlockData: Waterlogged
DEAD_FIRE_CORAL_BLOCK - Enum constant in enum org.bukkit.Material
 
DEAD_FIRE_CORAL_FAN - Enum constant in enum org.bukkit.Material
BlockData: Waterlogged
DEAD_FIRE_CORAL_WALL_FAN - Enum constant in enum org.bukkit.Material
BlockData: CoralWallFan
DEAD_HORN_CORAL - Enum constant in enum org.bukkit.Material
BlockData: Waterlogged
DEAD_HORN_CORAL_BLOCK - Enum constant in enum org.bukkit.Material
 
DEAD_HORN_CORAL_FAN - Enum constant in enum org.bukkit.Material
BlockData: Waterlogged
DEAD_HORN_CORAL_WALL_FAN - Enum constant in enum org.bukkit.Material
BlockData: CoralWallFan
DEAD_TUBE_CORAL - Enum constant in enum org.bukkit.Material
BlockData: Waterlogged
DEAD_TUBE_CORAL_BLOCK - Enum constant in enum org.bukkit.Material
 
DEAD_TUBE_CORAL_FAN - Enum constant in enum org.bukkit.Material
BlockData: Waterlogged
DEAD_TUBE_CORAL_WALL_FAN - Enum constant in enum org.bukkit.Material
BlockData: CoralWallFan
DEATH - Enum constant in enum org.bukkit.EntityEffect
Deprecated.
although this effect may trigger other events on non-living entities, it's only supported usage is on living ones.
DEATH - Enum constant in enum org.bukkit.event.entity.EntityPotionEffectEvent.Cause
When all effects are removed due to death (Note: This is called on respawn, so it's player only!)
DEATH_MESSAGE_VISIBILITY - Enum constant in enum org.bukkit.scoreboard.Team.Option
How to display the death messages for players on this team.
DEATHS - Enum constant in enum org.bukkit.Statistic
 
DEATHS - Static variable in class org.bukkit.scoreboard.Criterias
 
DEBUG_STICK - Enum constant in enum org.bukkit.Material
 
DECLINED - Enum constant in enum org.bukkit.event.player.PlayerResourcePackStatusEvent.Status
The client refused to accept the resource pack.
decrementStatistic(Statistic) - Method in interface org.bukkit.OfflinePlayer
Decrements the given statistic for this player.
decrementStatistic(Statistic, int) - Method in interface org.bukkit.OfflinePlayer
Decrements the given statistic for this player.
decrementStatistic(Statistic, EntityType) - Method in interface org.bukkit.OfflinePlayer
Decrements the given statistic for this player for the given entity.
decrementStatistic(Statistic, EntityType, int) - Method in interface org.bukkit.OfflinePlayer
Decrements the given statistic for this player for the given entity.
decrementStatistic(Statistic, Material) - Method in interface org.bukkit.OfflinePlayer
Decrements the given statistic for this player for the given material.
decrementStatistic(Statistic, Material, int) - Method in interface org.bukkit.OfflinePlayer
Decrements the given statistic for this player for the given material.
DEEP_COLD_OCEAN - Enum constant in enum org.bukkit.block.Biome
 
DEEP_FROZEN_OCEAN - Enum constant in enum org.bukkit.block.Biome
 
DEEP_LUKEWARM_OCEAN - Enum constant in enum org.bukkit.block.Biome
 
DEEP_OCEAN - Enum constant in enum org.bukkit.block.Biome
 
DEEP_WARM_OCEAN - Enum constant in enum org.bukkit.block.Biome
 
DEEPSLATE - Enum constant in enum org.bukkit.Material
BlockData: Orientable
DEEPSLATE_BRICK_SLAB - Enum constant in enum org.bukkit.Material
BlockData: Slab
DEEPSLATE_BRICK_STAIRS - Enum constant in enum org.bukkit.Material
BlockData: Stairs
DEEPSLATE_BRICK_WALL - Enum constant in enum org.bukkit.Material
BlockData: Wall
DEEPSLATE_BRICKS - Enum constant in enum org.bukkit.Material
 
DEEPSLATE_COAL_ORE - Enum constant in enum org.bukkit.Material
 
DEEPSLATE_COPPER_ORE - Enum constant in enum org.bukkit.Material
 
DEEPSLATE_DIAMOND_ORE - Enum constant in enum org.bukkit.Material
 
DEEPSLATE_EMERALD_ORE - Enum constant in enum org.bukkit.Material
 
DEEPSLATE_GOLD_ORE - Enum constant in enum org.bukkit.Material
 
DEEPSLATE_IRON_ORE - Enum constant in enum org.bukkit.Material
 
DEEPSLATE_LAPIS_ORE - Enum constant in enum org.bukkit.Material
 
DEEPSLATE_ORE_REPLACEABLES - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all blocks that may be replaced by deepslate ores.
DEEPSLATE_REDSTONE_ORE - Enum constant in enum org.bukkit.Material
BlockData: Lightable
DEEPSLATE_TILE_SLAB - Enum constant in enum org.bukkit.Material
BlockData: Slab
DEEPSLATE_TILE_STAIRS - Enum constant in enum org.bukkit.Material
BlockData: Stairs
DEEPSLATE_TILE_WALL - Enum constant in enum org.bukkit.Material
BlockData: Wall
DEEPSLATE_TILES - Enum constant in enum org.bukkit.Material
 
DEFAULT - Enum constant in enum org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
When an entity is missing a SpawnReason
DEFAULT - Enum constant in enum org.bukkit.event.Event.Result
Neither deny nor allow the event.
DEFAULT - Enum constant in enum org.bukkit.event.hanging.HangingBreakEvent.RemoveCause
Removed by an uncategorised cause
DEFAULT - Enum constant in enum org.bukkit.Warning.WarningState
Indicates each warning would default to the configured Warning annotation, or always if annotation not found.
DEFAULT_ACTIVE - Static variable in class org.bukkit.material.Hopper
Deprecated.
 
DEFAULT_DECAYABLE - Static variable in class org.bukkit.material.Leaves
Deprecated.
 
DEFAULT_DELAY - Static variable in class org.bukkit.material.Diode
Deprecated.
 
DEFAULT_DIRECTION - Static variable in class org.bukkit.material.Comparator
Deprecated.
 
DEFAULT_DIRECTION - Static variable in class org.bukkit.material.Diode
Deprecated.
 
DEFAULT_DIRECTION - Static variable in class org.bukkit.material.Hopper
Deprecated.
 
DEFAULT_DIRECTION - Static variable in class org.bukkit.material.Tree
Deprecated.
 
DEFAULT_INVERTED - Static variable in class org.bukkit.material.WoodenStep
Deprecated.
 
DEFAULT_LOOT_MODIFIER - Static variable in class org.bukkit.loot.LootContext
 
DEFAULT_PERMISSION - Static variable in class org.bukkit.permissions.Permission
 
DEFAULT_SPECIES - Static variable in class org.bukkit.material.Wood
Deprecated.
 
DEFAULT_STATE - Static variable in class org.bukkit.material.Comparator
Deprecated.
 
DEFAULT_STATE - Static variable in class org.bukkit.material.Crops
Deprecated.
 
DEFAULT_STATE - Static variable in class org.bukkit.material.Diode
Deprecated.
 
DEFAULT_SUBTRACTION_MODE - Static variable in class org.bukkit.material.Comparator
Deprecated.
 
DEFAULT_TYPE - Static variable in class org.bukkit.material.Crops
Deprecated.
 
DEFAULT_TYPE - Static variable in class org.bukkit.material.Leaves
Deprecated.
 
DEFAULT_TYPE - Static variable in class org.bukkit.material.Tree
Deprecated.
 
DEFAULT_TYPE - Static variable in class org.bukkit.material.Wood
Deprecated.
 
DEFAULT_TYPE - Static variable in class org.bukkit.material.WoodenStep
Deprecated.
 
DefaultPermissions - Class in org.bukkit.util.permissions
 
defaults - Variable in class org.bukkit.configuration.MemoryConfiguration
 
DEFEND_VILLAGE - Enum constant in enum org.bukkit.event.entity.EntityTargetEvent.TargetReason
When an entity selects a target while defending a village.
DelegateDeserialization - Annotation Type in org.bukkit.configuration.serialization
Applies to a ConfigurationSerializable that will delegate all deserialization to another ConfigurationSerializable.
deleteStructure(NamespacedKey) - Method in interface org.bukkit.structure.StructureManager
Unregisters the specified structure and deletes its structure file from the primary world folder.
deleteStructure(NamespacedKey, boolean) - Method in interface org.bukkit.structure.StructureManager
Deletes the structure file for the specified structure from the primary world folder.
DENY - Enum constant in enum org.bukkit.event.Event.Result
Deny the event.
DEPTH_STRIDER - Static variable in class org.bukkit.enchantments.Enchantment
Increases walking speed while in water
description - Variable in class org.bukkit.command.Command
 
deserialize(Map<String, ?>) - Method in class org.bukkit.configuration.serialization.ConfigurationSerialization
 
deserialize(Map<String, Object>) - Static method in class org.bukkit.attribute.AttributeModifier
 
deserialize(Map<String, Object>) - Static method in class org.bukkit.Color
 
deserialize(Map<String, Object>) - Static method in class org.bukkit.FireworkEffect
 
deserialize(Map<String, Object>) - Static method in class org.bukkit.inventory.ItemStack
Required method for configuration serialization
deserialize(Map<String, Object>) - Static method in class org.bukkit.Location
Required method for deserialization
deserialize(Map<String, Object>) - Static method in class org.bukkit.util.BlockVector
 
deserialize(Map<String, Object>) - Static method in class org.bukkit.util.BoundingBox
 
deserialize(Map<String, Object>) - Static method in class org.bukkit.util.Vector
 
deserializeObject(Map<String, ?>) - Static method in class org.bukkit.configuration.serialization.ConfigurationSerialization
Attempts to deserialize the given arguments into a new instance of the given class.
deserializeObject(Map<String, ?>, Class<? extends ConfigurationSerializable>) - Static method in class org.bukkit.configuration.serialization.ConfigurationSerialization
Attempts to deserialize the given arguments into a new instance of the given class.
deserializeViaCtor(Constructor<? extends ConfigurationSerializable>, Map<String, ?>) - Method in class org.bukkit.configuration.serialization.ConfigurationSerialization
 
deserializeViaMethod(Method, Map<String, ?>) - Method in class org.bukkit.configuration.serialization.ConfigurationSerialization
 
DESERT - Enum constant in enum org.bukkit.block.Biome
 
DESERT - Enum constant in enum org.bukkit.entity.Villager.Type
 
DESERT_HILLS - Enum constant in enum org.bukkit.block.Biome
 
DESERT_LAKES - Enum constant in enum org.bukkit.block.Biome
 
DESERT_PYRAMID - Enum constant in enum org.bukkit.loot.LootTables
 
DESERT_PYRAMID - Static variable in class org.bukkit.StructureType
Desert pyramids (also known as desert temples) are found in deserts.
DETECTOR_RAIL - Enum constant in enum org.bukkit.Material
BlockData: RedstoneRail
DetectorRail - Class in org.bukkit.material
Deprecated.
all usage of MaterialData is deprecated and subject to removal. Use BlockData.
DetectorRail() - Constructor for class org.bukkit.material.DetectorRail
Deprecated.
 
DetectorRail(Material) - Constructor for class org.bukkit.material.DetectorRail
Deprecated.
 
DetectorRail(Material, byte) - Constructor for class org.bukkit.material.DetectorRail
Deprecated.
Magic value
detonate() - Method in interface org.bukkit.entity.Firework
Cause this firework to explode at earliest opportunity, as if it has no remaining fuse.
DIAGONAL_LEFT - Enum constant in enum org.bukkit.block.banner.PatternType
 
DIAGONAL_LEFT_MIRROR - Enum constant in enum org.bukkit.block.banner.PatternType
 
DIAGONAL_RIGHT - Enum constant in enum org.bukkit.block.banner.PatternType
 
DIAGONAL_RIGHT_MIRROR - Enum constant in enum org.bukkit.block.banner.PatternType
 
DIAMOND - Enum constant in enum org.bukkit.Material
 
DIAMOND_AXE - Enum constant in enum org.bukkit.Material
 
DIAMOND_BLOCK - Enum constant in enum org.bukkit.Material
 
DIAMOND_BOOTS - Enum constant in enum org.bukkit.Material
 
DIAMOND_CHESTPLATE - Enum constant in enum org.bukkit.Material
 
DIAMOND_HELMET - Enum constant in enum org.bukkit.Material
 
DIAMOND_HOE - Enum constant in enum org.bukkit.Material
 
DIAMOND_HORSE_ARMOR - Enum constant in enum org.bukkit.Material
 
DIAMOND_LEGGINGS - Enum constant in enum org.bukkit.Material
 
DIAMOND_ORE - Enum constant in enum org.bukkit.Material
 
DIAMOND_ORES - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all diamond ores.
DIAMOND_PICKAXE - Enum constant in enum org.bukkit.Material
 
DIAMOND_SHOVEL - Enum constant in enum org.bukkit.Material
 
DIAMOND_SWORD - Enum constant in enum org.bukkit.Material
 
DIDGERIDOO - Enum constant in enum org.bukkit.Instrument
Didgeridoo is normally played when a note block is on top of a pumpkin block.
Difficulty - Enum in org.bukkit
Represents the various difficulty levels that are available.
DIG_SPEED - Static variable in class org.bukkit.enchantments.Enchantment
Increases the rate at which you mine/dig
Diode - Class in org.bukkit.material
Deprecated.
all usage of MaterialData is deprecated and subject to removal. Use BlockData.
Diode() - Constructor for class org.bukkit.material.Diode
Deprecated.
Constructs a diode switched on, with a delay of 1 and facing the default direction (north).
Diode(BlockFace) - Constructor for class org.bukkit.material.Diode
Deprecated.
Constructs a diode switched off, with a delay of 1 and facing the specified direction.
Diode(BlockFace, int) - Constructor for class org.bukkit.material.Diode
Deprecated.
Constructs a diode switched off, with the specified delay and facing the specified direction.
Diode(BlockFace, int, boolean) - Constructor for class org.bukkit.material.Diode
Deprecated.
Constructs a diode switched on or off, with the specified delay and facing the specified direction.
Diode(Material) - Constructor for class org.bukkit.material.Diode
Deprecated.
 
Diode(Material, byte) - Constructor for class org.bukkit.material.Diode
Deprecated.
Magic value
DIORITE - Enum constant in enum org.bukkit.Material
 
DIORITE_SLAB - Enum constant in enum org.bukkit.Material
BlockData: Slab
DIORITE_STAIRS - Enum constant in enum org.bukkit.Material
BlockData: Stairs
DIORITE_WALL - Enum constant in enum org.bukkit.Material
BlockData: Wall
Directional - Interface in org.bukkit.block.data
'facing' represents the face towards which the block is pointing.
Directional - Interface in org.bukkit.material
 
DirectionalContainer - Class in org.bukkit.material
Deprecated.
all usage of MaterialData is deprecated and subject to removal. Use BlockData.
DirectionalContainer(Material) - Constructor for class org.bukkit.material.DirectionalContainer
Deprecated.
 
DirectionalContainer(Material, byte) - Constructor for class org.bukkit.material.DirectionalContainer
Deprecated.
Magic value
DIRT - Enum constant in enum org.bukkit.Material
 
DIRT - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all dirt.
DIRT_PATH - Enum constant in enum org.bukkit.Material
 
dirtyPermissibles() - Method in class org.bukkit.plugin.SimplePluginManager
Deprecated.
DISABLE_ELYTRA_MOVEMENT_CHECK - Static variable in class org.bukkit.GameRule
Whether the server should skip checking player speed when the player is wearing elytra.
DISABLE_RAIDS - Static variable in class org.bukkit.GameRule
Whether pillager raids are enabled or not.
disablePlugin(Plugin) - Method in class org.bukkit.plugin.java.JavaPluginLoader
 
disablePlugin(Plugin) - Method in interface org.bukkit.plugin.PluginLoader
Disables the specified plugin
disablePlugin(Plugin) - Method in interface org.bukkit.plugin.PluginManager
Disables the specified plugin
disablePlugin(Plugin) - Method in class org.bukkit.plugin.SimplePluginManager
 
disablePlugins() - Method in interface org.bukkit.plugin.PluginManager
Disables all the loaded plugins
disablePlugins() - Method in class org.bukkit.plugin.SimplePluginManager
 
disallow(AsyncPlayerPreLoginEvent.Result, String) - Method in class org.bukkit.event.player.AsyncPlayerPreLoginEvent
Disallows the player from logging in, with the given reason
disallow(PlayerLoginEvent.Result, String) - Method in class org.bukkit.event.player.PlayerLoginEvent
Disallows the player from logging in, with the given reason
disallow(PlayerPreLoginEvent.Result, String) - Method in class org.bukkit.event.player.AsyncPlayerPreLoginEvent
Deprecated.
This method uses a deprecated enum from PlayerPreLoginEvent
disallow(PlayerPreLoginEvent.Result, String) - Method in class org.bukkit.event.player.PlayerPreLoginEvent
Deprecated.
Disallows the player from logging in, with the given reason
DISALLOWED - Enum constant in enum org.bukkit.entity.AbstractArrow.PickupStatus
The arrow cannot be picked up.
disambiguate(T, String) - Method in class org.bukkit.metadata.MetadataStoreBase
Creates a unique name for the object receiving metadata by combining unique data from the subject with a metadataKey.
DISAPPEAR - Enum constant in enum org.bukkit.entity.Evoker.Spell
Deprecated.
The spell that makes the casting entity invisible.
DISAPPEAR - Enum constant in enum org.bukkit.entity.Spellcaster.Spell
The spell that makes the casting entity invisible.
discoverRecipe(NamespacedKey) - Method in interface org.bukkit.entity.HumanEntity
Discover a recipe for this player such that it has not already been discovered.
discoverRecipes(Collection<NamespacedKey>) - Method in interface org.bukkit.entity.HumanEntity
Discover a collection of recipes for this player such that they have not already been discovered.
dispatch(CommandSender, String) - Method in interface org.bukkit.command.CommandMap
Looks for the requested command and executes it if found.
dispatch(CommandSender, String) - Method in class org.bukkit.command.SimpleCommandMap
Looks for the requested command and executes it if found.
dispatchCommand(CommandSender, String) - Static method in class org.bukkit.Bukkit
Dispatches a command on this server, and executes it if found.
dispatchCommand(CommandSender, String) - Method in interface org.bukkit.Server
Dispatches a command on this server, and executes it if found.
dispatchIncomingMessage(Player, String, byte[]) - Method in interface org.bukkit.plugin.messaging.Messenger
Dispatches the specified incoming message to any registered listeners.
dispatchIncomingMessage(Player, String, byte[]) - Method in class org.bukkit.plugin.messaging.StandardMessenger
 
dispense() - Method in interface org.bukkit.block.Dispenser
Attempts to dispense the contents of the dispenser.
DISPENSE_EGG - Enum constant in enum org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
When a creature is spawned by a dispenser dispensing an egg
DISPENSE_FAIL - Static variable in class org.bukkit.GameEvent
 
Dispenser - Class in org.bukkit.material
Deprecated.
all usage of MaterialData is deprecated and subject to removal. Use BlockData.
Dispenser - Interface in org.bukkit.block.data.type
Similar to Powerable, 'triggered' indicates whether or not the dispenser is currently activated.
Dispenser - Interface in org.bukkit.block
Represents a captured state of a dispenser.
Dispenser() - Constructor for class org.bukkit.material.Dispenser
Deprecated.
 
Dispenser(BlockFace) - Constructor for class org.bukkit.material.Dispenser
Deprecated.
 
Dispenser(Material) - Constructor for class org.bukkit.material.Dispenser
Deprecated.
 
Dispenser(Material, byte) - Constructor for class org.bukkit.material.Dispenser
Deprecated.
Magic value
DISPENSER - Enum constant in enum org.bukkit.event.inventory.InventoryType
A dispenser inventory, with 9 slots of type CONTAINER.
DISPENSER - Enum constant in enum org.bukkit.Material
BlockData: Dispenser
DISPENSER_INSPECTED - Enum constant in enum org.bukkit.Statistic
 
DisplaySlot - Enum in org.bukkit.scoreboard
Locations for displaying objectives to the player
distance(Location) - Method in class org.bukkit.Location
Get the distance between this location and another.
distance(Vector) - Method in class org.bukkit.util.Vector
Get the distance between this vector and another.
DISTANCE - Enum constant in enum org.bukkit.event.entity.EntityUnleashEvent.UnleashReason
When the entity's leashholder is more than 10 blocks away
distanceSquared(Location) - Method in class org.bukkit.Location
Get the squared distance between this location and another.
distanceSquared(Vector) - Method in class org.bukkit.util.Vector
Get the squared distance between this vector and another.
divide(Vector) - Method in class org.bukkit.util.Vector
Divides the vector by another.
DO_DAYLIGHT_CYCLE - Static variable in class org.bukkit.GameRule
Whether time progresses from the current moment.
DO_ENTITY_DROPS - Static variable in class org.bukkit.GameRule
Whether entities that are not mobs should have drops.
DO_FIRE_TICK - Static variable in class org.bukkit.GameRule
Whether fire should spread and naturally extinguish.
DO_IMMEDIATE_RESPAWN - Static variable in class org.bukkit.GameRule
Whether clients will respawn immediately after death or not.
DO_INSOMNIA - Static variable in class org.bukkit.GameRule
Whether phantoms will appear without sleeping or not.
DO_LIMITED_CRAFTING - Static variable in class org.bukkit.GameRule
Whether players should only be able to craft recipes they've unlocked first.
DO_MOB_LOOT - Static variable in class org.bukkit.GameRule
Whether mobs should drop items.
DO_MOB_SPAWNING - Static variable in class org.bukkit.GameRule
Whether mobs should naturally spawn.
DO_PATROL_SPAWNING - Static variable in class org.bukkit.GameRule
Whether patrols should naturally spawn.
DO_TILE_DROPS - Static variable in class org.bukkit.GameRule
Whether blocks should have drops.
DO_TRADER_SPAWNING - Static variable in class org.bukkit.GameRule
Whether traders should naturally spawn.
DO_WEATHER_CYCLE - Static variable in class org.bukkit.GameRule
Whether the weather will change from the current moment.
doesBounce() - Method in interface org.bukkit.entity.Projectile
Determine if this projectile should bounce or not when it hits.
Dolphin - Interface in org.bukkit.entity
 
DOLPHIN - Enum constant in enum org.bukkit.entity.EntityType
 
DOLPHIN - Enum constant in enum org.bukkit.event.entity.EntityPotionEffectEvent.Cause
When the entity gets the effect from a dolphin.
DOLPHIN - Enum constant in enum org.bukkit.loot.LootTables
 
DOLPHIN - Enum constant in enum org.bukkit.Particle
 
DOLPHIN_FED - Enum constant in enum org.bukkit.EntityEffect
Dolphin has been fed and is locating a structure.
DOLPHIN_SPAWN_EGG - Enum constant in enum org.bukkit.Material
 
DOLPHINS_GRACE - Static variable in class org.bukkit.potion.PotionEffectType
Squee'ek uh'k kk'kkkk squeek eee'eek.
Donkey - Interface in org.bukkit.entity
Represents a Donkey - variant of ChestedHorse.
DONKEY - Enum constant in enum org.bukkit.entity.EntityType
 
DONKEY - Enum constant in enum org.bukkit.entity.Horse.Variant
Deprecated.
A donkey
DONKEY - Enum constant in enum org.bukkit.loot.LootTables
 
DONKEY_KONG - Enum constant in enum org.bukkit.Art
 
DONKEY_SPAWN_EGG - Enum constant in enum org.bukkit.Material
 
Door - Class in org.bukkit.material
Deprecated.
all usage of MaterialData is deprecated and subject to removal. Use BlockData.
Door - Interface in org.bukkit.block.data.type
'hinge' indicates which hinge this door is attached to and will rotate around when opened.
Door() - Constructor for class org.bukkit.material.Door
Deprecated.
Artifact of old API, equivalent to new Door(Material.LEGACY_WOODEN_DOOR);
Door(Material) - Constructor for class org.bukkit.material.Door
Deprecated.
 
Door(Material, boolean) - Constructor for class org.bukkit.material.Door
Deprecated.
Constructs the top half of door of the given material type and with the hinge on the left or right
Door(Material, byte) - Constructor for class org.bukkit.material.Door
Deprecated.
Magic value
Door(Material, BlockFace) - Constructor for class org.bukkit.material.Door
Deprecated.
Constructs the bottom half of a door of the given material type, facing the specified direction and set to closed
Door(Material, BlockFace, boolean) - Constructor for class org.bukkit.material.Door
Deprecated.
Constructs the bottom half of a door of the given material type, facing the specified direction and set to open or closed
Door(TreeSpecies, boolean) - Constructor for class org.bukkit.material.Door
Deprecated.
Constructs the top half of a wooden door of the given species and with the hinge on the left or right
Door(TreeSpecies, BlockFace) - Constructor for class org.bukkit.material.Door
Deprecated.
Constructs the bottom half of a wooden door of the given species, facing the specified direction and set to closed
Door(TreeSpecies, BlockFace, boolean) - Constructor for class org.bukkit.material.Door
Deprecated.
Constructs the bottom half of a wooden door of the given species, facing the specified direction and set to open or closed
DOOR_CLOSE - Enum constant in enum org.bukkit.Effect
Sound of a door closing.
DOOR_TOGGLE - Enum constant in enum org.bukkit.Effect
Sound of a door opening.
Door.Hinge - Enum in org.bukkit.block.data.type
The hinge of a door.
DOORS - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all doors (inherits from Tag.WOODEN_DOORS.
dot(int[], double, double) - Static method in class org.bukkit.util.noise.SimplexNoiseGenerator
 
dot(int[], double, double, double) - Static method in class org.bukkit.util.noise.SimplexNoiseGenerator
 
dot(int[], double, double, double, double) - Static method in class org.bukkit.util.noise.SimplexNoiseGenerator
 
dot(Vector) - Method in class org.bukkit.util.Vector
Calculates the dot product of this vector with another.
DOUBLE - Enum constant in enum org.bukkit.block.data.type.Slab.Type
The slab occupies the entire block.
DOUBLE - Static variable in interface org.bukkit.inventory.meta.tags.ItemTagType
Deprecated.
 
DOUBLE - Static variable in interface org.bukkit.persistence.PersistentDataType
 
DOUBLE_CLICK - Enum constant in enum org.bukkit.event.inventory.ClickType
Pressing the left mouse button twice in quick succession.
DOUBLE_WALL - Enum constant in enum org.bukkit.block.data.type.Bell.Attachment
Placed between two walls.
DoubleChest - Class in org.bukkit.block
Represents a double chest.
DoubleChest(DoubleChestInventory) - Constructor for class org.bukkit.block.DoubleChest
 
DoubleChestInventory - Interface in org.bukkit.inventory
Interface to the inventory of a Double Chest.
DOWN - Enum constant in enum org.bukkit.block.BlockFace
 
DOWN_EAST - Enum constant in enum org.bukkit.block.data.type.Jigsaw.Orientation
 
DOWN_NORTH - Enum constant in enum org.bukkit.block.data.type.Jigsaw.Orientation
 
DOWN_SOUTH - Enum constant in enum org.bukkit.block.data.type.Jigsaw.Orientation
 
DOWN_WEST - Enum constant in enum org.bukkit.block.data.type.Jigsaw.Orientation
 
DOWNFALL - Enum constant in enum org.bukkit.WeatherType
Raining or snowing depending on biome.
DRAGON - Enum constant in enum org.bukkit.SkullType
Deprecated.
 
DRAGON_BREATH - Enum constant in enum org.bukkit.Effect
The sound/particles used by the enderdragon's breath attack.
DRAGON_BREATH - Enum constant in enum org.bukkit.event.entity.EntityDamageEvent.DamageCause
Damage caused by a dragon breathing fire.
DRAGON_BREATH - Enum constant in enum org.bukkit.Material
 
DRAGON_BREATH - Enum constant in enum org.bukkit.Particle
 
DRAGON_EGG - Enum constant in enum org.bukkit.Material
 
DRAGON_FIREBALL - Enum constant in enum org.bukkit.entity.EntityType
Like EntityType.FIREBALL but with added effects.
DRAGON_HEAD - Enum constant in enum org.bukkit.Material
BlockData: Rotatable
DRAGON_IMMUNE - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all blocks immune to dragons.
DRAGON_WALL_HEAD - Enum constant in enum org.bukkit.Material
BlockData: Directional
DragonBattle - Interface in org.bukkit.boss
Represents a dragon battle state for a world with an end environment.
DragonBattle.RespawnPhase - Enum in org.bukkit.boss
Represents a phase in the dragon respawn process.
DragonFireball - Interface in org.bukkit.entity
 
DragType - Enum in org.bukkit.event.inventory
Represents the effect of a drag that will be applied to an Inventory in an InventoryDragEvent.
drawImage(int, int, Image) - Method in interface org.bukkit.map.MapCanvas
Draw an image to the map.
drawText(int, int, MapFont, String) - Method in interface org.bukkit.map.MapCanvas
Render text to the map using fancy formatting.
DRIED_KELP - Enum constant in enum org.bukkit.Material
 
DRIED_KELP_BLOCK - Enum constant in enum org.bukkit.Material
 
DRINKING_FINISH - Static variable in class org.bukkit.GameEvent
 
DRIP_LAVA - Enum constant in enum org.bukkit.Particle
 
DRIP_WATER - Enum constant in enum org.bukkit.Particle
 
Dripleaf - Interface in org.bukkit.block.data.type
 
DRIPPING_DRIPSTONE - Enum constant in enum org.bukkit.Effect
The particles shown when a dripstone drips lava or water.
DRIPPING_DRIPSTONE_LAVA - Enum constant in enum org.bukkit.Particle
 
DRIPPING_DRIPSTONE_WATER - Enum constant in enum org.bukkit.Particle
 
DRIPPING_HONEY - Enum constant in enum org.bukkit.Particle
 
DRIPPING_OBSIDIAN_TEAR - Enum constant in enum org.bukkit.Particle
 
DRIPSTONE_BLOCK - Enum constant in enum org.bukkit.Material
 
DRIPSTONE_CAVES - Enum constant in enum org.bukkit.block.Biome
 
DRIPSTONE_REPLACEABLE - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all blocks that are replaceable by dripstone.
drop() - Method in interface org.bukkit.block.Dropper
Tries to drop a randomly selected item from the dropper's inventory, following the normal behavior of a dropper.
DROP - Enum constant in enum org.bukkit.event.inventory.ClickType
The "Drop" key (defaults to Q).
DROP - Enum constant in enum org.bukkit.Statistic
 
DROP_ALL_CURSOR - Enum constant in enum org.bukkit.event.inventory.InventoryAction
The entire cursor item is dropped.
DROP_ALL_SLOT - Enum constant in enum org.bukkit.event.inventory.InventoryAction
The entire clicked slot is dropped.
DROP_COUNT - Enum constant in enum org.bukkit.Statistic
 
DROP_ONE_CURSOR - Enum constant in enum org.bukkit.event.inventory.InventoryAction
One item is dropped from the cursor.
DROP_ONE_SLOT - Enum constant in enum org.bukkit.event.inventory.InventoryAction
One item is dropped from the clicked slot.
dropItem(boolean) - Method in interface org.bukkit.entity.HumanEntity
Make the entity drop the item in their hand.
dropItem(Location, ItemStack) - Method in interface org.bukkit.World
Drops an item at the specified Location
dropItem(Location, ItemStack, Consumer<Item>) - Method in interface org.bukkit.World
Drops an item at the specified Location Note that functions will run before the entity is spawned
dropItemNaturally(Location, ItemStack) - Method in interface org.bukkit.World
Drops an item at the specified Location with a random offset
dropItemNaturally(Location, ItemStack, Consumer<Item>) - Method in interface org.bukkit.World
Drops an item at the specified Location with a random offset Note that functions will run before the entity is spawned
DROPPED_ITEM - Enum constant in enum org.bukkit.entity.EntityType
An item resting on the ground.
Dropper - Interface in org.bukkit.block
Represents a captured state of a dropper.
DROPPER - Enum constant in enum org.bukkit.event.inventory.InventoryType
A dropper inventory, with 9 slots of type CONTAINER.
DROPPER - Enum constant in enum org.bukkit.Material
BlockData: Dispenser
DROPPER_INSPECTED - Enum constant in enum org.bukkit.Statistic
 
Drowned - Interface in org.bukkit.entity
Drowned zombie.
DROWNED - Enum constant in enum org.bukkit.entity.EntityType
 
DROWNED - Enum constant in enum org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
When a creature is spawned by another entity drowning
DROWNED - Enum constant in enum org.bukkit.event.entity.EntityTransformEvent.TransformReason
When an entity drowns in water and a new entity spawns.
DROWNED - Enum constant in enum org.bukkit.loot.LootTables
 
DROWNED_SPAWN_EGG - Enum constant in enum org.bukkit.Material
 
DROWNING - Enum constant in enum org.bukkit.event.entity.EntityDamageEvent.DamageCause
Damage caused by running out of air while in water
DROWNING_DAMAGE - Static variable in class org.bukkit.GameRule
Whether drowning damage is enabled or not.
DRYOUT - Enum constant in enum org.bukkit.event.entity.EntityDamageEvent.DamageCause
Damage caused when an entity that should be in water is not.
DURABILITY - Static variable in class org.bukkit.enchantments.Enchantment
Decreases the rate at which a tool looses durability
DUST_COLOR_TRANSITION - Enum constant in enum org.bukkit.Particle
 
DustOptions(Color, float) - Constructor for class org.bukkit.Particle.DustOptions
 
DustTransition(Color, Color, float) - Constructor for class org.bukkit.Particle.DustTransition
 
Dye - Class in org.bukkit.material
Deprecated.
all usage of MaterialData is deprecated and subject to removal. Use BlockData.
Dye() - Constructor for class org.bukkit.material.Dye
Deprecated.
 
Dye(DyeColor) - Constructor for class org.bukkit.material.Dye
Deprecated.
 
Dye(Material) - Constructor for class org.bukkit.material.Dye
Deprecated.
 
Dye(Material, byte) - Constructor for class org.bukkit.material.Dye
Deprecated.
Magic value
DyeColor - Enum in org.bukkit
All supported color values for dyes and cloth
DYING - Enum constant in enum org.bukkit.entity.EnderDragon.Phase
The dragon will fly to the vicinity of the portal and die.
DYING - Enum constant in enum org.bukkit.entity.Pose
Entity is dead.

E

E - Enum constant in enum org.bukkit.Note.Tone
 
EAST - Enum constant in enum org.bukkit.block.BlockFace
 
EAST_NORTH_EAST - Enum constant in enum org.bukkit.block.BlockFace
 
EAST_SOUTH_EAST - Enum constant in enum org.bukkit.block.BlockFace
 
EAST_UP - Enum constant in enum org.bukkit.block.data.type.Jigsaw.Orientation
 
EAST_WEST - Enum constant in enum org.bukkit.block.data.Rail.Shape
The rail runs flat along the east/west (X) axis.
EASY - Enum constant in enum org.bukkit.Difficulty
Hostile mobs spawn, enemies deal less damage than on normal difficulty, the hunger bar does deplete and starving deals up to 5 hearts of damage.
EAT - Static variable in class org.bukkit.GameEvent
 
EATING - Enum constant in enum org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason
When a player regains health from eating consumables
Effect - Enum in org.bukkit
A list of effects that the server is able to send to players.
Effect.Type - Enum in org.bukkit
Represents the type of an effect.
Egg - Interface in org.bukkit.entity
Represents a thrown egg.
EGG - Enum constant in enum org.bukkit.entity.EntityType
A flying chicken egg.
EGG - Enum constant in enum org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
When a creature spawns from an egg
EGG - Enum constant in enum org.bukkit.Material
 
eject() - Method in interface org.bukkit.block.Jukebox
Stops the jukebox playing and ejects the current record.
eject() - Method in interface org.bukkit.entity.Entity
Eject any passenger.
ELDER_GUARDIAN - Enum constant in enum org.bukkit.entity.EntityType
 
ELDER_GUARDIAN - Enum constant in enum org.bukkit.loot.LootTables
 
ELDER_GUARDIAN_SPAWN_EGG - Enum constant in enum org.bukkit.Material
 
ElderGuardian - Interface in org.bukkit.entity
Represents an ElderGuardian - variant of Guardian.
ELECTRIC_SPARK - Enum constant in enum org.bukkit.Effect
The particles shown when a lightning hits a lightning rod or oxidised copper.
ELECTRIC_SPARK - Enum constant in enum org.bukkit.Particle
 
ELYTRA - Enum constant in enum org.bukkit.Material
 
ELYTRA_FREE_FALL - Static variable in class org.bukkit.GameEvent
 
EMERALD - Enum constant in enum org.bukkit.Material
 
EMERALD_BLOCK - Enum constant in enum org.bukkit.Material
 
EMERALD_ORE - Enum constant in enum org.bukkit.Material
 
EMERALD_ORES - Static variable in interface org.bukkit.Tag
Vanilla block tag representing all emerald ores.
EMPLOYED - Enum constant in enum org.bukkit.event.entity.VillagerCareerChangeEvent.ChangeReason
Villager gained employment.
EMPTY - Enum constant in enum org.bukkit.loot.LootTables
 
enablePlugin(Plugin) - Method in class org.bukkit.plugin.java.JavaPluginLoader
 
enablePlugin(Plugin) - Method in interface org.bukkit.plugin.PluginLoader
Enables the specified plugin
enablePlugin(Plugin) - Method in interface org.bukkit.plugin.PluginManager
Enables the specified plugin
enablePlugin(Plugin) - Method in class org.bukkit.plugin.SimplePluginManager
 
ENCHANT_BUTTON1 - Enum constant in enum org.bukkit.inventory.InventoryView.Property
In an enchanting inventory, the top button's experience level value.
ENCHANT_BUTTON2 - Enum constant in enum org.bukkit.inventory.InventoryView.Property
In an enchanting inventory, the middle button's experience level value.
ENCHANT_BUTTON3 - Enum constant in enum org.bukkit.inventory.InventoryView.Property
In an enchanting inventory, the bottom button's experience level value.
ENCHANT_ID1 - Enum constant in enum org.bukkit.inventory.InventoryView.Property
In an enchanting inventory, the top button's enchantment's id
ENCHANT_ID2 - Enum constant in enum org.bukkit.inventory.InventoryView.Property
In an enchanting inventory, the middle button's enchantment's id
ENCHANT_ID3 - Enum constant in enum org.bukkit.inventory.InventoryView.Property
In an enchanting inventory, the bottom button's enchantment's id
ENCHANT_LEVEL1 - Enum constant in enum org.bukkit.inventory.InventoryView.Property
In an enchanting inventory, the top button's level value.
ENCHANT_LEVEL2 - Enum constant in enum org.bukkit.inventory.InventoryView.Property
In an enchanting inventory, the middle button's level value.
ENCHANT_LEVEL3 - Enum constant in enum org.bukkit.inventory.InventoryView.Property
In an enchanting inventory, the bottom button's level value.
ENCHANT_THORNS_HIT - Enum constant in enum org.bukkit.Sound
 
ENCHANT_XP_SEED - Enum constant in enum org.bukkit.inventory.InventoryView.Property
In an enchanting inventory, the first four bits of the player's xpSeed.
ENCHANTED_BOOK - Enum constant in enum org.bukkit.Material
 
ENCHANTED_GOLDEN_APPLE - Enum constant in enum org.bukkit.Material
 
ENCHANTING - Enum constant in enum org.bukkit.event.inventory.InventoryType
An enchantment table inventory, with two CRAFTING slots and three enchanting buttons.
ENCHANTING_TABLE - Enum constant in enum org.bukkit.Material
 
EnchantingInventory - Interface in org.bukkit.inventory
Interface to the inventory of an Enchantment Table.
EnchantingTable - Interface in org.bukkit.block
Represents a captured state of an enchanting table.
EnchantItemEvent - Class in org.bukkit.event.enchantment
Called when an ItemStack is successfully enchanted (currently at enchantment table)
EnchantItemEvent(Player, InventoryView, Block, ItemStack, int, Map<Enchantment, Integer>, int) - Constructor for class org.bukkit.event.enchantment.EnchantItemEvent
 
Enchantment - Class in org.bukkit.enchantments
The various type of enchantments that may be added to armour or weapons
Enchantment(NamespacedKey) - Constructor for class org.bukkit.enchantments.Enchantment
 
ENCHANTMENT - Static variable in interface org.bukkit.Registry
Server enchantments.
ENCHANTMENT_TABLE - Enum constant in enum org.bukkit.Particle
 
EnchantmentOffer - Class in org.bukkit.enchantments
A class for the available enchantment offers in the enchantment table.
EnchantmentOffer(Enchantment, int, int) - Constructor for class org.bukkit.enchantments.EnchantmentOffer
 
EnchantmentStorageMeta - Interface in org.bukkit.inventory.meta
EnchantmentMeta is specific to items that can store enchantments, as opposed to being enchanted.
EnchantmentTarget - Enum in org.bukkit.enchantments
Represents the applicable target for a Enchantment
EnchantmentWrapper - Class in org.bukkit.enchantments
A simple wrapper for ease of selecting Enchantments
EnchantmentWrapper(String) - Constructor for class org.bukkit.enchantments.EnchantmentWrapper
 
END - Enum constant in enum org.bukkit.boss.DragonBattle.RespawnPhase
The end of the respawn sequence.
END_BARRENS - Enum constant in enum org.bukkit.block.Biome
 
END_CITY - Static variable in class org.bukkit.StructureType
End Cities are tall castle-like structures that generate in the outer island of the End dimension.
END_CITY_TREASURE - Enum constant in enum org.bukkit.loot.LootTables
 
END_CRYSTAL - Enum constant in enum org.bukkit.Material
 
END_GATEWAY - Enum constant in enum org.bukkit.event.player.PlayerTeleportEvent.TeleportCause
Indicates the teleportation was caused by a player entering an End gateway
END_GATEWAY - Enum constant in enum org.bukkit.Material
 
END_GATEWAY_SPAWN - Enum constant in enum org.bukkit.Effect
The sound/particles caused by a end gateway spawning
END_HIGHLANDS - Enum constant in enum org.bukkit.block.Biome
 
END_MIDLANDS - Enum constant in enum org.bukkit.block.Biome
 
END_OF_CONVERSATION - Static variable in interface org.bukkit.conversations.Prompt
A convenience constant for indicating the end of a conversation.
END_PLATFORM - Enum constant in enum org.bukkit.event.world.PortalCreateEvent.CreateReason
When the target end platform is created as a result of a player entering an end portal.
END_PORTAL - Enum constant in enum org.bukkit.event.player.PlayerTeleportEvent.TeleportCause
Indicates the teleportation was caused by a player entering an End portal
END_PORTAL - Enum constant in enum org.bukkit.Material
 
END_PORTAL_FRAME - Enum constant in enum org.bukkit.Material
BlockData: EndPortalFrame
END_PORTAL_FRAME_FILL - Enum constant in enum org.bukkit.Effect
The sound played / particles shown when an eye of ender is placed into an ender portal frame.
END_ROD - Enum constant in enum org.bukkit.Material
BlockData: Directional
END_ROD - Enum constant in enum org.bukkit.Particle
 
END_STONE - Enum constant in enum org.bukkit.Material
 
END_STONE_BRICK_SLAB - Enum constant in enum org.bukkit.Material
BlockData: Slab
END_STONE_BRICK_STAIRS - Enum constant in enum org.bukkit.Material
BlockData: Stairs
END_STONE_BRICK_WALL - Enum constant in enum org.bukkit.Material
BlockData: Wall
END_STONE_BRICKS - Enum constant in enum org.bukkit.Material
 
ENDER - Enum constant in enum org.bukkit.PortalType
This is an Ender portal.
ENDER_CHEST - Enum constant in enum org.bukkit.event.inventory.InventoryType
The ender chest inventory, with 27 slots.
ENDER_CHEST - Enum constant in enum org.bukkit.Material
BlockData: EnderChest
ENDER_CRYSTAL - Enum constant in enum org.bukkit.entity.EntityType
 
ENDER_CRYSTAL - Enum constant in enum org.bukkit.event.block.BlockIgniteEvent.IgniteCause
Block ignition caused by an Ender Crystal.
ENDER_CRYSTAL - Enum constant in enum org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason
When an ender dragon regains health from an ender crystal
ENDER_DRAGON - Enum constant in enum org.bukkit.entity.EntityType
 
ENDER_DRAGON - Enum constant in enum org.bukkit.loot.LootTables
 
ENDER_DRAGON_DESTROY_BLOCK - Enum constant in enum org.bukkit.Effect
The particles shown when an ender dragon destroys blocks.
ENDER_EYE - Enum constant in enum org.bukkit.Material
 
ENDER_PEARL - Enum constant in enum org.bukkit.entity.EntityType
A flying ender pearl.
ENDER_PEARL - Enum constant in enum org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
When an entity is spawned as a result of ender pearl usage
ENDER_PEARL - Enum constant in enum org.bukkit.event.player.PlayerTeleportEvent.TeleportCause
Indicates the teleporation was caused by a player throwing an Ender Pearl
ENDER_PEARL - Enum constant in enum org.bukkit.Material
 
ENDER_SIGNAL - Enum constant in enum org.bukkit.Effect
An ender eye signal; a visual effect.
ENDER_SIGNAL - Enum constant in enum org.bukkit.entity.EntityType
An ender eye signal.
EnderChest - Class in org.bukkit.material
Deprecated.
all usage of MaterialData is deprecated and subject to removal. Use BlockData.
EnderChest - Interface in org.bukkit.block.data.type
 
EnderChest - Interface in org.bukkit.block
Represents a captured state of an ender chest.
EnderChest() - Constructor for class org.bukkit.material.EnderChest
Deprecated.
 
EnderChest(BlockFace) - Constructor for class org.bukkit.material.EnderChest
Deprecated.
Instantiate an ender chest facing in a particular direction.
EnderChest(Material) - Constructor for class org.bukkit.material.EnderChest
Deprecated.
 
EnderChest(Material, byte) - Constructor for class org.bukkit.material.EnderChest
Deprecated.
Magic value
ENDERCHEST_OPENED - Enum constant in enum org.bukkit.Statistic
 
EnderCrystal - Interface in org.bukkit.entity
A crystal that heals nearby EnderDragons
EnderDragon - Interface in org.bukkit.entity
Represents an Ender Dragon
ENDERDRAGON_GROWL - Enum constant in enum org.bukkit.Effect
The sound of an enderdragon growling
ENDERDRAGON_SHOOT - Enum constant in enum org.bukkit.Effect
Sound of an enderdragon firing
EnderDragon.Phase - Enum in org.bukkit.entity
Represents a phase or action that an Ender Dragon can perform.
EnderDragonChangePhaseEvent - Class in org.bukkit.event.entity
Called when an EnderDragon switches controller phase.
EnderDragonChangePhaseEvent(EnderDragon, EnderDragon.Phase, EnderDragon.Phase) - Constructor for class org.bukkit.event.entity.EnderDragonChangePhaseEvent
 
EnderDragonPart - Interface in org.bukkit.entity
Represents an ender dragon part
ENDEREYE_LAUNCH - Enum constant in enum org.bukkit.Effect
The sound played when launching an endereye
Enderman - Interface in org.bukkit.entity
Represents an Enderman.
ENDERMAN - Enum constant in enum org.bukkit.entity.EntityType
 
ENDERMAN - Enum constant in enum org.bukkit.loot.LootTables
 
ENDERMAN_HOLDABLE - Static variable in interface org.bukkit.Tag
Vanilla block tag denoting blocks that enderman may pick up and hold.
ENDERMAN_SPAWN_EGG - Enum constant in enum org.bukkit.Material
 
Endermite - Interface in org.bukkit.entity
 
ENDERMITE - Enum constant in enum org.bukkit.entity.EntityType
 
ENDERMITE - Enum constant in enum org.bukkit.loot.LootTables
 
ENDERMITE_SPAWN_EGG - Enum constant in enum org.bukkit.Material
 
EnderPearl - Interface in org.bukkit.entity
Represents a thrown Ender Pearl entity
EnderSignal - Interface in org.bukkit.entity
Represents an EnderSignal, which is created upon throwing an ender eye.
EndGateway - Interface in org.bukkit.block
Represents a captured state of an end gateway.
EndPortalFrame - Interface in org.bukkit.block.data.type
'eye' denotes whether this end portal frame has been activated by having an eye of ender placed in it.
EntitiesLoadEvent - Class in org.bukkit.event.world
Called when entities are loaded.
EntitiesLoadEvent(Chunk, List<Entity>) - Constructor for class org.bukkit.event.world.EntitiesLoadEvent
 
EntitiesUnloadEvent - Class in org.bukkit.event.world
Called when entities are unloaded.
EntitiesUnloadEvent(Chunk, List<Entity>) - Constructor for class org.bukkit.event.world.EntitiesUnloadEvent
 
entity - Variable in class org.bukkit.event.entity.EntityEvent
 
Entity - Interface in org.bukkit.entity
Represents a base entity in the world
ENTITY - Enum constant in enum org.bukkit.event.hanging.HangingBreakEvent.RemoveCause
Removed by an entity
ENTITY - Enum constant in enum org.bukkit.Statistic.Type
Statistics of this type require an EntityType qualifier.
ENTITY_ARMOR_STAND_BREAK - Enum constant in enum org.bukkit.Sound
 
ENTITY_ARMOR_STAND_FALL - Enum constant in enum org.bukkit.Sound
 
ENTITY_ARMOR_STAND_HIT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ARMOR_STAND_PLACE - Enum constant in enum org.bukkit.Sound
 
ENTITY_ARROW_HIT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ARROW_HIT_PLAYER - Enum constant in enum org.bukkit.Sound
 
ENTITY_ARROW_SHOOT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ATTACK - Enum constant in enum org.bukkit.event.entity.EntityDamageEvent.DamageCause
Damage caused when an entity attacks another entity.
ENTITY_AXOLOTL_ATTACK - Enum constant in enum org.bukkit.Sound
 
ENTITY_AXOLOTL_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_AXOLOTL_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_AXOLOTL_IDLE_AIR - Enum constant in enum org.bukkit.Sound
 
ENTITY_AXOLOTL_IDLE_WATER - Enum constant in enum org.bukkit.Sound
 
ENTITY_AXOLOTL_SPLASH - Enum constant in enum org.bukkit.Sound
 
ENTITY_AXOLOTL_SWIM - Enum constant in enum org.bukkit.Sound
 
ENTITY_BAT_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_BAT_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_BAT_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_BAT_LOOP - Enum constant in enum org.bukkit.Sound
 
ENTITY_BAT_TAKEOFF - Enum constant in enum org.bukkit.Sound
 
ENTITY_BEE_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_BEE_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_BEE_LOOP - Enum constant in enum org.bukkit.Sound
 
ENTITY_BEE_LOOP_AGGRESSIVE - Enum constant in enum org.bukkit.Sound
 
ENTITY_BEE_POLLINATE - Enum constant in enum org.bukkit.Sound
 
ENTITY_BEE_STING - Enum constant in enum org.bukkit.Sound
 
ENTITY_BLAZE_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_BLAZE_BURN - Enum constant in enum org.bukkit.Sound
 
ENTITY_BLAZE_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_BLAZE_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_BLAZE_SHOOT - Enum constant in enum org.bukkit.Sound
 
ENTITY_BOAT_PADDLE_LAND - Enum constant in enum org.bukkit.Sound
 
ENTITY_BOAT_PADDLE_WATER - Enum constant in enum org.bukkit.Sound
 
ENTITY_CAT_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_CAT_BEG_FOR_FOOD - Enum constant in enum org.bukkit.Sound
 
ENTITY_CAT_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_CAT_EAT - Enum constant in enum org.bukkit.Sound
 
ENTITY_CAT_HISS - Enum constant in enum org.bukkit.Sound
 
ENTITY_CAT_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_CAT_PURR - Enum constant in enum org.bukkit.Sound
 
ENTITY_CAT_PURREOW - Enum constant in enum org.bukkit.Sound
 
ENTITY_CAT_STRAY_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_CHICKEN_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_CHICKEN_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_CHICKEN_EGG - Enum constant in enum org.bukkit.Sound
 
ENTITY_CHICKEN_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_CHICKEN_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_COD_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_COD_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_COD_FLOP - Enum constant in enum org.bukkit.Sound
 
ENTITY_COD_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_COW_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_COW_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_COW_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_COW_MILK - Enum constant in enum org.bukkit.Sound
 
ENTITY_COW_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_CREEPER_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_CREEPER_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_CREEPER_PRIMED - Enum constant in enum org.bukkit.Sound
 
ENTITY_DAMAGED - Static variable in class org.bukkit.GameEvent
 
ENTITY_DOLPHIN_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_DOLPHIN_AMBIENT_WATER - Enum constant in enum org.bukkit.Sound
 
ENTITY_DOLPHIN_ATTACK - Enum constant in enum org.bukkit.Sound
 
ENTITY_DOLPHIN_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_DOLPHIN_EAT - Enum constant in enum org.bukkit.Sound
 
ENTITY_DOLPHIN_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_DOLPHIN_JUMP - Enum constant in enum org.bukkit.Sound
 
ENTITY_DOLPHIN_PLAY - Enum constant in enum org.bukkit.Sound
 
ENTITY_DOLPHIN_SPLASH - Enum constant in enum org.bukkit.Sound
 
ENTITY_DOLPHIN_SWIM - Enum constant in enum org.bukkit.Sound
 
ENTITY_DONKEY_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_DONKEY_ANGRY - Enum constant in enum org.bukkit.Sound
 
ENTITY_DONKEY_CHEST - Enum constant in enum org.bukkit.Sound
 
ENTITY_DONKEY_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_DONKEY_EAT - Enum constant in enum org.bukkit.Sound
 
ENTITY_DONKEY_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_DRAGON_FIREBALL_EXPLODE - Enum constant in enum org.bukkit.Sound
 
ENTITY_DROWNED_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_DROWNED_AMBIENT_WATER - Enum constant in enum org.bukkit.Sound
 
ENTITY_DROWNED_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_DROWNED_DEATH_WATER - Enum constant in enum org.bukkit.Sound
 
ENTITY_DROWNED_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_DROWNED_HURT_WATER - Enum constant in enum org.bukkit.Sound
 
ENTITY_DROWNED_SHOOT - Enum constant in enum org.bukkit.Sound
 
ENTITY_DROWNED_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_DROWNED_SWIM - Enum constant in enum org.bukkit.Sound
 
ENTITY_EGG_THROW - Enum constant in enum org.bukkit.Sound
 
ENTITY_ELDER_GUARDIAN_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ELDER_GUARDIAN_AMBIENT_LAND - Enum constant in enum org.bukkit.Sound
 
ENTITY_ELDER_GUARDIAN_CURSE - Enum constant in enum org.bukkit.Sound
 
ENTITY_ELDER_GUARDIAN_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_ELDER_GUARDIAN_DEATH_LAND - Enum constant in enum org.bukkit.Sound
 
ENTITY_ELDER_GUARDIAN_FLOP - Enum constant in enum org.bukkit.Sound
 
ENTITY_ELDER_GUARDIAN_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ELDER_GUARDIAN_HURT_LAND - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDER_DRAGON_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDER_DRAGON_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDER_DRAGON_FLAP - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDER_DRAGON_GROWL - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDER_DRAGON_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDER_DRAGON_SHOOT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDER_EYE_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDER_EYE_LAUNCH - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDER_PEARL_THROW - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDERMAN_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDERMAN_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDERMAN_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDERMAN_SCREAM - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDERMAN_STARE - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDERMAN_TELEPORT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDERMITE_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDERMITE_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDERMITE_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ENDERMITE_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_EVOKER_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_EVOKER_CAST_SPELL - Enum constant in enum org.bukkit.Sound
 
ENTITY_EVOKER_CELEBRATE - Enum constant in enum org.bukkit.Sound
 
ENTITY_EVOKER_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_EVOKER_FANGS_ATTACK - Enum constant in enum org.bukkit.Sound
 
ENTITY_EVOKER_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_EVOKER_PREPARE_ATTACK - Enum constant in enum org.bukkit.Sound
 
ENTITY_EVOKER_PREPARE_SUMMON - Enum constant in enum org.bukkit.Sound
 
ENTITY_EVOKER_PREPARE_WOLOLO - Enum constant in enum org.bukkit.Sound
 
ENTITY_EXPERIENCE_BOTTLE_THROW - Enum constant in enum org.bukkit.Sound
 
ENTITY_EXPERIENCE_ORB_PICKUP - Enum constant in enum org.bukkit.Sound
 
ENTITY_EXPLOSION - Enum constant in enum org.bukkit.event.entity.EntityDamageEvent.DamageCause
Damage caused by being in the area when an entity, such as a Creeper, explodes.
ENTITY_FIREWORK_ROCKET_BLAST - Enum constant in enum org.bukkit.Sound
 
ENTITY_FIREWORK_ROCKET_BLAST_FAR - Enum constant in enum org.bukkit.Sound
 
ENTITY_FIREWORK_ROCKET_LARGE_BLAST - Enum constant in enum org.bukkit.Sound
 
ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR - Enum constant in enum org.bukkit.Sound
 
ENTITY_FIREWORK_ROCKET_LAUNCH - Enum constant in enum org.bukkit.Sound
 
ENTITY_FIREWORK_ROCKET_SHOOT - Enum constant in enum org.bukkit.Sound
 
ENTITY_FIREWORK_ROCKET_TWINKLE - Enum constant in enum org.bukkit.Sound
 
ENTITY_FIREWORK_ROCKET_TWINKLE_FAR - Enum constant in enum org.bukkit.Sound
 
ENTITY_FISH_SWIM - Enum constant in enum org.bukkit.Sound
 
ENTITY_FISHING_BOBBER_RETRIEVE - Enum constant in enum org.bukkit.Sound
 
ENTITY_FISHING_BOBBER_SPLASH - Enum constant in enum org.bukkit.Sound
 
ENTITY_FISHING_BOBBER_THROW - Enum constant in enum org.bukkit.Sound
 
ENTITY_FOX_AGGRO - Enum constant in enum org.bukkit.Sound
 
ENTITY_FOX_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_FOX_BITE - Enum constant in enum org.bukkit.Sound
 
ENTITY_FOX_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_FOX_EAT - Enum constant in enum org.bukkit.Sound
 
ENTITY_FOX_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_FOX_SCREECH - Enum constant in enum org.bukkit.Sound
 
ENTITY_FOX_SLEEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_FOX_SNIFF - Enum constant in enum org.bukkit.Sound
 
ENTITY_FOX_SPIT - Enum constant in enum org.bukkit.Sound
 
ENTITY_FOX_TELEPORT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GENERIC_BIG_FALL - Enum constant in enum org.bukkit.Sound
 
ENTITY_GENERIC_BURN - Enum constant in enum org.bukkit.Sound
 
ENTITY_GENERIC_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_GENERIC_DRINK - Enum constant in enum org.bukkit.Sound
 
ENTITY_GENERIC_EAT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GENERIC_EXPLODE - Enum constant in enum org.bukkit.Sound
 
ENTITY_GENERIC_EXTINGUISH_FIRE - Enum constant in enum org.bukkit.Sound
 
ENTITY_GENERIC_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GENERIC_SMALL_FALL - Enum constant in enum org.bukkit.Sound
 
ENTITY_GENERIC_SPLASH - Enum constant in enum org.bukkit.Sound
 
ENTITY_GENERIC_SWIM - Enum constant in enum org.bukkit.Sound
 
ENTITY_GHAST_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GHAST_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_GHAST_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GHAST_SCREAM - Enum constant in enum org.bukkit.Sound
 
ENTITY_GHAST_SHOOT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GHAST_WARN - Enum constant in enum org.bukkit.Sound
 
ENTITY_GLOW_ITEM_FRAME_ADD_ITEM - Enum constant in enum org.bukkit.Sound
 
ENTITY_GLOW_ITEM_FRAME_BREAK - Enum constant in enum org.bukkit.Sound
 
ENTITY_GLOW_ITEM_FRAME_PLACE - Enum constant in enum org.bukkit.Sound
 
ENTITY_GLOW_ITEM_FRAME_REMOVE_ITEM - Enum constant in enum org.bukkit.Sound
 
ENTITY_GLOW_ITEM_FRAME_ROTATE_ITEM - Enum constant in enum org.bukkit.Sound
 
ENTITY_GLOW_SQUID_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GLOW_SQUID_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_GLOW_SQUID_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GLOW_SQUID_SQUIRT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GOAT_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GOAT_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_GOAT_EAT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GOAT_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GOAT_LONG_JUMP - Enum constant in enum org.bukkit.Sound
 
ENTITY_GOAT_MILK - Enum constant in enum org.bukkit.Sound
 
ENTITY_GOAT_PREPARE_RAM - Enum constant in enum org.bukkit.Sound
 
ENTITY_GOAT_RAM_IMPACT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GOAT_SCREAMING_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GOAT_SCREAMING_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_GOAT_SCREAMING_EAT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GOAT_SCREAMING_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GOAT_SCREAMING_LONG_JUMP - Enum constant in enum org.bukkit.Sound
 
ENTITY_GOAT_SCREAMING_MILK - Enum constant in enum org.bukkit.Sound
 
ENTITY_GOAT_SCREAMING_PREPARE_RAM - Enum constant in enum org.bukkit.Sound
 
ENTITY_GOAT_SCREAMING_RAM_IMPACT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GOAT_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_GUARDIAN_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GUARDIAN_AMBIENT_LAND - Enum constant in enum org.bukkit.Sound
 
ENTITY_GUARDIAN_ATTACK - Enum constant in enum org.bukkit.Sound
 
ENTITY_GUARDIAN_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_GUARDIAN_DEATH_LAND - Enum constant in enum org.bukkit.Sound
 
ENTITY_GUARDIAN_FLOP - Enum constant in enum org.bukkit.Sound
 
ENTITY_GUARDIAN_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_GUARDIAN_HURT_LAND - Enum constant in enum org.bukkit.Sound
 
ENTITY_HOGLIN_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_HOGLIN_ANGRY - Enum constant in enum org.bukkit.Sound
 
ENTITY_HOGLIN_ATTACK - Enum constant in enum org.bukkit.Sound
 
ENTITY_HOGLIN_CONVERTED_TO_ZOMBIFIED - Enum constant in enum org.bukkit.Sound
 
ENTITY_HOGLIN_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_HOGLIN_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_HOGLIN_RETREAT - Enum constant in enum org.bukkit.Sound
 
ENTITY_HOGLIN_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_HORSE_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_HORSE_ANGRY - Enum constant in enum org.bukkit.Sound
 
ENTITY_HORSE_ARMOR - Enum constant in enum org.bukkit.Sound
 
ENTITY_HORSE_BREATHE - Enum constant in enum org.bukkit.Sound
 
ENTITY_HORSE_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_HORSE_EAT - Enum constant in enum org.bukkit.Sound
 
ENTITY_HORSE_GALLOP - Enum constant in enum org.bukkit.Sound
 
ENTITY_HORSE_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_HORSE_JUMP - Enum constant in enum org.bukkit.Sound
 
ENTITY_HORSE_LAND - Enum constant in enum org.bukkit.Sound
 
ENTITY_HORSE_SADDLE - Enum constant in enum org.bukkit.Sound
 
ENTITY_HORSE_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_HORSE_STEP_WOOD - Enum constant in enum org.bukkit.Sound
 
ENTITY_HOSTILE_BIG_FALL - Enum constant in enum org.bukkit.Sound
 
ENTITY_HOSTILE_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_HOSTILE_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_HOSTILE_SMALL_FALL - Enum constant in enum org.bukkit.Sound
 
ENTITY_HOSTILE_SPLASH - Enum constant in enum org.bukkit.Sound
 
ENTITY_HOSTILE_SWIM - Enum constant in enum org.bukkit.Sound
 
ENTITY_HUSK_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_HUSK_CONVERTED_TO_ZOMBIE - Enum constant in enum org.bukkit.Sound
 
ENTITY_HUSK_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_HUSK_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_HUSK_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_ILLUSIONER_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ILLUSIONER_CAST_SPELL - Enum constant in enum org.bukkit.Sound
 
ENTITY_ILLUSIONER_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_ILLUSIONER_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ILLUSIONER_MIRROR_MOVE - Enum constant in enum org.bukkit.Sound
 
ENTITY_ILLUSIONER_PREPARE_BLINDNESS - Enum constant in enum org.bukkit.Sound
 
ENTITY_ILLUSIONER_PREPARE_MIRROR - Enum constant in enum org.bukkit.Sound
 
ENTITY_IRON_GOLEM_ATTACK - Enum constant in enum org.bukkit.Sound
 
ENTITY_IRON_GOLEM_DAMAGE - Enum constant in enum org.bukkit.Sound
 
ENTITY_IRON_GOLEM_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_IRON_GOLEM_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_IRON_GOLEM_REPAIR - Enum constant in enum org.bukkit.Sound
 
ENTITY_IRON_GOLEM_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_ITEM_BREAK - Enum constant in enum org.bukkit.Sound
 
ENTITY_ITEM_FRAME_ADD_ITEM - Enum constant in enum org.bukkit.Sound
 
ENTITY_ITEM_FRAME_BREAK - Enum constant in enum org.bukkit.Sound
 
ENTITY_ITEM_FRAME_PLACE - Enum constant in enum org.bukkit.Sound
 
ENTITY_ITEM_FRAME_REMOVE_ITEM - Enum constant in enum org.bukkit.Sound
 
ENTITY_ITEM_FRAME_ROTATE_ITEM - Enum constant in enum org.bukkit.Sound
 
ENTITY_ITEM_PICKUP - Enum constant in enum org.bukkit.Sound
 
ENTITY_KILLED - Static variable in class org.bukkit.GameEvent
 
ENTITY_KILLED_BY - Enum constant in enum org.bukkit.Statistic
 
ENTITY_LEASH_KNOT_BREAK - Enum constant in enum org.bukkit.Sound
 
ENTITY_LEASH_KNOT_PLACE - Enum constant in enum org.bukkit.Sound
 
ENTITY_LIGHTNING_BOLT_IMPACT - Enum constant in enum org.bukkit.Sound
 
ENTITY_LIGHTNING_BOLT_THUNDER - Enum constant in enum org.bukkit.Sound
 
ENTITY_LINGERING_POTION_THROW - Enum constant in enum org.bukkit.Sound
 
ENTITY_LLAMA_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_LLAMA_ANGRY - Enum constant in enum org.bukkit.Sound
 
ENTITY_LLAMA_CHEST - Enum constant in enum org.bukkit.Sound
 
ENTITY_LLAMA_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_LLAMA_EAT - Enum constant in enum org.bukkit.Sound
 
ENTITY_LLAMA_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_LLAMA_SPIT - Enum constant in enum org.bukkit.Sound
 
ENTITY_LLAMA_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_LLAMA_SWAG - Enum constant in enum org.bukkit.Sound
 
ENTITY_MAGMA_CUBE_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_MAGMA_CUBE_DEATH_SMALL - Enum constant in enum org.bukkit.Sound
 
ENTITY_MAGMA_CUBE_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_MAGMA_CUBE_HURT_SMALL - Enum constant in enum org.bukkit.Sound
 
ENTITY_MAGMA_CUBE_JUMP - Enum constant in enum org.bukkit.Sound
 
ENTITY_MAGMA_CUBE_SQUISH - Enum constant in enum org.bukkit.Sound
 
ENTITY_MAGMA_CUBE_SQUISH_SMALL - Enum constant in enum org.bukkit.Sound
 
ENTITY_MINECART_INSIDE - Enum constant in enum org.bukkit.Sound
 
ENTITY_MINECART_INSIDE_UNDERWATER - Enum constant in enum org.bukkit.Sound
 
ENTITY_MINECART_RIDING - Enum constant in enum org.bukkit.Sound
 
ENTITY_MOOSHROOM_CONVERT - Enum constant in enum org.bukkit.Sound
 
ENTITY_MOOSHROOM_EAT - Enum constant in enum org.bukkit.Sound
 
ENTITY_MOOSHROOM_MILK - Enum constant in enum org.bukkit.Sound
 
ENTITY_MOOSHROOM_SHEAR - Enum constant in enum org.bukkit.Sound
 
ENTITY_MOOSHROOM_SUSPICIOUS_MILK - Enum constant in enum org.bukkit.Sound
 
ENTITY_MULE_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_MULE_ANGRY - Enum constant in enum org.bukkit.Sound
 
ENTITY_MULE_CHEST - Enum constant in enum org.bukkit.Sound
 
ENTITY_MULE_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_MULE_EAT - Enum constant in enum org.bukkit.Sound
 
ENTITY_MULE_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_OCELOT_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_OCELOT_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_OCELOT_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PAINTING_BREAK - Enum constant in enum org.bukkit.Sound
 
ENTITY_PAINTING_PLACE - Enum constant in enum org.bukkit.Sound
 
ENTITY_PANDA_AGGRESSIVE_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PANDA_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PANDA_BITE - Enum constant in enum org.bukkit.Sound
 
ENTITY_PANDA_CANT_BREED - Enum constant in enum org.bukkit.Sound
 
ENTITY_PANDA_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_PANDA_EAT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PANDA_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PANDA_PRE_SNEEZE - Enum constant in enum org.bukkit.Sound
 
ENTITY_PANDA_SNEEZE - Enum constant in enum org.bukkit.Sound
 
ENTITY_PANDA_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_PANDA_WORRIED_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_EAT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_FLY - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_BLAZE - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_CREEPER - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_DROWNED - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_ELDER_GUARDIAN - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_ENDER_DRAGON - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_ENDERMITE - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_EVOKER - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_GHAST - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_GUARDIAN - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_HOGLIN - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_HUSK - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_ILLUSIONER - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_MAGMA_CUBE - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_PHANTOM - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_PIGLIN - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_PIGLIN_BRUTE - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_PILLAGER - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_RAVAGER - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_SHULKER - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_SILVERFISH - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_SKELETON - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_SLIME - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_SPIDER - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_STRAY - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_VEX - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_VINDICATOR - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_WITCH - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_WITHER - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_WITHER_SKELETON - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_ZOGLIN - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_ZOMBIE - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER - Enum constant in enum org.bukkit.Sound
 
ENTITY_PARROT_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_PHANTOM_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PHANTOM_BITE - Enum constant in enum org.bukkit.Sound
 
ENTITY_PHANTOM_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_PHANTOM_FLAP - Enum constant in enum org.bukkit.Sound
 
ENTITY_PHANTOM_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PHANTOM_SWOOP - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIG_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIG_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIG_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIG_SADDLE - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIG_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIGLIN_ADMIRING_ITEM - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIGLIN_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIGLIN_ANGRY - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIGLIN_BRUTE_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIGLIN_BRUTE_ANGRY - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIGLIN_BRUTE_CONVERTED_TO_ZOMBIFIED - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIGLIN_BRUTE_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIGLIN_BRUTE_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIGLIN_BRUTE_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIGLIN_CELEBRATE - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIGLIN_CONVERTED_TO_ZOMBIFIED - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIGLIN_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIGLIN_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIGLIN_JEALOUS - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIGLIN_RETREAT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PIGLIN_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_PILLAGER_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PILLAGER_CELEBRATE - Enum constant in enum org.bukkit.Sound
 
ENTITY_PILLAGER_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_PILLAGER_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLACE - Static variable in class org.bukkit.GameEvent
 
ENTITY_PLAYER_ATTACK_CRIT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_ATTACK_KNOCKBACK - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_ATTACK_NODAMAGE - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_ATTACK_STRONG - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_ATTACK_SWEEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_ATTACK_WEAK - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_BIG_FALL - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_BREATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_BURP - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_HURT_DROWN - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_HURT_FREEZE - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_HURT_ON_FIRE - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_HURT_SWEET_BERRY_BUSH - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_LEVELUP - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_SMALL_FALL - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_SPLASH - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_SPLASH_HIGH_SPEED - Enum constant in enum org.bukkit.Sound
 
ENTITY_PLAYER_SWIM - Enum constant in enum org.bukkit.Sound
 
ENTITY_POLAR_BEAR_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_POLAR_BEAR_AMBIENT_BABY - Enum constant in enum org.bukkit.Sound
 
ENTITY_POLAR_BEAR_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_POLAR_BEAR_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_POLAR_BEAR_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_POLAR_BEAR_WARNING - Enum constant in enum org.bukkit.Sound
 
ENTITY_POOF - Enum constant in enum org.bukkit.EntityEffect
Silverfish entering block, spawner spawning.
ENTITY_PUFFER_FISH_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PUFFER_FISH_BLOW_OUT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PUFFER_FISH_BLOW_UP - Enum constant in enum org.bukkit.Sound
 
ENTITY_PUFFER_FISH_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_PUFFER_FISH_FLOP - Enum constant in enum org.bukkit.Sound
 
ENTITY_PUFFER_FISH_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_PUFFER_FISH_STING - Enum constant in enum org.bukkit.Sound
 
ENTITY_RABBIT_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_RABBIT_ATTACK - Enum constant in enum org.bukkit.Sound
 
ENTITY_RABBIT_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_RABBIT_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_RABBIT_JUMP - Enum constant in enum org.bukkit.Sound
 
ENTITY_RAVAGER_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_RAVAGER_ATTACK - Enum constant in enum org.bukkit.Sound
 
ENTITY_RAVAGER_CELEBRATE - Enum constant in enum org.bukkit.Sound
 
ENTITY_RAVAGER_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_RAVAGER_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_RAVAGER_ROAR - Enum constant in enum org.bukkit.Sound
 
ENTITY_RAVAGER_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_RAVAGER_STUNNED - Enum constant in enum org.bukkit.Sound
 
ENTITY_SALMON_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SALMON_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_SALMON_FLOP - Enum constant in enum org.bukkit.Sound
 
ENTITY_SALMON_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SHEEP_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SHEEP_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_SHEEP_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SHEEP_SHEAR - Enum constant in enum org.bukkit.Sound
 
ENTITY_SHEEP_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_SHULKER_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SHULKER_BULLET_HIT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SHULKER_BULLET_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SHULKER_CLOSE - Enum constant in enum org.bukkit.Sound
 
ENTITY_SHULKER_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_SHULKER_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SHULKER_HURT_CLOSED - Enum constant in enum org.bukkit.Sound
 
ENTITY_SHULKER_OPEN - Enum constant in enum org.bukkit.Sound
 
ENTITY_SHULKER_SHOOT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SHULKER_TELEPORT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SILVERFISH_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SILVERFISH_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_SILVERFISH_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SILVERFISH_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_SKELETON_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SKELETON_CONVERTED_TO_STRAY - Enum constant in enum org.bukkit.Sound
 
ENTITY_SKELETON_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_SKELETON_HORSE_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SKELETON_HORSE_AMBIENT_WATER - Enum constant in enum org.bukkit.Sound
 
ENTITY_SKELETON_HORSE_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_SKELETON_HORSE_GALLOP_WATER - Enum constant in enum org.bukkit.Sound
 
ENTITY_SKELETON_HORSE_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SKELETON_HORSE_JUMP_WATER - Enum constant in enum org.bukkit.Sound
 
ENTITY_SKELETON_HORSE_STEP_WATER - Enum constant in enum org.bukkit.Sound
 
ENTITY_SKELETON_HORSE_SWIM - Enum constant in enum org.bukkit.Sound
 
ENTITY_SKELETON_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SKELETON_SHOOT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SKELETON_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_SLIME_ATTACK - Enum constant in enum org.bukkit.Sound
 
ENTITY_SLIME_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_SLIME_DEATH_SMALL - Enum constant in enum org.bukkit.Sound
 
ENTITY_SLIME_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SLIME_HURT_SMALL - Enum constant in enum org.bukkit.Sound
 
ENTITY_SLIME_JUMP - Enum constant in enum org.bukkit.Sound
 
ENTITY_SLIME_JUMP_SMALL - Enum constant in enum org.bukkit.Sound
 
ENTITY_SLIME_SQUISH - Enum constant in enum org.bukkit.Sound
 
ENTITY_SLIME_SQUISH_SMALL - Enum constant in enum org.bukkit.Sound
 
ENTITY_SNOW_GOLEM_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SNOW_GOLEM_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_SNOW_GOLEM_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SNOW_GOLEM_SHEAR - Enum constant in enum org.bukkit.Sound
 
ENTITY_SNOW_GOLEM_SHOOT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SNOWBALL_THROW - Enum constant in enum org.bukkit.Sound
 
ENTITY_SPIDER_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SPIDER_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_SPIDER_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SPIDER_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_SPLASH_POTION_BREAK - Enum constant in enum org.bukkit.Sound
 
ENTITY_SPLASH_POTION_THROW - Enum constant in enum org.bukkit.Sound
 
ENTITY_SQUID_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SQUID_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_SQUID_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_SQUID_SQUIRT - Enum constant in enum org.bukkit.Sound
 
ENTITY_STRAY_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_STRAY_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_STRAY_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_STRAY_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_STRIDER_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_STRIDER_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_STRIDER_EAT - Enum constant in enum org.bukkit.Sound
 
ENTITY_STRIDER_HAPPY - Enum constant in enum org.bukkit.Sound
 
ENTITY_STRIDER_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_STRIDER_RETREAT - Enum constant in enum org.bukkit.Sound
 
ENTITY_STRIDER_SADDLE - Enum constant in enum org.bukkit.Sound
 
ENTITY_STRIDER_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_STRIDER_STEP_LAVA - Enum constant in enum org.bukkit.Sound
 
ENTITY_SWEEP_ATTACK - Enum constant in enum org.bukkit.event.entity.EntityDamageEvent.DamageCause
Damage caused when an entity attacks another entity in a sweep attack.
ENTITY_TNT_PRIMED - Enum constant in enum org.bukkit.Sound
 
ENTITY_TROPICAL_FISH_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_TROPICAL_FISH_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_TROPICAL_FISH_FLOP - Enum constant in enum org.bukkit.Sound
 
ENTITY_TROPICAL_FISH_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_TURTLE_AMBIENT_LAND - Enum constant in enum org.bukkit.Sound
 
ENTITY_TURTLE_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_TURTLE_DEATH_BABY - Enum constant in enum org.bukkit.Sound
 
ENTITY_TURTLE_EGG_BREAK - Enum constant in enum org.bukkit.Sound
 
ENTITY_TURTLE_EGG_CRACK - Enum constant in enum org.bukkit.Sound
 
ENTITY_TURTLE_EGG_HATCH - Enum constant in enum org.bukkit.Sound
 
ENTITY_TURTLE_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_TURTLE_HURT_BABY - Enum constant in enum org.bukkit.Sound
 
ENTITY_TURTLE_LAY_EGG - Enum constant in enum org.bukkit.Sound
 
ENTITY_TURTLE_SHAMBLE - Enum constant in enum org.bukkit.Sound
 
ENTITY_TURTLE_SHAMBLE_BABY - Enum constant in enum org.bukkit.Sound
 
ENTITY_TURTLE_SWIM - Enum constant in enum org.bukkit.Sound
 
ENTITY_TYPE - Static variable in interface org.bukkit.Registry
Server entity types.
ENTITY_TYPES_ARROWS - Static variable in interface org.bukkit.Tag
Vanilla tag representing arrows.
ENTITY_TYPES_AXOLOTL_ALWAYS_HOSTILES - Static variable in interface org.bukkit.Tag
Vanilla tag representing which entities axolotls are always hostile to.
ENTITY_TYPES_AXOLOTL_HUNT_TARGETS - Static variable in interface org.bukkit.Tag
Vanilla tag representing axolotl targets.
ENTITY_TYPES_BEEHIVE_INHABITORS - Static variable in interface org.bukkit.Tag
Vanilla tag representing entities which can live in beehives.
ENTITY_TYPES_FREEZE_HURTS_EXTRA_TYPES - Static variable in interface org.bukkit.Tag
Vanilla tag representing entities extra susceptible to freezing.
ENTITY_TYPES_FREEZE_IMMUNE_ENTITY_TYPES - Static variable in interface org.bukkit.Tag
Vanilla tag representing entities immune from freezing.
ENTITY_TYPES_IMPACT_PROJECTILES - Static variable in interface org.bukkit.Tag
Vanilla tag representing projectiles.
ENTITY_TYPES_POWDER_SNOW_WALKABLE_MOBS - Static variable in interface org.bukkit.Tag
Vanilla tag representing mobs which can walk on powder snow.
ENTITY_TYPES_RAIDERS - Static variable in interface org.bukkit.Tag
Vanilla tag representing raiders.
ENTITY_TYPES_SKELETONS - Static variable in interface org.bukkit.Tag
Vanilla tag representing skeletons.
ENTITY_VEX_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_VEX_CHARGE - Enum constant in enum org.bukkit.Sound
 
ENTITY_VEX_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_VEX_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_CELEBRATE - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_NO - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_TRADE - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_WORK_ARMORER - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_WORK_BUTCHER - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_WORK_CARTOGRAPHER - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_WORK_CLERIC - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_WORK_FARMER - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_WORK_FISHERMAN - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_WORK_FLETCHER - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_WORK_LEATHERWORKER - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_WORK_LIBRARIAN - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_WORK_MASON - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_WORK_SHEPHERD - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_WORK_TOOLSMITH - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_WORK_WEAPONSMITH - Enum constant in enum org.bukkit.Sound
 
ENTITY_VILLAGER_YES - Enum constant in enum org.bukkit.Sound
 
ENTITY_VINDICATOR_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_VINDICATOR_CELEBRATE - Enum constant in enum org.bukkit.Sound
 
ENTITY_VINDICATOR_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_VINDICATOR_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_WANDERING_TRADER_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_WANDERING_TRADER_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_WANDERING_TRADER_DISAPPEARED - Enum constant in enum org.bukkit.Sound
 
ENTITY_WANDERING_TRADER_DRINK_MILK - Enum constant in enum org.bukkit.Sound
 
ENTITY_WANDERING_TRADER_DRINK_POTION - Enum constant in enum org.bukkit.Sound
 
ENTITY_WANDERING_TRADER_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_WANDERING_TRADER_NO - Enum constant in enum org.bukkit.Sound
 
ENTITY_WANDERING_TRADER_REAPPEARED - Enum constant in enum org.bukkit.Sound
 
ENTITY_WANDERING_TRADER_TRADE - Enum constant in enum org.bukkit.Sound
 
ENTITY_WANDERING_TRADER_YES - Enum constant in enum org.bukkit.Sound
 
ENTITY_WITCH_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_WITCH_CELEBRATE - Enum constant in enum org.bukkit.Sound
 
ENTITY_WITCH_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_WITCH_DRINK - Enum constant in enum org.bukkit.Sound
 
ENTITY_WITCH_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_WITCH_THROW - Enum constant in enum org.bukkit.Sound
 
ENTITY_WITHER_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_WITHER_BREAK_BLOCK - Enum constant in enum org.bukkit.Sound
 
ENTITY_WITHER_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_WITHER_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_WITHER_SHOOT - Enum constant in enum org.bukkit.Sound
 
ENTITY_WITHER_SKELETON_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_WITHER_SKELETON_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_WITHER_SKELETON_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_WITHER_SKELETON_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_WITHER_SPAWN - Enum constant in enum org.bukkit.Sound
 
ENTITY_WOLF_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_WOLF_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_WOLF_GROWL - Enum constant in enum org.bukkit.Sound
 
ENTITY_WOLF_HOWL - Enum constant in enum org.bukkit.Sound
 
ENTITY_WOLF_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_WOLF_PANT - Enum constant in enum org.bukkit.Sound
 
ENTITY_WOLF_SHAKE - Enum constant in enum org.bukkit.Sound
 
ENTITY_WOLF_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_WOLF_WHINE - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOGLIN_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOGLIN_ANGRY - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOGLIN_ATTACK - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOGLIN_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOGLIN_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOGLIN_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_ATTACK_IRON_DOOR - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_BREAK_WOODEN_DOOR - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_CONVERTED_TO_DROWNED - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_DESTROY_EGG - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_HORSE_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_HORSE_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_HORSE_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_INFECT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_VILLAGER_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_VILLAGER_CONVERTED - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_VILLAGER_CURE - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_VILLAGER_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_VILLAGER_HURT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIE_VILLAGER_STEP - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIFIED_PIGLIN_AMBIENT - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIFIED_PIGLIN_ANGRY - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIFIED_PIGLIN_DEATH - Enum constant in enum org.bukkit.Sound
 
ENTITY_ZOMBIFIED_PIGLIN_HURT - Enum constant in enum org.bukkit.Sound
 
Entity.Spigot - Class in org.bukkit.entity
 
EntityAirChangeEvent - Class in org.bukkit.event.entity
Called when the amount of air an entity has remaining changes.
EntityAirChangeEvent(Entity, int) - Constructor for class org.bukkit.event.entity.EntityAirChangeEvent
 
EntityBlockFormEvent - Class in org.bukkit.event.block
Called when a block is formed by entities.
EntityBlockFormEvent(Entity, Block, BlockState) - Constructor for class org.bukkit.event.block.EntityBlockFormEvent
 
EntityBlockStorage<T extends Entity> - Interface in org.bukkit.block
Represents a captured state of a block which stores entities.
EntityBreakDoorEvent - Class in org.bukkit.event.entity
Called when an Entity breaks a door
EntityBreakDoorEvent(LivingEntity, Block) - Constructor for class org.bukkit.event.entity.EntityBreakDoorEvent
 
EntityBreedEvent - Class in org.bukkit.event.entity
Called when one Entity breeds with another Entity.
EntityBreedEvent(LivingEntity, LivingEntity, LivingEntity, LivingEntity, ItemStack, int) - Constructor for class org.bukkit.event.entity.EntityBreedEvent
 
EntityCategory - Enum in org.bukkit.entity
A classification of entities which may behave differently than others or be affected uniquely by enchantments and potion effects among other things.
EntityChangeBlockEvent - Class in org.bukkit.event.entity
Called when any Entity changes a block and a more specific event is not available.
EntityChangeBlockEvent(Entity, Block, BlockData) - Constructor for class org.bukkit.event.entity.EntityChangeBlockEvent
 
EntityCombustByBlockEvent - Class in org.bukkit.event.entity
Called when a block causes an entity to combust.
EntityCombustByBlockEvent(Block, Entity, int) - Constructor for class org.bukkit.event.entity.EntityCombustByBlockEvent
 
EntityCombustByEntityEvent - Class in org.bukkit.event.entity
Called when an entity causes another entity to combust.
EntityCombustByEntityEvent(Entity, Entity, int) - Constructor for class org.bukkit.event.entity.EntityCombustByEntityEvent
 
EntityCombustEvent - Class in org.bukkit.event.entity
Called when an entity combusts.
EntityCombustEvent(Entity, int) - Constructor for class org.bukkit.event.entity.EntityCombustEvent
 
EntityCreatePortalEvent - Class in org.bukkit.event.entity
Deprecated.
EntityCreatePortalEvent(LivingEntity, List<BlockState>, PortalType) - Constructor for class org.bukkit.event.entity.EntityCreatePortalEvent
Deprecated.
 
EntityDamageByBlockEvent - Class in org.bukkit.event.entity
Called when an entity is damaged by a block
EntityDamageByBlockEvent(Block, Entity, EntityDamageEvent.DamageCause, double) - Constructor for class org.bukkit.event.entity.EntityDamageByBlockEvent
 
EntityDamageByBlockEvent(Block, Entity, EntityDamageEvent.DamageCause, Map<EntityDamageEvent.DamageModifier, Double>, Map<EntityDamageEvent.DamageModifier, ? extends Function<? super Double, Double>>) - Constructor for class org.bukkit.event.entity.EntityDamageByBlockEvent
 
EntityDamageByEntityEvent - Class in org.bukkit.event.entity
Called when an entity is damaged by an entity
EntityDamageByEntityEvent(Entity, Entity, EntityDamageEvent.DamageCause, double) - Constructor for class org.bukkit.event.entity.EntityDamageByEntityEvent
 
EntityDamageByEntityEvent(Entity, Entity, EntityDamageEvent.DamageCause, Map<EntityDamageEvent.DamageModifier, Double>, Map<EntityDamageEvent.DamageModifier, ? extends Function<? super Double, Double>>) - Constructor for class org.bukkit.event.entity.EntityDamageByEntityEvent
 
EntityDamageEvent - Class in org.bukkit.event.entity
Stores data for damage events
EntityDamageEvent(Entity, EntityDamageEvent.DamageCause, double) - Constructor for class org.bukkit.event.entity.EntityDamageEvent
 
EntityDamageEvent(Entity, EntityDamageEvent.DamageCause, Map<EntityDamageEvent.DamageModifier, Double>, Map<EntityDamageEvent.DamageModifier, ? extends Function<? super Double, Double>>) - Constructor for class org.bukkit.event.entity.EntityDamageEvent
 
EntityDamageEvent.DamageCause - Enum in org.bukkit.event.entity
An enum to specify the cause of the damage
EntityDamageEvent.DamageModifier - Enum in org.bukkit.event.entity
Deprecated.
This API is responsible for a large number of implementation problems and is in general unsustainable to maintain. It is likely to be removed very soon in a subsequent release. Please see https://www.spigotmc.org/threads/194446/ for more information.
EntityDeathEvent - Class in org.bukkit.event.entity
Thrown whenever a LivingEntity dies
EntityDeathEvent(LivingEntity, List<ItemStack>) - Constructor for class org.bukkit.event.entity.EntityDeathEvent
 
EntityDeathEvent(LivingEntity, List<ItemStack>, int) - Constructor for class org.bukkit.event.entity.EntityDeathEvent
 
EntityDestination(Entity) - Constructor for class org.bukkit.Vibration.Destination.EntityDestination
 
EntityDismountEvent - Class in org.spigotmc.event.entity
Called when an entity stops riding another entity.
EntityDismountEvent(Entity, Entity) - Constructor for class org.spigotmc.event.entity.EntityDismountEvent
 
EntityDropItemEvent - Class in org.bukkit.event.entity
Thrown when an entity creates an item drop.