Class Bukkit
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Method Summary
Modifier and TypeMethodDescriptionstatic boolean
Adds a recipe to the crafting manager.static Iterator<Advancement>
Get an iterator through all advancements.static void
Bans the specified address from the server.static int
Broadcasts the specified message to every user with the given permission name.static int
broadcastMessage(String message)
Broadcast a message to all players.static void
Clears the list of crafting recipes.static ItemStack
Get the crafted item using the list ofItemStack
provided.static BlockData
createBlockData(String data)
Creates a newBlockData
instance with material and properties parsed from provided data.static BlockData
createBlockData(Material material)
Creates a newBlockData
instance for the specified Material, with all properties initialized to unspecified defaults.static BlockData
createBlockData(Material material, String data)
Creates a newBlockData
instance for the specified Material, with all properties initialized to unspecified defaults, except for those provided in data.static BlockData
createBlockData(Material material, Consumer<BlockData> consumer)
Creates a newBlockData
instance for the specified Material, with all properties initialized to unspecified defaults.static BossBar
createBossBar(String title, BarColor color, BarStyle style, BarFlag... flags)
Creates a boss bar instance to display to players.static KeyedBossBar
createBossBar(NamespacedKey key, String title, BarColor color, BarStyle style, BarFlag... flags)
Creates a boss bar instance to display to players.static ChunkGenerator.ChunkData
createChunkData(World world)
Create a ChunkData for use in a generator.static ItemStack
createExplorerMap(World world, Location location, StructureType structureType)
Create a new explorer map targeting the closest nearby structure of a givenStructureType
.static ItemStack
createExplorerMap(World world, Location location, StructureType structureType, int radius, boolean findUnexplored)
Create a new explorer map targeting the closest nearby structure of a givenStructureType
.static Inventory
createInventory(InventoryHolder owner, int size)
Creates an empty inventory of typeInventoryType.CHEST
with the specified size.static Inventory
createInventory(InventoryHolder owner, int size, String title)
Creates an empty inventory of typeInventoryType.CHEST
with the specified size and title.static Inventory
createInventory(InventoryHolder owner, InventoryType type)
Creates an empty inventory with the specified type.static Inventory
createInventory(InventoryHolder owner, InventoryType type, String title)
Creates an empty inventory with the specified type and title.static MapView
Create a new map with an automatically assigned ID.static Merchant
createMerchant(String title)
Creates an empty merchant.static World
createWorld(WorldCreator creator)
Creates or loads a world with the given name using the specified options.static boolean
dispatchCommand(CommandSender sender, String commandLine)
Dispatches a command on this server, and executes it if found.static Advancement
getAdvancement(NamespacedKey key)
Get the advancement specified by this key.static boolean
Gets whether this server allows the End or not.static boolean
Gets whether this server allows flying or not.static boolean
Gets whether this server allows the Nether or not.static int
Gets user-specified limit for number of ambient mobs that can spawn in a chunk.static int
Gets user-specified limit for number of animals that can spawn in a chunk.static BanList
getBanList(BanList.Type type)
Gets a ban list for the supplied type.static Set<OfflinePlayer>
Gets a set containing all banned players.static KeyedBossBar
getBossBar(NamespacedKey key)
Gets theKeyedBossBar
specified by this key.static Iterator<KeyedBossBar>
Gets an unmodifiable iterator through all persistent bossbars.static String
Gets the Bukkit version that this server is running.Gets a list of command aliases defined in the server properties.static long
Gets the value of the connection throttle setting.static ConsoleCommandSender
Gets aConsoleCommandSender
that may be used as an input source for this server.static Recipe
getCraftingRecipe(ItemStack[] craftingMatrix, World world)
Get theRecipe
for the list of ItemStacks provided.static GameMode
Gets the defaultGameMode
for new players.static Entity
Gets an entity on the server by its UUIDstatic boolean
Get generate-structures setting.static HelpMap
Gets theHelpMap
providing help topics for this server.static int
Gets the idle kick timeout.static String
getIp()
Get the IP that this server is bound to, or empty string if not specified.Gets a set containing all current IPs that are banned.static ItemFactory
Gets the instance of the item factory (forItemMeta
).static Logger
Returns the primary logger associated with this server instance.static LootTable
getLootTable(NamespacedKey key)
Gets the specifiedLootTable
.static MapView
getMap(int id)
Deprecated.Magic valuestatic int
Get the maximum amount of players which can login to this server.static int
Get max world size.static Messenger
Gets theMessenger
responsible for this server.static int
Gets user-specified limit for number of monsters that can spawn in a chunk.static String
getMotd()
Gets the message that is displayed on the server list.static String
getName()
Gets the name of this server implementation.static OfflinePlayer
getOfflinePlayer(String name)
Deprecated.Persistent storage of users should be by UUID as names are no longer unique past a single session.static OfflinePlayer
getOfflinePlayer(UUID id)
Gets the player by the given UUID, regardless if they are offline or online.static OfflinePlayer[]
Gets every player that has ever played on this server.static boolean
Gets whether the Server is in online mode or not.static Collection<? extends Player>
Gets a view of all currently logged in players.static Set<OfflinePlayer>
Gets a set containing all player operators.static Player
Gets a player object by the given username.static Player
Gets the player with the given UUID.static Player
getPlayerExact(String name)
Gets the player with the exact given name, case insensitive.static PluginCommand
getPluginCommand(String name)
Gets aPluginCommand
with the given name or alias.static PluginManager
Gets the plugin manager for interfacing with plugins.static int
getPort()
Get the game port that the server runs on.static Recipe
getRecipe(NamespacedKey recipeKey)
Get theRecipe
for the given key.getRecipesFor(ItemStack result)
Get a list of all recipes for a given item.static BukkitScheduler
Gets the scheduler for managing scheduled events.static ScoreboardManager
Gets the instance of the scoreboard manager.static Server
Gets the currentServer
singletonstatic CachedServerIcon
Gets an instance of the server's default server-icon.static ServicesManager
Gets a services manager.static String
Gets the default message that is displayed when the server is stopped.static int
Gets the radius, in blocks, around each worlds spawn point to protect.static StructureManager
Gets the structure manager for loading and saving structures.getTag(String registry, NamespacedKey tag, Class<T> clazz)
Gets a tag which has already been defined within the server.Gets a all tags which have been defined within the server.static int
Gets the default ticks per ambient mob spawns value.static int
Gets default ticks per animal spawns value.static int
Gets the default ticks per monster spawns value.static int
Gets the default ticks per water ambient mob spawns value.static int
Gets the default ticks per water mob spawns value.static int
Gets the default ticks per water underground creature spawns value.static UnsafeValues
Deprecated.static String
Gets the name of the update folder.static File
Gets the update folder.static String
Gets the version string of this server implementation.static int
Get the view distance from this server.static Warning.WarningState
Gets the current warning state for the server.static int
Gets user-specified limit for number of water ambient mobs that can spawn in a chunk.static int
Gets user-specified limit for number of water animals that can spawn in a chunk.static int
Get user-specified limit for number of water creature underground that can spawn in a chunk.static Set<OfflinePlayer>
Gets a list of whitelisted players.static World
Gets the world with the given name.static World
Gets the world from the given Unique ID.static File
Gets the folder that contains all of the variousWorld
s.Gets a list of all worlds on this server.static String
Get world type (level-type setting) for default world.static boolean
Gets whether this server has a whitelist or not.static boolean
Gets whether the server is in hardcore mode or not.static boolean
Checks the current thread against the expected primary thread for the server.static boolean
Gets whether the server whitelist is enforced.static CachedServerIcon
loadServerIcon(BufferedImage image)
Creates a cached server-icon for the specific image.static CachedServerIcon
loadServerIcon(File file)
Loads an image from a file, and returns a cached image for the specific server-icon.matchPlayer(String name)
Attempts to match any players with the given name, and returns a list of all possibly matches.Get an iterator through the list of crafting recipes.static void
reload()
Reloads the server, refreshing settings and plugin information.static void
Reload only the Minecraft data for the server.static void
Reloads the whitelist from disk.static boolean
removeBossBar(NamespacedKey key)
Removes aKeyedBossBar
specified by this key.static boolean
removeRecipe(NamespacedKey key)
Remove a recipe from the server.static void
Resets the list of crafting recipes to the default.static void
Writes loaded players to disk.selectEntities(CommandSender sender, String selector)
Selects entities using the given Vanilla selector.static void
setDefaultGameMode(GameMode mode)
Sets the defaultGameMode
for new players.static void
setIdleTimeout(int threshold)
Set the idle kick timeout.static void
Attempts to set theServer
singleton.static void
setSpawnRadius(int value)
Sets the radius, in blocks, around each worlds spawn point to protect.static void
setWhitelist(boolean value)
Sets if the server is whitelisted.static void
setWhitelistEnforced(boolean value)
Sets if the server whitelist is enforced.static void
shutdown()
Shutdowns the server, stopping everything.static Server.Spigot
spigot()
static void
Unbans the specified address from the server.static boolean
unloadWorld(String name, boolean save)
Unloads a world with the given name.static boolean
unloadWorld(World world, boolean save)
Unloads the given world.
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Method Details
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getServer
Gets the currentServer
singleton- Returns:
- Server instance being ran
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setServer
Attempts to set theServer
singleton.This cannot be done if the Server is already set.
- Parameters:
server
- Server instance
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getName
Gets the name of this server implementation.- Returns:
- name of this server implementation
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getVersion
Gets the version string of this server implementation.- Returns:
- version of this server implementation
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getBukkitVersion
Gets the Bukkit version that this server is running.- Returns:
- version of Bukkit
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getOnlinePlayers
Gets a view of all currently logged in players. This view is a reused object, making some operations likeCollection.size()
zero-allocation.The collection is a view backed by the internal representation, such that, changes to the internal state of the server will be reflected immediately. However, the reuse of the returned collection (identity) is not strictly guaranteed for future or all implementations. Casting the collection, or relying on interface implementations (like
Serializable
orList
), is deprecated.Iteration behavior is undefined outside of self-contained main-thread uses. Normal and immediate iterator use without consequences that affect the collection are fully supported. The effects following (non-exhaustive)
teleportation
,death
, andkicking
are undefined. Any use of this collection from asynchronous threads is unsafe.For safe consequential iteration or mimicking the old array behavior, using
Collection.toArray(Object[])
is recommended. For making snapshots,ImmutableList.copyOf(Collection)
is recommended.- Returns:
- a view of currently online players.
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getMaxPlayers
public static int getMaxPlayers()Get the maximum amount of players which can login to this server.- Returns:
- the amount of players this server allows
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getPort
public static int getPort()Get the game port that the server runs on.- Returns:
- the port number of this server
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getViewDistance
public static int getViewDistance()Get the view distance from this server.- Returns:
- the view distance from this server.
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getIp
Get the IP that this server is bound to, or empty string if not specified.- Returns:
- the IP string that this server is bound to, otherwise empty string
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getWorldType
Get world type (level-type setting) for default world.- Returns:
- the value of level-type (e.g. DEFAULT, FLAT, DEFAULT_1_1)
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getGenerateStructures
public static boolean getGenerateStructures()Get generate-structures setting.- Returns:
- true if structure generation is enabled, false otherwise
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getMaxWorldSize
public static int getMaxWorldSize()Get max world size.- Returns:
- the maximum world size as specified for the server
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getAllowEnd
public static boolean getAllowEnd()Gets whether this server allows the End or not.- Returns:
- whether this server allows the End or not
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getAllowNether
public static boolean getAllowNether()Gets whether this server allows the Nether or not.- Returns:
- whether this server allows the Nether or not
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hasWhitelist
public static boolean hasWhitelist()Gets whether this server has a whitelist or not.- Returns:
- whether this server has a whitelist or not
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setWhitelist
public static void setWhitelist(boolean value)Sets if the server is whitelisted.- Parameters:
value
- true for whitelist on, false for off
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isWhitelistEnforced
public static boolean isWhitelistEnforced()Gets whether the server whitelist is enforced. If the whitelist is enforced, non-whitelisted players will be disconnected when the server whitelist is reloaded.- Returns:
- whether the server whitelist is enforced
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setWhitelistEnforced
public static void setWhitelistEnforced(boolean value)Sets if the server whitelist is enforced. If the whitelist is enforced, non-whitelisted players will be disconnected when the server whitelist is reloaded.- Parameters:
value
- true for enforced, false for not
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getWhitelistedPlayers
Gets a list of whitelisted players.- Returns:
- a set containing all whitelisted players
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reloadWhitelist
public static void reloadWhitelist()Reloads the whitelist from disk. -
broadcastMessage
Broadcast a message to all players.This is the same as calling
broadcast(java.lang.String, java.lang.String)
toServer.BROADCAST_CHANNEL_USERS
- Parameters:
message
- the message- Returns:
- the number of players
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getUpdateFolder
Gets the name of the update folder. The update folder is used to safely update plugins at the right moment on a plugin load.The update folder name is relative to the plugins folder.
- Returns:
- the name of the update folder
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getUpdateFolderFile
Gets the update folder. The update folder is used to safely update plugins at the right moment on a plugin load.- Returns:
- the update folder
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getConnectionThrottle
public static long getConnectionThrottle()Gets the value of the connection throttle setting.- Returns:
- the value of the connection throttle setting
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getTicksPerAnimalSpawns
public static int getTicksPerAnimalSpawns()Gets default ticks per animal spawns value.Example Usage:
- A value of 1 will mean the server will attempt to spawn monsters every tick.
- A value of 400 will mean the server will attempt to spawn monsters every 400th tick.
- A value below 0 will be reset back to Minecraft's default.
Note: If set to 0, animal spawning will be disabled. We recommend using spawn-animals to control this instead.
Minecraft default: 400.
- Returns:
- the default ticks per animal spawns value
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getTicksPerMonsterSpawns
public static int getTicksPerMonsterSpawns()Gets the default ticks per monster spawns value.Example Usage:
- A value of 1 will mean the server will attempt to spawn monsters every tick.
- A value of 400 will mean the server will attempt to spawn monsters every 400th tick.
- A value below 0 will be reset back to Minecraft's default.
Note: If set to 0, monsters spawning will be disabled. We recommend using spawn-monsters to control this instead.
Minecraft default: 1.
- Returns:
- the default ticks per monsters spawn value
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getTicksPerWaterSpawns
public static int getTicksPerWaterSpawns()Gets the default ticks per water mob spawns value.Example Usage:
- A value of 1 will mean the server will attempt to spawn water mobs every tick.
- A value of 400 will mean the server will attempt to spawn water mobs every 400th tick.
- A value below 0 will be reset back to Minecraft's default.
Note: If set to 0, water mobs spawning will be disabled.
Minecraft default: 1.
- Returns:
- the default ticks per water mobs spawn value
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getTicksPerAmbientSpawns
public static int getTicksPerAmbientSpawns()Gets the default ticks per ambient mob spawns value.Example Usage:
- A value of 1 will mean the server will attempt to spawn ambient mobs every tick.
- A value of 400 will mean the server will attempt to spawn ambient mobs every 400th tick.
- A value below 0 will be reset back to Minecraft's default.
Note: If set to 0, ambient mobs spawning will be disabled.
Minecraft default: 1.
- Returns:
- the default ticks per ambient mobs spawn value
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getTicksPerWaterAmbientSpawns
public static int getTicksPerWaterAmbientSpawns()Gets the default ticks per water ambient mob spawns value.Example Usage:
- A value of 1 will mean the server will attempt to spawn water ambient mobs every tick.
- A value of 400 will mean the server will attempt to spawn water ambient mobs every 400th tick.
- A value below 0 will be reset back to Minecraft's default.
Note: If set to 0, ambient mobs spawning will be disabled.
Minecraft default: 1.
- Returns:
- the default ticks per water ambient mobs spawn value
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getTicksPerWaterUndergroundCreatureSpawns
public static int getTicksPerWaterUndergroundCreatureSpawns()Gets the default ticks per water underground creature spawns value.Example Usage:
- A value of 1 will mean the server will attempt to spawn water underground creature every tick.
- A value of 400 will mean the server will attempt to spawn water underground creature every 400th tick.
- A value below 0 will be reset back to Minecraft's default.
Note: If set to 0, water underground creature spawning will be disabled.
Minecraft default: 1.
- Returns:
- the default ticks per water underground creature spawn value
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getPlayer
Gets a player object by the given username.This method may not return objects for offline players.
- Parameters:
name
- the name to look up- Returns:
- a player if one was found, null otherwise
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getPlayerExact
Gets the player with the exact given name, case insensitive.- Parameters:
name
- Exact name of the player to retrieve- Returns:
- a player object if one was found, null otherwise
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matchPlayer
Attempts to match any players with the given name, and returns a list of all possibly matches.This list is not sorted in any particular order. If an exact match is found, the returned list will only contain a single result.
- Parameters:
name
- the (partial) name to match- Returns:
- list of all possible players
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getPlayer
Gets the player with the given UUID.- Parameters:
id
- UUID of the player to retrieve- Returns:
- a player object if one was found, null otherwise
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getPluginManager
Gets the plugin manager for interfacing with plugins.- Returns:
- a plugin manager for this Server instance
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getScheduler
Gets the scheduler for managing scheduled events.- Returns:
- a scheduling service for this server
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getServicesManager
Gets a services manager.- Returns:
- s services manager
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getWorlds
Gets a list of all worlds on this server.- Returns:
- a list of worlds
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createWorld
Creates or loads a world with the given name using the specified options.If the world is already loaded, it will just return the equivalent of getWorld(creator.name()).
- Parameters:
creator
- the options to use when creating the world- Returns:
- newly created or loaded world
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unloadWorld
Unloads a world with the given name.- Parameters:
name
- Name of the world to unloadsave
- whether to save the chunks before unloading- Returns:
- true if successful, false otherwise
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unloadWorld
Unloads the given world.- Parameters:
world
- the world to unloadsave
- whether to save the chunks before unloading- Returns:
- true if successful, false otherwise
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getWorld
Gets the world with the given name.- Parameters:
name
- the name of the world to retrieve- Returns:
- a world with the given name, or null if none exists
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getWorld
Gets the world from the given Unique ID.- Parameters:
uid
- a unique-id of the world to retrieve- Returns:
- a world with the given Unique ID, or null if none exists
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getMap
Deprecated.Magic valueGets the map from the given item ID.- Parameters:
id
- the id of the map to get- Returns:
- a map view if it exists, or null otherwise
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createMap
Create a new map with an automatically assigned ID.- Parameters:
world
- the world the map will belong to- Returns:
- a newly created map view
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createExplorerMap
@NotNull public static ItemStack createExplorerMap(@NotNull World world, @NotNull Location location, @NotNull StructureType structureType)Create a new explorer map targeting the closest nearby structure of a givenStructureType
.
This method uses implementation default values for radius and findUnexplored (usually 100, true).- Parameters:
world
- the world the map will belong tolocation
- the origin location to find the nearest structurestructureType
- the type of structure to find- Returns:
- a newly created item stack
- See Also:
World.locateNearestStructure(org.bukkit.Location, org.bukkit.StructureType, int, boolean)
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createExplorerMap
@NotNull public static ItemStack createExplorerMap(@NotNull World world, @NotNull Location location, @NotNull StructureType structureType, int radius, boolean findUnexplored)Create a new explorer map targeting the closest nearby structure of a givenStructureType
.
This method uses implementation default values for radius and findUnexplored (usually 100, true).- Parameters:
world
- the world the map will belong tolocation
- the origin location to find the nearest structurestructureType
- the type of structure to findradius
- radius to search, see World#locateNearestStructure for more informationfindUnexplored
- whether to find unexplored structures- Returns:
- the newly created item stack
- See Also:
World.locateNearestStructure(org.bukkit.Location, org.bukkit.StructureType, int, boolean)
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reload
public static void reload()Reloads the server, refreshing settings and plugin information. -
reloadData
public static void reloadData()Reload only the Minecraft data for the server. This includes custom advancements and loot tables. -
getLogger
Returns the primary logger associated with this server instance.- Returns:
- Logger associated with this server
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getPluginCommand
Gets aPluginCommand
with the given name or alias.- Parameters:
name
- the name of the command to retrieve- Returns:
- a plugin command if found, null otherwise
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savePlayers
public static void savePlayers()Writes loaded players to disk. -
dispatchCommand
public static boolean dispatchCommand(@NotNull CommandSender sender, @NotNull String commandLine) throws CommandExceptionDispatches a command on this server, and executes it if found.- Parameters:
sender
- the apparent sender of the commandcommandLine
- the command + arguments. Example:test abc 123
- Returns:
- returns false if no target is found
- Throws:
CommandException
- thrown when the executor for the given command fails with an unhandled exception
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addRecipe
Adds a recipe to the crafting manager.- Parameters:
recipe
- the recipe to add- Returns:
- true if the recipe was added, false if it wasn't for some reason
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getRecipesFor
Get a list of all recipes for a given item. The stack size is ignored in comparisons. If the durability is -1, it will match any data value.- Parameters:
result
- the item to match against recipe results- Returns:
- a list of recipes with the given result
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getRecipe
Get theRecipe
for the given key.- Parameters:
recipeKey
- the key of the recipe to return- Returns:
- the recipe for the given key or null.
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getCraftingRecipe
@Nullable public static Recipe getCraftingRecipe(@NotNull ItemStack[] craftingMatrix, @NotNull World world)Get theRecipe
for the list of ItemStacks provided.The list is formatted as a crafting matrix where the index follow the pattern below:
[ 0 1 2 ] [ 3 4 5 ] [ 6 7 8 ]
NOTE: This method will not modify the provided ItemStack array, for that, use
craftItem(ItemStack[], World, Player)
.- Parameters:
craftingMatrix
- list of items to be crafted from. Must not contain more than 9 items.world
- The world the crafting takes place in.- Returns:
- the
Recipe
resulting from the given crafting matrix.
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craftItem
@NotNull public static ItemStack craftItem(@NotNull ItemStack[] craftingMatrix, @NotNull World world, @NotNull Player player)Get the crafted item using the list ofItemStack
provided.The list is formatted as a crafting matrix where the index follow the pattern below:
[ 0 1 2 ] [ 3 4 5 ] [ 6 7 8 ]
The
World
andPlayer
arguments are required to fulfill the Bukkit Crafting events.Calls
PrepareItemCraftEvent
to imitate thePlayer
initiating the crafting event.- Parameters:
craftingMatrix
- list of items to be crafted from. Must not contain more than 9 items.world
- The world the crafting takes place in.player
- The player to imitate the crafting event on.- Returns:
- the
ItemStack
resulting from the given crafting matrix, if no recipe is found an ItemStack ofMaterial.AIR
is returned.
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recipeIterator
Get an iterator through the list of crafting recipes.- Returns:
- an iterator
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clearRecipes
public static void clearRecipes()Clears the list of crafting recipes. -
resetRecipes
public static void resetRecipes()Resets the list of crafting recipes to the default. -
removeRecipe
Remove a recipe from the server. Note that removing a recipe may cause permanent loss of data associated with that recipe (eg whether it has been discovered by players).- Parameters:
key
- NamespacedKey of recipe to remove.- Returns:
- True if recipe was removed
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getCommandAliases
Gets a list of command aliases defined in the server properties.- Returns:
- a map of aliases to command names
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getSpawnRadius
public static int getSpawnRadius()Gets the radius, in blocks, around each worlds spawn point to protect.- Returns:
- spawn radius, or 0 if none
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setSpawnRadius
public static void setSpawnRadius(int value)Sets the radius, in blocks, around each worlds spawn point to protect.- Parameters:
value
- new spawn radius, or 0 if none
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getOnlineMode
public static boolean getOnlineMode()Gets whether the Server is in online mode or not.- Returns:
- true if the server authenticates clients, false otherwise
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getAllowFlight
public static boolean getAllowFlight()Gets whether this server allows flying or not.- Returns:
- true if the server allows flight, false otherwise
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isHardcore
public static boolean isHardcore()Gets whether the server is in hardcore mode or not.- Returns:
- true if the server mode is hardcore, false otherwise
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shutdown
public static void shutdown()Shutdowns the server, stopping everything. -
broadcast
Broadcasts the specified message to every user with the given permission name.- Parameters:
message
- message to broadcastpermission
- the required permissionpermissibles
must have to receive the broadcast- Returns:
- number of message recipients
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getOfflinePlayer
Deprecated.Persistent storage of users should be by UUID as names are no longer unique past a single session.Gets the player by the given name, regardless if they are offline or online.This method may involve a blocking web request to get the UUID for the given name.
This will return an object even if the player does not exist. To this method, all players will exist.
- Parameters:
name
- the name the player to retrieve- Returns:
- an offline player
- See Also:
getOfflinePlayer(java.util.UUID)
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getOfflinePlayer
Gets the player by the given UUID, regardless if they are offline or online.This will return an object even if the player does not exist. To this method, all players will exist.
- Parameters:
id
- the UUID of the player to retrieve- Returns:
- an offline player
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getIPBans
Gets a set containing all current IPs that are banned.- Returns:
- a set containing banned IP addresses
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banIP
Bans the specified address from the server.- Parameters:
address
- the IP address to ban
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unbanIP
Unbans the specified address from the server.- Parameters:
address
- the IP address to unban
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getBannedPlayers
Gets a set containing all banned players.- Returns:
- a set containing banned players
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getBanList
Gets a ban list for the supplied type.Bans by name are no longer supported and this method will return null when trying to request them. The replacement is bans by UUID.
- Parameters:
type
- the type of list to fetch, cannot be null- Returns:
- a ban list of the specified type
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getOperators
Gets a set containing all player operators.- Returns:
- a set containing player operators
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getDefaultGameMode
Gets the defaultGameMode
for new players.- Returns:
- the default game mode
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setDefaultGameMode
Sets the defaultGameMode
for new players.- Parameters:
mode
- the new game mode
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getConsoleSender
Gets aConsoleCommandSender
that may be used as an input source for this server.- Returns:
- a console command sender
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getWorldContainer
Gets the folder that contains all of the variousWorld
s.- Returns:
- folder that contains all worlds
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getOfflinePlayers
Gets every player that has ever played on this server.- Returns:
- an array containing all previous players
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getMessenger
Gets theMessenger
responsible for this server.- Returns:
- messenger responsible for this server
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getHelpMap
Gets theHelpMap
providing help topics for this server.- Returns:
- a help map for this server
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createInventory
@NotNull public static Inventory createInventory(@Nullable InventoryHolder owner, @NotNull InventoryType type)Creates an empty inventory with the specified type. If the type isInventoryType.CHEST
, the new inventory has a size of 27; otherwise the new inventory has the normal size for its type.
InventoryType.WORKBENCH
will not process crafting recipes if created with this method. UseHumanEntity.openWorkbench(Location, boolean)
instead.
InventoryType.ENCHANTING
will not processItemStack
s for possible enchanting results. UseHumanEntity.openEnchanting(Location, boolean)
instead.- Parameters:
owner
- the holder of the inventory, or null to indicate no holdertype
- the type of inventory to create- Returns:
- a new inventory
- Throws:
IllegalArgumentException
- if theInventoryType
cannot be viewed.- See Also:
InventoryType.isCreatable()
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createInventory
@NotNull public static Inventory createInventory(@Nullable InventoryHolder owner, @NotNull InventoryType type, @NotNull String title)Creates an empty inventory with the specified type and title. If the type isInventoryType.CHEST
, the new inventory has a size of 27; otherwise the new inventory has the normal size for its type.
It should be noted that some inventory types do not support titles and may not render with said titles on the Minecraft client.
InventoryType.WORKBENCH
will not process crafting recipes if created with this method. UseHumanEntity.openWorkbench(Location, boolean)
instead.
InventoryType.ENCHANTING
will not processItemStack
s for possible enchanting results. UseHumanEntity.openEnchanting(Location, boolean)
instead.- Parameters:
owner
- The holder of the inventory; can be null if there's no holder.type
- The type of inventory to create.title
- The title of the inventory, to be displayed when it is viewed.- Returns:
- The new inventory.
- Throws:
IllegalArgumentException
- if theInventoryType
cannot be viewed.- See Also:
InventoryType.isCreatable()
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createInventory
@NotNull public static Inventory createInventory(@Nullable InventoryHolder owner, int size) throws IllegalArgumentExceptionCreates an empty inventory of typeInventoryType.CHEST
with the specified size.- Parameters:
owner
- the holder of the inventory, or null to indicate no holdersize
- a multiple of 9 as the size of inventory to create- Returns:
- a new inventory
- Throws:
IllegalArgumentException
- if the size is not a multiple of 9
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createInventory
@NotNull public static Inventory createInventory(@Nullable InventoryHolder owner, int size, @NotNull String title) throws IllegalArgumentExceptionCreates an empty inventory of typeInventoryType.CHEST
with the specified size and title.- Parameters:
owner
- the holder of the inventory, or null to indicate no holdersize
- a multiple of 9 as the size of inventory to createtitle
- the title of the inventory, displayed when inventory is viewed- Returns:
- a new inventory
- Throws:
IllegalArgumentException
- if the size is not a multiple of 9
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createMerchant
Creates an empty merchant.- Parameters:
title
- the title of the corresponding merchant inventory, displayed when the merchant inventory is viewed- Returns:
- a new merchant
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getMonsterSpawnLimit
public static int getMonsterSpawnLimit()Gets user-specified limit for number of monsters that can spawn in a chunk.- Returns:
- the monster spawn limit
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getAnimalSpawnLimit
public static int getAnimalSpawnLimit()Gets user-specified limit for number of animals that can spawn in a chunk.- Returns:
- the animal spawn limit
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getWaterAnimalSpawnLimit
public static int getWaterAnimalSpawnLimit()Gets user-specified limit for number of water animals that can spawn in a chunk.- Returns:
- the water animal spawn limit
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getWaterAmbientSpawnLimit
public static int getWaterAmbientSpawnLimit()Gets user-specified limit for number of water ambient mobs that can spawn in a chunk.- Returns:
- the water ambient spawn limit
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getWaterUndergroundCreatureSpawnLimit
public static int getWaterUndergroundCreatureSpawnLimit()Get user-specified limit for number of water creature underground that can spawn in a chunk.- Returns:
- the water underground creature limit
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getAmbientSpawnLimit
public static int getAmbientSpawnLimit()Gets user-specified limit for number of ambient mobs that can spawn in a chunk.- Returns:
- the ambient spawn limit
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isPrimaryThread
public static boolean isPrimaryThread()Checks the current thread against the expected primary thread for the server.Note: this method should not be used to indicate the current synchronized state of the runtime. A current thread matching the main thread indicates that it is synchronized, but a mismatch does not preclude the same assumption.
- Returns:
- true if the current thread matches the expected primary thread, false otherwise
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getMotd
Gets the message that is displayed on the server list.- Returns:
- the servers MOTD
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getShutdownMessage
Gets the default message that is displayed when the server is stopped.- Returns:
- the shutdown message
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getWarningState
Gets the current warning state for the server.- Returns:
- the configured warning state
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getItemFactory
Gets the instance of the item factory (forItemMeta
).- Returns:
- the item factory
- See Also:
ItemFactory
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getScoreboardManager
Gets the instance of the scoreboard manager.This will only exist after the first world has loaded.
- Returns:
- the scoreboard manager or null if no worlds are loaded.
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getServerIcon
Gets an instance of the server's default server-icon.- Returns:
- the default server-icon; null values may be used by the implementation to indicate no defined icon, but this behavior is not guaranteed
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loadServerIcon
@NotNull public static CachedServerIcon loadServerIcon(@NotNull File file) throws IllegalArgumentException, ExceptionLoads an image from a file, and returns a cached image for the specific server-icon.Size and type are implementation defined. An incompatible file is guaranteed to throw an implementation-defined
Exception
.- Parameters:
file
- the file to load the from- Returns:
- a cached server-icon that can be used for a
ServerListPingEvent.setServerIcon(CachedServerIcon)
- Throws:
IllegalArgumentException
- if image is nullException
- if the image does not meet current server server-icon specifications
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loadServerIcon
@NotNull public static CachedServerIcon loadServerIcon(@NotNull BufferedImage image) throws IllegalArgumentException, ExceptionCreates a cached server-icon for the specific image.Size and type are implementation defined. An incompatible file is guaranteed to throw an implementation-defined
Exception
.- Parameters:
image
- the image to use- Returns:
- a cached server-icon that can be used for a
ServerListPingEvent.setServerIcon(CachedServerIcon)
- Throws:
IllegalArgumentException
- if image is nullException
- if the image does not meet current server server-icon specifications
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setIdleTimeout
public static void setIdleTimeout(int threshold)Set the idle kick timeout. Any players idle for the specified amount of time will be automatically kicked.A value of 0 will disable the idle kick timeout.
- Parameters:
threshold
- the idle timeout in minutes
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getIdleTimeout
public static int getIdleTimeout()Gets the idle kick timeout.- Returns:
- the idle timeout in minutes
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createChunkData
Create a ChunkData for use in a generator. SeeChunkGenerator.generateChunkData(org.bukkit.World, java.util.Random, int, int, org.bukkit.generator.ChunkGenerator.BiomeGrid)
- Parameters:
world
- the world to create the ChunkData for- Returns:
- a new ChunkData for the world
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createBossBar
@NotNull public static BossBar createBossBar(@Nullable String title, @NotNull BarColor color, @NotNull BarStyle style, @NotNull BarFlag... flags)Creates a boss bar instance to display to players. The progress defaults to 1.0- Parameters:
title
- the title of the boss barcolor
- the color of the boss barstyle
- the style of the boss barflags
- an optional list of flags to set on the boss bar- Returns:
- the created boss bar
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createBossBar
@NotNull public static KeyedBossBar createBossBar(@NotNull NamespacedKey key, @Nullable String title, @NotNull BarColor color, @NotNull BarStyle style, @NotNull BarFlag... flags)Creates a boss bar instance to display to players. The progress defaults to 1.0.
This instance is added to the persistent storage of the server and will be editable by commands and restored after restart.- Parameters:
key
- the key of the boss bar that is used to access the boss bartitle
- the title of the boss barcolor
- the color of the boss barstyle
- the style of the boss barflags
- an optional list of flags to set on the boss bar- Returns:
- the created boss bar
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getBossBars
Gets an unmodifiable iterator through all persistent bossbars.- not bound to a
Boss
-
not created using
createBossBar(String, BarColor, BarStyle, BarFlag...)
- Returns:
- a bossbar iterator
- not bound to a
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getBossBar
Gets theKeyedBossBar
specified by this key.- not bound to a
Boss
-
not created using
createBossBar(String, BarColor, BarStyle, BarFlag...)
- Parameters:
key
- unique bossbar key- Returns:
- bossbar or null if not exists
- not bound to a
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removeBossBar
Removes aKeyedBossBar
specified by this key.- not bound to a
Boss
-
not created using
createBossBar(String, BarColor, BarStyle, BarFlag...)
- Parameters:
key
- unique bossbar key- Returns:
- true if removal succeeded or false
- not bound to a
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getEntity
Gets an entity on the server by its UUID- Parameters:
uuid
- the UUID of the entity- Returns:
- the entity with the given UUID, or null if it isn't found
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getAdvancement
Get the advancement specified by this key.- Parameters:
key
- unique advancement key- Returns:
- advancement or null if not exists
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advancementIterator
Get an iterator through all advancements. Advancements cannot be removed from this iterator,- Returns:
- an advancement iterator
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createBlockData
Creates a newBlockData
instance for the specified Material, with all properties initialized to unspecified defaults.- Parameters:
material
- the material- Returns:
- new data instance
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createBlockData
@NotNull public static BlockData createBlockData(@NotNull Material material, @Nullable Consumer<BlockData> consumer)Creates a newBlockData
instance for the specified Material, with all properties initialized to unspecified defaults.- Parameters:
material
- the materialconsumer
- consumer to run on new instance before returning- Returns:
- new data instance
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createBlockData
@NotNull public static BlockData createBlockData(@NotNull String data) throws IllegalArgumentExceptionCreates a newBlockData
instance with material and properties parsed from provided data.- Parameters:
data
- data string- Returns:
- new data instance
- Throws:
IllegalArgumentException
- if the specified data is not valid
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createBlockData
@NotNull @Contract("null, null -> fail") public static BlockData createBlockData(@Nullable Material material, @Nullable String data) throws IllegalArgumentExceptionCreates a newBlockData
instance for the specified Material, with all properties initialized to unspecified defaults, except for those provided in data.- Parameters:
material
- the materialdata
- data string- Returns:
- new data instance
- Throws:
IllegalArgumentException
- if the specified data is not valid
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getTag
@Nullable public static <T extends Keyed> Tag<T> getTag(@NotNull String registry, @NotNull NamespacedKey tag, @NotNull Class<T> clazz)Gets a tag which has already been defined within the server. Plugins are suggested to use the concrete tags inTag
rather than this method which makes no guarantees about which tags are available, and may also be less performant due to lack of caching.
Tags will be searched for in an implementation specific manner, but a path consisting of namespace/tags/registry/key is expected.
Server implementations are allowed to handle only the registries indicated inTag
.- Type Parameters:
T
- type of the tag- Parameters:
registry
- the tag registry to look attag
- the name of the tagclazz
- the class of the tag entries- Returns:
- the tag or null
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getTags
@NotNull public static <T extends Keyed> Iterable<Tag<T>> getTags(@NotNull String registry, @NotNull Class<T> clazz)Gets a all tags which have been defined within the server.
Server implementations are allowed to handle only the registries indicated inTag
.
No guarantees are made about the mutability of the returned iterator.- Type Parameters:
T
- type of the tag- Parameters:
registry
- the tag registry to look atclazz
- the class of the tag entries- Returns:
- all defined tags
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getLootTable
Gets the specifiedLootTable
.- Parameters:
key
- the name of the LootTable- Returns:
- the LootTable, or null if no LootTable is found with that name
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selectEntities
@NotNull public static List<Entity> selectEntities(@NotNull CommandSender sender, @NotNull String selector) throws IllegalArgumentExceptionSelects entities using the given Vanilla selector.
No guarantees are made about the selector format, other than they match the Vanilla format for the active Minecraft version.
Usually a selector will start with '@', unless selecting a Player in which case it may simply be the Player's name or UUID.
Note that in Vanilla, elevated permissions are usually required to use '@' selectors, but this method should not check such permissions from the sender.- Parameters:
sender
- the sender to execute as, must be providedselector
- the selection string- Returns:
- a list of the selected entities. The list will not be null, but no further guarantees are made.
- Throws:
IllegalArgumentException
- if the selector is malformed in any way or a parameter is null
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getStructureManager
Gets the structure manager for loading and saving structures.- Returns:
- the structure manager
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getUnsafe
Deprecated.- Returns:
- the unsafe values instance
- See Also:
UnsafeValues
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spigot
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