Package org.bukkit.entity
Enum EntityType
- All Implemented Interfaces:
Serializable
,Comparable<EntityType>
,java.lang.constant.Constable
,Keyed
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Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>>
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Enum Constant Summary
Enum ConstantDescriptionMechanical entity with an inventory for placing weapons / armor into.An arrow projectile; may get stuck in the ground.A placed boat.LikeFIREBALL
but with added effects.An item resting on the ground.A flying chicken egg.A flying ender pearl.An ender eye signal.An experience orb.A block that is going to or is about to fall.A flying large fireball, as thrown by a Ghast for example.Internal representation of a Firework once it has been launched.A fishing line and bobber.An item frame on a wall.A leash attached to a fencepost.A bolt of lightning.A painting on a wall.Primed TNT that is about to explode.Bullet fired bySHULKER
.A flying small fireball, such as thrown by a Blaze or player.A flying snowball.LikeARROW
but causes thePotionEffectType.GLOWING
effect on all team members.A flying splash potion.A flying experience bottle.An unknown entity without an Entity ClassA flying wither skull projectile. -
Method Summary
Modifier and TypeMethodDescriptionstatic EntityType
fromId(int id)
Deprecated.Magic valuestatic EntityType
Deprecated.Magic valuegetKey()
Return the namespaced identifier for this object.getName()
Deprecated.Magic valueshort
Deprecated.Magic valueboolean
isAlive()
boolean
Some entities cannot be spawned usingRegionAccessor.spawnEntity(Location, EntityType)
orRegionAccessor.spawn(Location, Class)
, usually because they require additional information in order to spawn.static EntityType
Returns the enum constant of this type with the specified name.static EntityType[]
values()
Returns an array containing the constants of this enum type, in the order they are declared.
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Enum Constant Details
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DROPPED_ITEM
An item resting on the ground.Spawn with
World.dropItem(Location, ItemStack)
orWorld.dropItemNaturally(Location, ItemStack)
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EXPERIENCE_ORB
An experience orb. -
AREA_EFFECT_CLOUD
- See Also:
AreaEffectCloud
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ELDER_GUARDIAN
- See Also:
ElderGuardian
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WITHER_SKELETON
- See Also:
WitherSkeleton
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STRAY
- See Also:
Stray
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EGG
A flying chicken egg. -
LEASH_HITCH
A leash attached to a fencepost. -
PAINTING
A painting on a wall. -
ARROW
An arrow projectile; may get stuck in the ground. -
SNOWBALL
A flying snowball. -
FIREBALL
A flying large fireball, as thrown by a Ghast for example. -
SMALL_FIREBALL
A flying small fireball, such as thrown by a Blaze or player. -
ENDER_PEARL
A flying ender pearl. -
ENDER_SIGNAL
An ender eye signal. -
SPLASH_POTION
A flying splash potion. -
THROWN_EXP_BOTTLE
A flying experience bottle. -
ITEM_FRAME
An item frame on a wall. -
WITHER_SKULL
A flying wither skull projectile. -
PRIMED_TNT
Primed TNT that is about to explode. -
FALLING_BLOCK
A block that is going to or is about to fall. -
FIREWORK
Internal representation of a Firework once it has been launched. -
HUSK
- See Also:
Husk
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SPECTRAL_ARROW
LikeARROW
but causes thePotionEffectType.GLOWING
effect on all team members. -
SHULKER_BULLET
Bullet fired bySHULKER
. -
DRAGON_FIREBALL
LikeFIREBALL
but with added effects. -
ZOMBIE_VILLAGER
- See Also:
ZombieVillager
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SKELETON_HORSE
- See Also:
SkeletonHorse
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ZOMBIE_HORSE
- See Also:
ZombieHorse
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ARMOR_STAND
Mechanical entity with an inventory for placing weapons / armor into. -
DONKEY
- See Also:
Donkey
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MULE
- See Also:
Mule
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EVOKER_FANGS
- See Also:
EvokerFangs
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EVOKER
- See Also:
Evoker
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VEX
- See Also:
Vex
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VINDICATOR
- See Also:
Vindicator
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ILLUSIONER
- See Also:
Illusioner
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MINECART_COMMAND
- See Also:
CommandMinecart
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BOAT
A placed boat. -
MINECART
- See Also:
RideableMinecart
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MINECART_CHEST
- See Also:
StorageMinecart
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MINECART_FURNACE
- See Also:
PoweredMinecart
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MINECART_TNT
- See Also:
ExplosiveMinecart
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MINECART_HOPPER
- See Also:
HopperMinecart
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MINECART_MOB_SPAWNER
- See Also:
SpawnerMinecart
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CREEPER
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SKELETON
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SPIDER
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GIANT
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ZOMBIE
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SLIME
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GHAST
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ZOMBIFIED_PIGLIN
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ENDERMAN
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CAVE_SPIDER
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SILVERFISH
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BLAZE
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MAGMA_CUBE
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ENDER_DRAGON
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WITHER
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BAT
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WITCH
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ENDERMITE
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GUARDIAN
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SHULKER
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PIG
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SHEEP
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COW
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CHICKEN
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SQUID
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WOLF
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MUSHROOM_COW
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SNOWMAN
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OCELOT
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IRON_GOLEM
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HORSE
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RABBIT
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POLAR_BEAR
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LLAMA
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LLAMA_SPIT
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PARROT
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VILLAGER
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ENDER_CRYSTAL
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TURTLE
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PHANTOM
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TRIDENT
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COD
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SALMON
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PUFFERFISH
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TROPICAL_FISH
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DROWNED
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DOLPHIN
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CAT
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PANDA
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PILLAGER
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RAVAGER
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TRADER_LLAMA
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WANDERING_TRADER
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FOX
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BEE
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HOGLIN
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PIGLIN
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STRIDER
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ZOGLIN
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PIGLIN_BRUTE
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AXOLOTL
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GLOW_ITEM_FRAME
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GLOW_SQUID
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GOAT
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MARKER
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FISHING_HOOK
A fishing line and bobber. -
LIGHTNING
A bolt of lightning.Spawn with
World.strikeLightning(Location)
. -
PLAYER
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UNKNOWN
An unknown entity without an Entity Class
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Method Details
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values
Returns an array containing the constants of this enum type, in the order they are declared.- Returns:
- an array containing the constants of this enum type, in the order they are declared
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valueOf
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)- Parameters:
name
- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException
- if this enum type has no constant with the specified nameNullPointerException
- if the argument is null
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getName
Deprecated.Magic valueGets the entity type name.- Returns:
- the entity type's name
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getKey
Description copied from interface:Keyed
Return the namespaced identifier for this object. -
getEntityClass
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getTypeId
Deprecated.Magic valueGets the entity type id.- Returns:
- the raw type id
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fromName
@Deprecated @Contract("null -> null") @Nullable public static EntityType fromName(@Nullable String name)Deprecated.Magic valueGets an entity type from its name.- Parameters:
name
- the entity type's name- Returns:
- the matching entity type or null
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fromId
Deprecated.Magic valueGets an entity from its id.- Parameters:
id
- the raw type id- Returns:
- the matching entity type or null
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isSpawnable
public boolean isSpawnable()Some entities cannot be spawned usingRegionAccessor.spawnEntity(Location, EntityType)
orRegionAccessor.spawn(Location, Class)
, usually because they require additional information in order to spawn.- Returns:
- False if the entity type cannot be spawned
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isAlive
public boolean isAlive()
-