Uses of Interface
org.bukkit.entity.Player

Packages that use Player 
Package Description
org.bukkit
The root package of the Bukkit API, contains generalized API classes.
org.bukkit.boss
Classes concerning the creation of boss bars that appear at the top of the player's screen.
org.bukkit.conversations
Classes dedicated to facilitate direct player-to-plugin communication.
org.bukkit.entity
Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc.
org.bukkit.event.block
Events relating to when a block is changed or interacts with the world.
org.bukkit.event.enchantment
Events triggered from an enchantment table.
org.bukkit.event.entity
Events relating to entities, excluding some directly referencing some more specific entity types.
org.bukkit.event.hanging
org.bukkit.event.inventory
Events relating to inventory manipulation.
org.bukkit.event.player
Events relating to players.
org.bukkit.event.raid
Events related to raids.
org.bukkit.event.server
Events relating to programmatic state changes on the server.
org.bukkit.event.world
Events triggered by various world states or changes.
org.bukkit.map
Classes to facilitate plugin handling of map displays.
org.bukkit.plugin.messaging
Classes dedicated to specialized plugin to client protocols.
org.spigotmc.event.player
Spigot-specific player events.