Package org.bukkit.event.player
Class PlayerBedLeaveEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
org.bukkit.event.player.PlayerBedLeaveEvent
public class PlayerBedLeaveEvent extends PlayerEvent
This event is fired when the player is leaving a bed.
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Nested Class Summary
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Field Summary
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Constructor Summary
Constructors Constructor Description PlayerBedLeaveEvent(Player who, Block bed, boolean setBedSpawn)
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Method Summary
Modifier and Type Method Description Block
getBed()
Returns the bed block involved in this event.static HandlerList
getHandlerList()
HandlerList
getHandlers()
void
setSpawnLocation(boolean setBedSpawn)
Set if this event should set the new spawn location for thePlayer
.boolean
shouldSetSpawnLocation()
Get if this event should set the new spawn location for thePlayer
.
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Constructor Details
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Method Details
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getBed
Returns the bed block involved in this event.- Returns:
- the bed block involved in this event
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shouldSetSpawnLocation
public boolean shouldSetSpawnLocation()Get if this event should set the new spawn location for thePlayer
.
This does not remove any existing spawn location, only prevent it from being changed (if true).
To change aPlayer
's spawn location, usePlayer.setBedSpawnLocation(Location)
.- Returns:
- true if the spawn location will be changed
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setSpawnLocation
public void setSpawnLocation(boolean setBedSpawn)Set if this event should set the new spawn location for thePlayer
.
This will not remove any existing spawn location, only prevent it from being changed (if true).
To change aPlayer
's spawn location, usePlayer.setBedSpawnLocation(Location)
.- Parameters:
setBedSpawn
- true to change the new spawn location
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getHandlers
- Specified by:
getHandlers
in classEvent
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getHandlerList
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