Package org.bukkit.entity
Class Player.Spigot
java.lang.Object
org.bukkit.command.CommandSender.Spigot
org.bukkit.entity.Entity.Spigot
org.bukkit.entity.Player.Spigot
- Enclosing interface:
- Player
public static class Player.Spigot extends Entity.Spigot
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Constructor Summary
Constructors Constructor Description Spigot() -
Method Summary
Modifier and Type Method Description booleangetCollidesWithEntities()Deprecated.Set<Player>getHiddenPlayers()Gets all players hidden withPlayer.hidePlayer(org.bukkit.entity.Player).InetSocketAddressgetRawAddress()Gets the connection address of this player, regardless of whether it has been spoofed or not.voidrespawn()Respawns the player if dead.voidsendMessage(BaseComponent component)Sends this sender a chat component.voidsendMessage(BaseComponent... components)Sends an array of components as a single message to the sender.voidsendMessage(ChatMessageType position, BaseComponent component)Sends the component to the specified screen position of this playervoidsendMessage(ChatMessageType position, BaseComponent... components)Sends an array of components as a single message to the specified screen position of this playervoidsetCollidesWithEntities(boolean collides)Deprecated.
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Constructor Details
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Spigot
public Spigot()
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Method Details
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getRawAddress
Gets the connection address of this player, regardless of whether it has been spoofed or not.- Returns:
- the player's connection address
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getCollidesWithEntities
Deprecated.Gets whether the player collides with entities- Returns:
- the player's collision toggle state
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setCollidesWithEntities
Deprecated.Sets whether the player collides with entities- Parameters:
collides- whether the player should collide with entities or not.
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respawn
public void respawn()Respawns the player if dead. -
getHiddenPlayers
Gets all players hidden withPlayer.hidePlayer(org.bukkit.entity.Player).- Returns:
- a Set with all hidden players
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sendMessage
Description copied from class:CommandSender.SpigotSends this sender a chat component.- Overrides:
sendMessagein classCommandSender.Spigot- Parameters:
component- the components to send
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sendMessage
Description copied from class:CommandSender.SpigotSends an array of components as a single message to the sender.- Overrides:
sendMessagein classCommandSender.Spigot- Parameters:
components- the components to send
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sendMessage
Sends the component to the specified screen position of this player- Parameters:
position- the screen positioncomponent- the components to send
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sendMessage
Sends an array of components as a single message to the specified screen position of this player- Parameters:
position- the screen positioncomponents- the components to send
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