Package org.bukkit.event.player
Class PlayerItemBreakEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
org.bukkit.event.player.PlayerItemBreakEvent
public class PlayerItemBreakEvent extends PlayerEvent
Fired when a player's item breaks (such as a shovel or flint and steel).
The item that's breaking will exist in the inventory with a stack size of 0. After the event, the item's durability will be reset to 0.
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Nested Class Summary
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Field Summary
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Constructor Summary
Constructors Constructor Description PlayerItemBreakEvent(Player player, ItemStack brokenItem)
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Method Summary
Modifier and Type Method Description ItemStack
getBrokenItem()
Gets the item that brokestatic HandlerList
getHandlerList()
HandlerList
getHandlers()
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Constructor Details
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Method Details
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getBrokenItem
Gets the item that broke- Returns:
- The broken item
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getHandlers
- Specified by:
getHandlers
in classEvent
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getHandlerList
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