| AsyncPlayerChatEvent |
This event will sometimes fire synchronously, depending on how it was
triggered.
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| AsyncPlayerPreLoginEvent |
Stores details for players attempting to log in.
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| PlayerAdvancementDoneEvent |
Called when a player has completed all criteria in an advancement.
|
| PlayerAnimationEvent |
Represents a player animation event
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| PlayerArmorStandManipulateEvent |
Called when a player interacts with an armor stand and will either swap, retrieve or place an item.
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| PlayerBedEnterEvent |
This event is fired when the player is almost about to enter the bed.
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| PlayerBedLeaveEvent |
This event is fired when the player is leaving a bed.
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| PlayerBucketEmptyEvent |
Called when a player empties a bucket
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| PlayerBucketEvent |
Called when a player interacts with a Bucket
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| PlayerBucketFillEvent |
Called when a player fills a bucket
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| PlayerChangedMainHandEvent |
Called when a player changes their main hand in the client settings.
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| PlayerChangedWorldEvent |
Called when a player switches to another world.
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| PlayerChannelEvent |
This event is called after a player registers or unregisters a new plugin
channel.
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| PlayerChatEvent |
Deprecated.
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| PlayerChatTabCompleteEvent |
Deprecated.
|
| PlayerCommandPreprocessEvent |
This event is called whenever a player runs a command (by placing a slash
at the start of their message).
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| PlayerCommandSendEvent |
This event is called when the list of available server commands is sent to
the player.
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| PlayerDropItemEvent |
Thrown when a player drops an item from their inventory
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| PlayerEditBookEvent |
Called when a player edits or signs a book and quill item.
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| PlayerEggThrowEvent |
Called when a player throws an egg and it might hatch
|
| PlayerEvent |
Represents a player related event
|
| PlayerExpChangeEvent |
Called when a players experience changes naturally
|
| PlayerFishEvent |
Thrown when a player is fishing
|
| PlayerGameModeChangeEvent |
Called when the GameMode of the player is changed.
|
| PlayerHarvestBlockEvent |
This event is called whenever a player harvests a block.
|
| PlayerInteractAtEntityEvent |
Represents an event that is called when a player right clicks an entity that
also contains the location where the entity was clicked.
|
| PlayerInteractEntityEvent |
Represents an event that is called when a player right clicks an entity.
|
| PlayerInteractEvent |
Represents an event that is called when a player interacts with an object or
air, potentially fired once for each hand.
|
| PlayerItemBreakEvent |
Fired when a player's item breaks (such as a shovel or flint and steel).
|
| PlayerItemConsumeEvent |
This event will fire when a player is finishing consuming an item (food,
potion, milk bucket).
|
| PlayerItemDamageEvent |
Called when an item used by the player takes durability damage as a result of
being used.
|
| PlayerItemHeldEvent |
Fired when a player changes their currently held item
|
| PlayerItemMendEvent |
Represents when a player has an item repaired via the Mending enchantment.
|
| PlayerJoinEvent |
Called when a player joins a server
|
| PlayerKickEvent |
Called when a player gets kicked from the server
|
| PlayerLevelChangeEvent |
Called when a players level changes
|
| PlayerLocaleChangeEvent |
Called when a player changes their locale in the client settings.
|
| PlayerLoginEvent |
Stores details for players attempting to log in.
|
| PlayerMoveEvent |
Holds information for player movement events
|
| PlayerPickupArrowEvent |
Thrown when a player picks up an arrow from the ground.
|
| PlayerPickupItemEvent |
Deprecated.
|
| PlayerPortalEvent |
Called when a player is about to teleport because it is in contact with a
portal.
|
| PlayerPreLoginEvent |
Deprecated.
|
| PlayerQuitEvent |
Called when a player leaves a server
|
| PlayerRecipeDiscoverEvent |
Called when a player discovers a new recipe in the recipe book.
|
| PlayerRegisterChannelEvent |
This is called immediately after a player registers for a plugin channel.
|
| PlayerResourcePackStatusEvent |
|
| PlayerRespawnEvent |
Called when a player respawns.
|
| PlayerRiptideEvent |
This event is fired when the player activates the riptide enchantment, using
their trident to propel them through the air.
|
| PlayerShearEntityEvent |
Called when a player shears an entity
|
| PlayerStatisticIncrementEvent |
Called when a player statistic is incremented.
|
| PlayerSwapHandItemsEvent |
Called when a player swap items between main hand and off hand using the
hotkey.
|
| PlayerTakeLecternBookEvent |
This event is called when a player clicks the button to take a book of a
Lectern.
|
| PlayerTeleportEvent |
Holds information for player teleport events
|
| PlayerToggleFlightEvent |
Called when a player toggles their flying state
|
| PlayerToggleSneakEvent |
Called when a player toggles their sneaking state
|
| PlayerToggleSprintEvent |
Called when a player toggles their sprinting state
|
| PlayerUnleashEntityEvent |
Called prior to an entity being unleashed due to a player's action.
|
| PlayerUnregisterChannelEvent |
This is called immediately after a player unregisters for a plugin channel.
|
| PlayerVelocityEvent |
Called when the velocity of a player changes.
|