|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||
See:
Description
| Interface Summary | |
|---|---|
| AnvilInventory | |
| BeaconInventory | |
| BrewerInventory | |
| CraftingInventory | Interface to the crafting inventories |
| DoubleChestInventory | |
| EnchantingInventory | |
| EntityEquipment | An interface to a creatures inventory |
| FurnaceInventory | |
| Inventory | Interface to the various inventories. |
| InventoryHolder | |
| ItemFactory | An instance of the ItemFactory can be obtained with Server.getItemFactory(). |
| MerchantInventory | |
| PlayerInventory | Includes interface to the 4 armor slots |
| Recipe | Represents some type of crafting recipe. |
| Class Summary | |
|---|---|
| FurnaceRecipe | Represents a smelting recipe. |
| InventoryView | Represents a view linking two inventories and a single player (whose inventory may or may not be one of the two) Note: If you implement this interface but fail to satisfy the expected contracts of certain methods, there's no guarantee that the game will work as it should. |
| ItemStack | Represents a stack of items |
| ShapedRecipe | Represents a shaped (ie normal) crafting recipe. |
| ShapelessRecipe | Represents a shapeless recipe, where the arrangement of the ingredients on the crafting grid does not matter. |
| Enum Summary | |
|---|---|
| InventoryView.Property | Represents various extra properties of certain inventory windows. |
Classes involved in manipulating player inventories and item interactions.
|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||