Package org.bukkit.inventory

Classes involved in manipulating player inventories and item interactions.

See:
          Description

Interface Summary
AnvilInventory  
BeaconInventory  
BrewerInventory  
CraftingInventory Interface to the crafting inventories
DoubleChestInventory  
EnchantingInventory  
EntityEquipment An interface to a creatures inventory
FurnaceInventory  
Inventory Interface to the various inventories.
InventoryHolder  
ItemFactory An instance of the ItemFactory can be obtained with Server.getItemFactory().
MerchantInventory  
PlayerInventory Includes interface to the 4 armor slots
Recipe Represents some type of crafting recipe.
 

Class Summary
FurnaceRecipe Represents a smelting recipe.
InventoryView Represents a view linking two inventories and a single player (whose inventory may or may not be one of the two) Note: If you implement this interface but fail to satisfy the expected contracts of certain methods, there's no guarantee that the game will work as it should.
ItemStack Represents a stack of items
ShapedRecipe Represents a shaped (ie normal) crafting recipe.
ShapelessRecipe Represents a shapeless recipe, where the arrangement of the ingredients on the crafting grid does not matter.
 

Enum Summary
InventoryView.Property Represents various extra properties of certain inventory windows.
 

Package org.bukkit.inventory Description

Classes involved in manipulating player inventories and item interactions.



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