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item stacks.
See:
Description
| Interface Summary | |
|---|---|
| BookMeta | Represents a book (Material.BOOK_AND_QUILL or Material.WRITTEN_BOOK) that can have a title, an author, and pages. |
| EnchantmentStorageMeta | EnchantmentMeta is specific to items that can store enchantments, as opposed to being enchanted. |
| FireworkEffectMeta | Represents a meta that can store a single FireworkEffect. |
| FireworkMeta | Represents a Material.FIREWORK and its effects. |
| ItemMeta | This type represents the storage mechanism for auxiliary item data. |
| LeatherArmorMeta | Represents leather armor (Material.LEATHER_BOOTS, Material.LEATHER_CHESTPLATE, Material.LEATHER_HELMET, or Material.LEATHER_LEGGINGS) that can be colored. |
| MapMeta | Represents a map that can be scalable. |
| PotionMeta | Represents a potion (Material.POTION) that can have custom effects. |
| Repairable | Represents an item that can be repaired at an anvil. |
| SkullMeta | Represents a skull (Material.SKULL_ITEM) that can have an owner. |
The interfaces used when manipulating extra data can can be stored inside
item stacks.
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