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| Packages that use InventoryView | |
|---|---|
| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. |
| org.bukkit.event.enchantment | Events triggered from an enchantment table. |
| org.bukkit.event.inventory | Events relating to inventory manipulation. |
| Uses of InventoryView in org.bukkit.entity |
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| Methods in org.bukkit.entity that return InventoryView | |
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InventoryView |
HumanEntity.getOpenInventory()
Gets the inventory view the player is currently viewing. |
InventoryView |
HumanEntity.openEnchanting(Location location,
boolean force)
Opens an empty enchanting inventory window with the player's inventory on the bottom. |
InventoryView |
HumanEntity.openInventory(Inventory inventory)
Opens an inventory window with the specified inventory on the top and the player's inventory on the bottom. |
InventoryView |
HumanEntity.openWorkbench(Location location,
boolean force)
Opens an empty workbench inventory window with the player's inventory on the bottom. |
| Methods in org.bukkit.entity with parameters of type InventoryView | |
|---|---|
void |
HumanEntity.openInventory(InventoryView inventory)
Opens an inventory window to the specified inventory view |
| Uses of InventoryView in org.bukkit.event.enchantment |
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| Constructors in org.bukkit.event.enchantment with parameters of type InventoryView | |
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EnchantItemEvent(Player enchanter,
InventoryView view,
Block table,
ItemStack item,
int level,
Map<Enchantment,Integer> enchants,
int i)
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PrepareItemEnchantEvent(Player enchanter,
InventoryView view,
Block table,
ItemStack item,
int[] levelsOffered,
int bonus)
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| Uses of InventoryView in org.bukkit.event.inventory |
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| Fields in org.bukkit.event.inventory declared as InventoryView | |
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protected InventoryView |
InventoryEvent.transaction
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| Methods in org.bukkit.event.inventory that return InventoryView | |
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InventoryView |
InventoryEvent.getView()
Gets the view object itself |
| Constructors in org.bukkit.event.inventory with parameters of type InventoryView | |
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CraftItemEvent(Recipe recipe,
InventoryView what,
InventoryType.SlotType type,
int slot,
boolean right,
boolean shift)
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InventoryClickEvent(InventoryView what,
InventoryType.SlotType type,
int slot,
boolean right,
boolean shift)
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InventoryCloseEvent(InventoryView transaction)
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InventoryEvent(InventoryView transaction)
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InventoryOpenEvent(InventoryView transaction)
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PrepareItemCraftEvent(CraftingInventory what,
InventoryView view,
boolean isRepair)
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