Index
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
All Classes All Packages
All Classes All Packages
A
- A - org.bukkit.Note.Tone
- abandon() - Method in class org.bukkit.conversations.Conversation
-
Abandons and resets the current conversation.
- abandon(ConversationAbandonedEvent) - Method in class org.bukkit.conversations.Conversation
-
Abandons and resets the current conversation.
- abandonConversation(Conversation) - Method in interface org.bukkit.conversations.Conversable
-
Abandons an active conversation.
- abandonConversation(Conversation, ConversationAbandonedEvent) - Method in interface org.bukkit.conversations.Conversable
-
Abandons an active conversation.
- ABANDONED - org.bukkit.conversations.Conversation.ConversationState
- ABANDONED_MINESHAFT - org.bukkit.loot.LootTables
- abandonedListeners - Variable in class org.bukkit.conversations.Conversation
- abandonedListeners - Variable in class org.bukkit.conversations.ConversationFactory
- ABSORPTION - org.bukkit.event.entity.EntityDamageEvent.DamageModifier
-
Deprecated.This represents the damage reduction caused by the absorption potion effect.
- ABSORPTION - Static variable in class org.bukkit.potion.PotionEffectType
-
Increases the maximum health of an entity with health that cannot be regenerated, but is refilled every 30 seconds.
- AbstractArrow - Interface in org.bukkit.entity
-
Represents an arrow.
- AbstractArrow.PickupStatus - Enum in org.bukkit.entity
-
Represents the pickup status of this arrow.
- AbstractHorse - Interface in org.bukkit.entity
-
Represents a Horse-like creature.
- AbstractHorseInventory - Interface in org.bukkit.inventory
-
An interface to the inventory of an
AbstractHorse
. - AbstractVillager - Interface in org.bukkit.entity
-
Represents a villager NPC
- ACACIA - org.bukkit.TreeSpecies
-
Represents acacia trees.
- ACACIA - org.bukkit.TreeType
-
Acacia tree.
- ACACIA_BOAT - org.bukkit.Material
- ACACIA_BUTTON - org.bukkit.Material
-
BlockData:
Switch
- ACACIA_DOOR - org.bukkit.Material
-
BlockData:
Door
- ACACIA_FENCE - org.bukkit.Material
-
BlockData:
Fence
- ACACIA_FENCE_GATE - org.bukkit.Material
-
BlockData:
Gate
- ACACIA_LEAVES - org.bukkit.Material
-
BlockData:
Leaves
- ACACIA_LOG - org.bukkit.Material
-
BlockData:
Orientable
- ACACIA_LOGS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all acacia log and bark variants.
- ACACIA_PLANKS - org.bukkit.Material
- ACACIA_PRESSURE_PLATE - org.bukkit.Material
-
BlockData:
Powerable
- ACACIA_SAPLING - org.bukkit.Material
-
BlockData:
Sapling
- ACACIA_SIGN - org.bukkit.Material
-
BlockData:
Sign
- ACACIA_SLAB - org.bukkit.Material
-
BlockData:
Slab
- ACACIA_STAIRS - org.bukkit.Material
-
BlockData:
Stairs
- ACACIA_TRAPDOOR - org.bukkit.Material
-
BlockData:
TrapDoor
- ACACIA_WALL_SIGN - org.bukkit.Material
-
BlockData:
WallSign
- ACACIA_WOOD - org.bukkit.Material
-
BlockData:
Orientable
- accept(T) - Method in interface org.bukkit.util.Consumer
-
Performs this operation on the given argument.
- acceptConversationInput(String) - Method in interface org.bukkit.conversations.Conversable
-
Accepts input into the active conversation.
- ACCEPTED - org.bukkit.event.player.PlayerResourcePackStatusEvent.Status
-
The client accepted the pack and is beginning a download of it.
- acceptInput(String) - Method in class org.bukkit.conversations.Conversation
-
Passes player input into the current prompt.
- acceptInput(ConversationContext, String) - Method in class org.bukkit.conversations.MessagePrompt
-
Accepts and ignores any user input, returning the next prompt in the prompt graph instead.
- acceptInput(ConversationContext, String) - Method in interface org.bukkit.conversations.Prompt
-
Accepts and processes input from the user.
- acceptInput(ConversationContext, String) - Method in class org.bukkit.conversations.ValidatingPrompt
-
Accepts and processes input from the user and validates it.
- acceptValidatedInput(ConversationContext, boolean) - Method in class org.bukkit.conversations.BooleanPrompt
-
Override this method to perform some action with the user's boolean response.
- acceptValidatedInput(ConversationContext, Number) - Method in class org.bukkit.conversations.NumericPrompt
-
Override this method to perform some action with the user's integer response.
- acceptValidatedInput(ConversationContext, String) - Method in class org.bukkit.conversations.BooleanPrompt
- acceptValidatedInput(ConversationContext, String) - Method in class org.bukkit.conversations.NumericPrompt
- acceptValidatedInput(ConversationContext, String) - Method in class org.bukkit.conversations.PlayerNamePrompt
- acceptValidatedInput(ConversationContext, String) - Method in class org.bukkit.conversations.ValidatingPrompt
-
Override this method to accept and processes the validated input from the user.
- acceptValidatedInput(ConversationContext, Player) - Method in class org.bukkit.conversations.PlayerNamePrompt
-
Override this method to perform some action with the user's player name response.
- action - Variable in class org.bukkit.event.player.PlayerInteractEvent
- Action - Enum in org.bukkit.event.block
- ACTIVATOR_RAIL - org.bukkit.Material
-
BlockData:
RedstoneRail
- add(double, double, double) - Method in class org.bukkit.Location
-
Adds the location by another.
- add(double, double, double) - Method in class org.bukkit.util.EulerAngle
-
Creates a new EulerAngle which is the result of adding the x, y, z components to this EulerAngle
- add(Location) - Method in class org.bukkit.Location
-
Adds the location by another.
- add(Vector) - Method in class org.bukkit.Location
-
Adds the location by a vector.
- add(Vector) - Method in class org.bukkit.util.Vector
-
Adds a vector to this one
- ADD_NUMBER - org.bukkit.attribute.AttributeModifier.Operation
-
Adds (or subtracts) the specified amount to the base value.
- ADD_SCALAR - org.bukkit.attribute.AttributeModifier.Operation
-
Adds this scalar of amount to the base value.
- addAttachment(Plugin) - Method in interface org.bukkit.permissions.Permissible
-
Adds a new empty
PermissionAttachment
to this object - addAttachment(Plugin) - Method in class org.bukkit.permissions.PermissibleBase
- addAttachment(Plugin, int) - Method in interface org.bukkit.permissions.Permissible
-
Temporarily adds a new empty
PermissionAttachment
to this object - addAttachment(Plugin, int) - Method in class org.bukkit.permissions.PermissibleBase
- addAttachment(Plugin, String, boolean) - Method in interface org.bukkit.permissions.Permissible
-
Adds a new
PermissionAttachment
with a single permission by name and value - addAttachment(Plugin, String, boolean) - Method in class org.bukkit.permissions.PermissibleBase
- addAttachment(Plugin, String, boolean, int) - Method in interface org.bukkit.permissions.Permissible
-
Temporarily adds a new
PermissionAttachment
with a single permission by name and value - addAttachment(Plugin, String, boolean, int) - Method in class org.bukkit.permissions.PermissibleBase
- addAttributeModifier(Attribute, AttributeModifier) - Method in interface org.bukkit.inventory.meta.ItemMeta
-
Add an Attribute and it's Modifier.
- addBan(String, String, Date, String) - Method in interface org.bukkit.BanList
-
Adds a ban to the this list.
- addChargedProjectile(ItemStack) - Method in interface org.bukkit.inventory.meta.CrossbowMeta
-
Adds a charged projectile to this item.
- addConversationAbandonedListener(ConversationAbandonedListener) - Method in class org.bukkit.conversations.Conversation
-
Adds a
ConversationAbandonedListener
. - addConversationAbandonedListener(ConversationAbandonedListener) - Method in class org.bukkit.conversations.ConversationFactory
-
Adds a
ConversationAbandonedListener
to all conversations constructed by this factory. - addCursor(int, int, byte) - Method in class org.bukkit.map.MapCursorCollection
-
Add a cursor to the collection.
- addCursor(int, int, byte, byte) - Method in class org.bukkit.map.MapCursorCollection
-
Deprecated.Magic value
- addCursor(int, int, byte, byte, boolean) - Method in class org.bukkit.map.MapCursorCollection
-
Deprecated.Magic value
- addCursor(int, int, byte, byte, boolean, String) - Method in class org.bukkit.map.MapCursorCollection
-
Deprecated.Magic value
- addCursor(MapCursor) - Method in class org.bukkit.map.MapCursorCollection
-
Add a cursor to the collection.
- addCustomEffect(PotionEffect, boolean) - Method in interface org.bukkit.entity.AreaEffectCloud
-
Adds a custom potion effect to this cloud.
- addCustomEffect(PotionEffect, boolean) - Method in interface org.bukkit.entity.Arrow
-
Adds a custom potion effect to this arrow.
- addCustomEffect(PotionEffect, boolean) - Method in interface org.bukkit.inventory.meta.PotionMeta
-
Adds a custom potion effect to this potion.
- addCustomEffect(PotionEffect, boolean) - Method in interface org.bukkit.inventory.meta.SuspiciousStewMeta
-
Adds a custom potion effect to this suspicious stew.
- addDefault(String, Object) - Method in interface org.bukkit.configuration.Configuration
-
Sets the default value of the given path as provided.
- addDefault(String, Object) - Method in interface org.bukkit.configuration.ConfigurationSection
-
Sets the default value in the root at the given path as provided.
- addDefault(String, Object) - Method in class org.bukkit.configuration.MemoryConfiguration
- addDefault(String, Object) - Method in class org.bukkit.configuration.MemorySection
- addDefaults(Map<String, Object>) - Method in interface org.bukkit.configuration.Configuration
-
Sets the default values of the given paths as provided.
- addDefaults(Map<String, Object>) - Method in class org.bukkit.configuration.MemoryConfiguration
- addDefaults(Configuration) - Method in interface org.bukkit.configuration.Configuration
-
Sets the default values of the given paths as provided.
- addDefaults(Configuration) - Method in class org.bukkit.configuration.MemoryConfiguration
- ADDED - org.bukkit.event.entity.EntityPotionEffectEvent.Action
-
When the potion effect is added because the entity didn't have it's type.
- addEffect(FireworkEffect) - Method in interface org.bukkit.inventory.meta.FireworkMeta
-
Add another effect to this firework.
- addEffects(Iterable<FireworkEffect>) - Method in interface org.bukkit.inventory.meta.FireworkMeta
-
Add several firework effects to this firework.
- addEffects(FireworkEffect...) - Method in interface org.bukkit.inventory.meta.FireworkMeta
-
Add several effects to this firework.
- addEnchant(Enchantment, int, boolean) - Method in interface org.bukkit.inventory.meta.ItemMeta
-
Adds the specified enchantment to this item meta.
- addEnchantment(Enchantment, int) - Method in class org.bukkit.inventory.ItemStack
-
Adds the specified
Enchantment
to this item stack. - addEnchantments(Map<Enchantment, Integer>) - Method in class org.bukkit.inventory.ItemStack
-
Adds the specified enchantments to this item stack.
- addEntity(T) - Method in interface org.bukkit.block.EntityBlockStorage
-
Add an entity to the block.
- addEntry(String) - Method in interface org.bukkit.scoreboard.Team
-
This puts the specified entry onto this team for the scoreboard.
- addEquipmentLock(EquipmentSlot, ArmorStand.LockType) - Method in interface org.bukkit.entity.ArmorStand
-
Locks the equipment slot with the specified
locking mechanism
. - addFlag(BarFlag) - Method in interface org.bukkit.boss.BossBar
-
Add an optional flag to this boss bar
- ADDING - org.bukkit.entity.ArmorStand.LockType
-
Prevents adding the respective equipment - players cannot replace the empty slot with a new item, but can swap items between themselves and the ArmorStand.
- ADDING_OR_CHANGING - org.bukkit.entity.ArmorStand.LockType
-
Prevents adding or changing the respective equipment - players cannot replace the empty slot with a new item or swap the items between themselves and the ArmorStand.
- addIngredient(int, Material) - Method in class org.bukkit.inventory.ShapelessRecipe
-
Adds multiples of the specified ingredient.
- addIngredient(int, MaterialData) - Method in class org.bukkit.inventory.ShapelessRecipe
-
Adds multiples of the specified ingredient.
- addIngredient(int, Material, int) - Method in class org.bukkit.inventory.ShapelessRecipe
-
Deprecated.Magic value
- addIngredient(ItemStack) - Method in class org.bukkit.inventory.MerchantRecipe
- addIngredient(RecipeChoice) - Method in class org.bukkit.inventory.ShapelessRecipe
- addIngredient(Material) - Method in class org.bukkit.inventory.ShapelessRecipe
-
Adds the specified ingredient.
- addIngredient(MaterialData) - Method in class org.bukkit.inventory.ShapelessRecipe
-
Adds the specified ingredient.
- addIngredient(Material, int) - Method in class org.bukkit.inventory.ShapelessRecipe
-
Deprecated.Magic value
- addItem(ItemStack...) - Method in interface org.bukkit.inventory.Inventory
-
Stores the given ItemStacks in the inventory.
- addItemFlags(ItemFlag...) - Method in interface org.bukkit.inventory.meta.ItemMeta
-
Set itemflags which should be ignored when rendering a ItemStack in the Client.
- addModifier(AttributeModifier) - Method in interface org.bukkit.attribute.AttributeInstance
-
Add a modifier to this instance.
- addPage(String...) - Method in interface org.bukkit.inventory.meta.BookMeta
-
Adds new pages to the end of the book.
- addPage(BaseComponent[]...) - Method in class org.bukkit.inventory.meta.BookMeta.Spigot
-
Adds new pages to the end of the book.
- addParent(String, boolean) - Method in class org.bukkit.permissions.Permission
-
Adds this permission to the specified parent permission.
- addParent(Permission, boolean) - Method in class org.bukkit.permissions.Permission
-
Adds this permission to the specified parent permission.
- addPassenger(Entity) - Method in interface org.bukkit.entity.Entity
-
Add a passenger to the vehicle.
- addPattern(Pattern) - Method in interface org.bukkit.block.Banner
-
Adds a new pattern on top of the existing patterns
- addPattern(Pattern) - Method in interface org.bukkit.inventory.meta.BannerMeta
-
Adds a new pattern on top of the existing patterns
- addPermission(Permission) - Method in interface org.bukkit.plugin.PluginManager
-
Adds a
Permission
to this plugin manager. - addPermission(Permission) - Method in class org.bukkit.plugin.SimplePluginManager
- addPermission(Permission, boolean) - Method in class org.bukkit.plugin.SimplePluginManager
-
Deprecated.
- addPlayer(Player) - Method in interface org.bukkit.boss.BossBar
-
Adds the player to this boss bar causing it to display on their screen.
- addPlayer(OfflinePlayer) - Method in interface org.bukkit.scoreboard.Team
-
Deprecated.Teams can contain entries that aren't players
- addPluginChunkTicket(int, int, Plugin) - Method in interface org.bukkit.World
-
Adds a plugin ticket for the specified chunk, loading the chunk if it is not already loaded.
- addPluginChunkTicket(Plugin) - Method in interface org.bukkit.Chunk
-
Adds a plugin ticket for this chunk, loading this chunk if it is not already loaded.
- addPotionEffect(PotionEffect) - Method in interface org.bukkit.entity.LivingEntity
-
Adds the given
PotionEffect
to the living entity. - addPotionEffect(PotionEffect, boolean) - Method in interface org.bukkit.entity.LivingEntity
-
Deprecated.no need to force since multiple effects of the same type are now supported.
- addPotionEffects(Collection<PotionEffect>) - Method in interface org.bukkit.entity.LivingEntity
-
Attempts to add all of the given
PotionEffect
to the living entity. - addRecipe(Recipe) - Static method in class org.bukkit.Bukkit
-
Adds a recipe to the crafting manager.
- addRecipe(Recipe) - Method in interface org.bukkit.Server
-
Adds a recipe to the crafting manager.
- addRecipe(NamespacedKey...) - Method in interface org.bukkit.inventory.meta.KnowledgeBookMeta
-
Adds new recipe to the end of the book.
- addRenderer(MapRenderer) - Method in interface org.bukkit.map.MapView
-
Add a renderer to this map.
- addScoreboardTag(String) - Method in interface org.bukkit.entity.Entity
-
Add a tag to this entity.
- addStoredEnchant(Enchantment, int, boolean) - Method in interface org.bukkit.inventory.meta.EnchantmentStorageMeta
-
Stores the specified enchantment in this item meta.
- addTopic(HelpTopic) - Method in interface org.bukkit.help.HelpMap
-
Adds a topic to the server's help index.
- addUnsafeEnchantment(Enchantment, int) - Method in class org.bukkit.inventory.ItemStack
-
Adds the specified
Enchantment
to this item stack. - addUnsafeEnchantments(Map<Enchantment, Integer>) - Method in class org.bukkit.inventory.ItemStack
-
Adds the specified enchantments to this item stack in an unsafe manner.
- ADMIRING_DISABLED - Static variable in class org.bukkit.entity.memory.MemoryKey
- ADMIRING_ITEM - Static variable in class org.bukkit.entity.memory.MemoryKey
- Advancement - Interface in org.bukkit.advancement
-
Represents an advancement that may be awarded to a player.
- ADVANCEMENT - Static variable in interface org.bukkit.Registry
-
Server advancements.
- advancementIterator() - Static method in class org.bukkit.Bukkit
-
Get an iterator through all advancements.
- advancementIterator() - Method in interface org.bukkit.Server
-
Get an iterator through all advancements.
- AdvancementProgress - Interface in org.bukkit.advancement
-
The individual status of an advancement for a player.
- ADVENTURE - org.bukkit.GameMode
-
Adventure mode cannot break blocks without the correct tools.
- Ageable - Interface in org.bukkit.block.data
-
'age' represents the different growth stages that a crop-like block can go through.
- Ageable - Interface in org.bukkit.entity
-
Represents an entity that can age.
- AGGRESSIVE - org.bukkit.entity.Panda.Gene
- AIR - org.bukkit.Material
- ALBAN - org.bukkit.Art
- all(ItemStack) - Method in interface org.bukkit.inventory.Inventory
-
Finds all slots in the inventory containing any ItemStacks with the given ItemStack.
- all(Material) - Method in interface org.bukkit.inventory.Inventory
-
Returns a HashMap with all slots and ItemStacks in the inventory with the given Material.
- ALL - org.bukkit.enchantments.EnchantmentTarget
-
Deprecated.this target no longer exists in Vanilla
- ALL_BLACK - org.bukkit.entity.Cat.Type
- ALL_CAP - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on all faces.
- ALL_PORES - org.bukkit.material.types.MushroomBlockTexture
-
Pores on all faces.
- ALL_STEM - org.bukkit.material.types.MushroomBlockTexture
-
Stem texture on all faces.
- ALLIUM - org.bukkit.Material
- allow() - Method in class org.bukkit.event.player.AsyncPlayerPreLoginEvent
-
Allows the player to log in
- allow() - Method in class org.bukkit.event.player.PlayerLoginEvent
-
Allows the player to log in
- allow() - Method in class org.bukkit.event.player.PlayerPreLoginEvent
-
Deprecated.Allows the player to log in
- ALLOW - org.bukkit.event.Event.Result
-
Allow / Force the event.
- ALLOWED - org.bukkit.entity.AbstractArrow.PickupStatus
-
The arrow can be picked up.
- ALLOWED - org.bukkit.event.player.AsyncPlayerPreLoginEvent.Result
-
The player is allowed to log in
- ALLOWED - org.bukkit.event.player.PlayerLoginEvent.Result
-
The player is allowed to log in
- ALLOWED - org.bukkit.event.player.PlayerPreLoginEvent.Result
-
Deprecated.The player is allowed to log in
- allowFriendlyFire() - Method in interface org.bukkit.scoreboard.Team
-
Gets the team friendly fire state
- allTopics - Variable in class org.bukkit.help.IndexHelpTopic
- ALWAYS - org.bukkit.FluidCollisionMode
-
Collide with all fluids.
- ALWAYS - org.bukkit.scoreboard.NameTagVisibility
-
Deprecated.Always show the player's nametag.
- ALWAYS - org.bukkit.scoreboard.Team.OptionStatus
-
Apply this option to everyone.
- Ambient - Interface in org.bukkit.entity
-
Represents an ambient mob
- AMBIENT - org.bukkit.SoundCategory
- AMBIENT_BASALT_DELTAS_ADDITIONS - org.bukkit.Sound
- AMBIENT_BASALT_DELTAS_LOOP - org.bukkit.Sound
- AMBIENT_BASALT_DELTAS_MOOD - org.bukkit.Sound
- AMBIENT_CAVE - org.bukkit.Sound
- AMBIENT_CRIMSON_FOREST_ADDITIONS - org.bukkit.Sound
- AMBIENT_CRIMSON_FOREST_LOOP - org.bukkit.Sound
- AMBIENT_CRIMSON_FOREST_MOOD - org.bukkit.Sound
- AMBIENT_NETHER_WASTES_ADDITIONS - org.bukkit.Sound
- AMBIENT_NETHER_WASTES_LOOP - org.bukkit.Sound
- AMBIENT_NETHER_WASTES_MOOD - org.bukkit.Sound
- AMBIENT_SOUL_SAND_VALLEY_ADDITIONS - org.bukkit.Sound
- AMBIENT_SOUL_SAND_VALLEY_LOOP - org.bukkit.Sound
- AMBIENT_SOUL_SAND_VALLEY_MOOD - org.bukkit.Sound
- AMBIENT_UNDERWATER_ENTER - org.bukkit.Sound
- AMBIENT_UNDERWATER_EXIT - org.bukkit.Sound
- AMBIENT_UNDERWATER_LOOP - org.bukkit.Sound
- AMBIENT_UNDERWATER_LOOP_ADDITIONS - org.bukkit.Sound
- AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE - org.bukkit.Sound
- AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE - org.bukkit.Sound
- AMBIENT_WARPED_FOREST_ADDITIONS - org.bukkit.Sound
- AMBIENT_WARPED_FOREST_LOOP - org.bukkit.Sound
- AMBIENT_WARPED_FOREST_MOOD - org.bukkit.Sound
- amendCanSee(String) - Method in class org.bukkit.help.HelpTopic
-
Allows the server administrator to override the permission required to see a help topic.
- amendCanSee(String) - Method in class org.bukkit.help.IndexHelpTopic
- amendedPermission - Variable in class org.bukkit.help.HelpTopic
- amendTopic(String, String) - Method in class org.bukkit.help.HelpTopic
-
Allows the server admin (or another plugin) to add or replace the contents of a help topic.
- AMPLIFIED - org.bukkit.WorldType
- AnaloguePowerable - Interface in org.bukkit.block.data
-
'power' represents the redstone power level currently being emitted or transmitted via this block.
- ANCIENT_DEBRIS - org.bukkit.Material
- ANDESITE - org.bukkit.Material
- ANDESITE_SLAB - org.bukkit.Material
-
BlockData:
Slab
- ANDESITE_STAIRS - org.bukkit.Material
-
BlockData:
Stairs
- ANDESITE_WALL - org.bukkit.Material
-
BlockData:
Wall
- angle(Vector) - Method in class org.bukkit.util.Vector
-
Gets the angle between this vector and another in radians.
- ANGRY_AT - Static variable in class org.bukkit.entity.memory.MemoryKey
- Animals - Interface in org.bukkit.entity
-
Represents an Animal.
- ANIMALS_BRED - org.bukkit.Statistic
- AnimalTamer - Interface in org.bukkit.entity
- ANNOUNCE_ADVANCEMENTS - Static variable in class org.bukkit.GameRule
-
Toggles the announcing of advancements.
- ANVIL - org.bukkit.event.inventory.InventoryType
-
An anvil inventory, with 2 CRAFTING slots and 1 RESULT slot
- ANVIL - org.bukkit.Material
-
BlockData:
Directional
- ANVIL - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all damaged and undamaged anvils.
- ANVIL_BREAK - org.bukkit.Effect
-
The sound played when an anvil breaks
- ANVIL_LAND - org.bukkit.Effect
-
The sound played when an anvil lands after falling
- ANVIL_USE - org.bukkit.Effect
-
The sound played when an anvil is used
- AnvilInventory - Interface in org.bukkit.inventory
-
Interface to the inventory of an Anvil.
- APPLE - org.bukkit.Material
- apply(LivingEntity) - Method in class org.bukkit.potion.Potion
-
Deprecated.Applies the effects that would be applied by this potion to the given
LivingEntity
. - apply(LivingEntity) - Method in class org.bukkit.potion.PotionEffect
-
Attempts to add the effect represented by this object to the given
LivingEntity
. - apply(ItemStack) - Method in class org.bukkit.potion.Potion
-
Deprecated.Applies the effects of this potion to the given
ItemStack
. - applyAmendment(String, String) - Method in class org.bukkit.help.HelpTopic
-
Developers implementing their own custom HelpTopic implementations can use this utility method to ensure their implementations comply with the expected behavior of the
HelpTopic.amendTopic(String, String)
method. - applyBoneMeal(BlockFace) - Method in interface org.bukkit.block.Block
-
Simulate bone meal application to this block (if possible).
- AQUA - org.bukkit.ChatColor
-
Represents aqua
- AQUA - Static variable in class org.bukkit.Color
-
Aqua, or (0x00,0xFF,0xFF) in (R,G,B)
- AREA_EFFECT_CLOUD - org.bukkit.entity.EntityType
- AREA_EFFECT_CLOUD - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When the entity stands inside an area effect cloud.
- AreaEffectCloud - Interface in org.bukkit.entity
-
Represents an area effect cloud which will imbue a potion effect onto entities which enter it.
- AreaEffectCloudApplyEvent - Class in org.bukkit.event.entity
-
Called when a lingering potion applies it's effects.
- AreaEffectCloudApplyEvent(AreaEffectCloud, List<LivingEntity>) - Constructor for class org.bukkit.event.entity.AreaEffectCloudApplyEvent
- ARM_SWING - org.bukkit.event.player.PlayerAnimationType
- ARMOR - org.bukkit.enchantments.EnchantmentTarget
-
Allows the Enchantment to be placed on armor
- ARMOR - org.bukkit.event.entity.EntityDamageEvent.DamageModifier
-
Deprecated.This represents the damage reduction caused by wearing armor.
- ARMOR - org.bukkit.event.inventory.InventoryType.SlotType
-
An armour slot in the player's inventory.
- ARMOR_CLEANED - org.bukkit.Statistic
- ARMOR_FEET - org.bukkit.enchantments.EnchantmentTarget
-
Allows the Enchantment to be placed on feet slot armor
- ARMOR_HEAD - org.bukkit.enchantments.EnchantmentTarget
-
Allows the Enchantment to be placed on head slot armor
- ARMOR_LEGS - org.bukkit.enchantments.EnchantmentTarget
-
Allows the Enchantment to be placed on leg slot armor
- ARMOR_STAND - org.bukkit.entity.EntityType
-
Mechanical entity with an inventory for placing weapons / armor into.
- ARMOR_STAND - org.bukkit.loot.LootTables
- ARMOR_STAND - org.bukkit.Material
- ARMOR_STAND_HIT - org.bukkit.EntityEffect
-
Armor stand is hit.
- ARMOR_TORSO - org.bukkit.enchantments.EnchantmentTarget
-
Allows the Enchantment to be placed on torso slot armor
- ARMOR_WASH - org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
-
Player cleaning their armor.
- ARMORER - org.bukkit.entity.Villager.Profession
-
Armorer profession.
- ARMORER_GIFT - org.bukkit.loot.LootTables
- ArmorStand - Interface in org.bukkit.entity
- ArmorStand.LockType - Enum in org.bukkit.entity
-
Represents types of locking mechanisms for ArmorStand equipment.
- Arrow - Interface in org.bukkit.entity
- ARROW - org.bukkit.entity.EntityType
-
An arrow projectile; may get stuck in the ground.
- ARROW - org.bukkit.event.block.BlockIgniteEvent.IgniteCause
-
Block ignition caused by a flaming arrow.
- ARROW - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When the entity is hit by an spectral or tipped arrow.
- ARROW - org.bukkit.Material
- ARROW_DAMAGE - Static variable in class org.bukkit.enchantments.Enchantment
-
Provides extra damage when shooting arrows from bows
- ARROW_FIRE - Static variable in class org.bukkit.enchantments.Enchantment
-
Sets entities on fire when hit by arrows shot from a bow
- ARROW_INFINITE - Static variable in class org.bukkit.enchantments.Enchantment
-
Provides infinite arrows when shooting a bow
- ARROW_KNOCKBACK - Static variable in class org.bukkit.enchantments.Enchantment
-
Provides a knockback when an entity is hit by an arrow from a bow
- ARROW_PARTICLES - org.bukkit.EntityEffect
-
Colored particles from a tipped arrow.
- ArrowBodyCountChangeEvent - Class in org.bukkit.event.entity
-
Called when an arrow enters or exists an entity's body.
- ArrowBodyCountChangeEvent(LivingEntity, int, int, boolean) - Constructor for class org.bukkit.event.entity.ArrowBodyCountChangeEvent
- Art - Enum in org.bukkit
-
Represents the art on a painting
- ART - Static variable in interface org.bukkit.Registry
-
Server art.
- ARTHROPOD - org.bukkit.entity.EntityCategory
-
Entities of the arthropod family.
- asBGR() - Method in class org.bukkit.Color
-
Gets the color as an BGR integer.
- asBoolean() - Method in interface org.bukkit.metadata.MetadataValue
-
Attempts to convert the value of this metadata item into a boolean.
- asBoolean() - Method in class org.bukkit.metadata.MetadataValueAdapter
- asBungee() - Method in enum org.bukkit.ChatColor
- asByte() - Method in interface org.bukkit.metadata.MetadataValue
-
Attempts to convert the value of this metadata item into a byte.
- asByte() - Method in class org.bukkit.metadata.MetadataValueAdapter
- ASCENDING_EAST - org.bukkit.block.data.Rail.Shape
-
The rail ascends in the east (positive X) direction.
- ASCENDING_NORTH - org.bukkit.block.data.Rail.Shape
-
The rail ascends in the north (negative Z) direction.
- ASCENDING_SOUTH - org.bukkit.block.data.Rail.Shape
-
The rail ascends in the south (positive Z) direction.
- ASCENDING_WEST - org.bukkit.block.data.Rail.Shape
-
The rail ascends in the west (negative X) direction.
- asDouble() - Method in interface org.bukkit.metadata.MetadataValue
-
Attempts to convert the value of this metadata item into a double.
- asDouble() - Method in class org.bukkit.metadata.MetadataValueAdapter
- asFloat() - Method in interface org.bukkit.metadata.MetadataValue
-
Attempts to convert the value of this metadata item into a float.
- asFloat() - Method in class org.bukkit.metadata.MetadataValueAdapter
- ASH - org.bukkit.Particle
- asInt() - Method in interface org.bukkit.metadata.MetadataValue
-
Attempts to convert the value of this metadata item into an int.
- asInt() - Method in class org.bukkit.metadata.MetadataValueAdapter
- asLong() - Method in interface org.bukkit.metadata.MetadataValue
-
Attempts to convert the value of this metadata item into a long.
- asLong() - Method in class org.bukkit.metadata.MetadataValueAdapter
- asMetaFor(ItemMeta, ItemStack) - Method in interface org.bukkit.inventory.ItemFactory
-
Returns an appropriate item meta for the specified stack.
- asMetaFor(ItemMeta, Material) - Method in interface org.bukkit.inventory.ItemFactory
-
Returns an appropriate item meta for the specified material.
- asRGB() - Method in class org.bukkit.Color
-
Gets the color as an RGB integer.
- asShort() - Method in interface org.bukkit.metadata.MetadataValue
-
Attempts to convert the value of this metadata item into a short.
- asShort() - Method in class org.bukkit.metadata.MetadataValueAdapter
- asString() - Method in interface org.bukkit.metadata.MetadataValue
-
Attempts to convert the value of this metadata item into a string.
- asString() - Method in class org.bukkit.metadata.MetadataValueAdapter
- AsyncPlayerChatEvent - Class in org.bukkit.event.player
-
This event will sometimes fire synchronously, depending on how it was triggered.
- AsyncPlayerChatEvent(boolean, Player, String, Set<Player>) - Constructor for class org.bukkit.event.player.AsyncPlayerChatEvent
- AsyncPlayerPreLoginEvent - Class in org.bukkit.event.player
-
Stores details for players attempting to log in.
- AsyncPlayerPreLoginEvent(String, InetAddress) - Constructor for class org.bukkit.event.player.AsyncPlayerPreLoginEvent
-
Deprecated.
- AsyncPlayerPreLoginEvent(String, InetAddress, UUID) - Constructor for class org.bukkit.event.player.AsyncPlayerPreLoginEvent
- AsyncPlayerPreLoginEvent.Result - Enum in org.bukkit.event.player
-
Basic kick reasons for communicating to plugins
- Attachable - Interface in org.bukkit.block.data
-
'attached' denotes whether a tripwire hook or string forms a complete tripwire circuit and is ready to trigger.
- Attachable - Interface in org.bukkit.material
-
Indicates that a block can be attached to another block
- ATTACHED_MELON_STEM - org.bukkit.Material
-
BlockData:
Directional
- ATTACHED_PUMPKIN_STEM - org.bukkit.Material
-
BlockData:
Directional
- attachmentRemoved(PermissionAttachment) - Method in interface org.bukkit.permissions.PermissionRemovedExecutor
-
Called when a
PermissionAttachment
is removed from aPermissible
- attack(Entity) - Method in interface org.bukkit.entity.LivingEntity
-
Makes this entity attack the given entity with a melee attack.
- ATTACK - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When the entity is inflicted with a potion effect due to an entity attack (e.g.
- Attributable - Interface in org.bukkit.attribute
-
Represents an object which may contain attributes.
- Attribute - Enum in org.bukkit.attribute
-
Types of attributes which may be present on an
Attributable
. - ATTRIBUTE - Static variable in interface org.bukkit.Registry
-
Attribute.
- AttributeInstance - Interface in org.bukkit.attribute
-
Represents a mutable instance of an attribute and its associated modifiers and values.
- AttributeModifier - Class in org.bukkit.attribute
-
Concrete implementation of an attribute modifier.
- AttributeModifier(String, double, AttributeModifier.Operation) - Constructor for class org.bukkit.attribute.AttributeModifier
- AttributeModifier(UUID, String, double, AttributeModifier.Operation) - Constructor for class org.bukkit.attribute.AttributeModifier
- AttributeModifier(UUID, String, double, AttributeModifier.Operation, EquipmentSlot) - Constructor for class org.bukkit.attribute.AttributeModifier
- AttributeModifier.Operation - Enum in org.bukkit.attribute
-
Enumerable operation to be applied.
- AuthorNagException - Exception in org.bukkit.plugin
- AuthorNagException(String) - Constructor for exception org.bukkit.plugin.AuthorNagException
-
Constructs a new AuthorNagException based on the given Exception
- AVERAGE_CHAT_PAGE_WIDTH - Static variable in class org.bukkit.util.ChatPaginator
- AVIATE_ONE_CM - org.bukkit.Statistic
- awardCriteria(String) - Method in interface org.bukkit.advancement.AdvancementProgress
-
Mark the specified criteria as awarded at the current time.
- AWKWARD - org.bukkit.potion.PotionType
- Axis - Enum in org.bukkit
-
Represents a mutually perpendicular axis in 3D Cartesian coordinates.
- AZTEC - org.bukkit.Art
- AZTEC2 - org.bukkit.Art
- AZURE_BLUET - org.bukkit.Material
B
- B - org.bukkit.Note.Tone
- BAD_OMEN - Static variable in class org.bukkit.potion.PotionEffectType
-
oof.
- BADLANDS - org.bukkit.block.Biome
- BADLANDS_PLATEAU - org.bukkit.block.Biome
- bake() - Method in class org.bukkit.event.HandlerList
-
Bake HashMap and ArrayLists to 2d array - does nothing if not necessary
- bakeAll() - Static method in class org.bukkit.event.HandlerList
-
Bake all handler lists.
- BAKED_POTATO - org.bukkit.Material
- BALL - org.bukkit.FireworkEffect.Type
-
A small ball effect.
- BALL_LARGE - org.bukkit.FireworkEffect.Type
-
A large ball effect.
- Bamboo - Interface in org.bukkit.block.data.type
-
'leaves' represents the size of the leaves on this bamboo block.
- BAMBOO - org.bukkit.Material
-
BlockData:
Bamboo
- BAMBOO_JUNGLE - org.bukkit.block.Biome
- BAMBOO_JUNGLE_HILLS - org.bukkit.block.Biome
- BAMBOO_PLANTABLE_ON - Static variable in interface org.bukkit.Tag
-
Vanilla block tag denoting all blocks bamboo may be planted on.
- BAMBOO_SAPLING - org.bukkit.Material
- Bamboo.Leaves - Enum in org.bukkit.block.data.type
-
Bamboo leaf size.
- BanEntry - Interface in org.bukkit
-
A single entry from a ban list.
- banIP(String) - Static method in class org.bukkit.Bukkit
-
Bans the specified address from the server.
- banIP(String) - Method in interface org.bukkit.Server
-
Bans the specified address from the server.
- BANJO - org.bukkit.Instrument
-
Banjo is normally played when a note block is on top of a hay block.
- BanList - Interface in org.bukkit
-
A ban list, containing bans of some
BanList.Type
. - BanList.Type - Enum in org.bukkit
-
Represents a ban-type that a
BanList
may track. - Banner - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - Banner - Interface in org.bukkit.block
-
Represents a captured state of a banner.
- Banner() - Constructor for class org.bukkit.material.Banner
-
Deprecated.
- Banner(Material) - Constructor for class org.bukkit.material.Banner
-
Deprecated.
- Banner(Material, byte) - Constructor for class org.bukkit.material.Banner
-
Deprecated.Magic value
- BANNER_BLACK - org.bukkit.map.MapCursor.Type
- BANNER_BLUE - org.bukkit.map.MapCursor.Type
- BANNER_BROWN - org.bukkit.map.MapCursor.Type
- BANNER_CLEANED - org.bukkit.Statistic
- BANNER_CYAN - org.bukkit.map.MapCursor.Type
- BANNER_GRAY - org.bukkit.map.MapCursor.Type
- BANNER_GREEN - org.bukkit.map.MapCursor.Type
- BANNER_LIGHT_BLUE - org.bukkit.map.MapCursor.Type
- BANNER_LIGHT_GRAY - org.bukkit.map.MapCursor.Type
- BANNER_LIME - org.bukkit.map.MapCursor.Type
- BANNER_MAGENTA - org.bukkit.map.MapCursor.Type
- BANNER_ORANGE - org.bukkit.map.MapCursor.Type
- BANNER_PINK - org.bukkit.map.MapCursor.Type
- BANNER_PURPLE - org.bukkit.map.MapCursor.Type
- BANNER_RED - org.bukkit.map.MapCursor.Type
- BANNER_WASH - org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
-
Player cleaning their banner.
- BANNER_WHITE - org.bukkit.map.MapCursor.Type
- BANNER_YELLOW - org.bukkit.map.MapCursor.Type
- BannerMeta - Interface in org.bukkit.inventory.meta
- BANNERS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all banner blocks.
- BarColor - Enum in org.bukkit.boss
- BarFlag - Enum in org.bukkit.boss
- Barrel - Interface in org.bukkit.block
-
Represents a captured state of a Barrel.
- BARREL - org.bukkit.event.inventory.InventoryType
-
A barrel box inventory, with 27 slots of type CONTAINER.
- BARREL - org.bukkit.Material
-
BlockData:
Directional
- BARRIER - org.bukkit.Material
- BARRIER - org.bukkit.Particle
- BarStyle - Enum in org.bukkit.boss
- BASALT - org.bukkit.Material
-
BlockData:
Orientable
- BASALT_DELTAS - org.bukkit.block.Biome
- BASE - org.bukkit.block.banner.PatternType
- BASE - org.bukkit.event.entity.EntityDamageEvent.DamageModifier
-
Deprecated.This represents the amount of damage being done, also known as the raw
EntityDamageEvent.getDamage()
. - BASS_DRUM - org.bukkit.Instrument
-
Bass drum is normally played when a note block is on top of a stone-like block.
- BASS_GUITAR - org.bukkit.Instrument
-
Bass guitar is normally played when a note block is on top of a wooden block.
- BASTION_BRIDGE - org.bukkit.loot.LootTables
- BASTION_HOGLIN_STABLE - org.bukkit.loot.LootTables
- BASTION_OTHER - org.bukkit.loot.LootTables
- BASTION_REMNANT - Static variable in class org.bukkit.StructureType
-
Bastion remnant.
- BASTION_TREASURE - org.bukkit.loot.LootTables
- Bat - Interface in org.bukkit.entity
-
Represents a Bat
- BAT - org.bukkit.entity.EntityType
- BAT - org.bukkit.loot.LootTables
- BAT_SPAWN_EGG - org.bukkit.Material
- BAT_TAKEOFF - org.bukkit.Effect
-
Sound played by a bat taking off
- BatToggleSleepEvent - Class in org.bukkit.event.entity
-
Called when a bat attempts to sleep or wake up from its slumber.
- BatToggleSleepEvent(Bat, boolean) - Constructor for class org.bukkit.event.entity.BatToggleSleepEvent
- BEACH - org.bukkit.block.Biome
- Beacon - Interface in org.bukkit.block
-
Represents a captured state of a beacon.
- BEACON - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When beacon effects get applied due to the entity being nearby.
- BEACON - org.bukkit.event.inventory.InventoryType
-
A beacon inventory, with 1 CRAFTING slot
- BEACON - org.bukkit.Material
- BEACON_BASE_BLOCKS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all beacon base blocks.
- BEACON_INTERACTION - org.bukkit.Statistic
- BeaconInventory - Interface in org.bukkit.inventory
-
Interface to the inventory of a Beacon.
- Bed - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - Bed - Interface in org.bukkit.block
-
Deprecated.does not provide useful information beyond the material itself
- Bed - Interface in org.bukkit.block.data.type
-
Similar to
Bisected
, 'part' denotes which half of the bed this block corresponds to. - Bed() - Constructor for class org.bukkit.material.Bed
-
Deprecated.Default constructor for a bed.
- Bed(BlockFace) - Constructor for class org.bukkit.material.Bed
-
Deprecated.Instantiate a bed facing in a particular direction.
- Bed(Material) - Constructor for class org.bukkit.material.Bed
-
Deprecated.
- Bed(Material, byte) - Constructor for class org.bukkit.material.Bed
-
Deprecated.Magic value
- Bed.Part - Enum in org.bukkit.block.data.type
-
Horizontal half of a bed.
- BEDROCK - org.bukkit.Material
- BEDS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all beds.
- Bee - Interface in org.bukkit.entity
-
Represents a Bee.
- BEE - org.bukkit.entity.EntityType
- BEE_GROWABLES - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all bee growables.
- BEE_NEST - org.bukkit.Material
-
BlockData:
Beehive
- BEE_SPAWN_EGG - org.bukkit.Material
- BEEF - org.bukkit.Material
- Beehive - Interface in org.bukkit.block
-
Represents a captured state of a bee hive.
- Beehive - Interface in org.bukkit.block.data.type
-
'honey_level' represents the amount of honey stored in the hive.
- BEEHIVE - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When a bee is released from a beehive/bee nest
- BEEHIVE - org.bukkit.Material
-
BlockData:
Beehive
- BEEHIVES - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all beehives.
- BEETROOT - org.bukkit.Material
- BEETROOT_SEEDS - org.bukkit.Material
- BEETROOT_SOUP - org.bukkit.Material
- BEETROOTS - org.bukkit.Material
-
BlockData:
Ageable
- begin() - Method in class org.bukkit.conversations.Conversation
-
Displays the first prompt of this conversation and begins redirecting the user's chat responses.
- beginConversation(Conversation) - Method in interface org.bukkit.conversations.Conversable
-
Enters into a dialog with a Conversation object.
- Bell - Interface in org.bukkit.block
-
Represents a captured state of Bell.
- Bell - Interface in org.bukkit.block.data.type
-
'attachment' denotes how the bell is attached to its block.
- BELL - org.bukkit.Instrument
-
Bell is normally played when a note block is on top of a gold block.
- BELL - org.bukkit.Material
-
BlockData:
Bell
- BELL_RING - org.bukkit.Statistic
- Bell.Attachment - Enum in org.bukkit.block.data.type
-
What the bell is attached to.
- BELOW_NAME - org.bukkit.scoreboard.DisplaySlot
- BETTY - org.bukkit.entity.TropicalFish.Pattern
- BIG_TREE - org.bukkit.TreeType
-
Regular tree, extra tall with branches
- BINDING_CURSE - Static variable in class org.bukkit.enchantments.Enchantment
-
Item cannot be removed
- Biome - Enum in org.bukkit.block
-
Holds all accepted Biomes in the default server
- BIOME - Static variable in interface org.bukkit.Registry
-
Server biomes.
- BIRCH - org.bukkit.TreeSpecies
-
Represents birches.
- BIRCH - org.bukkit.TreeType
-
Birch tree
- BIRCH_BOAT - org.bukkit.Material
- BIRCH_BUTTON - org.bukkit.Material
-
BlockData:
Switch
- BIRCH_DOOR - org.bukkit.Material
-
BlockData:
Door
- BIRCH_FENCE - org.bukkit.Material
-
BlockData:
Fence
- BIRCH_FENCE_GATE - org.bukkit.Material
-
BlockData:
Gate
- BIRCH_FOREST - org.bukkit.block.Biome
- BIRCH_FOREST_HILLS - org.bukkit.block.Biome
- BIRCH_LEAVES - org.bukkit.Material
-
BlockData:
Leaves
- BIRCH_LOG - org.bukkit.Material
-
BlockData:
Orientable
- BIRCH_LOGS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all birch log and bark variants.
- BIRCH_PLANKS - org.bukkit.Material
- BIRCH_PRESSURE_PLATE - org.bukkit.Material
-
BlockData:
Powerable
- BIRCH_SAPLING - org.bukkit.Material
-
BlockData:
Sapling
- BIRCH_SIGN - org.bukkit.Material
-
BlockData:
Sign
- BIRCH_SLAB - org.bukkit.Material
-
BlockData:
Slab
- BIRCH_STAIRS - org.bukkit.Material
-
BlockData:
Stairs
- BIRCH_TRAPDOOR - org.bukkit.Material
-
BlockData:
TrapDoor
- BIRCH_WALL_SIGN - org.bukkit.Material
-
BlockData:
WallSign
- BIRCH_WOOD - org.bukkit.Material
-
BlockData:
Orientable
- Bisected - Interface in org.bukkit.block.data
-
'half' denotes which half of a two block tall material this block is.
- Bisected.Half - Enum in org.bukkit.block.data
-
The half of a vertically bisected block.
- BIT - org.bukkit.Instrument
-
Bit is normally played when a note block is on top of a emerald block.
- BITE - org.bukkit.event.player.PlayerFishEvent.State
-
Called when there is a bite on the hook and it is ready to be reeled in.
- BLACK - org.bukkit.ChatColor
-
Represents black
- BLACK - org.bukkit.DyeColor
-
Represents black dye.
- BLACK - org.bukkit.entity.Cat.Type
- BLACK - org.bukkit.entity.Horse.Color
-
Pitch black
- BLACK - org.bukkit.entity.Rabbit.Type
-
Black rabbit.
- BLACK - Static variable in class org.bukkit.Color
-
Black, or (0x00,0x00,0x00) in (R,G,B)
- BLACK_AND_WHITE - org.bukkit.entity.Rabbit.Type
-
Black with white patches, or white with black patches?
- BLACK_BANNER - org.bukkit.Material
-
BlockData:
Rotatable
- BLACK_BED - org.bukkit.Material
-
BlockData:
Bed
- BLACK_CARPET - org.bukkit.Material
- BLACK_CAT - org.bukkit.entity.Ocelot.Type
-
Deprecated.
- BLACK_CONCRETE - org.bukkit.Material
- BLACK_CONCRETE_POWDER - org.bukkit.Material
- BLACK_DOTS - org.bukkit.entity.Horse.Style
-
Small black dots
- BLACK_DYE - org.bukkit.Material
- BLACK_GLAZED_TERRACOTTA - org.bukkit.Material
-
BlockData:
Directional
- BLACK_SHULKER_BOX - org.bukkit.Material
-
BlockData:
Directional
- BLACK_STAINED_GLASS - org.bukkit.Material
- BLACK_STAINED_GLASS_PANE - org.bukkit.Material
-
BlockData:
GlassPane
- BLACK_TERRACOTTA - org.bukkit.Material
- BLACK_WALL_BANNER - org.bukkit.Material
-
BlockData:
Directional
- BLACK_WOOL - org.bukkit.Material
- BLACKSTONE - org.bukkit.Material
- BLACKSTONE_SLAB - org.bukkit.Material
-
BlockData:
Slab
- BLACKSTONE_STAIRS - org.bukkit.Material
-
BlockData:
Stairs
- BLACKSTONE_WALL - org.bukkit.Material
-
BlockData:
Wall
- BLANK_CONFIG - Static variable in class org.bukkit.configuration.file.YamlConfiguration
- BLAST_FURNACE - org.bukkit.event.inventory.InventoryType
-
A blast furnace inventory, with a RESULT slot, a CRAFTING slot, and a FUEL slot.
- BLAST_FURNACE - org.bukkit.Material
-
BlockData:
Furnace
- BlastFurnace - Interface in org.bukkit.block
-
Represents a captured state of a blast furnace.
- BlastingRecipe - Class in org.bukkit.inventory
-
Represents a campfire recipe.
- BlastingRecipe(NamespacedKey, ItemStack, RecipeChoice, float, int) - Constructor for class org.bukkit.inventory.BlastingRecipe
- BlastingRecipe(NamespacedKey, ItemStack, Material, float, int) - Constructor for class org.bukkit.inventory.BlastingRecipe
- Blaze - Interface in org.bukkit.entity
-
Represents a Blaze monster
- BLAZE - org.bukkit.entity.EntityType
- BLAZE - org.bukkit.loot.LootTables
- BLAZE_POWDER - org.bukkit.Material
- BLAZE_ROD - org.bukkit.Material
- BLAZE_SHOOT - org.bukkit.Effect
-
Sound of blaze firing.
- BLAZE_SPAWN_EGG - org.bukkit.Material
- BLINDNESS - org.bukkit.entity.Evoker.Spell
-
Deprecated.The spell that makes the target blind.
- BLINDNESS - org.bukkit.entity.Spellcaster.Spell
-
The spell that makes the target blind.
- BLINDNESS - Static variable in class org.bukkit.potion.PotionEffectType
-
Blinds an entity.
- block - Variable in class org.bukkit.event.block.BlockEvent
- block - Variable in class org.bukkit.event.entity.EntityInteractEvent
- Block - Interface in org.bukkit.block
-
Represents a block.
- BLOCK - org.bukkit.block.PistonMoveReaction
-
Indicates that the block will resist being pushed or pulled.
- BLOCK - org.bukkit.Statistic.Type
-
Statistics of this type require a Block Material qualifier.
- BLOCK_ANCIENT_DEBRIS_BREAK - org.bukkit.Sound
- BLOCK_ANCIENT_DEBRIS_FALL - org.bukkit.Sound
- BLOCK_ANCIENT_DEBRIS_HIT - org.bukkit.Sound
- BLOCK_ANCIENT_DEBRIS_PLACE - org.bukkit.Sound
- BLOCK_ANCIENT_DEBRIS_STEP - org.bukkit.Sound
- BLOCK_ANVIL_BREAK - org.bukkit.Sound
- BLOCK_ANVIL_DESTROY - org.bukkit.Sound
- BLOCK_ANVIL_FALL - org.bukkit.Sound
- BLOCK_ANVIL_HIT - org.bukkit.Sound
- BLOCK_ANVIL_LAND - org.bukkit.Sound
- BLOCK_ANVIL_PLACE - org.bukkit.Sound
- BLOCK_ANVIL_STEP - org.bukkit.Sound
- BLOCK_ANVIL_USE - org.bukkit.Sound
- BLOCK_BAMBOO_BREAK - org.bukkit.Sound
- BLOCK_BAMBOO_FALL - org.bukkit.Sound
- BLOCK_BAMBOO_HIT - org.bukkit.Sound
- BLOCK_BAMBOO_PLACE - org.bukkit.Sound
- BLOCK_BAMBOO_SAPLING_BREAK - org.bukkit.Sound
- BLOCK_BAMBOO_SAPLING_HIT - org.bukkit.Sound
- BLOCK_BAMBOO_SAPLING_PLACE - org.bukkit.Sound
- BLOCK_BAMBOO_STEP - org.bukkit.Sound
- BLOCK_BARREL_CLOSE - org.bukkit.Sound
- BLOCK_BARREL_OPEN - org.bukkit.Sound
- BLOCK_BASALT_BREAK - org.bukkit.Sound
- BLOCK_BASALT_FALL - org.bukkit.Sound
- BLOCK_BASALT_HIT - org.bukkit.Sound
- BLOCK_BASALT_PLACE - org.bukkit.Sound
- BLOCK_BASALT_STEP - org.bukkit.Sound
- BLOCK_BEACON_ACTIVATE - org.bukkit.Sound
- BLOCK_BEACON_AMBIENT - org.bukkit.Sound
- BLOCK_BEACON_DEACTIVATE - org.bukkit.Sound
- BLOCK_BEACON_POWER_SELECT - org.bukkit.Sound
- BLOCK_BEEHIVE_DRIP - org.bukkit.Sound
- BLOCK_BEEHIVE_ENTER - org.bukkit.Sound
- BLOCK_BEEHIVE_EXIT - org.bukkit.Sound
- BLOCK_BEEHIVE_SHEAR - org.bukkit.Sound
- BLOCK_BEEHIVE_WORK - org.bukkit.Sound
- BLOCK_BELL_RESONATE - org.bukkit.Sound
- BLOCK_BELL_USE - org.bukkit.Sound
- BLOCK_BLASTFURNACE_FIRE_CRACKLE - org.bukkit.Sound
- BLOCK_BONE_BLOCK_BREAK - org.bukkit.Sound
- BLOCK_BONE_BLOCK_FALL - org.bukkit.Sound
- BLOCK_BONE_BLOCK_HIT - org.bukkit.Sound
- BLOCK_BONE_BLOCK_PLACE - org.bukkit.Sound
- BLOCK_BONE_BLOCK_STEP - org.bukkit.Sound
- BLOCK_BREWING_STAND_BREW - org.bukkit.Sound
- BLOCK_BUBBLE_COLUMN_BUBBLE_POP - org.bukkit.Sound
- BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT - org.bukkit.Sound
- BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE - org.bukkit.Sound
- BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT - org.bukkit.Sound
- BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE - org.bukkit.Sound
- BLOCK_CAMPFIRE_CRACKLE - org.bukkit.Sound
- BLOCK_CHAIN_BREAK - org.bukkit.Sound
- BLOCK_CHAIN_FALL - org.bukkit.Sound
- BLOCK_CHAIN_HIT - org.bukkit.Sound
- BLOCK_CHAIN_PLACE - org.bukkit.Sound
- BLOCK_CHAIN_STEP - org.bukkit.Sound
- BLOCK_CHEST_CLOSE - org.bukkit.Sound
- BLOCK_CHEST_LOCKED - org.bukkit.Sound
- BLOCK_CHEST_OPEN - org.bukkit.Sound
- BLOCK_CHORUS_FLOWER_DEATH - org.bukkit.Sound
- BLOCK_CHORUS_FLOWER_GROW - org.bukkit.Sound
- BLOCK_COMPARATOR_CLICK - org.bukkit.Sound
- BLOCK_COMPOSTER_EMPTY - org.bukkit.Sound
- BLOCK_COMPOSTER_FILL - org.bukkit.Sound
- BLOCK_COMPOSTER_FILL_SUCCESS - org.bukkit.Sound
- BLOCK_COMPOSTER_READY - org.bukkit.Sound
- BLOCK_CONDUIT_ACTIVATE - org.bukkit.Sound
- BLOCK_CONDUIT_AMBIENT - org.bukkit.Sound
- BLOCK_CONDUIT_AMBIENT_SHORT - org.bukkit.Sound
- BLOCK_CONDUIT_ATTACK_TARGET - org.bukkit.Sound
- BLOCK_CONDUIT_DEACTIVATE - org.bukkit.Sound
- BLOCK_CORAL_BLOCK_BREAK - org.bukkit.Sound
- BLOCK_CORAL_BLOCK_FALL - org.bukkit.Sound
- BLOCK_CORAL_BLOCK_HIT - org.bukkit.Sound
- BLOCK_CORAL_BLOCK_PLACE - org.bukkit.Sound
- BLOCK_CORAL_BLOCK_STEP - org.bukkit.Sound
- BLOCK_CRACK - org.bukkit.Particle
- BLOCK_CROP_BREAK - org.bukkit.Sound
- BLOCK_DISPENSER_DISPENSE - org.bukkit.Sound
- BLOCK_DISPENSER_FAIL - org.bukkit.Sound
- BLOCK_DISPENSER_LAUNCH - org.bukkit.Sound
- BLOCK_DUST - org.bukkit.Particle
- BLOCK_ENCHANTMENT_TABLE_USE - org.bukkit.Sound
- BLOCK_END_GATEWAY_SPAWN - org.bukkit.Sound
- BLOCK_END_PORTAL_FRAME_FILL - org.bukkit.Sound
- BLOCK_END_PORTAL_SPAWN - org.bukkit.Sound
- BLOCK_ENDER_CHEST_CLOSE - org.bukkit.Sound
- BLOCK_ENDER_CHEST_OPEN - org.bukkit.Sound
- BLOCK_EXPLOSION - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused by being in the area when a block explodes.
- BLOCK_FENCE_GATE_CLOSE - org.bukkit.Sound
- BLOCK_FENCE_GATE_OPEN - org.bukkit.Sound
- BLOCK_FIRE_AMBIENT - org.bukkit.Sound
- BLOCK_FIRE_EXTINGUISH - org.bukkit.Sound
- BLOCK_FUNGUS_BREAK - org.bukkit.Sound
- BLOCK_FUNGUS_FALL - org.bukkit.Sound
- BLOCK_FUNGUS_HIT - org.bukkit.Sound
- BLOCK_FUNGUS_PLACE - org.bukkit.Sound
- BLOCK_FUNGUS_STEP - org.bukkit.Sound
- BLOCK_FURNACE_FIRE_CRACKLE - org.bukkit.Sound
- BLOCK_GILDED_BLACKSTONE_BREAK - org.bukkit.Sound
- BLOCK_GILDED_BLACKSTONE_FALL - org.bukkit.Sound
- BLOCK_GILDED_BLACKSTONE_HIT - org.bukkit.Sound
- BLOCK_GILDED_BLACKSTONE_PLACE - org.bukkit.Sound
- BLOCK_GILDED_BLACKSTONE_STEP - org.bukkit.Sound
- BLOCK_GLASS_BREAK - org.bukkit.Sound
- BLOCK_GLASS_FALL - org.bukkit.Sound
- BLOCK_GLASS_HIT - org.bukkit.Sound
- BLOCK_GLASS_PLACE - org.bukkit.Sound
- BLOCK_GLASS_STEP - org.bukkit.Sound
- BLOCK_GRASS_BREAK - org.bukkit.Sound
- BLOCK_GRASS_FALL - org.bukkit.Sound
- BLOCK_GRASS_HIT - org.bukkit.Sound
- BLOCK_GRASS_PLACE - org.bukkit.Sound
- BLOCK_GRASS_STEP - org.bukkit.Sound
- BLOCK_GRAVEL_BREAK - org.bukkit.Sound
- BLOCK_GRAVEL_FALL - org.bukkit.Sound
- BLOCK_GRAVEL_HIT - org.bukkit.Sound
- BLOCK_GRAVEL_PLACE - org.bukkit.Sound
- BLOCK_GRAVEL_STEP - org.bukkit.Sound
- BLOCK_GRINDSTONE_USE - org.bukkit.Sound
- BLOCK_HONEY_BLOCK_BREAK - org.bukkit.Sound
- BLOCK_HONEY_BLOCK_FALL - org.bukkit.Sound
- BLOCK_HONEY_BLOCK_HIT - org.bukkit.Sound
- BLOCK_HONEY_BLOCK_PLACE - org.bukkit.Sound
- BLOCK_HONEY_BLOCK_SLIDE - org.bukkit.Sound
- BLOCK_HONEY_BLOCK_STEP - org.bukkit.Sound
- BLOCK_IRON_DOOR_CLOSE - org.bukkit.Sound
- BLOCK_IRON_DOOR_OPEN - org.bukkit.Sound
- BLOCK_IRON_TRAPDOOR_CLOSE - org.bukkit.Sound
- BLOCK_IRON_TRAPDOOR_OPEN - org.bukkit.Sound
- BLOCK_LADDER_BREAK - org.bukkit.Sound
- BLOCK_LADDER_FALL - org.bukkit.Sound
- BLOCK_LADDER_HIT - org.bukkit.Sound
- BLOCK_LADDER_PLACE - org.bukkit.Sound
- BLOCK_LADDER_STEP - org.bukkit.Sound
- BLOCK_LANTERN_BREAK - org.bukkit.Sound
- BLOCK_LANTERN_FALL - org.bukkit.Sound
- BLOCK_LANTERN_HIT - org.bukkit.Sound
- BLOCK_LANTERN_PLACE - org.bukkit.Sound
- BLOCK_LANTERN_STEP - org.bukkit.Sound
- BLOCK_LAVA_AMBIENT - org.bukkit.Sound
- BLOCK_LAVA_EXTINGUISH - org.bukkit.Sound
- BLOCK_LAVA_POP - org.bukkit.Sound
- BLOCK_LEVER_CLICK - org.bukkit.Sound
- BLOCK_LILY_PAD_PLACE - org.bukkit.Sound
- BLOCK_LODESTONE_BREAK - org.bukkit.Sound
- BLOCK_LODESTONE_FALL - org.bukkit.Sound
- BLOCK_LODESTONE_HIT - org.bukkit.Sound
- BLOCK_LODESTONE_PLACE - org.bukkit.Sound
- BLOCK_LODESTONE_STEP - org.bukkit.Sound
- BLOCK_METAL_BREAK - org.bukkit.Sound
- BLOCK_METAL_FALL - org.bukkit.Sound
- BLOCK_METAL_HIT - org.bukkit.Sound
- BLOCK_METAL_PLACE - org.bukkit.Sound
- BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF - org.bukkit.Sound
- BLOCK_METAL_PRESSURE_PLATE_CLICK_ON - org.bukkit.Sound
- BLOCK_METAL_STEP - org.bukkit.Sound
- BLOCK_NETHER_BRICKS_BREAK - org.bukkit.Sound
- BLOCK_NETHER_BRICKS_FALL - org.bukkit.Sound
- BLOCK_NETHER_BRICKS_HIT - org.bukkit.Sound
- BLOCK_NETHER_BRICKS_PLACE - org.bukkit.Sound
- BLOCK_NETHER_BRICKS_STEP - org.bukkit.Sound
- BLOCK_NETHER_GOLD_ORE_BREAK - org.bukkit.Sound
- BLOCK_NETHER_GOLD_ORE_FALL - org.bukkit.Sound
- BLOCK_NETHER_GOLD_ORE_HIT - org.bukkit.Sound
- BLOCK_NETHER_GOLD_ORE_PLACE - org.bukkit.Sound
- BLOCK_NETHER_GOLD_ORE_STEP - org.bukkit.Sound
- BLOCK_NETHER_ORE_BREAK - org.bukkit.Sound
- BLOCK_NETHER_ORE_FALL - org.bukkit.Sound
- BLOCK_NETHER_ORE_HIT - org.bukkit.Sound
- BLOCK_NETHER_ORE_PLACE - org.bukkit.Sound
- BLOCK_NETHER_ORE_STEP - org.bukkit.Sound
- BLOCK_NETHER_SPROUTS_BREAK - org.bukkit.Sound
- BLOCK_NETHER_SPROUTS_FALL - org.bukkit.Sound
- BLOCK_NETHER_SPROUTS_HIT - org.bukkit.Sound
- BLOCK_NETHER_SPROUTS_PLACE - org.bukkit.Sound
- BLOCK_NETHER_SPROUTS_STEP - org.bukkit.Sound
- BLOCK_NETHER_WART_BREAK - org.bukkit.Sound
- BLOCK_NETHERITE_BLOCK_BREAK - org.bukkit.Sound
- BLOCK_NETHERITE_BLOCK_FALL - org.bukkit.Sound
- BLOCK_NETHERITE_BLOCK_HIT - org.bukkit.Sound
- BLOCK_NETHERITE_BLOCK_PLACE - org.bukkit.Sound
- BLOCK_NETHERITE_BLOCK_STEP - org.bukkit.Sound
- BLOCK_NETHERRACK_BREAK - org.bukkit.Sound
- BLOCK_NETHERRACK_FALL - org.bukkit.Sound
- BLOCK_NETHERRACK_HIT - org.bukkit.Sound
- BLOCK_NETHERRACK_PLACE - org.bukkit.Sound
- BLOCK_NETHERRACK_STEP - org.bukkit.Sound
- BLOCK_NOTE_BLOCK_BANJO - org.bukkit.Sound
- BLOCK_NOTE_BLOCK_BASEDRUM - org.bukkit.Sound
- BLOCK_NOTE_BLOCK_BASS - org.bukkit.Sound
- BLOCK_NOTE_BLOCK_BELL - org.bukkit.Sound
- BLOCK_NOTE_BLOCK_BIT - org.bukkit.Sound
- BLOCK_NOTE_BLOCK_CHIME - org.bukkit.Sound
- BLOCK_NOTE_BLOCK_COW_BELL - org.bukkit.Sound
- BLOCK_NOTE_BLOCK_DIDGERIDOO - org.bukkit.Sound
- BLOCK_NOTE_BLOCK_FLUTE - org.bukkit.Sound
- BLOCK_NOTE_BLOCK_GUITAR - org.bukkit.Sound
- BLOCK_NOTE_BLOCK_HARP - org.bukkit.Sound
- BLOCK_NOTE_BLOCK_HAT - org.bukkit.Sound
- BLOCK_NOTE_BLOCK_IRON_XYLOPHONE - org.bukkit.Sound
- BLOCK_NOTE_BLOCK_PLING - org.bukkit.Sound
- BLOCK_NOTE_BLOCK_SNARE - org.bukkit.Sound
- BLOCK_NOTE_BLOCK_XYLOPHONE - org.bukkit.Sound
- BLOCK_NYLIUM_BREAK - org.bukkit.Sound
- BLOCK_NYLIUM_FALL - org.bukkit.Sound
- BLOCK_NYLIUM_HIT - org.bukkit.Sound
- BLOCK_NYLIUM_PLACE - org.bukkit.Sound
- BLOCK_NYLIUM_STEP - org.bukkit.Sound
- BLOCK_PISTON_CONTRACT - org.bukkit.Sound
- BLOCK_PISTON_EXTEND - org.bukkit.Sound
- BLOCK_PORTAL_AMBIENT - org.bukkit.Sound
- BLOCK_PORTAL_TRAVEL - org.bukkit.Sound
- BLOCK_PORTAL_TRIGGER - org.bukkit.Sound
- BLOCK_PUMPKIN_CARVE - org.bukkit.Sound
- BLOCK_REDSTONE_TORCH_BURNOUT - org.bukkit.Sound
- BLOCK_RESPAWN_ANCHOR_AMBIENT - org.bukkit.Sound
- BLOCK_RESPAWN_ANCHOR_CHARGE - org.bukkit.Sound
- BLOCK_RESPAWN_ANCHOR_DEPLETE - org.bukkit.Sound
- BLOCK_RESPAWN_ANCHOR_SET_SPAWN - org.bukkit.Sound
- BLOCK_ROOTS_BREAK - org.bukkit.Sound
- BLOCK_ROOTS_FALL - org.bukkit.Sound
- BLOCK_ROOTS_HIT - org.bukkit.Sound
- BLOCK_ROOTS_PLACE - org.bukkit.Sound
- BLOCK_ROOTS_STEP - org.bukkit.Sound
- BLOCK_SAND_BREAK - org.bukkit.Sound
- BLOCK_SAND_FALL - org.bukkit.Sound
- BLOCK_SAND_HIT - org.bukkit.Sound
- BLOCK_SAND_PLACE - org.bukkit.Sound
- BLOCK_SAND_STEP - org.bukkit.Sound
- BLOCK_SCAFFOLDING_BREAK - org.bukkit.Sound
- BLOCK_SCAFFOLDING_FALL - org.bukkit.Sound
- BLOCK_SCAFFOLDING_HIT - org.bukkit.Sound
- BLOCK_SCAFFOLDING_PLACE - org.bukkit.Sound
- BLOCK_SCAFFOLDING_STEP - org.bukkit.Sound
- BLOCK_SHROOMLIGHT_BREAK - org.bukkit.Sound
- BLOCK_SHROOMLIGHT_FALL - org.bukkit.Sound
- BLOCK_SHROOMLIGHT_HIT - org.bukkit.Sound
- BLOCK_SHROOMLIGHT_PLACE - org.bukkit.Sound
- BLOCK_SHROOMLIGHT_STEP - org.bukkit.Sound
- BLOCK_SHULKER_BOX_CLOSE - org.bukkit.Sound
- BLOCK_SHULKER_BOX_OPEN - org.bukkit.Sound
- BLOCK_SLIME_BLOCK_BREAK - org.bukkit.Sound
- BLOCK_SLIME_BLOCK_FALL - org.bukkit.Sound
- BLOCK_SLIME_BLOCK_HIT - org.bukkit.Sound
- BLOCK_SLIME_BLOCK_PLACE - org.bukkit.Sound
- BLOCK_SLIME_BLOCK_STEP - org.bukkit.Sound
- BLOCK_SMITHING_TABLE_USE - org.bukkit.Sound
- BLOCK_SMOKER_SMOKE - org.bukkit.Sound
- BLOCK_SNOW_BREAK - org.bukkit.Sound
- BLOCK_SNOW_FALL - org.bukkit.Sound
- BLOCK_SNOW_HIT - org.bukkit.Sound
- BLOCK_SNOW_PLACE - org.bukkit.Sound
- BLOCK_SNOW_STEP - org.bukkit.Sound
- BLOCK_SOUL_SAND_BREAK - org.bukkit.Sound
- BLOCK_SOUL_SAND_FALL - org.bukkit.Sound
- BLOCK_SOUL_SAND_HIT - org.bukkit.Sound
- BLOCK_SOUL_SAND_PLACE - org.bukkit.Sound
- BLOCK_SOUL_SAND_STEP - org.bukkit.Sound
- BLOCK_SOUL_SOIL_BREAK - org.bukkit.Sound
- BLOCK_SOUL_SOIL_FALL - org.bukkit.Sound
- BLOCK_SOUL_SOIL_HIT - org.bukkit.Sound
- BLOCK_SOUL_SOIL_PLACE - org.bukkit.Sound
- BLOCK_SOUL_SOIL_STEP - org.bukkit.Sound
- BLOCK_STEM_BREAK - org.bukkit.Sound
- BLOCK_STEM_FALL - org.bukkit.Sound
- BLOCK_STEM_HIT - org.bukkit.Sound
- BLOCK_STEM_PLACE - org.bukkit.Sound
- BLOCK_STEM_STEP - org.bukkit.Sound
- BLOCK_STONE_BREAK - org.bukkit.Sound
- BLOCK_STONE_BUTTON_CLICK_OFF - org.bukkit.Sound
- BLOCK_STONE_BUTTON_CLICK_ON - org.bukkit.Sound
- BLOCK_STONE_FALL - org.bukkit.Sound
- BLOCK_STONE_HIT - org.bukkit.Sound
- BLOCK_STONE_PLACE - org.bukkit.Sound
- BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF - org.bukkit.Sound
- BLOCK_STONE_PRESSURE_PLATE_CLICK_ON - org.bukkit.Sound
- BLOCK_STONE_STEP - org.bukkit.Sound
- BLOCK_SWEET_BERRY_BUSH_BREAK - org.bukkit.Sound
- BLOCK_SWEET_BERRY_BUSH_PLACE - org.bukkit.Sound
- BLOCK_TRIPWIRE_ATTACH - org.bukkit.Sound
- BLOCK_TRIPWIRE_CLICK_OFF - org.bukkit.Sound
- BLOCK_TRIPWIRE_CLICK_ON - org.bukkit.Sound
- BLOCK_TRIPWIRE_DETACH - org.bukkit.Sound
- BLOCK_VINE_STEP - org.bukkit.Sound
- BLOCK_WART_BLOCK_BREAK - org.bukkit.Sound
- BLOCK_WART_BLOCK_FALL - org.bukkit.Sound
- BLOCK_WART_BLOCK_HIT - org.bukkit.Sound
- BLOCK_WART_BLOCK_PLACE - org.bukkit.Sound
- BLOCK_WART_BLOCK_STEP - org.bukkit.Sound
- BLOCK_WATER_AMBIENT - org.bukkit.Sound
- BLOCK_WEEPING_VINES_BREAK - org.bukkit.Sound
- BLOCK_WEEPING_VINES_FALL - org.bukkit.Sound
- BLOCK_WEEPING_VINES_HIT - org.bukkit.Sound
- BLOCK_WEEPING_VINES_PLACE - org.bukkit.Sound
- BLOCK_WEEPING_VINES_STEP - org.bukkit.Sound
- BLOCK_WET_GRASS_BREAK - org.bukkit.Sound
- BLOCK_WET_GRASS_FALL - org.bukkit.Sound
- BLOCK_WET_GRASS_HIT - org.bukkit.Sound
- BLOCK_WET_GRASS_PLACE - org.bukkit.Sound
- BLOCK_WET_GRASS_STEP - org.bukkit.Sound
- BLOCK_WOOD_BREAK - org.bukkit.Sound
- BLOCK_WOOD_FALL - org.bukkit.Sound
- BLOCK_WOOD_HIT - org.bukkit.Sound
- BLOCK_WOOD_PLACE - org.bukkit.Sound
- BLOCK_WOOD_STEP - org.bukkit.Sound
- BLOCK_WOODEN_BUTTON_CLICK_OFF - org.bukkit.Sound
- BLOCK_WOODEN_BUTTON_CLICK_ON - org.bukkit.Sound
- BLOCK_WOODEN_DOOR_CLOSE - org.bukkit.Sound
- BLOCK_WOODEN_DOOR_OPEN - org.bukkit.Sound
- BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF - org.bukkit.Sound
- BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON - org.bukkit.Sound
- BLOCK_WOODEN_TRAPDOOR_CLOSE - org.bukkit.Sound
- BLOCK_WOODEN_TRAPDOOR_OPEN - org.bukkit.Sound
- BLOCK_WOOL_BREAK - org.bukkit.Sound
- BLOCK_WOOL_FALL - org.bukkit.Sound
- BLOCK_WOOL_HIT - org.bukkit.Sound
- BLOCK_WOOL_PLACE - org.bukkit.Sound
- BLOCK_WOOL_STEP - org.bukkit.Sound
- BlockBreakEvent - Class in org.bukkit.event.block
-
Called when a block is broken by a player.
- BlockBreakEvent(Block, Player) - Constructor for class org.bukkit.event.block.BlockBreakEvent
- BlockBurnEvent - Class in org.bukkit.event.block
-
Called when a block is destroyed as a result of being burnt by fire.
- BlockBurnEvent(Block) - Constructor for class org.bukkit.event.block.BlockBurnEvent
-
Deprecated.
- BlockBurnEvent(Block, Block) - Constructor for class org.bukkit.event.block.BlockBurnEvent
- BlockCanBuildEvent - Class in org.bukkit.event.block
-
Called when we try to place a block, to see if we can build it here or not.
- BlockCanBuildEvent(Block, BlockData, boolean) - Constructor for class org.bukkit.event.block.BlockCanBuildEvent
-
Deprecated.
- BlockCanBuildEvent(Block, Player, BlockData, boolean) - Constructor for class org.bukkit.event.block.BlockCanBuildEvent
- BlockChangeDelegate - Interface in org.bukkit
-
A delegate for handling block changes.
- blockClicked - Variable in class org.bukkit.event.player.PlayerInteractEvent
- BlockCommandSender - Interface in org.bukkit.command
- BlockCookEvent - Class in org.bukkit.event.block
-
Called when an ItemStack is successfully cooked in a block.
- BlockCookEvent(Block, ItemStack, ItemStack) - Constructor for class org.bukkit.event.block.BlockCookEvent
- BlockDamageEvent - Class in org.bukkit.event.block
-
Called when a block is damaged by a player.
- BlockDamageEvent(Player, Block, ItemStack, boolean) - Constructor for class org.bukkit.event.block.BlockDamageEvent
- blockData - Variable in class org.bukkit.event.block.BlockCanBuildEvent
- BlockData - Interface in org.bukkit.block.data
- BlockDataMeta - Interface in org.bukkit.inventory.meta
- BlockDispenseArmorEvent - Class in org.bukkit.event.block
-
Called when an equippable item is dispensed from a block and equipped on a nearby entity.
- BlockDispenseArmorEvent(Block, ItemStack, LivingEntity) - Constructor for class org.bukkit.event.block.BlockDispenseArmorEvent
- BlockDispenseEvent - Class in org.bukkit.event.block
-
Called when an item is dispensed from a block.
- BlockDispenseEvent(Block, ItemStack, Vector) - Constructor for class org.bukkit.event.block.BlockDispenseEvent
- BlockDropItemEvent - Class in org.bukkit.event.block
-
Called if a block broken by a player drops an item.
- BlockDropItemEvent(Block, BlockState, Player, List<Item>) - Constructor for class org.bukkit.event.block.BlockDropItemEvent
- BlockEvent - Class in org.bukkit.event.block
-
Represents a block related event.
- BlockEvent(Block) - Constructor for class org.bukkit.event.block.BlockEvent
- BlockExpEvent - Class in org.bukkit.event.block
-
An event that's called when a block yields experience.
- BlockExpEvent(Block, int) - Constructor for class org.bukkit.event.block.BlockExpEvent
- BlockExplodeEvent - Class in org.bukkit.event.block
-
Called when a block explodes
- BlockExplodeEvent(Block, List<Block>, float) - Constructor for class org.bukkit.event.block.BlockExplodeEvent
- blockFace - Variable in class org.bukkit.event.player.PlayerInteractEvent
- BlockFace - Enum in org.bukkit.block
-
Represents the face of a block
- BlockFadeEvent - Class in org.bukkit.event.block
-
Called when a block fades, melts or disappears based on world conditions
- BlockFadeEvent(Block, BlockState) - Constructor for class org.bukkit.event.block.BlockFadeEvent
- BlockFertilizeEvent - Class in org.bukkit.event.block
-
Called with the block changes resulting from a player fertilizing a given block with bonemeal.
- BlockFertilizeEvent(Block, Player, List<BlockState>) - Constructor for class org.bukkit.event.block.BlockFertilizeEvent
- BLOCKFISH - org.bukkit.entity.TropicalFish.Pattern
- BlockFormEvent - Class in org.bukkit.event.block
-
Called when a block is formed or spreads based on world conditions.
- BlockFormEvent(Block, BlockState) - Constructor for class org.bukkit.event.block.BlockFormEvent
- BlockFromToEvent - Class in org.bukkit.event.block
-
Represents events with a source block and a destination block, currently only applies to liquid (lava and water) and teleporting dragon eggs.
- BlockFromToEvent(Block, Block) - Constructor for class org.bukkit.event.block.BlockFromToEvent
- BlockFromToEvent(Block, BlockFace) - Constructor for class org.bukkit.event.block.BlockFromToEvent
- BlockGrowEvent - Class in org.bukkit.event.block
-
Called when a block grows naturally in the world.
- BlockGrowEvent(Block, BlockState) - Constructor for class org.bukkit.event.block.BlockGrowEvent
- BlockIgniteEvent - Class in org.bukkit.event.block
-
Called when a block is ignited.
- BlockIgniteEvent(Block, BlockIgniteEvent.IgniteCause, Block) - Constructor for class org.bukkit.event.block.BlockIgniteEvent
- BlockIgniteEvent(Block, BlockIgniteEvent.IgniteCause, Entity) - Constructor for class org.bukkit.event.block.BlockIgniteEvent
- BlockIgniteEvent(Block, BlockIgniteEvent.IgniteCause, Entity, Block) - Constructor for class org.bukkit.event.block.BlockIgniteEvent
- BlockIgniteEvent.IgniteCause - Enum in org.bukkit.event.block
-
An enum to specify the cause of the ignite
- BLOCKING - org.bukkit.event.entity.EntityDamageEvent.DamageModifier
-
Deprecated.This represents the damage reduction caused by blocking, only present for
Players
. - BlockInventoryHolder - Interface in org.bukkit.inventory
-
Represents a block inventory holder - either a BlockState, or a regular Block.
- BlockIterator - Class in org.bukkit.util
-
This class performs ray tracing and iterates along blocks on a line
- BlockIterator(LivingEntity) - Constructor for class org.bukkit.util.BlockIterator
-
Constructs the BlockIterator.
- BlockIterator(LivingEntity, int) - Constructor for class org.bukkit.util.BlockIterator
-
Constructs the BlockIterator.
- BlockIterator(Location) - Constructor for class org.bukkit.util.BlockIterator
-
Constructs the BlockIterator.
- BlockIterator(Location, double) - Constructor for class org.bukkit.util.BlockIterator
-
Constructs the BlockIterator.
- BlockIterator(Location, double, int) - Constructor for class org.bukkit.util.BlockIterator
-
Constructs the BlockIterator.
- BlockIterator(World, Vector, Vector, double, int) - Constructor for class org.bukkit.util.BlockIterator
-
Constructs the BlockIterator.
- blockList() - Method in class org.bukkit.event.block.BlockExplodeEvent
-
Returns the list of blocks that would have been removed or were removed from the explosion event.
- blockList() - Method in class org.bukkit.event.entity.EntityExplodeEvent
-
Returns the list of blocks that would have been removed or were removed from the explosion event.
- BlockMultiPlaceEvent - Class in org.bukkit.event.block
-
Fired when a single block placement action of a player triggers the creation of multiple blocks(e.g.
- BlockMultiPlaceEvent(List<BlockState>, Block, ItemStack, Player, boolean) - Constructor for class org.bukkit.event.block.BlockMultiPlaceEvent
- BlockPhysicsEvent - Class in org.bukkit.event.block
-
Thrown when a block physics check is called.
- BlockPhysicsEvent(Block, BlockData) - Constructor for class org.bukkit.event.block.BlockPhysicsEvent
- BlockPhysicsEvent(Block, BlockData, Block) - Constructor for class org.bukkit.event.block.BlockPhysicsEvent
- BlockPistonEvent - Class in org.bukkit.event.block
-
Called when a piston block is triggered
- BlockPistonEvent(Block, BlockFace) - Constructor for class org.bukkit.event.block.BlockPistonEvent
- BlockPistonExtendEvent - Class in org.bukkit.event.block
-
Called when a piston extends
- BlockPistonExtendEvent(Block, int, BlockFace) - Constructor for class org.bukkit.event.block.BlockPistonExtendEvent
-
Deprecated.
- BlockPistonExtendEvent(Block, List<Block>, BlockFace) - Constructor for class org.bukkit.event.block.BlockPistonExtendEvent
- BlockPistonRetractEvent - Class in org.bukkit.event.block
-
Called when a piston retracts
- BlockPistonRetractEvent(Block, List<Block>, BlockFace) - Constructor for class org.bukkit.event.block.BlockPistonRetractEvent
- BlockPlaceEvent - Class in org.bukkit.event.block
-
Called when a block is placed by a player.
- BlockPlaceEvent(Block, BlockState, Block, ItemStack, Player, boolean) - Constructor for class org.bukkit.event.block.BlockPlaceEvent
-
Deprecated.
- BlockPlaceEvent(Block, BlockState, Block, ItemStack, Player, boolean, EquipmentSlot) - Constructor for class org.bukkit.event.block.BlockPlaceEvent
- BlockPopulator - Class in org.bukkit.generator
-
A block populator is responsible for generating a small area of blocks.
- BlockPopulator() - Constructor for class org.bukkit.generator.BlockPopulator
- BlockProjectileSource - Interface in org.bukkit.projectiles
- BlockRedstoneEvent - Class in org.bukkit.event.block
-
Called when a redstone current changes
- BlockRedstoneEvent(Block, int, int) - Constructor for class org.bukkit.event.block.BlockRedstoneEvent
- BLOCKS - org.bukkit.SoundCategory
- blocksForInput(ConversationContext) - Method in class org.bukkit.conversations.MessagePrompt
-
Message prompts never wait for user input before continuing.
- blocksForInput(ConversationContext) - Method in interface org.bukkit.conversations.Prompt
-
Checks to see if this prompt implementation should wait for user input or immediately display the next prompt.
- blocksForInput(ConversationContext) - Method in class org.bukkit.conversations.StringPrompt
-
Ensures that the prompt waits for the user to provide input.
- blocksForInput(ConversationContext) - Method in class org.bukkit.conversations.ValidatingPrompt
-
Ensures that the prompt waits for the user to provide input.
- BlockShearEntityEvent - Class in org.bukkit.event.block
-
Event fired when a dispenser shears a nearby sheep.
- BlockShearEntityEvent(Block, Entity, ItemStack) - Constructor for class org.bukkit.event.block.BlockShearEntityEvent
- BlockSpreadEvent - Class in org.bukkit.event.block
-
Called when a block spreads based on world conditions.
- BlockSpreadEvent(Block, Block, BlockState) - Constructor for class org.bukkit.event.block.BlockSpreadEvent
- BlockState - Interface in org.bukkit.block
-
Represents a captured state of a block, which will not change automatically.
- BlockStateMeta - Interface in org.bukkit.inventory.meta
- BlockVector - Class in org.bukkit.util
-
A vector with a hash function that floors the X, Y, Z components, a la BlockVector in WorldEdit.
- BlockVector() - Constructor for class org.bukkit.util.BlockVector
-
Construct the vector with all components as 0.
- BlockVector(double, double, double) - Constructor for class org.bukkit.util.BlockVector
-
Construct the vector with provided double components.
- BlockVector(float, float, float) - Constructor for class org.bukkit.util.BlockVector
-
Construct the vector with provided float components.
- BlockVector(int, int, int) - Constructor for class org.bukkit.util.BlockVector
-
Construct the vector with provided integer components.
- BlockVector(Vector) - Constructor for class org.bukkit.util.BlockVector
-
Construct the vector with another vector.
- BLUE - org.bukkit.boss.BarColor
- BLUE - org.bukkit.ChatColor
-
Represents blue
- BLUE - org.bukkit.DyeColor
-
Represents blue dye.
- BLUE - org.bukkit.entity.Parrot.Variant
-
Royal blue colored parrot.
- BLUE - Static variable in class org.bukkit.Color
-
Blue, or (0x00,0x00,0xFF) in (R,G,B)
- BLUE - Static variable in class org.bukkit.map.MapPalette
-
Deprecated.Magic value
- BLUE_BANNER - org.bukkit.Material
-
BlockData:
Rotatable
- BLUE_BED - org.bukkit.Material
-
BlockData:
Bed
- BLUE_CARPET - org.bukkit.Material
- BLUE_CONCRETE - org.bukkit.Material
- BLUE_CONCRETE_POWDER - org.bukkit.Material
- BLUE_DYE - org.bukkit.Material
- BLUE_GLAZED_TERRACOTTA - org.bukkit.Material
-
BlockData:
Directional
- BLUE_ICE - org.bukkit.Material
- BLUE_ORCHID - org.bukkit.Material
- BLUE_POINTER - org.bukkit.map.MapCursor.Type
- BLUE_SHULKER_BOX - org.bukkit.Material
-
BlockData:
Directional
- BLUE_STAINED_GLASS - org.bukkit.Material
- BLUE_STAINED_GLASS_PANE - org.bukkit.Material
-
BlockData:
GlassPane
- BLUE_TERRACOTTA - org.bukkit.Material
- BLUE_WALL_BANNER - org.bukkit.Material
-
BlockData:
Directional
- BLUE_WOOL - org.bukkit.Material
- Boat - Interface in org.bukkit.entity
-
Represents a boat entity.
- BOAT - org.bukkit.entity.EntityType
-
A placed boat.
- BOAT_ONE_CM - org.bukkit.Statistic
- BOLD - org.bukkit.ChatColor
-
Makes the text bold.
- BOMB - org.bukkit.Art
- BONE - org.bukkit.Material
- BONE_BLOCK - org.bukkit.Material
-
BlockData:
Orientable
- BONE_MEAL - org.bukkit.Material
- BOOK - org.bukkit.Material
- BOOK_PAGE - org.bukkit.inventory.InventoryView.Property
-
The lectern's current open book page
- BookMeta - Interface in org.bukkit.inventory.meta
-
Represents a book (
Material.WRITABLE_BOOK
orMaterial.WRITTEN_BOOK
) that can have a title, an author, and pages. - BookMeta.Generation - Enum in org.bukkit.inventory.meta
-
Represents the generation (or level of copying) of a written book
- BookMeta.Spigot - Class in org.bukkit.inventory.meta
- BOOKSHELF - org.bukkit.Material
- BooleanPrompt - Class in org.bukkit.conversations
-
BooleanPrompt is the base class for any prompt that requires a boolean response from the user.
- BooleanPrompt() - Constructor for class org.bukkit.conversations.BooleanPrompt
- BORDER - org.bukkit.block.banner.PatternType
- Boss - Interface in org.bukkit.entity
-
Represents the Boss Entity.
- BOSS_BARS - Static variable in interface org.bukkit.Registry
-
Custom boss bars.
- BossBar - Interface in org.bukkit.boss
- BOTTLE_EMPTY - org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
-
Player filling the cauldron by emptying their bottle.
- BOTTLE_FILL - org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
-
Player emptying the cauldron by filling their bottle.
- BOTTOM - org.bukkit.block.data.Bisected.Half
-
The bottom half of the block, normally with the lower y coordinate.
- BOTTOM - org.bukkit.block.data.type.Slab.Type
-
The slab occupies the lower y half of the block.
- BoundingBox - Class in org.bukkit.util
-
A mutable axis aligned bounding box (AABB).
- BoundingBox() - Constructor for class org.bukkit.util.BoundingBox
-
Creates a new (degenerate) bounding box with all corner coordinates at
0
. - BoundingBox(double, double, double, double, double, double) - Constructor for class org.bukkit.util.BoundingBox
-
Creates a new bounding box from the given corner coordinates.
- BOW - org.bukkit.enchantments.EnchantmentTarget
-
Allows the Enchantment to be placed on bows.
- BOW - org.bukkit.Material
- BOW_FIRE - org.bukkit.Effect
-
Sound of a bow firing.
- BOWL - org.bukkit.Material
- BRAIN_CORAL - org.bukkit.Material
-
BlockData:
Waterlogged
- BRAIN_CORAL_BLOCK - org.bukkit.Material
- BRAIN_CORAL_FAN - org.bukkit.Material
-
BlockData:
Waterlogged
- BRAIN_CORAL_WALL_FAN - org.bukkit.Material
-
BlockData:
CoralWallFan
- BREAD - org.bukkit.Material
- BREAK - org.bukkit.block.PistonMoveReaction
-
Indicates the block is fragile and will break if pushed on.
- BREAK_EQUIPMENT_BOOTS - org.bukkit.EntityEffect
-
Entity breaks item in boot slot
- BREAK_EQUIPMENT_CHESTPLATE - org.bukkit.EntityEffect
-
Entity breaks item in chestplate slot
- BREAK_EQUIPMENT_HELMET - org.bukkit.EntityEffect
-
Entity breaks item in helmet slot
- BREAK_EQUIPMENT_LEGGINGS - org.bukkit.EntityEffect
-
Entity breaks item in legging slot
- BREAK_EQUIPMENT_MAIN_HAND - org.bukkit.EntityEffect
-
Entity breaks item in main hand
- BREAK_EQUIPMENT_OFF_HAND - org.bukkit.EntityEffect
-
Entity breaks item in off hand
- BREAK_ITEM - org.bukkit.Statistic
- BREAKABLE - org.bukkit.enchantments.EnchantmentTarget
-
Allows the enchantment to be placed on items with durability.
- breakNaturally() - Method in interface org.bukkit.block.Block
-
Breaks the block and spawns items as if a player had digged it regardless of the tool.
- breakNaturally(ItemStack) - Method in interface org.bukkit.block.Block
-
Breaks the block and spawns items as if a player had digged it with a specific tool
- BREATH_ATTACK - org.bukkit.entity.EnderDragon.Phase
-
The dragon will attack with dragon breath at its current location.
- Breedable - Interface in org.bukkit.entity
-
Represents an entity that can age and breed.
- BREEDING - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When an animal breeds to create a child
- BREW_TIME - org.bukkit.inventory.InventoryView.Property
-
The progress of the down-pointing arrow in a brewing inventory.
- BrewerInventory - Interface in org.bukkit.inventory
-
Interface to the inventory of a Brewing Stand.
- BrewEvent - Class in org.bukkit.event.inventory
-
Called when the brewing of the contents inside the Brewing Stand is complete.
- BrewEvent(Block, BrewerInventory, int) - Constructor for class org.bukkit.event.inventory.BrewEvent
- BREWING - org.bukkit.event.inventory.InventoryType
-
A brewing stand inventory, with one FUEL slot and four CRAFTING slots.
- BREWING_STAND - org.bukkit.Material
-
BlockData:
BrewingStand
- BREWING_STAND_BREW - org.bukkit.Effect
-
The sound played by brewing stands when brewing
- BrewingStand - Interface in org.bukkit.block
-
Represents a captured state of a brewing stand.
- BrewingStand - Interface in org.bukkit.block.data.type
-
Interface to the 'has_bottle_0', 'has_bottle_1', 'has_bottle_2' flags on a brewing stand which indicate which bottles are rendered on the outside.
- BREWINGSTAND_INTERACTION - org.bukkit.Statistic
- BrewingStandFuelEvent - Class in org.bukkit.event.inventory
-
Called when an ItemStack is about to increase the fuel level of a brewing stand.
- BrewingStandFuelEvent(Block, ItemStack, int) - Constructor for class org.bukkit.event.inventory.BrewingStandFuelEvent
- BRICK - org.bukkit.Material
- BRICK_SLAB - org.bukkit.Material
-
BlockData:
Slab
- BRICK_STAIRS - org.bukkit.Material
-
BlockData:
Stairs
- BRICK_WALL - org.bukkit.Material
-
BlockData:
Wall
- BRICKS - org.bukkit.block.banner.PatternType
- BRICKS - org.bukkit.Material
- BRINELY - org.bukkit.entity.TropicalFish.Pattern
- BRITISH_SHORTHAIR - org.bukkit.entity.Cat.Type
- broadcast(String, String) - Static method in class org.bukkit.Bukkit
-
Broadcasts the specified message to every user with the given permission name.
- broadcast(String, String) - Method in interface org.bukkit.Server
-
Broadcasts the specified message to every user with the given permission name.
- broadcast(BaseComponent) - Method in class org.bukkit.Server.Spigot
-
Sends the component to the player
- broadcast(BaseComponent...) - Method in class org.bukkit.Server.Spigot
-
Sends an array of components as a single message to the player
- BROADCAST_CHANNEL_ADMINISTRATIVE - Static variable in interface org.bukkit.Server
-
Used for all administrative messages, such as an operator using a command.
- BROADCAST_CHANNEL_USERS - Static variable in interface org.bukkit.Server
-
Used for all announcement messages, such as informing users that a player has joined.
- broadcastCommandMessage(CommandSender, String) - Static method in class org.bukkit.command.Command
- broadcastCommandMessage(CommandSender, String, boolean) - Static method in class org.bukkit.command.Command
- broadcastMessage(String) - Static method in class org.bukkit.Bukkit
-
Broadcast a message to all players.
- broadcastMessage(String) - Method in interface org.bukkit.Server
-
Broadcast a message to all players.
- BroadcastMessageEvent - Class in org.bukkit.event.server
-
Event triggered for server broadcast messages such as from
Server.broadcast(String, String)
. - BroadcastMessageEvent(boolean, String, Set<CommandSender>) - Constructor for class org.bukkit.event.server.BroadcastMessageEvent
- BroadcastMessageEvent(String, Set<CommandSender>) - Constructor for class org.bukkit.event.server.BroadcastMessageEvent
-
Deprecated.
- BroadcastPermissions - Class in org.bukkit.util.permissions
- BROWN - org.bukkit.DyeColor
-
Represents brown dye.
- BROWN - org.bukkit.entity.Horse.Color
-
Light brown
- BROWN - org.bukkit.entity.Llama.Color
-
A brown llama.
- BROWN - org.bukkit.entity.MushroomCow.Variant
-
Brown mushroom cow.
- BROWN - org.bukkit.entity.Panda.Gene
- BROWN - org.bukkit.entity.Rabbit.Type
-
Chocolate colored rabbit.
- BROWN - Static variable in class org.bukkit.map.MapPalette
-
Deprecated.Magic value
- BROWN_BANNER - org.bukkit.Material
-
BlockData:
Rotatable
- BROWN_BED - org.bukkit.Material
-
BlockData:
Bed
- BROWN_CARPET - org.bukkit.Material
- BROWN_CONCRETE - org.bukkit.Material
- BROWN_CONCRETE_POWDER - org.bukkit.Material
- BROWN_DYE - org.bukkit.Material
- BROWN_GLAZED_TERRACOTTA - org.bukkit.Material
-
BlockData:
Directional
- BROWN_MUSHROOM - org.bukkit.Material
- BROWN_MUSHROOM - org.bukkit.TreeType
-
Big brown mushroom; tall and umbrella-like
- BROWN_MUSHROOM_BLOCK - org.bukkit.Material
-
BlockData:
MultipleFacing
- BROWN_SHULKER_BOX - org.bukkit.Material
-
BlockData:
Directional
- BROWN_STAINED_GLASS - org.bukkit.Material
- BROWN_STAINED_GLASS_PANE - org.bukkit.Material
-
BlockData:
GlassPane
- BROWN_TERRACOTTA - org.bukkit.Material
- BROWN_WALL_BANNER - org.bukkit.Material
-
BlockData:
Directional
- BROWN_WOOL - org.bukkit.Material
- BUBBLE_COLUMN - org.bukkit.Material
-
BlockData:
BubbleColumn
- BUBBLE_COLUMN_UP - org.bukkit.Particle
- BUBBLE_CORAL - org.bukkit.Material
-
BlockData:
Waterlogged
- BUBBLE_CORAL_BLOCK - org.bukkit.Material
- BUBBLE_CORAL_FAN - org.bukkit.Material
-
BlockData:
Waterlogged
- BUBBLE_CORAL_WALL_FAN - org.bukkit.Material
-
BlockData:
CoralWallFan
- BUBBLE_POP - org.bukkit.Particle
- BubbleColumn - Interface in org.bukkit.block.data.type
-
'drag' indicates whether a force will be applied on entities moving through this block.
- BUCKET - org.bukkit.Material
- BUCKET_EMPTY - org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
-
Player filling the cauldron by emptying their bucket.
- BUCKET_FILL - org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
-
Player emptying the cauldron by filling their bucket.
- build() - Method in class org.bukkit.FireworkEffect.Builder
-
Create a
FireworkEffect
from the current contents of this builder. - build() - Method in class org.bukkit.loot.LootContext.Builder
-
Create a new
LootContext
instance using the supplied parameters. - BUILD_IRONGOLEM - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When an iron golem is spawned by being built
- BUILD_SNOWMAN - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When a snowman is spawned by being built
- BUILD_WITHER - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When a wither boss is spawned by being built
- buildable - Variable in class org.bukkit.event.block.BlockCanBuildEvent
- buildConversation(Conversable) - Method in class org.bukkit.conversations.ConversationFactory
-
Constructs a
Conversation
in accordance with the defaults set for this factory. - builder() - Static method in class org.bukkit.FireworkEffect
-
Construct a firework effect.
- Builder(Location) - Constructor for class org.bukkit.loot.LootContext.Builder
-
Creates a new LootContext.Builder instance to facilitate easy creation of
LootContext
s. - buildHeader() - Method in class org.bukkit.configuration.file.FileConfiguration
-
Compiles the header for this
FileConfiguration
and returns the result. - buildHeader() - Method in class org.bukkit.configuration.file.YamlConfiguration
- buildIndexLine(CommandSender, HelpTopic) - Method in class org.bukkit.help.IndexHelpTopic
-
Builds individual lines in the index topic.
- buildPreamble(CommandSender) - Method in class org.bukkit.help.IndexHelpTopic
-
Builds the topic preamble.
- Bukkit - Class in org.bukkit
-
Represents the Bukkit core, for version and Server singleton handling
- BUKKIT - Static variable in class org.bukkit.NamespacedKey
-
The namespace representing all keys generated by Bukkit for backwards compatibility measures.
- BukkitCommand - Class in org.bukkit.command.defaults
- BukkitCommand(String) - Constructor for class org.bukkit.command.defaults.BukkitCommand
- BukkitCommand(String, String, String, List<String>) - Constructor for class org.bukkit.command.defaults.BukkitCommand
- BukkitObjectInputStream - Class in org.bukkit.util.io
-
This class is designed to be used in conjunction with the
ConfigurationSerializable
API. - BukkitObjectInputStream() - Constructor for class org.bukkit.util.io.BukkitObjectInputStream
-
Constructor provided to mirror super functionality.
- BukkitObjectInputStream(InputStream) - Constructor for class org.bukkit.util.io.BukkitObjectInputStream
-
Object input stream decoration constructor.
- BukkitObjectOutputStream - Class in org.bukkit.util.io
-
This class is designed to be used in conjunction with the
ConfigurationSerializable
API. - BukkitObjectOutputStream() - Constructor for class org.bukkit.util.io.BukkitObjectOutputStream
-
Constructor provided to mirror super functionality.
- BukkitObjectOutputStream(OutputStream) - Constructor for class org.bukkit.util.io.BukkitObjectOutputStream
-
Object output stream decoration constructor.
- BukkitRunnable - Class in org.bukkit.scheduler
-
This class is provided as an easy way to handle scheduling tasks.
- BukkitRunnable() - Constructor for class org.bukkit.scheduler.BukkitRunnable
- BukkitScheduler - Interface in org.bukkit.scheduler
- BukkitTask - Interface in org.bukkit.scheduler
-
Represents a task being executed by the scheduler
- BukkitWorker - Interface in org.bukkit.scheduler
-
Represents a worker thread for the scheduler.
- BURIED_TREASURE - org.bukkit.loot.LootTables
- BURIED_TREASURE - Static variable in class org.bukkit.StructureType
-
Buried treasure consists of a single chest buried in the beach sand or gravel, with random loot in it.
- BURN_TIME - org.bukkit.inventory.InventoryView.Property
-
The progress of the flame in a furnace inventory.
- BURNING_SKULL - org.bukkit.Art
- BURST - org.bukkit.FireworkEffect.Type
-
A burst effect.
- BUST - org.bukkit.Art
- BUTCHER - org.bukkit.entity.Villager.Profession
-
Butcher profession.
- BUTCHER_GIFT - org.bukkit.loot.LootTables
- Button - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - Button() - Constructor for class org.bukkit.material.Button
-
Deprecated.
- Button(Material) - Constructor for class org.bukkit.material.Button
-
Deprecated.
- Button(Material, byte) - Constructor for class org.bukkit.material.Button
-
Deprecated.Magic value
- BUTTONS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all buttons (inherits from
Tag.WOODEN_BUTTONS
. - BYTE - Static variable in interface org.bukkit.inventory.meta.tags.ItemTagType
-
Deprecated.
- BYTE - Static variable in interface org.bukkit.persistence.PersistentDataType
- BYTE_ARRAY - Static variable in interface org.bukkit.inventory.meta.tags.ItemTagType
-
Deprecated.
- BYTE_ARRAY - Static variable in interface org.bukkit.persistence.PersistentDataType
- byValue(byte) - Static method in enum org.bukkit.map.MapCursor.Type
-
Deprecated.Magic value
C
- C - org.bukkit.Note.Tone
- CACHE_AFTER_FIRST_EVAL - org.bukkit.metadata.LazyMetadataValue.CacheStrategy
-
Once the metadata value has been evaluated, do not re-evaluate the value until it is manually invalidated.
- CACHE_ETERNALLY - org.bukkit.metadata.LazyMetadataValue.CacheStrategy
-
Once the metadata value has been evaluated, do not re-evaluate the value in spite of manual invalidation.
- CachedServerIcon - Interface in org.bukkit.util
-
This is a cached version of a server-icon.
- CACTUS - org.bukkit.Material
-
BlockData:
Ageable
- Cake - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - Cake - Interface in org.bukkit.block.data.type
-
'bites' represents the amount of bites which have been taken from this slice of cake.
- Cake() - Constructor for class org.bukkit.material.Cake
-
Deprecated.
- Cake(Material) - Constructor for class org.bukkit.material.Cake
-
Deprecated.
- Cake(Material, byte) - Constructor for class org.bukkit.material.Cake
-
Deprecated.Magic value
- CAKE - org.bukkit.Material
-
BlockData:
Cake
- CAKE_SLICES_EATEN - org.bukkit.Statistic
- CALICO - org.bukkit.entity.Cat.Type
- callEvent(Event) - Method in interface org.bukkit.plugin.PluginManager
-
Calls an event with the given details
- callEvent(Event) - Method in class org.bukkit.plugin.RegisteredListener
-
Calls the event executor
- callEvent(Event) - Method in class org.bukkit.plugin.SimplePluginManager
-
Calls an event with the given details.
- callEvent(Event) - Method in class org.bukkit.plugin.TimedRegisteredListener
- callSyncMethod(Plugin, Callable<T>) - Method in interface org.bukkit.scheduler.BukkitScheduler
-
Calls a method on the main thread and returns a Future object.
- Campfire - Interface in org.bukkit.block
-
Represents a captured state of a campfire.
- Campfire - Interface in org.bukkit.block.data.type
-
'signal_fire' denotes whether the fire is extra smokey due to having a hay bale placed beneath it.
- CAMPFIRE - org.bukkit.Material
-
BlockData:
Campfire
- CAMPFIRE_COSY_SMOKE - org.bukkit.Particle
- CAMPFIRE_SIGNAL_SMOKE - org.bukkit.Particle
- CampfireRecipe - Class in org.bukkit.inventory
-
Represents a campfire recipe.
- CampfireRecipe(NamespacedKey, ItemStack, RecipeChoice, float, int) - Constructor for class org.bukkit.inventory.CampfireRecipe
- CampfireRecipe(NamespacedKey, ItemStack, Material, float, int) - Constructor for class org.bukkit.inventory.CampfireRecipe
- CAMPFIRES - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all campfires.
- canBreed() - Method in interface org.bukkit.entity.Ageable
-
Deprecated.
- canBreed() - Method in interface org.bukkit.entity.Breedable
-
Return the ability to breed of the animal.
- canBuild - Variable in class org.bukkit.event.block.BlockPlaceEvent
- canBuild() - Method in class org.bukkit.event.block.BlockPlaceEvent
-
Gets the value whether the player would be allowed to build here.
- cancel - Variable in class org.bukkit.event.block.BlockFromToEvent
- cancel - Variable in class org.bukkit.event.block.BlockPlaceEvent
- cancel() - Method in class org.bukkit.scheduler.BukkitRunnable
-
Attempts to cancel this task.
- cancel() - Method in interface org.bukkit.scheduler.BukkitTask
-
Will attempt to cancel this task.
- cancelBasedOnInput(ConversationContext, String) - Method in interface org.bukkit.conversations.ConversationCanceller
-
Cancels a conversation based on user input.
- cancelBasedOnInput(ConversationContext, String) - Method in class org.bukkit.conversations.ExactMatchConversationCanceller
- cancelBasedOnInput(ConversationContext, String) - Method in class org.bukkit.conversations.InactivityConversationCanceller
- cancelBasedOnInput(ConversationContext, String) - Method in class org.bukkit.conversations.ManuallyAbandonedConversationCanceller
- Cancellable - Interface in org.bukkit.event
- cancellers - Variable in class org.bukkit.conversations.Conversation
- cancellers - Variable in class org.bukkit.conversations.ConversationFactory
- cancelling(Conversation) - Method in class org.bukkit.conversations.InactivityConversationCanceller
-
Subclasses of InactivityConversationCanceller can override this method to take additional actions when the inactivity timer abandons the conversation.
- cancelTask(int) - Method in interface org.bukkit.scheduler.BukkitScheduler
-
Removes task from scheduler.
- cancelTasks(Plugin) - Method in interface org.bukkit.scheduler.BukkitScheduler
-
Removes all tasks associated with a particular plugin from the scheduler.
- canEnchantItem(ItemStack) - Method in class org.bukkit.enchantments.Enchantment
-
Checks if this Enchantment may be applied to the given
ItemStack
. - canEnchantItem(ItemStack) - Method in class org.bukkit.enchantments.EnchantmentWrapper
- canGenerateStructures() - Method in interface org.bukkit.World
-
Gets whether or not structures are being generated.
- canHurtEntities() - Method in interface org.bukkit.entity.FallingBlock
-
Get the HurtEntities state of this block.
- canSee(CommandSender) - Method in class org.bukkit.help.GenericCommandHelpTopic
- canSee(CommandSender) - Method in class org.bukkit.help.HelpTopic
-
Determines if a
Player
is allowed to see this help topic. - canSee(CommandSender) - Method in class org.bukkit.help.IndexHelpTopic
- canSee(Player) - Method in interface org.bukkit.entity.Player
-
Checks to see if a player has been hidden from this player
- canSeeFriendlyInvisibles() - Method in interface org.bukkit.scoreboard.Team
-
Gets the team's ability to see
invisible
teammates. - canSpawn(World, int, int) - Method in class org.bukkit.generator.ChunkGenerator
-
Tests if the specified location is valid for a natural spawn position
- CAP_EAST - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on the top and east faces, pores on remaining sides.
- CAP_NORTH - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on the top and north faces, pores on remaining sides.
- CAP_NORTH_EAST - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on the top, north and east faces, pores on remaining sides.
- CAP_NORTH_WEST - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on the top, north and west faces, pores on remaining sides.
- CAP_SOUTH - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on the top and south faces, pores on remaining sides.
- CAP_SOUTH_EAST - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on the top, south and east faces, pores on remaining sides.
- CAP_SOUTH_WEST - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on the top, south and west faces, pores on remaining sides.
- CAP_TOP - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on the top face, pores on remaining sides.
- CAP_WEST - org.bukkit.material.types.MushroomBlockTexture
-
Cap texture on the top and west faces, pores on remaining sides.
- CARPETS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all colors of carpet.
- CARROT - org.bukkit.Material
- CARROT_ON_A_STICK - org.bukkit.Material
- CARROTS - org.bukkit.Material
-
BlockData:
Ageable
- CARTOGRAPHER - org.bukkit.entity.Villager.Profession
-
Cartographer profession.
- CARTOGRAPHER_GIFT - org.bukkit.loot.LootTables
- CARTOGRAPHY - org.bukkit.event.inventory.InventoryType
-
Cartography inventory with 2 CRAFTING slots, and 1 RESULT slot.
- CARTOGRAPHY_TABLE - org.bukkit.Material
- CartographyInventory - Interface in org.bukkit.inventory
-
Interface to the inventory of a Cartography table.
- CARVED_PUMPKIN - org.bukkit.Material
-
BlockData:
Directional
- Cat - Interface in org.bukkit.entity
-
Meow.
- CAT - org.bukkit.entity.EntityType
- CAT - org.bukkit.loot.LootTables
- CAT_MORNING_GIFT - org.bukkit.loot.LootTables
- CAT_SPAWN_EGG - org.bukkit.Material
- CAT_TAME_FAIL - org.bukkit.EntityEffect
-
Cat taming failed.
- CAT_TAME_SUCCESS - org.bukkit.EntityEffect
-
Cat taming succeeded.
- Cat.Type - Enum in org.bukkit.entity
-
Represents the various different cat types there are.
- CAUGHT_ENTITY - org.bukkit.event.player.PlayerFishEvent.State
-
When a player has successfully caught an entity.
- CAUGHT_FISH - org.bukkit.event.player.PlayerFishEvent.State
-
When a player has successfully caught a fish and is reeling it in.
- Cauldron - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - Cauldron() - Constructor for class org.bukkit.material.Cauldron
-
Deprecated.
- Cauldron(byte) - Constructor for class org.bukkit.material.Cauldron
-
Deprecated.Magic value
- Cauldron(Material, byte) - Constructor for class org.bukkit.material.Cauldron
-
Deprecated.Magic value
- CAULDRON - org.bukkit.Material
-
BlockData:
Levelled
- CAULDRON_FILLED - org.bukkit.Statistic
- CAULDRON_USED - org.bukkit.Statistic
- CauldronLevelChangeEvent - Class in org.bukkit.event.block
- CauldronLevelChangeEvent(Block, Entity, CauldronLevelChangeEvent.ChangeReason, int, int) - Constructor for class org.bukkit.event.block.CauldronLevelChangeEvent
- CauldronLevelChangeEvent.ChangeReason - Enum in org.bukkit.event.block
- CAVE_AIR - org.bukkit.Material
- CAVE_SPIDER - org.bukkit.entity.EntityType
- CAVE_SPIDER - org.bukkit.loot.LootTables
- CAVE_SPIDER_SPAWN_EGG - org.bukkit.Material
- CaveSpider - Interface in org.bukkit.entity
-
Represents a Spider.
- ceil(double) - Static method in class org.bukkit.util.NumberConversions
- CEILING - org.bukkit.block.data.FaceAttachable.AttachedFace
-
The switch is mounted to the ceiling and pointing dowanrds.
- CEILING - org.bukkit.block.data.type.Bell.Attachment
-
Placed on ceiling.
- CEILING - org.bukkit.block.data.type.Switch.Face
-
Deprecated.The switch is mounted to the ceiling and pointing dowanrds.
- Chain - Interface in org.bukkit.block.data.type
- CHAIN - org.bukkit.Material
-
BlockData:
Chain
- CHAIN_COMMAND_BLOCK - org.bukkit.Material
-
BlockData:
CommandBlock
- CHAINMAIL_BOOTS - org.bukkit.Material
- CHAINMAIL_CHESTPLATE - org.bukkit.Material
- CHAINMAIL_HELMET - org.bukkit.Material
- CHAINMAIL_LEGGINGS - org.bukkit.Material
- CHANGED - org.bukkit.event.entity.EntityPotionEffectEvent.Action
-
When the entity already had the potion effect type, but the effect is changed.
- CHANNELING - Static variable in class org.bukkit.enchantments.Enchantment
-
Strikes lightning when a mob is hit with a trident if conditions are stormy
- ChannelNameTooLongException - Exception in org.bukkit.plugin.messaging
-
Thrown if a Plugin Channel is too long.
- ChannelNameTooLongException() - Constructor for exception org.bukkit.plugin.messaging.ChannelNameTooLongException
- ChannelNameTooLongException(String) - Constructor for exception org.bukkit.plugin.messaging.ChannelNameTooLongException
- ChannelNotRegisteredException - Exception in org.bukkit.plugin.messaging
-
Thrown if a Plugin attempts to send a message on an unregistered channel.
- ChannelNotRegisteredException() - Constructor for exception org.bukkit.plugin.messaging.ChannelNotRegisteredException
- ChannelNotRegisteredException(String) - Constructor for exception org.bukkit.plugin.messaging.ChannelNotRegisteredException
- CharacterSprite(int, int, boolean[]) - Constructor for class org.bukkit.map.MapFont.CharacterSprite
- CHARCOAL - org.bukkit.CoalType
- CHARCOAL - org.bukkit.Material
- CHARGE_PLAYER - org.bukkit.entity.EnderDragon.Phase
-
The dragon will charge a player.
- chat(String) - Method in interface org.bukkit.entity.Player
-
Says a message (or runs a command).
- ChatColor - Enum in org.bukkit
-
All supported color values for chat
- ChatPage(String[], int, int) - Constructor for class org.bukkit.util.ChatPaginator.ChatPage
- ChatPaginator - Class in org.bukkit.util
-
The ChatPaginator takes a raw string of arbitrary length and breaks it down into an array of strings appropriate for displaying on the Minecraft player console.
- ChatPaginator() - Constructor for class org.bukkit.util.ChatPaginator
- ChatPaginator.ChatPage - Class in org.bukkit.util
- checkFinite() - Method in class org.bukkit.Location
-
Check if each component of this Location is finite.
- checkFinite() - Method in class org.bukkit.util.Vector
-
Check if each component of this Vector is finite.
- checkFinite(double, String) - Static method in class org.bukkit.util.NumberConversions
- checkFinite(float, String) - Static method in class org.bukkit.util.NumberConversions
- checkSupported(PluginDescriptionFile) - Method in interface org.bukkit.UnsafeValues
-
Deprecated.
- Chest - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - Chest - Interface in org.bukkit.block
-
Represents a captured state of a chest.
- Chest - Interface in org.bukkit.block.data.type
-
'type' represents which part of a double chest this block is, or if it is a single chest.
- Chest() - Constructor for class org.bukkit.material.Chest
-
Deprecated.
- Chest(BlockFace) - Constructor for class org.bukkit.material.Chest
-
Deprecated.Instantiate a chest facing in a particular direction.
- Chest(Material) - Constructor for class org.bukkit.material.Chest
-
Deprecated.
- Chest(Material, byte) - Constructor for class org.bukkit.material.Chest
-
Deprecated.Magic value
- CHEST - org.bukkit.event.inventory.InventoryType
-
A chest inventory, with 0, 9, 18, 27, 36, 45, or 54 slots of type CONTAINER.
- CHEST - org.bukkit.inventory.EquipmentSlot
- CHEST - org.bukkit.Material
-
BlockData:
Chest
- CHEST_MINECART - org.bukkit.Material
- CHEST_OPENED - org.bukkit.Statistic
- Chest.Type - Enum in org.bukkit.block.data.type
-
Type of this chest block.
- ChestedHorse - Interface in org.bukkit.entity
-
Represents Horse-like creatures which can carry an inventory.
- CHESTNUT - org.bukkit.entity.Horse.Color
-
Chestnut
- Chicken - Interface in org.bukkit.entity
-
Represents a Chicken.
- CHICKEN - org.bukkit.entity.EntityType
- CHICKEN - org.bukkit.loot.LootTables
- CHICKEN - org.bukkit.Material
- CHICKEN_SPAWN_EGG - org.bukkit.Material
- CHIME - org.bukkit.Instrument
-
Chime is normally played when a note block is on top of a packed ice block.
- CHIPPED_ANVIL - org.bukkit.Material
-
BlockData:
Directional
- CHISELED_NETHER_BRICKS - org.bukkit.Material
- CHISELED_POLISHED_BLACKSTONE - org.bukkit.Material
- CHISELED_QUARTZ_BLOCK - org.bukkit.Material
- CHISELED_RED_SANDSTONE - org.bukkit.Material
- CHISELED_SANDSTONE - org.bukkit.Material
- CHISELED_STONE_BRICKS - org.bukkit.Material
- CHORUS_FLOWER - org.bukkit.Material
-
BlockData:
Ageable
- CHORUS_FLOWER_DEATH - org.bukkit.Effect
-
The sound played when a chorus flower dies
- CHORUS_FLOWER_GROW - org.bukkit.Effect
-
The sound played when a chorus flower grows
- CHORUS_FRUIT - org.bukkit.event.player.PlayerTeleportEvent.TeleportCause
-
Indicates the teleportation was caused by a player consuming chorus fruit
- CHORUS_FRUIT - org.bukkit.Material
- CHORUS_PLANT - org.bukkit.Material
-
BlockData:
MultipleFacing
- CHORUS_PLANT - org.bukkit.TreeType
-
Large plant native to The End
- chunk - Variable in class org.bukkit.event.world.ChunkEvent
- Chunk - Interface in org.bukkit
-
Represents a chunk of blocks
- CHUNK_GEN - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
Deprecated.no longer called, chunks are generated with entities already existing. Consider using
ChunkLoadEvent
,ChunkLoadEvent.isNewChunk()
andChunk.getEntities()
for similar effect. - ChunkEvent - Class in org.bukkit.event.world
-
Represents a Chunk related event
- ChunkEvent(Chunk) - Constructor for class org.bukkit.event.world.ChunkEvent
- ChunkGenerator - Class in org.bukkit.generator
-
A chunk generator is responsible for the initial shaping of an entire chunk.
- ChunkGenerator() - Constructor for class org.bukkit.generator.ChunkGenerator
- ChunkGenerator.BiomeGrid - Interface in org.bukkit.generator
-
Interface to biome section for chunk to be generated: initialized with default values for world type and seed.
- ChunkGenerator.ChunkData - Interface in org.bukkit.generator
-
Data for a Chunk.
- ChunkLoadEvent - Class in org.bukkit.event.world
-
Called when a chunk is loaded
- ChunkLoadEvent(Chunk, boolean) - Constructor for class org.bukkit.event.world.ChunkLoadEvent
- ChunkPopulateEvent - Class in org.bukkit.event.world
-
Thrown when a new chunk has finished being populated.
- ChunkPopulateEvent(Chunk) - Constructor for class org.bukkit.event.world.ChunkPopulateEvent
- ChunkSnapshot - Interface in org.bukkit
-
Represents a static, thread-safe snapshot of chunk of blocks.
- ChunkUnloadEvent - Class in org.bukkit.event.world
-
Called when a chunk is unloaded
- ChunkUnloadEvent(Chunk) - Constructor for class org.bukkit.event.world.ChunkUnloadEvent
- ChunkUnloadEvent(Chunk, boolean) - Constructor for class org.bukkit.event.world.ChunkUnloadEvent
- CIRCLE_MIDDLE - org.bukkit.block.banner.PatternType
- CIRCLING - org.bukkit.entity.EnderDragon.Phase
-
The dragon will circle outside the ring of pillars if ender crystals remain or inside the ring if not.
- CLAY - org.bukkit.Material
- CLAY_BALL - org.bukkit.Material
- CLAYFISH - org.bukkit.entity.TropicalFish.Pattern
- CLEAN_SHULKER_BOX - org.bukkit.Statistic
- clear() - Method in interface org.bukkit.help.HelpMap
-
Clears out the contents of the help index.
- clear() - Method in interface org.bukkit.inventory.EntityEquipment
-
Clears the entity of all armor and held items
- clear() - Method in interface org.bukkit.inventory.Inventory
-
Clears out the whole Inventory.
- clear(int) - Method in interface org.bukkit.inventory.Inventory
-
Clears out a particular slot in the index.
- CLEAR - org.bukkit.WeatherType
-
Clear weather, clouds but no rain.
- clearCommands() - Method in interface org.bukkit.command.CommandMap
-
Clears all registered commands.
- clearCommands() - Method in class org.bukkit.command.SimpleCommandMap
- clearCustomEffects() - Method in interface org.bukkit.entity.AreaEffectCloud
-
Removes all custom potion effects from this cloud.
- clearCustomEffects() - Method in interface org.bukkit.entity.Arrow
-
Removes all custom potion effects from this arrow.
- clearCustomEffects() - Method in interface org.bukkit.inventory.meta.PotionMeta
-
Removes all custom potion effects from this potion.
- clearCustomEffects() - Method in interface org.bukkit.inventory.meta.SuspiciousStewMeta
-
Removes all custom potion effects from this suspicious stew.
- CLEARED - org.bukkit.event.entity.EntityPotionEffectEvent.Action
-
When the effect is removed due to all effects being removed.
- clearEffects() - Method in interface org.bukkit.inventory.meta.FireworkMeta
-
Remove all effects from this firework.
- clearPermissions() - Method in class org.bukkit.permissions.PermissibleBase
- clearPlugins() - Method in interface org.bukkit.plugin.PluginManager
-
Disables and removes all plugins
- clearPlugins() - Method in class org.bukkit.plugin.SimplePluginManager
- clearRecipes() - Static method in class org.bukkit.Bukkit
-
Clears the list of crafting recipes.
- clearRecipes() - Method in interface org.bukkit.Server
-
Clears the list of crafting recipes.
- clearSlot(DisplaySlot) - Method in interface org.bukkit.scoreboard.Scoreboard
-
Clears any objective in the specified slot.
- CLERIC - org.bukkit.entity.Villager.Profession
-
Cleric profession.
- CLERIC_GIFT - org.bukkit.loot.LootTables
- CLICK1 - org.bukkit.Effect
-
A click sound.
- CLICK2 - org.bukkit.Effect
-
An alternate click sound.
- clickedEntity - Variable in class org.bukkit.event.player.PlayerInteractEntityEvent
- ClickType - Enum in org.bukkit.event.inventory
-
What the client did to trigger this action (not the result).
- CLIMB_ONE_CM - org.bukkit.Statistic
- CLIMBABLE - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all climbable blocks.
- CLOCK - org.bukkit.Material
- CLOCKWISE - org.bukkit.Rotation
-
Rotated clockwise by 90 degrees
- CLOCKWISE_135 - org.bukkit.Rotation
-
Rotated clockwise by 135 degrees
- CLOCKWISE_180 - org.bukkit.block.structure.StructureRotation
-
Rotated clockwise 180 degrees.
- CLOCKWISE_45 - org.bukkit.Rotation
-
Rotated clockwise by 45 degrees
- CLOCKWISE_90 - org.bukkit.block.structure.StructureRotation
-
Rotated clockwise 90 degrees.
- clone() - Method in interface org.bukkit.block.data.BlockData
-
Returns a copy of this BlockData.
- clone() - Method in interface org.bukkit.conversations.ConversationCanceller
-
Allows the
ConversationFactory
to duplicate this ConversationCanceller when creating a newConversation
. - clone() - Method in class org.bukkit.conversations.ExactMatchConversationCanceller
- clone() - Method in class org.bukkit.conversations.InactivityConversationCanceller
- clone() - Method in class org.bukkit.conversations.ManuallyAbandonedConversationCanceller
- clone() - Method in class org.bukkit.inventory.ItemStack
- clone() - Method in interface org.bukkit.inventory.meta.BookMeta
- clone() - Method in interface org.bukkit.inventory.meta.CompassMeta
- clone() - Method in interface org.bukkit.inventory.meta.Damageable
- clone() - Method in interface org.bukkit.inventory.meta.EnchantmentStorageMeta
- clone() - Method in interface org.bukkit.inventory.meta.FireworkEffectMeta
- clone() - Method in interface org.bukkit.inventory.meta.FireworkMeta
- clone() - Method in interface org.bukkit.inventory.meta.ItemMeta
- clone() - Method in interface org.bukkit.inventory.meta.KnowledgeBookMeta
- clone() - Method in interface org.bukkit.inventory.meta.LeatherArmorMeta
- clone() - Method in interface org.bukkit.inventory.meta.MapMeta
- clone() - Method in interface org.bukkit.inventory.meta.PotionMeta
- clone() - Method in interface org.bukkit.inventory.meta.Repairable
- clone() - Method in interface org.bukkit.inventory.meta.SkullMeta
- clone() - Method in interface org.bukkit.inventory.meta.SpawnEggMeta
- clone() - Method in interface org.bukkit.inventory.meta.SuspiciousStewMeta
- clone() - Method in interface org.bukkit.inventory.meta.TropicalFishBucketMeta
- clone() - Method in interface org.bukkit.inventory.RecipeChoice
- clone() - Method in class org.bukkit.inventory.RecipeChoice.ExactChoice
-
Deprecated.
- clone() - Method in class org.bukkit.inventory.RecipeChoice.MaterialChoice
- clone() - Method in class org.bukkit.Location
- clone() - Method in class org.bukkit.material.Banner
-
Deprecated.
- clone() - Method in class org.bukkit.material.Bed
-
Deprecated.
- clone() - Method in class org.bukkit.material.Button
-
Deprecated.
- clone() - Method in class org.bukkit.material.Cake
-
Deprecated.
- clone() - Method in class org.bukkit.material.Cauldron
-
Deprecated.
- clone() - Method in class org.bukkit.material.Chest
-
Deprecated.
- clone() - Method in class org.bukkit.material.Coal
-
Deprecated.
- clone() - Method in class org.bukkit.material.CocoaPlant
-
Deprecated.
- clone() - Method in class org.bukkit.material.Command
-
Deprecated.
- clone() - Method in class org.bukkit.material.Comparator
-
Deprecated.
- clone() - Method in class org.bukkit.material.Crops
-
Deprecated.
- clone() - Method in class org.bukkit.material.DetectorRail
-
Deprecated.
- clone() - Method in class org.bukkit.material.Diode
-
Deprecated.
- clone() - Method in class org.bukkit.material.DirectionalContainer
-
Deprecated.
- clone() - Method in class org.bukkit.material.Dispenser
-
Deprecated.
- clone() - Method in class org.bukkit.material.Door
-
Deprecated.
- clone() - Method in class org.bukkit.material.Dye
-
Deprecated.
- clone() - Method in class org.bukkit.material.EnderChest
-
Deprecated.
- clone() - Method in class org.bukkit.material.ExtendedRails
-
Deprecated.
- clone() - Method in class org.bukkit.material.FlowerPot
-
Deprecated.
- clone() - Method in class org.bukkit.material.Furnace
-
Deprecated.
- clone() - Method in class org.bukkit.material.FurnaceAndDispenser
-
Deprecated.
- clone() - Method in class org.bukkit.material.Gate
-
Deprecated.
- clone() - Method in class org.bukkit.material.Hopper
-
Deprecated.
- clone() - Method in class org.bukkit.material.Ladder
-
Deprecated.
- clone() - Method in class org.bukkit.material.Leaves
-
Deprecated.
- clone() - Method in class org.bukkit.material.Lever
-
Deprecated.
- clone() - Method in class org.bukkit.material.LongGrass
-
Deprecated.
- clone() - Method in class org.bukkit.material.MaterialData
-
Deprecated.
- clone() - Method in class org.bukkit.material.MonsterEggs
-
Deprecated.
- clone() - Method in class org.bukkit.material.Mushroom
-
Deprecated.
- clone() - Method in class org.bukkit.material.NetherWarts
-
Deprecated.
- clone() - Method in class org.bukkit.material.Observer
-
Deprecated.
- clone() - Method in class org.bukkit.material.PistonBaseMaterial
-
Deprecated.
- clone() - Method in class org.bukkit.material.PistonExtensionMaterial
-
Deprecated.
- clone() - Method in class org.bukkit.material.PoweredRail
-
Deprecated.
- clone() - Method in class org.bukkit.material.PressurePlate
-
Deprecated.
- clone() - Method in class org.bukkit.material.Pumpkin
-
Deprecated.
- clone() - Method in class org.bukkit.material.Rails
-
Deprecated.
- clone() - Method in class org.bukkit.material.RedstoneTorch
-
Deprecated.
- clone() - Method in class org.bukkit.material.RedstoneWire
-
Deprecated.
- clone() - Method in class org.bukkit.material.Sandstone
-
Deprecated.
- clone() - Method in class org.bukkit.material.Sapling
-
Deprecated.
- clone() - Method in class org.bukkit.material.Sign
-
Deprecated.
- clone() - Method in class org.bukkit.material.SimpleAttachableMaterialData
-
Deprecated.
- clone() - Method in class org.bukkit.material.Skull
-
Deprecated.
- clone() - Method in class org.bukkit.material.SmoothBrick
-
Deprecated.
- clone() - Method in class org.bukkit.material.SpawnEgg
-
Deprecated.
- clone() - Method in class org.bukkit.material.Stairs
-
Deprecated.
- clone() - Method in class org.bukkit.material.Step
-
Deprecated.
- clone() - Method in class org.bukkit.material.TexturedMaterial
-
Deprecated.
- clone() - Method in class org.bukkit.material.Torch
-
Deprecated.
- clone() - Method in class org.bukkit.material.TrapDoor
-
Deprecated.
- clone() - Method in class org.bukkit.material.Tree
-
Deprecated.
- clone() - Method in class org.bukkit.material.Tripwire
-
Deprecated.
- clone() - Method in class org.bukkit.material.TripwireHook
-
Deprecated.
- clone() - Method in class org.bukkit.material.Vine
-
Deprecated.
- clone() - Method in class org.bukkit.material.Wood
-
Deprecated.
- clone() - Method in class org.bukkit.material.WoodenStep
-
Deprecated.
- clone() - Method in class org.bukkit.material.Wool
-
Deprecated.
- clone() - Method in class org.bukkit.util.BlockVector
-
Get a new block vector.
- clone() - Method in class org.bukkit.util.BoundingBox
-
Creates a copy of this bounding box.
- clone() - Method in class org.bukkit.util.Vector
-
Get a new vector.
- CLONE_STACK - org.bukkit.event.inventory.InventoryAction
-
A max-size stack of the clicked item is put on the cursor.
- close() - Method in interface org.bukkit.block.Lidded
-
Sets the block's animated state to closed even if a player is currently viewing this block.
- close() - Method in class org.bukkit.inventory.InventoryView
-
Closes the inventory view.
- CLOSE - org.bukkit.map.MapView.Scale
- CLOSED_CHAT_PAGE_HEIGHT - Static variable in class org.bukkit.util.ChatPaginator
- closeInventory() - Method in interface org.bukkit.entity.HumanEntity
-
Force-closes the currently open inventory view for this player, if any.
- CLOSEST - org.bukkit.map.MapView.Scale
- CLOSEST_ENTITY - org.bukkit.event.entity.EntityTargetEvent.TargetReason
-
When the entity doesn't have a target, so it attacks the nearest entity
- CLOSEST_PLAYER - org.bukkit.event.entity.EntityTargetEvent.TargetReason
-
When the entity doesn't have a target, so it attacks the nearest player
- CLOUD - org.bukkit.Particle
- Coal - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - Coal() - Constructor for class org.bukkit.material.Coal
-
Deprecated.
- Coal(CoalType) - Constructor for class org.bukkit.material.Coal
-
Deprecated.
- Coal(Material) - Constructor for class org.bukkit.material.Coal
-
Deprecated.
- Coal(Material, byte) - Constructor for class org.bukkit.material.Coal
-
Deprecated.Magic value
- COAL - org.bukkit.CoalType
- COAL - org.bukkit.Material
- COAL_BLOCK - org.bukkit.Material
- COAL_ORE - org.bukkit.Material
- CoalType - Enum in org.bukkit
-
Represents the two types of coal
- COARSE_DIRT - org.bukkit.Material
- COBBLESTONE - org.bukkit.Material
- COBBLESTONE_SLAB - org.bukkit.Material
-
BlockData:
Slab
- COBBLESTONE_STAIRS - org.bukkit.Material
-
BlockData:
Stairs
- COBBLESTONE_WALL - org.bukkit.Material
-
BlockData:
Wall
- COBWEB - org.bukkit.Material
- Cocoa - Interface in org.bukkit.block.data.type
- COCOA - org.bukkit.Material
-
BlockData:
Cocoa
- COCOA_BEANS - org.bukkit.Material
- COCOA_TREE - org.bukkit.TreeType
-
Jungle tree with cocoa plants; 1 block wide
- CocoaPlant - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - CocoaPlant() - Constructor for class org.bukkit.material.CocoaPlant
-
Deprecated.
- CocoaPlant(CocoaPlant.CocoaPlantSize) - Constructor for class org.bukkit.material.CocoaPlant
-
Deprecated.
- CocoaPlant(CocoaPlant.CocoaPlantSize, BlockFace) - Constructor for class org.bukkit.material.CocoaPlant
-
Deprecated.
- CocoaPlant(Material, byte) - Constructor for class org.bukkit.material.CocoaPlant
-
Deprecated.Magic value
- CocoaPlant.CocoaPlantSize - Enum in org.bukkit.material
-
Deprecated.
- Cod - Interface in org.bukkit.entity
-
Represents a cod fish.
- COD - org.bukkit.entity.EntityType
- COD - org.bukkit.loot.LootTables
- COD - org.bukkit.Material
- COD_BUCKET - org.bukkit.Material
- COD_SPAWN_EGG - org.bukkit.Material
- COLD_OCEAN - org.bukkit.block.Biome
- COLLECT_TO_CURSOR - org.bukkit.event.inventory.InventoryAction
-
The inventory is searched for the same material, and they are put on the cursor up to
Material.getMaxStackSize()
. - COLLISION - org.bukkit.event.entity.EntityTargetEvent.TargetReason
-
When an entity targets another entity after colliding with it.
- COLLISION_RULE - org.bukkit.scoreboard.Team.Option
-
How players of this team collide with others.
- Color - Class in org.bukkit
-
A container for a color palette.
- COLOR_CHAR - Static variable in enum org.bukkit.ChatColor
-
The special character which prefixes all chat colour codes.
- Colorable - Interface in org.bukkit.material
-
An object that can be colored.
- command - Variable in class org.bukkit.help.GenericCommandHelpTopic
- Command - Class in org.bukkit.command
-
Represents a Command, which executes various tasks upon user input
- Command - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - Command() - Constructor for class org.bukkit.material.Command
-
Deprecated.
- Command(String) - Constructor for class org.bukkit.command.Command
- Command(String, String, String, List<String>) - Constructor for class org.bukkit.command.Command
- Command(Material) - Constructor for class org.bukkit.material.Command
-
Deprecated.
- Command(Material, byte) - Constructor for class org.bukkit.material.Command
-
Deprecated.Magic value
- COMMAND - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When a potion effect is changed due to the /effect command.
- COMMAND - org.bukkit.event.player.PlayerTeleportEvent.TeleportCause
-
Indicates the teleportation was caused by a player executing a command
- COMMAND - org.bukkit.event.weather.LightningStrikeEvent.Cause
-
Triggered by the /summon command.
- COMMAND - org.bukkit.event.world.TimeSkipEvent.SkipReason
-
When time is changed using the vanilla /time command.
- COMMAND_BLOCK - org.bukkit.Material
-
BlockData:
CommandBlock
- COMMAND_BLOCK_MINECART - org.bukkit.Material
- COMMAND_BLOCK_OUTPUT - Static variable in class org.bukkit.GameRule
-
Whether command blocks should notify admins when they perform commands.
- CommandBlock - Interface in org.bukkit.block
-
Represents a captured state of a command block.
- CommandBlock - Interface in org.bukkit.block.data.type
-
'conditional' denotes whether this command block is conditional or not, i.e.
- CommandException - Exception in org.bukkit.command
-
Thrown when an unhandled exception occurs during the execution of a Command
- CommandException() - Constructor for exception org.bukkit.command.CommandException
-
Creates a new instance of
CommandException
without detail message. - CommandException(String) - Constructor for exception org.bukkit.command.CommandException
-
Constructs an instance of
CommandException
with the specified detail message. - CommandException(String, Throwable) - Constructor for exception org.bukkit.command.CommandException
- CommandExecutor - Interface in org.bukkit.command
-
Represents a class which contains a single method for executing commands
- CommandMap - Interface in org.bukkit.command
- CommandMinecart - Interface in org.bukkit.entity.minecart
- CommandPermissions - Class in org.bukkit.util.permissions
- CommandSender - Interface in org.bukkit.command
- CommandSender.Spigot - Class in org.bukkit.command
- COMMENT_PREFIX - Static variable in class org.bukkit.configuration.file.YamlConfiguration
- Comparator - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - Comparator - Interface in org.bukkit.block
-
Represents a captured state of an on / off comparator.
- Comparator - Interface in org.bukkit.block.data.type
-
'mode' indicates what mode this comparator will operate in.
- Comparator() - Constructor for class org.bukkit.material.Comparator
-
Deprecated.Constructs a comparator switched off, with the default mode (normal) and facing the default direction (north).
- Comparator(BlockFace) - Constructor for class org.bukkit.material.Comparator
-
Deprecated.Constructs a comparator switched off, with the default mode (normal) and facing the specified direction.
- Comparator(BlockFace, boolean) - Constructor for class org.bukkit.material.Comparator
-
Deprecated.Constructs a comparator switched off, with the specified mode and facing the specified direction.
- Comparator(BlockFace, boolean, boolean) - Constructor for class org.bukkit.material.Comparator
-
Deprecated.Constructs a comparator switched on or off, with the specified mode and facing the specified direction.
- Comparator(Material) - Constructor for class org.bukkit.material.Comparator
-
Deprecated.
- Comparator(Material, byte) - Constructor for class org.bukkit.material.Comparator
-
Deprecated.Magic value
- COMPARATOR - org.bukkit.Material
-
BlockData:
Comparator
- Comparator.Mode - Enum in org.bukkit.block.data.type
-
The mode in which a comparator will operate in.
- compare(String, String) - Method in class org.bukkit.help.HelpTopicComparator.TopicNameComparator
- compare(HelpTopic, HelpTopic) - Method in class org.bukkit.help.HelpTopicComparator
- COMPARE - org.bukkit.block.data.type.Comparator.Mode
-
The default mode, similar to a transistor.
- compareTo(RegisteredServiceProvider<?>) - Method in class org.bukkit.plugin.RegisteredServiceProvider
- COMPASS - org.bukkit.Material
- CompassMeta - Interface in org.bukkit.inventory.meta
-
Represents a compass that can track a specific location.
- ComplexEntityPart - Interface in org.bukkit.entity
-
Represents a single part of a
ComplexLivingEntity
- ComplexLivingEntity - Interface in org.bukkit.entity
-
Represents a complex living entity - one that is made up of various smaller parts
- ComplexRecipe - Interface in org.bukkit.inventory
-
Represents a complex recipe which has imperative server-defined behavior, eg armor dyeing.
- COMPOSTER - org.bukkit.Material
-
BlockData:
Levelled
- COMPOSTER - org.bukkit.Particle
- Conduit - Interface in org.bukkit.block
-
Represents a captured state of a conduit.
- CONDUIT - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When the entity gets the effect from a conduit.
- CONDUIT - org.bukkit.Material
-
BlockData:
Waterlogged
- CONDUIT_POWER - Static variable in class org.bukkit.potion.PotionEffectType
-
Effects granted by a nearby conduit.
- configuration() - Method in class org.bukkit.configuration.ConfigurationOptions
-
Returns the
Configuration
that this object is responsible for. - configuration() - Method in class org.bukkit.configuration.file.FileConfigurationOptions
- configuration() - Method in class org.bukkit.configuration.file.YamlConfigurationOptions
- configuration() - Method in class org.bukkit.configuration.MemoryConfigurationOptions
- Configuration - Interface in org.bukkit.configuration
-
Represents a source of configurable options and settings
- ConfigurationOptions - Class in org.bukkit.configuration
-
Various settings for controlling the input and output of a
Configuration
- ConfigurationOptions(Configuration) - Constructor for class org.bukkit.configuration.ConfigurationOptions
- ConfigurationSection - Interface in org.bukkit.configuration
-
Represents a section of a
Configuration
- ConfigurationSerializable - Interface in org.bukkit.configuration.serialization
-
Represents an object that may be serialized.
- ConfigurationSerialization - Class in org.bukkit.configuration.serialization
-
Utility class for storing and retrieving classes for
Configuration
. - ConfigurationSerialization(Class<? extends ConfigurationSerializable>) - Constructor for class org.bukkit.configuration.serialization.ConfigurationSerialization
- conflictsWith(Enchantment) - Method in class org.bukkit.enchantments.Enchantment
-
Check if this enchantment conflicts with another enchantment.
- conflictsWith(Enchantment) - Method in class org.bukkit.enchantments.EnchantmentWrapper
- CONFUSION - Static variable in class org.bukkit.potion.PotionEffectType
-
Warps vision on the client.
- ConsoleCommandSender - Interface in org.bukkit.command
- Consumer<T> - Interface in org.bukkit.util
-
Represents an operation that accepts a single input argument and returns no result.
- CONTACT - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused when an entity contacts a block such as a Cactus.
- Container - Interface in org.bukkit.block
-
Represents a captured state of a container block.
- CONTAINER - org.bukkit.event.inventory.InventoryType.SlotType
-
A regular slot in the container or the player's inventory; anything not covered by the other enum values.
- contains(double, double, double) - Method in class org.bukkit.util.BoundingBox
-
Checks if this bounding box contains the specified position.
- contains(String) - Method in interface org.bukkit.configuration.ConfigurationSection
-
Checks if this
ConfigurationSection
contains the given path. - contains(String) - Method in class org.bukkit.configuration.MemorySection
- contains(String, boolean) - Method in interface org.bukkit.configuration.ConfigurationSection
-
Checks if this
ConfigurationSection
contains the given path. - contains(String, boolean) - Method in class org.bukkit.configuration.MemorySection
- contains(BlockData) - Method in interface org.bukkit.Chunk
-
Tests if this chunk contains the specified block.
- contains(BlockData) - Method in interface org.bukkit.ChunkSnapshot
-
Tests if this snapshot contains the specified block.
- contains(ItemStack) - Method in interface org.bukkit.inventory.Inventory
-
Checks if the inventory contains any ItemStacks matching the given ItemStack.
- contains(ItemStack, int) - Method in interface org.bukkit.inventory.Inventory
-
Checks if the inventory contains at least the minimum amount specified of exactly matching ItemStacks.
- contains(Material) - Method in interface org.bukkit.inventory.Inventory
-
Checks if the inventory contains any ItemStacks with the given material.
- contains(Material, int) - Method in interface org.bukkit.inventory.Inventory
-
Checks if the inventory contains any ItemStacks with the given material, adding to at least the minimum amount specified.
- contains(BoundingBox) - Method in class org.bukkit.util.BoundingBox
-
Checks if this bounding box fully contains the given bounding box.
- contains(Vector) - Method in class org.bukkit.util.BoundingBox
-
Checks if this bounding box contains the specified position.
- contains(Vector, Vector) - Method in class org.bukkit.util.BoundingBox
-
Checks if this bounding box fully contains the bounding box that is defined by the given corners.
- containsAtLeast(ItemStack, int) - Method in interface org.bukkit.inventory.Inventory
-
Checks if the inventory contains ItemStacks matching the given ItemStack whose amounts sum to at least the minimum amount specified.
- containsEnchantment(Enchantment) - Method in class org.bukkit.inventory.ItemStack
-
Checks if this ItemStack contains the given
Enchantment
- context - Variable in class org.bukkit.conversations.Conversation
- CONTROL_DROP - org.bukkit.event.inventory.ClickType
-
Holding Ctrl while pressing the "Drop" key (defaults to Q).
- Conversable - Interface in org.bukkit.conversations
-
The Conversable interface is used to indicate objects that can have conversations.
- conversation - Variable in class org.bukkit.conversations.InactivityConversationCanceller
- Conversation - Class in org.bukkit.conversations
-
The Conversation class is responsible for tracking the current state of a conversation, displaying prompts to the user, and dispatching the user's response to the appropriate place.
- Conversation(Plugin, Conversable, Prompt) - Constructor for class org.bukkit.conversations.Conversation
-
Initializes a new Conversation.
- Conversation(Plugin, Conversable, Prompt, Map<Object, Object>) - Constructor for class org.bukkit.conversations.Conversation
-
Initializes a new Conversation.
- Conversation.ConversationState - Enum in org.bukkit.conversations
- conversationAbandoned(ConversationAbandonedEvent) - Method in interface org.bukkit.conversations.ConversationAbandonedListener
-
Called whenever a
Conversation
is abandoned. - ConversationAbandonedEvent - Class in org.bukkit.conversations
-
ConversationAbandonedEvent contains information about an abandoned conversation.
- ConversationAbandonedEvent(Conversation) - Constructor for class org.bukkit.conversations.ConversationAbandonedEvent
- ConversationAbandonedEvent(Conversation, ConversationCanceller) - Constructor for class org.bukkit.conversations.ConversationAbandonedEvent
- ConversationAbandonedListener - Interface in org.bukkit.conversations
- ConversationCanceller - Interface in org.bukkit.conversations
-
A ConversationCanceller is a class that cancels an active
Conversation
. - ConversationContext - Class in org.bukkit.conversations
-
A ConversationContext provides continuity between nodes in the prompt graph by giving the developer access to the subject of the conversation and a generic map for storing values that are shared between all
Prompt
invocations. - ConversationContext(Plugin, Conversable, Map<Object, Object>) - Constructor for class org.bukkit.conversations.ConversationContext
- ConversationFactory - Class in org.bukkit.conversations
-
A ConversationFactory is responsible for creating a
Conversation
from a predefined template. - ConversationFactory(Plugin) - Constructor for class org.bukkit.conversations.ConversationFactory
-
Constructs a ConversationFactory.
- ConversationPrefix - Interface in org.bukkit.conversations
-
A ConversationPrefix implementation prepends all output from the conversation to the player.
- CONVERSION - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When a conversion from a villager zombie to a villager is started or finished.
- convertMapsToSections(Map<?, ?>, ConfigurationSection) - Method in class org.bukkit.configuration.file.YamlConfiguration
- convertSlot(int) - Method in class org.bukkit.inventory.InventoryView
-
Converts a raw slot ID into its local slot ID into whichever of the two inventories the slot points to.
- COOK_TIME - org.bukkit.inventory.InventoryView.Property
-
The progress of the right-pointing arrow in a furnace inventory.
- COOKED_BEEF - org.bukkit.Material
- COOKED_CHICKEN - org.bukkit.Material
- COOKED_COD - org.bukkit.Material
- COOKED_MUTTON - org.bukkit.Material
- COOKED_PORKCHOP - org.bukkit.Material
- COOKED_RABBIT - org.bukkit.Material
- COOKED_SALMON - org.bukkit.Material
- COOKIE - org.bukkit.Material
- CookingRecipe<T extends CookingRecipe> - Class in org.bukkit.inventory
-
Represents a cooking recipe.
- CookingRecipe(NamespacedKey, ItemStack, RecipeChoice, float, int) - Constructor for class org.bukkit.inventory.CookingRecipe
-
Create a cooking recipe to craft the specified ItemStack.
- CookingRecipe(NamespacedKey, ItemStack, Material, float, int) - Constructor for class org.bukkit.inventory.CookingRecipe
-
Create a cooking recipe to craft the specified ItemStack.
- copy(File, File) - Static method in class org.bukkit.util.FileUtil
-
This method copies one file to another location
- copy(BoundingBox) - Method in class org.bukkit.util.BoundingBox
-
Copies another bounding box.
- copy(Vector) - Method in class org.bukkit.util.Vector
-
Copies another vector
- copy(World) - Method in class org.bukkit.WorldCreator
-
Copies the options from the specified world
- copy(WorldCreator) - Method in class org.bukkit.WorldCreator
-
Copies the options from the specified
WorldCreator
- COPY_OF_COPY - org.bukkit.inventory.meta.BookMeta.Generation
-
Book that was copied from a copy of an original.
- COPY_OF_ORIGINAL - org.bukkit.inventory.meta.BookMeta.Generation
-
Book that was copied from an original.
- copyDefaults() - Method in class org.bukkit.configuration.ConfigurationOptions
-
Checks if the
Configuration
should copy values from its defaultConfiguration
directly. - copyDefaults(boolean) - Method in class org.bukkit.configuration.ConfigurationOptions
-
Sets if the
Configuration
should copy values from its defaultConfiguration
directly. - copyDefaults(boolean) - Method in class org.bukkit.configuration.file.FileConfigurationOptions
- copyDefaults(boolean) - Method in class org.bukkit.configuration.file.YamlConfigurationOptions
- copyDefaults(boolean) - Method in class org.bukkit.configuration.MemoryConfigurationOptions
- copyHeader() - Method in class org.bukkit.configuration.file.FileConfigurationOptions
-
Gets whether or not the header should be copied from a default source.
- copyHeader(boolean) - Method in class org.bukkit.configuration.file.FileConfigurationOptions
-
Sets whether or not the header should be copied from a default source.
- copyHeader(boolean) - Method in class org.bukkit.configuration.file.YamlConfigurationOptions
- copyPartialMatches(String, Iterable<String>, T) - Static method in class org.bukkit.util.StringUtil
-
Copies all elements from the iterable collection of originals to the collection provided.
- CORAL_BLOCKS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all coral blocks.
- CORAL_PLANTS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all coral plants.
- CORALS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all coral.
- CoralWallFan - Interface in org.bukkit.block.data.type
- CORNER - org.bukkit.block.data.type.StructureBlock.Mode
-
Used for detection of two opposite corners of a structure.
- CORNER - org.bukkit.block.structure.UsageMode
-
Used when saving a structure for easy size calculation.
- CORNFLOWER - org.bukkit.Material
- COUNTER_CLOCKWISE - org.bukkit.Rotation
-
Rotated counter-clockwise by 90 degrees
- COUNTER_CLOCKWISE_45 - org.bukkit.Rotation
-
Rotated counter-clockwise by 45 degrees
- COUNTERCLOCKWISE_90 - org.bukkit.block.structure.StructureRotation
-
Rotated counter clockwise 90 degrees.
- countSlots() - Method in class org.bukkit.inventory.InventoryView
-
Check the total number of slots in this view, combining the upper and lower inventories.
- COURBET - org.bukkit.Art
- Cow - Interface in org.bukkit.entity
-
Represents a Cow.
- COW - org.bukkit.entity.EntityType
- COW - org.bukkit.loot.LootTables
- COW_BELL - org.bukkit.Instrument
-
Cow Bell is normally played when a note block is on top of a soul sand block.
- COW_SPAWN_EGG - org.bukkit.Material
- CRACKED - org.bukkit.SandstoneType
- CRACKED_NETHER_BRICKS - org.bukkit.Material
- CRACKED_POLISHED_BLACKSTONE_BRICKS - org.bukkit.Material
- CRACKED_STONE_BRICKS - org.bukkit.Material
- CRAFT_ITEM - org.bukkit.Statistic
- CRAFTING - org.bukkit.event.inventory.InventoryType
-
A player's crafting inventory, with 4 CRAFTING slots and a RESULT slot.
- CRAFTING - org.bukkit.event.inventory.InventoryType.SlotType
-
A slot in the crafting matrix, or an 'input' slot.
- CRAFTING_TABLE - org.bukkit.Material
- CRAFTING_TABLE_INTERACTION - org.bukkit.Statistic
- CraftingInventory - Interface in org.bukkit.inventory
-
Interface to the crafting inventories
- CraftItemEvent - Class in org.bukkit.event.inventory
-
Called when the recipe of an Item is completed inside a crafting matrix.
- CraftItemEvent(Recipe, InventoryView, InventoryType.SlotType, int, ClickType, InventoryAction) - Constructor for class org.bukkit.event.inventory.CraftItemEvent
- CraftItemEvent(Recipe, InventoryView, InventoryType.SlotType, int, ClickType, InventoryAction, int) - Constructor for class org.bukkit.event.inventory.CraftItemEvent
- CRAMMING - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused when an entity is colliding with too many entities due to the maxEntityCramming game rule.
- CREAMY - org.bukkit.entity.Horse.Color
-
Very light brown
- CREAMY - org.bukkit.entity.Llama.Color
-
A cream-colored llama.
- CREATE_FOG - org.bukkit.boss.BarFlag
-
Creates fog around the world.
- createBlockData() - Method in enum org.bukkit.Material
-
Creates a new
BlockData
instance for this Material, with all properties initialized to unspecified defaults. - createBlockData(String) - Static method in class org.bukkit.Bukkit
-
Creates a new
BlockData
instance with material and properties parsed from provided data. - createBlockData(String) - Method in enum org.bukkit.Material
-
Creates a new
BlockData
instance for this Material, with all properties initialized to unspecified defaults, except for those provided in data. - createBlockData(String) - Method in interface org.bukkit.Server
-
Creates a new
BlockData
instance with material and properties parsed from provided data. - createBlockData(Consumer<BlockData>) - Method in enum org.bukkit.Material
-
Creates a new
BlockData
instance for this Material, with all properties initialized to unspecified defaults. - createBlockData(Material) - Static method in class org.bukkit.Bukkit
-
Creates a new
BlockData
instance for the specified Material, with all properties initialized to unspecified defaults. - createBlockData(Material) - Method in interface org.bukkit.Server
-
Creates a new
BlockData
instance for the specified Material, with all properties initialized to unspecified defaults. - createBlockData(Material, String) - Static method in class org.bukkit.Bukkit
-
Creates a new
BlockData
instance for the specified Material, with all properties initialized to unspecified defaults, except for those provided in data. - createBlockData(Material, String) - Method in interface org.bukkit.Server
-
Creates a new
BlockData
instance for the specified Material, with all properties initialized to unspecified defaults, except for those provided in data. - createBlockData(Material, Consumer<BlockData>) - Static method in class org.bukkit.Bukkit
-
Creates a new
BlockData
instance for the specified Material, with all properties initialized to unspecified defaults. - createBlockData(Material, Consumer<BlockData>) - Method in interface org.bukkit.Server
-
Creates a new
BlockData
instance for the specified Material, with all properties initialized to unspecified defaults. - createBossBar(String, BarColor, BarStyle, BarFlag...) - Static method in class org.bukkit.Bukkit
-
Creates a boss bar instance to display to players.
- createBossBar(String, BarColor, BarStyle, BarFlag...) - Method in interface org.bukkit.Server
-
Creates a boss bar instance to display to players.
- createBossBar(NamespacedKey, String, BarColor, BarStyle, BarFlag...) - Static method in class org.bukkit.Bukkit
-
Creates a boss bar instance to display to players.
- createBossBar(NamespacedKey, String, BarColor, BarStyle, BarFlag...) - Method in interface org.bukkit.Server
-
Creates a boss bar instance to display to players.
- createChunkData(World) - Static method in class org.bukkit.Bukkit
-
Create a ChunkData for use in a generator.
- createChunkData(World) - Method in class org.bukkit.generator.ChunkGenerator
-
Create a ChunkData for a world.
- createChunkData(World) - Method in interface org.bukkit.Server
-
Create a ChunkData for use in a generator.
- createEffect(int, int) - Method in class org.bukkit.potion.PotionEffectType
-
Creates a PotionEffect from this PotionEffectType, applying duration modifiers and checks.
- createEffect(PotionEffectType, int, int) - Method in interface org.bukkit.potion.PotionBrewer
-
Creates a
PotionEffect
from the givenPotionEffectType
, applying duration modifiers and checks. - createExplorerMap(World, Location, StructureType) - Static method in class org.bukkit.Bukkit
-
Create a new explorer map targeting the closest nearby structure of a given
StructureType
. - createExplorerMap(World, Location, StructureType) - Method in interface org.bukkit.Server
-
Create a new explorer map targeting the closest nearby structure of a given
StructureType
. - createExplorerMap(World, Location, StructureType, int, boolean) - Static method in class org.bukkit.Bukkit
-
Create a new explorer map targeting the closest nearby structure of a given
StructureType
. - createExplorerMap(World, Location, StructureType, int, boolean) - Method in interface org.bukkit.Server
-
Create a new explorer map targeting the closest nearby structure of a given
StructureType
. - createExplosion(double, double, double, float) - Method in interface org.bukkit.World
-
Creates explosion at given coordinates with given power
- createExplosion(double, double, double, float, boolean) - Method in interface org.bukkit.World
-
Creates explosion at given coordinates with given power and optionally setting blocks on fire.
- createExplosion(double, double, double, float, boolean, boolean) - Method in interface org.bukkit.World
-
Creates explosion at given coordinates with given power and optionally setting blocks on fire or breaking blocks.
- createExplosion(double, double, double, float, boolean, boolean, Entity) - Method in interface org.bukkit.World
-
Creates explosion at given coordinates with given power and optionally setting blocks on fire or breaking blocks.
- createExplosion(Location, float) - Method in interface org.bukkit.World
-
Creates explosion at given coordinates with given power
- createExplosion(Location, float, boolean) - Method in interface org.bukkit.World
-
Creates explosion at given coordinates with given power and optionally setting blocks on fire.
- createExplosion(Location, float, boolean, boolean) - Method in interface org.bukkit.World
-
Creates explosion at given coordinates with given power and optionally setting blocks on fire or breaking blocks.
- createExplosion(Location, float, boolean, boolean, Entity) - Method in interface org.bukkit.World
-
Creates explosion at given coordinates with given power and optionally setting blocks on fire or breaking blocks.
- createInventory(InventoryHolder, int) - Static method in class org.bukkit.Bukkit
-
Creates an empty inventory of type
InventoryType.CHEST
with the specified size. - createInventory(InventoryHolder, int) - Method in interface org.bukkit.Server
-
Creates an empty inventory of type
InventoryType.CHEST
with the specified size. - createInventory(InventoryHolder, int, String) - Static method in class org.bukkit.Bukkit
-
Creates an empty inventory of type
InventoryType.CHEST
with the specified size and title. - createInventory(InventoryHolder, int, String) - Method in interface org.bukkit.Server
-
Creates an empty inventory of type
InventoryType.CHEST
with the specified size and title. - createInventory(InventoryHolder, InventoryType) - Static method in class org.bukkit.Bukkit
-
Creates an empty inventory with the specified type.
- createInventory(InventoryHolder, InventoryType) - Method in interface org.bukkit.Server
-
Creates an empty inventory with the specified type.
- createInventory(InventoryHolder, InventoryType, String) - Static method in class org.bukkit.Bukkit
-
Creates an empty inventory with the specified type and title.
- createInventory(InventoryHolder, InventoryType, String) - Method in interface org.bukkit.Server
-
Creates an empty inventory with the specified type and title.
- createMap(World) - Static method in class org.bukkit.Bukkit
-
Create a new map with an automatically assigned ID.
- createMap(World) - Method in interface org.bukkit.Server
-
Create a new map with an automatically assigned ID.
- createMerchant(String) - Static method in class org.bukkit.Bukkit
-
Creates an empty merchant.
- createMerchant(String) - Method in interface org.bukkit.Server
-
Creates an empty merchant.
- createPath(ConfigurationSection, String) - Static method in class org.bukkit.configuration.MemorySection
-
Creates a full path to the given
ConfigurationSection
from its rootConfiguration
. - createPath(ConfigurationSection, String, ConfigurationSection) - Static method in class org.bukkit.configuration.MemorySection
-
Creates a relative path to the given
ConfigurationSection
from the given relative section. - createRegisteredListeners(Listener, Plugin) - Method in class org.bukkit.plugin.java.JavaPluginLoader
- createRegisteredListeners(Listener, Plugin) - Method in interface org.bukkit.plugin.PluginLoader
-
Creates and returns registered listeners for the event classes used in this listener
- createSection(String) - Method in interface org.bukkit.configuration.ConfigurationSection
-
Creates an empty
ConfigurationSection
at the specified path. - createSection(String) - Method in class org.bukkit.configuration.MemorySection
- createSection(String, Map<?, ?>) - Method in interface org.bukkit.configuration.ConfigurationSection
-
Creates a
ConfigurationSection
at the specified path, with specified values. - createSection(String, Map<?, ?>) - Method in class org.bukkit.configuration.MemorySection
- createTopic(TCommand) - Method in interface org.bukkit.help.HelpTopicFactory
-
This method accepts a command deriving from a custom command base class and constructs a custom HelpTopic for it.
- createWorld() - Method in class org.bukkit.WorldCreator
-
Creates a world with the specified options.
- createWorld(WorldCreator) - Static method in class org.bukkit.Bukkit
-
Creates or loads a world with the given name using the specified options.
- createWorld(WorldCreator) - Method in interface org.bukkit.Server
-
Creates or loads a world with the given name using the specified options.
- CREATIVE - org.bukkit.event.inventory.ClickType
-
Any action done with the Creative inventory open.
- CREATIVE - org.bukkit.event.inventory.InventoryType
-
The creative mode inventory, with only 9 QUICKBAR slots and nothing else.
- CREATIVE - org.bukkit.GameMode
-
Creative mode may fly, build instantly, become invulnerable and create free items.
- CREATIVE_ONLY - org.bukkit.entity.AbstractArrow.PickupStatus
-
The arrow can only be picked up by players in creative mode.
- Creature - Interface in org.bukkit.entity
-
Represents a Creature.
- CreatureSpawner - Interface in org.bukkit.block
-
Represents a captured state of a creature spawner.
- CreatureSpawnEvent - Class in org.bukkit.event.entity
-
Called when a creature is spawned into a world.
- CreatureSpawnEvent(LivingEntity, CreatureSpawnEvent.SpawnReason) - Constructor for class org.bukkit.event.entity.CreatureSpawnEvent
- CreatureSpawnEvent.SpawnReason - Enum in org.bukkit.event.entity
-
An enum to specify the type of spawning
- CREEBET - org.bukkit.Art
- Creeper - Interface in org.bukkit.entity
-
Represents a Creeper
- CREEPER - org.bukkit.block.banner.PatternType
- CREEPER - org.bukkit.entity.EntityType
- CREEPER - org.bukkit.FireworkEffect.Type
-
A creeper-face effect.
- CREEPER - org.bukkit.loot.LootTables
- CREEPER - org.bukkit.SkullType
-
Deprecated.
- CREEPER_BANNER_PATTERN - org.bukkit.Material
- CREEPER_HEAD - org.bukkit.Material
-
BlockData:
Rotatable
- CREEPER_SPAWN_EGG - org.bukkit.Material
- CREEPER_WALL_HEAD - org.bukkit.Material
-
BlockData:
Directional
- CreeperPowerEvent - Class in org.bukkit.event.entity
-
Called when a Creeper is struck by lightning.
- CreeperPowerEvent(Creeper, LightningStrike, CreeperPowerEvent.PowerCause) - Constructor for class org.bukkit.event.entity.CreeperPowerEvent
- CreeperPowerEvent(Creeper, CreeperPowerEvent.PowerCause) - Constructor for class org.bukkit.event.entity.CreeperPowerEvent
- CreeperPowerEvent.PowerCause - Enum in org.bukkit.event.entity
-
An enum to specify the cause of the change in power
- CRIMSON_BUTTON - org.bukkit.Material
-
BlockData:
Switch
- CRIMSON_DOOR - org.bukkit.Material
-
BlockData:
Door
- CRIMSON_FENCE - org.bukkit.Material
-
BlockData:
Fence
- CRIMSON_FENCE_GATE - org.bukkit.Material
-
BlockData:
Gate
- CRIMSON_FOREST - org.bukkit.block.Biome
- CRIMSON_FUNGUS - org.bukkit.Material
- CRIMSON_FUNGUS - org.bukkit.TreeType
-
Large crimson fungus native to the nether
- CRIMSON_HYPHAE - org.bukkit.Material
-
BlockData:
Orientable
- CRIMSON_NYLIUM - org.bukkit.Material
- CRIMSON_PLANKS - org.bukkit.Material
- CRIMSON_PRESSURE_PLATE - org.bukkit.Material
-
BlockData:
Powerable
- CRIMSON_ROOTS - org.bukkit.Material
- CRIMSON_SIGN - org.bukkit.Material
-
BlockData:
Sign
- CRIMSON_SLAB - org.bukkit.Material
-
BlockData:
Slab
- CRIMSON_SPORE - org.bukkit.Particle
- CRIMSON_STAIRS - org.bukkit.Material
-
BlockData:
Stairs
- CRIMSON_STEM - org.bukkit.Material
-
BlockData:
Orientable
- CRIMSON_STEMS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all crimson stems.
- CRIMSON_TRAPDOOR - org.bukkit.Material
-
BlockData:
TrapDoor
- CRIMSON_WALL_SIGN - org.bukkit.Material
-
BlockData:
WallSign
- CRIT - org.bukkit.Particle
- CRIT_MAGIC - org.bukkit.Particle
- Criterias - Class in org.bukkit.scoreboard
-
Criteria names which trigger an objective to be modified by actions in-game
- Crops - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - Crops() - Constructor for class org.bukkit.material.Crops
-
Deprecated.Constructs a wheat crop block in the seeded state.
- Crops(CropState) - Constructor for class org.bukkit.material.Crops
-
Deprecated.Constructs a wheat crop block in the given growth state
- Crops(Material) - Constructor for class org.bukkit.material.Crops
-
Deprecated.Constructs a crop block of the given type and in the seeded state
- Crops(Material, byte) - Constructor for class org.bukkit.material.Crops
-
Deprecated.Magic value
- Crops(Material, CropState) - Constructor for class org.bukkit.material.Crops
-
Deprecated.Constructs a crop block of the given type and in the given growth state
- CROPS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all crops.
- CropState - Enum in org.bukkit
-
Represents the different growth states of crops
- CROSS - org.bukkit.block.banner.PatternType
- CROSSBOW - org.bukkit.enchantments.EnchantmentTarget
-
Allow the Enchantment to be placed on crossbows.
- CROSSBOW - org.bukkit.Material
- CrossbowMeta - Interface in org.bukkit.inventory.meta
- crossProduct(Vector) - Method in class org.bukkit.util.Vector
-
Calculates the cross product of this vector with another.
- CROUCH_ONE_CM - org.bukkit.Statistic
- CRYING_OBSIDIAN - org.bukkit.Material
- CURED - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When a villager is cured from infection
- CURED - org.bukkit.event.entity.EntityTransformEvent.TransformReason
-
When a zombie gets cured and a villager is spawned.
- CURLY_BORDER - org.bukkit.block.banner.PatternType
- CURRENT_DOWN - org.bukkit.Particle
- currentPrompt - Variable in class org.bukkit.conversations.Conversation
- CUSTOM - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When a creature is spawned by plugins
- CUSTOM - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Custom damage.
- CUSTOM - org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason
-
Any other reason not covered by the reasons above
- CUSTOM - org.bukkit.event.entity.EntityTargetEvent.TargetReason
-
For custom calls to the event.
- CUSTOM - org.bukkit.event.world.TimeSkipEvent.SkipReason
-
When time is changed by a plugin.
- CUSTOM - org.bukkit.PortalType
-
This is a custom Plugin portal.
- CustomItemTagContainer - Interface in org.bukkit.inventory.meta.tags
-
Deprecated.this API part has been replaced by the
PersistentDataHolder
API. Please usePersistentDataHolder
instead of this. - CustomTimingsHandler - Class in org.spigotmc
-
Provides custom timing sections for /timings merged.
- CustomTimingsHandler(String) - Constructor for class org.spigotmc.CustomTimingsHandler
- CustomTimingsHandler(String, CustomTimingsHandler) - Constructor for class org.spigotmc.CustomTimingsHandler
- CUT_RED_SANDSTONE - org.bukkit.Material
- CUT_RED_SANDSTONE_SLAB - org.bukkit.Material
-
BlockData:
Slab
- CUT_SANDSTONE - org.bukkit.Material
- CUT_SANDSTONE_SLAB - org.bukkit.Material
-
BlockData:
Slab
- CYAN - org.bukkit.DyeColor
-
Represents cyan dye.
- CYAN - org.bukkit.entity.Parrot.Variant
-
Cyan colored parrot.
- CYAN_BANNER - org.bukkit.Material
-
BlockData:
Rotatable
- CYAN_BED - org.bukkit.Material
-
BlockData:
Bed
- CYAN_CARPET - org.bukkit.Material
- CYAN_CONCRETE - org.bukkit.Material
- CYAN_CONCRETE_POWDER - org.bukkit.Material
- CYAN_DYE - org.bukkit.Material
- CYAN_GLAZED_TERRACOTTA - org.bukkit.Material
-
BlockData:
Directional
- CYAN_SHULKER_BOX - org.bukkit.Material
-
BlockData:
Directional
- CYAN_STAINED_GLASS - org.bukkit.Material
- CYAN_STAINED_GLASS_PANE - org.bukkit.Material
-
BlockData:
GlassPane
- CYAN_TERRACOTTA - org.bukkit.Material
- CYAN_WALL_BANNER - org.bukkit.Material
-
BlockData:
Directional
- CYAN_WOOL - org.bukkit.Material
D
- D - org.bukkit.Note.Tone
- damage(double) - Method in interface org.bukkit.entity.Damageable
-
Deals the given amount of damage to this entity.
- damage(double, Entity) - Method in interface org.bukkit.entity.Damageable
-
Deals the given amount of damage to this entity, from a specified entity.
- DAMAGE_ABSORBED - org.bukkit.Statistic
- DAMAGE_ALL - Static variable in class org.bukkit.enchantments.Enchantment
-
Increases damage against all targets
- DAMAGE_ARTHROPODS - Static variable in class org.bukkit.enchantments.Enchantment
-
Increases damage against arthropod targets
- DAMAGE_BLOCKED_BY_SHIELD - org.bukkit.Statistic
- DAMAGE_DEALT - org.bukkit.Statistic
- DAMAGE_DEALT_ABSORBED - org.bukkit.Statistic
- DAMAGE_DEALT_RESISTED - org.bukkit.Statistic
- DAMAGE_INDICATOR - org.bukkit.Particle
- DAMAGE_RESISTANCE - Static variable in class org.bukkit.potion.PotionEffectType
-
Decreases damage dealt to an entity.
- DAMAGE_RESISTED - org.bukkit.Statistic
- DAMAGE_TAKEN - org.bukkit.Statistic
- DAMAGE_UNDEAD - Static variable in class org.bukkit.enchantments.Enchantment
-
Increases damage against undead targets
- Damageable - Interface in org.bukkit.entity
-
Represents an
Entity
that has health and can take damage. - Damageable - Interface in org.bukkit.inventory.meta
-
Represents an item that has durability and can take damage.
- DAMAGED_ANVIL - org.bukkit.Material
-
BlockData:
Directional
- damerauLevenshteinDistance(String, String) - Static method in class org.bukkit.command.defaults.HelpCommand
-
Computes the Dameraur-Levenshtein Distance between two strings.
- DANDELION - org.bukkit.Material
- DARK_AQUA - org.bukkit.ChatColor
-
Represents dark blue (aqua)
- DARK_BLUE - org.bukkit.ChatColor
-
Represents dark blue
- DARK_BROWN - org.bukkit.entity.Horse.Color
-
Dark brown
- DARK_BROWN - Static variable in class org.bukkit.map.MapPalette
-
Deprecated.Magic value
- DARK_FOREST - org.bukkit.block.Biome
- DARK_FOREST_HILLS - org.bukkit.block.Biome
- DARK_GRAY - org.bukkit.ChatColor
-
Represents dark gray
- DARK_GRAY - Static variable in class org.bukkit.map.MapPalette
-
Deprecated.Magic value
- DARK_GREEN - org.bukkit.ChatColor
-
Represents dark green
- DARK_GREEN - Static variable in class org.bukkit.map.MapPalette
-
Deprecated.Magic value
- DARK_OAK - org.bukkit.TreeSpecies
-
Represents dark oak trees.
- DARK_OAK - org.bukkit.TreeType
-
Dark Oak tree.
- DARK_OAK_BOAT - org.bukkit.Material
- DARK_OAK_BUTTON - org.bukkit.Material
-
BlockData:
Switch
- DARK_OAK_DOOR - org.bukkit.Material
-
BlockData:
Door
- DARK_OAK_FENCE - org.bukkit.Material
-
BlockData:
Fence
- DARK_OAK_FENCE_GATE - org.bukkit.Material
-
BlockData:
Gate
- DARK_OAK_LEAVES - org.bukkit.Material
-
BlockData:
Leaves
- DARK_OAK_LOG - org.bukkit.Material
-
BlockData:
Orientable
- DARK_OAK_LOGS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all dark oak log and bark variants.
- DARK_OAK_PLANKS - org.bukkit.Material
- DARK_OAK_PRESSURE_PLATE - org.bukkit.Material
-
BlockData:
Powerable
- DARK_OAK_SAPLING - org.bukkit.Material
-
BlockData:
Sapling
- DARK_OAK_SIGN - org.bukkit.Material
-
BlockData:
Sign
- DARK_OAK_SLAB - org.bukkit.Material
-
BlockData:
Slab
- DARK_OAK_STAIRS - org.bukkit.Material
-
BlockData:
Stairs
- DARK_OAK_TRAPDOOR - org.bukkit.Material
-
BlockData:
TrapDoor
- DARK_OAK_WALL_SIGN - org.bukkit.Material
-
BlockData:
WallSign
- DARK_OAK_WOOD - org.bukkit.Material
-
BlockData:
Orientable
- DARK_PRISMARINE - org.bukkit.Material
- DARK_PRISMARINE_SLAB - org.bukkit.Material
-
BlockData:
Slab
- DARK_PRISMARINE_STAIRS - org.bukkit.Material
-
BlockData:
Stairs
- DARK_PURPLE - org.bukkit.ChatColor
-
Represents dark purple
- DARK_RED - org.bukkit.ChatColor
-
Represents dark red
- DARKEN_SKY - org.bukkit.boss.BarFlag
-
Darkens the sky like during fighting a wither.
- DASHER - org.bukkit.entity.TropicalFish.Pattern
- data - Variable in enum org.bukkit.Material
- DATA - org.bukkit.block.data.type.StructureBlock.Mode
-
Dummy block used to run a custom function during world generation before being removed.
- DATA - org.bukkit.block.structure.UsageMode
-
Used to run specific custom functions, which can only be used for certain Structures.
- DAYLIGHT_DETECTOR - org.bukkit.Material
-
BlockData:
DaylightDetector
- DaylightDetector - Interface in org.bukkit.block.data.type
-
'inverted' denotes whether this daylight detector is in the inverted mode, i.e.
- DaylightDetector - Interface in org.bukkit.block
-
Represents a captured state of a (possibly inverted) daylight detector.
- DEAD - org.bukkit.GrassSpecies
-
Represents the dead looking grass.
- DEAD_BRAIN_CORAL - org.bukkit.Material
-
BlockData:
Waterlogged
- DEAD_BRAIN_CORAL_BLOCK - org.bukkit.Material
- DEAD_BRAIN_CORAL_FAN - org.bukkit.Material
-
BlockData:
Waterlogged
- DEAD_BRAIN_CORAL_WALL_FAN - org.bukkit.Material
-
BlockData:
CoralWallFan
- DEAD_BUBBLE_CORAL - org.bukkit.Material
-
BlockData:
Waterlogged
- DEAD_BUBBLE_CORAL_BLOCK - org.bukkit.Material
- DEAD_BUBBLE_CORAL_FAN - org.bukkit.Material
-
BlockData:
Waterlogged
- DEAD_BUBBLE_CORAL_WALL_FAN - org.bukkit.Material
-
BlockData:
CoralWallFan
- DEAD_BUSH - org.bukkit.Material
- DEAD_FIRE_CORAL - org.bukkit.Material
-
BlockData:
Waterlogged
- DEAD_FIRE_CORAL_BLOCK - org.bukkit.Material
- DEAD_FIRE_CORAL_FAN - org.bukkit.Material
-
BlockData:
Waterlogged
- DEAD_FIRE_CORAL_WALL_FAN - org.bukkit.Material
-
BlockData:
CoralWallFan
- DEAD_HORN_CORAL - org.bukkit.Material
-
BlockData:
Waterlogged
- DEAD_HORN_CORAL_BLOCK - org.bukkit.Material
- DEAD_HORN_CORAL_FAN - org.bukkit.Material
-
BlockData:
Waterlogged
- DEAD_HORN_CORAL_WALL_FAN - org.bukkit.Material
-
BlockData:
CoralWallFan
- DEAD_TUBE_CORAL - org.bukkit.Material
-
BlockData:
Waterlogged
- DEAD_TUBE_CORAL_BLOCK - org.bukkit.Material
- DEAD_TUBE_CORAL_FAN - org.bukkit.Material
-
BlockData:
Waterlogged
- DEAD_TUBE_CORAL_WALL_FAN - org.bukkit.Material
-
BlockData:
CoralWallFan
- DEATH - org.bukkit.EntityEffect
-
Deprecated.although this effect may trigger other events on non-living entities, it's only supported usage is on living ones.
- DEATH - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When all effects are removed due to death (Note: This is called on respawn, so it's player only!)
- DEATH_MESSAGE_VISIBILITY - org.bukkit.scoreboard.Team.Option
-
How to display the death messages for players on this team.
- DEATHS - org.bukkit.Statistic
- DEATHS - Static variable in class org.bukkit.scoreboard.Criterias
- DEBUG_STICK - org.bukkit.Material
- DECLINED - org.bukkit.event.player.PlayerResourcePackStatusEvent.Status
-
The client refused to accept the resource pack.
- decrementStatistic(Statistic) - Method in interface org.bukkit.OfflinePlayer
-
Decrements the given statistic for this player.
- decrementStatistic(Statistic, int) - Method in interface org.bukkit.OfflinePlayer
-
Decrements the given statistic for this player.
- decrementStatistic(Statistic, EntityType) - Method in interface org.bukkit.OfflinePlayer
-
Decrements the given statistic for this player for the given entity.
- decrementStatistic(Statistic, EntityType, int) - Method in interface org.bukkit.OfflinePlayer
-
Decrements the given statistic for this player for the given entity.
- decrementStatistic(Statistic, Material) - Method in interface org.bukkit.OfflinePlayer
-
Decrements the given statistic for this player for the given material.
- decrementStatistic(Statistic, Material, int) - Method in interface org.bukkit.OfflinePlayer
-
Decrements the given statistic for this player for the given material.
- DEEP_COLD_OCEAN - org.bukkit.block.Biome
- DEEP_FROZEN_OCEAN - org.bukkit.block.Biome
- DEEP_LUKEWARM_OCEAN - org.bukkit.block.Biome
- DEEP_OCEAN - org.bukkit.block.Biome
- DEEP_WARM_OCEAN - org.bukkit.block.Biome
- DEFAULT - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When an entity is missing a SpawnReason
- DEFAULT - org.bukkit.event.Event.Result
-
Neither deny nor allow the event.
- DEFAULT - org.bukkit.event.hanging.HangingBreakEvent.RemoveCause
-
Removed by an uncategorised cause
- DEFAULT - org.bukkit.Warning.WarningState
-
Indicates each warning would default to the configured
Warning
annotation, or always if annotation not found. - DEFAULT_ACTIVE - Static variable in class org.bukkit.material.Hopper
-
Deprecated.
- DEFAULT_DECAYABLE - Static variable in class org.bukkit.material.Leaves
-
Deprecated.
- DEFAULT_DELAY - Static variable in class org.bukkit.material.Diode
-
Deprecated.
- DEFAULT_DIRECTION - Static variable in class org.bukkit.material.Comparator
-
Deprecated.
- DEFAULT_DIRECTION - Static variable in class org.bukkit.material.Diode
-
Deprecated.
- DEFAULT_DIRECTION - Static variable in class org.bukkit.material.Hopper
-
Deprecated.
- DEFAULT_DIRECTION - Static variable in class org.bukkit.material.Tree
-
Deprecated.
- DEFAULT_INVERTED - Static variable in class org.bukkit.material.WoodenStep
-
Deprecated.
- DEFAULT_LOOT_MODIFIER - Static variable in class org.bukkit.loot.LootContext
- DEFAULT_PERMISSION - Static variable in class org.bukkit.permissions.Permission
- DEFAULT_SPECIES - Static variable in class org.bukkit.material.Wood
-
Deprecated.
- DEFAULT_STATE - Static variable in class org.bukkit.material.Comparator
-
Deprecated.
- DEFAULT_STATE - Static variable in class org.bukkit.material.Crops
-
Deprecated.
- DEFAULT_STATE - Static variable in class org.bukkit.material.Diode
-
Deprecated.
- DEFAULT_SUBTRACTION_MODE - Static variable in class org.bukkit.material.Comparator
-
Deprecated.
- DEFAULT_TYPE - Static variable in class org.bukkit.material.Crops
-
Deprecated.
- DEFAULT_TYPE - Static variable in class org.bukkit.material.Leaves
-
Deprecated.
- DEFAULT_TYPE - Static variable in class org.bukkit.material.Tree
-
Deprecated.
- DEFAULT_TYPE - Static variable in class org.bukkit.material.Wood
-
Deprecated.
- DEFAULT_TYPE - Static variable in class org.bukkit.material.WoodenStep
-
Deprecated.
- DefaultPermissions - Class in org.bukkit.util.permissions
- defaults - Variable in class org.bukkit.configuration.MemoryConfiguration
- DEFEND_VILLAGE - org.bukkit.event.entity.EntityTargetEvent.TargetReason
-
When an entity selects a target while defending a village.
- DelegateDeserialization - Annotation Type in org.bukkit.configuration.serialization
-
Applies to a
ConfigurationSerializable
that will delegate all deserialization to anotherConfigurationSerializable
. - DENY - org.bukkit.event.Event.Result
-
Deny the event.
- DEPTH_STRIDER - Static variable in class org.bukkit.enchantments.Enchantment
-
Increases walking speed while in water
- description - Variable in class org.bukkit.command.Command
- deserialize(Map<String, ?>) - Method in class org.bukkit.configuration.serialization.ConfigurationSerialization
- deserialize(Map<String, Object>) - Static method in class org.bukkit.attribute.AttributeModifier
- deserialize(Map<String, Object>) - Static method in class org.bukkit.Color
- deserialize(Map<String, Object>) - Static method in class org.bukkit.FireworkEffect
- deserialize(Map<String, Object>) - Static method in class org.bukkit.inventory.ItemStack
-
Required method for configuration serialization
- deserialize(Map<String, Object>) - Static method in class org.bukkit.Location
-
Required method for deserialization
- deserialize(Map<String, Object>) - Static method in class org.bukkit.util.BlockVector
- deserialize(Map<String, Object>) - Static method in class org.bukkit.util.BoundingBox
- deserialize(Map<String, Object>) - Static method in class org.bukkit.util.Vector
- deserializeObject(Map<String, ?>) - Static method in class org.bukkit.configuration.serialization.ConfigurationSerialization
-
Attempts to deserialize the given arguments into a new instance of the given class.
- deserializeObject(Map<String, ?>, Class<? extends ConfigurationSerializable>) - Static method in class org.bukkit.configuration.serialization.ConfigurationSerialization
-
Attempts to deserialize the given arguments into a new instance of the given class.
- deserializeViaCtor(Constructor<? extends ConfigurationSerializable>, Map<String, ?>) - Method in class org.bukkit.configuration.serialization.ConfigurationSerialization
- deserializeViaMethod(Method, Map<String, ?>) - Method in class org.bukkit.configuration.serialization.ConfigurationSerialization
- DESERT - org.bukkit.block.Biome
- DESERT - org.bukkit.entity.Villager.Type
- DESERT_HILLS - org.bukkit.block.Biome
- DESERT_LAKES - org.bukkit.block.Biome
- DESERT_PYRAMID - org.bukkit.loot.LootTables
- DESERT_PYRAMID - Static variable in class org.bukkit.StructureType
-
Desert pyramids (also known as desert temples) are found in deserts.
- DETECTOR_RAIL - org.bukkit.Material
-
BlockData:
RedstoneRail
- DetectorRail - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - DetectorRail() - Constructor for class org.bukkit.material.DetectorRail
-
Deprecated.
- DetectorRail(Material) - Constructor for class org.bukkit.material.DetectorRail
-
Deprecated.
- DetectorRail(Material, byte) - Constructor for class org.bukkit.material.DetectorRail
-
Deprecated.Magic value
- detonate() - Method in interface org.bukkit.entity.Firework
-
Cause this firework to explode at earliest opportunity, as if it has no remaining fuse.
- DIAGONAL_LEFT - org.bukkit.block.banner.PatternType
- DIAGONAL_LEFT_MIRROR - org.bukkit.block.banner.PatternType
- DIAGONAL_RIGHT - org.bukkit.block.banner.PatternType
- DIAGONAL_RIGHT_MIRROR - org.bukkit.block.banner.PatternType
- DIAMOND - org.bukkit.Material
- DIAMOND_AXE - org.bukkit.Material
- DIAMOND_BLOCK - org.bukkit.Material
- DIAMOND_BOOTS - org.bukkit.Material
- DIAMOND_CHESTPLATE - org.bukkit.Material
- DIAMOND_HELMET - org.bukkit.Material
- DIAMOND_HOE - org.bukkit.Material
- DIAMOND_HORSE_ARMOR - org.bukkit.Material
- DIAMOND_LEGGINGS - org.bukkit.Material
- DIAMOND_ORE - org.bukkit.Material
- DIAMOND_PICKAXE - org.bukkit.Material
- DIAMOND_SHOVEL - org.bukkit.Material
- DIAMOND_SWORD - org.bukkit.Material
- DIDGERIDOO - org.bukkit.Instrument
-
Didgeridoo is normally played when a note block is on top of a pumpkin block.
- Difficulty - Enum in org.bukkit
-
Represents the various difficulty levels that are available.
- DIG_SPEED - Static variable in class org.bukkit.enchantments.Enchantment
-
Increases the rate at which you mine/dig
- Diode - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - Diode() - Constructor for class org.bukkit.material.Diode
-
Deprecated.Constructs a diode switched on, with a delay of 1 and facing the default direction (north).
- Diode(BlockFace) - Constructor for class org.bukkit.material.Diode
-
Deprecated.Constructs a diode switched off, with a delay of 1 and facing the specified direction.
- Diode(BlockFace, int) - Constructor for class org.bukkit.material.Diode
-
Deprecated.Constructs a diode switched off, with the specified delay and facing the specified direction.
- Diode(BlockFace, int, boolean) - Constructor for class org.bukkit.material.Diode
-
Deprecated.Constructs a diode switched on or off, with the specified delay and facing the specified direction.
- Diode(Material) - Constructor for class org.bukkit.material.Diode
-
Deprecated.
- Diode(Material, byte) - Constructor for class org.bukkit.material.Diode
-
Deprecated.Magic value
- DIORITE - org.bukkit.Material
- DIORITE_SLAB - org.bukkit.Material
-
BlockData:
Slab
- DIORITE_STAIRS - org.bukkit.Material
-
BlockData:
Stairs
- DIORITE_WALL - org.bukkit.Material
-
BlockData:
Wall
- Directional - Interface in org.bukkit.block.data
-
'facing' represents the face towards which the block is pointing.
- Directional - Interface in org.bukkit.material
- DirectionalContainer - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - DirectionalContainer(Material) - Constructor for class org.bukkit.material.DirectionalContainer
-
Deprecated.
- DirectionalContainer(Material, byte) - Constructor for class org.bukkit.material.DirectionalContainer
-
Deprecated.Magic value
- DIRT - org.bukkit.Material
- dirtyPermissibles() - Method in class org.bukkit.plugin.SimplePluginManager
-
Deprecated.
- DISABLE_ELYTRA_MOVEMENT_CHECK - Static variable in class org.bukkit.GameRule
-
Whether the server should skip checking player speed when the player is wearing elytra.
- DISABLE_RAIDS - Static variable in class org.bukkit.GameRule
-
Whether pillager raids are enabled or not.
- disablePlugin(Plugin) - Method in class org.bukkit.plugin.java.JavaPluginLoader
- disablePlugin(Plugin) - Method in interface org.bukkit.plugin.PluginLoader
-
Disables the specified plugin
- disablePlugin(Plugin) - Method in interface org.bukkit.plugin.PluginManager
-
Disables the specified plugin
- disablePlugin(Plugin) - Method in class org.bukkit.plugin.SimplePluginManager
- disablePlugins() - Method in interface org.bukkit.plugin.PluginManager
-
Disables all the loaded plugins
- disablePlugins() - Method in class org.bukkit.plugin.SimplePluginManager
- disallow(AsyncPlayerPreLoginEvent.Result, String) - Method in class org.bukkit.event.player.AsyncPlayerPreLoginEvent
-
Disallows the player from logging in, with the given reason
- disallow(PlayerLoginEvent.Result, String) - Method in class org.bukkit.event.player.PlayerLoginEvent
-
Disallows the player from logging in, with the given reason
- disallow(PlayerPreLoginEvent.Result, String) - Method in class org.bukkit.event.player.AsyncPlayerPreLoginEvent
-
Deprecated.This method uses a deprecated enum from
PlayerPreLoginEvent
- disallow(PlayerPreLoginEvent.Result, String) - Method in class org.bukkit.event.player.PlayerPreLoginEvent
-
Deprecated.Disallows the player from logging in, with the given reason
- DISALLOWED - org.bukkit.entity.AbstractArrow.PickupStatus
-
The arrow cannot be picked up.
- disambiguate(T, String) - Method in class org.bukkit.metadata.MetadataStoreBase
-
Creates a unique name for the object receiving metadata by combining unique data from the subject with a metadataKey.
- DISAPPEAR - org.bukkit.entity.Evoker.Spell
-
Deprecated.The spell that makes the casting entity invisible.
- DISAPPEAR - org.bukkit.entity.Spellcaster.Spell
-
The spell that makes the casting entity invisible.
- discoverRecipe(NamespacedKey) - Method in interface org.bukkit.entity.HumanEntity
-
Discover a recipe for this player such that it has not already been discovered.
- discoverRecipes(Collection<NamespacedKey>) - Method in interface org.bukkit.entity.HumanEntity
-
Discover a collection of recipes for this player such that they have not already been discovered.
- dispatch(CommandSender, String) - Method in interface org.bukkit.command.CommandMap
-
Looks for the requested command and executes it if found.
- dispatch(CommandSender, String) - Method in class org.bukkit.command.SimpleCommandMap
-
Looks for the requested command and executes it if found.
- dispatchCommand(CommandSender, String) - Static method in class org.bukkit.Bukkit
-
Dispatches a command on this server, and executes it if found.
- dispatchCommand(CommandSender, String) - Method in interface org.bukkit.Server
-
Dispatches a command on this server, and executes it if found.
- dispatchIncomingMessage(Player, String, byte[]) - Method in interface org.bukkit.plugin.messaging.Messenger
-
Dispatches the specified incoming message to any registered listeners.
- dispatchIncomingMessage(Player, String, byte[]) - Method in class org.bukkit.plugin.messaging.StandardMessenger
- dispense() - Method in interface org.bukkit.block.Dispenser
-
Attempts to dispense the contents of the dispenser.
- DISPENSE_EGG - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When a creature is spawned by a dispenser dispensing an egg
- Dispenser - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - Dispenser - Interface in org.bukkit.block.data.type
-
Similar to
Powerable
, 'triggered' indicates whether or not the dispenser is currently activated. - Dispenser - Interface in org.bukkit.block
-
Represents a captured state of a dispenser.
- Dispenser() - Constructor for class org.bukkit.material.Dispenser
-
Deprecated.
- Dispenser(BlockFace) - Constructor for class org.bukkit.material.Dispenser
-
Deprecated.
- Dispenser(Material) - Constructor for class org.bukkit.material.Dispenser
-
Deprecated.
- Dispenser(Material, byte) - Constructor for class org.bukkit.material.Dispenser
-
Deprecated.Magic value
- DISPENSER - org.bukkit.event.inventory.InventoryType
-
A dispenser inventory, with 9 slots of type CONTAINER.
- DISPENSER - org.bukkit.Material
-
BlockData:
Dispenser
- DISPENSER_INSPECTED - org.bukkit.Statistic
- DisplaySlot - Enum in org.bukkit.scoreboard
-
Locations for displaying objectives to the player
- distance(Location) - Method in class org.bukkit.Location
-
Get the distance between this location and another.
- distance(Vector) - Method in class org.bukkit.util.Vector
-
Get the distance between this vector and another.
- DISTANCE - org.bukkit.event.entity.EntityUnleashEvent.UnleashReason
-
When the entity's leashholder is more than 10 blocks away
- distanceSquared(Location) - Method in class org.bukkit.Location
-
Get the squared distance between this location and another.
- distanceSquared(Vector) - Method in class org.bukkit.util.Vector
-
Get the squared distance between this vector and another.
- divide(Vector) - Method in class org.bukkit.util.Vector
-
Divides the vector by another.
- DO_DAYLIGHT_CYCLE - Static variable in class org.bukkit.GameRule
-
Whether time progresses from the current moment.
- DO_ENTITY_DROPS - Static variable in class org.bukkit.GameRule
-
Whether entities that are not mobs should have drops.
- DO_FIRE_TICK - Static variable in class org.bukkit.GameRule
-
Whether fire should spread and naturally extinguish.
- DO_IMMEDIATE_RESPAWN - Static variable in class org.bukkit.GameRule
-
Whether clients will respawn immediately after death or not.
- DO_INSOMNIA - Static variable in class org.bukkit.GameRule
-
Whether phantoms will appear without sleeping or not.
- DO_LIMITED_CRAFTING - Static variable in class org.bukkit.GameRule
-
Whether players should only be able to craft recipes they've unlocked first.
- DO_MOB_LOOT - Static variable in class org.bukkit.GameRule
-
Whether mobs should drop items.
- DO_MOB_SPAWNING - Static variable in class org.bukkit.GameRule
-
Whether mobs should naturally spawn.
- DO_PATROL_SPAWNING - Static variable in class org.bukkit.GameRule
-
Whether patrols should naturally spawn.
- DO_TILE_DROPS - Static variable in class org.bukkit.GameRule
-
Whether blocks should have drops.
- DO_TRADER_SPAWNING - Static variable in class org.bukkit.GameRule
-
Whether traders should naturally spawn.
- DO_WEATHER_CYCLE - Static variable in class org.bukkit.GameRule
-
Whether the weather will change from the current moment.
- doesBounce() - Method in interface org.bukkit.entity.Projectile
-
Determine if this projectile should bounce or not when it hits.
- Dolphin - Interface in org.bukkit.entity
- DOLPHIN - org.bukkit.entity.EntityType
- DOLPHIN - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When the entity gets the effect from a dolphin.
- DOLPHIN - org.bukkit.loot.LootTables
- DOLPHIN - org.bukkit.Particle
- DOLPHIN_FED - org.bukkit.EntityEffect
-
Dolphin has been fed and is locating a structure.
- DOLPHIN_SPAWN_EGG - org.bukkit.Material
- DOLPHINS_GRACE - Static variable in class org.bukkit.potion.PotionEffectType
-
Squee'ek uh'k kk'kkkk squeek eee'eek.
- Donkey - Interface in org.bukkit.entity
-
Represents a Donkey - variant of
ChestedHorse
. - DONKEY - org.bukkit.entity.EntityType
- DONKEY - org.bukkit.entity.Horse.Variant
-
Deprecated.A donkey
- DONKEY - org.bukkit.loot.LootTables
- DONKEY_KONG - org.bukkit.Art
- DONKEY_SPAWN_EGG - org.bukkit.Material
- Door - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - Door - Interface in org.bukkit.block.data.type
-
'hinge' indicates which hinge this door is attached to and will rotate around when opened.
- Door() - Constructor for class org.bukkit.material.Door
-
Deprecated.Artifact of old API, equivalent to new
Door(Material.LEGACY_WOODEN_DOOR);
- Door(Material) - Constructor for class org.bukkit.material.Door
-
Deprecated.
- Door(Material, boolean) - Constructor for class org.bukkit.material.Door
-
Deprecated.Constructs the top half of door of the given material type and with the hinge on the left or right
- Door(Material, byte) - Constructor for class org.bukkit.material.Door
-
Deprecated.Magic value
- Door(Material, BlockFace) - Constructor for class org.bukkit.material.Door
-
Deprecated.Constructs the bottom half of a door of the given material type, facing the specified direction and set to closed
- Door(Material, BlockFace, boolean) - Constructor for class org.bukkit.material.Door
-
Deprecated.Constructs the bottom half of a door of the given material type, facing the specified direction and set to open or closed
- Door(TreeSpecies, boolean) - Constructor for class org.bukkit.material.Door
-
Deprecated.Constructs the top half of a wooden door of the given species and with the hinge on the left or right
- Door(TreeSpecies, BlockFace) - Constructor for class org.bukkit.material.Door
-
Deprecated.Constructs the bottom half of a wooden door of the given species, facing the specified direction and set to closed
- Door(TreeSpecies, BlockFace, boolean) - Constructor for class org.bukkit.material.Door
-
Deprecated.Constructs the bottom half of a wooden door of the given species, facing the specified direction and set to open or closed
- DOOR_CLOSE - org.bukkit.Effect
-
Sound of a door closing.
- DOOR_TOGGLE - org.bukkit.Effect
-
Sound of a door opening.
- Door.Hinge - Enum in org.bukkit.block.data.type
-
The hinge of a door.
- DOORS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all doors (inherits from
Tag.WOODEN_DOORS
. - dot(int[], double, double) - Static method in class org.bukkit.util.noise.SimplexNoiseGenerator
- dot(int[], double, double, double) - Static method in class org.bukkit.util.noise.SimplexNoiseGenerator
- dot(int[], double, double, double, double) - Static method in class org.bukkit.util.noise.SimplexNoiseGenerator
- dot(Vector) - Method in class org.bukkit.util.Vector
-
Calculates the dot product of this vector with another.
- DOUBLE - org.bukkit.block.data.type.Slab.Type
-
The slab occupies the entire block.
- DOUBLE - Static variable in interface org.bukkit.inventory.meta.tags.ItemTagType
-
Deprecated.
- DOUBLE - Static variable in interface org.bukkit.persistence.PersistentDataType
- DOUBLE_CLICK - org.bukkit.event.inventory.ClickType
-
Pressing the left mouse button twice in quick succession.
- DOUBLE_WALL - org.bukkit.block.data.type.Bell.Attachment
-
Placed between two walls.
- DoubleChest - Class in org.bukkit.block
-
Represents a double chest.
- DoubleChest(DoubleChestInventory) - Constructor for class org.bukkit.block.DoubleChest
- DoubleChestInventory - Interface in org.bukkit.inventory
-
Interface to the inventory of a Double Chest.
- DOWN - org.bukkit.block.BlockFace
- DOWN_EAST - org.bukkit.block.data.type.Jigsaw.Orientation
- DOWN_NORTH - org.bukkit.block.data.type.Jigsaw.Orientation
- DOWN_SOUTH - org.bukkit.block.data.type.Jigsaw.Orientation
- DOWN_WEST - org.bukkit.block.data.type.Jigsaw.Orientation
- DOWNFALL - org.bukkit.WeatherType
-
Raining or snowing depending on biome.
- DRAGON - org.bukkit.SkullType
-
Deprecated.
- DRAGON_BREATH - org.bukkit.Effect
-
The sound/particles used by the enderdragon's breath attack.
- DRAGON_BREATH - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused by a dragon breathing fire.
- DRAGON_BREATH - org.bukkit.Material
- DRAGON_BREATH - org.bukkit.Particle
- DRAGON_EGG - org.bukkit.Material
- DRAGON_FIREBALL - org.bukkit.entity.EntityType
-
Like
EntityType.FIREBALL
but with added effects. - DRAGON_HEAD - org.bukkit.Material
-
BlockData:
Rotatable
- DRAGON_IMMUNE - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all blocks immune to dragons.
- DRAGON_WALL_HEAD - org.bukkit.Material
-
BlockData:
Directional
- DragonBattle - Interface in org.bukkit.boss
-
Represents a dragon battle state for a world with an end environment.
- DragonBattle.RespawnPhase - Enum in org.bukkit.boss
-
Represents a phase in the dragon respawn process.
- DragonFireball - Interface in org.bukkit.entity
- DragType - Enum in org.bukkit.event.inventory
-
Represents the effect of a drag that will be applied to an Inventory in an InventoryDragEvent.
- drawImage(int, int, Image) - Method in interface org.bukkit.map.MapCanvas
-
Draw an image to the map.
- drawText(int, int, MapFont, String) - Method in interface org.bukkit.map.MapCanvas
-
Render text to the map using fancy formatting.
- DRIED_KELP - org.bukkit.Material
- DRIED_KELP_BLOCK - org.bukkit.Material
- DRIP_LAVA - org.bukkit.Particle
- DRIP_WATER - org.bukkit.Particle
- DRIPPING_HONEY - org.bukkit.Particle
- DRIPPING_OBSIDIAN_TEAR - org.bukkit.Particle
- drop() - Method in interface org.bukkit.block.Dropper
-
Tries to drop a randomly selected item from the dropper's inventory, following the normal behavior of a dropper.
- DROP - org.bukkit.event.inventory.ClickType
-
The "Drop" key (defaults to Q).
- DROP - org.bukkit.Statistic
- DROP_ALL_CURSOR - org.bukkit.event.inventory.InventoryAction
-
The entire cursor item is dropped.
- DROP_ALL_SLOT - org.bukkit.event.inventory.InventoryAction
-
The entire clicked slot is dropped.
- DROP_COUNT - org.bukkit.Statistic
- DROP_ONE_CURSOR - org.bukkit.event.inventory.InventoryAction
-
One item is dropped from the cursor.
- DROP_ONE_SLOT - org.bukkit.event.inventory.InventoryAction
-
One item is dropped from the clicked slot.
- dropItem(boolean) - Method in interface org.bukkit.entity.HumanEntity
-
Make the entity drop the item in their hand.
- dropItem(Location, ItemStack) - Method in interface org.bukkit.World
-
Drops an item at the specified
Location
- dropItemNaturally(Location, ItemStack) - Method in interface org.bukkit.World
-
Drops an item at the specified
Location
with a random offset - DROPPED_ITEM - org.bukkit.entity.EntityType
-
An item resting on the ground.
- Dropper - Interface in org.bukkit.block
-
Represents a captured state of a dropper.
- DROPPER - org.bukkit.event.inventory.InventoryType
-
A dropper inventory, with 9 slots of type CONTAINER.
- DROPPER - org.bukkit.Material
-
BlockData:
Dispenser
- DROPPER_INSPECTED - org.bukkit.Statistic
- Drowned - Interface in org.bukkit.entity
-
Drowned zombie.
- DROWNED - org.bukkit.entity.EntityType
- DROWNED - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When a creature is spawned by another entity drowning
- DROWNED - org.bukkit.event.entity.EntityTransformEvent.TransformReason
-
When a entity drowns in water and a new entity spawns.
- DROWNED - org.bukkit.loot.LootTables
- DROWNED_SPAWN_EGG - org.bukkit.Material
- DROWNING - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused by running out of air while in water
- DROWNING_DAMAGE - Static variable in class org.bukkit.GameRule
-
Whether drowning damage is enabled or not.
- DRYOUT - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused when an entity that should be in water is not.
- DURABILITY - Static variable in class org.bukkit.enchantments.Enchantment
-
Decreases the rate at which a tool looses durability
- DustOptions(Color, float) - Constructor for class org.bukkit.Particle.DustOptions
- Dye - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - Dye() - Constructor for class org.bukkit.material.Dye
-
Deprecated.
- Dye(DyeColor) - Constructor for class org.bukkit.material.Dye
-
Deprecated.
- Dye(Material) - Constructor for class org.bukkit.material.Dye
-
Deprecated.
- Dye(Material, byte) - Constructor for class org.bukkit.material.Dye
-
Deprecated.Magic value
- DyeColor - Enum in org.bukkit
-
All supported color values for dyes and cloth
- DYING - org.bukkit.entity.EnderDragon.Phase
-
The dragon will fly to the vicinity of the portal and die.
- DYING - org.bukkit.entity.Pose
-
Entity is dead.
E
- E - org.bukkit.Note.Tone
- EAST - org.bukkit.block.BlockFace
- EAST_NORTH_EAST - org.bukkit.block.BlockFace
- EAST_SOUTH_EAST - org.bukkit.block.BlockFace
- EAST_UP - org.bukkit.block.data.type.Jigsaw.Orientation
- EAST_WEST - org.bukkit.block.data.Rail.Shape
-
The rail runs flat along the east/west (X) axis.
- EASY - org.bukkit.Difficulty
-
Hostile mobs spawn, enemies deal less damage than on normal difficulty, the hunger bar does deplete and starving deals up to 5 hearts of damage.
- EATING - org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason
-
When a player regains health from eating consumables
- Effect - Enum in org.bukkit
-
A list of effects that the server is able to send to players.
- Effect.Type - Enum in org.bukkit
-
Represents the type of an effect.
- Egg - Interface in org.bukkit.entity
-
Represents a thrown egg.
- EGG - org.bukkit.entity.EntityType
-
A flying chicken egg.
- EGG - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When a creature spawns from an egg
- EGG - org.bukkit.Material
- eject() - Method in interface org.bukkit.block.Jukebox
-
Stops the jukebox playing and ejects the current record.
- eject() - Method in interface org.bukkit.entity.Entity
-
Eject any passenger.
- ELDER_GUARDIAN - org.bukkit.entity.EntityType
- ELDER_GUARDIAN - org.bukkit.loot.LootTables
- ELDER_GUARDIAN_SPAWN_EGG - org.bukkit.Material
- ElderGuardian - Interface in org.bukkit.entity
-
Represents an ElderGuardian - variant of
Guardian
. - ELYTRA - org.bukkit.Material
- EMERALD - org.bukkit.Material
- EMERALD_BLOCK - org.bukkit.Material
- EMERALD_ORE - org.bukkit.Material
- EMPLOYED - org.bukkit.event.entity.VillagerCareerChangeEvent.ChangeReason
-
Villager gained employment.
- EMPTY - org.bukkit.loot.LootTables
- enablePlugin(Plugin) - Method in class org.bukkit.plugin.java.JavaPluginLoader
- enablePlugin(Plugin) - Method in interface org.bukkit.plugin.PluginLoader
-
Enables the specified plugin
- enablePlugin(Plugin) - Method in interface org.bukkit.plugin.PluginManager
-
Enables the specified plugin
- enablePlugin(Plugin) - Method in class org.bukkit.plugin.SimplePluginManager
- ENCHANT_BUTTON1 - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the top button's experience level value.
- ENCHANT_BUTTON2 - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the middle button's experience level value.
- ENCHANT_BUTTON3 - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the bottom button's experience level value.
- ENCHANT_ID1 - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the top button's enchantment's id
- ENCHANT_ID2 - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the middle button's enchantment's id
- ENCHANT_ID3 - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the bottom button's enchantment's id
- ENCHANT_LEVEL1 - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the top button's level value.
- ENCHANT_LEVEL2 - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the middle button's level value.
- ENCHANT_LEVEL3 - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the bottom button's level value.
- ENCHANT_THORNS_HIT - org.bukkit.Sound
- ENCHANT_XP_SEED - org.bukkit.inventory.InventoryView.Property
-
In an enchanting inventory, the first four bits of the player's xpSeed.
- ENCHANTED_BOOK - org.bukkit.Material
- ENCHANTED_GOLDEN_APPLE - org.bukkit.Material
- ENCHANTING - org.bukkit.event.inventory.InventoryType
-
An enchantment table inventory, with two CRAFTING slots and three enchanting buttons.
- ENCHANTING_TABLE - org.bukkit.Material
- EnchantingInventory - Interface in org.bukkit.inventory
-
Interface to the inventory of an Enchantment Table.
- EnchantingTable - Interface in org.bukkit.block
-
Represents a captured state of an enchanting table.
- EnchantItemEvent - Class in org.bukkit.event.enchantment
-
Called when an ItemStack is successfully enchanted (currently at enchantment table)
- EnchantItemEvent(Player, InventoryView, Block, ItemStack, int, Map<Enchantment, Integer>, int) - Constructor for class org.bukkit.event.enchantment.EnchantItemEvent
- Enchantment - Class in org.bukkit.enchantments
-
The various type of enchantments that may be added to armour or weapons
- Enchantment(NamespacedKey) - Constructor for class org.bukkit.enchantments.Enchantment
- ENCHANTMENT - Static variable in interface org.bukkit.Registry
-
Server enchantments.
- ENCHANTMENT_TABLE - org.bukkit.Particle
- EnchantmentOffer - Class in org.bukkit.enchantments
-
A class for the available enchantment offers in the enchantment table.
- EnchantmentOffer(Enchantment, int, int) - Constructor for class org.bukkit.enchantments.EnchantmentOffer
- EnchantmentStorageMeta - Interface in org.bukkit.inventory.meta
-
EnchantmentMeta is specific to items that can store enchantments, as opposed to being enchanted.
- EnchantmentTarget - Enum in org.bukkit.enchantments
-
Represents the applicable target for a
Enchantment
- EnchantmentWrapper - Class in org.bukkit.enchantments
-
A simple wrapper for ease of selecting
Enchantment
s - EnchantmentWrapper(String) - Constructor for class org.bukkit.enchantments.EnchantmentWrapper
- END - org.bukkit.boss.DragonBattle.RespawnPhase
-
The end of the respawn sequence.
- END_BARRENS - org.bukkit.block.Biome
- END_CITY - Static variable in class org.bukkit.StructureType
-
End Cities are tall castle-like structures that generate in the outer island of the End dimension.
- END_CITY_TREASURE - org.bukkit.loot.LootTables
- END_CRYSTAL - org.bukkit.Material
- END_GATEWAY - org.bukkit.event.player.PlayerTeleportEvent.TeleportCause
-
Indicates the teleportation was caused by a player entering an End gateway
- END_GATEWAY - org.bukkit.Material
- END_GATEWAY_SPAWN - org.bukkit.Effect
-
The sound/particles caused by a end gateway spawning
- END_HIGHLANDS - org.bukkit.block.Biome
- END_MIDLANDS - org.bukkit.block.Biome
- END_OF_CONVERSATION - Static variable in interface org.bukkit.conversations.Prompt
-
A convenience constant for indicating the end of a conversation.
- END_PLATFORM - org.bukkit.event.world.PortalCreateEvent.CreateReason
-
When the target end platform is created as a result of a player entering an end portal.
- END_PORTAL - org.bukkit.event.player.PlayerTeleportEvent.TeleportCause
-
Indicates the teleportation was caused by a player entering an End portal
- END_PORTAL - org.bukkit.Material
- END_PORTAL_FRAME - org.bukkit.Material
-
BlockData:
EndPortalFrame
- END_ROD - org.bukkit.Material
-
BlockData:
Directional
- END_ROD - org.bukkit.Particle
- END_STONE - org.bukkit.Material
- END_STONE_BRICK_SLAB - org.bukkit.Material
-
BlockData:
Slab
- END_STONE_BRICK_STAIRS - org.bukkit.Material
-
BlockData:
Stairs
- END_STONE_BRICK_WALL - org.bukkit.Material
-
BlockData:
Wall
- END_STONE_BRICKS - org.bukkit.Material
- ENDER - org.bukkit.PortalType
-
This is an Ender portal.
- ENDER_CHEST - org.bukkit.event.inventory.InventoryType
-
The ender chest inventory, with 27 slots.
- ENDER_CHEST - org.bukkit.Material
-
BlockData:
EnderChest
- ENDER_CRYSTAL - org.bukkit.entity.EntityType
- ENDER_CRYSTAL - org.bukkit.event.block.BlockIgniteEvent.IgniteCause
-
Block ignition caused by an Ender Crystal.
- ENDER_CRYSTAL - org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason
-
When an ender dragon regains health from an ender crystal
- ENDER_DRAGON - org.bukkit.entity.EntityType
- ENDER_DRAGON - org.bukkit.loot.LootTables
- ENDER_EYE - org.bukkit.Material
- ENDER_PEARL - org.bukkit.entity.EntityType
-
A flying ender pearl.
- ENDER_PEARL - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When an entity is spawned as a result of ender pearl usage
- ENDER_PEARL - org.bukkit.event.player.PlayerTeleportEvent.TeleportCause
-
Indicates the teleporation was caused by a player throwing an Ender Pearl
- ENDER_PEARL - org.bukkit.Material
- ENDER_SIGNAL - org.bukkit.Effect
-
An ender eye signal; a visual effect.
- ENDER_SIGNAL - org.bukkit.entity.EntityType
-
An ender eye signal.
- EnderChest - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - EnderChest - Interface in org.bukkit.block.data.type
- EnderChest - Interface in org.bukkit.block
-
Represents a captured state of an ender chest.
- EnderChest() - Constructor for class org.bukkit.material.EnderChest
-
Deprecated.
- EnderChest(BlockFace) - Constructor for class org.bukkit.material.EnderChest
-
Deprecated.Instantiate an ender chest facing in a particular direction.
- EnderChest(Material) - Constructor for class org.bukkit.material.EnderChest
-
Deprecated.
- EnderChest(Material, byte) - Constructor for class org.bukkit.material.EnderChest
-
Deprecated.Magic value
- ENDERCHEST_OPENED - org.bukkit.Statistic
- EnderCrystal - Interface in org.bukkit.entity
-
A crystal that heals nearby EnderDragons
- EnderDragon - Interface in org.bukkit.entity
-
Represents an Ender Dragon
- ENDERDRAGON_GROWL - org.bukkit.Effect
-
The sound of an enderdragon growling
- ENDERDRAGON_SHOOT - org.bukkit.Effect
-
Sound of an enderdragon firing
- EnderDragon.Phase - Enum in org.bukkit.entity
-
Represents a phase or action that an Ender Dragon can perform.
- EnderDragonChangePhaseEvent - Class in org.bukkit.event.entity
-
Called when an EnderDragon switches controller phase.
- EnderDragonChangePhaseEvent(EnderDragon, EnderDragon.Phase, EnderDragon.Phase) - Constructor for class org.bukkit.event.entity.EnderDragonChangePhaseEvent
- EnderDragonPart - Interface in org.bukkit.entity
-
Represents an ender dragon part
- ENDEREYE_LAUNCH - org.bukkit.Effect
-
The sound played when launching an endereye
- Enderman - Interface in org.bukkit.entity
-
Represents an Enderman.
- ENDERMAN - org.bukkit.entity.EntityType
- ENDERMAN - org.bukkit.loot.LootTables
- ENDERMAN_HOLDABLE - Static variable in interface org.bukkit.Tag
-
Vanilla block tag denoting blocks that enderman may pick up and hold.
- ENDERMAN_SPAWN_EGG - org.bukkit.Material
- Endermite - Interface in org.bukkit.entity
- ENDERMITE - org.bukkit.entity.EntityType
- ENDERMITE - org.bukkit.loot.LootTables
- ENDERMITE_SPAWN_EGG - org.bukkit.Material
- EnderPearl - Interface in org.bukkit.entity
-
Represents a thrown Ender Pearl entity
- EnderSignal - Interface in org.bukkit.entity
-
Represents an EnderSignal, which is created upon throwing an ender eye.
- EndGateway - Interface in org.bukkit.block
-
Represents a captured state of an end gateway.
- EndPortalFrame - Interface in org.bukkit.block.data.type
-
'eye' denotes whether this end portal frame has been activated by having an eye of ender placed in it.
- entity - Variable in class org.bukkit.event.entity.EntityEvent
- Entity - Interface in org.bukkit.entity
-
Represents a base entity in the world
- ENTITY - org.bukkit.event.hanging.HangingBreakEvent.RemoveCause
-
Removed by an entity
- ENTITY - org.bukkit.Statistic.Type
-
Statistics of this type require an EntityType qualifier.
- ENTITY_ARMOR_STAND_BREAK - org.bukkit.Sound
- ENTITY_ARMOR_STAND_FALL - org.bukkit.Sound
- ENTITY_ARMOR_STAND_HIT - org.bukkit.Sound
- ENTITY_ARMOR_STAND_PLACE - org.bukkit.Sound
- ENTITY_ARROW_HIT - org.bukkit.Sound
- ENTITY_ARROW_HIT_PLAYER - org.bukkit.Sound
- ENTITY_ARROW_SHOOT - org.bukkit.Sound
- ENTITY_ATTACK - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused when an entity attacks another entity.
- ENTITY_BAT_AMBIENT - org.bukkit.Sound
- ENTITY_BAT_DEATH - org.bukkit.Sound
- ENTITY_BAT_HURT - org.bukkit.Sound
- ENTITY_BAT_LOOP - org.bukkit.Sound
- ENTITY_BAT_TAKEOFF - org.bukkit.Sound
- ENTITY_BEE_DEATH - org.bukkit.Sound
- ENTITY_BEE_HURT - org.bukkit.Sound
- ENTITY_BEE_LOOP - org.bukkit.Sound
- ENTITY_BEE_LOOP_AGGRESSIVE - org.bukkit.Sound
- ENTITY_BEE_POLLINATE - org.bukkit.Sound
- ENTITY_BEE_STING - org.bukkit.Sound
- ENTITY_BLAZE_AMBIENT - org.bukkit.Sound
- ENTITY_BLAZE_BURN - org.bukkit.Sound
- ENTITY_BLAZE_DEATH - org.bukkit.Sound
- ENTITY_BLAZE_HURT - org.bukkit.Sound
- ENTITY_BLAZE_SHOOT - org.bukkit.Sound
- ENTITY_BOAT_PADDLE_LAND - org.bukkit.Sound
- ENTITY_BOAT_PADDLE_WATER - org.bukkit.Sound
- ENTITY_CAT_AMBIENT - org.bukkit.Sound
- ENTITY_CAT_BEG_FOR_FOOD - org.bukkit.Sound
- ENTITY_CAT_DEATH - org.bukkit.Sound
- ENTITY_CAT_EAT - org.bukkit.Sound
- ENTITY_CAT_HISS - org.bukkit.Sound
- ENTITY_CAT_HURT - org.bukkit.Sound
- ENTITY_CAT_PURR - org.bukkit.Sound
- ENTITY_CAT_PURREOW - org.bukkit.Sound
- ENTITY_CAT_STRAY_AMBIENT - org.bukkit.Sound
- ENTITY_CHICKEN_AMBIENT - org.bukkit.Sound
- ENTITY_CHICKEN_DEATH - org.bukkit.Sound
- ENTITY_CHICKEN_EGG - org.bukkit.Sound
- ENTITY_CHICKEN_HURT - org.bukkit.Sound
- ENTITY_CHICKEN_STEP - org.bukkit.Sound
- ENTITY_COD_AMBIENT - org.bukkit.Sound
- ENTITY_COD_DEATH - org.bukkit.Sound
- ENTITY_COD_FLOP - org.bukkit.Sound
- ENTITY_COD_HURT - org.bukkit.Sound
- ENTITY_COW_AMBIENT - org.bukkit.Sound
- ENTITY_COW_DEATH - org.bukkit.Sound
- ENTITY_COW_HURT - org.bukkit.Sound
- ENTITY_COW_MILK - org.bukkit.Sound
- ENTITY_COW_STEP - org.bukkit.Sound
- ENTITY_CREEPER_DEATH - org.bukkit.Sound
- ENTITY_CREEPER_HURT - org.bukkit.Sound
- ENTITY_CREEPER_PRIMED - org.bukkit.Sound
- ENTITY_DOLPHIN_AMBIENT - org.bukkit.Sound
- ENTITY_DOLPHIN_AMBIENT_WATER - org.bukkit.Sound
- ENTITY_DOLPHIN_ATTACK - org.bukkit.Sound
- ENTITY_DOLPHIN_DEATH - org.bukkit.Sound
- ENTITY_DOLPHIN_EAT - org.bukkit.Sound
- ENTITY_DOLPHIN_HURT - org.bukkit.Sound
- ENTITY_DOLPHIN_JUMP - org.bukkit.Sound
- ENTITY_DOLPHIN_PLAY - org.bukkit.Sound
- ENTITY_DOLPHIN_SPLASH - org.bukkit.Sound
- ENTITY_DOLPHIN_SWIM - org.bukkit.Sound
- ENTITY_DONKEY_AMBIENT - org.bukkit.Sound
- ENTITY_DONKEY_ANGRY - org.bukkit.Sound
- ENTITY_DONKEY_CHEST - org.bukkit.Sound
- ENTITY_DONKEY_DEATH - org.bukkit.Sound
- ENTITY_DONKEY_EAT - org.bukkit.Sound
- ENTITY_DONKEY_HURT - org.bukkit.Sound
- ENTITY_DRAGON_FIREBALL_EXPLODE - org.bukkit.Sound
- ENTITY_DROWNED_AMBIENT - org.bukkit.Sound
- ENTITY_DROWNED_AMBIENT_WATER - org.bukkit.Sound
- ENTITY_DROWNED_DEATH - org.bukkit.Sound
- ENTITY_DROWNED_DEATH_WATER - org.bukkit.Sound
- ENTITY_DROWNED_HURT - org.bukkit.Sound
- ENTITY_DROWNED_HURT_WATER - org.bukkit.Sound
- ENTITY_DROWNED_SHOOT - org.bukkit.Sound
- ENTITY_DROWNED_STEP - org.bukkit.Sound
- ENTITY_DROWNED_SWIM - org.bukkit.Sound
- ENTITY_EGG_THROW - org.bukkit.Sound
- ENTITY_ELDER_GUARDIAN_AMBIENT - org.bukkit.Sound
- ENTITY_ELDER_GUARDIAN_AMBIENT_LAND - org.bukkit.Sound
- ENTITY_ELDER_GUARDIAN_CURSE - org.bukkit.Sound
- ENTITY_ELDER_GUARDIAN_DEATH - org.bukkit.Sound
- ENTITY_ELDER_GUARDIAN_DEATH_LAND - org.bukkit.Sound
- ENTITY_ELDER_GUARDIAN_FLOP - org.bukkit.Sound
- ENTITY_ELDER_GUARDIAN_HURT - org.bukkit.Sound
- ENTITY_ELDER_GUARDIAN_HURT_LAND - org.bukkit.Sound
- ENTITY_ENDER_DRAGON_AMBIENT - org.bukkit.Sound
- ENTITY_ENDER_DRAGON_DEATH - org.bukkit.Sound
- ENTITY_ENDER_DRAGON_FLAP - org.bukkit.Sound
- ENTITY_ENDER_DRAGON_GROWL - org.bukkit.Sound
- ENTITY_ENDER_DRAGON_HURT - org.bukkit.Sound
- ENTITY_ENDER_DRAGON_SHOOT - org.bukkit.Sound
- ENTITY_ENDER_EYE_DEATH - org.bukkit.Sound
- ENTITY_ENDER_EYE_LAUNCH - org.bukkit.Sound
- ENTITY_ENDER_PEARL_THROW - org.bukkit.Sound
- ENTITY_ENDERMAN_AMBIENT - org.bukkit.Sound
- ENTITY_ENDERMAN_DEATH - org.bukkit.Sound
- ENTITY_ENDERMAN_HURT - org.bukkit.Sound
- ENTITY_ENDERMAN_SCREAM - org.bukkit.Sound
- ENTITY_ENDERMAN_STARE - org.bukkit.Sound
- ENTITY_ENDERMAN_TELEPORT - org.bukkit.Sound
- ENTITY_ENDERMITE_AMBIENT - org.bukkit.Sound
- ENTITY_ENDERMITE_DEATH - org.bukkit.Sound
- ENTITY_ENDERMITE_HURT - org.bukkit.Sound
- ENTITY_ENDERMITE_STEP - org.bukkit.Sound
- ENTITY_EVOKER_AMBIENT - org.bukkit.Sound
- ENTITY_EVOKER_CAST_SPELL - org.bukkit.Sound
- ENTITY_EVOKER_CELEBRATE - org.bukkit.Sound
- ENTITY_EVOKER_DEATH - org.bukkit.Sound
- ENTITY_EVOKER_FANGS_ATTACK - org.bukkit.Sound
- ENTITY_EVOKER_HURT - org.bukkit.Sound
- ENTITY_EVOKER_PREPARE_ATTACK - org.bukkit.Sound
- ENTITY_EVOKER_PREPARE_SUMMON - org.bukkit.Sound
- ENTITY_EVOKER_PREPARE_WOLOLO - org.bukkit.Sound
- ENTITY_EXPERIENCE_BOTTLE_THROW - org.bukkit.Sound
- ENTITY_EXPERIENCE_ORB_PICKUP - org.bukkit.Sound
- ENTITY_EXPLOSION - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused by being in the area when an entity, such as a Creeper, explodes.
- ENTITY_FIREWORK_ROCKET_BLAST - org.bukkit.Sound
- ENTITY_FIREWORK_ROCKET_BLAST_FAR - org.bukkit.Sound
- ENTITY_FIREWORK_ROCKET_LARGE_BLAST - org.bukkit.Sound
- ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR - org.bukkit.Sound
- ENTITY_FIREWORK_ROCKET_LAUNCH - org.bukkit.Sound
- ENTITY_FIREWORK_ROCKET_SHOOT - org.bukkit.Sound
- ENTITY_FIREWORK_ROCKET_TWINKLE - org.bukkit.Sound
- ENTITY_FIREWORK_ROCKET_TWINKLE_FAR - org.bukkit.Sound
- ENTITY_FISH_SWIM - org.bukkit.Sound
- ENTITY_FISHING_BOBBER_RETRIEVE - org.bukkit.Sound
- ENTITY_FISHING_BOBBER_SPLASH - org.bukkit.Sound
- ENTITY_FISHING_BOBBER_THROW - org.bukkit.Sound
- ENTITY_FOX_AGGRO - org.bukkit.Sound
- ENTITY_FOX_AMBIENT - org.bukkit.Sound
- ENTITY_FOX_BITE - org.bukkit.Sound
- ENTITY_FOX_DEATH - org.bukkit.Sound
- ENTITY_FOX_EAT - org.bukkit.Sound
- ENTITY_FOX_HURT - org.bukkit.Sound
- ENTITY_FOX_SCREECH - org.bukkit.Sound
- ENTITY_FOX_SLEEP - org.bukkit.Sound
- ENTITY_FOX_SNIFF - org.bukkit.Sound
- ENTITY_FOX_SPIT - org.bukkit.Sound
- ENTITY_FOX_TELEPORT - org.bukkit.Sound
- ENTITY_GENERIC_BIG_FALL - org.bukkit.Sound
- ENTITY_GENERIC_BURN - org.bukkit.Sound
- ENTITY_GENERIC_DEATH - org.bukkit.Sound
- ENTITY_GENERIC_DRINK - org.bukkit.Sound
- ENTITY_GENERIC_EAT - org.bukkit.Sound
- ENTITY_GENERIC_EXPLODE - org.bukkit.Sound
- ENTITY_GENERIC_EXTINGUISH_FIRE - org.bukkit.Sound
- ENTITY_GENERIC_HURT - org.bukkit.Sound
- ENTITY_GENERIC_SMALL_FALL - org.bukkit.Sound
- ENTITY_GENERIC_SPLASH - org.bukkit.Sound
- ENTITY_GENERIC_SWIM - org.bukkit.Sound
- ENTITY_GHAST_AMBIENT - org.bukkit.Sound
- ENTITY_GHAST_DEATH - org.bukkit.Sound
- ENTITY_GHAST_HURT - org.bukkit.Sound
- ENTITY_GHAST_SCREAM - org.bukkit.Sound
- ENTITY_GHAST_SHOOT - org.bukkit.Sound
- ENTITY_GHAST_WARN - org.bukkit.Sound
- ENTITY_GUARDIAN_AMBIENT - org.bukkit.Sound
- ENTITY_GUARDIAN_AMBIENT_LAND - org.bukkit.Sound
- ENTITY_GUARDIAN_ATTACK - org.bukkit.Sound
- ENTITY_GUARDIAN_DEATH - org.bukkit.Sound
- ENTITY_GUARDIAN_DEATH_LAND - org.bukkit.Sound
- ENTITY_GUARDIAN_FLOP - org.bukkit.Sound
- ENTITY_GUARDIAN_HURT - org.bukkit.Sound
- ENTITY_GUARDIAN_HURT_LAND - org.bukkit.Sound
- ENTITY_HOGLIN_AMBIENT - org.bukkit.Sound
- ENTITY_HOGLIN_ANGRY - org.bukkit.Sound
- ENTITY_HOGLIN_ATTACK - org.bukkit.Sound
- ENTITY_HOGLIN_CONVERTED_TO_ZOMBIFIED - org.bukkit.Sound
- ENTITY_HOGLIN_DEATH - org.bukkit.Sound
- ENTITY_HOGLIN_HURT - org.bukkit.Sound
- ENTITY_HOGLIN_RETREAT - org.bukkit.Sound
- ENTITY_HOGLIN_STEP - org.bukkit.Sound
- ENTITY_HORSE_AMBIENT - org.bukkit.Sound
- ENTITY_HORSE_ANGRY - org.bukkit.Sound
- ENTITY_HORSE_ARMOR - org.bukkit.Sound
- ENTITY_HORSE_BREATHE - org.bukkit.Sound
- ENTITY_HORSE_DEATH - org.bukkit.Sound
- ENTITY_HORSE_EAT - org.bukkit.Sound
- ENTITY_HORSE_GALLOP - org.bukkit.Sound
- ENTITY_HORSE_HURT - org.bukkit.Sound
- ENTITY_HORSE_JUMP - org.bukkit.Sound
- ENTITY_HORSE_LAND - org.bukkit.Sound
- ENTITY_HORSE_SADDLE - org.bukkit.Sound
- ENTITY_HORSE_STEP - org.bukkit.Sound
- ENTITY_HORSE_STEP_WOOD - org.bukkit.Sound
- ENTITY_HOSTILE_BIG_FALL - org.bukkit.Sound
- ENTITY_HOSTILE_DEATH - org.bukkit.Sound
- ENTITY_HOSTILE_HURT - org.bukkit.Sound
- ENTITY_HOSTILE_SMALL_FALL - org.bukkit.Sound
- ENTITY_HOSTILE_SPLASH - org.bukkit.Sound
- ENTITY_HOSTILE_SWIM - org.bukkit.Sound
- ENTITY_HUSK_AMBIENT - org.bukkit.Sound
- ENTITY_HUSK_CONVERTED_TO_ZOMBIE - org.bukkit.Sound
- ENTITY_HUSK_DEATH - org.bukkit.Sound
- ENTITY_HUSK_HURT - org.bukkit.Sound
- ENTITY_HUSK_STEP - org.bukkit.Sound
- ENTITY_ILLUSIONER_AMBIENT - org.bukkit.Sound
- ENTITY_ILLUSIONER_CAST_SPELL - org.bukkit.Sound
- ENTITY_ILLUSIONER_DEATH - org.bukkit.Sound
- ENTITY_ILLUSIONER_HURT - org.bukkit.Sound
- ENTITY_ILLUSIONER_MIRROR_MOVE - org.bukkit.Sound
- ENTITY_ILLUSIONER_PREPARE_BLINDNESS - org.bukkit.Sound
- ENTITY_ILLUSIONER_PREPARE_MIRROR - org.bukkit.Sound
- ENTITY_IRON_GOLEM_ATTACK - org.bukkit.Sound
- ENTITY_IRON_GOLEM_DAMAGE - org.bukkit.Sound
- ENTITY_IRON_GOLEM_DEATH - org.bukkit.Sound
- ENTITY_IRON_GOLEM_HURT - org.bukkit.Sound
- ENTITY_IRON_GOLEM_REPAIR - org.bukkit.Sound
- ENTITY_IRON_GOLEM_STEP - org.bukkit.Sound
- ENTITY_ITEM_BREAK - org.bukkit.Sound
- ENTITY_ITEM_FRAME_ADD_ITEM - org.bukkit.Sound
- ENTITY_ITEM_FRAME_BREAK - org.bukkit.Sound
- ENTITY_ITEM_FRAME_PLACE - org.bukkit.Sound
- ENTITY_ITEM_FRAME_REMOVE_ITEM - org.bukkit.Sound
- ENTITY_ITEM_FRAME_ROTATE_ITEM - org.bukkit.Sound
- ENTITY_ITEM_PICKUP - org.bukkit.Sound
- ENTITY_KILLED_BY - org.bukkit.Statistic
- ENTITY_LEASH_KNOT_BREAK - org.bukkit.Sound
- ENTITY_LEASH_KNOT_PLACE - org.bukkit.Sound
- ENTITY_LIGHTNING_BOLT_IMPACT - org.bukkit.Sound
- ENTITY_LIGHTNING_BOLT_THUNDER - org.bukkit.Sound
- ENTITY_LINGERING_POTION_THROW - org.bukkit.Sound
- ENTITY_LLAMA_AMBIENT - org.bukkit.Sound
- ENTITY_LLAMA_ANGRY - org.bukkit.Sound
- ENTITY_LLAMA_CHEST - org.bukkit.Sound
- ENTITY_LLAMA_DEATH - org.bukkit.Sound
- ENTITY_LLAMA_EAT - org.bukkit.Sound
- ENTITY_LLAMA_HURT - org.bukkit.Sound
- ENTITY_LLAMA_SPIT - org.bukkit.Sound
- ENTITY_LLAMA_STEP - org.bukkit.Sound
- ENTITY_LLAMA_SWAG - org.bukkit.Sound
- ENTITY_MAGMA_CUBE_DEATH - org.bukkit.Sound
- ENTITY_MAGMA_CUBE_DEATH_SMALL - org.bukkit.Sound
- ENTITY_MAGMA_CUBE_HURT - org.bukkit.Sound
- ENTITY_MAGMA_CUBE_HURT_SMALL - org.bukkit.Sound
- ENTITY_MAGMA_CUBE_JUMP - org.bukkit.Sound
- ENTITY_MAGMA_CUBE_SQUISH - org.bukkit.Sound
- ENTITY_MAGMA_CUBE_SQUISH_SMALL - org.bukkit.Sound
- ENTITY_MINECART_INSIDE - org.bukkit.Sound
- ENTITY_MINECART_RIDING - org.bukkit.Sound
- ENTITY_MOOSHROOM_CONVERT - org.bukkit.Sound
- ENTITY_MOOSHROOM_EAT - org.bukkit.Sound
- ENTITY_MOOSHROOM_MILK - org.bukkit.Sound
- ENTITY_MOOSHROOM_SHEAR - org.bukkit.Sound
- ENTITY_MOOSHROOM_SUSPICIOUS_MILK - org.bukkit.Sound
- ENTITY_MULE_AMBIENT - org.bukkit.Sound
- ENTITY_MULE_ANGRY - org.bukkit.Sound
- ENTITY_MULE_CHEST - org.bukkit.Sound
- ENTITY_MULE_DEATH - org.bukkit.Sound
- ENTITY_MULE_EAT - org.bukkit.Sound
- ENTITY_MULE_HURT - org.bukkit.Sound
- ENTITY_OCELOT_AMBIENT - org.bukkit.Sound
- ENTITY_OCELOT_DEATH - org.bukkit.Sound
- ENTITY_OCELOT_HURT - org.bukkit.Sound
- ENTITY_PAINTING_BREAK - org.bukkit.Sound
- ENTITY_PAINTING_PLACE - org.bukkit.Sound
- ENTITY_PANDA_AGGRESSIVE_AMBIENT - org.bukkit.Sound
- ENTITY_PANDA_AMBIENT - org.bukkit.Sound
- ENTITY_PANDA_BITE - org.bukkit.Sound
- ENTITY_PANDA_CANT_BREED - org.bukkit.Sound
- ENTITY_PANDA_DEATH - org.bukkit.Sound
- ENTITY_PANDA_EAT - org.bukkit.Sound
- ENTITY_PANDA_HURT - org.bukkit.Sound
- ENTITY_PANDA_PRE_SNEEZE - org.bukkit.Sound
- ENTITY_PANDA_SNEEZE - org.bukkit.Sound
- ENTITY_PANDA_STEP - org.bukkit.Sound
- ENTITY_PANDA_WORRIED_AMBIENT - org.bukkit.Sound
- ENTITY_PARROT_AMBIENT - org.bukkit.Sound
- ENTITY_PARROT_DEATH - org.bukkit.Sound
- ENTITY_PARROT_EAT - org.bukkit.Sound
- ENTITY_PARROT_FLY - org.bukkit.Sound
- ENTITY_PARROT_HURT - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_BLAZE - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_CREEPER - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_DROWNED - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_ELDER_GUARDIAN - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_ENDER_DRAGON - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_ENDERMITE - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_EVOKER - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_GHAST - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_GUARDIAN - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_HOGLIN - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_HUSK - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_ILLUSIONER - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_MAGMA_CUBE - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_PHANTOM - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_PIGLIN - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_PIGLIN_BRUTE - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_PILLAGER - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_RAVAGER - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_SHULKER - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_SILVERFISH - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_SKELETON - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_SLIME - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_SPIDER - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_STRAY - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_VEX - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_VINDICATOR - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_WITCH - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_WITHER - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_WITHER_SKELETON - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_ZOGLIN - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_ZOMBIE - org.bukkit.Sound
- ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER - org.bukkit.Sound
- ENTITY_PARROT_STEP - org.bukkit.Sound
- ENTITY_PHANTOM_AMBIENT - org.bukkit.Sound
- ENTITY_PHANTOM_BITE - org.bukkit.Sound
- ENTITY_PHANTOM_DEATH - org.bukkit.Sound
- ENTITY_PHANTOM_FLAP - org.bukkit.Sound
- ENTITY_PHANTOM_HURT - org.bukkit.Sound
- ENTITY_PHANTOM_SWOOP - org.bukkit.Sound
- ENTITY_PIG_AMBIENT - org.bukkit.Sound
- ENTITY_PIG_DEATH - org.bukkit.Sound
- ENTITY_PIG_HURT - org.bukkit.Sound
- ENTITY_PIG_SADDLE - org.bukkit.Sound
- ENTITY_PIG_STEP - org.bukkit.Sound
- ENTITY_PIGLIN_ADMIRING_ITEM - org.bukkit.Sound
- ENTITY_PIGLIN_AMBIENT - org.bukkit.Sound
- ENTITY_PIGLIN_ANGRY - org.bukkit.Sound
- ENTITY_PIGLIN_BRUTE_AMBIENT - org.bukkit.Sound
- ENTITY_PIGLIN_BRUTE_ANGRY - org.bukkit.Sound
- ENTITY_PIGLIN_BRUTE_CONVERTED_TO_ZOMBIFIED - org.bukkit.Sound
- ENTITY_PIGLIN_BRUTE_DEATH - org.bukkit.Sound
- ENTITY_PIGLIN_BRUTE_HURT - org.bukkit.Sound
- ENTITY_PIGLIN_BRUTE_STEP - org.bukkit.Sound
- ENTITY_PIGLIN_CELEBRATE - org.bukkit.Sound
- ENTITY_PIGLIN_CONVERTED_TO_ZOMBIFIED - org.bukkit.Sound
- ENTITY_PIGLIN_DEATH - org.bukkit.Sound
- ENTITY_PIGLIN_HURT - org.bukkit.Sound
- ENTITY_PIGLIN_JEALOUS - org.bukkit.Sound
- ENTITY_PIGLIN_RETREAT - org.bukkit.Sound
- ENTITY_PIGLIN_STEP - org.bukkit.Sound
- ENTITY_PILLAGER_AMBIENT - org.bukkit.Sound
- ENTITY_PILLAGER_CELEBRATE - org.bukkit.Sound
- ENTITY_PILLAGER_DEATH - org.bukkit.Sound
- ENTITY_PILLAGER_HURT - org.bukkit.Sound
- ENTITY_PLAYER_ATTACK_CRIT - org.bukkit.Sound
- ENTITY_PLAYER_ATTACK_KNOCKBACK - org.bukkit.Sound
- ENTITY_PLAYER_ATTACK_NODAMAGE - org.bukkit.Sound
- ENTITY_PLAYER_ATTACK_STRONG - org.bukkit.Sound
- ENTITY_PLAYER_ATTACK_SWEEP - org.bukkit.Sound
- ENTITY_PLAYER_ATTACK_WEAK - org.bukkit.Sound
- ENTITY_PLAYER_BIG_FALL - org.bukkit.Sound
- ENTITY_PLAYER_BREATH - org.bukkit.Sound
- ENTITY_PLAYER_BURP - org.bukkit.Sound
- ENTITY_PLAYER_DEATH - org.bukkit.Sound
- ENTITY_PLAYER_HURT - org.bukkit.Sound
- ENTITY_PLAYER_HURT_DROWN - org.bukkit.Sound
- ENTITY_PLAYER_HURT_ON_FIRE - org.bukkit.Sound
- ENTITY_PLAYER_HURT_SWEET_BERRY_BUSH - org.bukkit.Sound
- ENTITY_PLAYER_LEVELUP - org.bukkit.Sound
- ENTITY_PLAYER_SMALL_FALL - org.bukkit.Sound
- ENTITY_PLAYER_SPLASH - org.bukkit.Sound
- ENTITY_PLAYER_SPLASH_HIGH_SPEED - org.bukkit.Sound
- ENTITY_PLAYER_SWIM - org.bukkit.Sound
- ENTITY_POLAR_BEAR_AMBIENT - org.bukkit.Sound
- ENTITY_POLAR_BEAR_AMBIENT_BABY - org.bukkit.Sound
- ENTITY_POLAR_BEAR_DEATH - org.bukkit.Sound
- ENTITY_POLAR_BEAR_HURT - org.bukkit.Sound
- ENTITY_POLAR_BEAR_STEP - org.bukkit.Sound
- ENTITY_POLAR_BEAR_WARNING - org.bukkit.Sound
- ENTITY_POOF - org.bukkit.EntityEffect
-
Silverfish entering block, spawner spawning.
- ENTITY_PUFFER_FISH_AMBIENT - org.bukkit.Sound
- ENTITY_PUFFER_FISH_BLOW_OUT - org.bukkit.Sound
- ENTITY_PUFFER_FISH_BLOW_UP - org.bukkit.Sound
- ENTITY_PUFFER_FISH_DEATH - org.bukkit.Sound
- ENTITY_PUFFER_FISH_FLOP - org.bukkit.Sound
- ENTITY_PUFFER_FISH_HURT - org.bukkit.Sound
- ENTITY_PUFFER_FISH_STING - org.bukkit.Sound
- ENTITY_RABBIT_AMBIENT - org.bukkit.Sound
- ENTITY_RABBIT_ATTACK - org.bukkit.Sound
- ENTITY_RABBIT_DEATH - org.bukkit.Sound
- ENTITY_RABBIT_HURT - org.bukkit.Sound
- ENTITY_RABBIT_JUMP - org.bukkit.Sound
- ENTITY_RAVAGER_AMBIENT - org.bukkit.Sound
- ENTITY_RAVAGER_ATTACK - org.bukkit.Sound
- ENTITY_RAVAGER_CELEBRATE - org.bukkit.Sound
- ENTITY_RAVAGER_DEATH - org.bukkit.Sound
- ENTITY_RAVAGER_HURT - org.bukkit.Sound
- ENTITY_RAVAGER_ROAR - org.bukkit.Sound
- ENTITY_RAVAGER_STEP - org.bukkit.Sound
- ENTITY_RAVAGER_STUNNED - org.bukkit.Sound
- ENTITY_SALMON_AMBIENT - org.bukkit.Sound
- ENTITY_SALMON_DEATH - org.bukkit.Sound
- ENTITY_SALMON_FLOP - org.bukkit.Sound
- ENTITY_SALMON_HURT - org.bukkit.Sound
- ENTITY_SHEEP_AMBIENT - org.bukkit.Sound
- ENTITY_SHEEP_DEATH - org.bukkit.Sound
- ENTITY_SHEEP_HURT - org.bukkit.Sound
- ENTITY_SHEEP_SHEAR - org.bukkit.Sound
- ENTITY_SHEEP_STEP - org.bukkit.Sound
- ENTITY_SHULKER_AMBIENT - org.bukkit.Sound
- ENTITY_SHULKER_BULLET_HIT - org.bukkit.Sound
- ENTITY_SHULKER_BULLET_HURT - org.bukkit.Sound
- ENTITY_SHULKER_CLOSE - org.bukkit.Sound
- ENTITY_SHULKER_DEATH - org.bukkit.Sound
- ENTITY_SHULKER_HURT - org.bukkit.Sound
- ENTITY_SHULKER_HURT_CLOSED - org.bukkit.Sound
- ENTITY_SHULKER_OPEN - org.bukkit.Sound
- ENTITY_SHULKER_SHOOT - org.bukkit.Sound
- ENTITY_SHULKER_TELEPORT - org.bukkit.Sound
- ENTITY_SILVERFISH_AMBIENT - org.bukkit.Sound
- ENTITY_SILVERFISH_DEATH - org.bukkit.Sound
- ENTITY_SILVERFISH_HURT - org.bukkit.Sound
- ENTITY_SILVERFISH_STEP - org.bukkit.Sound
- ENTITY_SKELETON_AMBIENT - org.bukkit.Sound
- ENTITY_SKELETON_DEATH - org.bukkit.Sound
- ENTITY_SKELETON_HORSE_AMBIENT - org.bukkit.Sound
- ENTITY_SKELETON_HORSE_AMBIENT_WATER - org.bukkit.Sound
- ENTITY_SKELETON_HORSE_DEATH - org.bukkit.Sound
- ENTITY_SKELETON_HORSE_GALLOP_WATER - org.bukkit.Sound
- ENTITY_SKELETON_HORSE_HURT - org.bukkit.Sound
- ENTITY_SKELETON_HORSE_JUMP_WATER - org.bukkit.Sound
- ENTITY_SKELETON_HORSE_STEP_WATER - org.bukkit.Sound
- ENTITY_SKELETON_HORSE_SWIM - org.bukkit.Sound
- ENTITY_SKELETON_HURT - org.bukkit.Sound
- ENTITY_SKELETON_SHOOT - org.bukkit.Sound
- ENTITY_SKELETON_STEP - org.bukkit.Sound
- ENTITY_SLIME_ATTACK - org.bukkit.Sound
- ENTITY_SLIME_DEATH - org.bukkit.Sound
- ENTITY_SLIME_DEATH_SMALL - org.bukkit.Sound
- ENTITY_SLIME_HURT - org.bukkit.Sound
- ENTITY_SLIME_HURT_SMALL - org.bukkit.Sound
- ENTITY_SLIME_JUMP - org.bukkit.Sound
- ENTITY_SLIME_JUMP_SMALL - org.bukkit.Sound
- ENTITY_SLIME_SQUISH - org.bukkit.Sound
- ENTITY_SLIME_SQUISH_SMALL - org.bukkit.Sound
- ENTITY_SNOW_GOLEM_AMBIENT - org.bukkit.Sound
- ENTITY_SNOW_GOLEM_DEATH - org.bukkit.Sound
- ENTITY_SNOW_GOLEM_HURT - org.bukkit.Sound
- ENTITY_SNOW_GOLEM_SHEAR - org.bukkit.Sound
- ENTITY_SNOW_GOLEM_SHOOT - org.bukkit.Sound
- ENTITY_SNOWBALL_THROW - org.bukkit.Sound
- ENTITY_SPIDER_AMBIENT - org.bukkit.Sound
- ENTITY_SPIDER_DEATH - org.bukkit.Sound
- ENTITY_SPIDER_HURT - org.bukkit.Sound
- ENTITY_SPIDER_STEP - org.bukkit.Sound
- ENTITY_SPLASH_POTION_BREAK - org.bukkit.Sound
- ENTITY_SPLASH_POTION_THROW - org.bukkit.Sound
- ENTITY_SQUID_AMBIENT - org.bukkit.Sound
- ENTITY_SQUID_DEATH - org.bukkit.Sound
- ENTITY_SQUID_HURT - org.bukkit.Sound
- ENTITY_SQUID_SQUIRT - org.bukkit.Sound
- ENTITY_STRAY_AMBIENT - org.bukkit.Sound
- ENTITY_STRAY_DEATH - org.bukkit.Sound
- ENTITY_STRAY_HURT - org.bukkit.Sound
- ENTITY_STRAY_STEP - org.bukkit.Sound
- ENTITY_STRIDER_AMBIENT - org.bukkit.Sound
- ENTITY_STRIDER_DEATH - org.bukkit.Sound
- ENTITY_STRIDER_EAT - org.bukkit.Sound
- ENTITY_STRIDER_HAPPY - org.bukkit.Sound
- ENTITY_STRIDER_HURT - org.bukkit.Sound
- ENTITY_STRIDER_RETREAT - org.bukkit.Sound
- ENTITY_STRIDER_SADDLE - org.bukkit.Sound
- ENTITY_STRIDER_STEP - org.bukkit.Sound
- ENTITY_STRIDER_STEP_LAVA - org.bukkit.Sound
- ENTITY_SWEEP_ATTACK - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused when an entity attacks another entity in a sweep attack.
- ENTITY_TNT_PRIMED - org.bukkit.Sound
- ENTITY_TROPICAL_FISH_AMBIENT - org.bukkit.Sound
- ENTITY_TROPICAL_FISH_DEATH - org.bukkit.Sound
- ENTITY_TROPICAL_FISH_FLOP - org.bukkit.Sound
- ENTITY_TROPICAL_FISH_HURT - org.bukkit.Sound
- ENTITY_TURTLE_AMBIENT_LAND - org.bukkit.Sound
- ENTITY_TURTLE_DEATH - org.bukkit.Sound
- ENTITY_TURTLE_DEATH_BABY - org.bukkit.Sound
- ENTITY_TURTLE_EGG_BREAK - org.bukkit.Sound
- ENTITY_TURTLE_EGG_CRACK - org.bukkit.Sound
- ENTITY_TURTLE_EGG_HATCH - org.bukkit.Sound
- ENTITY_TURTLE_HURT - org.bukkit.Sound
- ENTITY_TURTLE_HURT_BABY - org.bukkit.Sound
- ENTITY_TURTLE_LAY_EGG - org.bukkit.Sound
- ENTITY_TURTLE_SHAMBLE - org.bukkit.Sound
- ENTITY_TURTLE_SHAMBLE_BABY - org.bukkit.Sound
- ENTITY_TURTLE_SWIM - org.bukkit.Sound
- ENTITY_TYPE - Static variable in interface org.bukkit.Registry
-
Server entity types.
- ENTITY_VEX_AMBIENT - org.bukkit.Sound
- ENTITY_VEX_CHARGE - org.bukkit.Sound
- ENTITY_VEX_DEATH - org.bukkit.Sound
- ENTITY_VEX_HURT - org.bukkit.Sound
- ENTITY_VILLAGER_AMBIENT - org.bukkit.Sound
- ENTITY_VILLAGER_CELEBRATE - org.bukkit.Sound
- ENTITY_VILLAGER_DEATH - org.bukkit.Sound
- ENTITY_VILLAGER_HURT - org.bukkit.Sound
- ENTITY_VILLAGER_NO - org.bukkit.Sound
- ENTITY_VILLAGER_TRADE - org.bukkit.Sound
- ENTITY_VILLAGER_WORK_ARMORER - org.bukkit.Sound
- ENTITY_VILLAGER_WORK_BUTCHER - org.bukkit.Sound
- ENTITY_VILLAGER_WORK_CARTOGRAPHER - org.bukkit.Sound
- ENTITY_VILLAGER_WORK_CLERIC - org.bukkit.Sound
- ENTITY_VILLAGER_WORK_FARMER - org.bukkit.Sound
- ENTITY_VILLAGER_WORK_FISHERMAN - org.bukkit.Sound
- ENTITY_VILLAGER_WORK_FLETCHER - org.bukkit.Sound
- ENTITY_VILLAGER_WORK_LEATHERWORKER - org.bukkit.Sound
- ENTITY_VILLAGER_WORK_LIBRARIAN - org.bukkit.Sound
- ENTITY_VILLAGER_WORK_MASON - org.bukkit.Sound
- ENTITY_VILLAGER_WORK_SHEPHERD - org.bukkit.Sound
- ENTITY_VILLAGER_WORK_TOOLSMITH - org.bukkit.Sound
- ENTITY_VILLAGER_WORK_WEAPONSMITH - org.bukkit.Sound
- ENTITY_VILLAGER_YES - org.bukkit.Sound
- ENTITY_VINDICATOR_AMBIENT - org.bukkit.Sound
- ENTITY_VINDICATOR_CELEBRATE - org.bukkit.Sound
- ENTITY_VINDICATOR_DEATH - org.bukkit.Sound
- ENTITY_VINDICATOR_HURT - org.bukkit.Sound
- ENTITY_WANDERING_TRADER_AMBIENT - org.bukkit.Sound
- ENTITY_WANDERING_TRADER_DEATH - org.bukkit.Sound
- ENTITY_WANDERING_TRADER_DISAPPEARED - org.bukkit.Sound
- ENTITY_WANDERING_TRADER_DRINK_MILK - org.bukkit.Sound
- ENTITY_WANDERING_TRADER_DRINK_POTION - org.bukkit.Sound
- ENTITY_WANDERING_TRADER_HURT - org.bukkit.Sound
- ENTITY_WANDERING_TRADER_NO - org.bukkit.Sound
- ENTITY_WANDERING_TRADER_REAPPEARED - org.bukkit.Sound
- ENTITY_WANDERING_TRADER_TRADE - org.bukkit.Sound
- ENTITY_WANDERING_TRADER_YES - org.bukkit.Sound
- ENTITY_WITCH_AMBIENT - org.bukkit.Sound
- ENTITY_WITCH_CELEBRATE - org.bukkit.Sound
- ENTITY_WITCH_DEATH - org.bukkit.Sound
- ENTITY_WITCH_DRINK - org.bukkit.Sound
- ENTITY_WITCH_HURT - org.bukkit.Sound
- ENTITY_WITCH_THROW - org.bukkit.Sound
- ENTITY_WITHER_AMBIENT - org.bukkit.Sound
- ENTITY_WITHER_BREAK_BLOCK - org.bukkit.Sound
- ENTITY_WITHER_DEATH - org.bukkit.Sound
- ENTITY_WITHER_HURT - org.bukkit.Sound
- ENTITY_WITHER_SHOOT - org.bukkit.Sound
- ENTITY_WITHER_SKELETON_AMBIENT - org.bukkit.Sound
- ENTITY_WITHER_SKELETON_DEATH - org.bukkit.Sound
- ENTITY_WITHER_SKELETON_HURT - org.bukkit.Sound
- ENTITY_WITHER_SKELETON_STEP - org.bukkit.Sound
- ENTITY_WITHER_SPAWN - org.bukkit.Sound
- ENTITY_WOLF_AMBIENT - org.bukkit.Sound
- ENTITY_WOLF_DEATH - org.bukkit.Sound
- ENTITY_WOLF_GROWL - org.bukkit.Sound
- ENTITY_WOLF_HOWL - org.bukkit.Sound
- ENTITY_WOLF_HURT - org.bukkit.Sound
- ENTITY_WOLF_PANT - org.bukkit.Sound
- ENTITY_WOLF_SHAKE - org.bukkit.Sound
- ENTITY_WOLF_STEP - org.bukkit.Sound
- ENTITY_WOLF_WHINE - org.bukkit.Sound
- ENTITY_ZOGLIN_AMBIENT - org.bukkit.Sound
- ENTITY_ZOGLIN_ANGRY - org.bukkit.Sound
- ENTITY_ZOGLIN_ATTACK - org.bukkit.Sound
- ENTITY_ZOGLIN_DEATH - org.bukkit.Sound
- ENTITY_ZOGLIN_HURT - org.bukkit.Sound
- ENTITY_ZOGLIN_STEP - org.bukkit.Sound
- ENTITY_ZOMBIE_AMBIENT - org.bukkit.Sound
- ENTITY_ZOMBIE_ATTACK_IRON_DOOR - org.bukkit.Sound
- ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR - org.bukkit.Sound
- ENTITY_ZOMBIE_BREAK_WOODEN_DOOR - org.bukkit.Sound
- ENTITY_ZOMBIE_CONVERTED_TO_DROWNED - org.bukkit.Sound
- ENTITY_ZOMBIE_DEATH - org.bukkit.Sound
- ENTITY_ZOMBIE_DESTROY_EGG - org.bukkit.Sound
- ENTITY_ZOMBIE_HORSE_AMBIENT - org.bukkit.Sound
- ENTITY_ZOMBIE_HORSE_DEATH - org.bukkit.Sound
- ENTITY_ZOMBIE_HORSE_HURT - org.bukkit.Sound
- ENTITY_ZOMBIE_HURT - org.bukkit.Sound
- ENTITY_ZOMBIE_INFECT - org.bukkit.Sound
- ENTITY_ZOMBIE_STEP - org.bukkit.Sound
- ENTITY_ZOMBIE_VILLAGER_AMBIENT - org.bukkit.Sound
- ENTITY_ZOMBIE_VILLAGER_CONVERTED - org.bukkit.Sound
- ENTITY_ZOMBIE_VILLAGER_CURE - org.bukkit.Sound
- ENTITY_ZOMBIE_VILLAGER_DEATH - org.bukkit.Sound
- ENTITY_ZOMBIE_VILLAGER_HURT - org.bukkit.Sound
- ENTITY_ZOMBIE_VILLAGER_STEP - org.bukkit.Sound
- ENTITY_ZOMBIFIED_PIGLIN_AMBIENT - org.bukkit.Sound
- ENTITY_ZOMBIFIED_PIGLIN_ANGRY - org.bukkit.Sound
- ENTITY_ZOMBIFIED_PIGLIN_DEATH - org.bukkit.Sound
- ENTITY_ZOMBIFIED_PIGLIN_HURT - org.bukkit.Sound
- Entity.Spigot - Class in org.bukkit.entity
- EntityAirChangeEvent - Class in org.bukkit.event.entity
-
Called when the amount of air an entity has remaining changes.
- EntityAirChangeEvent(Entity, int) - Constructor for class org.bukkit.event.entity.EntityAirChangeEvent
- EntityBlockFormEvent - Class in org.bukkit.event.block
-
Called when a block is formed by entities.
- EntityBlockFormEvent(Entity, Block, BlockState) - Constructor for class org.bukkit.event.block.EntityBlockFormEvent
- EntityBlockStorage<T extends Entity> - Interface in org.bukkit.block
-
Represents a captured state of a block which stores entities.
- EntityBreakDoorEvent - Class in org.bukkit.event.entity
-
Called when an
Entity
breaks a door - EntityBreakDoorEvent(LivingEntity, Block) - Constructor for class org.bukkit.event.entity.EntityBreakDoorEvent
- EntityBreedEvent - Class in org.bukkit.event.entity
-
Called when one Entity breeds with another Entity.
- EntityBreedEvent(LivingEntity, LivingEntity, LivingEntity, LivingEntity, ItemStack, int) - Constructor for class org.bukkit.event.entity.EntityBreedEvent
- EntityCategory - Enum in org.bukkit.entity
-
A classification of entities which may behave differently than others or be affected uniquely by enchantments and potion effects among other things.
- EntityChangeBlockEvent - Class in org.bukkit.event.entity
-
Called when any Entity changes a block and a more specific event is not available.
- EntityChangeBlockEvent(Entity, Block, BlockData) - Constructor for class org.bukkit.event.entity.EntityChangeBlockEvent
- EntityCombustByBlockEvent - Class in org.bukkit.event.entity
-
Called when a block causes an entity to combust.
- EntityCombustByBlockEvent(Block, Entity, int) - Constructor for class org.bukkit.event.entity.EntityCombustByBlockEvent
- EntityCombustByEntityEvent - Class in org.bukkit.event.entity
-
Called when an entity causes another entity to combust.
- EntityCombustByEntityEvent(Entity, Entity, int) - Constructor for class org.bukkit.event.entity.EntityCombustByEntityEvent
- EntityCombustEvent - Class in org.bukkit.event.entity
-
Called when an entity combusts.
- EntityCombustEvent(Entity, int) - Constructor for class org.bukkit.event.entity.EntityCombustEvent
- EntityCreatePortalEvent - Class in org.bukkit.event.entity
-
Deprecated.
- EntityCreatePortalEvent(LivingEntity, List<BlockState>, PortalType) - Constructor for class org.bukkit.event.entity.EntityCreatePortalEvent
-
Deprecated.
- EntityDamageByBlockEvent - Class in org.bukkit.event.entity
-
Called when an entity is damaged by a block
- EntityDamageByBlockEvent(Block, Entity, EntityDamageEvent.DamageCause, double) - Constructor for class org.bukkit.event.entity.EntityDamageByBlockEvent
- EntityDamageByBlockEvent(Block, Entity, EntityDamageEvent.DamageCause, Map<EntityDamageEvent.DamageModifier, Double>, Map<EntityDamageEvent.DamageModifier, ? extends Function<? super Double, Double>>) - Constructor for class org.bukkit.event.entity.EntityDamageByBlockEvent
- EntityDamageByEntityEvent - Class in org.bukkit.event.entity
-
Called when an entity is damaged by an entity
- EntityDamageByEntityEvent(Entity, Entity, EntityDamageEvent.DamageCause, double) - Constructor for class org.bukkit.event.entity.EntityDamageByEntityEvent
- EntityDamageByEntityEvent(Entity, Entity, EntityDamageEvent.DamageCause, Map<EntityDamageEvent.DamageModifier, Double>, Map<EntityDamageEvent.DamageModifier, ? extends Function<? super Double, Double>>) - Constructor for class org.bukkit.event.entity.EntityDamageByEntityEvent
- EntityDamageEvent - Class in org.bukkit.event.entity
-
Stores data for damage events
- EntityDamageEvent(Entity, EntityDamageEvent.DamageCause, double) - Constructor for class org.bukkit.event.entity.EntityDamageEvent
- EntityDamageEvent(Entity, EntityDamageEvent.DamageCause, Map<EntityDamageEvent.DamageModifier, Double>, Map<EntityDamageEvent.DamageModifier, ? extends Function<? super Double, Double>>) - Constructor for class org.bukkit.event.entity.EntityDamageEvent
- EntityDamageEvent.DamageCause - Enum in org.bukkit.event.entity
-
An enum to specify the cause of the damage
- EntityDamageEvent.DamageModifier - Enum in org.bukkit.event.entity
-
Deprecated.This API is responsible for a large number of implementation problems and is in general unsustainable to maintain. It is likely to be removed very soon in a subsequent release. Please see https://www.spigotmc.org/threads/194446/ for more information.
- EntityDeathEvent - Class in org.bukkit.event.entity
-
Thrown whenever a LivingEntity dies
- EntityDeathEvent(LivingEntity, List<ItemStack>) - Constructor for class org.bukkit.event.entity.EntityDeathEvent
- EntityDeathEvent(LivingEntity, List<ItemStack>, int) - Constructor for class org.bukkit.event.entity.EntityDeathEvent
- EntityDismountEvent - Class in org.spigotmc.event.entity
-
Called when an entity stops riding another entity.
- EntityDismountEvent(Entity, Entity) - Constructor for class org.spigotmc.event.entity.EntityDismountEvent
- EntityDropItemEvent - Class in org.bukkit.event.entity
-
Thrown when an entity creates an item drop.
- EntityDropItemEvent(Entity, Item) - Constructor for class org.bukkit.event.entity.EntityDropItemEvent
- EntityEffect - Enum in org.bukkit
-
A list of all Effects that can happen to entities.
- EntityEnterBlockEvent - Class in org.bukkit.event.entity
-
Called when an
Entity
enters a block and is stored in that block. - EntityEnterBlockEvent(Entity, Block) - Constructor for class org.bukkit.event.entity.EntityEnterBlockEvent
- EntityEnterLoveModeEvent - Class in org.bukkit.event.entity
-
Called when an entity enters love mode.
- EntityEnterLoveModeEvent(Animals, HumanEntity, int) - Constructor for class org.bukkit.event.entity.EntityEnterLoveModeEvent
- EntityEquipment - Interface in org.bukkit.inventory
-
An interface to a creatures inventory
- EntityEvent - Class in org.bukkit.event.entity
-
Represents an Entity-related event
- EntityEvent(Entity) - Constructor for class org.bukkit.event.entity.EntityEvent
- EntityExplodeEvent - Class in org.bukkit.event.entity
-
Called when an entity explodes
- EntityExplodeEvent(Entity, Location, List<Block>, float) - Constructor for class org.bukkit.event.entity.EntityExplodeEvent
- EntityInteractEvent - Class in org.bukkit.event.entity
-
Called when an entity interacts with an object
- EntityInteractEvent(Entity, Block) - Constructor for class org.bukkit.event.entity.EntityInteractEvent
- EntityMountEvent - Class in org.spigotmc.event.entity
-
Called when an entity attempts to ride another entity.
- EntityMountEvent(Entity, Entity) - Constructor for class org.spigotmc.event.entity.EntityMountEvent
- EntityPickupItemEvent - Class in org.bukkit.event.entity
-
Thrown when a entity picks an item up from the ground
- EntityPickupItemEvent(LivingEntity, Item, int) - Constructor for class org.bukkit.event.entity.EntityPickupItemEvent
- EntityPlaceEvent - Class in org.bukkit.event.entity
-
Deprecated.draft API
- EntityPlaceEvent(Entity, Player, Block, BlockFace) - Constructor for class org.bukkit.event.entity.EntityPlaceEvent
-
Deprecated.
- EntityPortalEnterEvent - Class in org.bukkit.event.entity
-
Called when an entity comes into contact with a portal
- EntityPortalEnterEvent(Entity, Location) - Constructor for class org.bukkit.event.entity.EntityPortalEnterEvent
- EntityPortalEvent - Class in org.bukkit.event.entity
-
Called when a non-player entity is about to teleport because it is in contact with a portal.
- EntityPortalEvent(Entity, Location, Location) - Constructor for class org.bukkit.event.entity.EntityPortalEvent
- EntityPortalEvent(Entity, Location, Location, int) - Constructor for class org.bukkit.event.entity.EntityPortalEvent
- EntityPortalExitEvent - Class in org.bukkit.event.entity
-
Called before an entity exits a portal.
- EntityPortalExitEvent(Entity, Location, Location, Vector, Vector) - Constructor for class org.bukkit.event.entity.EntityPortalExitEvent
- EntityPoseChangeEvent - Class in org.bukkit.event.entity
-
Called when an entity changes its pose.
- EntityPoseChangeEvent(Entity, Pose) - Constructor for class org.bukkit.event.entity.EntityPoseChangeEvent
- EntityPotionEffectEvent - Class in org.bukkit.event.entity
-
Called when a potion effect is modified on an entity.
- EntityPotionEffectEvent(LivingEntity, PotionEffect, PotionEffect, EntityPotionEffectEvent.Cause, EntityPotionEffectEvent.Action, boolean) - Constructor for class org.bukkit.event.entity.EntityPotionEffectEvent
- EntityPotionEffectEvent.Action - Enum in org.bukkit.event.entity
-
An enum to specify the action to be performed.
- EntityPotionEffectEvent.Cause - Enum in org.bukkit.event.entity
-
An enum to specify the cause why an effect was changed.
- EntityRegainHealthEvent - Class in org.bukkit.event.entity
-
Stores data for health-regain events
- EntityRegainHealthEvent(Entity, double, EntityRegainHealthEvent.RegainReason) - Constructor for class org.bukkit.event.entity.EntityRegainHealthEvent
- EntityRegainHealthEvent.RegainReason - Enum in org.bukkit.event.entity
-
An enum to specify the type of health regaining that is occurring
- EntityResurrectEvent - Class in org.bukkit.event.entity
-
Called when an entity dies and may have the opportunity to be resurrected.
- EntityResurrectEvent(LivingEntity) - Constructor for class org.bukkit.event.entity.EntityResurrectEvent
- EntityShootBowEvent - Class in org.bukkit.event.entity
-
Called when a LivingEntity shoots a bow firing an arrow
- EntityShootBowEvent(LivingEntity, ItemStack, ItemStack, Entity, EquipmentSlot, float, boolean) - Constructor for class org.bukkit.event.entity.EntityShootBowEvent
- EntitySpawnEvent - Class in org.bukkit.event.entity
-
Called when an entity is spawned into a world.
- EntitySpawnEvent(Entity) - Constructor for class org.bukkit.event.entity.EntitySpawnEvent
- EntitySpellCastEvent - Class in org.bukkit.event.entity
-
Called when a
Spellcaster
casts a spell. - EntitySpellCastEvent(Spellcaster, Spellcaster.Spell) - Constructor for class org.bukkit.event.entity.EntitySpellCastEvent
- EntityTameEvent - Class in org.bukkit.event.entity
-
Thrown when a LivingEntity is tamed
- EntityTameEvent(LivingEntity, AnimalTamer) - Constructor for class org.bukkit.event.entity.EntityTameEvent
- EntityTargetEvent - Class in org.bukkit.event.entity
-
Called when a creature targets or untargets another entity
- EntityTargetEvent(Entity, Entity, EntityTargetEvent.TargetReason) - Constructor for class org.bukkit.event.entity.EntityTargetEvent
- EntityTargetEvent.TargetReason - Enum in org.bukkit.event.entity
-
An enum to specify the reason for the targeting
- EntityTargetLivingEntityEvent - Class in org.bukkit.event.entity
-
Called when an Entity targets a
LivingEntity
and can only target LivingEntity's. - EntityTargetLivingEntityEvent(Entity, LivingEntity, EntityTargetEvent.TargetReason) - Constructor for class org.bukkit.event.entity.EntityTargetLivingEntityEvent
- EntityTeleportEvent - Class in org.bukkit.event.entity
-
Thrown when a non-player entity is teleported from one location to another.
- EntityTeleportEvent(Entity, Location, Location) - Constructor for class org.bukkit.event.entity.EntityTeleportEvent
- EntityToggleGlideEvent - Class in org.bukkit.event.entity
-
Sent when an entity's gliding status is toggled with an Elytra.
- EntityToggleGlideEvent(LivingEntity, boolean) - Constructor for class org.bukkit.event.entity.EntityToggleGlideEvent
- EntityToggleSwimEvent - Class in org.bukkit.event.entity
-
Sent when an entity's swimming status is toggled.
- EntityToggleSwimEvent(LivingEntity, boolean) - Constructor for class org.bukkit.event.entity.EntityToggleSwimEvent
- EntityTransformEvent - Class in org.bukkit.event.entity
-
Called when an entity is about to be replaced by another entity.
- EntityTransformEvent(Entity, List<Entity>, EntityTransformEvent.TransformReason) - Constructor for class org.bukkit.event.entity.EntityTransformEvent
- EntityTransformEvent.TransformReason - Enum in org.bukkit.event.entity
- EntityType - Enum in org.bukkit.entity
- EntityUnleashEvent - Class in org.bukkit.event.entity
-
Called immediately prior to an entity being unleashed.
- EntityUnleashEvent(Entity, EntityUnleashEvent.UnleashReason) - Constructor for class org.bukkit.event.entity.EntityUnleashEvent
- EntityUnleashEvent.UnleashReason - Enum in org.bukkit.event.entity
- environment() - Method in class org.bukkit.WorldCreator
-
Gets the environment that will be used to create or load the world
- environment(World.Environment) - Method in class org.bukkit.WorldCreator
-
Sets the environment that will be used to create or load the world
- equals(Object) - Method in class org.bukkit.attribute.AttributeModifier
- equals(Object) - Method in class org.bukkit.block.banner.Pattern
- equals(Object) - Method in class org.bukkit.Color
- equals(Object) - Method in class org.bukkit.enchantments.Enchantment
- equals(Object) - Method in class org.bukkit.FireworkEffect
- equals(Object) - Method in class org.bukkit.GameRule
- equals(Object) - Method in class org.bukkit.inventory.ItemStack
- equals(Object) - Method in class org.bukkit.inventory.RecipeChoice.ExactChoice
-
Deprecated.
- equals(Object) - Method in class org.bukkit.inventory.RecipeChoice.MaterialChoice
- equals(Object) - Method in class org.bukkit.Location
- equals(Object) - Method in class org.bukkit.material.MaterialData
-
Deprecated.
- equals(Object) - Method in class org.bukkit.NamespacedKey
- equals(Object) - Method in class org.bukkit.Note
- equals(Object) - Method in class org.bukkit.plugin.messaging.PluginMessageListenerRegistration
- equals(Object) - Method in class org.bukkit.plugin.PluginBase
- equals(Object) - Method in class org.bukkit.potion.Potion
-
Deprecated.
- equals(Object) - Method in class org.bukkit.potion.PotionData
- equals(Object) - Method in class org.bukkit.potion.PotionEffect
- equals(Object) - Method in class org.bukkit.potion.PotionEffectType
- equals(Object) - Method in class org.bukkit.StructureType
- equals(Object) - Method in class org.bukkit.util.BlockVector
-
Checks if another object is equivalent.
- equals(Object) - Method in class org.bukkit.util.BoundingBox
- equals(Object) - Method in class org.bukkit.util.EulerAngle
- equals(Object) - Method in class org.bukkit.util.RayTraceResult
- equals(Object) - Method in class org.bukkit.util.Vector
-
Checks to see if two objects are equal.
- equals(ItemMeta, ItemMeta) - Method in interface org.bukkit.inventory.ItemFactory
-
This method is used to compare two item meta data objects.
- EquipmentSlot - Enum in org.bukkit.inventory
- ERODED_BADLANDS - org.bukkit.block.Biome
- EulerAngle - Class in org.bukkit.util
-
EulerAngle is used to represent 3 angles, one for each axis (x, y, z).
- EulerAngle(double, double, double) - Constructor for class org.bukkit.util.EulerAngle
-
Creates a EularAngle with each axis set to the passed angle in radians
- EVAPORATE - org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
-
Evaporating due to biome dryness.
- EVEN - org.bukkit.event.inventory.DragType
-
The cursor is split evenly across all selected slots, not to exceed the Material's max stack size, with the remainder going to the cursor.
- Event - Class in org.bukkit.event
-
Represents an event.
- Event() - Constructor for class org.bukkit.event.Event
-
The default constructor is defined for cleaner code.
- Event(boolean) - Constructor for class org.bukkit.event.Event
-
This constructor is used to explicitly declare an event as synchronous or asynchronous.
- EVENT_RAID_HORN - org.bukkit.Sound
- Event.Result - Enum in org.bukkit.event
- EventException - Exception in org.bukkit.event
- EventException() - Constructor for exception org.bukkit.event.EventException
-
Constructs a new EventException
- EventException(String) - Constructor for exception org.bukkit.event.EventException
-
Constructs a new EventException with the given message
- EventException(Throwable) - Constructor for exception org.bukkit.event.EventException
-
Constructs a new EventException based on the given Exception
- EventException(Throwable, String) - Constructor for exception org.bukkit.event.EventException
-
Constructs a new EventException with the given message
- EventExecutor - Interface in org.bukkit.plugin
-
Interface which defines the class for event call backs to plugins
- EventHandler - Annotation Type in org.bukkit.event
-
An annotation to mark methods as being event handler methods
- EventPriority - Enum in org.bukkit.event
-
Represents an event's priority in execution
- Evoker - Interface in org.bukkit.entity
-
Represents an Evoker "Illager".
- EVOKER - org.bukkit.entity.EntityType
- EVOKER - org.bukkit.loot.LootTables
- EVOKER_FANGS - org.bukkit.entity.EntityType
- EVOKER_SPAWN_EGG - org.bukkit.Material
- Evoker.Spell - Enum in org.bukkit.entity
-
Deprecated.future versions of Minecraft have additional spell casting entities.
- EvokerFangs - Interface in org.bukkit.entity
-
Represents Evoker Fangs.
- ExactChoice(List<ItemStack>) - Constructor for class org.bukkit.inventory.RecipeChoice.ExactChoice
-
Deprecated.
- ExactChoice(ItemStack) - Constructor for class org.bukkit.inventory.RecipeChoice.ExactChoice
-
Deprecated.
- ExactChoice(ItemStack...) - Constructor for class org.bukkit.inventory.RecipeChoice.ExactChoice
-
Deprecated.
- ExactMatchConversationCanceller - Class in org.bukkit.conversations
-
An ExactMatchConversationCanceller cancels a conversation if the user enters an exact input string
- ExactMatchConversationCanceller(String) - Constructor for class org.bukkit.conversations.ExactMatchConversationCanceller
-
Builds an ExactMatchConversationCanceller.
- execute(CommandSender, String, String[]) - Method in class org.bukkit.command.Command
-
Executes the command, returning its success
- execute(CommandSender, String, String[]) - Method in class org.bukkit.command.defaults.HelpCommand
- execute(CommandSender, String, String[]) - Method in class org.bukkit.command.defaults.PluginsCommand
- execute(CommandSender, String, String[]) - Method in class org.bukkit.command.defaults.ReloadCommand
- execute(CommandSender, String, String[]) - Method in class org.bukkit.command.defaults.TimingsCommand
- execute(CommandSender, String, String[]) - Method in class org.bukkit.command.defaults.VersionCommand
- execute(CommandSender, String, String[]) - Method in class org.bukkit.command.FormattedCommandAlias
- execute(CommandSender, String, String[]) - Method in class org.bukkit.command.MultipleCommandAlias
- execute(CommandSender, String, String[]) - Method in class org.bukkit.command.PluginCommand
-
Executes the command, returning its success
- execute(Listener, Event) - Method in interface org.bukkit.plugin.EventExecutor
- executeSpigotTimings(CommandSender, String[]) - Method in class org.bukkit.command.defaults.TimingsCommand
- expand(double) - Method in class org.bukkit.util.BoundingBox
-
Expands this bounding box uniformly by the given value in all directions.
- expand(double, double, double) - Method in class org.bukkit.util.BoundingBox
-
Expands this bounding box uniformly by the given values in both positive and negative directions.
- expand(double, double, double, double) - Method in class org.bukkit.util.BoundingBox
-
Expands this bounding box in the specified direction.
- expand(double, double, double, double, double, double) - Method in class org.bukkit.util.BoundingBox
-
Expands this bounding box by the given values in the corresponding directions.
- expand(BlockFace, double) - Method in class org.bukkit.util.BoundingBox
-
Expands this bounding box in the direction specified by the given block face.
- expand(Vector) - Method in class org.bukkit.util.BoundingBox
-
Expands this bounding box uniformly by the given values in both positive and negative directions.
- expand(Vector, double) - Method in class org.bukkit.util.BoundingBox
-
Expands this bounding box in the specified direction.
- expandDirectional(double, double, double) - Method in class org.bukkit.util.BoundingBox
-
Expands this bounding box in the specified direction.
- expandDirectional(Vector) - Method in class org.bukkit.util.BoundingBox
-
Expands this bounding box in the specified direction.
- ExpBottleEvent - Class in org.bukkit.event.entity
-
Called when a ThrownExpBottle hits and releases experience.
- ExpBottleEvent(ThrownExpBottle, int) - Constructor for class org.bukkit.event.entity.ExpBottleEvent
- EXPERIENCE_BOTTLE - org.bukkit.Material
- EXPERIENCE_ORB - org.bukkit.entity.EntityType
-
An experience orb.
- ExperienceOrb - Interface in org.bukkit.entity
-
Represents an Experience Orb.
- EXPIRATION - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When the effect was removed due to expiration.
- explode() - Method in interface org.bukkit.entity.Creeper
-
Makes this Creeper explode instantly.
- EXPLOSION - org.bukkit.event.block.BlockIgniteEvent.IgniteCause
-
Block ignition caused by explosion.
- EXPLOSION - org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason
-
When eg an effect cloud is spawned as a result of a creeper exploding
- EXPLOSION - org.bukkit.event.hanging.HangingBreakEvent.RemoveCause
-
Removed by an explosion
- EXPLOSION_HUGE - org.bukkit.Particle
- EXPLOSION_LARGE - org.bukkit.Particle
- EXPLOSION_NORMAL - org.bukkit.Particle
- ExplosionPrimeEvent - Class in org.bukkit.event.entity
-
Called when an entity has made a decision to explode.
- ExplosionPrimeEvent(Entity, float, boolean) - Constructor for class org.bukkit.event.entity.ExplosionPrimeEvent
- ExplosionPrimeEvent(Explosive) - Constructor for class org.bukkit.event.entity.ExplosionPrimeEvent
- Explosive - Interface in org.bukkit.entity
-
A representation of an explosive entity
- ExplosiveMinecart - Interface in org.bukkit.entity.minecart
-
Represents a Minecart with TNT inside it that can explode when triggered.
- extend() - Method in class org.bukkit.potion.Potion
-
Deprecated.Chain this to the constructor to extend the potion's duration.
- ExtendedRails - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - ExtendedRails(Material) - Constructor for class org.bukkit.material.ExtendedRails
-
Deprecated.
- ExtendedRails(Material, byte) - Constructor for class org.bukkit.material.ExtendedRails
-
Deprecated.Magic value
- EXTINGUISH - org.bukkit.Effect
-
Sound of fire being extinguished.
- EXTINGUISH - org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason
-
Entity being extinguished.
F
- F - org.bukkit.Note.Tone
- F2 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
- F3 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
- F4 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
- face - Variable in class org.bukkit.event.block.BlockFromToEvent
- FaceAttachable - Interface in org.bukkit.block.data
-
'face' represents the face to which a lever or button is stuck.
- FaceAttachable.AttachedFace - Enum in org.bukkit.block.data
-
The face to which a switch type block is stuck.
- fade(double) - Static method in class org.bukkit.util.noise.NoiseGenerator
- FAILED_ATTEMPT - org.bukkit.event.player.PlayerFishEvent.State
-
When a player fails to catch a bite while fishing usually due to poor timing.
- FAILED_DOWNLOAD - org.bukkit.event.player.PlayerResourcePackStatusEvent.Status
-
The client accepted the pack, but download failed.
- FALL - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused when an entity falls a distance greater than 3 blocks
- FALL_DAMAGE - Static variable in class org.bukkit.GameRule
-
Whether fall damage is enabled or not.
- FALL_FLYING - org.bukkit.entity.Pose
-
Entity is gliding.
- FALL_ONE_CM - org.bukkit.Statistic
- FALLING_BLOCK - org.bukkit.entity.EntityType
-
A block that is going to or is about to fall.
- FALLING_BLOCK - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused by being hit by a falling block which deals damage
- FALLING_DUST - org.bukkit.Particle
- FALLING_HONEY - org.bukkit.Particle
- FALLING_LAVA - org.bukkit.Particle
- FALLING_NECTAR - org.bukkit.Particle
- FALLING_OBSIDIAN_TEAR - org.bukkit.Particle
- FALLING_WATER - org.bukkit.Particle
- FallingBlock - Interface in org.bukkit.entity
-
Represents a falling block
- FALSE - org.bukkit.permissions.PermissionDefault
- FANGS - org.bukkit.entity.Evoker.Spell
-
Deprecated.The spell that summons Fangs.
- FANGS - org.bukkit.entity.Spellcaster.Spell
-
The spell that summons Fangs.
- FAR - org.bukkit.map.MapView.Scale
- FARMER - org.bukkit.entity.Villager.Profession
-
Farmer profession.
- FARMER_GIFT - org.bukkit.loot.LootTables
- Farmland - Interface in org.bukkit.block.data.type
-
The 'moisture' level of farmland indicates how close it is to a water source (if any).
- FARMLAND - org.bukkit.Material
-
BlockData:
Farmland
- FARTHEST - org.bukkit.map.MapView.Scale
- FAST_DIGGING - Static variable in class org.bukkit.potion.PotionEffectType
-
Increases dig speed.
- FEATHER - org.bukkit.Material
- FEET - org.bukkit.inventory.EquipmentSlot
- Fence - Interface in org.bukkit.block.data.type
- FENCE_GATE_CLOSE - org.bukkit.Effect
-
Sound of a door closing.
- FENCE_GATE_TOGGLE - org.bukkit.Effect
-
Sound of a door opening.
- FENCE_GATES - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all fence gates.
- FENCES - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all fences.
- FERMENTED_SPIDER_EYE - org.bukkit.Material
- FERN - org.bukkit.Material
- FERN_LIKE - org.bukkit.GrassSpecies
-
Represents the fern-looking grass species.
- FIGHTERS - org.bukkit.Art
- FileConfiguration - Class in org.bukkit.configuration.file
-
This is a base class for all File based implementations of
Configuration
- FileConfiguration() - Constructor for class org.bukkit.configuration.file.FileConfiguration
-
Creates an empty
FileConfiguration
with no default values. - FileConfiguration(Configuration) - Constructor for class org.bukkit.configuration.file.FileConfiguration
-
Creates an empty
FileConfiguration
using the specifiedConfiguration
as a source for all default values. - FileConfigurationOptions - Class in org.bukkit.configuration.file
-
Various settings for controlling the input and output of a
FileConfiguration
- FileConfigurationOptions(MemoryConfiguration) - Constructor for class org.bukkit.configuration.file.FileConfigurationOptions
- FileUtil - Class in org.bukkit.util
-
Class containing file utilities
- FileUtil() - Constructor for class org.bukkit.util.FileUtil
- FILLED_MAP - org.bukkit.Material
- fillInventory(Inventory, Random, LootContext) - Method in interface org.bukkit.loot.LootTable
-
Attempt to fill an inventory with this LootTable's loot.
- findPossibleMatches(String) - Method in class org.bukkit.command.defaults.HelpCommand
- FINISHED - org.bukkit.event.raid.RaidStopEvent.Reason
-
Finished the raid.
- Fire - Interface in org.bukkit.block.data.type
-
md_5's mixtape.
- FIRE - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused by direct exposure to fire
- FIRE - org.bukkit.event.world.PortalCreateEvent.CreateReason
-
When the blocks inside a portal are created due to a portal frame being set on fire.
- FIRE - org.bukkit.Material
-
BlockData:
Fire
- FIRE - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all fire blocks.
- FIRE_ASPECT - Static variable in class org.bukkit.enchantments.Enchantment
-
When attacking a target, has a chance to set them on fire
- FIRE_CHARGE - org.bukkit.Material
- FIRE_CORAL - org.bukkit.Material
-
BlockData:
Waterlogged
- FIRE_CORAL_BLOCK - org.bukkit.Material
- FIRE_CORAL_FAN - org.bukkit.Material
-
BlockData:
Waterlogged
- FIRE_CORAL_WALL_FAN - org.bukkit.Material
-
BlockData:
CoralWallFan
- FIRE_DAMAGE - Static variable in class org.bukkit.GameRule
-
Whether fire damage is enabled or not.
- FIRE_RESISTANCE - org.bukkit.potion.PotionType
- FIRE_RESISTANCE - Static variable in class org.bukkit.potion.PotionEffectType
-
Stops fire damage.
- FIRE_TICK - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused due to burns caused by fire
- Fireball - Interface in org.bukkit.entity
-
Represents a Fireball.
- FIREBALL - org.bukkit.entity.EntityType
-
A flying large fireball, as thrown by a Ghast for example.
- FIREBALL - org.bukkit.event.block.BlockIgniteEvent.IgniteCause
-
Block ignition caused by an entity using a fireball.
- Firework - Interface in org.bukkit.entity
- FIREWORK - org.bukkit.entity.EntityType
-
Internal representation of a Firework once it has been launched.
- FIREWORK_EXPLODE - org.bukkit.EntityEffect
-
When a firework explodes.
- FIREWORK_ROCKET - org.bukkit.Material
- FIREWORK_SHOOT - org.bukkit.Effect
-
The sound played when launching a firework
- FIREWORK_STAR - org.bukkit.Material
- FireworkEffect - Class in org.bukkit
-
Represents a single firework effect.
- FireworkEffect.Builder - Class in org.bukkit
-
This is a builder for FireworkEffects.
- FireworkEffect.Type - Enum in org.bukkit
-
The type or shape of the effect.
- FireworkEffectMeta - Interface in org.bukkit.inventory.meta
-
Represents a meta that can store a single FireworkEffect.
- FireworkExplodeEvent - Class in org.bukkit.event.entity
-
Called when a firework explodes.
- FireworkExplodeEvent(Firework) - Constructor for class org.bukkit.event.entity.FireworkExplodeEvent
- FireworkMeta - Interface in org.bukkit.inventory.meta
-
Represents a
Material.FIREWORK_ROCKET
and its effects. - FIREWORKS_SPARK - org.bukkit.Particle
- first(ItemStack) - Method in interface org.bukkit.inventory.Inventory
-
Returns the first slot in the inventory containing an ItemStack with the given stack.
- first(Material) - Method in interface org.bukkit.inventory.Inventory
-
Finds the first slot in the inventory containing an ItemStack with the given material
- firstEmpty() - Method in interface org.bukkit.inventory.Inventory
-
Returns the first empty Slot.
- firstPrompt - Variable in class org.bukkit.conversations.ConversationFactory
- Fish - Interface in org.bukkit.entity
-
Represents a fish entity.
- FISH_CAUGHT - org.bukkit.Statistic
- FISHERMAN - org.bukkit.entity.Villager.Profession
-
Fisherman profession.
- FISHERMAN_GIFT - org.bukkit.loot.LootTables
- FishHook - Interface in org.bukkit.entity
-
Represents a fishing hook.
- FISHING - org.bukkit.event.player.PlayerFishEvent.State
-
When a player is fishing, ie casting the line out.
- FISHING - org.bukkit.loot.LootTables
- FISHING_FISH - org.bukkit.loot.LootTables
- FISHING_HOOK - org.bukkit.entity.EntityType
-
A fishing line and bobber.
- FISHING_JUNK - org.bukkit.loot.LootTables
- FISHING_ROD - org.bukkit.enchantments.EnchantmentTarget
-
Allows the Enchantment to be placed on fishing rods.
- FISHING_ROD - org.bukkit.Material
- FISHING_TREASURE - org.bukkit.loot.LootTables
- FixedMetadataValue - Class in org.bukkit.metadata
-
A FixedMetadataValue is a special case metadata item that contains the same value forever after initialization.
- FixedMetadataValue(Plugin, Object) - Constructor for class org.bukkit.metadata.FixedMetadataValue
-
Initializes a FixedMetadataValue with an Object
- fixedSet - Variable in class org.bukkit.conversations.FixedSetPrompt
- FixedSetPrompt - Class in org.bukkit.conversations
-
FixedSetPrompt is the base class for any prompt that requires a fixed set response from the user.
- FixedSetPrompt(String...) - Constructor for class org.bukkit.conversations.FixedSetPrompt
-
Creates a FixedSetPrompt from a set of strings.
- FLAME - org.bukkit.Particle
- FLASH - org.bukkit.Particle
- flat(int, Note.Tone) - Static method in class org.bukkit.Note
-
Creates a new note for a flat tone, such as A-flat.
- FLAT - org.bukkit.WorldType
- flattened() - Method in class org.bukkit.Note
- FLETCHER - org.bukkit.entity.Villager.Profession
-
Fletcher profession.
- FLETCHER_GIFT - org.bukkit.loot.LootTables
- FLETCHING_TABLE - org.bukkit.Material
- flicker(boolean) - Method in class org.bukkit.FireworkEffect.Builder
-
Set whether the firework effect should flicker.
- FLINT - org.bukkit.Material
- FLINT_AND_STEEL - org.bukkit.event.block.BlockIgniteEvent.IgniteCause
-
Block ignition caused by a player or dispenser using flint-and-steel.
- FLINT_AND_STEEL - org.bukkit.Material
- FLIPPED - org.bukkit.Rotation
-
Flipped upside-down, a 180 degree rotation
- FLIPPED_45 - org.bukkit.Rotation
-
Flipped upside-down + 45 degree rotation
- FLOAT - Static variable in interface org.bukkit.inventory.meta.tags.ItemTagType
-
Deprecated.
- FLOAT - Static variable in interface org.bukkit.persistence.PersistentDataType
- floor(double) - Static method in class org.bukkit.util.noise.NoiseGenerator
-
Speedy floor, faster than (int)Math.floor(x)
- floor(double) - Static method in class org.bukkit.util.NumberConversions
- FLOOR - org.bukkit.block.data.FaceAttachable.AttachedFace
-
The switch is mounted to the floor and pointing upwards.
- FLOOR - org.bukkit.block.data.type.Bell.Attachment
-
Placed on floor.
- FLOOR - org.bukkit.block.data.type.Switch.Face
-
Deprecated.The switch is mounted to the floor and pointing upwards.
- FLOPPER - org.bukkit.entity.TropicalFish.Pattern
- FLOWER - org.bukkit.block.banner.PatternType
- FLOWER_BANNER_PATTERN - org.bukkit.Material
- FLOWER_FOREST - org.bukkit.block.Biome
- FLOWER_POT - org.bukkit.Material
- FLOWER_POTS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all empty and filled flower pots.
- FLOWER_POTTED - org.bukkit.Statistic
- FlowerPot - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - FlowerPot() - Constructor for class org.bukkit.material.FlowerPot
-
Deprecated.Default constructor for a flower pot.
- FlowerPot(Material) - Constructor for class org.bukkit.material.FlowerPot
-
Deprecated.
- FlowerPot(Material, byte) - Constructor for class org.bukkit.material.FlowerPot
-
Deprecated.Magic value
- FLOWERS - Static variable in interface org.bukkit.Tag
-
Vanilla block tag representing all flowers.
- FLOWING_LAVA - org.bukkit.Fluid
- FLOWING_WATER - org.bukkit.Fluid
- Fluid - Enum in org.bukkit
- FLUID - Static variable in interface org.bukkit.Registry
-
Server fluids.
- FluidCollisionMode - Enum in org.bukkit
-
Determines the collision behavior when fluids get hit during ray tracing.
- FluidLevelChangeEvent - Class in org.bukkit.event.block
-
Called when the fluid level of a block changes due to changes in adjacent blocks.
- FluidLevelChangeEvent(Block, BlockData) - Constructor for class org.bukkit.event.block.FluidLevelChangeEvent
- FLUIDS_LAVA - Static variable in interface org.bukkit.Tag
-
Vanilla fluid tag representing lava and flowing lava.
- FLUIDS_WATER - Static variable in interface org.bukkit.Tag
-
Vanilla fluid tag representing water and flowing water.
- FLUTE - org.bukkit.Instrument
-
Flute is normally played when a note block is on top of a clay block.
- FLY_INTO_WALL - org.bukkit.event.entity.EntityDamageEvent.DamageCause
-
Damage caused when an entity runs into a wall.
- FLY_ONE_CM - org.bukkit.Statistic
- FLY_TO_PORTAL - org.bukkit.entity.EnderDragon.Phase
-
The dragon will fly towards the empty portal (approaching from the other side, if applicable).
- Flying - Interface in org.bukkit.entity
-
Represents a Flying Entity.
- FOLLOW_LEADER - org.bukkit.event.entity.EntityTargetEvent.TargetReason
-
When a raiding entity selects the same target as one of its compatriots.
- Font - Static variable in class org.bukkit.map.MinecraftFont
-
A static non-malleable MinecraftFont.
- FOOD - org.bukkit.event.entity.EntityPotionEffectEvent.Cause
-
When an effect is inflicted due to food (e.g.
- FoodLevelChangeEvent - Class in org.bukkit.event.entity
-
Called when a human entity's food level changes
- FoodLevelChangeEvent(HumanEntity, int) - Constructor for class org.bukkit.event.entity.FoodLevelChangeEvent
- FoodLevelChangeEvent(HumanEntity, int, ItemStack) - Constructor for class org.bukkit.event.entity.FoodLevelChangeEvent
- FOOT - org.bukkit.block.data.type.Bed.Part
-
The foot is the lower half of the bed.
- FOR_OTHER_TEAMS - org.bukkit.scoreboard.Team.OptionStatus
-
Apply this option only for opposing teams.
- FOR_OWN_TEAM - org.bukkit.scoreboard.Team.OptionStatus
-
Apply this option for only team members.
- FOREST - org.bukkit.block.Biome
- FORGIVE_DEAD_PLAYERS - Static variable in class org.bukkit.GameRule
-
Whether mobs should cease being angry at a player once they die.
- FORGOT_TARGET - org.bukkit.event.entity.EntityTargetEvent.TargetReason
-
When the target is forgotten for whatever reason.
- formatFixedSet() - Method in class org.bukkit.conversations.FixedSetPrompt
-
Utility function to create a formatted string containing all the options declared in the constructor.
- FormattedCommandAlias - Class in org.bukkit.command
- FormattedCommandAlias(String, String[]) - Constructor for class org.bukkit.command.FormattedCommandAlias
- Fox - Interface in org.bukkit.entity
-
What does the fox say?
- FOX - org.bukkit.entity.EntityType
- FOX - org.bukkit.loot.LootTables
- FOX_CHEW - org.bukkit.EntityEffect
-
Fox chews the food in its mouth
- FOX_SPAWN_EGG - org.bukkit.Material
- Fox.Type - Enum in org.bukkit.entity
-
Represents the various different fox types there are.
- fromBGR(int) - Static method in class org.bukkit.Color
-
Creates a new color object from an integer that contains the blue, green, and red bytes in the lowest order 24 bits.
- fromBGR(int, int, int) - Static method in class org.bukkit.Color
-
Creates a new Color object from a blue, green, and red
- fromDamage(int) - Static method in class org.bukkit.potion.Potion
-
Deprecated.Gets the potion from its damage value.
- fromId(int) - Static method in enum org.bukkit.entity.EntityType
-
Deprecated.Magic value
- fromItemStack(ItemStack) - Static method in class org.bukkit.potion.Potion
-
Deprecated.
- fromLegacy(Material) - Method in interface org.bukkit.UnsafeValues
-
Deprecated.
- fromLegacy(MaterialData) - Method in interface org.bukkit.UnsafeValues
-
Deprecated.
- fromLegacy(MaterialData, boolean) - Method in interface org.bukkit.UnsafeValues
-
Deprecated.
- fromLegacy(Material, byte) - Method in interface org.bukkit.UnsafeValues
-
Deprecated.
- fromName(String) - Static method in enum org.bukkit.entity.EntityType
-
Deprecated.Magic value
- fromPrimitive(T, ItemTagAdapterContext) - Method in interface org.bukkit.inventory.meta.tags.ItemTagType
-
Deprecated.Creates a complex object based of the passed primitive value
- fromPrimitive(T, ItemTagAdapterContext) - Method in class org.bukkit.inventory.meta.tags.ItemTagType.PrimitiveTagType
-
Deprecated.
- fromPrimitive(T, PersistentDataAdapterContext) - Method in interface org.bukkit.persistence.PersistentDataType
-
Creates a complex object based of the passed primitive value
- fromPrimitive(T, PersistentDataAdapterContext) - Method in class org.bukkit.persistence.PersistentDataType.PrimitivePersistentDataType
- fromRGB(int) - Static method in class org.bukkit.Color
-
Creates a new color object from an integer that contains the red, green, and blue bytes in the lowest order 24 bits.
- fromRGB(int, int, int) - Static method in class org.bukkit.Color
-
Creates a new Color object from a red, green, and blue
- FRONT_BACK - org.bukkit.block.structure.Mirror
-
Structure is mirrored front to back.
- FROST_WALKER - Static variable in class org.bukkit.enchantments.Enchantment
-
Freezes any still water adjacent to ice / frost which player is walking on
- FROSTED_ICE - org.bukkit.Material
-
BlockData:
Ageable
- FROZEN_OCEAN - org.bukkit.block.Biome
- FROZEN_RIVER - org.bukkit.block.Biome
- FUCHSIA - Static variable in class org.bukkit.Color
-
Fuchsia, or (0xFF,0x00,0xFF) in (R,G,B)
- FUEL - org.bukkit.event.inventory.InventoryType.SlotType
-
The fuel slot in a furnace inventory, or the ingredient slot in a brewing stand inventory.
- FUEL_TIME - org.bukkit.inventory.InventoryView.Property
-
The progress of the fuel slot in a brewing inventory.
- fullText - Variable in class org.bukkit.help.HelpTopic
- Furnace - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - Furnace - Interface in org.bukkit.block.data.type
- Furnace - Interface in org.bukkit.block
-
Represents a captured state of a furnace.
- Furnace() - Constructor for class org.bukkit.material.Furnace
-
Deprecated.
- Furnace(BlockFace) - Constructor for class org.bukkit.material.Furnace
-
Deprecated.Instantiate a furnace facing in a particular direction.
- Furnace(Material) - Constructor for class org.bukkit.material.Furnace
-
Deprecated.
- Furnace(Material, byte) - Constructor for class org.bukkit.material.Furnace
-
Deprecated.Magic value
- FURNACE - org.bukkit.event.inventory.InventoryType
-
A furnace inventory, with a RESULT slot, a CRAFTING slot, and a FUEL slot.
- FURNACE - org.bukkit.Material
-
BlockData:
Furnace
- FURNACE_INTERACTION - org.bukkit.Statistic
- FURNACE_MINECART - org.bukkit.Material
- FurnaceAndDispenser - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - FurnaceAndDispenser(Material) - Constructor for class org.bukkit.material.FurnaceAndDispenser
-
Deprecated.
- FurnaceAndDispenser(Material, byte) - Constructor for class org.bukkit.material.FurnaceAndDispenser
-
Deprecated.Magic value
- FurnaceBurnEvent - Class in org.bukkit.event.inventory
-
Called when an ItemStack is successfully burned as fuel in a furnace.
- FurnaceBurnEvent(Block, ItemStack, int) - Constructor for class org.bukkit.event.inventory.FurnaceBurnEvent
- FurnaceExtractEvent - Class in org.bukkit.event.inventory
-
This event is called when a player takes items out of the furnace
- FurnaceExtractEvent(Player, Block, Material, int, int) - Constructor for class org.bukkit.event.inventory.FurnaceExtractEvent
- FurnaceInventory - Interface in org.bukkit.inventory
-
Interface to the inventory of a Furnace.
- FurnaceRecipe - Class in org.bukkit.inventory
-
Represents a furnace recipe.
- FurnaceRecipe(ItemStack, Material) - Constructor for class org.bukkit.inventory.FurnaceRecipe
-
Deprecated.
- FurnaceRecipe(ItemStack, MaterialData) - Constructor for class org.bukkit.inventory.FurnaceRecipe
-
Deprecated.
- FurnaceRecipe(ItemStack, MaterialData, float) - Constructor for class org.bukkit.inventory.FurnaceRecipe
-
Deprecated.
- FurnaceRecipe(ItemStack, Material, int) - Constructor for class org.bukkit.inventory.FurnaceRecipe
-
Deprecated.
- FurnaceRecipe(NamespacedKey, ItemStack, RecipeChoice, float, int) - Constructor for class org.bukkit.inventory.FurnaceRecipe
-
Create a furnace recipe to craft the specified ItemStack.
- FurnaceRecipe(NamespacedKey, ItemStack, Material, float, int) - Constructor for class org.bukkit.inventory.FurnaceRecipe
-
Create a furnace recipe to craft the specified ItemStack.
- FurnaceRecipe(NamespacedKey, ItemStack, Material, int, float, int) - Constructor for class org.bukkit.inventory.FurnaceRecipe
-
Deprecated.
- FurnaceSmeltEvent - Class in org.bukkit.event.inventory
-
Called when an ItemStack is successfully smelted in a furnace.
- FurnaceSmeltEvent(Block, ItemStack, ItemStack) - Constructor for class org.bukkit.event.inventory.FurnaceSmeltEvent
G
- G - org.bukkit.Note.Tone
- G2 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
- G22 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
- G3 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
- G4 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
- G42 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
- G43 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
- G44 - Static variable in class org.bukkit.util.noise.SimplexNoiseGenerator
- GameMode - Enum in org.bukkit
-
Represents the various type of game modes that
HumanEntity
s may have - GameRule<T> - Class in org.bukkit
-
GameRules dictate certain behavior within Minecraft itself
For more information please visit the Minecraft Wiki - Gate - Class in org.bukkit.material
-
Deprecated.all usage of MaterialData is deprecated and subject to removal. Use
BlockData
. - Gate - Interface in org.bukkit.block.data.type
-
'in_wall" indicates if the fence gate is attached to a wall, and if true the texture is lowered by a small amount to blend in better.
- Gate() - Constructor for class org.bukkit.material.Gate
-
Deprecated.
- Gate(byte) - Constructor for class org.bukkit.material.Gate
-
Deprecated.
- Gate(Material, byte) - Constructor for class org.bukkit.material.Gate
-
Deprecated.Magic value
- generateChunkData(World, Random, int, int, ChunkGenerator.BiomeGrid) - Method in class org.bukkit.generator.ChunkGenerator
-
Shapes the chunk for the given coordinates.
- generateEndPortal(boolean) - Method in interface org.bukkit.boss.DragonBattle
-
Generate the end portal.
- generateStructures() - Method in class org.bukkit.WorldCreator
-
Gets whether or not structures will be generated in the world.
- generateStructures(boolean) - Method in class org.bukkit.WorldCreator
-
Sets whether or not worlds created or loaded with this creator will have structures.
- generateTree(Location, TreeType) - Method in interface org.bukkit.World
-
Creates a tree at the given
Location
- generateTree(Location, TreeType, BlockChangeDelegate) - Method in interface org.bukkit.World
-
Creates a tree at the given
Location
- generator() - Method in class org.bukkit.WorldCreator
-
Gets the generator that will be used to create or load the world.
- generator(String) - Method in class org.bukkit.WorldCreator
-
Sets the generator that will be used to create or load the world.
- generator(String, CommandSender) - Method in class org.bukkit.WorldCreator
-
Sets the generator that will be used to create or load the world.
- generator(ChunkGenerator) - Method in class org.bukkit.WorldCreator
-
Sets the generator that will be used to create or load the world.
- generatorSettings() - Method in class org.bukkit.WorldCreator
-
Gets the generator settings of the world that will be created or loaded.
- generatorSettings(String) - Method in class org.bukkit.WorldCreator
-
Sets the generator settings of the world that will be created or loaded.
- GENERIC - org.bukkit.TreeSpecies
-
Represents the common tree species.
- GENERIC_ARMOR - org.bukkit.attribute.Attribute
-
Armor bonus of an Entity.
- GENERIC_ARMOR_TOUGHNESS - org.bukkit.attribute.Attribute
-
Armor durability bonus of an Entity.
- GENERIC_ATTACK_DAMAGE - org.bukkit.attribute.Attribute
-
Attack damage of an Entity.
- GENERIC_ATTACK_KNOCKBACK - org.bukkit.attribute.Attribute
-
Attack knockback of an Entity.
- GENERIC_ATTACK_SPEED - org.bukkit.attribute.Attribute
-
Attack speed of an Entity.
- GENERIC_FLYING_SPEED - org.bukkit.attribute.Attribute
-
Flying speed of an Entity.
- GENERIC_FOLLOW_RANGE - org.bukkit.attribute.Attribute
-
Range at which an Entity will follow others.
- GENERIC_KNOCKBACK_RESISTANCE - org.bukkit.attribute.Attribute
-
Resistance of an Entity to knockback.
- GENERIC_LUCK - org.bukkit.attribute.Attribute
-
Luck bonus of an Entity.
- GENERIC_MAX_HEALTH - org.bukkit.attribute.Attribute
-
Maximum health of an Entity.
- GENERIC_MOVEMENT_SPEED - org.bukkit.attribute.Attribute
-
Movement speed of an Entity.
- GenericCommandHelpTopic - Class in org.bukkit.help
-
Lacking an alternative, the help system will create instances of GenericCommandHelpTopic for each command in the server's CommandMap.
- GenericCommandHelpTopic(Command) - Constructor for class org.bukkit.help.GenericCommandHelpTopic
- GERMINATED - org.bukkit.CropState
-
First growth stage
- get(int, int) - Method in class org.buk