Package org.bukkit.potion
Class PotionEffectType
java.lang.Object
org.bukkit.potion.PotionEffectType
- Direct Known Subclasses:
PotionEffectTypeWrapper
public abstract class PotionEffectType extends Object
Represents a type of potion and its effect on an entity.
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Field Summary
Fields Modifier and Type Field Description static PotionEffectTypeABSORPTIONIncreases the maximum health of an entity with health that cannot be regenerated, but is refilled every 30 seconds.static PotionEffectTypeBAD_OMENoof.static PotionEffectTypeBLINDNESSBlinds an entity.static PotionEffectTypeCONDUIT_POWEREffects granted by a nearby conduit.static PotionEffectTypeCONFUSIONWarps vision on the client.static PotionEffectTypeDAMAGE_RESISTANCEDecreases damage dealt to an entity.static PotionEffectTypeDOLPHINS_GRACESquee'ek uh'k kk'kkkk squeek eee'eek.static PotionEffectTypeFAST_DIGGINGIncreases dig speed.static PotionEffectTypeFIRE_RESISTANCEStops fire damage.static PotionEffectTypeGLOWINGOutlines the entity so that it can be seen from afar.static PotionEffectTypeHARMHurts an entity.static PotionEffectTypeHEALHeals an entity.static PotionEffectTypeHEALTH_BOOSTIncreases the maximum health of an entity.static PotionEffectTypeHERO_OF_THE_VILLAGE\o/.static PotionEffectTypeHUNGERIncreases hunger.static PotionEffectTypeINCREASE_DAMAGEIncreases damage dealt.static PotionEffectTypeINVISIBILITYGrants invisibility.static PotionEffectTypeJUMPIncreases jump height.static PotionEffectTypeLEVITATIONCauses the entity to float into the air.static PotionEffectTypeLUCKLoot table luck.static PotionEffectTypeNIGHT_VISIONAllows an entity to see in the dark.static PotionEffectTypePOISONDeals damage to an entity over time.static PotionEffectTypeREGENERATIONRegenerates health.static PotionEffectTypeSATURATIONIncreases the food level of an entity each tick.static PotionEffectTypeSLOWDecreases movement speed.static PotionEffectTypeSLOW_DIGGINGDecreases dig speed.static PotionEffectTypeSLOW_FALLINGSlows entity fall rate.static PotionEffectTypeSPEEDIncreases movement speed.static PotionEffectTypeUNLUCKLoot table unluck.static PotionEffectTypeWATER_BREATHINGAllows breathing underwater.static PotionEffectTypeWEAKNESSDecreases damage dealt by an entity.static PotionEffectTypeWITHERDeals damage to an entity over time and gives the health to the shooter. -
Constructor Summary
Constructors Modifier Constructor Description protectedPotionEffectType(int id) -
Method Summary
Modifier and Type Method Description PotionEffectcreateEffect(int duration, int amplifier)Creates a PotionEffect from this PotionEffectType, applying duration modifiers and checks.booleanequals(Object obj)static PotionEffectTypegetById(int id)Deprecated.Magic valuestatic PotionEffectTypegetByName(String name)Gets the effect type specified by the given name.abstract ColorgetColor()Returns the color of this effect type.abstract doublegetDurationModifier()Deprecated.unused, always 1.0intgetId()Deprecated.Magic valueabstract StringgetName()Returns the name of this effect type.inthashCode()abstract booleanisInstant()Returns whether the effect of this type happens once, immediately.static voidregisterPotionEffectType(PotionEffectType type)Registers an effect type with the given object.static voidstopAcceptingRegistrations()Stops accepting any effect type registrations.StringtoString()static PotionEffectType[]values()Returns an array of all the registeredPotionEffectTypes.
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Field Details
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SPEED
Increases movement speed. -
SLOW
Decreases movement speed. -
FAST_DIGGING
Increases dig speed. -
SLOW_DIGGING
Decreases dig speed. -
INCREASE_DAMAGE
Increases damage dealt. -
HEAL
Heals an entity. -
HARM
Hurts an entity. -
JUMP
Increases jump height. -
CONFUSION
Warps vision on the client. -
REGENERATION
Regenerates health. -
DAMAGE_RESISTANCE
Decreases damage dealt to an entity. -
FIRE_RESISTANCE
Stops fire damage. -
WATER_BREATHING
Allows breathing underwater. -
INVISIBILITY
Grants invisibility. -
BLINDNESS
Blinds an entity. -
NIGHT_VISION
Allows an entity to see in the dark. -
HUNGER
Increases hunger. -
WEAKNESS
Decreases damage dealt by an entity. -
POISON
Deals damage to an entity over time. -
WITHER
Deals damage to an entity over time and gives the health to the shooter. -
HEALTH_BOOST
Increases the maximum health of an entity. -
ABSORPTION
Increases the maximum health of an entity with health that cannot be regenerated, but is refilled every 30 seconds. -
SATURATION
Increases the food level of an entity each tick. -
GLOWING
Outlines the entity so that it can be seen from afar. -
LEVITATION
Causes the entity to float into the air. -
LUCK
Loot table luck. -
UNLUCK
Loot table unluck. -
SLOW_FALLING
Slows entity fall rate. -
CONDUIT_POWER
Effects granted by a nearby conduit. Includes enhanced underwater abilities. -
DOLPHINS_GRACE
Squee'ek uh'k kk'kkkk squeek eee'eek. -
BAD_OMEN
oof. -
HERO_OF_THE_VILLAGE
\o/.
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Constructor Details
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PotionEffectType
protected PotionEffectType(int id)
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Method Details
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createEffect
Creates a PotionEffect from this PotionEffectType, applying duration modifiers and checks.- Parameters:
duration- time in ticksamplifier- the effect's amplifier- Returns:
- a resulting potion effect
- See Also:
PotionBrewer.createEffect(PotionEffectType, int, int)
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getDurationModifier
Deprecated.unused, always 1.0Returns the duration modifier applied to effects of this type.- Returns:
- duration modifier
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getId
Deprecated.Magic valueReturns the unique ID of this type.- Returns:
- Unique ID
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getName
Returns the name of this effect type.- Returns:
- The name of this effect type
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isInstant
public abstract boolean isInstant()Returns whether the effect of this type happens once, immediately.- Returns:
- whether this type is normally instant
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getColor
Returns the color of this effect type.- Returns:
- the color
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equals
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hashCode
public int hashCode() -
toString
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getById
Deprecated.Magic valueGets the effect type specified by the unique id.- Parameters:
id- Unique ID to fetch- Returns:
- Resulting type, or null if not found.
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getByName
Gets the effect type specified by the given name.- Parameters:
name- Name of PotionEffectType to fetch- Returns:
- Resulting PotionEffectType, or null if not found.
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registerPotionEffectType
Registers an effect type with the given object.Generally not to be used from within a plugin.
- Parameters:
type- PotionType to register
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stopAcceptingRegistrations
public static void stopAcceptingRegistrations()Stops accepting any effect type registrations. -
values
Returns an array of all the registeredPotionEffectTypes. This array is not necessarily in any particular order.- Returns:
- Array of types.
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