| Package | Description |
|---|---|
| org.bukkit.event.player | |
| org.spigotmc.event.player |
| Modifier and Type | Class | Description |
|---|---|---|
class |
AsyncPlayerChatEvent |
This event will sometimes fire synchronously, depending on how it was
triggered.
|
class |
PlayerAdvancementDoneEvent |
Called when a player has completed all criteria in an advancement.
|
class |
PlayerAnimationEvent |
Represents a player animation event
|
class |
PlayerArmorStandManipulateEvent |
Called when a player interacts with an armor stand and will either swap, retrieve or place an item.
|
class |
PlayerBedEnterEvent |
This event is fired when the player is almost about to enter the bed.
|
class |
PlayerBedLeaveEvent |
This event is fired when the player is leaving a bed.
|
class |
PlayerBucketEmptyEvent |
Called when a player empties a bucket
|
class |
PlayerBucketEvent |
Called when a player interacts with a Bucket
|
class |
PlayerBucketFillEvent |
Called when a player fills a bucket
|
class |
PlayerChangedMainHandEvent |
Called when a player changes their main hand in the client settings.
|
class |
PlayerChangedWorldEvent |
Called when a player switches to another world.
|
class |
PlayerChannelEvent |
This event is called after a player registers or unregisters a new plugin
channel.
|
class |
PlayerChatEvent |
Deprecated.
This event will fire from the main thread and allows the use of
all of the Bukkit API, unlike the
AsyncPlayerChatEvent.
Listening to this event forces chat to wait for the main thread which
causes delays for chat. |
class |
PlayerChatTabCompleteEvent |
Deprecated.
This event is no longer fired due to client changes
|
class |
PlayerCommandPreprocessEvent |
This event is called whenever a player runs a command (by placing a slash
at the start of their message).
|
class |
PlayerCommandSendEvent |
This event is called when the list of available server commands is sent to
the player.
|
class |
PlayerDropItemEvent |
Thrown when a player drops an item from their inventory
|
class |
PlayerEditBookEvent |
Called when a player edits or signs a book and quill item.
|
class |
PlayerEggThrowEvent |
Called when a player throws an egg and it might hatch
|
class |
PlayerExpChangeEvent |
Called when a players experience changes naturally
|
class |
PlayerFishEvent |
Thrown when a player is fishing
|
class |
PlayerGameModeChangeEvent |
Called when the GameMode of the player is changed.
|
class |
PlayerInteractAtEntityEvent |
Represents an event that is called when a player right clicks an entity that
also contains the location where the entity was clicked.
|
class |
PlayerInteractEntityEvent |
Represents an event that is called when a player right clicks an entity.
|
class |
PlayerInteractEvent |
Represents an event that is called when a player interacts with an object or
air, potentially fired once for each hand.
|
class |
PlayerItemBreakEvent |
Fired when a player's item breaks (such as a shovel or flint and steel).
|
class |
PlayerItemConsumeEvent |
This event will fire when a player is finishing consuming an item (food,
potion, milk bucket).
|
class |
PlayerItemDamageEvent |
Called when an item used by the player takes durability damage as a result of
being used.
|
class |
PlayerItemHeldEvent |
Fired when a player changes their currently held item
|
class |
PlayerItemMendEvent |
Represents when a player has an item repaired via the Mending enchantment.
|
class |
PlayerJoinEvent |
Called when a player joins a server
|
class |
PlayerKickEvent |
Called when a player gets kicked from the server
|
class |
PlayerLevelChangeEvent |
Called when a players level changes
|
class |
PlayerLocaleChangeEvent |
Called when a player changes their locale in the client settings.
|
class |
PlayerLoginEvent |
Stores details for players attempting to log in.
|
class |
PlayerMoveEvent |
Holds information for player movement events
|
class |
PlayerPickupArrowEvent |
Thrown when a player picks up an arrow from the ground.
|
class |
PlayerPickupItemEvent |
Deprecated.
|
class |
PlayerPortalEvent |
Called when a player is about to teleport because it is in contact with a
portal.
|
class |
PlayerQuitEvent |
Called when a player leaves a server
|
class |
PlayerRecipeDiscoverEvent |
Called when a player discovers a new recipe in the recipe book.
|
class |
PlayerRegisterChannelEvent |
This is called immediately after a player registers for a plugin channel.
|
class |
PlayerResourcePackStatusEvent |
Called when a player takes action on a resource pack request sent via
Player.setResourcePack(java.lang.String). |
class |
PlayerRespawnEvent |
Called when a player respawns.
|
class |
PlayerRiptideEvent |
This event is fired when the player activates the riptide enchantment, using
their trident to propel them through the air.
|
class |
PlayerShearEntityEvent |
Called when a player shears an entity
|
class |
PlayerStatisticIncrementEvent |
Called when a player statistic is incremented.
|
class |
PlayerSwapHandItemsEvent |
Called when a player swap items between main hand and off hand using the
hotkey.
|
class |
PlayerTakeLecternBookEvent |
This event is called when a player clicks the button to take a book of a
Lectern.
|
class |
PlayerTeleportEvent |
Holds information for player teleport events
|
class |
PlayerToggleFlightEvent |
Called when a player toggles their flying state
|
class |
PlayerToggleSneakEvent |
Called when a player toggles their sneaking state
|
class |
PlayerToggleSprintEvent |
Called when a player toggles their sprinting state
|
class |
PlayerUnregisterChannelEvent |
This is called immediately after a player unregisters for a plugin channel.
|
class |
PlayerVelocityEvent |
Called when the velocity of a player changes.
|
| Modifier and Type | Class | Description |
|---|---|---|
class |
PlayerSpawnLocationEvent |
Called when player is about to spawn in a world after joining the server.
|
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