public class PlayerLoginEvent extends PlayerEvent
PlayerJoinEvent instead.| Modifier and Type | Class | Description |
|---|---|---|
static class |
PlayerLoginEvent.Result |
Basic kick reasons for communicating to plugins
|
player| Constructor | Description |
|---|---|
PlayerLoginEvent(Player player,
String hostname,
InetAddress address) |
|
PlayerLoginEvent(Player player,
String hostname,
InetAddress address,
InetAddress realAddress) |
This constructor defaults message to an empty string, and result to
ALLOWED
|
PlayerLoginEvent(Player player,
String hostname,
InetAddress address,
PlayerLoginEvent.Result result,
String message,
InetAddress realAddress) |
This constructor pre-configures the event with a result and message
|
| Modifier and Type | Method | Description |
|---|---|---|
void |
allow() |
Allows the player to log in
|
void |
disallow(PlayerLoginEvent.Result result,
String message) |
Disallows the player from logging in, with the given reason
|
InetAddress |
getAddress() |
Gets the
InetAddress for the Player associated with this event. |
static HandlerList |
getHandlerList() |
|
HandlerList |
getHandlers() |
|
String |
getHostname() |
Gets the hostname that the player used to connect to the server, or
blank if unknown
|
String |
getKickMessage() |
Gets the current kick message that will be used if getResult() !=
Result.ALLOWED
|
InetAddress |
getRealAddress() |
Gets the connection address of this player, regardless of whether it has been spoofed or not.
|
PlayerLoginEvent.Result |
getResult() |
Gets the current result of the login, as an enum
|
void |
setKickMessage(String message) |
Sets the kick message to display if getResult() != Result.ALLOWED
|
void |
setResult(PlayerLoginEvent.Result result) |
Sets the new result of the login, as an enum
|
getEventName, isAsynchronousclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetPlayerpublic PlayerLoginEvent(@NotNull
Player player,
@NotNull
String hostname,
@NotNull
InetAddress address,
@NotNull
InetAddress realAddress)
player - The Player for this eventhostname - The hostname that was used to connect to the serveraddress - The address the player used to connect, provided for
timing issuesrealAddress - the actual, unspoofed connecting addresspublic PlayerLoginEvent(@NotNull
Player player,
@NotNull
String hostname,
@NotNull
InetAddress address)
public PlayerLoginEvent(@NotNull
Player player,
@NotNull
String hostname,
@NotNull
InetAddress address,
@NotNull
PlayerLoginEvent.Result result,
@NotNull
String message,
@NotNull
InetAddress realAddress)
player - The Player for this eventhostname - The hostname that was used to connect to the serveraddress - The address the player used to connect, provided for
timing issuesresult - The result status for this eventmessage - The message to be displayed if result denies loginrealAddress - the actual, unspoofed connecting address@NotNull public InetAddress getRealAddress()
@NotNull public PlayerLoginEvent.Result getResult()
public void setResult(@NotNull
PlayerLoginEvent.Result result)
result - New result to set@NotNull public String getKickMessage()
public void setKickMessage(@NotNull
String message)
message - New kick message@NotNull public String getHostname()
public void allow()
public void disallow(@NotNull
PlayerLoginEvent.Result result,
@NotNull
String message)
result - New result for disallowing the playermessage - Kick message to display to the user@NotNull public InetAddress getAddress()
InetAddress for the Player associated with this event.
This method is provided as a workaround for player.getAddress()
returning null during PlayerLoginEvent.@NotNull public HandlerList getHandlers()
getHandlers in class Event@NotNull public static HandlerList getHandlerList()
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