public class EulerAngle extends Object
Modifier and Type | Field and Description |
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static EulerAngle |
ZERO
A EulerAngle with every axis set to 0
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Constructor and Description |
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EulerAngle(double x,
double y,
double z)
Creates a EularAngle with each axis set to the
passed angle in radians
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Modifier and Type | Method and Description |
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EulerAngle |
add(double x,
double y,
double z)
Creates a new EulerAngle which is the result of adding
the x, y, z components to this EulerAngle
|
boolean |
equals(Object o) |
double |
getX()
Returns the angle on the x axis in radians
|
double |
getY()
Returns the angle on the y axis in radians
|
double |
getZ()
Returns the angle on the z axis in radians
|
int |
hashCode() |
EulerAngle |
setX(double x)
Return a EulerAngle which is the result of changing
the x axis to the passed angle
|
EulerAngle |
setY(double y)
Return a EulerAngle which is the result of changing
the y axis to the passed angle
|
EulerAngle |
setZ(double z)
Return a EulerAngle which is the result of changing
the z axis to the passed angle
|
EulerAngle |
subtract(double x,
double y,
double z)
Creates a new EulerAngle which is the result of subtracting
the x, y, z components to this EulerAngle
|
public static final EulerAngle ZERO
public EulerAngle(double x, double y, double z)
x
- the angle for the x axis in radiansy
- the angle for the x axis in radiansz
- the angle for the x axis in radianspublic double getX()
public double getY()
public double getZ()
public EulerAngle setX(double x)
x
- the angle in radianspublic EulerAngle setY(double y)
y
- the angle in radianspublic EulerAngle setZ(double z)
z
- the angle in radianspublic EulerAngle add(double x, double y, double z)
x
- the angle to add to the x axis in radiansy
- the angle to add to the y axis in radiansz
- the angle to add to the z axis in radianspublic EulerAngle subtract(double x, double y, double z)
x
- the angle to subtract to the x axis in radiansy
- the angle to subtract to the y axis in radiansz
- the angle to subtract to the z axis in radiansCopyright © 2015. All rights reserved.