| Package | Description | 
|---|---|
| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a  world, including all players, monsters, projectiles, etc. | 
| org.bukkit.material | Classes that represents various voxel types and states. | 
| Modifier and Type | Interface and Description | 
|---|---|
| interface  | SheepRepresents a Sheep. | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | DyeRepresents dye | 
| class  | WoolRepresents a Wool/Cloth block | 
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