public class PlayerLoginEvent extends PlayerEvent
Modifier and Type | Class and Description |
---|---|
static class |
PlayerLoginEvent.Result
Basic kick reasons for communicating to plugins
|
player
Constructor and Description |
---|
PlayerLoginEvent(Player player)
Deprecated.
Address should be provided in other constructor
|
PlayerLoginEvent(Player player,
PlayerLoginEvent.Result result,
String message)
Deprecated.
Address and hostname should be provided in other
constructor
|
PlayerLoginEvent(Player player,
String hostname)
Deprecated.
Address should be provided in other constructor
|
PlayerLoginEvent(Player player,
String hostname,
InetAddress address) |
PlayerLoginEvent(Player player,
String hostname,
InetAddress address,
InetAddress realAddress)
This constructor defaults message to an empty string, and result to
ALLOWED
|
PlayerLoginEvent(Player player,
String hostname,
InetAddress address,
PlayerLoginEvent.Result result,
String message,
InetAddress realAddress)
This constructor pre-configures the event with a result and message
|
Modifier and Type | Method and Description |
---|---|
void |
allow()
Allows the player to log in
|
void |
disallow(PlayerLoginEvent.Result result,
String message)
Disallows the player from logging in, with the given reason
|
InetAddress |
getAddress()
Gets the
InetAddress for the Player associated with this event. |
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
String |
getHostname()
Gets the hostname that the player used to connect to the server, or
blank if unknown
|
String |
getKickMessage()
Gets the current kick message that will be used if getResult() !=
Result.ALLOWED
|
InetAddress |
getRealAddress()
Gets the connection address of this player, regardless of whether it has been spoofed or not.
|
PlayerLoginEvent.Result |
getResult()
Gets the current result of the login, as an enum
|
void |
setKickMessage(String message)
Sets the kick message to display if getResult() != Result.ALLOWED
|
void |
setResult(PlayerLoginEvent.Result result)
Sets the new result of the login, as an enum
|
getPlayer
getEventName, isAsynchronous
@Deprecated public PlayerLoginEvent(Player player)
@Deprecated public PlayerLoginEvent(Player player, String hostname)
public PlayerLoginEvent(Player player, String hostname, InetAddress address, InetAddress realAddress)
player
- The Player
for this eventhostname
- The hostname that was used to connect to the serveraddress
- The address the player used to connect, provided for
timing issuespublic PlayerLoginEvent(Player player, String hostname, InetAddress address)
@Deprecated public PlayerLoginEvent(Player player, PlayerLoginEvent.Result result, String message)
public PlayerLoginEvent(Player player, String hostname, InetAddress address, PlayerLoginEvent.Result result, String message, InetAddress realAddress)
player
- The Player
for this eventhostname
- The hostname that was used to connect to the serveraddress
- The address the player used to connect, provided for
timing issuesresult
- The result status for this eventmessage
- The message to be displayed if result denies loginpublic InetAddress getRealAddress()
public PlayerLoginEvent.Result getResult()
public void setResult(PlayerLoginEvent.Result result)
result
- New result to setpublic String getKickMessage()
public void setKickMessage(String message)
message
- New kick messagepublic String getHostname()
public void allow()
public void disallow(PlayerLoginEvent.Result result, String message)
result
- New result for disallowing the playermessage
- Kick message to display to the userpublic InetAddress getAddress()
InetAddress
for the Player associated with this event.
This method is provided as a workaround for player.getAddress()
returning null during PlayerLoginEvent.public HandlerList getHandlers()
getHandlers
in class Event
public static HandlerList getHandlerList()
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