public interface Hanging extends Entity, Attachable
Entity.Spigot| Modifier and Type | Method and Description |
|---|---|
boolean |
setFacingDirection(BlockFace face,
boolean force)
Sets the direction of the hanging entity, potentially overriding rules
of placement.
|
eject, getEntityId, getFallDistance, getFireTicks, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWorld, isDead, isEmpty, isInsideVehicle, isOnGround, isValid, leaveVehicle, playEffect, remove, setFallDistance, setFireTicks, setLastDamageCause, setPassenger, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleportgetMetadata, hasMetadata, removeMetadata, setMetadatagetAttachedFacegetFacing, setFacingDirectionboolean setFacingDirection(BlockFace face, boolean force)
face - The new direction.force - Whether to force it.Copyright © 2014. All rights reserved.