public interface Fireball extends Projectile, Explosive
Entity.Spigot| Modifier and Type | Method and Description | 
|---|---|
Vector | 
getDirection()
Retrieve the direction this fireball is heading toward 
 | 
void | 
setDirection(Vector direction)
Fireballs fly straight and do not take setVelocity(...) well. 
 | 
_INVALID_getShooter, _INVALID_setShooter, doesBounce, getShooter, setBounce, setShootergetYield, isIncendiary, setIsIncendiary, setYieldeject, getEntityId, getFallDistance, getFireTicks, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWorld, isDead, isEmpty, isInsideVehicle, isOnGround, isValid, leaveVehicle, playEffect, remove, setFallDistance, setFireTicks, setLastDamageCause, setPassenger, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleportgetMetadata, hasMetadata, removeMetadata, setMetadatavoid setDirection(Vector direction)
direction - the direction this fireball is flying towardVector getDirection()
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