public enum EntityEffect extends Enum<EntityEffect>
Enum Constant and Description |
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DEATH
When a mob dies.
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FIREWORK_EXPLODE
When a firework explodes.
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HURT
When mobs get hurt.
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IRON_GOLEM_ROSE
When an Iron Golem gives a rose.
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SHEEP_EAT
When a sheep eats a LONG_GRASS block.
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VILLAGER_ANGRY
When a villager is angry.
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VILLAGER_HAPPY
Happy particles from a villager.
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VILLAGER_HEART
Hearts from a villager.
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WITCH_MAGIC
Magic particles from a witch.
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WOLF_HEARTS
The hearts when taming a wolf succeeds.
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WOLF_SHAKE
When a wolf shakes (after being wet).
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WOLF_SMOKE
The smoke when taming a wolf fails.
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ZOMBIE_TRANSFORM
When a zombie transforms into a villager by shaking violently.
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Modifier and Type | Method and Description |
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static EntityEffect |
getByData(byte data)
Deprecated.
Magic value
|
byte |
getData()
Deprecated.
Magic value
|
static EntityEffect |
valueOf(String name)
Returns the enum constant of this type with the specified name.
|
static EntityEffect[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
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public static final EntityEffect HURT
public static final EntityEffect DEATH
This will cause client-glitches!
public static final EntityEffect WOLF_SMOKE
Without client-mods this will be ignored if the entity is not a wolf.
public static final EntityEffect WOLF_HEARTS
Without client-mods this will be ignored if the entity is not a wolf.
public static final EntityEffect WOLF_SHAKE
Without client-mods this will be ignored if the entity is not a wolf.
public static final EntityEffect SHEEP_EAT
public static final EntityEffect IRON_GOLEM_ROSE
This will not play an effect if the entity is not an iron golem.
public static final EntityEffect VILLAGER_HEART
This will not play an effect if the entity is not a villager.
public static final EntityEffect VILLAGER_ANGRY
This will not play an effect if the entity is not a villager.
public static final EntityEffect VILLAGER_HAPPY
This will not play an effect if the entity is not a villager.
public static final EntityEffect WITCH_MAGIC
This will not play an effect if the entity is not a witch.
public static final EntityEffect ZOMBIE_TRANSFORM
This will not play an effect if the entity is not a zombie.
public static final EntityEffect FIREWORK_EXPLODE
This will not play an effect if the entity is not a firework.
public static EntityEffect[] values()
for (EntityEffect c : EntityEffect.values()) System.out.println(c);
public static EntityEffect valueOf(String name)
name
- the name of the enum constant to be returned.IllegalArgumentException
- if this enum type has no constant with the specified nameNullPointerException
- if the argument is null@Deprecated public byte getData()
@Deprecated public static EntityEffect getByData(byte data)
data
- Data value to fetchEntityEffect
representing the given value, or null
if it doesn't existCopyright © 2014. All rights reserved.