Package org.bukkit.event.inventory

Events relating to inventory manipulation.

See:
          Description

Class Summary
BrewEvent Called when the brewing of the contents inside the Brewing Stand is complete.
CraftItemEvent Called when the recipe of an Item is completed inside a crafting matrix.
FurnaceBurnEvent Called when an ItemStack is successfully burned as fuel in a furnace.
FurnaceExtractEvent This event is called when a player takes items out of the furnace
FurnaceSmeltEvent Called when an ItemStack is successfully smelted in a furnace.
InventoryClickEvent This event is called when a player clicks a slot in an inventory.
InventoryCloseEvent Represents a player related inventory event
InventoryCreativeEvent This event is called when a player in creative mode puts down or picks up an item in their inventory / hotbar and when they drop items from their Inventory while in creative mode.
InventoryDragEvent This event is called when the player drags an item in their cursor across the inventory.
InventoryEvent Represents a player related inventory event
InventoryInteractEvent An abstract base class for events that describe an interaction between a HumanEntity and the contents of an Inventory.
InventoryMoveItemEvent Called when some entity or block (e.g.
InventoryOpenEvent Represents a player related inventory event
InventoryPickupItemEvent Called when a hopper or hopper minecart picks up a dropped item.
PrepareItemCraftEvent  
 

Enum Summary
ClickType What the client did to trigger this action (not the result).
DragType Represents the effect of a drag that will be applied to an Inventory in an InventoryDragEvent.
InventoryAction An estimation of what the result will be.
InventoryType  
InventoryType.SlotType  
 

Package org.bukkit.event.inventory Description

Events relating to inventory manipulation.



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