org.bukkit.event.inventory
Class InventoryDragEvent

java.lang.Object
  extended by org.bukkit.event.Event
      extended by org.bukkit.event.inventory.InventoryEvent
          extended by org.bukkit.event.inventory.InventoryInteractEvent
              extended by org.bukkit.event.inventory.InventoryDragEvent
All Implemented Interfaces:
Cancellable

public class InventoryDragEvent
extends InventoryInteractEvent

This event is called when the player drags an item in their cursor across the inventory. The ItemStack is distributed across the slots the HumanEntity dragged over. The method of distribution is described by the DragType returned by getType().

Canceling this event will result in none of the changes described in getNewItems() being applied to the Inventory.

Because InventoryDragEvent occurs within a modification of the Inventory, not all Inventory related methods are safe to use.

The following should never be invoked by an EventHandler for InventoryDragEvent using the HumanEntity or InventoryView associated with this event.

To invoke one of these methods, schedule a task using BukkitScheduler.runTask(Plugin, Runnable), which will run the task on the next tick. Also be aware that this is not an exhaustive list, and other methods could potentially create issues as well.

Assuming the EntityHuman associated with this event is an instance of a Player, manipulating the MaxStackSize or contents of an Inventory will require an Invocation of Player.updateInventory().

Any modifications to slots that are modified by the results of this InventoryDragEvent will be overwritten. To change these slots, this event should be cancelled and the changes applied. Alternatively, scheduling a task using BukkitScheduler.runTask(Plugin, Runnable), which would execute the task on the next tick, would work as well.


Nested Class Summary
 
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
 
Field Summary
 
Fields inherited from class org.bukkit.event.inventory.InventoryEvent
transaction
 
Constructor Summary
InventoryDragEvent(InventoryView what, ItemStack newCursor, ItemStack oldCursor, boolean right, Map<Integer,ItemStack> slots)
           
 
Method Summary
 ItemStack getCursor()
          Gets the result cursor after the drag is done.
static HandlerList getHandlerList()
           
 HandlerList getHandlers()
           
 Set<Integer> getInventorySlots()
          Gets the slots to be changed in this drag.
 Map<Integer,ItemStack> getNewItems()
          Gets all items to be added to the inventory in this drag.
 ItemStack getOldCursor()
          Gets an ItemStack representing the cursor prior to any modifications as a result of this drag.
 Set<Integer> getRawSlots()
          Gets the raw slot ids to be changed in this drag.
 DragType getType()
          Gets the DragType that describes the behavior of ItemStacks placed after this InventoryDragEvent.
 void setCursor(ItemStack newCursor)
          Sets the result cursor after the drag is done.
 
Methods inherited from class org.bukkit.event.inventory.InventoryInteractEvent
getResult, getWhoClicked, isCancelled, setCancelled, setResult
 
Methods inherited from class org.bukkit.event.inventory.InventoryEvent
getInventory, getView, getViewers
 
Methods inherited from class org.bukkit.event.Event
getEventName, isAsynchronous
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

InventoryDragEvent

public InventoryDragEvent(InventoryView what,
                          ItemStack newCursor,
                          ItemStack oldCursor,
                          boolean right,
                          Map<Integer,ItemStack> slots)
Method Detail

getNewItems

public Map<Integer,ItemStack> getNewItems()
Gets all items to be added to the inventory in this drag.

Returns:
map from raw slot id to new ItemStack

getRawSlots

public Set<Integer> getRawSlots()
Gets the raw slot ids to be changed in this drag.

Returns:
list of raw slot ids, suitable for getView().getItem(int)

getInventorySlots

public Set<Integer> getInventorySlots()
Gets the slots to be changed in this drag.

Returns:
list of converted slot ids, suitable for Inventory.getItem(int).

getCursor

public ItemStack getCursor()
Gets the result cursor after the drag is done. The returned value is mutable.

Returns:
the result cursor

setCursor

public void setCursor(ItemStack newCursor)
Sets the result cursor after the drag is done.

Changing this item stack changes the cursor item. Note that changing the affected "dragged" slots does not change this ItemStack, nor does changing this ItemStack affect the "dragged" slots.

Parameters:
newCursor - the new cursor ItemStack

getOldCursor

public ItemStack getOldCursor()
Gets an ItemStack representing the cursor prior to any modifications as a result of this drag.

Returns:
the original cursor

getType

public DragType getType()
Gets the DragType that describes the behavior of ItemStacks placed after this InventoryDragEvent.

The ItemStacks and the raw slots that they're being applied to can be found using getNewItems().

Returns:
the DragType of this InventoryDragEvent

getHandlers

public HandlerList getHandlers()
Overrides:
getHandlers in class InventoryEvent

getHandlerList

public static HandlerList getHandlerList()


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