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| Packages that use BlockEvent | |
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| org.bukkit.event.block | Eventsrelating to when ablockis changed or interacts with theworld. | 
| org.bukkit.event.inventory | Eventsrelating toinventorymanipulation. | 
| Uses of BlockEvent in org.bukkit.event.block | 
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| Subclasses of BlockEvent in org.bukkit.event.block | |
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|  class | BlockBreakEventCalled when a block is broken by a player. | 
|  class | BlockBurnEventCalled when a block is destroyed as a result of being burnt by fire. | 
|  class | BlockCanBuildEventCalled when we try to place a block, to see if we can build it here or not. | 
|  class | BlockDamageEventCalled when a block is damaged by a player. | 
|  class | BlockDispenseEventCalled when an item is dispensed from a block. | 
|  class | BlockExpEventAn event that's called when a block yields experience. | 
|  class | BlockFadeEventCalled when a block fades, melts or disappears based on world conditions Examples: Snow melting due to being near a light source. Ice melting due to being near a light source. If a Block Fade event is cancelled, the block will not fade, melt or disappear. | 
|  class | BlockFormEventCalled when a block is formed or spreads based on world conditions. | 
|  class | BlockFromToEventRepresents events with a source block and a destination block, currently only applies to liquid (lava and water) and teleporting dragon eggs. | 
|  class | BlockGrowEventCalled when a block grows naturally in the world. | 
|  class | BlockIgniteEventCalled when a block is ignited. | 
|  class | BlockPhysicsEventThrown when a block physics check is called | 
|  class | BlockPistonEvent | 
|  class | BlockPistonExtendEvent | 
|  class | BlockPistonRetractEvent | 
|  class | BlockPlaceEventCalled when a block is placed by a player. | 
|  class | BlockRedstoneEventCalled when a redstone current changes | 
|  class | BlockSpreadEventCalled when a block spreads based on world conditions. | 
|  class | EntityBlockFormEventCalled when a block is formed by entities. | 
|  class | LeavesDecayEventCalled when leaves are decaying naturally. | 
|  class | NotePlayEventCalled when a note block is being played through player interaction or a redstone current. | 
|  class | SignChangeEventCalled when a sign is changed by a player. | 
| Uses of BlockEvent in org.bukkit.event.inventory | 
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| Subclasses of BlockEvent in org.bukkit.event.inventory | |
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|  class | BrewEvent | 
|  class | FurnaceBurnEventCalled when an ItemStack is successfully burned as fuel in a furnace. | 
|  class | FurnaceExtractEventThis event is called when a player takes items out of the furnace | 
|  class | FurnaceSmeltEventCalled when an ItemStack is successfully smelted in a furnace. | 
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