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| Packages that use World | |
|---|---|
| org.bukkit | More generalized classes in the API. |
| org.bukkit.block | Classes used to manipulate the voxels in a world,
including special states. |
| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. |
| org.bukkit.event.player | Events relating to players. |
| org.bukkit.event.weather | Events relating to weather. |
| org.bukkit.event.world | Events triggered by various world states or changes. |
| org.bukkit.generator | Classes to facilitate world generation
implementation. |
| org.bukkit.map | Classes to facilitate plugin handling of map displays. |
| org.bukkit.util | Multi and single purpose classes to facilitate various programmatic concepts. |
| org.bukkit.util.noise | Classes dedicated to facilitating deterministic noise. |
| Uses of World in org.bukkit |
|---|
| Methods in org.bukkit that return World | |
|---|---|
World |
WorldCreator.createWorld()
Creates a world with the specified options. |
static World |
Bukkit.createWorld(WorldCreator options)
|
World |
Server.createWorld(WorldCreator creator)
Creates or loads a world with the given name using the specified options. |
World |
Location.getWorld()
Gets the world that this location resides in |
World |
Chunk.getWorld()
Gets the world containing this chunk |
static World |
Bukkit.getWorld(String name)
|
World |
Server.getWorld(String name)
Gets the world with the given name |
static World |
Bukkit.getWorld(UUID uid)
|
World |
Server.getWorld(UUID uid)
Gets the world from the given Unique ID |
| Methods in org.bukkit that return types with arguments of type World | |
|---|---|
static List<World> |
Bukkit.getWorlds()
|
List<World> |
Server.getWorlds()
Gets a list of all worlds on this server |
| Methods in org.bukkit with parameters of type World | |
|---|---|
WorldCreator |
WorldCreator.copy(World world)
Copies the options from the specified world |
static MapView |
Bukkit.createMap(World world)
|
MapView |
Server.createMap(World world)
Create a new map with an automatically assigned ID. |
void |
Location.setWorld(World world)
Sets the world that this location resides in |
static boolean |
Bukkit.unloadWorld(World world,
boolean save)
|
boolean |
Server.unloadWorld(World world,
boolean save)
Unloads the given world. |
| Constructors in org.bukkit with parameters of type World | |
|---|---|
Location(World world,
double x,
double y,
double z)
Constructs a new Location with the given coordinates |
|
Location(World world,
double x,
double y,
double z,
float yaw,
float pitch)
Constructs a new Location with the given coordinates and direction |
|
| Uses of World in org.bukkit.block |
|---|
| Methods in org.bukkit.block that return World | |
|---|---|
World |
Block.getWorld()
Gets the world which contains this Block |
World |
BlockState.getWorld()
Gets the world which contains this Block |
World |
DoubleChest.getWorld()
|
| Uses of World in org.bukkit.entity |
|---|
| Methods in org.bukkit.entity that return World | |
|---|---|
World |
Entity.getWorld()
Gets the current world this entity resides in |
| Uses of World in org.bukkit.event.player |
|---|
| Methods in org.bukkit.event.player that return World | |
|---|---|
World |
PlayerChangedWorldEvent.getFrom()
|
| Constructors in org.bukkit.event.player with parameters of type World | |
|---|---|
PlayerChangedWorldEvent(Player player,
World from)
|
|
| Uses of World in org.bukkit.event.weather |
|---|
| Fields in org.bukkit.event.weather declared as World | |
|---|---|
protected World |
WeatherEvent.world
|
| Methods in org.bukkit.event.weather that return World | |
|---|---|
World |
WeatherEvent.getWorld()
Returns the World where this event is occurring |
| Constructors in org.bukkit.event.weather with parameters of type World | |
|---|---|
LightningStrikeEvent(World world,
LightningStrike bolt)
|
|
ThunderChangeEvent(World world,
boolean to)
|
|
WeatherChangeEvent(World world,
boolean to)
|
|
WeatherEvent(World where)
|
|
| Uses of World in org.bukkit.event.world |
|---|
| Methods in org.bukkit.event.world that return World | |
|---|---|
World |
WorldEvent.getWorld()
Gets the world primarily involved with this event |
| Constructors in org.bukkit.event.world with parameters of type World | |
|---|---|
PortalCreateEvent(Collection<Block> blocks,
World world,
PortalCreateEvent.CreateReason reason)
|
|
SpawnChangeEvent(World world,
Location previousLocation)
|
|
WorldEvent(World world)
|
|
WorldInitEvent(World world)
|
|
WorldLoadEvent(World world)
|
|
WorldSaveEvent(World world)
|
|
WorldUnloadEvent(World world)
|
|
| Uses of World in org.bukkit.generator |
|---|
| Methods in org.bukkit.generator with parameters of type World | |
|---|---|
boolean |
ChunkGenerator.canSpawn(World world,
int x,
int z)
Tests if the specified location is valid for a natural spawn position |
byte[] |
ChunkGenerator.generate(World world,
Random random,
int x,
int z)
Deprecated. |
byte[][] |
ChunkGenerator.generateBlockSections(World world,
Random random,
int x,
int z,
ChunkGenerator.BiomeGrid biomes)
Shapes the chunk for the given coordinates. |
short[][] |
ChunkGenerator.generateExtBlockSections(World world,
Random random,
int x,
int z,
ChunkGenerator.BiomeGrid biomes)
Shapes the chunk for the given coordinates, with extended block IDs supported (0-4095). |
List<BlockPopulator> |
ChunkGenerator.getDefaultPopulators(World world)
Gets a list of default BlockPopulators to apply to a given world |
Location |
ChunkGenerator.getFixedSpawnLocation(World world,
Random random)
Gets a fixed spawn location to use for a given world. |
abstract void |
BlockPopulator.populate(World world,
Random random,
Chunk source)
Populates an area of blocks at or around the given chunk. |
| Uses of World in org.bukkit.map |
|---|
| Methods in org.bukkit.map that return World | |
|---|---|
World |
MapView.getWorld()
Get the world that this map is associated with. |
| Methods in org.bukkit.map with parameters of type World | |
|---|---|
void |
MapView.setWorld(World world)
Set the world that this map is associated with. |
| Uses of World in org.bukkit.util |
|---|
| Methods in org.bukkit.util with parameters of type World | |
|---|---|
Location |
Vector.toLocation(World world)
Gets a Location version of this vector with yaw and pitch being 0. |
Location |
Vector.toLocation(World world,
float yaw,
float pitch)
Gets a Location version of this vector. |
| Constructors in org.bukkit.util with parameters of type World | |
|---|---|
BlockIterator(World world,
Vector start,
Vector direction,
double yOffset,
int maxDistance)
Constructs the BlockIterator |
|
| Uses of World in org.bukkit.util.noise |
|---|
| Constructors in org.bukkit.util.noise with parameters of type World | |
|---|---|
PerlinNoiseGenerator(World world)
Creates a seeded perlin noise generator for the given world |
|
PerlinOctaveGenerator(World world,
int octaves)
Creates a perlin octave generator for the given world |
|
SimplexNoiseGenerator(World world)
Creates a seeded simplex noise generator for the given world |
|
SimplexOctaveGenerator(World world,
int octaves)
Creates a simplex octave generator for the given world |
|
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