Uses of Enum
org.bukkit.GameMode
Packages that use GameMode
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.-
Uses of GameMode in org.bukkit
Methods in org.bukkit that return GameModeModifier and TypeMethodDescriptionstatic GameModeGameMode.getByValue(int value)Deprecated.Magic valuestatic GameModeBukkit.getDefaultGameMode()Gets the defaultGameModefor new players.Server.getDefaultGameMode()Gets the defaultGameModefor new players.static GameModeReturns the enum constant of this type with the specified name.static GameMode[]GameMode.values()Returns an array containing the constants of this enum type, in the order they are declared.Methods in org.bukkit with parameters of type GameModeModifier and TypeMethodDescriptionstatic voidBukkit.setDefaultGameMode(GameMode mode)Sets the defaultGameModefor new players.voidServer.setDefaultGameMode(GameMode mode)Sets the defaultGameModefor new players. -
Uses of GameMode in org.bukkit.entity
Methods in org.bukkit.entity that return GameModeMethods in org.bukkit.entity with parameters of type GameModeModifier and TypeMethodDescriptionvoidHumanEntity.setGameMode(GameMode mode)Sets this human's currentGameMode -
Uses of GameMode in org.bukkit.event.player
Methods in org.bukkit.event.player that return GameModeModifier and TypeMethodDescriptionPlayerGameModeChangeEvent.getNewGameMode()Gets the GameMode the player is switched to.Constructors in org.bukkit.event.player with parameters of type GameMode