Uses of Interface
org.bukkit.block.TileState
Package | Description |
---|---|
org.bukkit.block |
Classes used to manipulate the voxels in a
world ,
including special states. |
-
Uses of TileState in org.bukkit.block
Subinterfaces of TileState in org.bukkit.block Modifier and Type Interface Description interface
Banner
Represents a captured state of a banner.interface
Barrel
Represents a captured state of a Barrel.interface
Beacon
Represents a captured state of a beacon.interface
Bed
Deprecated.does not provide useful information beyond the material itselfinterface
Beehive
Represents a captured state of a bee hive.interface
Bell
Represents a captured state of Bell.interface
BlastFurnace
Represents a captured state of a blast furnace.interface
BrewingStand
Represents a captured state of a brewing stand.interface
Campfire
Represents a captured state of a campfire.interface
Chest
Represents a captured state of a chest.interface
CommandBlock
Represents a captured state of a command block.interface
Comparator
Represents a captured state of an on / off comparator.interface
Conduit
Represents a captured state of a conduit.interface
Container
Represents a captured state of a container block.interface
CreatureSpawner
Represents a captured state of a creature spawner.interface
DaylightDetector
Represents a captured state of a (possibly inverted) daylight detector.interface
Dispenser
Represents a captured state of a dispenser.interface
Dropper
Represents a captured state of a dropper.interface
EnchantingTable
Represents a captured state of an enchanting table.interface
EnderChest
Represents a captured state of an ender chest.interface
EndGateway
Represents a captured state of an end gateway.interface
EntityBlockStorage<T extends Entity>
Represents a captured state of a block which stores entities.interface
Furnace
Represents a captured state of a furnace.interface
Hopper
Represents a captured state of a hopper.interface
Jigsaw
Represents a captured state of a jigsaw.interface
Jukebox
Represents a captured state of a jukebox.interface
Lectern
Represents a captured state of a lectern.interface
ShulkerBox
Represents a captured state of a ShulkerBox.interface
Sign
Represents a captured state of either a SignPost or a WallSign.interface
Skull
Represents a captured state of a skull block.interface
Smoker
Represents a captured state of a smoker.interface
Structure
Represents a structure block that can save and load blocks from a file.