Package org.bukkit.block
Interface Chest
- All Superinterfaces:
- BlockInventoryHolder,- BlockState,- Container,- InventoryHolder,- Lidded,- Lockable,- Lootable,- Metadatable,- Nameable,- PersistentDataHolder,- TileState
public interface Chest extends Container, Lootable, Lidded
Represents a captured state of a chest.
- 
Method SummaryModifier and Type Method Description InventorygetBlockInventory()Gets the inventory of the chest block represented by this block state.Methods inherited from interface org.bukkit.block.BlockStategetBlock, getBlockData, getChunk, getData, getLightLevel, getLocation, getLocation, getRawData, getType, getWorld, getX, getY, getZ, isPlaced, setBlockData, setData, setRawData, setType, update, update, updateMethods inherited from interface org.bukkit.loot.LootablegetLootTable, getSeed, setLootTable, setSeedMethods inherited from interface org.bukkit.metadata.MetadatablegetMetadata, hasMetadata, removeMetadata, setMetadata
- 
Method Details- 
getBlockInventoryGets the inventory of the chest block represented by this block state.If the chest is a double chest, it returns just the portion of the inventory linked to the half of the chest corresponding to this block state. If the block was changed to a different type in the meantime, the returned inventory might no longer be valid. If this block state is not placed this will return the captured inventory snapshot instead. - Returns:
- the inventory
 
 
-