Package org.bukkit.block
Interface Skull
- All Superinterfaces:
BlockState
,Metadatable
,PersistentDataHolder
,TileState
public interface Skull extends TileState
Represents a captured state of a skull block.
-
Method Summary
Modifier and Type Method Description String
getOwner()
Deprecated.SeegetOwningPlayer()
.OfflinePlayer
getOwningPlayer()
Get the player which owns the skull.BlockFace
getRotation()
Deprecated.useBlockData
SkullType
getSkullType()
Deprecated.checkMaterial
insteadboolean
hasOwner()
Checks to see if the skull has an ownerboolean
setOwner(String name)
Deprecated.void
setOwningPlayer(OfflinePlayer player)
Set the player which owns the skull.void
setRotation(BlockFace rotation)
Deprecated.useBlockData
void
setSkullType(SkullType skullType)
Deprecated.checkMaterial
insteadMethods inherited from interface org.bukkit.block.BlockState
getBlock, getBlockData, getChunk, getData, getLightLevel, getLocation, getLocation, getRawData, getType, getWorld, getX, getY, getZ, isPlaced, setBlockData, setData, setRawData, setType, update, update, update
Methods inherited from interface org.bukkit.metadata.Metadatable
getMetadata, hasMetadata, removeMetadata, setMetadata
-
Method Details
-
hasOwner
boolean hasOwner()Checks to see if the skull has an owner- Returns:
- true if the skull has an owner
-
getOwner
Deprecated.SeegetOwningPlayer()
.Gets the owner of the skull, if one exists- Returns:
- the owner of the skull or null if the skull does not have an owner
-
setOwner
Deprecated.Sets the owner of the skullInvolves a potentially blocking web request to acquire the profile data for the provided name.
- Parameters:
name
- the new owner of the skull- Returns:
- true if the owner was successfully set
-
getOwningPlayer
Get the player which owns the skull. This player may appear as the texture depending on skull type.- Returns:
- owning player
-
setOwningPlayer
Set the player which owns the skull. This player may appear as the texture depending on skull type.- Parameters:
player
- the owning player
-
getRotation
Deprecated.useBlockData
Gets the rotation of the skull in the world (or facing direction if this is a wall mounted skull).- Returns:
- the rotation of the skull
-
setRotation
Deprecated.useBlockData
Sets the rotation of the skull in the world (or facing direction if this is a wall mounted skull).- Parameters:
rotation
- the rotation of the skull
-
getSkullType
Deprecated.checkMaterial
insteadGets the type of skull- Returns:
- the type of skull
-
setSkullType
Deprecated.checkMaterial
insteadSets the type of skull- Parameters:
skullType
- the type of skull
-