Uses of Class
org.bukkit.GameMode
Package | Description |
---|---|
org.bukkit |
The root package of the Bukkit API, contains generalized API classes.
|
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.event.player |
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Uses of GameMode in org.bukkit
Methods in org.bukkit that return GameMode Modifier and Type Method Description static GameMode
GameMode. getByValue(int value)
Deprecated.Magic valuestatic GameMode
Bukkit. getDefaultGameMode()
Gets the defaultGameMode
for new players.GameMode
Server. getDefaultGameMode()
Gets the defaultGameMode
for new players.static GameMode
GameMode. valueOf(String name)
Returns the enum constant of this type with the specified name.static GameMode[]
GameMode. values()
Returns an array containing the constants of this enum type, in the order they are declared.Methods in org.bukkit with parameters of type GameMode Modifier and Type Method Description static void
Bukkit. setDefaultGameMode(GameMode mode)
Sets the defaultGameMode
for new players.void
Server. setDefaultGameMode(GameMode mode)
Sets the defaultGameMode
for new players. -
Uses of GameMode in org.bukkit.entity
Methods in org.bukkit.entity that return GameMode Modifier and Type Method Description GameMode
HumanEntity. getGameMode()
Gets this human's currentGameMode
Methods in org.bukkit.entity with parameters of type GameMode Modifier and Type Method Description void
HumanEntity. setGameMode(GameMode mode)
Sets this human's currentGameMode
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Uses of GameMode in org.bukkit.event.player
Methods in org.bukkit.event.player that return GameMode Modifier and Type Method Description GameMode
PlayerGameModeChangeEvent. getNewGameMode()
Gets the GameMode the player is switched to.Constructors in org.bukkit.event.player with parameters of type GameMode Constructor Description PlayerGameModeChangeEvent(Player player, GameMode newGameMode)