AbstractArrow, AbstractHorse, AbstractVillager, Ageable, Ambient, Animals, AreaEffectCloud, ArmorStand, Arrow, Barrel, Bat, Beacon, Bee, BlastFurnace, Blaze, Boat, Boss, BrewingStand, Cat, CaveSpider, Chest, ChestedHorse, Chicken, Cod, CommandMinecart, ComplexEntityPart, ComplexLivingEntity, Container, Cow, Creature, Creeper, Damageable, Dispenser, Dolphin, Donkey, DragonFireball, Dropper, Drowned, Egg, ElderGuardian, EnchantingTable, EnderCrystal, EnderDragon, EnderDragonPart, Enderman, Endermite, EnderPearl, EnderSignal, Entity, Evoker, EvokerFangs, ExperienceOrb, Explosive, ExplosiveMinecart, FallingBlock, Fireball, Firework, Fish, FishHook, Flying, Fox, Furnace, Ghast, Giant, Golem, Guardian, Hanging, Hopper, HopperMinecart, Horse, HumanEntity, Husk, Illager, Illusioner, IronGolem, Item, ItemFrame, LargeFireball, LeashHitch, LightningStrike, LingeringPotion, LivingEntity, Llama, LlamaSpit, MagmaCube, Minecart, Mob, Monster, Mule, MushroomCow, NPC, Ocelot, Painting, Panda, Parrot, Phantom, Pig, PigZombie, Pillager, Player, PolarBear, PoweredMinecart, Projectile, PufferFish, Rabbit, Raider, Ravager, RideableMinecart, Salmon, Sheep, Shulker, ShulkerBox, ShulkerBullet, Silverfish, Skeleton, SkeletonHorse, Slime, SmallFireball, Smoker, Snowball, Snowman, SpawnerMinecart, SpectralArrow, Spellcaster, Spider, SplashPotion, Squid, StorageMinecart, Stray, Tameable, ThrownExpBottle, ThrownPotion, TippedArrow, TNTPrimed, TraderLlama, Trident, TropicalFish, Turtle, Vehicle, Vex, Villager, Vindicator, WanderingTrader, WaterMob, Witch, Wither, WitherSkeleton, WitherSkull, Wolf, Zombie, ZombieHorse, ZombieVillagerpublic interface Nameable
| Modifier and Type | Method | Description |
|---|---|---|
String |
getCustomName() |
Gets the custom name on a mob or block.
|
void |
setCustomName(String name) |
Sets a custom name on a mob or block.
|
@Nullable String getCustomName()
This value has no effect on players, they will always use their real name.
void setCustomName(@Nullable
String name)
Setting the name to null or an empty string will clear it.
This value has no effect on players, they will always use their real name.
name - the name to setCopyright © 2019. All rights reserved.