| Package | Description |
|---|---|
| org.bukkit |
More generalized classes in the API.
|
| org.bukkit.block |
Classes used to manipulate the voxels in a
world,
including special states. |
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
| org.bukkit.generator |
Classes to facilitate
world generation
implementation. |
| org.bukkit.inventory |
Classes involved in manipulating player inventories and item interactions.
|
| org.bukkit.material |
Classes that represents various voxel types and states.
|
| Class | Description |
|---|---|
| MaterialData |
Deprecated.
all usage of MaterialData is deprecated and subject to removal.
|
| Class | Description |
|---|---|
| Colorable |
An object that can be colored.
|
| MaterialData |
Deprecated.
all usage of MaterialData is deprecated and subject to removal.
|
| Class | Description |
|---|---|
| Attachable |
Indicates that a block can be attached to another block
|
| Colorable |
An object that can be colored.
|
| Directional | |
| MaterialData |
Deprecated.
all usage of MaterialData is deprecated and subject to removal.
|
| Class | Description |
|---|---|
| MaterialData |
Deprecated.
all usage of MaterialData is deprecated and subject to removal.
|
| Class | Description |
|---|---|
| MaterialData |
Deprecated.
all usage of MaterialData is deprecated and subject to removal.
|
| Class | Description |
|---|---|
| Attachable |
Indicates that a block can be attached to another block
|
| Banner | |
| Bed |
Represents a bed.
|
| Button |
Represents a button
|
| Cake | |
| Cauldron |
Represents a cauldron
|
| Chest |
Represents a chest
|
| Coal |
Represents the different types of coals.
|
| CocoaPlant |
Represents the cocoa plant
|
| CocoaPlant.CocoaPlantSize | |
| Colorable |
An object that can be colored.
|
| Command |
Represents a command block
|
| Comparator |
Represents a comparator in the on or off state, in normal or subtraction mode and facing in a specific direction.
|
| Crops |
Represents the different types of crops in different states of growth.
|
| DetectorRail |
Represents a detector rail
|
| Diode |
Represents a diode/repeater in the on or off state, with a delay and facing
in a specific direction.
|
| Directional | |
| DirectionalContainer |
Represents a furnace or a dispenser.
|
| Dispenser |
Represents a dispenser.
|
| Door |
Represents a door.
|
| Dye |
Represents dye
|
| EnderChest |
Represents an ender chest
|
| ExtendedRails |
This is the superclass for the
DetectorRail and PoweredRail
classes |
| FlowerPot |
Deprecated.
Flower pots are now tile entities, use
FlowerPot. |
| Furnace |
Represents a furnace.
|
| FurnaceAndDispenser |
Represents a furnace or dispenser, two types of directional containers
|
| Gate |
Represents a fence gate
|
| Hopper |
Represents a hopper in an active or deactivated state and facing in a
specific direction.
|
| Ladder |
Represents Ladder data
|
| Leaves |
Represents the different types of leaf block that may be permanent or can
decay when too far from a log.
|
| Lever |
Represents a lever
|
| LongGrass |
Represents the different types of long grasses.
|
| MaterialData |
Deprecated.
all usage of MaterialData is deprecated and subject to removal.
|
| MonsterEggs |
Represents the different types of monster eggs
|
| Mushroom |
Represents a huge mushroom block with certain combinations of faces set to
cap, pores or stem.
|
| NetherWarts |
Represents nether wart
|
| Observer |
Represents an observer.
|
| Openable | |
| PistonBaseMaterial |
Material data for the piston base block
|
| PistonExtensionMaterial |
Material data for the piston extension block
|
| PoweredRail |
Represents a powered rail
|
| PressurePlate |
Represents a pressure plate
|
| PressureSensor | |
| Pumpkin |
Represents a pumpkin.
|
| Rails |
Represents minecart rails.
|
| Redstone |
Indicated a Material that may carry or create a Redstone current
|
| RedstoneTorch |
Represents a redstone torch
|
| RedstoneWire |
Represents redstone wire
|
| Sandstone |
Represents the different types of sandstone.
|
| Sapling |
Represents the different types of Tree block that face a direction.
|
| Sign |
MaterialData for signs
|
| SimpleAttachableMaterialData |
Simple utility class for attachable MaterialData subclasses
|
| Skull |
Represents a skull.
|
| SmoothBrick |
Represents the different types of smooth bricks.
|
| SpawnEgg |
Deprecated.
use
SpawnEggMeta |
| Stairs |
Represents stairs.
|
| Step |
Represents the different types of steps.
|
| TexturedMaterial |
Represents textured materials like steps and smooth bricks
|
| Torch |
MaterialData for torches
|
| TrapDoor |
Represents a trap door
|
| Tree |
Represents the different types of Tree block that face a direction.
|
| Tripwire |
Represents the tripwire
|
| TripwireHook |
Represents the tripwire hook
|
| Vine |
Represents a vine
|
| Wood |
Represents wood blocks of different species.
|
| WoodenStep |
Represents the different types of wooden steps.
|
| Wool |
Represents a Wool/Cloth block
|
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