world
, including all players, monsters, projectiles, etc.See: Description
Interface | Description |
---|---|
AbstractHorse |
Represents a Horse-like creature.
|
Ageable |
Represents an entity that can age and breed.
|
Ambient |
Represents an ambient mob
|
Animals |
Represents an Animal.
|
AnimalTamer | |
AreaEffectCloud |
Represents an area effect cloud which will imbue a potion effect onto
entities which enter it.
|
ArmorStand | |
Arrow |
Represents an arrow.
|
Bat |
Represents a Bat
|
Blaze |
Represents a Blaze monster
|
Boat |
Represents a boat entity.
|
CaveSpider |
Represents a Spider.
|
ChestedHorse |
Represents Horse-like creatures which can carry an inventory.
|
Chicken |
Represents a Chicken.
|
ComplexEntityPart |
Represents a single part of a
ComplexLivingEntity |
ComplexLivingEntity |
Represents a complex living entity - one that is made up of various smaller
parts
|
Cow |
Represents a Cow.
|
Creature |
Represents a Creature.
|
Creeper |
Represents a Creeper
|
Damageable |
Represents an
Entity that has health and can take damage. |
Donkey |
Represents a Donkey - variant of
ChestedHorse . |
DragonFireball | |
Egg |
Represents a thrown egg.
|
ElderGuardian |
Represents an ElderGuardian - variant of
Guardian . |
EnderCrystal |
A crystal that heals nearby EnderDragons
|
EnderDragon |
Represents an Ender Dragon
|
EnderDragonPart |
Represents an ender dragon part
|
Enderman |
Represents an Enderman.
|
Endermite | |
EnderPearl |
Represents a thrown Ender Pearl entity
|
EnderSignal |
Represents an Ender Signal, which is often created upon throwing an ender
eye
|
Entity |
Represents a base entity in the world
|
Evoker |
Represents an Evoker "Illager".
|
EvokerFangs |
Represents Evoker Fangs.
|
ExperienceOrb |
Represents an Experience Orb.
|
Explosive |
A representation of an explosive entity
|
FallingBlock |
Represents a falling block
|
Fireball |
Represents a Fireball.
|
Firework | |
Fish | Deprecated
in favor of
FishHook |
FishHook |
Represents a fishing hook.
|
Flying |
Represents a Flying Entity.
|
Ghast |
Represents a Ghast.
|
Giant |
Represents a Giant.
|
Golem |
A mechanical creature that may harm enemies.
|
Guardian | |
Hanging |
Represents a Hanging entity
|
Horse |
Represents a Horse.
|
HumanEntity |
Represents a human entity, such as an NPC or a player
|
Husk |
Represents a Husk - variant of
Zombie . |
Illager |
Represents a type of "Illager".
|
Illusioner |
Represents an Illusioner "Illager".
|
IronGolem |
An iron Golem that protects Villages.
|
Item |
Represents an Item.
|
ItemFrame |
Represents an Item Frame
|
LargeFireball |
Represents a large
Fireball |
LeashHitch |
Represents a Leash Hitch on a fence
|
LightningStrike |
Represents an instance of a lightning strike.
|
LingeringPotion |
Represents a thrown lingering potion bottle
|
LivingEntity |
Represents a living entity, such as a monster or player
|
Llama |
Represents a Llama.
|
LlamaSpit |
Represents Llama spit.
|
MagmaCube |
Represents a MagmaCube.
|
Minecart |
Represents a minecart entity.
|
Monster |
Represents a Monster.
|
Mule |
Represents a Mule - variant of
ChestedHorse . |
MushroomCow |
Represents a mushroom
Cow |
NPC |
Represents a non-player character
|
Ocelot |
A wild tameable cat
|
Painting |
Represents a Painting.
|
Parrot |
Represents a Parrot.
|
Pig |
Represents a Pig.
|
PigZombie |
Represents a Pig Zombie.
|
Player |
Represents a player, connected or not
|
PolarBear |
Represents a polar bear.
|
Projectile |
Represents a shootable entity.
|
Rabbit | |
Sheep |
Represents a Sheep.
|
Shulker | |
ShulkerBullet | |
Silverfish |
Represents a Silverfish.
|
Sittable |
An animal that can sit still.
|
Skeleton |
Represents a Skeleton.
|
SkeletonHorse |
Represents a SkeletonHorse - variant of
AbstractHorse . |
Slime |
Represents a Slime.
|
SmallFireball |
Represents a small
Fireball |
Snowball |
Represents a snowball.
|
Snowman |
Represents a snowman entity
|
SpectralArrow |
Represents a spectral arrow.
|
Spellcaster |
Represents a spell casting "Illager".
|
Spider |
Represents a Spider.
|
SplashPotion |
Represents a thrown splash potion bottle
|
Squid |
Represents a Squid.
|
Stray |
Represents a Stray - variant of
Skeleton . |
Tameable | |
ThrownExpBottle |
Represents a thrown Experience bottle.
|
ThrownPotion |
Represents a thrown potion bottle
|
TippedArrow | |
TNTPrimed |
Represents a Primed TNT.
|
Vehicle |
Represents a vehicle entity.
|
Vex |
Represents a Vex.
|
Villager |
Represents a villager NPC
|
Vindicator |
Represents a Vindicator.
|
WaterMob |
Represents a Water Mob
|
Weather |
Represents a Weather related entity, such as a storm
|
Witch |
Represents a Witch
|
Wither |
Represents a Wither boss
|
WitherSkeleton |
Represents a WitherSkeleton - variant of
Skeleton . |
WitherSkull |
Represents a wither skull
Fireball . |
Wolf |
Represents a Wolf
|
Zombie |
Represents a Zombie.
|
ZombieHorse |
Represents a ZombieHorse - variant of
AbstractHorse . |
ZombieVillager |
Class | Description |
---|---|
Arrow.Spigot | |
Entity.Spigot | |
LightningStrike.Spigot | |
Player.Spigot |
Enum | Description |
---|---|
Arrow.PickupStatus |
Represents the pickup status of this arrow.
|
EnderDragon.Phase |
Represents a phase or action that an Ender Dragon can perform.
|
EntityType | |
Evoker.Spell | Deprecated
future versions of Minecraft have additional spell casting
entities.
|
Horse.Color |
Represents the base color that the horse has.
|
Horse.Style |
Represents the style, or markings, that the horse has.
|
Horse.Variant | Deprecated
different variants are differing classes
|
Llama.Color |
Represents the base color that the llama has.
|
Ocelot.Type |
Represents the various different cat types there are.
|
Parrot.Variant |
Represents the variant of a parrot - ie its color.
|
Rabbit.Type |
Represents the various types a Rabbit might be.
|
Skeleton.SkeletonType | Deprecated |
Spellcaster.Spell |
Represents the current spell the entity is using.
|
Villager.Profession |
Represents the various different Villager professions there may be.
|
world
, including all players, monsters, projectiles, etc.Copyright © 2017. All rights reserved.