Package | Description |
---|---|
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.entity.minecart |
Interfaces for various
Minecart types. |
org.bukkit.event.vehicle |
Events relating to vehicular entities . |
Modifier and Type | Interface and Description |
---|---|
interface |
AbstractHorse
Represents a Horse-like creature.
|
interface |
Boat
Represents a boat entity.
|
interface |
ChestedHorse
Represents Horse-like creatures which can carry an inventory.
|
interface |
Donkey
Represents a Donkey - variant of
ChestedHorse . |
interface |
Horse
Represents a Horse.
|
interface |
Llama
Represents a Llama.
|
interface |
Minecart
Represents a minecart entity.
|
interface |
Mule
Represents a Mule - variant of
ChestedHorse . |
interface |
Pig
Represents a Pig.
|
interface |
SkeletonHorse
Represents a SkeletonHorse - variant of
AbstractHorse . |
interface |
ZombieHorse
Represents a ZombieHorse - variant of
AbstractHorse . |
Modifier and Type | Interface and Description |
---|---|
interface |
CommandMinecart |
interface |
ExplosiveMinecart
Represents a Minecart with TNT inside it that can explode when triggered.
|
interface |
HopperMinecart
Represents a Minecart with a Hopper inside it
|
interface |
PoweredMinecart
Represents a powered minecart.
|
interface |
RideableMinecart
Represents a minecart that can have certain
entities as passengers. |
interface |
SpawnerMinecart
Represents a Minecart with an
entity spawner inside it. |
interface |
StorageMinecart
Represents a minecart with a chest.
|
Modifier and Type | Field and Description |
---|---|
protected Vehicle |
VehicleEvent.vehicle |
Modifier and Type | Method and Description |
---|---|
Vehicle |
VehicleEvent.getVehicle()
Get the vehicle.
|
Constructor and Description |
---|
VehicleBlockCollisionEvent(Vehicle vehicle,
Block block) |
VehicleCollisionEvent(Vehicle vehicle) |
VehicleCreateEvent(Vehicle vehicle) |
VehicleDamageEvent(Vehicle vehicle,
Entity attacker,
double damage) |
VehicleDestroyEvent(Vehicle vehicle,
Entity attacker) |
VehicleEnterEvent(Vehicle vehicle,
Entity entered) |
VehicleEntityCollisionEvent(Vehicle vehicle,
Entity entity) |
VehicleEvent(Vehicle vehicle) |
VehicleExitEvent(Vehicle vehicle,
LivingEntity exited) |
VehicleMoveEvent(Vehicle vehicle,
Location from,
Location to) |
VehicleUpdateEvent(Vehicle vehicle) |
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