Package | Description |
---|---|
org.bukkit |
More generalized classes in the API.
|
org.bukkit.block |
Classes used to manipulate the voxels in a
world ,
including special states. |
org.bukkit.configuration |
Classes dedicated to handling a plugin's runtime configuration.
|
org.bukkit.enchantments |
Classes relating to the specialized enhancements to
item stacks , as part of the meta data . |
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.entity.minecart |
Interfaces for various
Minecart types. |
org.bukkit.event.block | |
org.bukkit.event.enchantment |
Events triggered from an enchantment table . |
org.bukkit.event.entity | |
org.bukkit.event.inventory | |
org.bukkit.event.player | |
org.bukkit.inventory |
Classes involved in manipulating player inventories and item interactions.
|
org.bukkit.inventory.meta |
The interfaces used when manipulating extra data can can be stored inside
item stacks . |
org.bukkit.material |
Classes that represents various voxel types and states.
|
org.bukkit.potion |
Classes to represent various
potion
properties and manipulation. |
Class and Description |
---|
Inventory
Interface to the various inventories.
|
InventoryHolder |
ItemFactory
An instance of the ItemFactory can be obtained with
Server.getItemFactory() . |
ItemStack
Represents a stack of items
|
Merchant
Represents a merchant.
|
Recipe
Represents some type of crafting recipe.
|
Class and Description |
---|
BrewerInventory
Interface to the inventory of a Brewing Stand.
|
DoubleChestInventory
Interface to the inventory of a Double Chest.
|
FurnaceInventory
Interface to the inventory of a Furnace.
|
Inventory
Interface to the various inventories.
|
InventoryHolder |
ItemStack
Represents a stack of items
|
Class and Description |
---|
ItemStack
Represents a stack of items
|
Class and Description |
---|
ItemStack
Represents a stack of items
|
Class and Description |
---|
EntityEquipment
An interface to a creatures inventory
|
HorseInventory
An interface to the inventory of a Horse.
|
Inventory
Interface to the various inventories.
|
InventoryHolder |
InventoryView
Represents a view linking two inventories and a single player (whose
inventory may or may not be one of the two).
|
InventoryView.Property
Represents various extra properties of certain inventory windows.
|
ItemStack
Represents a stack of items
|
LlamaInventory
An interface to the inventory of a
Llama . |
MainHand
Represents the chosen main hand of a player
|
Merchant
Represents a merchant.
|
PlayerInventory
Interface to the inventory of a Player, including the four armor slots and any extra slots.
|
Class and Description |
---|
InventoryHolder |
Class and Description |
---|
EquipmentSlot |
ItemStack
Represents a stack of items
|
Class and Description |
---|
InventoryView
Represents a view linking two inventories and a single player (whose
inventory may or may not be one of the two).
|
ItemStack
Represents a stack of items
|
Class and Description |
---|
ItemStack
Represents a stack of items
|
MerchantRecipe
Represents a merchant's trade.
|
Class and Description |
---|
AnvilInventory
Interface to the inventory of an Anvil.
|
BrewerInventory
Interface to the inventory of a Brewing Stand.
|
CraftingInventory
Interface to the crafting inventories
|
Inventory
Interface to the various inventories.
|
InventoryView
Represents a view linking two inventories and a single player (whose
inventory may or may not be one of the two).
|
ItemStack
Represents a stack of items
|
Recipe
Represents some type of crafting recipe.
|
Class and Description |
---|
EquipmentSlot |
ItemStack
Represents a stack of items
|
MainHand
Represents the chosen main hand of a player
|
Class and Description |
---|
EquipmentSlot |
FurnaceRecipe
Represents a smelting recipe.
|
Inventory
Interface to the various inventories.
|
InventoryHolder |
InventoryView.Property
Represents various extra properties of certain inventory windows.
|
ItemFlag
A ItemFlag can hide some Attributes from ItemStacks
|
ItemStack
Represents a stack of items
|
MainHand
Represents the chosen main hand of a player
|
MerchantRecipe
Represents a merchant's trade.
|
Recipe
Represents some type of crafting recipe.
|
ShapedRecipe
Represents a shaped (ie normal) crafting recipe.
|
ShapelessRecipe
Represents a shapeless recipe, where the arrangement of the ingredients on
the crafting grid does not matter.
|
Class and Description |
---|
ItemFlag
A ItemFlag can hide some Attributes from ItemStacks
|
Class and Description |
---|
ItemStack
Represents a stack of items
|
Class and Description |
---|
ItemStack
Represents a stack of items
|
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