| Package | Description |
|---|---|
| org.bukkit |
More generalized classes in the API.
|
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
| org.bukkit.event.player |
| Modifier and Type | Method and Description |
|---|---|
static GameMode |
GameMode.getByValue(int value)
Deprecated.
Magic value
|
GameMode |
Server.getDefaultGameMode()
Gets the default
GameMode for new players. |
static GameMode |
Bukkit.getDefaultGameMode()
Gets the default
GameMode for new players. |
static GameMode |
GameMode.valueOf(String name)
Returns the enum constant of this type with the specified name.
|
static GameMode[] |
GameMode.values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
| Modifier and Type | Method and Description |
|---|---|
void |
Server.setDefaultGameMode(GameMode mode)
Sets the default
GameMode for new players. |
static void |
Bukkit.setDefaultGameMode(GameMode mode)
Sets the default
GameMode for new players. |
| Modifier and Type | Method and Description |
|---|---|
GameMode |
HumanEntity.getGameMode()
Gets this human's current
GameMode |
| Modifier and Type | Method and Description |
|---|---|
void |
HumanEntity.setGameMode(GameMode mode)
Sets this human's current
GameMode |
| Modifier and Type | Method and Description |
|---|---|
GameMode |
PlayerGameModeChangeEvent.getNewGameMode()
Gets the GameMode the player is switched to.
|
| Constructor and Description |
|---|
PlayerGameModeChangeEvent(Player player,
GameMode newGameMode) |
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