| Package | Description | 
|---|---|
| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a  world, including all players, monsters, projectiles, etc. | 
| org.bukkit.material | Classes that represents various voxel types and states. | 
| Modifier and Type | Interface and Description | 
|---|---|
| interface  | HangingRepresents a Hanging entity | 
| interface  | ItemFrameRepresents an Item Frame | 
| interface  | LeashHitchRepresents a Leash Hitch on a fence | 
| interface  | PaintingRepresents a Painting. | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | Banner | 
| class  | ButtonRepresents a button | 
| class  | CocoaPlantRepresents the cocoa plant | 
| class  | LadderRepresents Ladder data | 
| class  | LeverRepresents a lever | 
| class  | PistonExtensionMaterialMaterial data for the piston extension block | 
| class  | RedstoneTorchRepresents a redstone torch | 
| class  | SignMaterialData for signs | 
| class  | SimpleAttachableMaterialDataSimple utility class for attachable MaterialData subclasses | 
| class  | TorchMaterialData for torches | 
| class  | TrapDoorRepresents a trap door | 
| class  | TripwireHookRepresents the tripwire hook | 
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