public class BlockMultiPlaceEvent extends BlockPlaceEvent
BlockPlaceEvent.getBlockPlaced() and its related methods is the block where
the placed block would exist if the placement only affected a single
block.Event.ResultcanBuild, cancel, hand, itemInHand, placedAgainst, player, replacedBlockStateblock| Constructor and Description |
|---|
BlockMultiPlaceEvent(List<BlockState> states,
Block clicked,
ItemStack itemInHand,
Player thePlayer,
boolean canBuild) |
| Modifier and Type | Method and Description |
|---|---|
List<BlockState> |
getReplacedBlockStates()
Gets a list of blockstates for all blocks which were replaced by the
placement of the new blocks.
|
canBuild, getBlockAgainst, getBlockPlaced, getBlockReplacedState, getHand, getHandlerList, getHandlers, getItemInHand, getPlayer, isCancelled, setBuild, setCancelledgetBlockgetEventName, isAsynchronouspublic BlockMultiPlaceEvent(List<BlockState> states, Block clicked, ItemStack itemInHand, Player thePlayer, boolean canBuild)
public List<BlockState> getReplacedBlockStates()
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