public abstract class PlayerBucketEvent extends PlayerEvent implements Cancellable
Event.Resultplayer| Constructor and Description | 
|---|
PlayerBucketEvent(Player who,
                 Block blockClicked,
                 BlockFace blockFace,
                 Material bucket,
                 ItemStack itemInHand)  | 
| Modifier and Type | Method and Description | 
|---|---|
Block | 
getBlockClicked()
Return the block clicked 
 | 
BlockFace | 
getBlockFace()
Get the face on the clicked block 
 | 
Material | 
getBucket()
Returns the bucket used in this event 
 | 
ItemStack | 
getItemStack()
Get the resulting item in hand after the bucket event 
 | 
boolean | 
isCancelled()
Gets the cancellation state of this event. 
 | 
void | 
setCancelled(boolean cancel)
Sets the cancellation state of this event. 
 | 
void | 
setItemStack(ItemStack itemStack)
Set the item in hand after the event 
 | 
getPlayergetEventName, getHandlers, isAsynchronouspublic Material getBucket()
public ItemStack getItemStack()
public void setItemStack(ItemStack itemStack)
itemStack - the new held itemstack after the bucket event.public Block getBlockClicked()
public BlockFace getBlockFace()
public boolean isCancelled()
CancellableisCancelled in interface Cancellablepublic void setCancelled(boolean cancel)
CancellablesetCancelled in interface Cancellablecancel - true if you wish to cancel this eventCopyright © 2016. All rights reserved.