public interface Banner extends BlockState
| Modifier and Type | Method and Description |
|---|---|
void |
addPattern(Pattern pattern)
Adds a new pattern on top of the existing
patterns
|
DyeColor |
getBaseColor()
Returns the base color for this banner
|
Pattern |
getPattern(int i)
Returns the pattern at the specified index
|
List<Pattern> |
getPatterns()
Returns a list of patterns on this banner
|
int |
numberOfPatterns()
Returns the number of patterns on this
banner
|
Pattern |
removePattern(int i)
Removes the pattern at the specified index
|
void |
setBaseColor(DyeColor color)
Sets the base color for this banner
|
void |
setPattern(int i,
Pattern pattern)
Sets the pattern at the specified index
|
void |
setPatterns(List<Pattern> patterns)
Sets the patterns used on this banner
|
getBlock, getChunk, getData, getLightLevel, getLocation, getLocation, getRawData, getType, getTypeId, getWorld, getX, getY, getZ, isPlaced, setData, setRawData, setType, setTypeId, update, update, updategetMetadata, hasMetadata, removeMetadata, setMetadataDyeColor getBaseColor()
void setBaseColor(DyeColor color)
color - the base colorList<Pattern> getPatterns()
void setPatterns(List<Pattern> patterns)
patterns - the new list of patternsvoid addPattern(Pattern pattern)
pattern - the new pattern to addPattern getPattern(int i)
i - the indexPattern removePattern(int i)
i - the indexvoid setPattern(int i,
Pattern pattern)
i - the indexpattern - the new patternint numberOfPatterns()
Copyright © 2016. All rights reserved.