public abstract class PlayerBucketEvent extends PlayerEvent implements Cancellable
Event.Resultplayer| Constructor and Description |
|---|
PlayerBucketEvent(Player who,
Block blockClicked,
BlockFace blockFace,
Material bucket,
ItemStack itemInHand) |
| Modifier and Type | Method and Description |
|---|---|
Block |
getBlockClicked()
Return the block clicked
|
BlockFace |
getBlockFace()
Get the face on the clicked block
|
Material |
getBucket()
Returns the bucket used in this event
|
ItemStack |
getItemStack()
Get the resulting item in hand after the bucket event
|
boolean |
isCancelled()
Gets the cancellation state of this event.
|
void |
setCancelled(boolean cancel)
Sets the cancellation state of this event.
|
void |
setItemStack(ItemStack itemStack)
Set the item in hand after the event
|
getPlayergetEventName, getHandlers, isAsynchronouspublic Material getBucket()
public ItemStack getItemStack()
public void setItemStack(ItemStack itemStack)
itemStack - the new held itemstack after the bucket event.public Block getBlockClicked()
public BlockFace getBlockFace()
public boolean isCancelled()
CancellableisCancelled in interface Cancellablepublic void setCancelled(boolean cancel)
CancellablesetCancelled in interface Cancellablecancel - true if you wish to cancel this eventCopyright © 2014. All rights reserved.