| Package | Description |
|---|---|
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
| org.bukkit.event.entity | |
| org.bukkit.event.player |
| Class and Description |
|---|
| EntityDamageEvent
Stores data for damage events
|
| Class and Description |
|---|
| CreatureSpawnEvent.SpawnReason
An enum to specify the type of spawning
|
| CreeperPowerEvent.PowerCause
An enum to specify the cause of the change in power
|
| EntityChangeBlockEvent
Called when any Entity, excluding players, changes a block.
|
| EntityCombustEvent
Called when an entity combusts.
|
| EntityDamageEvent
Stores data for damage events
|
| EntityDamageEvent.DamageCause
An enum to specify the cause of the damage
|
| EntityDeathEvent
Thrown whenever a LivingEntity dies
|
| EntityEvent
Represents an Entity-related event
|
| EntityRegainHealthEvent.RegainReason
An enum to specify the type of health regaining that is occurring
|
| EntityTargetEvent
Called when a creature targets or untargets another entity
|
| EntityTargetEvent.TargetReason
An enum to specify the reason for the targeting
|
| EntityTeleportEvent
Thrown when a non-player entity (such as an Enderman) tries to teleport
from one location to another.
|
| EntityUnleashEvent.UnleashReason |
| ProjectileHitEvent
Called when a projectile hits an object
|
| Class and Description |
|---|
| EntityEvent
Represents an Entity-related event
|
| EntityUnleashEvent
Called immediately prior to an entity being unleashed.
|
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