org.bukkit.entity
public interface Explosive extends Entity
| Modifier and Type | Method and Description |
|---|---|
float |
getYield()
Return the radius or yield of this explosive's explosion
|
boolean |
isIncendiary()
Return whether or not this explosive creates a fire when exploding
|
void |
setIsIncendiary(boolean isIncendiary)
Set whether or not this explosive's explosion causes fire
|
void |
setYield(float yield)
Set the radius affected by this explosive's explosion
|
eject, getEntityId, getFallDistance, getFireTicks, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWorld, isDead, isEmpty, isInsideVehicle, isOnGround, isValid, leaveVehicle, playEffect, remove, setFallDistance, setFireTicks, setLastDamageCause, setPassenger, setTicksLived, setVelocity, teleport, teleport, teleport, teleportgetMetadata, hasMetadata, removeMetadata, setMetadatavoid setYield(float yield)
yield - The explosive yieldfloat getYield()
void setIsIncendiary(boolean isIncendiary)
isIncendiary - Whether it should cause fireboolean isIncendiary()
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