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| Packages that use org.bukkit.event.player | |
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| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. |
| org.bukkit.event.player | Events relating to players. |
| Classes in org.bukkit.event.player used by org.bukkit.entity | |
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| PlayerTeleportEvent.TeleportCause
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| Classes in org.bukkit.event.player used by org.bukkit.event.player | |
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| AsyncPlayerPreLoginEvent.Result
Basic kick reasons for communicating to plugins |
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| PlayerAnimationType
Different types of player animations |
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| PlayerBucketEvent
Called when a player interacts with a Bucket |
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| PlayerChannelEvent
This event is called after a player registers or unregisters a new plugin channel. |
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| PlayerEvent
Represents a player related event |
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| PlayerFishEvent.State
An enum to specify the state of the fishing |
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| PlayerLoginEvent.Result
Basic kick reasons for communicating to plugins |
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| PlayerMoveEvent
Holds information for player movement events |
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| PlayerPreLoginEvent.Result
Deprecated. Basic kick reasons for communicating to plugins |
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| PlayerTeleportEvent
Holds information for player teleport events |
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| PlayerTeleportEvent.TeleportCause
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