org.bukkit.event.player
Class PlayerVelocityEvent

java.lang.Object
  extended by org.bukkit.event.Event
      extended by org.bukkit.event.player.PlayerEvent
          extended by org.bukkit.event.player.PlayerVelocityEvent
All Implemented Interfaces:
Cancellable

public class PlayerVelocityEvent
extends PlayerEvent
implements Cancellable


Nested Class Summary
 
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
 
Field Summary
 
Fields inherited from class org.bukkit.event.player.PlayerEvent
player
 
Constructor Summary
PlayerVelocityEvent(Player player, Vector velocity)
           
 
Method Summary
static HandlerList getHandlerList()
           
 HandlerList getHandlers()
           
 Vector getVelocity()
          Gets the velocity vector that will be sent to the player
 boolean isCancelled()
          Gets the cancellation state of this event.
 void setCancelled(boolean cancel)
          Sets the cancellation state of this event.
 void setVelocity(Vector velocity)
          Sets the velocity vector that will be sent to the player
 
Methods inherited from class org.bukkit.event.player.PlayerEvent
getPlayer
 
Methods inherited from class org.bukkit.event.Event
getEventName, isAsynchronous
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

PlayerVelocityEvent

public PlayerVelocityEvent(Player player,
                           Vector velocity)
Method Detail

isCancelled

public boolean isCancelled()
Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins

Specified by:
isCancelled in interface Cancellable
Returns:
true if this event is cancelled

setCancelled

public void setCancelled(boolean cancel)
Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins

Specified by:
setCancelled in interface Cancellable
Parameters:
cancel - true if you wish to cancel this event

getVelocity

public Vector getVelocity()
Gets the velocity vector that will be sent to the player

Returns:
Vector the player will get

setVelocity

public void setVelocity(Vector velocity)
Sets the velocity vector that will be sent to the player

Parameters:
velocity - The velocity vector that will be sent to the player

getHandlers

public HandlerList getHandlers()
Specified by:
getHandlers in class Event

getHandlerList

public static HandlerList getHandlerList()


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