Uses of Interface
org.bukkit.entity.Creature

Packages that use Creature
org.bukkit.entity Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. 
 

Uses of Creature in org.bukkit.entity
 

Subinterfaces of Creature in org.bukkit.entity
 interface Ageable
          Represents an entity that can age and breed.
 interface Animals
          Represents an Animal.
 interface Blaze
          Represents a Blaze monster
 interface CaveSpider
          Represents a Spider.
 interface Chicken
          Represents a Chicken.
 interface Cow
          Represents a Cow.
 interface Creeper
          Represents a Creeper
 interface Enderman
          Represents an Enderman.
 interface Giant
          Represents a Giant.
 interface Golem
          A mechanical creature that may harm enemies.
 interface Horse
          Represents a Horse.
 interface IronGolem
          An iron Golem that protects Villages.
 interface Monster
          Represents a Monster.
 interface MushroomCow
          Represents a mushroom Cow
 interface NPC
          Represents a non-player character
 interface Ocelot
          A wild tameable cat
 interface Pig
          Represents a Pig.
 interface PigZombie
          Represents a Pig Zombie.
 interface Sheep
          Represents a Sheep.
 interface Silverfish
          Represents a Silverfish.
 interface Skeleton
          Represents a Skeleton.
 interface Snowman
          Represents a snowman entity
 interface Spider
          Represents a Spider.
 interface Squid
          Represents a Squid.
 interface Villager
          Represents a villager NPC
 interface WaterMob
          Represents a Water Mob
 interface Witch
          Represents a Witch
 interface Wither
          Represents a Wither boss
 interface Wolf
          Represents a Wolf
 interface Zombie
          Represents a Zombie.
 



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