Uses of Interface
org.bukkit.World

Packages that use World
org.bukkit More generalized classes in the API. 
org.bukkit.block Classes used to manipulate the voxels in a world, including special states. 
org.bukkit.entity Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. 
org.bukkit.event.player Events relating to players
org.bukkit.event.weather Events relating to weather. 
org.bukkit.event.world Events triggered by various world states or changes. 
org.bukkit.generator Classes to facilitate world generation implementation. 
org.bukkit.map Classes to facilitate plugin handling of map displays. 
org.bukkit.util Multi and single purpose classes to facilitate various programmatic concepts. 
org.bukkit.util.noise Classes dedicated to facilitating deterministic noise. 
 

Uses of World in org.bukkit
 

Methods in org.bukkit that return World
 World WorldCreator.createWorld()
          Creates a world with the specified options.
static World Bukkit.createWorld(WorldCreator options)
           
 World Server.createWorld(WorldCreator creator)
          Creates or loads a world with the given name using the specified options.
 World Location.getWorld()
          Gets the world that this location resides in
 World Chunk.getWorld()
          Gets the world containing this chunk
static World Bukkit.getWorld(String name)
           
 World Server.getWorld(String name)
          Gets the world with the given name
static World Bukkit.getWorld(UUID uid)
           
 World Server.getWorld(UUID uid)
          Gets the world from the given Unique ID
 

Methods in org.bukkit that return types with arguments of type World
static List<World> Bukkit.getWorlds()
           
 List<World> Server.getWorlds()
          Gets a list of all worlds on this server
 

Methods in org.bukkit with parameters of type World
 WorldCreator WorldCreator.copy(World world)
          Copies the options from the specified world
static MapView Bukkit.createMap(World world)
           
 MapView Server.createMap(World world)
          Create a new map with an automatically assigned ID.
 void Location.setWorld(World world)
          Sets the world that this location resides in
static boolean Bukkit.unloadWorld(World world, boolean save)
           
 boolean Server.unloadWorld(World world, boolean save)
          Unloads the given world.
 

Constructors in org.bukkit with parameters of type World
Location(World world, double x, double y, double z)
          Constructs a new Location with the given coordinates
Location(World world, double x, double y, double z, float yaw, float pitch)
          Constructs a new Location with the given coordinates and direction
 

Uses of World in org.bukkit.block
 

Methods in org.bukkit.block that return World
 World Block.getWorld()
          Gets the world which contains this Block
 World BlockState.getWorld()
          Gets the world which contains this Block
 World DoubleChest.getWorld()
           
 

Uses of World in org.bukkit.entity
 

Methods in org.bukkit.entity that return World
 World Entity.getWorld()
          Gets the current world this entity resides in
 

Uses of World in org.bukkit.event.player
 

Methods in org.bukkit.event.player that return World
 World PlayerChangedWorldEvent.getFrom()
          Gets the world the player is switching from.
 

Constructors in org.bukkit.event.player with parameters of type World
PlayerChangedWorldEvent(Player player, World from)
           
 

Uses of World in org.bukkit.event.weather
 

Fields in org.bukkit.event.weather declared as World
protected  World WeatherEvent.world
           
 

Methods in org.bukkit.event.weather that return World
 World WeatherEvent.getWorld()
          Returns the World where this event is occurring
 

Constructors in org.bukkit.event.weather with parameters of type World
LightningStrikeEvent(World world, LightningStrike bolt)
           
ThunderChangeEvent(World world, boolean to)
           
WeatherChangeEvent(World world, boolean to)
           
WeatherEvent(World where)
           
 

Uses of World in org.bukkit.event.world
 

Methods in org.bukkit.event.world that return World
 World WorldEvent.getWorld()
          Gets the world primarily involved with this event
 

Constructors in org.bukkit.event.world with parameters of type World
PortalCreateEvent(Collection<Block> blocks, World world, PortalCreateEvent.CreateReason reason)
           
SpawnChangeEvent(World world, Location previousLocation)
           
WorldEvent(World world)
           
WorldInitEvent(World world)
           
WorldLoadEvent(World world)
           
WorldSaveEvent(World world)
           
WorldUnloadEvent(World world)
           
 

Uses of World in org.bukkit.generator
 

Methods in org.bukkit.generator with parameters of type World
 boolean ChunkGenerator.canSpawn(World world, int x, int z)
          Tests if the specified location is valid for a natural spawn position
 byte[] ChunkGenerator.generate(World world, Random random, int x, int z)
          Deprecated. 
 byte[][] ChunkGenerator.generateBlockSections(World world, Random random, int x, int z, ChunkGenerator.BiomeGrid biomes)
          Deprecated. Magic value
 short[][] ChunkGenerator.generateExtBlockSections(World world, Random random, int x, int z, ChunkGenerator.BiomeGrid biomes)
          Deprecated. Magic value
 List<BlockPopulator> ChunkGenerator.getDefaultPopulators(World world)
          Gets a list of default BlockPopulators to apply to a given world
 Location ChunkGenerator.getFixedSpawnLocation(World world, Random random)
          Gets a fixed spawn location to use for a given world.
abstract  void BlockPopulator.populate(World world, Random random, Chunk source)
          Populates an area of blocks at or around the given chunk.
 

Uses of World in org.bukkit.map
 

Methods in org.bukkit.map that return World
 World MapView.getWorld()
          Get the world that this map is associated with.
 

Methods in org.bukkit.map with parameters of type World
 void MapView.setWorld(World world)
          Set the world that this map is associated with.
 

Uses of World in org.bukkit.util
 

Methods in org.bukkit.util with parameters of type World
 Location Vector.toLocation(World world)
          Gets a Location version of this vector with yaw and pitch being 0.
 Location Vector.toLocation(World world, float yaw, float pitch)
          Gets a Location version of this vector.
 

Constructors in org.bukkit.util with parameters of type World
BlockIterator(World world, Vector start, Vector direction, double yOffset, int maxDistance)
          Constructs the BlockIterator
 

Uses of World in org.bukkit.util.noise
 

Constructors in org.bukkit.util.noise with parameters of type World
PerlinNoiseGenerator(World world)
          Creates a seeded perlin noise generator for the given world
PerlinOctaveGenerator(World world, int octaves)
          Creates a perlin octave generator for the given world
SimplexNoiseGenerator(World world)
          Creates a seeded simplex noise generator for the given world
SimplexOctaveGenerator(World world, int octaves)
          Creates a simplex octave generator for the given world
 



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