Uses of Class
org.bukkit.Instrument

Packages that use Instrument
org.bukkit More generalized classes in the API. 
org.bukkit.block Classes used to manipulate the voxels in a world, including special states. 
org.bukkit.entity Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. 
org.bukkit.event.block Events relating to when a block is changed or interacts with the world
 

Uses of Instrument in org.bukkit
 

Methods in org.bukkit that return Instrument
static Instrument Instrument.getByType(byte type)
          Deprecated. Magic value
static Instrument Instrument.valueOf(String name)
          Returns the enum constant of this type with the specified name.
static Instrument[] Instrument.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 

Uses of Instrument in org.bukkit.block
 

Methods in org.bukkit.block with parameters of type Instrument
 boolean NoteBlock.play(Instrument instrument, Note note)
          Plays an arbitrary note with an arbitrary instrument
 

Uses of Instrument in org.bukkit.entity
 

Methods in org.bukkit.entity with parameters of type Instrument
 void Player.playNote(Location loc, Instrument instrument, Note note)
          Play a note for a player at a location.
 

Uses of Instrument in org.bukkit.event.block
 

Methods in org.bukkit.event.block that return Instrument
 Instrument NotePlayEvent.getInstrument()
          Gets the Instrument to be used.
 

Methods in org.bukkit.event.block with parameters of type Instrument
 void NotePlayEvent.setInstrument(Instrument instrument)
          Overrides the Instrument to be used.
 

Constructors in org.bukkit.event.block with parameters of type Instrument
NotePlayEvent(Block block, Instrument instrument, Note note)
           
 



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